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tr0n

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Everything posted by tr0n

  1. I'm busy at the moment but I think about it.
  2. oh totally forgot that haha. Sry xD I corrected it.
  3. - script OnNPCKillEvent -1,{ OnNPCKillEvent: if(killedrid!=<MONSTER ID HERE>)end; getitem 673,1; end; } if you want to use more then one monster id: setarray .monsterids[0],<monster id here>,<monster id here>,...; OnNPCKillEvent: for(set .@i, 0; .@i<getarraysize(.monsterids);set.@i,.@i+1) { if(killedrid==.monsterids[.@i]) { getitem 673,1; end; } } end; didn't tested but should work I think.
  4. UPDATE: Added level restriction support. / Fixed a bug in AddCollection function / Fixed a bug in AddHunting function V. 1.3.3
  5. last_mac, but only available with harmony.
  6. so why you're working with scripts if you aren't interested in them ? Confuses me..
  7. you want to restrict izlude cause of errors instead of finding the error and fixing it ? strange.. you could take the map out of your conf if you really want to not use it.
  8. thank you
  9. you don't need to repack with grfbuilder.
  10. I was thinking about this: everyone has to accept the quest for hisself BUT if they kill together on the same map, it counts for both, but they need to stand in 50x50 range for example so no one can abuse it with afking. the rest is easy, everyone can complete the quest at the npc for hisself and get the reward So you can party quest every hunting mission if you want to without adding a extra menu "party quests" I could write a "party counting system" or something like that to the "OnNPCKillEvent". What do you think about that ?
  11. this should work: *getlook(<type>) This function will return the number for the current character look value specified by type. See 'setlook' for valid look types. This can be used to make a certain script behave differently for characters dressed in a specific color
  12. senpai no konpyuutaa obachan! haha, pretty funny song.
  13. No it isn't hourly and you can find it here: yuno_pre 32 95
  14. just joking~ Welcome !
  15. I'm thinking about a concept for party quests.
  16. tr0n

    Hello!

    Welcome Loki.
  17. Good idea
  18. sample: - script npcname -1,{ end; OnNPCKillEvent: if(gettime(4)!=6) end; DoSomething() } This script would work only on Saturday
  19. Jetzt klappts, aber Loginbackground und loadings sind jetzt schwarz Oo
  20. Welcome to rAthena.
  21. He said thanks to me <.<
  22. You used too much '}'
  23. try this: - script sys_announce -1,{ end; OnInit: set .Time,1; // Announce every x Minute. setarray .News$[0], // Random Message to be Announced "If you have enjoy your stay here please don't forget to invite more friends ", "If you found bugs, exploits or you need assistance then you can drop by on our community forums(---------).", "Please also like our fanpage on Facebook - -----------------------", "If you have questions you can use @request to notify our Support GMs"; while( 1 ){ announce .News$[ rand( getarraysize( .News$ ) ) ],0; sleep ( .Time * 60000 ); } }
  24. tr0n

    Custom Warper

    we have warper here: Toasty's: http://rathena.org/b...toastys-warper/ tr0n's: http://rathena.org/b...0ns-warper-100/ Toasty's Warper is really good.
  25. tr0n

    NPC!

    did you added your script in npc/scripts_custom.conf ?
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