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  1. E - Script Collection Last Update : September 10, 2013 Refine Function SQL Mission Board Monster Marching Vendor Control Advanced Stylist Coin Exchanger Doppelganger Race Of The Day Limited Items Multi Currency Shop Random News GM Online List Link Broken E-Inquiry DotA Runes Flower Counting Game Class Restriction Chain Quest Build Manager Misc Scripts : Freebies Script Card Trader Gold Room [ Pick Gold ] Gold Room [ Guild Tax ] Map Restriction [ GM Based ] Daily Reward Monthly Reward Monster Spawner Monster Summoner with Last Summoned Display Players Stats & Equipments 3rd Job Item Giver Exchanger [ Cashpoint to Coins ] Exchanger [ Poring Coin - Zeny ] Exchanger [ Points to Tickets ] Exchanger [ Item to Item ] Exchanger [ Item to Item ] Exchanger [ Multi Item to 1 Item ] Party Match Auto Ban Over Stats Users Soul Link Buff Kill Players gain Cash Points Party Members All Get Items [ Snippet ] Message Board Stalker Class Skill Reproduce NPC Multiple Selection Quest [ Template ] In-Game Item Rewarder In-Game Points Rewarder Invasion Event Custom Item Rate Status Point Seller [ Snippet ] Anti Bot Security Script Anti Bot Script [ Code / Question ] Item Combo Restriction [ LHZ Card ] Drop Item Upon Death PVP Switcher + Announcer [ Guild Master ] Rotating Waitingroom Messages +10 Refiner [ Specific Items ] Random Rate Item Exchanger MVP Invasion Premium Users [ Boost Rates ] Display Cutin Image upon Login Custom Randomed Box Items Kick GM during WOE Custom Crafting NPC Restrict Same IP [ Certain Map ] Coloured Items Exchanger Guild Master Changer Party Team PK Match Gambling Game IRC Channel Crafting NPC Guild Storage Restriction Stage Game [ Version 4 ] Monster Wiki Event [ Version 3 ] Special Thank you for my Tutor : Notes : I am a bit lazy to write all those Script Descriptions, i do believe that all of you able to get how this script works. Anyway, i will still doing my best to write the Updated Changelog or informations about the script as detail as possible. All the Scripts above are uploaded to Pastebin . Abide the Following Rule : Scripts Error / Not Working , you have to Explain it in Details. ( Add in Images / Modified Scripts ) Do not SPAM / BUMP in my Topic. Do not ask for Support stuffs for other Scripts in this Topic. Link Down , then drop [ @Emistry ] a message. I Reserved the Right for NOT Answering your Posts if you did not abide my Topic's Rules. Keep This In Your Mind : All the Scripts i distribute here are NOT FOR COMMERCIAL USES . DO NOT remove my Credits if you are using part of the scripts to modify your own. DO NOT re-release the scripts in any form / way. If you ♥ these Scripts , Click on to Vote this Topic up. Or you may also click on at above the Topic
    2 points
  2. move to source modification support src\map\skill.c case AL_WARP: if(sd) { clif_skill_warppoint(sd, skillid, skilllv, sd->status.save_point.map, (skilllv >= 2) ? sd->status.memo_point[0].map : 0, (skilllv >= 3) ? sd->status.memo_point[1].map : 0, (skilllv >= 4) ? sd->status.memo_point[2].map : 0 ); } return 0; // not to consume item. just one glance and you should figure out how to make a script command for it anyway, I currently don't have enough time to do source modifications so I hope somebody there can do it for you
    2 points
  3. File Name: @AutoAttack File Submitter: goddameit File Submitted: 13 Sep 2012 File Category: Source Modifications Content Author: Goddameit Idea : http://rathena.org/b...k-close-enemys/ Preview : Use this command you can turn on or off auto-attack. It will auto-search 9x9 and attack the near one if there is no monster in area, you will auto-walk randomly. Click here to download this file @AutoAttack.patch Important Note : #31 #32
    1 point
  4. Hello all! Now i present to you my release : Faction system. Faction system settings: conf/battle/faction.conf Faction data base: db/faction_db.txt Faction alliances db: db/faction_alliance.txt New atcommands New Script commands New mapflag: fvf ( mf_fvf ) New map cell: nofvf ( cell_nofvf, cell_chknofvf ) Main Features: Faction versus Faction wars allowed only on FvF maps ( Min.lvl -> fvf_min_lvl: 55 ) Custom aura effects ( max is 3 by default, but you can increase it ) Aura can displaying for unit types in faction.conf: NPCs, Monsters, Pets, etc...( not only for Player ) Monster and other can change own base status to status from faction_db.txt ( race, element... ) If faction have Undead race or status faction members in this function can heal themselves ( if it allowed in faction_db.txt ) NPC shops can sell items to different factions at different prices. Now saving faction leader and relics of each faction. Multi - alliance support. Voting system ( voting for faction leader ). Relics support. Logging Faction chat. Youtube Preview http://www.youtube.com/watch?v=S7q-ExosLa8 Price: FREE PATCH FOR RATHENA REV. 17310 Faction_System_Complete_1.4_rA17310.patch FACTION.SQL Old BETA version
    1 point
  5. skill.c add a new function. void DOTASWAPfu (struct block_list *src, struct block_list *bl) { int x=0, y=0; x=src->x; y=src->y; unit_movepos(src, bl->x, bl->y, 1, 1); clif_slide(src,bl->x,bl->y); unit_movepos(bl, x, y, 1, 1); clif_slide(bl,x,y); clif_specialeffect(bl,34,AREA); clif_specialeffect(src,34,AREA); return; } add int skill_castend_nodamage_id (struct block_list *src, struct bl... { ... case MER_BLESSING: if (dstsd != NULL && tsc->data[sC_CHANGEUNDEAD]) { skill_attack(BF_MISC,src,src,bl,skillid,skilllv,tick,flag); break; } case DOTASWAP: //add DOTASWAPfu(src,bl); //add clif_skill_nodamage(src,bl,skillid,skilllv,0); //add break; //add case PR_SLOWPOISON: case PR_IMPOSITIO: case PR_LEXAETERNA: case PR_SUFFRAGIUM: ... skill.h add enum e_skill { DOTASWAP = 996, //add NV_BASIC = 1, Client http://goo.gl/BJ0uB db\skill_db,txt 996,9,6,1,0,0x1,0,1,0,yes,0,0,0,magic,0, DOTASWAP,DOTASWAP db\skill_require_db.txt 996,0,0,10,0,0,0,99,0,0,none,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 //DOTASWAP data\lua files\skillinfoz\skillid.lua DOTASWAP = 996, data\lua files\skillinfoz\skillinfolist.lua [sKID.DOTASWAP] = { "DOTASWAP"; SkillName = "DOTASWAP", },
    1 point
  6. File Name: Icabit's Item Builder File Submitter: icabit File Submitted: 26 Dec 2012 File Category: Client Tools Content Author: Icabit Inspired by Ragre Item Builder Used for adding Custom Items in Private Ragnarok Servers now supports 2010-2012 clients see change logs instructions -run the installer "IcabitsItemBuilder" -install it -go to your desktop look for the IcabitsItemBuilder icon -run it -choose either you add a custom robe or a custom item(headgears and armors only) -follow the instructions and fill up all details to avoid getting errors -browse your input and out put folder folder -set your descriptions -click write and your done -go to your output folder and do the rest if you encounter an issue with this kindly inform me right away Thank you and enjoy this program here's a video guide for 2012 clients! sorry i don't know why my mouse doesnt show on the video xD im noob at editing and recording lol Click here to download this file
    1 point
  7. Your welcome please Vote my first post up if you find this helpful / useful to you by clicking the
    1 point
  8. File Name: Lutie Town & Field Expansion File Submitter: Syouji File Submitted: 29 Dec 2012 File Category: Maps & Textures Content Author: Syouji & Olrox This mapping project was created by myself and Olrox. For complete background information of this project please see this thread here. Once you download and use this package you agree to the following terms: YOU cannot claim our work as yours YOU are NOT permitted to use this work for commercial purposes YOU can edit the maps as you wish but credit must always be due to the original creators (myself and Olrox) Enjoy the maps, and I hope this expansion adds a little more fun to Lutie~ Don't forget to give Olrox a +1 for his hard work! More rep to him Click here to download this file
    1 point
  9. 1 point
  10. @Resumen: Todas las naciones se han unido para hacer frente a una misma misión terminar de una vez por todas con el diablo que destrozo y temorizo al reino de midgard. Los principales soldados y administradores de eclage (La tribu laphine). Los mejores soldados y administradores de eldicastes (La tribu sapha). Los mejores del reino de midgard entre los que se encuentran los principales rachel y light. ETC..... Despues ya las quest/instances serían digamos la explicación de lo que cada una de ellas aporta. Han creado una linea de defensa dentro de la cueva para proteger a los enviados a terminar está historia. NoTa: Esta se representa que si alguna de las mob's de la pantalla pasan esa linea los NPC les atacan y estos se snipean y huyen (Nunca los matan) es curioso como se podría scriptear esto.
    1 point
  11. The changelog says JPG and PNG should work: http://rathena.org/board/files/file/2259-thor-patcher/ I'm guessing in config.ini it would be something like this? FrontImage='images/progress.jpg'
    1 point
  12. You need to apply this patch first http://rathena.org/board/topic/71389-afk-with-afk-hat/
    1 point
  13. 1 point
  14. //##################################################################### //# # //# ##### # ######## # # ##### ## # # # //# # ### ## # # # # # # ### # //# #### # # ## ###### #### # # # # # # //# # ####### ## # # # # # # ####### # //# ##### # # ## # # ##### # ## # # # //# # //##################################################################### // // //===== Athena Script ======================================== //= Shopping Mall Script //===== Credits to ================================================== //= Created by : Ayumi //= Edit and Bug Fixed By : jm1211 //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= Any Athena Version //===== Description: ========================================= //= Shopping Mall cointaining most item except cards //===== Additional Comments: ================================= //= please include my name if u edited this script //============================================================ //The Shops quiz_02,322,83,5 shop Upper Headgear 1 731,5105:1000000,5106:1000000,5201:1000000,5097:1000000,5226:1000000,5011:1000000,5137:1000000,5207:1000000,5246:1000000,2254:1000000,5132:1000000,5153:1000000,5333:1000000,2284:1000000,2285:100000,2261:1000000,5264:1000000,5189:1000000,5270:1000000,5174:1000000,5116:1000000,2211:10000,5042:1000000,5147:1000000,5076:1000000,5172:1000000,2244:50000,5129:1000000,2216:100000,5057:1000000,5065:1000000,5052:1000000,2279:50000,5017:1000000,5016:1000000,5150:1000000,5114:50000,5034:1000000,2214:1000000,5024:1000000,5178:1000000,2226:50000,5145:1000000,5026:1000000,2232:50000,2249:1000000,5019:1000000,5075:1000000,5048:1000000,5036:1000000,5080:1000000,5081:1000000,2235:1000000,2250:50000,5082:1000000,5038:1000000,2273:1000000,5058:500000,2283:1000000,5015:10000,5146:1000000,2255:1000000,2207:100000,5047:1000000,5170:1000000,5018:1000000,2215:1000000,5061:1000000,5124:500000,5056:100000,2290:100000,5111:1000000,5144:1000000,2230:500000,2274:1000000,5063:1000000,5128:500000,2246:1000000,5007:1000000,2298:1000000,5021:1000000,2210:10000,2282:1000000,2220:10000,5001:1000000,5041:1000000,5025:1000000,2228:100000,5070:1000000 quiz_02,325,84,5 shop Upper Headgear 2 762,5072:1000000,5190:1000000,5010:1000000,5071:1000000,5209:1000000,2271:1000000,5002:1000000,5003:1000000,5020:1000000,5140:1000000,5069:1000000,2213:1000000,5084:1000000,5139:1000000,5027:1000000,5138:1000000,5045:1000000,5122:1000000,2256:1000000,5141:1000000,5031:1000000,2259:1000000,5073:1000000,2251:100000,5126:1000000,5127:1000000,5117:1000000,5148:1000000,5099:1000000,2277:100000,5037:100000,2299:100000,5030:100000,5023:1000000,5060:1000000,5012:100000,2287:100000,2289:1000000,5035:1000000,2293:1000000,5134:1000000,5182:1000000,5118:1000000,5008:100000,5033:1000000,5039:1000000,2275:1000000,5109:1000000,5083:1000000,5108:1000000,2208:10000,2247:500000,5009:1000000,2280:1000000,5100:1000000,5078:1000000,5133:1000000,5149:1000000,5064:1000000,5212:1000000,5067:1000000,2258:1000000,5029:1000000,2294:1000000,2272:1000000,5062:1000000,5049:1000000,5066:1000000,5287:1000000,5032:1000000,5103:1000000,2253:1000000,2245:500000,5059:1000000,2234:1000000,5077:1000000,2222:100000,5123:500000,2257:500000,2206:100000,2248:500000,5044:1000000,5115:1000000,2252:1000000,5050:1000000,5079:1000000 quiz_02,328,85,5 shop Middle Headgear 899,5074:1000000,2276:1000000,2296:1000000,5102:1000000,2295:500000,5800:1000000,5040:1000000,5135:1000000,5104:1000000,2205:100000,2286:1000000,5068:1000000,2212:100000,5154:1000000,5014:1000000,2243:100000,2203:100000,5006:100000,2291:1000000,2260:100000,2239:100000,5043:1000000,2242:100000,5325:1000000,5248:1000000,5250:1000000,5085:1000000,2201:100000,5101:1000000,2263:1000000 quiz_02,331,85,5 shop Lower Headgear 853,5113:1000000,5096:1000000,5110:1000000,2237:500000,2240:500000,2267:1000000,2262:1000000,5107:1000000,5156:1000000,5155:1000000,2218:500000,2265:1000000,2241:500000,2266:1000000,5004:1000000,2268:1000000,5051:1000000,2269:1000000,2270:1000000,5206:1000000 quiz_02,334,85,5 shop Upper/Middle/Lower Head 873,5086:1000000,5089:1000000,5005:1000000,5090:1000000,2297:1000000,5314:1000000,5332:1000000,2288:1000000,2278:10000,2281:50000,5087:1000000,5203:1000000,5272:1000000,5088:1000000,2292:1000000,5093:500000,5142:1000000,5091:1000000,5258:1000000,5276:1000000,5273:1000000,5274:1000000,2224:100000,5181:3000000,5094:1000000,5130:1000000,5151:1000000,5152:1000000,5098:1000000,5121:1000000,5046:1000000,5131:1000000,5143:1000000,2264:1000000,5053:1000000 quiz_02,341,85,3 shop Armor 752,2306:100000,2315:1000000,2310:50000,2302:5000,2320:1000000,2317:1000000,2319:1000000,2354:1000000,2373:1000000,2304:10000,2342:1000000,2318:1000000,2372:1000000,2308:1000000,2311:1000000,2359:1000000,2353:1000000,2313:1000000,2371:10000,2360:1000000,2326:1000000,2324:1000000,2322:500000,2333:500000,2336:1000000,2331:1000000,2338:1000000,2329:50000,2349:3000000,2351:3000000,2345:3000000,2347:3000000 quiz_02,344,85,3 shop Shield 707,2118:1000000,2131:1000000,2104:1000000,2130:1000000,2102:10000,2110:1000000,2120:1000000,2121:1000000,2108:1000000,2128:1000000,2129:1000000,2106:50000,2114:1000000,2125:1000000,2124:1000000 quiz_02,347,85,3 shop Garment 806,2525:1000000,2515:1000000,2516:1000000,2520:1000000,2513:1000000,2502:10000,2506:50000,2518:1000000,2519:1000000,2504:50000,2514:1000000,2508:1000000,2511:1000000,2509:1000000,2523:50000,2517:1000000 quiz_02,350,84,3 shop Footgear 913,2406:50000,2415:50000,2407:50000,2417:1000000,2419:1000000,2412:1000000,2432:50000,2422:30000,2413:50000,2402:10000,2408:50000,2404:50000,2418:1000000 quiz_02,352,82,3 shop Accessory 856,2656:20000,2664:10000,2627:20000,2655:1000000,2671:1000000,2605:30000,2646:1000000,2617:10000,2631:1000000,2607:30000,2616:1000000,2613:1000000,2602:30000,2665:1000000,2614:1000000,2641:1000000,2612:2000,2663:1000000,2604:30000,2652:1000000,2636:50000,2610:50000,2640:1000000,2657:1000000,2666:1000000,2618:10000,2645:1000000,2649:1000000,2648:1000000,2650:1000000,2651:1000000,2603:50000,2658:1000000,2639:1000000,2638:1000000,2667:1000000,2670:1000000,2601:50000,2669:1000000,2620:1000000,2608:20000,2615:1000000,2643:1000000,2654:1000000,2637:40000,2611:40000,2715:1000000,2634:1000000,2635:1000000 quiz_02,318,79,5 shop One-handed Sword 733,1109:1000000,1140:1000000,1134:1000000,13400:1000000,1132:1000000,1137:1000000,1106:1000000,1133:1000000,1149:1000000,1143:1000000,1128:1000000,1145:1000000,1131:1000000,1141:1000000,1142:1000000,1138:1000000,1130:1000000,1124:1000000,1112:1000000,1125:1000000,1127:1000000,1144:1000000,1115:1000000,1136:1000000,1148:1000000,1103:1000000,1139:1000000,1147:1000000,1121:1000000,1108:1000000 quiz_02,321,79,5 shop Two-handed Sword 734,1156:30000,1162:70000,1172:80000,1180:1000000,1179:1000000,1118:30000,1170:1000000,1165:1000000,1164:1000000,1178:1000000,1153:30000,1159:70000,1171:1000000 quiz_02,318,76,5 shop One-handed Spear 767,1415:1000000,1414:1000000,1418:1000000,1403:1000000,1409:1000000,1417:1000000,1406:1000000,1416:1000000,1408:1000000,1402:1000000,1405:1000000 quiz_02,321,76,5 shop Two-handed Spear 780,1467:1000000,1470:1000000,1476:1000000,1475:1000000,1474:1000000,1456:20000,1453:15000,1465:55000,1412:60000,1469:1000000,1459:30000,1462:60000,1468:1000000 quiz_02,318,73,5 shop One-handed Axe 826,1303:1000000,1304:1000000,1305:1000000,1308:1000000,1306:1000000,1307:1000000,1302:1000000,1309:1000000 quiz_02,321,73,5 shop Two-handed Axe 813,1353:6000,1363:1000000,1359:35000,1364:1000000,1369:1000000,1356:20000,1366:1000000,1365:1000000,1367:1000000,1368:1000000,1362:60000 quiz_02,318,70,5 shop Katar 885,1265:1000000,1266:1000000,1251:20000,1255:40000,1253:60000,1256:100000,1259:100000,1257:100000,1258:100000,1260:100000,1262:1000000,1264:1000000,1263:1000000 quiz_02,321,70,5 shop Dagger 884,13005:1000000,1232:1000000,1235:1000000,1231:1000000,1246:50000,13004:55000,1241:80000,1206:2000,1242:150000,1215:15000,1226:50000,1212:10000,13001:1000000,1233:1000000,1223:1000000,1221:45000,13006:250000,1237:1000000,13015:1000000,13008:20000,1229:1000000,1203:1000,1209:3000,1234:1000000,13013:1000000,1240:1000000,1218:20000,13018:1000000,1227:1000000,1238:1000000,13009:50000,1228:2000000,1230:2000000,1225:1000000,1224:1000000,1244:1000000,13016:1000000,13019:1000000,13000:1000000,1249:1000000,1247:1000000,1248:1000000,1205:1250,1214:14000,1220:43000,1202:50,1208:2400,13027:20,1217:19500 quiz_02,318,67,5 shop Rod & Staff 735,1612:50000,1615:500000,1613:1000000,1603:1000,1472:1000000,1609:10000,1618:1000000,1620:1000000,1614:500000,1606:5000,1616:1000000,1473:1000000 quiz_02,321,67,5 shop Bow 832,1715:50000,1727:150000,1703:1000,1706:3000,1712:20000,1724:1000000,1716:45000,1709:10000,1726:65000,1723:1000000,1725:1000000,1721:100000,1719:1000000,1720:1000000 quiz_02,318,64,5 shop Mace 821,1521:25000,1503:1000,1512:20000,1524:1000000,1528:1000000,1529:1000000,1525:1000000,1506:3000,1515:45000,1527:1000000,1526:1000000,1509:10000,1523:1000000,1532:60000,1518:50000,1531:1000000 quiz_02,321,64,5 shop Knuckle 808,1816:1000000,1810:70000,1812:60000,1808:55000,1815:1000000,1813:1000000,1804:25000,1806:35000,1802:10000 quiz_02,324,66,5 shop Whip 862,1969:1000000,1964:1000000,1971:1000000,1967:1000000,1966:1000000,1962:1000000,1970:1000000,1957:35000,1963:1000000,1965:1000000,1951:3000,1968:1000000,1959:45000,1953:12000,1961:40000,1955:20000 quiz_02,324,63,5 shop Musical Instrument 741,1914:1000000,1913:1000000,1917:1000000,1916:1000000,1908:50000,1912:55000,1910:65000,1915:1000000,1906:25000,1904:20000,1918:1000000,1902:5000 quiz_02,327,64,5 shop Book 893,1562:1000000,1551:80000,1553:50000,1556:50000,1554:50000,1557:80000,1555:50000,1550:50000,1558:5000,1561:1000000,1559:1000000,1560:1000000,1552:55000 quiz_02,327,61,5 shop Gun 852,13103:60000,13105:100000,13106:200000,13101:10000,13150:6000,13152:30000,13153:50000,13155:60000,13156:100000,13154:30000,13159:250000,13157:150000,13161:300000,13162:500000 quiz_02,330,63,5 shop Fuuma Shuriken 880,13302:100000,13303:150000,13300:200000,13304:1000000,7522:500,7521:500,7523:500 quiz_02,330,60,5 shop Ammunition 801,1766:50,1755:20,1750:10,1754:20,1761:20,1752:20,1760:20,1759:20,1772:100,1757:30,1770:20,1769:30,1765:40,1763:30,1762:30,1767:30,1764:30,1751:20,1768:30,1753:30,1756:30,1758:30,1771:1000,13200:50,13202:100,13201:300,13206:500,13203:500,13207:500,13204:500,13205:500,13252:50,13254:500,13251:100,13253:300,13250:50,13256:50,13259:50,13258:50,13255:50,13257:50 quiz_02,352,78,3 shop Novice Shop 882,569:100,5055:1000,5125:10000,5112:50000,2340:100000,2352:40000,2355:50000,1243:50000,1621:80000,2112:10000,2116:30000,2113:50000,2521:30000,2512:100000,2510:50000,2414:1000,2420:30000,2416:50000,2628:50000,7271:10000 quiz_02,352,75,3 shop Blacksmith Shop 869,717:600,716:600,715:600,1010:-1,1011:-1,985:-1,984:-1,613:1000,614:3000,615:5000,1005:-1,986:-1,987:-1,988:-1,989:-1,612:150,990:-1,991:-1,992:-1,993:-1,994:-1,995:-1,996:-1,997:-1,1003:-1,1002:-1,998:-1,999:-1,1000:-1,1001:-1,733:-1,730:-1,731:-1,732:-1,719:-1,718:-1,724:-1,723:-1,725:-1,726:-1,727:-1,728:-1,729:-1,721:-1,720:-1,722:-1 quiz_02,352,72,3 shop Alchemist Shop 749,7136:5000,7135:5000,7137:3000,7138:3000,7139:5000,713:100,1092:50,7134:50,1093:100,12040:200000,952:1000,1012:1000,950:1000,7126:5000,1017:1000,1057:1000,1061:5000,7419:200000,7434:200000,7133:250000 quiz_02,352,69,3 shop Healing Item 886,575:20,521:360,512:20,513:20,515:20,514:300,531:20,532:20,534:20,533:500,510:100,511:20,507:30,508:50,509:200,505:5000,506:50,501:100,502:300,503:600,504:1200,577:200,553:300,580:150,590:300,591:300,548:2800,12101:20,545:150,547:1650,546:600,594:5000,596:5000,12257:25000,562:100,563:1200,581:40,574:20,540:2000,12234:10000,579:250,12022:500,12102:20,520:150,593:5000,518:500,536:150,552:100,583:7000,568:60,11502:3000,599:800,598:600,11501:2000,11500:1200,597:5000,680:10000,522:9000,12133:1000,517:50,519:25,554:100,528:60,595:5000,557:10,582:300,541:3000,679:5000,589:1200,12021:1000,516:15,576:540,535:15,544:20,587:880,564:100,556:10,550:10,669:500,526:7000,567:500,584:100,663:1000,588:100,592:5000,578:200,551:100,566:10000,555:100,565:580,549:180,12143:25000,12135:80000,608:100000,607:100000 quiz_02,351,66,3 shop Stats Food 820,525:500,682:10000,14525:20000,683:10000,14526:20000,12123:15000,12122:15000,14538:15000,14536:15000,684:15000,12124:15000,12112:1000,12113:1000,12017:50000,12016:50000,12045:500000,12060:500000,12055:500000,12050:500000,12065:500000,12070:500000,12247:300000 quiz_02,348,64,3 shop Santa Claus 718,2236:100000,529:100,570:100,530:200,571:200,538:2000,572:2000,558:1000,561:100000,573:10000,596:5000,559:100000,560:100000 quiz_02,345,63,3 shop Usable Item 891,606:1500,605:2000,609:100,662:1500,678:30000,645:1000,656:3000,657:5000,14509:2000,14510:4000 quiz_02,342,62,3 shop Pet Store 890,643:3000,619:2000,620:2000,621:2000,622:3000,623:4000,632:5000,627:7000,624:3000,625:3000,630:3000,631:3000,633:3000,629:3000,635:3000,636:3000,637:3000,659:3000,626:3000,642:3000,641:3000,640:3000,628:10000,638:15000,639:20000,661:20000,634:20000,660:20000,10013:5000,10017:5000,10010:5000,10016:5000,10020:5000,10015:5000,10018:5000,10002:5000,10004:5000,10008:5000,10006:5000,10019:5000,10014:5000,10007:5000,10001:5000,10011:5000,10012:5000,10003:5000,10005:5000,10009:5000 quiz_02,322,83,6 shop Headgears 747,5106:75000,5105:75000,5097:75000,5011:75000,5086:75000,5137:75000,5074:75000,2254:75000,5132:75000,5153:75000,2276:75000,5113:75000,5089:75000,2284:75000,2285:75000,2261:75000,5116:75000,2211:75000,2237:75000,5042:75000,5147:75000,5076:75000,2244:75000,2296:75000,5102:75000,5251:75000,5040:75000,5135:75000,2260:75000,2239:75000,5043:75000,5804:75000,2291:75000,2242:75000,5085:75000,2263:75000,2202:75000 quiz_02,333,62,6 shop Wedding Shop 71,745:12000,2338:43000,2206:23000,2613:45000,7170:43000 quiz_02,339,62,6 shop Scroll Item 714,12016:5000,12017:5000,14515:5000,14514:5000,12216:5000,12215:5000,12219:5000,12220:5000,12217:5000,12218:5000,14512:5000,14516:5000,14521:5000,12114:5000,12115:5000,12117:5000,12116:5000 //quiz_02,327,79,5 shop Mechanic Shop 777,1549:2000000,2139:2000000,2800:2000000,2801:2000000,2802:2000000,2803:2000000,2804:2000000,2805:2000000,2806:2000000,2807:2000000,2808:2000000,2809:2000000,2810:2000000,6145:1000,6146:2000,6147:20000,12392:15000,12393:15000,12394:15000,18000:3000,18001:3000,18002:3000,18003:3000,18004:3000 //quiz_02,327,77,5 shop Warlock Shop 777,6189:2000000,6190:2000000,6191:2000000,6192:2000000,6193:2000000,6194:2000000,6195:2000000,6196:2000000,6197:2000000,6198:2000000,6199:2000000 //quiz_02,327,75,5 shop Genetic Shop 777,6210:30000,6211:30000,6212:30000,6213:30000,6214:30000,6215:30000,6216:30000,6217:30000,6244:30000,6245:30000,6246:50000,6247:50000,6248:50000,6249:50000,6250:50000,6251:50000,6252:50000,6253:50000,6254:50000,6255:50000,6256:50000,6257:50000,6258:50000,6259:50000,6260:50000,6261:50000,6262:50000,6263:50000,6264:50000,6265:50000,6279:100000,6280:100000,6281:100000,6282:100000,6283:100000,6284:100000,6285:100000,6297:20000,11022:100000,11023:100000,11024:100000,12417:30000,12418:30000,12419:30000,12420:30000,12421:30000,12422:30000,12423:30000,12424:30000,12425:30000,12426:30000,12427:30000,12428:30000,12429:30000,12430:30000,12431:30000,12432:30000,12433:30000,12434:30000,12435:30000,12436:30000,12437:30000,12475:30000,13260:35000,13261:35000,13262:35000,13263:35000,13264:35000,13265:35000,13266:35000,13267:35000,13268:35000 //quiz_02,327,73,5 shop Genetic Shop 02 777,13269:30000,13270:30000,13271:30000,13272:30000,13273:30000,13274:30000,13275:30000,13276:30000,13277:30000,13278:30000,13279:30000,13280:30000,13281:30000,13282:30000,13283:30000,13284:30000,13285:30000,13286:30000,13287:30000,13288:30000,13289:30000,13290:30000 //quiz_02,327,71,5 shop Guillotine Cross Shop 777,7931:5000,7932:5000,7933:5000,7934:5000,7935:5000,7936:5000,7937:5000,12717:30000,12718:30000,12719:30000,12720:30000,12721:30000,12722:30000,12723:30000,12724:30000,6128:30000 //quiz_02,327,69,5 shop Rune Knight Shop 777,7938:5000,7939:5000,12725:30000,12726:30000,12727:30000,12728:30000,12729:30000,12730:30000,12731:30000,12732:30000,12733:30000,12734:5000,12735:5000,12736:5000,12737:5000,12738:5000 //quiz_02,324,79,5 shop Ranger Shop 777,7940:1000,6124:1000 //quiz_02,324,77,5 shop Mins & Wand Shop 777,11513:10000 //quiz_02,324,75,5 shop Arc Shop 777,12333:5000 //quiz_02,324,73,5 shop Shadow Chaser Shop 777,6120:1500,6121:1500.6122:1500,6123:1500 //quiz_02,324,71,5 shop All Weapon 3rd Class 778,1191:2000000,1196:5000000,1433:5000000,1930:5000000,1984:5000000,2153:5000000,13061:5000000,13431:5000000,16010:5000000 //Free Item malangdo,278,220,1 shop Free Zeny & Item 112,12221:10000000,552:10000,607:100000 //The Warper to Mall malangdo,282,218,2 script Mall Warper 910,{ shop: warp "quiz_02.gat" ,337,74; OnInit: waitingroom "Shopping Mall",0; end; } //The Exit quiz_02,337,75,5 script Exit 910,{ warp "malangdo" ,279,224; OnInit: waitingroom "Exit to maintown",0; end; } please remove the // .... good luck bro
    1 point
  15. https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/battle/exp.conf https://rathena.svn.sourceforge.net/svnroot/rathena/trunk/conf/battle/drops.conf this kind of rate?
    1 point
  16. http://www.mediafire.com/?9qcp3s1z45rk5d4
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  17. // Restricted zones - they're configured by 'restricted <number>' mapflag // 32 - restricted in zone 1 // 64 - restricted in zone 2 // 128 - restricted in zone 3 // 256 - restricted in zone 4 // 512 - restricted in zone 5 // 1024 - restricted in zone 6 // 2048 - restricted in zone 7 //Zone 1 - Aldebaran Turbo Track 601,32 //Fly Wing turbo_n_1 mapflag restricted 1 Wrong number in your mapflag. Mode 32 restrict items in zone 1. Zone 32 doesn't exist.
    1 point
  18. @AllHailToTheKing have you tried to restart your server? You need to restart your server for this to work properly Open db/re/refine_db.txt ------->> if you are using renewal db/pre-re/refine_db.txt ----->> if you are using pre-renewal Now Change the values for PRE-RENEWAL // Armors 0,66,0,0,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0 // Level 1 weapons 1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0 // Level 2 weapons 2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0 // Level 3 weapons 3,500,6,800,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0 // Level 4 weapons 4,700,5,1300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0
    1 point
  19. // Define all combinations (x,y). setarray .@x[0],150,158,163,173; setarray .@y[0],184,182,189,199; // Pick a random index value and warp to it. set .@i, rand(getarraysize(.@x)); warp "prontera",.@x[.@i],.@y[.@i]; @Schrwaizer: rand() starts at index 0, so you don't need -1.
    1 point
  20. use this in idnum2resnametable and num2resnametable.txt it will find the sprites => 30000#µ¶_¿­º´# also you should change the dbname to Amnesia_Bottle as well just to avoid other issues.
    1 point
  21. 1 point
  22. select * from memo if you mean this, then you need to kick the character for doing like this because the character data is being processed inside the server, while the sql table will only update in timely manner it might be possible to change the memo point through source modification ... by introducing a new script command though I suggest that you create a new item ... in item_db doevent <npc>::<label> - script <npc> -1,{ <label>: select getstrlen(warp_portal1$)? warp_portal1$ : "empty", getstrlen(warp_portal2$)? warp_portal2$ : "empty", getstrlen(warp_portal3$)? warp_portal3$ : "empty", getstrlen(warp_portal4$)? warp_portal4$ : "empty"; warp getd("warp_portal"+ @menu ), 0,0; try doing that yourself ... maybe doing like this is better in my opinion ... maybe otherwise ... need to do some source modifications already
    1 point
  23. are you using RATHENA as your emulator? if yes open this one npc/merchants/refine.txt Find this line: callfunc "refinemain","Hollgrehenn",0; Change it to: callfunc "refinemain","Hollgrehenn",1; Take note of the difference of this callfunc "refinemain","Hollgrehenn",0; -------->This will use the old refine function like 1ups per talk to the npc callfunc "refinemain","Hollgrehenn",1; -------->This one will use the new refine function like will ask you if how many refine do you want that is why I've set it to 1 Delete this line: //============================================================ //= Main Refiner Function //============================================================ UNTIL: mes "All finished... Come again soon."; close; } NOW REPLACE IT WITH THIS CODE: //============================================================ //= Main Refiner Function //============================================================ //= To allow auto safe refining/multiple refining set the //= second argument to '1' in the function call. //= If you enable this function make sure you set the appropiate +x Level in your refine_db.txt //= to 100 and adjust the .@safe Value in the Script to your desired max. Safe Level. //= Otherwise it won't work . //============================================================ function script refinemain { set .@features,getarg(1); mes "[" + getarg(0) + "]"; mes "I'm the Armsmith."; mes "I can refine all kinds of weapons, armor and equipment, so let me"; mes "know what you want me to refine."; next; setarray .@position$[1], "Head","Body","Left hand","Right hand","Robe","Shoes","Accessory 1","Accessory 2","Head 2","Head 3"; set .@menu$,""; for( set .@i,1; .@i <= 10; set .@i,.@i+1 ) { if( getequipisequiped(.@i) ) set .@menu$, .@menu$ + .@position$[.@i] + "-" + "[" + getequipname(.@i) + "]"; set .@menu$, .@menu$ + ":"; } set .@part,select(.@menu$); if(!getequipisequiped(.@part)) { mes "[" + getarg(0) + "]"; mes "You're not wearing"; mes "anything there that"; mes "I can refine."; emotion 6; close; } //Check if the item is refinable... if(!getequipisenableref(.@part)) { mes "[" + getarg(0) + "]"; mes "I don't think I can"; mes "refine this item at all..."; close; } //Check if the item is identified... (Don't know why this is in here... but kept it anyway) if(!getequipisidentify(.@part)) { mes "[" + getarg(0) + "]"; mes "You can't refine this"; mes "if you haven't appraised"; mes "it first. Make sure your"; mes "stuff is identified before"; mes "I can refine it."; close; } //Check to see if the items is already +10 if(getequiprefinerycnt(.@part) >= 10) { mes "[" + getarg(0) + "]"; mes "I can't refine this"; mes "any more. This is as"; mes "refined as it gets!"; close; } set .@refineitemid, getequipid(.@part); // save id of the item set .@refinerycnt, getequiprefinerycnt(.@part); //save refinery count switch(getequipweaponlv(.@part)){ case 0: //Refine Armor set .@price,2000; set .@material,985; set .@safe,7; break; case 1: //Refine Level 1 Weapon set .@price,50; set .@material,1010; set .@safe,7; break; case 2: //Refine Level 2 Weapon set .@price,200; set .@material,1011; set .@safe,7; break; case 3: //Refine Level 3 Weapon set .@price,5000; set .@material,984; set .@safe,7; break; case 4: //Refine Level 4 Weapon set .@price,20000; set .@material,984; set .@safe,7; break; case 5: //Refine other stuff? set .@price,2000; set .@material,985; set .@safe,7; break; } if(.@features != 1) { mes "[" + getarg(0) + "]"; mes "To refine this I need"; mes "one ^003366"+getitemname(.@material)+"^000000 and"; mes "a service fee of " + .@price + " Zeny."; mes "Do you really wish to continue?"; next; if(select("Yes:No") == 2){ mes "[" + getarg(0) + "]"; mes "Yeah..."; mes "There's no need to"; mes "rush. Take your time."; close; } if(getequippercentrefinery(.@part) < 100) { mes "[" + getarg(0) + "]"; mes "Oh no! If I continue to"; mes "refine this, there's a risk it could"; switch(.@material) { case 985: mes "be destroyed! That means that ^FF0000this equipment^000000, and ^FF0000any cards^000000 or special properties added to this armor, ^FF0000will be gone^000000."; break; default: mes "be destroyed, and you'd ^FF0000lose the weapon^000000, any ^FF0000cards in the weapon^000000,"; mes "or any added special properties."; break; } next; mes "["+getarg(0)+"]"; mes "I can't make it any clearer."; mes "Once a weapon is destroyed,"; mes "there's no getting it back."; mes "You really have a chance to"; mes "^FF0000lose this weapon^000000 forever."; mes "Do you still want to refine?"; next; if(select("Yes:No") == 2){ mes "[" + getarg(0) + "]"; mes "I completely agree..."; mes "I might be a great refiner, but sometimes even I make mistakes."; close; } } if((countitem(.@material) < 1) || (Zeny < .@price)) { mes "[" + getarg(0) + "]"; mes "You don't seem to have"; mes "enough Zeny or "+getitemname(.@material)+"..."; mes "Go get some more. I'll be"; mes "here all day if you need me."; close; } set Zeny,Zeny-.@price; delitem .@material,1; if(getequipisequiped(.@part) == 0) { // hacker has removed the item (not changed, why?) mes "[" + getarg(0) + "]"; mes "Look here... you don't have any Items on..."; close; } if(getequiprefinerycnt(.@part) != .@refinerycnt || getequipid(.@part) != .@refineitemid) { // hacker has changed the item mes "[" + getarg(0) + "]"; Emotion e_an; mes "Wait a second..."; mes "Do you think I'm stupid?!"; mes "You switched the item while I wasn't looking! Get out of here!"; close; } if(getequippercentrefinery(.@part) <= rand(100)) { failedrefitem .@part; mes "[" + getarg(0) + "]"; set .@emo,rand(1,5); if (.@emo == 1) { Emotion e_cash; } else { Emotion e_swt; } set .@lose,rand(1,3); if (.@lose == 1) { mes "OH! MY GOD!"; mes "Damn it! Not again!"; mes "I'm terribly sorry, but you know practice does make perfect."; mes "Um, right? Heh heh..."; } else if(.@lose == 2) { mes "Nooooooo!"; mes "It broke!"; mes "I-I'm sorry!"; } else { mes "Crap!"; mes "It couldn't take"; mes "much more tempering!"; mes "Sorry about this..."; } close; } mes "["+getarg(0)+"]"; successrefitem .@part; Emotion e_heh; set .@win,rand(1,3); if (.@win == 1) { mes "Perfect!"; mes "Heh heh!"; mes "Once again,"; mes "flawless work"; mes "from the master~"; } else if(.@win == 2) { mes "Success...!"; mes "Yet again, my amazing"; mes "talent truly dazzles"; mes "and shines today."; } else { mes "Heh heh!"; mes "I'm all done."; mes "No doubt, my work is"; mes "to your satisfaction."; mes "Sheer, utter perfection~"; } close; } // New Refining Functions ======================== if(getequiprefinerycnt(.@part) < .@safe) { mes "[" + getarg(0) + "]"; mes "I can refine this to the safe limit or a desired number of times... it's your choice..."; next; set .@menu2,select("To the safe limit please.","I'll decide how many times.","I've changed my mind..."); } else set .@menu2,2; switch(.@menu2){ case 1: set .@refinecnt,.@safe - getequiprefinerycnt(.@part); break; case 2: next; mes "[" + getarg(0) + "]"; mes "So how many times would you like me to refine your item?"; next; input .@refinecnt; set .@refinecheck,.@refinecnt + getequiprefinerycnt(.@part); if (.@refinecnt < 1 || .@refinecheck > 10) { mes "[" + getarg(0) + "]"; mes "I can't refine this item that many times."; close; } if(.@refinecheck > .@safe) { set .@refinecheck,.@refinecheck - .@safe; mes "[" + getarg(0) + "]"; mes "This will try to refine the equipment " + .@refinecheck + " times past the safe limit. Your equipment may be destroyed... is that ok?"; next; if(select("Yes...","No...") == 2){ mes "[" + getarg(0) + "]"; mes "You said so..Hmm so be it..."; close; } } break; case 3: next; mes "[" + getarg(0) + "]"; mes "You said so..Hmm so be it..."; close; } set .@fullprice,.@price * .@refinecnt; mes "[" + getarg(0) + "]"; mes "That will cost you " + .@refinecnt + " " + getitemname(.@material) + " and " + .@fullprice + " Zeny. Is that ok?"; next; if(select("Yes","No...") == 2){ mes "[" + getarg(0) + "]"; mes "You said so..Hmm so be it..."; close; } if(countitem(.@material) < .@refinecnt || Zeny < .@fullprice) { mes "[" + getarg(0) + "]"; mes "Is that all you got? Unfortunately I can't work for you at a lower price. Try putting yourself in my shoes."; close; } set Zeny,Zeny - .@fullprice; delitem .@material,.@refinecnt; while(.@refinecnt){ if (getequipisequiped(.@part) == 0) { mes "[" + getarg(0) + "]"; mes "Look here... you don't have any Items on..."; close; } if (getequipid(.@part) != .@refineitemid || (.@menu2 == 1 && getequippercentrefinery(.@part) < 100)) { mes "[" + getarg(0) + "]"; mes "Clan... No, but Did you imagine I could be so stupid !?!"; mes "You have changed it..."; mes "Go out before I stun you with my Hammer!!!"; close; } mes "Clang, clang!!!"; if(.@menu2 == 2 && getequippercentrefinery(.@part) <= rand(100)) { failedrefitem .@part; emotion 23; mes "[" + getarg(0) + "]"; mes "WAHHHH!!! I'm so sorry... I warned you this could happen..."; set .@refinecnt,.@refinecnt - 1; if(.@refinecnt == 0) close; mes "Here's the unused Zeny and Material back..."; getitem .@material,.@refinecnt; set .@fullprice,.@refinecnt * .@price; set Zeny,Zeny + .@fullprice; close; } successrefitem .@part; emotion 21; set .@refinecnt,.@refinecnt - 1; next; } mes "[" + getarg(0) + "]"; mes "All finished... Come again soon."; close; } Now for refine Percentage Open db/re/refine_db.txt ------->> if you are using renewal db/pre-re/refine_db.txt ----->> if you are using pre-renewal Now Change the values for PRE-RENEWAL // Armors 0,66,0,0,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0 // Level 1 weapons 1,200,8,300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0 // Level 2 weapons 2,300,7,500,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0 // Level 3 weapons 3,500,6,800,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0 // Level 4 weapons 4,700,5,1300,100:0,100:0,100:0,100:0,100:0,100:0,100:0,40:0,25:0,10:0
    1 point
  24. "Magic Mirror in my hand, who is the fairest in that land?" "My Queen, you are the fairest here so true. But DevilEvil on the mountain at the seven Dwarfs is thousand times more beautiful than you" /me sends a huntsman to kill DevilEvil. He brings back his Heart. And now I have the Hill.
    1 point
  25. Work-in-progress news: CRagEffect::Rain code isolated, it's a 1k chunk of code and porting it asks for a lot of mapping to the target client code, but since it is self-contained, it should be do-able. Do not expect it too soon, though. The plug-in will be a nightmare for sure. Beret: I like the source that could bring langtype 12, too.
    1 point
  26. As of recently, you may or may not have noticed that Jman is no longer bears the blue name that he's always carried since rAthena's creation. It bring me great regret that I'd have to announce this but unfortunately due to personal reasons and lack of time for the project, Jman has elected to resign from his position as our Community Administrator. On behalf of everyone in the emulator community, I'd like to give Jman a massive thank you for all the time and effort he's dedicated into this project so far. He's been a key player into the creation of this fork and without him we won't have the things that we do have now. I'd also like to invite anyone who desires to do so to post their appreciations below or shoot him a message. As per nominations of the current Admins and the Managers, I've been promoted to rAthena's Community Administrator. I know I've just been recently promoted as a Forum Manager but my statement in the previous topic still stands: Let's work together for the betterment and future of rAthena. If you have any comments, concerns, suggestions, or inquiry, please feel free to shoot me a message. My inbox is always open. I think that is it so far...Please expect to see some changes soon and be on the look out for future announcements. Thank you!
    1 point
  27. Hi there..... //===== rAthena Script ======================================= //= Shop Street //===== By: ================================================== //= Masao //===== Current Version: ===================================== //= 1.0 [Masao] //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= A Shopstreet in turbo_room where players can buy some Equipment. //============================================================ turbo_room,109,123,5 shop Armor 99,2304:10000,2306:20000,2308:20000,2310:50000,2311:50000,2313:50000,2315:75000,2317:100000,2322:20000,2326:60000,2331:75000,2342:100000,2353:75000,2364:150000,2367:100000,2399:50000 turbo_room,107,125,5 shop Shield 99,2102:10000,2106:60000,2108:60000,2110:85000,2114:30000,2116:30000,2123:50000,2124:50000 turbo_room,105,128,5 shop Footgear 99,2404:10000,2406:20000,2409:30000,2412:50000,2417:50000,2418:50000,2424:50000,2425:20000 turbo_room,105,132,5 shop Mace 99,1502:10000,1505:20000,1511:20000,1514:-1,1517:-1,1520:50000,1522:100000,1523:25000,1528:50000,1529:50000,1531:50000 turbo_room,105,136,5 shop Knuckle 494,1802:20000,1804:50000,1806:60000,1808:75000,1810:70000,1812:60000,1813:100000,1814:100000,1822:150000 turbo_room,105,140,5 shop Whips 494,1951:10000,1953:20000,1955:30000,1962:20000,1963:50000,1972:10000,1974:10000,1976:50000 turbo_room,109,140,5 shop Instruments 494,1902:10000,1904:20000,1906:-1,1908:50000,1913:50000,1914:50000,1915:50000,1916:50000,1917:50000 turbo_room,113,140,5 shop Books 494,1550:30000,1551:60000,1552:51000,1559:25000,1561:75000,1564:25000,1568:70000,1569:70000,1570:70000,1571:70000,1572:50000 turbo_room,117,140,5 shop Guns 497,13103:60000,13105:100000,13106:200000,13101:10000,13150:6000,13152:30000,13153:50000,13155:60000,13156:100000,13154:30000,13159:250000,13157:150000,13161:300000,13162:500000 turbo_room,121,140,5 shop Fuuma Shuriken 497,7522:500,7521:500,7523:500 turbo_room,87,119,5 shop One-Handed Swords 497,1108:10000,1117:10000,1120:100000,1124:50000,1130:100000,1131:50000,1133:50000,1138:200000,1139:200000,1145:-1,1149:50000 turbo_room,88,121,5 shop Two-Handed Swords 497,1155:50000,1158:90000,1163:120000,1164:50000,1165:50000,1166:75000,1168:50000,1169:500000,1172:200000,1175:75000 turbo_room,90,123,5 shop Spears 731,1405:20000,1408:50000,1415:100000,1417:75000,1421:75000,1422:25000 turbo_room,92,125,1 shop Dagger 731,1208:20000,1211:20000,1217:20000,1223:50000,1231:75000,1235:75000,1236:75000,1237:75000 turbo_room,94,128,4 shop Axes 731,1302:10000,1306:20000,1307:45000,1309:75000,1352:20000,1355:30000,1358:75000,1363:50000,1364:50000,1365:50000,1366:50000,1371:100000 turbo_room,94,132,4 shop Accessories 731,2621:-1,2622:-1,2624:30000,2618:10000,2625:30000,2626:30000,2674:10000,2648:50000,2649:50000,2627:-1,2701:75000 turbo_room,94,136,4 shop Bows 731,1702:20000,1705:50000,1708:20000,1720:50000,1723:75000,1724:75000,1725:75000 turbo_room,94,140,4 shop Staffs / Rods 731,1602:20000,1605:20000,1608:20000,1611:45000,1618:85000,1620:85000,1622:50000,1624:50000,1625:50000,1626:50000 turbo_room,90,140,4 shop Garments 405,2504:10000,2506:40000,2507:82000,2508:56000,2514:50000,2518:60000,2519:60000,2528:85000,2531:10000,2553:10000 turbo_room,86,140,4 shop Katars 405,1251:50000,1253:100000,1255:75000,1261:125000,1262:20000,1263:20000,1265:100000,1275:100000,1276:100000,1277:100000,1278:100000 turbo_room,81,140,4 shop Lower Headgear 405,2218:10000,5054:30000,2267:5000,5107:100000,2265:5000,2266:50000,2269:50000,2270:50000 turbo_room,77,140,4 shop Middle Headgear 405,2201:5000,2203:4000,2205:3500,2212:5000,2225:10000,2229:50000,2231:50000,2234:50000,2235:50000,2281:25000,2292:50000,2296:50000 turbo_room,75,138,4 shop Upper Headgear 405,2210:1000,2211:1000,2213:10000,2214:20000,2217:10000,2221:5000,2223:10000,2246:75000,2256:75000,2264:100000,2280:20000,2299:30000 //turbo_room,73,136,4 shop Headgear 01 832,5380:40000,5382:40000,2269:5000,2270:5000,5107:15000,5110:15000,2247:30000:5206:10000,2245:30000,2286:35000,2296:15000,2258:45000,5161:200000,5104:40000,2295:20000,5026:30000,5032:100000,5038:30000,5229:65000,5227:65000,5228:65000,5198:50000,5058:300000,5253:80000,5252:60000,5296:100000,5231:300000,5232:300000,5233:300000,5230:300000,5234:300000,5076:50000 //turbo_room,71,134,4 shop Headgear 02 832,5059:100000,5235:75000,5236:75000,5237:75000,5293:150000,5303:35000,5304:65000,5312:65000,5315:45000,5317:45000,5319:75000,5320:120000,5323:588888,5336:50000,5337:50000,5338:50000,5339:50000,5346:50000 //turbo_room,69,132,4 shop Headgear 03 832,5181:300000,5102:500000,5016:75000,5349:150000,5013:700000,5022:500000,5171:1250000,5135:500000,5029:50000,5033:65000,5040:100000,5047:35000,5065:65000,5068:50000,5074:50000,5084:75000,5086:150000,5108:350000,5121:100000,5133:50000,5137:100000,5138:150000,5140:55000,5146:75000,5151:75000,5152:150000,5170:150000,5173:75000,5174:75000,5175:75000,5184:50000,5185:45000,5187:75000,5188:50000,5191:25000,5192:25000,5193:25000,5194:25000,5195:25000,5196:25000,5197:25000 //turbo_room,69,128,4 shop Headgear 04 832,5200:75000,5205:100000,5211:75000,5226:50000,5238:75000,5239:75000,5240:75000,5241:75000,5242:75000,5243:50000,5325:75000,5254:100000,5255:65000,5257:50000,5297:100000,2202:45000,5258:35000,5298:50000,5276:50000,5273:50000,5275:50000,5274:50000,5259:50000,5271:250000,5272:50000,5284:50000,5286:75000,5288:50000,5289:50000,5291:55000,5292:55000,5294:55000,5352:50000,5324:100000,5359:50000,5360:50000 //turbo_room,72,125,4 shop Headgear 05 832,5340:50000,5341:50000,5342:50000,5343:50000,5344:50000,5345:50000,5354:50000,5355:50000,5361:65000,5365:50000,5373:75000,5379:50000,5383:60000,5384:88888,5390:88888,5388:50000,5411:50000,5393:75000,5397:35000,5399:50000,5800:175000,5801:300000,5802:150000 turbo_room,124,138,4 shop Ammunition 880,1766:50,1755:20,1750:10,1754:20,1761:20,1752:20,1760:20,1759:20,1772:100,1757:30,1770:20,1769:30,1765:40,1763:30,1762:30,1767:30,1764:30,1751:20,1768:30,1753:30,1756:30,1758:30,1771:1000,13200:50,13202:100,13201:300,13206:500,13203:500,13207:500,13204:500,13205:500,13252:50,13254:500,13251:100,13253:300,13250:50,13256:50,13259:50,13258:50,13255:50,13257:50 turbo_room,103,123,4 shop Alchemist Dealer 880,715:600,716:600,717:600,1025:200,7136:500,7135:500,7136:500,7137:500,7138:500,7139:6000 zhakastia,101,68,4 shop Tool Dealer 807,678:200000,607:100000,611:700,601:200,717:500,716:500,715:500,505:3500,506:40,610:4000,545:150,546:600,547:1650,7142:75000,7433:50000,561:50000,656:30000,645:15000,657:30000,1065:12000,2242:100000 turbo_room,99,120,4 shop Sheepy Gonzales 895,12028:1000,12262:500,12016:750 you can edit it to your needs.
    1 point
  28. Oh easy.. Location: Map -> Prontera Korean: ¡Ú Hex: A1DA Suggestion: You [596F75] / Now [4E6F77] But change the one that is near '496E666F5F552E6C75610000A1DA'
    1 point
  29. After reading this from the beginning, no wonder Lilith has lost the interest in this system... Starting with some bugs report and those endless suggestions. Even though the suggestions are great, but actually it's very hard and time wasting to implement them all. We don't even know whether Lilith was working with a team or maybe Lilith just develops this system alone without anyone helping with this project. Creating src codes, SQL codes, and even finding bugs in the codes is a fun yet stressing thing to do... Anyway, thanks Lilith for your awesome work for this community
    1 point
  30. something like this ??? prontera,155,181,5 script Sample 992,{ OnHeal: percentheal 100,100; end; OnBuffs: percentheal 100,100; skilleffect 34,0; sc_start SC_BLESSING,360000,10; skilleffect 29,0; sc_start SC_INCREASEAGI,360000,10; end; OnLink: switch ( basejob ) { case Job_Alchemist: set .@spirit, 445; break; case Job_Monk: set .@spirit, 447; break; case Job_Star_Gladiator: set .@spirit, 448; break; case Job_Sage: set .@spirit, 449; break; case Job_Crusader: set .@spirit, 450; break; case Job_SuperNovice: set .@spirit, 451; break; case Job_Knight: set .@spirit, 452; break; case Job_Wizard: set .@spirit, 453; break; case Job_Priest: set .@spirit, 454; break; case Job_Bard: case Job_Dancer: set .@spirit, 455; break; case Job_Rogue: set .@spirit, 456; break; case Job_Assassin: set .@spirit, 457; break; case Job_Blacksmith: set .@spirit, 458; break; case Job_Hunter: set .@spirit, 460; break; case Job_Soul_Linker: set .@spirit, 461; break; default: if ( upper == 1 && baselevel < 70 ) set .@spirit, 494; } if ( .@spirit ) { sc_start4 sc_spirit, 360000, 5, .@spirit,0,0; skilleffect .@spirit, 5; } end; OnInit: defpattern 1, "heal","OnHeal"; defpattern 1, "buff","OnBuffs"; defpattern 1, "link","OnLink"; activatepset 1; end; } heal = Heal HP / SP buff = Supportive Skills Buff link = Soul Linking
    1 point
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