Balfear

Episode 17.2: maps

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Episode 17.2: maps


Requared the latest kRo data (2019-10-02+)!
New maps now don`t crash client.
Fixed some 3D models and their position.
Thanks Tokei for converting (rsm2 to rsm) models.
Textures for models: EP_17.2-textures.grf

Include only:


 

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Thanks for this !

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2 hours ago, JaranSwitch0101 said:

Do you have Texture all of them? 😅

EP_17.2-textures.grf

Edited by Balfear
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On 11/5/2019 at 7:07 AM, JaranSwitch0101 said:

Hm... It happen with all maps from you 😅

Are you sure that the grf has priority in the "data.ini" download order?

[Data]
0=ep17.2_maps.grf
1=rdata.grf
2=data.grf

 

Edited by Balfear

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3 hours ago, Balfear said:

Are you sure that the grf has priority in the "data.ini" download order?

[Data]
0=ep17.2_maps.grf
1=rdata.grf
2=data.grf

 

I think just putting in grf data is okay... Why must  add something to use?

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4 minutes ago, JaranSwitch0101 said:

I think just putting in grf data is okay... Why must  add something to use?

If you use rdata.grf then you need to replace maps in there.
Because rdata have higher priority and have this maps too.

Spoiler

image.png.3a3f1de42fe7c9a26daddf7176808042.png

 

Edited by Balfear

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4 hours ago, Balfear said:

If you use rdata.grf then you need to replace maps in there.
Because rdata have higher priority and have this maps too.

  Reveal hidden contents

image.png.3a3f1de42fe7c9a26daddf7176808042.png

 

Thank you for your dedicated guidance,but...i think with ilusion of maps still lacking quite a lot

http://Untitled.png

Can you share all ilusion of them? Please...

 

Edited by JaranSwitch0101

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2 hours ago, JaranSwitch0101 said:

Thank you for your dedicated guidance,but...i think with ilusion of maps still lacking quite a lot

Can you share all ilusion of them? Please...

 

- Added missed models.

 

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On 11/4/2019 at 8:27 PM, theong456 said:

do you have mob_db 😄

no, i have only monsters id, race, element, size, spawn count on the maps.
 

Spoiler
ID	Type	Spawn	Name	Sprite	Lv	Element	Size	Race
20641	monster	ba_2whs01: 90	고장난 청소로봇Ω	EP17_2_OMEGA_CLEANER_NG	175	40	0	0
20682	monster	ba_2whs01: 70	 하트헌터 척후병	EP17_2_HEART_HUNTER_H	176	47	1	7
20639	monster	ba_2whs01: 50	고장난 경비형 베타	EP17_2_BETA_GUARDS_NG	186	44	1	0
20637	monster	ba_2whs02: 80	고장난 창고 관리자	EP17_2_BETA_ITEMKEEPER	185	40	1	7
20639	monster	ba_2whs02: 80	고장난 경비형 베타	EP17_2_BETA_GUARDS_NG	186	44	1	0
20641	monster	ba_2whs02: 20	고장난 청소로봇Ω	EP17_2_OMEGA_CLEANER_NG	175	40	0	0
20633	monster	ba_bath: 30	고장난 세신사	EP17_2_BETA_CLEANER_A	143	40	1	0
20634	monster	ba_bath: 30	고장난 세신사	EP17_2_BETA_CLEANER_B	144	40	1	0
20643	monster	ba_bath: 70	열탕 휀	EP17_2_PHEN	139	41	1	5
20644	monster	ba_bath: 50	열탕 마르크	EP17_2_MARC	137	41	1	5
20645	monster	ba_bath: 50	열탕 소드 피쉬	EP17_2_SWORD_FISH	138	41	2	5
20646	monster	ba_bath: 70	열탕 피라니아	EP17_2_PIRANHA	138	61	2	5
20683	monster	ba_lib: 80	책벌레	EP17_2_BOOKWORM	141	42	2	4
20684	monster	ba_lib: 70	배회하는 마법서	EP17_2_ROAMING_SPLBOOK	144	60	1	0
20630	monster	ba_lib: 10	고장난 베타	EP17_2_BETA_BASIC_NG	145	40	1	0
20680	monster	ba_lib: 15	하트헌터 척후병	EP17_2_HEART_HUNTER	130	40	1	7
20649	monster	ba_lost: 50	피타야	EP17_2_PITAYA_R	162	23	0	2
20650	monster	ba_lost: 50	피타야	EP17_2_PITAYA_Y	164	24	0	2
20651	monster	ba_lost: 50	피타야	EP17_2_PITAYA_B	165	21	0	2
20652	monster	ba_lost: 50	피타야	EP17_2_PITAYA_V	165	25	0	2
20653	monster	ba_lost: 30	피타야	EP17_2_PITAYA_G	166	22	0	2
20648	Boss	ba_lost: 1	보스 야옹이	EP17_2_PITAYA_BOSS	168	63	0	2
20630	monster	ba_maison: 15	고장난 베타	EP17_2_BETA_BASIC_NG	145	40	1	0
20640	monster	ba_maison: 5	청소로봇Ω	EP17_2_OMEGA_CLEANER	130	40	0	0
20684	monster	ba_maison: 1	배회하는 마법서	EP17_2_ROAMING_SPLBOOK	144	60	1	0
20683	monster	ba_maison: 2	책벌레	EP17_2_BOOKWORM	141	42	2	4
20679	monster	ba_maison: 15	가디언 부품	EP17_2_GUARDIAN_PARTS	130	60	2	0
20688	monster	ba_pw01: 90	엘리트 벨라레	EP17_2_BELLARE3	143	28	1	7
20689	monster	ba_pw01: 80	마력중독 돌로르	EP17_2_DOLOR3	145	28	1	7
20690	monster	ba_pw01: 50	풀려난 마력	EP17_2_PLASMA_Y	144	48	1	0
20630	monster	ba_pw01: 15	고장난 베타	EP17_2_BETA_BASIC_NG	145	40	1	0
20680	monster	ba_pw01: 15	하트헌터 척후병	EP17_2_HEART_HUNTER	130	40	1	7
20685	monster	ba_pw02: 60	하수 베네눔	EP17_2_VENENUM3	142	47	2	6
20686	monster	ba_pw02: 80	하수 크램프	EP17_2_CRAMP	140	25	0	2
20688	monster	ba_pw02: 60	엘리트 벨라레	EP17_2_BELLARE3	143	28	1	7
20687	monster	ba_pw02: 60	하수 워터폴	EP17_2_WATERFALL	141	45	1	0
20680	monster	ba_pw02: 15	하트헌터 척후병	EP17_2_HEART_HUNTER	130	40	1	7
20691	monster	ba_pw03: 80	마력중독 플라가	EP17_2_PLAGA3	192	65	2	6
20692	monster	ba_pw03: 80	마력중독 사나레	EP17_2_SANARE3	194	46	1	7
20693	monster	ba_pw03: 70	강력한 마력	EP17_2_PLASMA_R	193	68	1	0
20694	monster	ba_pw03: 70	날카로운 마력	EP17_2_PLASMA_R2	193	68	1	0

Parsed from kRo navigation.
There is not all monsters.

 

Edited by Balfear

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Thank you so much, Tokei and Balfear! /lv

When I click on "View File", I get this message though:
"We could not locate the item you are trying to view."
Please take a look, thank you!

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@BalfearThank you for sharing. We have solved the problem of "rsm2" transforming "RSM",But when I used brwoedit r586 to open the model "ilusion" and "crazy_i", he collapsed, I know that the previous model "prontera_re" and "pop" are the same. The community has solved the problem "http://www.mediafire.com/file/af2xxb5o3ocl46k/dmodels.grf",Would you know how to deal with "ilusion"and" Crazy "use browedit r586 to crash?( I don't use browedit R620 because it can't use quadtrees).

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link down? i want try test with hexed 2018-06-21 and kro grf last updated version

Edited by Bruno Nogueira

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17 hours ago, Bruno Nogueira said:

link down? i want try test with hexed 2018-06-21 and kro grf last updated version

Heyoo. You can use these: 
https://1drv.ms/f/s!AvoY1ChXkl2Nc_itgjgAKsU5Vns

I separated the download categories by folders.

The hexed grf contains the last one (the one over 8mb, not the old one of 4mb), and there's a crazy_i models zip file apart, that I rehexed. Now they work in 586, but still often crash in 620.

The "Ilusion Models" folder contains the models that Tokei converted and shared in Borf's Discord, and its whole models and textures folders.

These ilusion models are newer versions that they updated in kRO, changing some of the shapes and textures (so the hexed ones are outdated). They can be used okay, but they tend to be the opposite of crazy_i: they tend to crash in 586, but not in 620.

But yeh! there are "readmes" in each folder explaining in more detail /ok

Edited by Mina-chan
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download link dead please update thank you

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31 minutes ago, DaemonSpade said:

download link dead please update thank you

Maybe a Content Moderator needs to approve the update of this topic.

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Hi,

Can i merge the textures and the map in one grf? Its possible?

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