Jump to content

Azura Skyy

Members
  • Posts

    545
  • Joined

  • Last visited

  • Days Won

    22

Everything posted by Azura Skyy

  1. Pretty excited to grab one with my name! Regards, ~Azura Skyy
  2. Shirt Details - Now purchasable through rA. Proceeds go to the emulator! Regards, ~Azura Skyy
  3. I appreciate the offer. We've actually received our design today. Honestly, our shirt supplier, printer, and shipping is set-up to provide the most for rAthena while still giving a good product to the users. Regards, ~Azura Skyy
  4. Design Mock-Up (front) coming tomorrow I hope. Back design may be a bit longer because of the work involved for the artist. After taking a brief lesson in how to ship things properly, we can now offer international shipping for a small additional fee (~$5.00) Regards, ~Azura Skyy
  5. No doubt. This is more a concept at the moment- would anyone want one if they were to exist? I'll work on getting a mock-up done this week. Regards ~Azura Skyy
  6. Would you purchase/wear an rAthena t-shirt? Shirts would feature rAthena logo (Seen above) on the front, as well as a back design (unsure what- but it would be something RO or rA related). For an additional cost, usernames or server names could be printed on the back (non unique font- it would be like a numbered jersey, except a name). Please fill out and complete the form linked below so we may gauge interest- this is merely an idea at this point and will be available for ALL USERS, international shipping will cost more (~+5.00 more per order, so 2 shirts would still only increase th cost by ~$5.00) Buy Your rAthena T-Shirt I've spoken with a few staff/community members about the idea and I think it's worth at least considering, after all, all proceeds would go into rAthena! Thanks, ~Azura Skyy
  7. Check out the rAthena Effect List and use the relevant effect number with misceffect. You could also use unitskillusepos. Hope this helps, ~Azura Skyy
  8. it only happened with prt_fild08, i have a few of custom maps it working well. looks like prt_fild08 cannot touch with it even a little it will end like this for now i really have no idea why Nah. I'm gonna try making the map again from scratch. Give me a day. We'll figure this out... Regards, ~Azura Skyy
  9. I'm unable to test it right now- recently reinstalled Windows and haven't gotten around to starting up my server. Try this. If issues persist, please post images of them and I'll do a fresh edit of the map myself. Regards, ~Azura Skyy
  10. There are other options. Probably has to do with water height then? Try adjusting 'window'>'water'>'height'>'-20' Once water height is -20, you will have to go to object menu>f2>select entire map>page up until water height looks normal. Now all of your models will be underground. Select Object Group Edit, select entire map, page up until models are level with the ground again. I could be wrong, but I know -20 is necessary height for custom maps... Didn't think that applied when editing existing official maps. If this doesn't solve your issue, please PM your map or a screenshots of what you did and I will edit it and send you a copy myself once I get it working. Hope this helps, ~Azura Skyy
  11. Welcome back. I'd like to volunteer to do a map for you. Interestingly, I only really enjoyed the first season of Sword Art Online, and honestly, I hate most attempts to bring non-RO source material into RO (Especially popular anime), but I've enjoyed this project since I first saw your original post. I haven't posted a public map in a while, but I've certainly been mapping and getting better. Recent Maps (Mostly works in progress) EDIT: Not trying to be rude, but I'd like to re-make some of the maps you already have or at least take a crack at them- Aincrad/Dungeon Entrance Let me know, ~Azura Skyy
  12. You need BrowEdit r586. Do everything in r620 except saving. Save in r586 (Chemical Crush uses 586 for everything- so you could just do that; I find that it crashes more (especially on walls)). Hope this helps, ~Azura Skyy
  13. Could just use announce or force the player to sit through the NPC's dialogue? I'm thinking dispbottom might work as well but don't know if you can sleep through that and freely move your character... Regards, ~Azura Skyy
  14. So is it an Emistry script or an Annieruru script? And before posting an excerpt (which we would need to help), is it free release? If yes (free release), post away. If no (free release), pm the script author directly. Regards, ~Azura Skyy
  15. I think this post would help you out greatly! Regards, ~Azura Skyy
  16. Feel free to PM for A/S/L ~Azura Skyy
  17. Only mean to give positive critique, but Chemii and I discuss maps whenever they are posted and she commented on the repetition of the store room. I came up with another tip/suggestion I don't think Syouji has in his tutorial. Models can be rotated with 'h' and 'v' just like textures. Using that you could make the shelving units within the room look a little different and not so straight patterned on the top of them. I might also fill in some of the walkable green area in the garden with rocks/bushes. Lastly, those flat flowers you placed along the fence are scary to use without a defined viewpoint because they are paper thin- so orienting the screen parallel to the flowers renders them invisible. I think I'm done now. I know Chemii has been pushing me to be a better mapper, so take this with a grain of salt. Just suggestions! Looking forward to future releases, ~Azura Skyy
  18. I had no idea what I was talking about ignore me Regards, ~Azura Skyy
  19. Garden map is pretty cute. Looks like you got to experimenting with colored lights as well- I don't know if you got a chance to mess with the global lighting function, but I highly recommend playing with it in your next map. If lights edit allows you to adjust the color of textures, global lights effect the color of models. Allow you to get an even lighting for all parts of the map. Always nice to see free releases. Regards, ~Azura Skyy
  20. Do you spawn in on payon? Map crashes would be a model issue I would think. EDIT: I think default location for players if they log in on an unknown coordiante (possible if you updated your payon) would send you to prontera. Again, if you have new Prontera in your server but outdated files you could crash because of model issues. Regards, ~Azura Skyy
  21. Welcome. Tell us about yourself. When did you get into Ragnarok? What brings you here? Any plan? Regards, ~Azura Skyy
  22. This. Shouldn't necro a topic either. This topic is still accessible and answers your question- I used this topic to solve the same problem last week. It works. If you are still having trouble or this doesn't work, consider starting a new topic or joining us in the Discordapp rAthena chat accessible under the 'chat' tab at the top of rAthena or in my signature. Regards, ~Azura Skyy
  23. We had 9 users in a voice chat call yesterday. I think that's a good sign. It's one thing to have the community chatting about music, and server production, bu another entirely to hear each other's voices. Thanks to everyone who spoke, even if just a few words. I know we're all from different backgrounds so the languages can be tough, but I think it was a blast and look forward to speaking with you all again! This Saturday, January 30th, let's try to have everyone in on the fun! Regards, ~Azura Skyy
  24. It seems that way but it all meshes fairly well in-game. These are BE screenshots; the ground lighting is almost exactly the same in-game, but the models are better in-game. Was too lazy to take new screenies- its just a release of something that is no longer useful or good to me. I aim to release something that more accurately represents my BE abilities in the future.
×
×
  • Create New...