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Emistry

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Everything posted by Emistry

  1. Please search in the forum ...
  2. you can and its possible if you know how to change the source code.
  3. You know; you may wish to contribute to the community here before spamming it....Just a thought and your topic is basically an advertisement .... and..copy-paste... and potential spam...
  4. this trick is actually abit risky too the array size will be changed, we often forgot that the index (value of the attached variable) of each player need to be updated everytime a player is removed from the array. Happen to me when I was writing this Channel System few years ago ...
  5. work just fine in my rAthena test server.
  6. .stop = 1; // <-------------------- ADD THIS LINE announce "Congratulations!!! The Winner is "+ rid2name(.aid), 0;
  7. new version updated for rA, should be work fine now.
  8. try https://pastebin.com/BFqnbP1q the reason I asked to post at forum because I wanted to give a chance to other member in the forum to try take the request and write it. I am not free at that moment. last but not least, I actually dont really like the way member keep tag me / send me a pm with a link to the forum post to ask me to write a script ... I meant I already can see the topic in forum without the need of member to notify me about it, so I don't really want/need any extra "notification" for it. thank you.
  9. morocc,124,101,5 script Click The Pub 78,{ end; // <----------- THIS LINE CAUSED NOBODY CAN TALK TO THE NPC. if(!.AM) {
  10. You need the custom source mod "cell_pvp" for the setcell script command then set the area of pvp using this trick ... 1 row = 1 area ...
  11. [ 5.0 ] - Removed max limit, removed NPC, added atcommand.
  12. the item db exist in player db but has been removed in item_db.txt the monster are dropping these items but has been removed in item_db.txt
  13. sc_end <status_id>; @offtopic Please refrain from posting your own questions in other member's topic, especially those old topics in forum. Create your own topic instead.
  14. Because zero and false have different purposes, as they are different things. In a condition statement, zero and false are treated as the same thing. Sometimes you need to find zero without being false. Using return 0, will return zero, which is a number. Using return false says that there is nothing to return, or don't return.
  15. //===== rAthena Script ======================================= //= ? //===== By: ================================================== //= ZelosAvalon //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= A tutorial for new Dorams starting at new_1-1 (53,111) //===== Additional Comments: ================================= //= 1.0 First version, hand scripted from iRO. [ZelosAvalon] //============================================================ // - Vigilante Ajegna // ----------------------------------------------------------------------------- lasa_fild01,49,304,3 script Vigilante Ajegna 10162,{ if (Class == Job_Summoner) { if (isbegin_quest(7711)) { mes "[Vigilante Ajegna]"; mes "Oh, there you go!"; mes "You can talk to others in the same way you just spoke to me."; next; cutin "tutorial01",3; mes "!-Notice-!"; mes "^4d4fffBasically, you talk by left-clicking the mouse button while hovering the cursor over an NPC."; mes "Left-click the mouse button to talk with an NPC, move about and attack a target.^000000"; next; cutin "", 255; mes "[Vigilante Ajegna]"; mes "Good work crossing over the mountain, newbie."; mes "Just like yourself, there are a bunch of people who are crossing this mountain range these days to reach the ^4d4fffNew Continent.^000000"; next; mes "[Vigilante Ajegna]"; mes "Honestly, i was surprised, too."; mes "I never imagined even in my wildest dreams that there would be any other continent other than ^4d4fffMidgard^000000 or ^4d4fffFar-Star^000000, which we live in."; next; mes "[Vigilante Ajegna]"; mes "That explains the slew of Dorams, who simply wander about, in ^4d4fffLasagna^000000, which was nothing but a fishing village in the border area."; next; mes "[Vigilante Ajegna]"; mes "What's worse is that the Dorams who come from outside of Lasagna would often cause problems. This is really causing a headache for the Vigilante Corp."; mes "A Vigilante's job is to assist the Dorams who are in the New Continent expedition, in addition to maintaining public order, so please help."; next; //You have received a new quest. setquest 7712; //[Beginning] Quest was deleted completequest 7711; mes "[Vigilante Ajegna]"; mes "Do you see the Doram over there?"; mes "He's ^4d4fffAglio^000000. He'll let you in on some useful stuff. Go meet the guy."; close2; end; } if (!isbegin_quest(7712) == 1) { mes "[Vigilante Ajegna]"; mes "I should welcome the new Dorams coming in here."; mes "^4d4fffAglio^000000 will let you in on more details."; mes "He's right over there."; next; mes "[Vigilante Ajegna]"; mes "Aglio is one of the very, i mean, very good Doram in the Farfalle Vigilante Corp, so watch and learn!"; close2; } } else { mes "[Vigilante Ajegna]"; mes "Huh? I doubt you're from Far-Star."; mes "I get it! You're from the New Continent, aren't you?"; next; mes "[Vigilante Ajegna]"; mes "If you're planning to cross that ridge, I wouldn't recommend it."; mes "Why don't you just return to your village from here?"; close; } end; OnPCLoginEvent: if (!isbegin_quest(7711)) { sleep2 300; npctalk "Hey, newbie! Get over here!"; npctalk "Come on over here! Click me, quick!"; setquest 7711; } end; }
  16. I think you disable the PCRE support in your emulator. change the setting in PCRE and recompile
  17. perhaps that's your custom prontera models ? not sure if official RO are using this.
  18. https://pastebin.com/0qFfBHss
  19. doc/item_bonus.txt#L406-L412 db/re/item_combo_db.txt
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