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Azura Skyy

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Everything posted by Azura Skyy

  1. Moderator bias at play perhaps but rAthena's goal is to be as close to official as possible whereas my understanding is Hercules is keen on providing more customization/plugins. Our community is certainly active and the development and forum manager commit a lot of time to the project. Support can be found in the forums and we have a community discord channel for chatting about whatever. Will rA be around with developers for the foreseeable future? Yes. Hopefully not getting in trouble by providing information but we've recently received an application for a development team position. I consider that outstanding news- especially when you take this thread into consideration. Steps like this look bright to me! Regards, ~Azura Skyy
  2. No sense in creating an SRC edit for it if you don't need to - @ban <+/- time> <player name> @unban <player name> Bans or unbans a player account for a limited time. Time elements: y/a, m, d/j, h, mn, s Example: @ban +2d Char2 -> bans Char2's account for 2 days. Ban them for an hour and they have all the fun of being logged out until the timer expires. If someone is going to break rules or be such a pain that you want to jail them, why give them the benefit of having a choice to stay logged in and chat with friend or be logged out with no access? Just ban them and wait out the hour. Regards, ~Azura Skyy
  3. Syouji estimates 1500-2000 EDIT: Given these tutorials were made ages ago and Gravity uses higher quality models now, this may no longer be accurate. Regards, ~Azura Skyy
  4. Try changing the cool down timer to 1 hour. thana_quest.txt 2235-2288 OnTimer7200000 change to OnTimer3600000 thana_boss,1,1,0 script #cooltime_thana 844,{ end; OnInit: set [email protected]_summon, 0; set [email protected]_summon2, 0; end; OnEnable: initnpctimer; end; OnStop: stopnpctimer; end; OnTimer3000: mapannounce "thana_boss","Warning!!",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 end; OnTimer6000: mapannounce "thana_boss","The seal will re-activate in 30 seconds.",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 end; OnTimer16000: mapannounce "thana_boss","20 seconds left...",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 end; OnTimer26000: mapannounce "thana_boss","10 seconds left...",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 end; OnTimer31000: mapannounce "thana_boss","5 seconds.",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 end; OnTimer32000: mapannounce "thana_boss","4 seconds.",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 end; OnTimer33000: mapannounce "thana_boss","3 seconds.",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 end; OnTimer34000: mapannounce "thana_boss","2 seconds.",bc_map,"0x00ff00"; //FW_NORMAL 12 0 0 end; OnTimer35000: mapannounce "thana_boss","Time's up!",bc_map,"0xff0000"; //FW_NORMAL 12 0 0 end; OnTimer36000: OnTimer37000: mapwarp "thana_boss","tha_t12",130,52; end; OnTimer3600000: set [email protected]_summon, 0; set [email protected]_summon2, 0; donpcevent "Memory Seal#tt1::OnEnable"; donpcevent "Memory Seal#tt2::OnEnable"; donpcevent "Memory Seal#tt3::OnEnable"; donpcevent "Memory Seal#tt4::OnEnable"; donpcevent "#thanatos_seal::OnEnable"; stopnpctimer; end; } Hope this helps, ~Azura Skyy
  5. There is no timer set by Engel as far as I see. There is another step of the quest that needs to be completed... Regards, ~Azura Skyy
  6. Wanted to extend my support for this file- These are nifty and I can't wait to give them a whirl! Regards, ~Azura Skyy
  7. This is my new favorite. And as always thanks for this nanakiwurtz. Regards, ~Azura Skyy
  8. Secrets secrets are no fun unless you share with everyone! Where is our hint? Regards, ~Azura Skyy
  9. Certainly. Hope to see you around a bit more! Regards, ~Azura Skyy
  10. Curious how close to the original gats you stay? Interior looks like it matches 1:1 but the first island where you start looks different than I remember. Either way the map is charming. Would like to see other maps updated in the future. Regards, ~Azura Skyy
  11. As discussed in Discord support channel you were looking for this. https://github.com/rathena/rathena/tree/master/npc/re/warps Hope this helps, ~Azura Skyy
  12. Kann selbst nicht viel darüber sagen, aber... Wenn sie Zeit haben sollen sie auf jeden fall versuchen. Ragnarok wird immer kleiner und wir koennen nur so viel tun es zu halten. Hier mit ihrer Projekt koennen sie etwas probieren dammit Ragnarok nie sterben wird! Viel Glück! ~Azura Skyy
  13. Updated some of the links- try again if you like! I am aware that half of them do not work. Please consider contacting the poster with a request to update the files. The MvP Room might be the script in this thread. He also has a thread about daily quests here that might be different then what you see here. Regards, ~Azura Skyy
  14. This does what you want. Thank you for confirming that. Regards, ~Azura Skyy
  15. Emistry has an impressive script for just this. You can customize it to do just about anything you would want with refining. Regards, ~Azura Skyy
  16. Is it possible to provide more screenshots of the map of where you saw it? This isn't much to go on... In-game would be ideal! Regards, Azura Skyy
  17. You can't move shadows. Shadows are calculated by a shadow lightmap and exist until you recalculate lightmaps. Syouji's tutorial on lights might help. EDIT: Gravity's official maps have better light calculation then BrowEdit so definitely go this route for official maps as recalculating shadows will not give you the same effect. Regards, ~Azura Skyy
  18. If it isn't too much to ask, could you edit the issue back into your first post and let us know how you solved it? Thanks in advance, ~Azura Skyy
  19. Welcome! Getting started is as simple as following a few step by step guides on github. For exp rate you want to check out rathena-base\conf\battle\exp.h For renewal settings you want to change rathena-base\src\config\renewal.h For any further assistance, the wiki on github is your friend and of course you can use the forums as a resource. Lots of people have come before you and surely had similar questions. Regards, ~Azura Skyy
  20. Change the 'Light Falloff' value to 0.1 Hope this helps, ~Azura Skyy
  21. Step 1 is introducing yourself. Hellooo! Join us on Discord if you want to talk about whatever or reply to some non-sense in off-topic and we'll all get acquainted eventually. You don't have to be a dev expert to post on the forums but it certainly can't hurt. Regards, ~Azura Skyy
  22. Err- if possible, you should give more details of what you are talking about because this is a bit gibberish at the moment. Its much easier for people to give you a detailed answer when you give them something to work with. It's almost insulting what little effort you are willing to put into asking. As a matter of fact, you aren't even asking- this is a statement. Regards, ~Azura Skyy
  23. Check what direction it is facing. As I stated in my original post; 6 is the direction it is facing (works the same as NPCs) and 4 is the distance it covers. You may have to adjust it as needed. [1][8][7] [2][0][6] [3][4][5] Regards, ~Azura Skyy
  24. Gah! I'm sorry. Again caught up on instances I've done. Remove mapname entirely. setwall "payon",68,110,4,6,0,"barrier1"; Regards, ~Azura Skyy
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