Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 04/24/21 in all areas

  1. Alright, I already made the change (on the master branch) to serialize patcher.dat as JSON so people can modify it easily with a text editor if they need. I created another issue for manual patching, which is an important missing feature I agree. I'll have to think about the idea of exposing the plist's content to the UI (plus the ability to download a particular patch file) and how that would work in practice. If I'm understanding you correctly.
    1 point
  2. You can try this PR now : https://github.com/rathena/rathena/pull/5731 if you're asking about the guild emblem changes, its because of client support. if you're using for example 2018 clients or older you might still can use the old one. This only for client 2020 above.
    1 point
  3. As @Litro Endemic explained. The possibility of download optional patches from a custom plist.txt
    1 point
  4. this will be good feature though, like iterate file plist.txt from webserver into html page, with additional button download and patch this thor file, in my opinion the idea is like single patch file / self update like many official games that has patch file that can be downloaded manually not automatically from patcher it self. but I think this action will not update / edit / change patch.dat or patch.json whatever the file named the index of last downloaded patch from plist. one of issue I created previously that was is to client have ability to modify patch.dat so the user can download from specific index. there is this scenario. the server owner want to make downloadable patch but not the patch it self is "not must" download and patch content like official data, so the owner can ship / deploy his client rpatchur with patch.json with last index from what number client has to / must download.
    1 point
  5. Sup guys, long time no see ^^. I've been working on a DPS meter, inspired by Details! Addon from World of Warcraft. So how it works: - The party leader have the hability to start, reset, and stop an dps session of the party. - Members choose to see or not the meter once activated by the leader. - The meter shows only online members. But if no online members the session will close. - It uses a timer to upate, but that timer does not re-send info if there's no damage to update. (buffering the damage so it does not overload members and server with packet send) - Planning on sending a ' Session Stats' at the end of a Session where the player could save the wisper as txt. I'm still not sure if the amount of workload this would infere on the server. But i'm developing it with that in mind. I'm creating this Topic as a way of discusing ideas on the subject. Video Example:
    1 point
  6. Version 4.4

    5054 downloads

    Original idea of this script : http://www.eathena.ws/board/index.php?showtopic=148888 Well, this was my favourite stylist script in eAthena ....xD Since i got some time, and lately received a request on editing a stylist npc script. So i come with with the idea to add some minor features or enhance the original script. The script are written from scratch... A very quick and simple intro for the script, Able to nagivate styles easily ( Forward, Backward, Jump ). Able to blacklist certain style for each style group and separately by Gender. Removed save / load features since not really useful. Enable Zeny as payment for the services. Able to enable any of the 3 services. ( Hairstyle, Hair Color, Cloth Color ) Support multiple type of Currency Payment. ( Item , Cash Points , Zeny and etc ) Customizable. ( If any style was blacklisted, a default style will be displayed ) The script are rewrited and clean up some unecessary parts. Credits : AnnieRuru Hudelf
    Free
    1 point
  7. Updated to 4.0.1, this release fixes, among others, an issue that prevented updating jRO RAG (thx to @legendx for reporting), when there are more than one year worth of patches to apply. -- This should fix your problem @legendx and @napasaro.
    1 point
  8. Thank you. This is very useful for us. I have successfully converted the model
    1 point
  9. Can anyone help me how to prevent reflecting damage while a paladin is in safety wall? I read some of the threads in both rA and herc that it is the default behavior of Safety Wall and Reflect Shield but it is a Potential Bug-Abuse for normal players and I don't see anyone solved this on the threads I read. Hopefully someone will help me with this scenario on Safety Wall with Reflect Shield. Thank you so much.
    1 point
  10. I found the solution ? change in battle.cpp sc = status_get_sc(bl); ssc = status_get_sc(src); if (sc && sc->data[SC_WHITEIMPRISON]) return 0; // White Imprison does not reflect any damage to: sc = status_get_sc(bl); ssc = status_get_sc(src); if (sc && sc->data[SC_SAFETYWALL]) return 0; if (sc && sc->data[SC_WHITEIMPRISON]) return 0; // White Imprison does not reflect any damage Test and tell me if it worked. It worked for me.
    1 point
×
×
  • Create New...