Jump to content

Ronald

Members
  • Posts

    228
  • Joined

  • Last visited

  • Days Won

    2

Ronald last won the day on July 18

Ronald had the most liked content!

5 Followers

About Ronald

  • Birthday 01/30/1994

Profile Information

  • Gender
    Male
  • Location
    Capital of Rune Midgard
  • Server
    Ragnarok Online
  • Github: n/a
  • Discord: Ronrawr#8304
  • Interests
    Developing.

Contact Methods

Recent Profile Visitors

1,834 profile views

Mood

  • Cool
  • Currently Feeling Cool

Ronald's Achievements

  1. If your server has LGP function from Functor then you can check out the plugin.ini.
  2. conf/char_athena.conf char_maintenance: 0 to char_maintenance: 1 gm_allow_group: 99 to gm_allow_group: (your choice)
  3. You might want consider checking this out. But I'll try to make one once I am free. https://github.com/rathena/rathena/blob/master/npc/quests/quests_veins.txt
  4. Nothing has to change just use pre-re src and then disable some npcs. Then change the item script of Thanatos Card on your item database.
  5. Hi Mate, You can check this out.
  6. You can checkout status.cpp.
  7. You can just put announce after or before the getitem part.
  8. https://rathena.org/board/topic/90173-item-and-point-shop/
  9. Please reproduce. I've already provided you all the details to need to work it the way you wanted. I just gave you an idea on what you have to do. Basically you'll just need to do the dataflow. I can't test it on my emulator at the moment since I am a little bit busy but with all the details I've provided you should have fixed it.
  10. Ohh, sorry. Though the logic is just the same. case 2: if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) { mes "[MVP Summoner]"; mes "I cannot summon another MVP when there are monsters around."; close; } else if ( .mvpcost ) { mes "[MVP Summoner]"; mes "The cost to summon an MVP is "+ callfunc( "F_InsertComma", .mvpcost ) +" Mithril Coin."; next; set [email protected], select(.mvpid_menu$) -1; mes "[MVP Summoner]"; if (countitem(675) < .mvpcost ) { mes "You don't have enough Mithrils to summon an MVP."; close; } } else { set [email protected], select(.mvpid_menu$) -1; mes "[MVP Summoner]"; } mes "Please get ready."; close2; if (countitem(675) > .mvpcost ) end; delitem 675,1*.mvpcost; monster "this", 0, 0, "--ja--", .mvpid[[email protected]], 1, strnpcinfo(3)+"::OnMobDead"; end; case 3: if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) { mes "[MVP Summoner]"; mes "I cannot summon another mini-boss when there are monsters around."; close; } else if ( .bosscost ) { mes "[MVP Summoner]"; mes "The cost to summon a mini-boss is "+ callfunc( "F_InsertComma", .bosscost ) +" Mithril Coins."; next; set [email protected], select(.bossid_menu$) -1; mes "[MVP Summoner]"; if (countitem(675) < .bosscost ) { mes "You doesn't have enough Mithrils to summon a mini-boss."; close; } } else { set [email protected], select(.bossid_menu$) -1; mes "[MVP Summoner]"; } mes "Please get ready."; close2; if (countitem(675) > .bosscost ) end; delitem 675,1*.bosscost; monster "this", 0, 0, "--ja--", .bossid[[email protected]], 1, strnpcinfo(3)+"::OnMobDead"; end; _____ set .mvpcost, 10; // Zeny cost to summon an MVP (0 = free) set .bosscost, 10; // Zeny cost to summon a boss monster (0 = free) Haven't tried it though. Optimized it if there are any errors since I haven't tested it yet. But it will definitely give you a huge idea on how it should work.
  11. Yes, it's possible. Just change its condition. For example: if (countitem(674) > 10){ { if ( .inuseid[[email protected]] == getcharid( .type[[email protected]] ) ) { warp "06guild_0"+ [email protected], 0,0; delitem 674,10; close; } else if (countitem(674) < 10) { mes "You don't have enough zeny to rent a room."; } Haven't tried it yet though. I may have deleted some of the parameters but its for you to check out what shouldn't be deleted. I just gave you a brief and example. You just have to change condition of zeny to an item using item count. Good luck!
  12. Anyone experiencing Skill has failed for skills Backsliding and Body Relocation matter upon adding additional warm wind skill on OnEquip script of an item? But when you unequip the item you can use it backsliding and body relocation. TIA! Btw, no error on emulator. >.< So I am having hard time to troubleshoot it.
  13. Your GRF is not up-to-date. Meanwhile if you need the files. I'll provide them here. FYI. Only missing files showed. data.rar
  14. If you still haven't fixed with with Bringer's solution this is also one another way with additional features. Very easy to use. You'll just add skill.
×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy.