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xVaan

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About xVaan

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    New Member

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  • Location
    Town of Beginnings
  • Server
    Ragnarok Online Hispano
  • Discord: Vaan#0002

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  1. No te lo recomiendo, lo mejor que puedes hacer es contratar un VPS básico (no más de 10 US$ mensuales), y montar tu servidor allí, además es mucho más fácil modificarlo si no eres el único desarrollador.
  2. You need to make a dynamic shop NPC. https://github.com/rathena/rathena/blob/master/doc/sample/npc_dynamic_shop.txt
  3. https://rathena.org/board/topic/61862-guide-spriting-101-creating-a-sprite-and-act-file/
  4. Version 1.0 and 1.1 are the same. I suggest you to add a check in OnTouch flag. I also suggest you to add a way to refresh the view of the player when a variable is changed, otherwise the NPC won't disappear when check_can_see is false. You could play around clif_getareachar_unit and clif_clearunit_single. Edit: Nice work by the way!
  5. Pre-requisites have always been in skill_tree.txt.
  6. Did you read the answers? # Requires: List of requirements to cast the skill. (Optional) # HpCost: HP required to cast. (Default: 0) # - Level Skill level. # Amount HP required at specific skill level. # SpCost: SP required to cast. (Default: 0) # - Level Skill level. # Amount SP required at specific skill level. # HpRateCost: HP rate required to cast. If positive, uses current HP, else uses Max HP. (Default: 0) # - Level Skill level. # Amount HP rate required at specific skill level. # SpRateCost: SP rate required to cast. If positive, uses current SP, else uses Max SP. (Default: 0) # - Level Skill level. # Amount SP rate required at specific skill level. # MaxHpTrigger: Maximum amount of HP to cast the skill. (Default: 0) # - Level Skill level. # Amount Maximum HP trigger required at specific skill level. # ZenyCost: Zeny required to cast. (Default: 0) # - Level Skill level. # Amount Zeny required at specific skill level. # Weapon: Weapon required to cast. (Default: All) # Ammo: Ammo required to cast. (Default: None) # AmmoAmount: Ammo amount required to cast. (Default: 0) # - Level Skill level. # Amount Ammo amount required at specific skill level. # State Special state required to cast. (Default: None) # Status: Status change required to cast. (Default: nullptr) # SphereCost: Spirit sphere required to cast. (Default: 0) # - Level Skill level. # Amount Spirit sphere required at specific skill level. # ItemCost: Item required to cast. (Default: 0) # - Item Item name. # Amount Item amount. # Equipment: Equipped item required to cast. (Default: nullptr)
  7. registerPatch( 28, "IncreaseViewID", "Increase Headgear ViewID", "Data", 0, "Shinryo", "Increases the limit for the headgear ViewIDs from 2000 to User Defined value (max 32000)", false);
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