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Showing content with the highest reputation on 11/15/11 in all areas
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http://eathena.sourc...et/board/admin/ It's interesting to exchange at least the name of page. If wish, can improve security by adding a second password with htaccess. This help if the hacker get user password of any administrator or in exploit and injection problems. NOTE: In the old eAthena is possible get the administrator password by exploit cookies flaws and acess the admin page easily. Fix it here to avoid problems!3 points
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Cronus-Emulator never supported the eAthena emulator, is an isolated community. The members who ask for support of eAthena are in brAthena and not in Cronus. One prove of that is the Cronus existed long before of brAthena and by no means the eA section died, she only became so after the release of brAthena. You are just want to have moderator powers, this is not a reason to create this section. Everything is resolved. Stop this "fighting for power", this is ridiculous and humiliating for the Brazilians.3 points
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Already made some ranks when I was bored at work, but I was thinking that originally but still did not get any ideas at that point in time. I have a few ideas now that I will post later =]! Here is the current ranks based off of CreamPie's Clean Web 2.0 Ranks. For these ranks I was thinking they would be much cooler if the icons were sprited, we have some very good spriters on eAthena that could easily complete this if they chose to! Although personally, I do not really like these ranks TOO much, I think they are mediocre at best and not really 'modern'/web 2.0-styled. Still learning how to work with these small images, I will try a few more ideas myself! =p2 points
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I know no use arguing with you is a waste of time ... But let's clarify things. 1. All this was discussed a long time ago... The section of eAthena has a redirect ONLY for brAthena because themselves members of eAthena chose it. http://www.eathena.w...p?showforum=115 2. This same members going to brAthena, the section as abandoned in eAthena. Then i come back at same point, why create? The is no reason. 3. You are ridiculous, bringing cronus team to mobbing this topic. This is just what you want, power... Zephyrus is right that some Brazilians ripping your work, thats a shame for me and all Brazilians good members. I will stop here, what i said had to be said... Not is necessary all this drama.2 points
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The members of Cronus-Emulator, never get support to eAthena Project. The only ones who cared to help the members of eAthena were members of brAthena. I say this from experience because I am an active member of that community. If you are interested, why the portuguese support in eAthena is abandoned? I think you should look for something better to do rather than come and talk nonsense on this topic. What were the members of Cronus who cared members needing help in eAthena? Honestly, you are bringing shame to the Brazilians. By the way, the project Cronus-Emulator has nothing to do with the project eAthena. Regards, Brainsteal.2 points
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Well.. I sent PM with texts to you Jguy. I think with this is less a problem. NOT so Much, young grasshopper, the brAthena, and Other emulators have todays becuz previously was have a portuguese support ( or no) The things evolve guy, we are in 2011. Not everyone likes Ragnarok more, not like in his time. Wake up2 points
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Why not specify the second argument (user limit) to 0 to avoid users to join the pub and delete the recreate the pub (delwaitingroom - waitingroom) when the battleground start (and change the "user limit" to 1).2 points
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agreed... no reason to moderate 2 chat channels... the forum is for those who cannot be active 24/7 and come back for messages, where as the irc channel is meant for live feeds...2 points
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Same Prontera I released ago, into this new board: ------------------------ So yesterday I was bored LOL, and I gave a though to my previous "prontera" map that I did 2 years ago (maybe more, dont remember exactly) This shit --> http://www.eathena.w...howtopic=249539 offtopic: OMG Melody & Adel, you were rating my maps at that time! LOL I love you both xD Awn there are pics of my previous server on there o_O'' but anyway at that time: - didnt know how to do lightmaps - didnt know a shit of gat tittles - didnt know even how to do models eleveations. Those trees were supposed to have leafs. - etc. So the map wasnt rly good. But at the time I released it, a lot of guys liked it. Maybe because for those days, the prontera releases werent rly good. Anyway, I decided to do a re-edition of my previous Dark Prontera, that had thousands of downloads LOL. It was a 1 day of work. I couldn't afford me more, coz Im rly busy doing a lot of request (look my status bar), but, anyway, 1 day, it is not the big deal. Also Idont expect an amazing work, it is just a little re-edition of an old map... Maybe it can have glitches or something coz the fast work (gats?), if you find them, , go fix them ¬¬'' thats the deal by sharing things, the community has to improve the material, or do re-editions, so feel free to do whaterever you want with it, (edit it, improve it whatever) or use it for your server. If you make a fix for this, PM me to update the topic, and give you, your credits Video of This map Map with a lot of woods. There are 3 big woods, that have a lot of leafs, manually added on their branchs. So they look very nice to me Green lights, little ones. Just as decoration all across the spotlights of the map I changed the texture on floor. And added another one More forest style, instead of gloomy style. Center Another View Main Passage Down area Another View Upper Area. Random Screen Before download, consider to post, or say something to this topic. Like the good reception of the past map, I expect people to rate or post here, so I can do more time to do another free release. I dont' care about Credits ya know, but dont say that you made this, at least. Download Link: --> http://rathena.org/board/files/file/2236-dark-garden-prontera-by-olrox/ Credits to Eurydice for fixing some lights/models of this map. Thats all, hope you like it. This is not the free release I had in mind and im working indeed, so wait for that one in the upcoming days. I just though that a re-edition of my previous prontera map woulda be good, mainly because the people here, are seeking for a prontera editions rly often. At last, if anyone is interested in custom maps, contact me, or check my topic for more details in the Graphic Services Forum. Feel free to rate and comment this map. Bye!1 point
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Smith Armor I decided to release this little mod as support to this new forum. Yay i'll be the first one making a source edit in here. Back on topic... This little mod will allow WhiteSmiths to have a new skill "Smith Armor" which will allow users to create elemental armors in the same way as they did with weapons. It will work in a similar fashion as to forge new Weapons. Just check the following screenshots to see how it will work. Steps 1- Go to yourserver/src/map/skill.h and find the following: ALL_REVERSEORCISH, ALL_WEWISH, ALL_SONKRAN, And paste below this: WS_SMITH_ARMOR = 998, Then save the file. 2- Go to yourserver/src/map/skill.c and find the following: } else { // Weapon Forging - skill bonuses are straight from kRO website, other things from a jRO calculator [DracoRPG] And replace it with this: } else if(itemdb_isequiptype(nameid) == 1){ // Weapon Forging - skill bonuses are straight from kRO website, other things from a jRO calculator [DracoRPG] Find this: if(pc_search_inventory(sd,989) > 0) make_per+= 1000; // Emperium Anvil: +10 else if(pc_search_inventory(sd,988) > 0) make_per+= 500; // Golden Anvil: +5 else if(pc_search_inventory(sd,987) > 0) make_per+= 300; // Oridecon Anvil: +3 else if(pc_search_inventory(sd,986) > 0) make_per+= 0; // Anvil: +0? if(battle_config.wp_rate != 100) make_per = make_per * battle_config.wp_rate / 100; } Then paste below this: else { // Calc Smith Armor bonus make_per = sd->status.job_level*20 + status->dex*10 + status->luk*10; make_per += pc_checkskill(sd,skill_id)*500; // Smithing skills bonus: +5/+10/+15 if(pc_search_inventory(sd,989) > 0) make_per+= 1000; // Emperium Anvil: +10 else if(pc_search_inventory(sd,988) > 0) make_per+= 500; // Golden Anvil: +5 else if(pc_search_inventory(sd,987) > 0) make_per+= 300; // Oridecon Anvil: +3 else if(pc_search_inventory(sd,986) > 0) make_per+= 0; // Anvil: +0? if(battle_config.wp_rate != 100) make_per = make_per * battle_config.wp_rate / 100; } Save this file. 3- Go to yourserver/src/map/itemdb.h and find this: int itemdb_isequip2(struct item_data *); Paste below this: int itemdb_isequiptype(int); Save this file. 4- Go to yourserver/src/map/itemdb.c and find this: /*========================================== * Alternate version of itemdb_isequip *------------------------------------------*/ int itemdb_isequip2(struct item_data *data) { nullpo_ret(data); switch(data->type) { case IT_WEAPON: case IT_ARMOR: case IT_AMMO: return 1; default: return 0; } } Then paste below this: /*========================================== * Return if weapon, armor or ammo. //by JakeRed *------------------------------------------*/ int itemdb_isequiptype(int nameid) { int type=itemdb_type(nameid); switch (type) { case IT_WEAPON: return 1; case IT_ARMOR: return 2; case IT_AMMO: return 3; default: return 0; } } Save this file. 5- Go to yourserver/db/skill_db.txt and find the following: 477,0,6,4,0,0x1,0,10,1,no,0,0,0,weapon,0, WS_WEAPONREFINE,Upgrade Weapon Then paste below this: 998,0,0,0,0,0,0,1,0,no,0,0,0,weapon,0, WS_SMITH_ARMOR,Smith Armor Save this file. 6- Go to yourserver/db/produce.txt and find this; //===== Elemental Converters === ItemLV=23 ===== //-- Fire Elemental Converter <-- SA_CREATECON & 1 Blank Scroll, 3 Scorpion Tail 12114,23,1007,1,7433,1,904,3 //-- Water Elemental Converter <-- SA_CREATECON & 1 Blank Scroll, 3 Snail's Shell 12115,23,1007,1,7433,1,946,3 //-- Earth Elemental Converter <-- SA_CREATECON & 1 Blank Scroll, 3 Horn 12116,23,1007,1,7433,1,947,3 //-- Wind Elemental Converter <-- SA_CREATECON & 1 Blank Scroll, 3 Rainbow Shell 12117,23,1007,1,7433,1,1013,3 //============================================== Then paste below this: //---- Armors ----------------------- //-- Tights <-- WS_SMITH_ARMOR & 1 Porcellio card, 3 Scorpion Tail <--- Examples of recipes for armors 2330,3,998,1,4337,1,904,3 //-- Chain Mail <-- WS_SMITH_ARMOR & 1 Porcellio card, 5 Scorpion Tail <--- Example of recipes for armors 2314,3,998,1,4437,1,904,5 //============================================== Save this file and recompile your server, if everything is correct it will not show any error. In produce.txt change the recipes and add as many recipes as you want to your skill. In step 2 you can change the chances of sucess and also if you want to ask for other items besides (Golden Anvil, Emperium Anvil,Oridecon Anvil) . Now that we ended with our server side modifications, we need to modify the Client, so here are the steps to modify the client side. 1- Go to yourdatafolder/lua files/skillid.lua and find this: KN_CHARGEATK = 1001, CR_SHRINK = 1002, AS_SONICACCEL = 1003, Above add this: WS_SMITH_ARMOR = 998, Save your file. 2- Go to yourdatafolder/lua files/skilltreeview.lua and find this: [JOBID.JT_BLACKSMITH_H] = { [21] = SKID.WS_CARTBOOST, [28] = SKID.WS_CARTTERMINATION, [22] = SKID.WS_MELTDOWN, [25] = SKID.WS_OVERTHRUSTMAX, [23] = SKID.WS_WEAPONREFINE }, And replace it with this: [JOBID.JT_BLACKSMITH_H] = { [21] = SKID.WS_CARTBOOST, [28] = SKID.WS_CARTTERMINATION, [22] = SKID.WS_MELTDOWN, [25] = SKID.WS_OVERTHRUSTMAX, [35] = SKID.WS_SMITH_ARMOR, [23] = SKID.WS_WEAPONREFINE }, Save your file. 3- Go to yourdatafolder/lua files/skillinfolist.lua and find: [sKID.WS_WEAPONREFINE] = { "WS_WEAPONREFINE"; SkillName = "Weapon Refine", MaxLv= 10, _NeedSkillList = { { SKID.BS_WEAPONRESEARCH,10 } } }, Paste below this: [sKID.WS_SMITH_ARMOR] = { "WS_SMITH_ARMOR"; SkillName = "Smith Armor", MaxLv = 1, _NeedSkillList = { { SKID.WS_WEAPONREFINE,10 } } }, Save the file. 4- Go to yourdatafolder/lua files/skilldescript.lua and find: [sKID.WS_WEAPONREFINE] = {[/b] [b] "Weapon Refine", "Max Level:^777777 10 ^000000", "Type:^000099 Passive ^000000", "Target:^777777 Self ^000000", "Effect:^777777 Enables you to refine weapons. Unlike Forging, this skill doesn't depend on DEX and LUK, but only on the character's job level.", "At job level 50, you have about the same chances of upgrading as Hollgrehenn.", "At job 70, you have an about 10% better success chance than Hollgrehenn.", "For level 1 Weapons, Phracon is needed.", "For level 2 Weapons, Emveretarcon is needed.", "For level 3/4 Weapons, Oridecon is needed. ^000000", "[LV 1]^777777 Up to +1 ^000000", "[LV 2]^777777 Up to +2 ^000000", "[LV 3]^777777 Up to +3 ^000000", "[LV 4]^777777 Up to +4 ^000000", "[LV 5]^777777 Up to +5 ^000000", "[LV 6]^777777 Up to +6 ^000000", "[LV 7]^777777 Up to +7 ^000000", "[LV 8]^777777 Up to +8 ^000000", "[LV 9]^777777 Up to +9 ^000000", "[LV 10]^777777 Up to +10 ^000000", }, Paste below this: [sKID.WS_SMITH_ARMOR] = {[/b] [b] "Smith Armor", "Max Level:^777777 1 ^000000", "Type:^000099 Passive ^000000", "Catalyst:^777777 Varies ^000000", "Effect:^777777 Allows character to forge Armors using a hammer. Skill Value is (5*SkillLV)%. Anvil, JobLV, DEX and LUK (in this order) further increase this chance. ^000000", "^000000[LV 1]^777777", "Tights", "1 Porcellio Card", "3 Scorpion Tails", "Chain Mail", "1 Porcellio Card", "5 Scorpion Tails", "^6699ffForging formula:", "Base % chance: Skill Value + JobLV * 0.2 + DEX * 0.1 + LUK * 0.1 + 50", "Normal Anvil +0%", "Oridecon Anvil +3%", "Golden Anvil +5%", "Emperium Anvil +10%", "LV 1 Weapon -0%", "LV 2 Weapon -20%", "LV 3 Weapon -30%", "Per Star Crumb -15%", "Elemental Stone -20% ^000000", }, Save the file. 5- Go to yourdatafolder/textures/À¯ÀúÀÎÅÍÆäÀ̽º/item/ and paste the icon for the skill provided in the following link: http://www.mediafire...om165c1&thumb=4 Test it and it must to work correctly. In order to get the skill Smith Armor it will be necessary to get Weapon Refine level 10. Change your killdescript.lua according to your likings. PS: If you dont know how to compile a server use the Wiki and "learn". PS2: It seems i'm unable to upload files compressed, so i had to upload it to mediafire. Regards, Client Side: http://www.mediafire...iadvqrec1yhgrjy Diff files: Smith_Armor_eAthena-trunk_14993.patch Smith_Armor_RR_Mod_rev_79.patch Smith_Armor_3CeAM-trunk_652.patch1 point
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easy to use. Lua To Lub Compiler.zip Mirror: http://mediafire.com/?vqmqujvf223bo7z How To Use? open Compile Gui.exe Drag Lua into Compile Gui.exe and yes your lua change into lub file in a sec. (note: i'am not the one who make this software but i want it to share to you guys) Just Pay Me... SAY THANK YOU ONLY. hehehe xD1 point
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He posted an EMPTY spoiler tag, in which case, the HIDE and SHOW simply toggle without showing information: Try the following: // Empty // Filled1 point
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All had these leaks, i just translate to help and sent to Kisuka. But lone wolf already had them too... The Cronus team just ripp into SVN before eA releases, and not colaborate with eAthena in anything: http://trac.cronus-e.../changeset/3047 You really have jealous of me... But this is not a topic for dirty clothes, you are being immature.1 point
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@Angst It was 3AM, I used kerning on the Myriad Pro font but did not think of using it on Harabara; thanks for letting me know the name of the function! =p @Keyworld The grey one was designed if eAthena ever decided to use the current template in grey but I added a preview anyhow for what you requested @Ethereal Runeguard I do not understand what you are trying to say? Sorry if it was not directed towards me =p @Everyone Else Thank you for saying you like them! but exactly which blue one do you like? =p Would be more helpful to know which (logo/style) to cut out and which to continue Here is a few changes to blue_left Font: Myriad Pro Size: 48 Kerning: -75 Font: Myriad Pro Size: 36 Kerning: -75 I have grown a dislike for Harabara font as to how it looks when used with the words "EATHENA" so I did not show previews for it =p I do believe this font is better! I am not allowed to upload .psd files? That should be allowed imo.1 point
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I know I'm developing website for this companies But here, we are on a board with a html5 doctype, and this board sux on IE; so why don't respect standards ?1 point
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@GodLesZ It's a HTML5 doctype: <!DOCTYPE html> HTML5 accept <input ... > and <input ... /> so it's valid Edit: weird html tag in the post...1 point
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I really love this one But I think it can be (maybe) better with a grey background as this one: Good job, looks pro1 point
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Well, I don't really know if you want to detect the mouse position... About displaying an effect on x y I used this method in my Bomberman script: A fake npc: map,0,0,4 FAKE_EFFECT 139,{ end; OnEffect: specialeffect(900); } And do the effect on x-y with: moveNPC "FAKE_EFFECT", x, y; donpcevent "FAKE_EFFECT::OnEffect"; The script.c equivalent should be something like this (but I can't test it): //use : areaeffect( effect id, x, y); BUILDIN_FUNC(areaeffect) { TBL_PC* sd = script_rid2sd(st); struct map_session_data* fk = (struct map_session_data*)aCalloc(1, sizeof(struct map_session_data)); fk->bl.id = npc_get_new_npc_id(); fk->bl.x = script_getnum(st,3); fk->bl.y = script_getnum(st,4); fk->ud.dir = 0; clif_sendfakenpc( sd, fk->bl.id ); clif_specialeffect_single( fk->bl, script_getnum(st,2), sd->fd ); return 0; }1 point
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Cannot outdue Mystogan's sprited logo, but I figured I would throw in some 'professional' looking logos; they were actually very fun to make! Right-Sided Icons Left-Sided Icons Myriad Pro Font & Anti-aliasing removed on sub-wording Words shortened Different colour themes Edit: Please expand to look, seems attachments are smaller =p Font could be thinner/more like current IPB font Maybe none of the sub-wording at bottom? (An Open-Source Ragnarok Emulator) Myriad Pro Font looks better then Harabara Space between EA-THENA is the font's fault; I can manually evenly space them out1 point
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Use this: http://community.invisionpower.com/files/file/4888-irc-chat-32/ It's better then shoutbox.1 point