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Capuche last won the day on May 25 2019

Capuche had the most liked content!

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About Capuche

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  1. When did I say the opposite ? The item script is just probably outdated. Also note that RMS is not reliable, as we said it again and again on the forum.
  2. It's true that Muscle Fool item script has been changed several times. I don't follow all the kRO patch so I prefer to stick with our current data file which gives +1000 Def for now.
  3. Change skill_unconditional to true https://github.com/rathena/rathena/blob/0e42b738c59be3330395e8c79c51500d534fcf55/conf/groups.conf#L290
  4. A pull request is currently ongoing to fix the issue https://github.com/rathena/rathena/pull/4945
  5. Run the tool in tool/csv2yaml to convert your txt to yml
  6. Well there is no setting like Akkarin said, but this change in map.cpp should allow you to walk on cell where the npcs are hidden/disabled/invisible (untested) @@ -553,6 +553,11 @@ int map_count_oncell(int16 m, int16 x, int16 y, int type, int flag) if (type&~BL_MOB) for( bl = mapdata->block[bx+by*mapdata->bxs] ; bl != NULL ; bl = bl->next ) if(bl->x == x && bl->y == y && bl->type&type) { + if (bl->type == BL_NPC) { + struct npc_data *nd = (struct npc_data *)bl; + if (nd && (nd->sc.option&(OPTION_INVISIBLE|OPTION_HIDE) || nd->class_ == JT_FAKENPC || nd->class_ == JT_HIDDEN_WARP_NPC)) + continue; + } if(flag&1) { struct unit_data *ud = unit_bl2ud(bl); if(!ud || ud->walktimer == INVALID_TIMER)
  7. https://github.com/rathena/rathena/blob/bdd63022a9c479df833304add9537eca7f39b331/conf/battle/items.conf#L139 set to 0
  8. Capuche

    Old Glast bug

    Some spots are supposed to spawn monsters endlessly (with a delay of 30 seconds) until the Commander is killed. Did you check if the monsters respawn?
  9. if (getequipid(EQI_HAND_R) != -1) breakequip(EQI_HAND_R); end; Shorter xD *breakequip <equipment slot>{,<char_id>}; This command will break and unequip whatever is currently equipped in the invoking character's specified equipment slot. For a full list of possible equipment slots see 'getequipid'. This command will return 1 if an item was broken and 0 otherwise.
  10. This kind of issue often happens with attachrid command. Avoid attachrid until it gets a fix.
  11. https://github.com/rathena/rathena/commit/80810e24f820d0f5f92c3c62345de60a863eaf5a
  12. The monsters of yours instance probably have their own label. monster "place",60,100,"Poring",1002,1; // call OnNPCKillEvent on monster dead monster "place",60,100,"Poring",1002,1,"NPCNAME::OnLabel"; // call OnLabel on monster dead (not OnNPCKillEvent)
  13. If you're using a version after https://github.com/rathena/rathena/commit/26720f041a3cd0edbaa975bfc70345a30e9bf706 change getmapxy( [email protected]$,[email protected],[email protected],0 ); to getmapxy( [email protected]$,[email protected],[email protected],BL_PC );
  14. .. and search # for the maps without @ in the original name ! https://github.com/rathena/rathena/blob/fce885e81e9ef0d0b152309e8a0046f80fabe92c/src/map/map.cpp#L2731
  15. Simple note that I merged a version in the main repo while updating eden_iro.txt in https://github.com/rathena/rathena/commit/339e6c67182e5cb344fcd614329f2b7fb048d8bf#diff-ad177424d33f756ef2d34a911a9fb86aR1168
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