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312200492

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312200492 last won the day on March 29

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  1. Thank you. This is very useful for us. I have successfully converted the model
  2. HI~~I finally see this exciting news. Do you plan to release the conversion program after repairing the animation??
  3. Great. I hope that the progress of R & D of rsm2 conversion can be brought to the forefront. So far, the most troubling problem for everyone is how to degrade the rsm2 model, resulting in various game maps not working properly. This is not my familiar field, and I can't give much help. Tokei Uploaded an article before, which may serve as a reference
  4. Hello everyone, with the update of kro, there are more and more models in rsm2 format. At present, we can only open the map to view the content through browedit 2.0, but we can't edit and use it on the custom map. It really bothers us who like to customize maps. Who else knows how to reduce the level of rsm2 model to RMS format, or I can buy conversion tools?
  5. @WaifuI've fixed it. You can download and use the test~~ mall_aretnorp00.zip
  6. @BalfearThank you for sharing. We have solved the problem of "rsm2" transforming "RSM",But when I used brwoedit r586 to open the model "ilusion" and "crazy_i", he collapsed, I know that the previous model "prontera_re" and "pop" are the same. The community has solved the problem "http://www.mediafire.com/file/af2xxb5o3ocl46k/dmodels.grf",Would you know how to deal with "ilusion"and" Crazy "use browedit r586 to crash?( I don't use browedit R620 because it can't use quadtrees).
  7. That's great. Although these models are not complete, these models are enough for many maps. Thank you With this, I can finish the beautiful map without using R620. Thanks again.。
  8. That's great. Although these models are not complete, these models are enough for many maps. Thank you With this, I can finish the beautiful map without using R620. Thanks again.
  9. That's great. Although these models are not complete, these models are enough for many maps. Thank you With this, I can finish the beautiful map without using R620. Thanks again.!!
  10. As everyone knows, browedit r586 can use the "Quadtree", and R620 "Quadtree" will fail, but the new map model of the KRO client must use the R620 can open the map editor, such as LaSana, prontera, POP3, r586 will make the software crash, if the height change of use R620 to make the model, the model of loss or shadow, how should I not only ensure model will not be lost, but also can open these new models will not collapse? Or, there is no one that can modify the ability of R620 to use "Quadtree". @Olrox @Syouji @Aerie @Azura Skyy\ @Emistry thx,eveyrone~~~
  11. @OlroxI gave up. I tried to use 16 bit and 32 bit BMP pictures, but I still couldn't see the texture. I did other tests too. It took me a lot of time. I stuck to my idea. It was a plugin problem. Thank you for your answer XD。
  12. @Olrox thx XD,I want to not because of Bink (0) or (1) cause, I try to set export plug-in, set it into (1), but still can not display the texture, I still doubt that is the plugin problem, Could you please give me a plugin that you have used?
  13. Excuse me, I have a problem with the Gr2 model. If you have time, please help me with a solution thx!

    https://rathena.org/board/topic/112810-the-problem-of-making-the-gr2-monster-model/?page=0#comment-333565

  14. Hello everyone! I use 3dmax7 software and granny software to build "Gr2" model, the production process has encountered a problem when I import ".spa" and ".psk" files into 3dmax7 when the display model of texture and movement is normal, but when I use the 3dmax7 plugin export ".Gr2" model, there have been some mistakes, I use Granny Viewer software preview, found it does not display the texture, I suspect that when the export format "Gr2" plugin problems, please tell me how to repair, or who has a better use of plug-in?
  15. Hello everyone, I want to find or make some beautiful textures, like the inside of the RO, they can be stitched together to form a curved road, I can have them make a beautiful map, I hope you can tell me how to find them, or how to make such a texture. Thank you!
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