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tr0n

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Everything posted by tr0n

  1. Not necessary anymore since @loadnpc triggers the oninit label. But still usable for eAthena.
  2. //AddHunting("<Quest Name>",<Min Lvl>,<Max Lvl>,<Reward|Item ID>,<Reward|Item Amount>,<Zeny Reward>,<Base EXP>,<Job EXP>,<Item ID>,<Item Amount>,...); AddCollection("cecunguk bau",1,10,0,0,10480,9180,1300,2304,1); see at my example dont add [ ...] at ur script plus dont add < and > You wrote under the AddHunting Example a AddCollection Quest ? Well that doesn't cause errors but yea okay. Looks weird ^^ Don't forget the ",..." means that you can add as many items or monsters you want. Example "...,501,5,502,5);" That means you need to find 5 of item id 501 and 5 of 502. Same with the Hunting Quests
  3. what was the wrong diff ? Same problem here~
  4. tr0n

    solved

    I can't even see the skills, sprites, jobname
  5. I'm not sure but I think you can bypass this by '@refresh' and '@go'
  6. Thanks for pointing this out. Maybe i rewrite the whole script.
  7. This never gets triggered: // ==== Don't Edit This ======================= // set .@stats$,"0"; because of this: // ==== NPC Talk ============================== // if( getgmlevel() >= .gms_level) goto AdminPanel; if( getgmlevel() < .gms_level) goto PlayerPanel;
  8. you can make as many quests you want. no limitation.
  9. tr0n

    Quest NPC

    please use the search button: - http://rathena.org/board/topic/60376-tr0ns-questboard-134/ - http://rathena.org/board/topic/60434-mission-boards/ - http://rathena.org/board/topic/53899-release-quest-template/ - http://rathena.org/board/topic/53521-quest-npc-function/
  10. any errors or bugs you experienced ? If yes please show me screenshots.
  11. a bit too much of your <tab>'s ?
  12. If you're looking for chained quests. Emistry made one: http://pastebin.com/raw.php?i=zm8eFXcn
  13. UPDATE 1.3.4 Changelogs: - Added Reward Item Amount
  14. tr0n

    ultimate warper

    Isn't that toesty's warper ? http://rathena.org/board/topic/57378-toastys-warper/
  15. UPDATE 1.4.1 Changelogs: - Added Answer feature for GMs - Added "My Requests" for player __________________________________________________________________________ Sry I won't support a txt version for this script.
  16. tr0n

    IRC

    Liegt wohl an mir das des öfteren Deutsch gesprochen wird. Manchmal gibt es Themen über die es schwer ist sich in Englisch zu verständigen. Ich wäre für einen deutschen channel
  17. I would like to see them in rAthena.
  18. steht in der data.ini alles korrekt drinne ? data.grf rdata.grf und alle richtigen lua/lub files dabei ?
  19. tr0n

    Forum Update

    finally, this blue killed my eyes. ^^ the warning bar is gone ?
  20. the problem is that the menu trys to get the itemname from .ItemID but at this moment there isn't set any value for this variable. switch(select("Item [" + getitemname(.ItemID) + "]:Special Porings [" + .SpecialPorings + "]:Normal Porings [" + .NormalPorings + "]:Start Event:End Event")) { case 1: mes "Which item would you like Special Poring to drop?"; mes "Please input the item ID:"; input .ItemID; goto Main;
  21. that doesn't mean that we want to commit files with errors.
  22. UPDATE TO 1.1.2 Now you're able to activate announce if a player gets a item. uncomment line '104' to activate it.
  23. tr0n

    OnInit label

    dang. it's released!
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