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agamanaros

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  1. Hi Sir @Poring King,I tried your script and it works perfectly however Im just wondering if its possible that instead of choosing which headgear to disable, once @hidehg is called all of the headgear views will be 0? Thank you sir and more power!
  2. Hi @BigBurrito, Your script works fine however, I'm wondering if its possible to keep this script running while still inside the woe map? Please check the video to fully understand my query. Thank you and more power! 2021-02-15 00-49-17.mkv
  3. 2020-11-20 04-43-39.mkv 2020-11-20 04-45-35.mkv 2020-11-20 04-56-16.mkv
  4. Good day! I would like to seek anyone's opinion about my problem. And my apologies if Im in the wrong section however, Im not sure if the problem is on the script or sprite. So the problem all started when, I tried installing @autoattack feature in my server however upon checking when using @autoattack and @jump at the same time it shows a sprite error. However, If I use a GM account in a GM suit it doesn't show any errors when using @autoattack and @jump at the same time. I tried literally all jobs if any jobs work but all we're having the same error. I even tried making a custom item/costume that has a GM Suit(GM Suit Costume), And still it shows the same error. I included a video of my problem below. I could really need a help right now. Thank you! ^^ 2020-11-20 04-45-35.mkv 020-11-20 04-56-16.mkv 2020-11-20 04-43-39.mkv
  5. Good day! I would like to seek anyone's opinion about my problem. I tried installing @autoattack feature in my server however upon checking when using @autoattack and @jump at the same time it shows a sprite error. However, If I use a GM account in a GM suit it doesn't show any errors when using @autoattack and @jump at the same time. I tried literally all jobs if any jobs work but all we're having the same error. I even tried making a custom item/costume that has a GM Suit(GM Suit Costume), And still it shows the same error. I included a video of my problem below. I could really need a help right now. Thank you! ^^ 2020-11-20 04-43-39.mkv 2020-11-20 04-45-35.mkv 2020-11-20 04-56-16.mkv
  6. Good day, I'd like to know if its possible to loop a script function called by item script. And script will run a loop while item is equipped? I'm trying to make a simple function script that would do @jump every 10 seconds while item 35815 is equipped. function script autojump { OnInit: while(1) { warp strcharinfo(3),0,0; } end; } 35815,Auto_Attack_Floater,Auto Attack Floater,5,20,,150,,6,,1,0xFFFFFFFF,63,2,2048,,1,1,4249,{},{ callfunc "autojump"; },{ callfunc "autojump"; } Thank you and more power!
  7. Hi! I was able to make cell_pk work however I'd like to know if there's way for an npc script that would display a message to the character when he/she goes in/or in that specific cell? here's my script below, - script FreePKZone -1,{ OnInit: setcell "prontera", 185, 161, 193, 169, cell_pk, 1; end; } Thank you and more power to us all!
  8. Hi sir I would like to know if its possible to convert this mod to the latest git. I tried using your mod however it doesn't work in the latest git. Thank you and more power! .
  9. Hi sir do you mind sharing this url to me? Thanks in advance!
  10. Good day, I would like to ask if it possible to create an that would let the players request a song that can be pulled out from youtube? The thought would be like players will talk to the npc and type in a title of the song then the npc will search that song in youtube and will play it in prontera/maintown. Thank you and more power!
  11. Good day! I'm posting this message to seek for anyone's assistance regarding my npc script. I'm trying to do a OnClock Trigger however for whatever reason its not triggering. There's no error in maps and the more weird thing is if I use OnMinute to trigger npc to show and hide it works.
  12. I tried adding mes " "; before the end; however that doesn't seem to do the trick.
  13. Is it possible sir to add like a 2 seconds delay time once the progress bar is complete before it executes the script again? Then adding setpcblock PCBLOCK_MOVE while progressbar is still casting? so they'll have time to move before the progressbar recast again? Thanks sir!
  14. I really appreciate the response @LearningRO, I think this requires source modification. I'll update you once I tried your advise. Thanks again man!
  15. Thanks for the reply @LearningRO , It worked however if I set the script to autofish it doesn't work. Is there a work around we can do even if autofish,1? Thank you sir 2020-06-23 23-31-16.mp4
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