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Showing content with the highest reputation on 09/07/17 in all areas

  1. Just replace sleep2 with sleep. You don't have an attached player, nor you'd need one. Another suggestion would be to change while (1) to for ( .@mon_num = 0; .@mon_num < 20; .@mon_num++ ). Good luck! (Oh Technoken was quicker than me :D)
    2 points
  2. Just replace sleep2 with sleep since there's no attached rid when the sleep2 is called. It was because of this commit Git Hash: a8e4c83
    2 points
  3. August Digest 2017 The following digest covers the month of August, 2017. Staff Changes @Z3R0 and @crazyarashi have become Forum Moderators. @Azura Skyy has been moved to the Forum Moderators group. @Cyro has been moved to the Content Moderators group. Development Highlights CORE: Fixed pre-increment and pre-decrement operators for achievement condition parsing (c0556a3) Corrected guild bound item retrieval deletion (4c62f58) Fixed readparam when 2nd parameter is a variable (9d6b3d0) Added a new item flag for delayed consumption (fe5f1e1) Cleaned up character deletion code (bbd42e7) Fixed a memory leak in achievementremove (ee12429,8310253,4a28c8c) Fixed achievement handling in OnPCStatCalcEvent (70c14fa,f8e4aab) Fixed misleading indentation in script.c (43949b8) Fixed public equip switch not being saved (983d164) Fixed mob database reloading (5424ab8) Added dummy entries for the equip switch feature (829f0a1) Made cbasetypes.h more C++ compatible (a46e012) Added missing MySQL column check for show_equip (34aa59d) Made global variables in header files extern and implement them in their respective source file (71421a4) Corrected YAML file parsing (dcbb2df,ac1cf04,74cc00f) Made view_data for mob unit changes persistent (abfd198) Fixed a memory leak in the script engine (dce6ff1) Fixed memory manager still using SVN revision (37f7fc5) Fixed a PACKETVER mismatch for the random options (a2fc7d5) Fixes memory leak in char-server (f9c6b92) Inter server C++ conversion (cc1d26f) Fixed another error from mobdb reloading (d673d25) Fixed std::string reference being an incomplete type in inter.h (bfb9294) Fixed cast time for the npcskill script command (165197d) Fixed return value of unitattack for players (4cb4d60) Fixed character creation for expired VIP accounts (d319ff7) Fixed rebinding of mob view data for killed mobs (5fdebec,6f98508) Added support for the all 2017-06 clients (1fc0ed6) Added script command sc_end_class (4539d55) Cleaned up Item Shop checks (7a1b2e0) Corrected the Chorus skills damage bonus (515fa6a) Adjusted the Achievement Chat Counter (3e51f68) Corrected mob chat display checks (b19325b) Adjusted HP, Max HP, SP, and Max SP SQL defines (fc115b8) DATABASE: Fixed swapped accessories (cd3f42e,166836d) Removed some hardcoded item checks (cd164d7) Added new NPC IDs and mob ID placeholders (b30d0fd) Fixed wrong crimson staff being dropped (693e958) Updated item_db.txt (16.1 episode) (641a1f1) Resolved non-weapon items having a weapon level (b9627dd) Fixed bAddEffOnSkill (9db3c38) Corrected Fatal Menace behavior (39a5d38) Updated Silvervine Root Twist behavior (e4072e1) SCRIPT: Fixed a lot of "next" on Old Pharmacist (627a178) Fixed a typo in quests_eclage.txt (115c1b9) Fixed storage condition in Lasagna town (087a727) Fixed script dialogue's NPC name to its proper order (fcc4936) Fixed incorrect use of 'close' command (f4de91b) Adjusted script command gettimestr (7554b53) Initial release of Ghost Palace Memorial (11d3300) OTHERS: Fixed compile warning and errors (f4338ad,3183c39) Fixed a compilation problem with CentOS (9084d01) Details of import/ dirs and examples (8417d76) Fixed x64 release mode not building all servers (6b18ea5) Updated Readme.md (c9ce29c) Statistics Excluding merges, 13 authors have pushed 74 commits to master and 93 commits to all branches. On master, 115 files have changed. There have been 2,793 additions and 947 deletions. There are 29 merged Pull Requests and 12 Proposed Pull Requests. There are 13 new Issues and 55 Closed Issues. List of Contributors @admkakaroto, @Akkarinage, @aleos89, @anacondaqq, @Atemo, @Canoe, @CairoLee, @chadn4u, @ClayJensen, @cydh, @Daegaladh, @Everade, @exneval, @hendra814, @hurtsky, @Jeybla, @karlseven, @keitenai, @Lemongrass3110, @M45T3Ryu, @M4karov, @mazvi, @Milchdealer, @sanny1128, @secretdataz, @Stolao, @Temtaime, @TesLA-Git, @Tokeiburu, @uddevil, @vstumpf, @Yuchinin Show your support to rAthena by submitting your Issue or Pull Requests! By providing enough useful info (Git Hash, Client Date, RE/Pre-RE, crashdump, how to reproduce, etc) you will help us to solve the issues faster
    1 point
  4. Ok so I used a complete clean copy of rathena without gepard and nothing added. using 2017-05-17 client I got this error
    1 point
  5. Okay next step would be if you're able to reproduce the bug on a clean rathena pull. If thats not the cause you already know, there is something wrong with your merge. It's sometimes hard to find the cause of the problem but I encourage you to keep looking. Good luck! ps: If you're curious if if some parts differ from rathena, I suggest you to use tools like WinMerge/meld to compare certain parts like `clif_party_info`. Spoiler: It seems like your not on the revision you think you are.
    1 point
  6. i didn't get the question +.+ but as i know that RagexeRE is without cashshop button by default so nemo is the helper here and for the hot key by default there is no hotkey for the cash shop but you can add one data\luafiles514\lua files\hotkey.lub by default the cash shop is [37] = { EXE = MsgStrID.MSI_HK_CASHSHOPWND }, = no key (the keys number can be found up this file) example: [37] = { EXE = MsgStrID.MSI_HK_CASHSHOPWND, KEY1 = 67 }, the key 67 = C if you edit the hotkey.lub like that in game now you can use C to open the cash shop to add 2 hotkeys it's like that [37] = { EXE = MsgStrID.MSI_HK_CASHSHOPWND, KEY1 = 67, KEY2 = 18 }, this ^ = alt and C to open the cash shop
    1 point
  7. Version 1.0.0

    376 downloads

    hi there i want to share my simple npc made before this npc let you make quest item Book of Exorcism Conch Dofle Axe Hitairoi Sword Magic Sword Meteor Strike Octopus Kitchen Knife Onimaru Royal Bow Shadow Staff Spear of Odin you can add items as many as you wanted at line 13 and edit requirements of each items on every part of if(countitem(2129) < 1) goto Q_ITEM_1b;//Items: Exorcism Bibble, if(countitem(4072) < 1) goto Q_ITEM_2b;//Items: Golem Card, if(countitem(7112) < 50) goto Q_ITEM_3b;//Items: Sharp paper, delitem 2129,1;//Items: Exorcism Bibble, delitem 4072,1; //Items: Golem Card, delitem 7112,50; //Items: Sharp Paper fell free to use it credits to all who help me alot here at rathena !!!!
    Free
    1 point
  8. src\map\clif_packetdb.h and src\map\clif_shuffle.h
    1 point
  9. I think this is what you're looking for : But I'm not sure if it works on latest git.
    1 point
  10. *setcell "<map name>",<x1>,<y1>,<x2>,<y2>,<type>,<flag>; export_constant(CELL_SHOOTABLE); try this (didn't test this) setcell "prontera",0,0,100,100,CELL_SHOOTABLE,1;
    1 point
  11. 1 point
  12. // Old Glast Heim 12316,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Meeting Hugin" 12317,82800,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Trace of Time Travel" 12318,0,2475,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Corrupted Soul Hunt" 12319,0,2476,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Amdarais Hunt" 12320,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time Traveler" 12321,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Time Conqueror" 12322,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Space Distortion"
    1 point
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  15. Perhaps @Functor would like to send a message to that FB Page and have them take it down. We're forever removing accounts that are created in order to impersonate him
    1 point
  16. There are a lot of people in this forum did not read the whole topic reply thats why they keep saying that "The link are broken Blablabalbalbal " if you read the topic and the reply you will see if there is no update etc . http://www.mediafire.com/file/t7vg35c9xmvwm9v/bk.zip Creadit to the owner of the one who reupload it . @Haikenz
    1 point
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