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Emistry

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Everything posted by Emistry

  1. I believe these values are meant for either Zeny or Cash Point only. Its impossible to support a value above 65k limit for Item ID.
  2. Emistry

    Anti BOT

    hmm .. its one of my ancient script ... http://upaste.me/6e5f275a371f5b9 tho I not sure why there are people still using it, these antibot script are no longer effective to prevent people from botting since the openkore has evolved so much. anyway ... https://pastebin.com/HHTNQ6cV
  3. it could be your player purposely teleported the monster to somewhere else ... ex: Tarot Card skill .... or Rogue's Raid...
  4. if using Git, then you dont even need to setup thor patcher anymore. just grab any normal Git application, and ask them to pull the latest data from your Github.
  5. OnPCStatCalcEvent: if ( isequipped( item_id ) ) { bonus2 bExpAddRace, RC_ALL, 100; } end;
  6. in your case, you have to use the set() script command. if (!getarg(1)) set getarg(1), $@warpwaitingpc[0]; if I recall correctly this should be the case.
  7. try change to these bindatcmd "buff","AtCmdHeal::OnAtcommand",99,99; OnAtcommand: if (.@atcmd_numparameters > 0) { .@name$ = implode(.@atcmd_parameters$, " "); if (!attachrid(getcharid(3, .@name$))) end; }
  8. perhaps consider using the charban command? doc/atcommands.txt#L1295-L1304
  9. use the /stateinfo to enable the showing of state info, if still doesn't exist, then you are probably missing the required state description in the lub file.
  10. you are probably using floating exp script, disable it.
  11. follow the new structure provided... db/re/instance_db.txt#L3-L4
  12. your script doesn't provide the required SQL tables that used in the script?
  13. // Shop NPCs -- supplying no argument displays entire menu. // callfunc "qshop"{,<shop ID>{,<shop ID>{,...}}}; //============================================================ sky_quest,38,53,6 script Quest Shop#1 528,{ callfunc "qshop",4,5,6; }
  14. update to latest rAthena. these new constants has been added long time ago.
  15. that's your npc script issue.... check the getitem line that give the items and assign the item to correct item slot.
  16. http://rathena.sourceforge.net/tools/diff_patcher.php?client=2010-07-30aRagexeRE
  17. .......,{ bonus bStr, ((getrefine() >= 20) ? 40 : 20 ); }, { }, { } change all ur your effect into something like this... ((getrefine() >= 20) ? 40 : 20 )
  18. if ( !compare( strcharinfo(3), "mapname" ) ) { // bot script }
  19. doc/script_commands.txt#L3665-L3685
  20. that option isn't really an ideal alternative to add custom. basically it just append another item description to the same items. just imagine the size of your item description when you created an item with super long description ... o-o not to mention the trouble you have to go through to search for item description to add/edit
  21. removing or disable SQL totally will not get you anywhere near to Error-Free .... you will get even more errors than you can imagine. SQL is a must to setup and run your server.
  22. put at any part of the script before jobchange script command mes "Request 1x TCG"; if (countitem(7179) < 1) close; add this right before jobchange .... delitem 7179,1; jobchange .......;
  23. set (.mobid,1115); //Monster ID change to set (.mobid,-3); //Monster ID
  24. i didnt found any info in your provided script snippet that tell us how you check the quest progress.
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