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  1. Pokemon League Map Hi, I'm doing some duel maps. I made a map of yu-gi-oh now i finished a pokemon map The next one will be a map of Naruto. [ ok ] - yugi-oh [ ok ] - pokemon [ ... ] - naruto Didn't see the map of yugi-oh? you can check it out here:
    2 points
  2. Version 1.0.5

    2343 downloads

    Mystic Project is about to open its last opus. For the occasion, Mystic Project has decided to make a gift to the community of rAthena and release one of its contents ! We've chosen the Battleground Extended, a memorable feature created by the eAmod and adapted for the new version of rAthena 2020. What are Battleground Extended ? They are an upgrade of the official Battleground made by the eAmod years ago and enhanced overtime. Battleground guide Name Description Flavius Same as official. The Goal is to destroy each's crystal. Flavius Capture The Flag The objective of the Flavius Battle CTF is to score 3 points before your enemy, by capture their Flag. To capture a Flag you need to take the enemy flag, and bring it to your base flag. If your base flag is captured too, you need to kill the flag carrier and take the flag back to your base. Flavius Death Match Each team has a certain number, Kill all the enemy players to let their Team without points. Protect your army. Flavius Stone Control Take the Stones in the middle of the battlefield and put in on your base, in the Stone Points. Each Stone will give points to your team. First team reach 99 points wins the game. Protect your stones from to be captured by the enemy. Tierra Eye of Storm There are two bases, North and South which teams can capture by holding position on the Base more than the other team. Each base will give you points each 5 seconds of Domination. If your Team control both bases the amount of points increases. To get additional points, in the middle there is a Flag spawn, capture it and put it on any of your team Bases. The first Team reach 99 points wins the match. Tierra Bossnia Attack the enemy base and destroy each MVP Guardian. To do damage to the guardian your team must capture the Balance Flag in the middle base. Each team have 5 guardian to be protected or killed. Tierra Domination There are three bases, North, Center and South which teams can capture by holding position on the Base more than the other team. Each base will give you points each 5 seconds of Domination. The first Team reach 99 points wins the match. Krieger Von Midgard (KVM) Same as official, regular PVP. Double Inferno There are 2 teams in the battlefield, your team and the opposite enemies. Kill the enemy players, collect the skulls and bring them to the Sacrifice Totem to win points. You can collect your own team skulls and bring then to your Sacrifice Totem to avoid other teams to score but it won't count as points. If you get killed all your skulls will be drop to the floor, including your own skull. First Team to get 80 points wins the battle. Conquest If you are Attacking, destroy the enemy defenses and it's Flag. If you are Defending, protect your castle defenses and the Flag. Rush Fight to capture the Castle and organize your team to defend it. If you fail on the first capture, kill the defender and take it for your team. Poring Ball It is a soccer game, a poring (the ball) will be in the middle of the field. The match lasts 5min. The team that has the most goals win the game. Super Bomberman The classic game specially made in Ragnarok Online. The goal is to defeat the enemies by putting bombs that will explode on them. It is a 2vs2 version of the game. Peco Peco Racer Coming soon... Mario Kart - RO version : New Battleground Queue System Battleground Commands @joinbg will warp you only to the battleground room. (Use interface UI Battleground to join any running BG or create one) @leavebg will warp you out of the the current battleground you're in. @listenbg display or not the battleground explanations. @order is only for the leader, an huge announce will be displayed to the team. @reportafk is only for the leader, expulsing someone who is AFK. @bginfo will display all curent running BGs + amount of players + scores for each team and remaining time of the BG Battleground Skills @bgskill is used by the leader. I left it there as a memory but you better use the guild interface alt + g -> guild skill tree The leader can use the following skills: - Emergency Recall: Warp everyone from the team to the leader. - Battle Orders: All guild members visible on the guild leader screen will receive +5 STR, DEX, INT. (Now having a status icon on the right) - Regeneration: All guild members visible on the guild leader screen will increase their HP and SP regen rate. (Now having a status icon on the right) - Restore: All guild members visible on the guild leader screen will have their HP and SP restored to 90% of the respective maximum. - Chargeshout Flag: The leader will summon a guild flag. - Chargeshout Beating: Anyone in the guild can use this skill, it will warp to the guild flag IF you are on the same map as the flag. - Emergency Move: All guild members visible on the guild leader screen will receive the effect of speed potion, increasing walking speed by 25%. Kill Count Each person killed on a battlefield will be counted in your guild information. This is like a rank. In bg_common.txt, you will find this. If you already use OnPCKillEvent, I recommend you to remove this code and add it to yours. Red / Blue Teams Upon your arrival on the battlefield, you are going to see yourself in a clan (alt + g) and a guild (ctrl + g). Blue Team : http://mysticprojectro.com/wiki/images/d/d1/Clan_emblem01.jpg Red Team : http://mysticprojectro.com/wiki/images/a/a9/Clan_emblem02.jpg Each team-mate will have this emblem by their character's name. Enemies will be displaying the opposite emblem. Some battlefields will change your cloth dye as well for the attributed color but don't worry, you will get yours back as soon as the game is over. You can communicate with your team through the guild chat. When you leave the battlefield, the clan will be removed and you will be back in your actual guild. Battleground Happy Hours Battleground happy hours happen everyday from 4pm to 8pm during which, rewards obtained are increased by 60%. (Configurable in npc/battleground/bg_common.txt) Battleground Rewards Telma/Erundek NPCs from the official battleground are there to exchange Consumables / Stuff. However, some of you rather customize the rewards. It's up to you to remove Telma/Erundek. If you want to customize Rewards, here is a frame (located in bg_common.txt) made to buy stuff directly with badges. Poring Ball Youtube Video Demonstration : Ragnarok Online - DaRO : BattleGround Extended + - YouTube The original Poring Ball Map was created by us 14 years ago. (On the left). At the time, we had poor experience in mapping so my apologies if you don't find it attractive. However, you can always purchase the beautiful rework done by Olrox (on the right): https://olroxgraphics.com/index.php?/store/product/107-soccer-stadium/ Depending on which map you will pick, you need to configurate the Poring Ball. I assume you already have Olrox's map so by default, it is this configuration. If you want the free map that is included in this pack, you need to comment /* */ Olrox Poring Ball Map and remove the comment of Grenat Poring Ball Map (See orange sign) Bomberman Video Demonstration : Super Bomberman Ragnarok Online YouTube Video I've read a lot of times people asking about it ! We are releasing the new Bomberman Battleground Version with 3 bomberman maps (two of them are made by us) In bg_bomberman.txt, you will find this code. Make sure to remove it and add it to your OnPCStatCalcEvent, otherwise just leave it there. Some newer rAthena version doesn't have OnPCStatCalcEvent anymore, you may need to reinstall it. Installation : In this package, you will find : - BattlegroundExtended.diff : You will need to apply this patch. (cmd -> cd rathena -> git apply BattlegroundExtended.diff ) It has been created in 2020 and work with the latest rAthena. (Possibly working on previous version from 2018+). - NPC folder: I strongly recommend to delete all BG NPCs and only install the ones that are in this folder. It is compatible with the new BG Queue Systeme. Please review Poring Ball.txt to configurate your poring ball as well as bg_common for the happy hour rate. - DB: I did put items in txt and yml files since I don't know which version you guys are using. DO NOT copy paste in your db folder. Only take what's inside each files. - Client: Contains items/maps/texture/files/lua (for the new BG queue system)/bomberman music etc... Extract the contents inside your RO client folder. This patch modifies a lot of files, you may need to install the diff manually depending on your rAthena version. Once installed, please recompile your map_cache with the client data installed in the directory/grf the server reads to compile it. Configuration : Your server might be different than ours. This is why, it is important to configurate well the system. conf/battle/battleground.conf -> Search for battleground eAmod and configure them. db/battleground.xml -> "Color" represents the clothes palette given upon arrival on the battlefield. The player's Palette will come back to the original one when the BG is over. If you don't want players to have different cloth color, just put 0 or do not put anything at all. In our server, Color : 6 is blue, and 22 is red. Therefore, this is our configuration. I let you configure yours. Additional New Script Commands : * getnpcinfo <type>{,<char_id>} type: NPC_X: X, NPC_Y: Y * setporingball; (When activated, it would be like an OnClickedCell, almost ;), it calls a script for the poring ball (Or other things if you want to add things there). * getporingballx() / getporingbally(); (Get coordination of a clicked cell) * removeporingball; (Remove poring ball mode (Clickable cell calling a script) * getunitdir <unit_id/account_id>; (Get direction the unit is looking) * ispcsit <account_id> (Get information if a pc is sit or not) * unitpush <unit_id/account_id>,<dir>,<cells>; (Push (knockback) a specific target in a specific direction) * areaeffect( effect id, x, y); Any Questions ? You can contact me on Discord: Grenat#5220 for support regarding the installation. Support post : Release: Battleground Extended 2020 ! With Bomberman/Poring Ball - Source Releases - rAthena Team Mystic Project.
    Free
    1 point
  3. Introduction The objective of this guide is to create a full client that can run on every platform and where you have complete control over the source code of it, meaning you can add new windows, style every part of the game and adapt it to suit your server need. To do so we'll rely on a stack made of node-js with electron framework and express combined with RoBrowser from KeyWorld. Setup Text Editor Get a good text editor, my personal choice for this will be atom : https://atom.io/ RoBrowser Download RoBrowser from here : https://www.robrowser.com/ Follow the instructions present here to set it up : https://www.robrowser.com/getting-started You'll need a webserver for the first setup, if you're on Linux use Apache with PHP other wise you can get a nice wamp stack here : http://www.easyphp.org/ This is the basic result you should at least get to before continuing this tutorial : Electron Download NodeJS from here : https://nodejs.org/en/ Install it and restart your computer. Open a terminal / Windows Command Line and type the following : npm install -g electron-forge Creating a new project In the terminal, go to your working folder : cd c:\projects For the sake of this tutorial, we'll call our project "sakexe". Now you'll initialize your project : electron-forge init sakexe A new folder named after the project was created, we'll move into this folder : cd sakexe We'll now install express : npm install express --save Open your project with atom : Now we'll edit index.html to the following (replace ROConfig contents with whatever your configuration is) : <!DOCTYPE html> <html> <head> <title>SakExe : FullClient</title> <meta name="viewport" content="initial-scale=1.0, user-scalable=no" /> <script type="text/javascript" src="./api.js"></script> <script type="text/javascript"> function initialize() { var ROConfig = { target: document.getElementById("robrowser"), type: ROBrowser.TYPE.FRAME, application: ROBrowser.APP.ONLINE, remoteClient: "http://127.0.0.1:5737/client/", development: false, servers: [{ display: "Demo Server", desc: "roBrowser's demo server", address: "5.135.190.4", port: 7000, version: 25, langtype: 12, packetver: 20131223, packetKeys: true, socketProxy: "ws://5.135.190.4:443/", adminList: [2000000] }], skipServerList: true, skipIntro: true, }; var RO = new ROBrowser(ROConfig); RO.start(); } window.addEventListener("load", initialize, false); </script> <style> html, body, iframe, #robrowser { height:100%; width:100%; margin:0; padding:0; overflow: hidden; min-width: 800px; min-height: 600px; } </style> </head> <body> <div id="robrowser">Initializing roBrowser...</div> </body> </html> Edit index.js to the following : import { app, BrowserWindow } from 'electron'; const express = require('express'); const server = express(); // Handle server requests to serve static files server.use('/', express.static((__dirname))); // Handle creating/removing shortcuts on Windows when installing/uninstalling. if (require('electron-squirrel-startup')) { // eslint-disable-line global-require app.quit(); } // Keep a global reference of the window object, if you don't, the window will // be closed automatically when the JavaScript object is garbage collected. let mainWindow; const createWindow = () => { // Start listening to port 5737 server.listen(5737, function() {}); // Create the browser window. mainWindow = new BrowserWindow({ width: 800, height: 600, }); // and load the index.html of the app. mainWindow.loadURL(`http://127.0.0.1:5737`); // Disabling the webtools mainWindow.webContents.on("devtools-opened", () => { mainWindow.webContents.closeDevTools(); }); // Disabling the mainmenu mainWindow.setMenu(null); // Emitted when the window is closed. mainWindow.on('closed', () => { // Dereference the window object, usually you would store windows // in an array if your app supports multi windows, this is the time // when you should delete the corresponding element. mainWindow = null; }); }; // This method will be called when Electron has finished // initialization and is ready to create browser windows. // Some APIs can only be used after this event occurs. app.on('ready', createWindow); // Quit when all windows are closed. app.on('window-all-closed', () => { // On OS X it is common for applications and their menu bar // to stay active until the user quits explicitly with Cmd + Q if (process.platform !== 'darwin') { app.quit(); } }); app.on('activate', () => { // On OS X it's common to re-create a window in the app when the // dock icon is clicked and there are no other windows open. if (mainWindow === null) { createWindow(); } }); // In this file you can include the rest of your app's specific main process // code. You can also put them in separate files and import them here. It's time to copy contents from your RoBrowser folder into your Sakexe folder so your file structure looks like this : Now you can try your project by typing the following : electron-forge start Here's the expected result : Compiling Your can now compile your project for your current platform by using : electron-forge make You can find more details about compilation and packaging at the following link : https://github.com/electron-userland/electron-forge Branding You can set an icon for your executable by following these instructions here : https://stackoverflow.com/questions/44122559/how-to-set-the-app-icon-using-electron-forge-package-on-mac Thanks for reading ? Changelog 2018-04-02 : Fixed a mistake in parameters sent to RoBrowser that'd try to load the client from RoBrowser repository instead of the local custom client. I plan to edit this guide later on to implement a websocket proxy directly into the electron framework to avoid having to set on up with RoBrowser.
    1 point
  4. It is a bit strange to collect vending info by using a bot. Gladius is right. It is better to find an alternative way. Gepard Shield doesn't have a function that allows using the unprotected game client/bot. He couldn't contact me, because the PM inbox was full. I don't support Gepard Shield on the forum's PM and don't check it every day. All my customers use Skype account for it. Customers receive replies every day. If you have some problems with contacting me on Skype, you can send me a PM on the forum. I already removed some PMs.
    1 point
  5. // Limits for the monster database #define MIN_MOB_DB 1000 #define MAX_MOB_DB 3999 #define MIN_MOB_DB2 20020 #define MAX_MOB_DB2 31999 Also, Don't use the same name.. it should be like this Body: - Mob: TURTLE_GENERAL_HARD Sprite: TURTLE_GENERAL 20020,TURTLE_GENERAL_HARD,Turtle General,Turtle General,
    1 point
  6. check mob id in mobdb https://raw.githubusercontent.com/rathena/rathena/master/db/re/mob_db.yml
    1 point
  7. https://rathena.org/board/files/category/159-fully-coded-themes/
    1 point
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