Jump to content

Search the Community

Showing results for 'dress room'.

  • Search By Author

Content Type


Forums

  • Announcements
    • Rules & Guidelines
    • Community News
    • Development News
    • Ragnarok News
    • Community Crowdfunding
  • Support & Releases
    • General
    • Scripting
    • Database
    • Source
    • Graphic Enhancements
    • Web
    • Client-side
    • Third Party
    • Projects
  • Discussion & Suggestions
    • Database Discussion
    • Script Discussion
    • Source Discussion
    • Renewal Discussion
    • Archives
  • Community
    • rAthena General
    • Arts & Writings
    • Off Topic
  • International Forums
    • Filipino Support
    • German Support
    • Indonesian/Malaysian Support
    • Portuguese Support
    • Russian Support (Русский)
    • Spanish Support

Categories

  • Server Resources
    • Server Managers/Editors
    • Scripts
    • Source Modifications
  • Web Resources
    • General Website Templates
    • Forum Templates
    • FluxCP Themes
    • FluxCP Addons
    • Other Web/CP Scripts
  • Graphics Resources
    • Sprites & Palettes
    • Maps & 3D Resources
    • Other Graphics
  • Client Resources
    • GRF Files
    • Client Tools
    • Spriting & Paletting Tools
    • Texture & Mapping Tools
    • Editors
    • Patchers

Categories

  • Low Rate
  • Mid Rate
  • High Rate
  • Super High Rate

Categories

  • Records Test
  • Complete Installation Guides
  • Client Guides
    • Data Folder
  • MySQL Guides
  • Database Guides
  • Map Guides

Categories

  • rAthena Forums
  • rAthena Development
  • FluxCP Development

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Location


Server


Github


Discord


Interests


Website URL


Yahoo


Skype

  1. Super Stylist (Dress Room Required) View File This' my very first work if any bug contact me and i'll try to fix Submitter kanashiroakira Submitted 01/18/2017 Category Utilities Content Author  
  2. For everyone who want to use it with newer clients and bodystyle change doesn't work: You need to blacklist other classes otherwise client will crash. Also the script has an error at row number 114 - there should be "EAJ_THIRDMASK" not "EAJ_THIRD". This is corrected script by me and it's working (tested). Of course you must also add alternative outfits into GRF and edit your .lub files: prontera,162,184,4 script Super Stylist 509,{ doevent "super_stylist_main::OnTalk"; } - script super_stylist_main -1,{ OnTalk: .@eac = eaclass(); .@gm_level = getgmlevel(); cutin "prm_1",2; mes "^FF0000[ Super Stylist - Introduction ]^000000"; mes "Hi "+strcharinfo(0)+", I'm [LoNRO]'s super stylist."; mes "I can change your character appearance "; switch (select( "Open Dress Room", "Cancel" )) { case 1: next; opendressroom(0); Lmain: mes "^FF0000[ Super Stylist - Dress Room ]^000000"; mes "Ok, use the dress room to pick a style"; switch (select( "Change Hairstyle", "Change Hairdye", "Change Cloth Color", "Change Bodystyle" )) { case 1: set .@hairstylemin,getBattleFlag("min_hair_style"); if (.@eac != EAJL_SUMMONER) { set .@hairstylemaxf,97; set .@hairstylemaxm,82; } else { set .@hairstylemaxf,6; set .@hairstylemaxm,6; } next; mes "^FF0000[ Super Stylist - Hairstyle ]^000000"; mes "Insert a hairstyle number"; if (Sex) { mes "Hairstyles: " +.@hairstylemin+ " to " +.@hairstylemaxm; } else { mes "Hairstyles: " +.@hairstylemin+ " to " +.@hairstylemaxf; } input .@hairstyle; if (Sex) { if (.@hairstyle < .@hairstylemin || .@hairstyle > .@hairstylemaxm) { set .@hairstyle,0; } } else { if (.@hairstyle < .@hairstylemin || .@hairstyle > .@hairstylemaxf) { set .@hairstyle,0; } } setlook LOOK_HAIR,.@hairstyle; next; break; case 2: next; set .@hairdyemin,getBattleFlag("min_hair_color"); set .@hairdyemax,getBattleFlag("max_hair_color"); mes "^FF0000[ Super Stylist - Hairdye ]^000000"; mes "Insert a hairdye number"; mes "Hairdyes: " +.@hairdyemin+ " to " +.@hairdyemax; input .@hairdye; if (.@hairdye < .@hairdyemin || .@hairdye > .@hairdyemax) { set .@hairdye,0; } setlook LOOK_HAIR_COLOR,.@hairdye; next; break; case 3: next; set .@clothcolormin,getBattleFlag("min_cloth_color"); set .@clothcolormax,getBattleFlag("max_cloth_color"); mes "^FF0000[ Super Stylist - Cloth Color ]^000000"; mes "Insert a cloth color number"; mes "Cloth Colors: " +.@clothcolormin+ " to " +.@clothcolormax; input .@clothcolor; if (.@clothcolor < .@clothcolormin || .@clothcolor > .@clothcolormax) { set .@clothcolor,0; } setlook LOOK_CLOTHES_COLOR,.@clothcolor; next; break; case 4: next; set .@blacklist,roclass(.@eac&EAJ_THIRDMASK) == 0 || roclass(.@eac&EAJ_THIRDMASK) == 1 || roclass(.@eac&EAJ_THIRDMASK) == 2 || roclass(.@eac&EAJ_THIRDMASK) == 3 || roclass(.@eac&EAJ_THIRDMASK) == 4 || roclass(.@eac&EAJ_THIRDMASK) == 5 || roclass(.@eac&EAJ_THIRDMASK) == 6 || roclass(.@eac&EAJ_THIRDMASK) == 7 || roclass(.@eac&EAJ_THIRDMASK) == 8 || roclass(.@eac&EAJ_THIRDMASK) == 9 || roclass(.@eac&EAJ_THIRDMASK) == 10 || roclass(.@eac&EAJ_THIRDMASK) == 11 || roclass(.@eac&EAJ_THIRDMASK) == 12 || roclass(.@eac&EAJ_THIRDMASK) == 13 || roclass(.@eac&EAJ_THIRDMASK) == 14 || roclass(.@eac&EAJ_THIRDMASK) == 15 || roclass(.@eac&EAJ_THIRDMASK) == 16 || roclass(.@eac&EAJ_THIRDMASK) == 17 || roclass(.@eac&EAJ_THIRDMASK) == 18 || roclass(.@eac&EAJ_THIRDMASK) == 19 || roclass(.@eac&EAJ_THIRDMASK) == 20 || roclass(.@eac&EAJ_THIRDMASK) == 4001 || roclass(.@eac&EAJ_THIRDMASK) == 4002 || roclass(.@eac&EAJ_THIRDMASK) == 4003 || roclass(.@eac&EAJ_THIRDMASK) == 4004 || roclass(.@eac&EAJ_THIRDMASK) == 4005 || roclass(.@eac&EAJ_THIRDMASK) == 4006 || roclass(.@eac&EAJ_THIRDMASK) == 4007 || roclass(.@eac&EAJ_THIRDMASK) == 4008 || roclass(.@eac&EAJ_THIRDMASK) == 4009 || roclass(.@eac&EAJ_THIRDMASK) == 4010 || roclass(.@eac&EAJ_THIRDMASK) == 4011 || roclass(.@eac&EAJ_THIRDMASK) == 4012 || roclass(.@eac&EAJ_THIRDMASK) == 4013 || roclass(.@eac&EAJ_THIRDMASK) == 4014 || roclass(.@eac&EAJ_THIRDMASK) == 4015 || roclass(.@eac&EAJ_THIRDMASK) == 4016 || roclass(.@eac&EAJ_THIRDMASK) == 4017 || roclass(.@eac&EAJ_THIRDMASK) == 4018 || roclass(.@eac&EAJ_THIRDMASK) == 4019 || roclass(.@eac&EAJ_THIRDMASK) == 4020 || roclass(.@eac&EAJ_THIRDMASK) == 4021 || roclass(.@eac&EAJ_THIRDMASK) == 23 || roclass(.@eac&EAJ_THIRDMASK) == 24 || roclass(.@eac&EAJ_THIRDMASK) == 25 || roclass(.@eac&EAJ_THIRDMASK) == 4045 || roclass(.@eac&EAJ_THIRDMASK) == 4046 || roclass(.@eac&EAJ_THIRDMASK) == 4047 || roclass(.@eac&EAJ_THIRDMASK) == 4049 || roclass(.@eac&EAJ_THIRDMASK) == 4190 || roclass(.@eac&EAJ_THIRDMASK) == 4191 || roclass(.@eac&EAJ_THIRDMASK) == 4211 || roclass(.@eac&EAJ_THIRDMASK) == 4212 || roclass(.@eac&EAJ_THIRDMASK) == 4215 || roclass(.@eac&EAJ_THIRDMASK) == 4218 || roclass(.@eac&EAJ_THIRDMASK) == 4239 || roclass(.@eac&EAJ_THIRDMASK) == 4240 || roclass(.@eac&EAJ_THIRDMASK) == 4302 || roclass(.@eac&EAJ_THIRDMASK) == 4303 || roclass(.@eac&EAJ_THIRDMASK) == 4304 || roclass(.@eac&EAJ_THIRDMASK) == 4305 || roclass(.@eac&EAJ_THIRDMASK) == 4306 || roclass(.@eac&EAJ_THIRDMASK) == 4307 || roclass(.@eac&EAJ_THIRDMASK) == 4308 || roclass(.@eac&EAJ_THIRDMASK) == 4023 || roclass(.@eac&EAJ_THIRDMASK) == 4024 || roclass(.@eac&EAJ_THIRDMASK) == 4025 || roclass(.@eac&EAJ_THIRDMASK) == 4026 || roclass(.@eac&EAJ_THIRDMASK) == 4027 || roclass(.@eac&EAJ_THIRDMASK) == 4028 || roclass(.@eac&EAJ_THIRDMASK) == 4029 || roclass(.@eac&EAJ_THIRDMASK) == 4030 || roclass(.@eac&EAJ_THIRDMASK) == 4031 || roclass(.@eac&EAJ_THIRDMASK) == 4032 || roclass(.@eac&EAJ_THIRDMASK) == 4032 || roclass(.@eac&EAJ_THIRDMASK) == 4033 || roclass(.@eac&EAJ_THIRDMASK) == 4034 || roclass(.@eac&EAJ_THIRDMASK) == 4035 || roclass(.@eac&EAJ_THIRDMASK) == 4036 || roclass(.@eac&EAJ_THIRDMASK) == 4037 || roclass(.@eac&EAJ_THIRDMASK) == 4038 || roclass(.@eac&EAJ_THIRDMASK) == 4039 || roclass(.@eac&EAJ_THIRDMASK) == 4040 || roclass(.@eac&EAJ_THIRDMASK) == 4041 || roclass(.@eac&EAJ_THIRDMASK) == 4042 || roclass(.@eac&EAJ_THIRDMASK) == 4043 || roclass(.@eac&EAJ_THIRDMASK) == 4220 || roclass(.@eac&EAJ_THIRDMASK) == 4222 || roclass(.@eac&EAJ_THIRDMASK) == 4223 || roclass(.@eac&EAJ_THIRDMASK) == 4224 || roclass(.@eac&EAJ_THIRDMASK) == 4225 || roclass(.@eac&EAJ_THIRDMASK) == 4226 || roclass(.@eac&EAJ_THIRDMASK) == 4227 || roclass(.@eac&EAJ_THIRDMASK) == 4228 || roclass(.@eac&EAJ_THIRDMASK) == 4229 || roclass(.@eac&EAJ_THIRDMASK) == 4241 || roclass(.@eac&EAJ_THIRDMASK) == 4242 || roclass(.@eac&EAJ_THIRDMASK) == 4028 || roclass(.@eac&EAJ_THIRDMASK) == 4029 || roclass(.@eac&EAJ_THIRDMASK) == 4030 || roclass(.@eac&EAJ_THIRDMASK) == 4031 || roclass(.@eac&EAJ_THIRDMASK) == 4032 || roclass(.@eac&EAJ_THIRDMASK) == 4032 || roclass(.@eac&EAJ_THIRDMASK) == 4033 || roclass(.@eac&EAJ_THIRDMASK) == 4034 || roclass(.@eac&EAJ_THIRDMASK) == 4035 || roclass(.@eac&EAJ_THIRDMASK) == 4036 || roclass(.@eac&EAJ_THIRDMASK) == 4037; if (.@eac&EAJ_THIRDMASK && !.@blacklist) { mes "^FF0000[ Super Stylist - Bodystyle ]^000000"; mes "Insert a bodystyle number"; mes "Bodystyles: 0 to 1"; input .@bodystyle; if (.@bodystyle < 0 || .@bodystyle > 1) { set .@bodystyle,0; } setlook LOOK_BODY2,.@bodystyle; next; break; } else { mes "This service isn't avaible for " +jobname(roclass(.@eac)); next; break; } } goto Lmain; case 2: break; } cutin "",255; close2; end; } Anyways, i also thank you for the original script. ^^ EDIT: Also be careful when changing colors and alt outfits. If you haven't got matched color palettes in your GRF for outfits you will also crash.
  3. Hello guys, sorry the bother. I didn't found the solution by myself and searchs.... So I'm here to ask about... I'v downloaded and but if I use the option to change to jRO costume , I get this error in char selection ( in-game works fine ) and bonus question, where can I found like the IDs for this costumes to make an "changebase" item or something like that ty your attention
  4. so im using this NPC but it seems that when i use lord knight with the rune knight costume it doesn't show the dragon. but the character still in the status of riding a peco peco any way to fix? thanks //===== rAthena Script ======================================= //= Dress Room //===== Description ========================================== //= Dress room NPC that allows players to disguise as another //= class in their classline. //===== By: ================================================== //= Secret's Scripting Service //===== Changelog: =========================================== //= 1.0 Initial version. [Secret] //===== License: ============================================= // Copyright 2018 Jittapan P. // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), //= to deal in the Software without restriction, including without limitation the rights to use, //= copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, //= and to permit persons to whom the Software is furnished to do so, subject to the following conditions: //= //= The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. //= //= THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, //= EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, //= FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. //= IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, //= DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, //= TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. //============================================================ morocc,167,95,4 script Dress Room#sc 2_M_DYEINGER,{ function RestrictClass; function HasjROCostume; function ChangeAppr; function RestrictClass { .@eaj = eaclass(); if(.@eaj&EAJ_BASEMASK == EAJ_NOVICE) return 0; if(.@eaj&EAJL_2 && roclass(.@eaj|EAJL_UPPER) != -1){ return 1; } return 0; } function HasjROCostume { switch(roclass(eaclass()&EAJ_UPPERMASK|EAJL_THIRD)) { case Job_Guillotine_Cross: case Job_Genetic: case Job_Royal_Guard: case Job_Arch_Bishop: case Job_Mechanic: case Job_Ranger: case Job_Minstrel: case Job_Wanderer: case Job_Warlock: // Uncomment lines below to enable certain job when their respective jRO costume is released and you patched the sprite in your client. //case Job_Sorcerer: //case Job_Sura: //case Job_Rune_Knight: return 1; default: return 0; } } function ChangeAppr { if(Zeny < .cost_dressroom) { mes .n$; mes "You don't have enough Zeny."; close; } switch(getarg(1)){ case 0: // Normal Mode setlook LOOK_BODY2,0; changebase getarg(0); set baselook, getarg(0); break; case 1: // jRO Mode if(!HasjROCostume()) return; changebase roclass(eaclass()|EAJL_THIRD); setlook LOOK_CLOTHES_COLOR,0; setlook LOOK_BODY2,!(getlook(LOOK_BODY2)); //atcommand "@bodystyle " + !(getlook(LOOK_BODY2)); baselook = 0; break; } Zeny -= .cost_dressroom; mes .n$; mes "Here you are!"; close; } .@TYPE_CHANGEBASE = 0; .@TYPE_SETLOOK = 1; mes .n$; if(!RestrictClass()){ mes "Your class isn't allowed to use this NPC."; close; } mes "I can change your appearance to another class of your classline at a cost of ^FF0000" + callfunc("F_InsertComma",.cost_dressroom) + "^000000z!"; if(HasjROCostume()){ mes "I also have a brand new costume for your class!"; } mes "Which class do you want to change your appearance to?"; next; switch(select(jobname(roclass(eaclass()&EAJ_UPPERMASK)),jobname(roclass(eaclass()&EAJ_UPPERMASK|EAJL_UPPER)),jobname(roclass(eaclass()|EAJL_THIRD)),HasjROCostume() ? getlook(LOOK_BODY2) ? "Restore costume" : "New jRO costume" : "")) { case 1: ChangeAppr(roclass(eaclass()&EAJ_UPPERMASK),.@TYPE_CHANGEBASE); break; case 2: ChangeAppr(roclass(eaclass()&EAJ_UPPERMASK|EAJL_UPPER),.@TYPE_CHANGEBASE); break; case 3: ChangeAppr(roclass(eaclass()|EAJL_THIRD),.@TYPE_CHANGEBASE); break; case 4: ChangeAppr(0,.@TYPE_SETLOOK); break; } close; OnPCLoginEvent: if(baselook && .dress_perma){ changebase baselook; } end; OnInit: .n$ = "[Dress Room]"; // NPC Name .cost_dressroom = 10000; // Cost .dress_perma = 1; }
  5. In src/map/battle.cpp find for: { "max_body_style", &battle_config.max_body_style, 1, 0, SHRT_MAX, }, Change to: { "max_body_style", &battle_config.max_body_style, 4, 0, SHRT_MAX, }, Recompile and try again, please And, what script command are you using to open this dress room?
  6. Just as what the title says, i tried it with romantic flower, leaf and pipe. After turning my character around to its back the client crashes. I found no fix while searching too.
  7. Version 1.1

    2075 downloads

    This' my very first work if any bug contact me and i'll try to fix
    Free
  8. NPC can open Dress room change armor for 3rd job WHo know how make that script?
  9. I don't know about how to use this command *opendressroom({<char_id>}); *closedressroom({<char_id>}); can anyone help. i want script npc dress room
  10. Hi Im having this problem after successfully compiling Battlegrounds 2.0 by sir @Easycore ..After I create a guild my server crashes . help please Thankyou // Copyright (c) rAthena Dev Teams - Licensed under GNU GPL // For more information, see LICENCE in the main folder #include "clif.hpp" #include <cstdarg> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include "../common/cbasetypes.hpp" #include "../common/conf.hpp" #include "../common/ers.hpp" #include "../common/grfio.hpp" #include "../common/malloc.hpp" #include "../common/nullpo.hpp" #include "../common/random.hpp" #include "../common/showmsg.hpp" #include "../common/socket.hpp" #include "../common/strlib.hpp" #include "../common/timer.hpp" #include "../common/utils.hpp" #include "achievement.hpp" #include "atcommand.hpp" #include "battle.hpp" #include "battleground.hpp" #include "cashshop.hpp" #include "channel.hpp" #include "chat.hpp" #include "chrif.hpp" #include "clan.hpp" #include "clif.hpp" #include "elemental.hpp" #include "guild.hpp" #include "homunculus.hpp" #include "instance.hpp" #include "intif.hpp" #include "itemdb.hpp" #include "log.hpp" #include "mail.hpp" #include "map.hpp" #include "mercenary.hpp" #include "mob.hpp" #include "npc.hpp" #include "party.hpp" #include "pc.hpp" #include "pc_groups.hpp" #include "pet.hpp" #include "quest.hpp" #include "script.hpp" #include "skill.hpp" #include "status.hpp" #include "storage.hpp" #include "trade.hpp" #include "unit.hpp" #include "vending.hpp" static inline uint32 client_tick( t_tick tick ){ return (uint32)tick; } /* for clif_clearunit_delayed */ static struct eri *delay_clearunit_ers; struct s_packet_db packet_db[MAX_PACKET_DB + 1]; int packet_db_ack[MAX_ACK_FUNC + 1]; unsigned long color_table[COLOR_MAX]; #include "clif_obfuscation.hpp" static bool clif_session_isValid(struct map_session_data *sd); #if PACKETVER >= 20150513 enum mail_type { MAIL_TYPE_TEXT = 0x0, MAIL_TYPE_ZENY = 0x2, MAIL_TYPE_ITEM = 0x4, MAIL_TYPE_NPC = 0x8 }; #endif /** Converts item type to display it on client if necessary. * @param nameid: Item ID * @return item type. For IT_PETEGG will be displayed as IT_ARMOR. If Shadow Weapon of IT_SHADOWGEAR as IT_WEAPON and else as IT_ARMOR */ static inline int itemtype(unsigned short nameid) { struct item_data* id = itemdb_search(nameid); //Use itemdb_search, so non-existance item will use dummy data and won't crash the server. bugreport:8468 int type = id->type; if( type == IT_SHADOWGEAR ) { if( id->equip&EQP_SHADOW_WEAPON ) return IT_WEAPON; else return IT_ARMOR; } return ( type == IT_PETEGG ) ? IT_ARMOR : type; } static inline void WBUFPOS(uint8* p, unsigned short pos, short x, short y, unsigned char dir) { p += pos; p[0] = (uint8)(x>>2); p[1] = (uint8)((x<<6) | ((y>>4)&0x3f)); p[2] = (uint8)((y<<4) | (dir&0xf)); } // client-side: x0+=sx0*0.0625-0.5 and y0+=sy0*0.0625-0.5 static inline void WBUFPOS2(uint8* p, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0) { p += pos; p[0] = (uint8)(x0>>2); p[1] = (uint8)((x0<<6) | ((y0>>4)&0x3f)); p[2] = (uint8)((y0<<4) | ((x1>>6)&0x0f)); p[3] = (uint8)((x1<<2) | ((y1>>8)&0x03)); p[4] = (uint8)y1; p[5] = (uint8)((sx0<<4) | (sy0&0x0f)); } static inline void WFIFOPOS(int fd, unsigned short pos, short x, short y, unsigned char dir) { WBUFPOS(WFIFOP(fd,pos), 0, x, y, dir); } static inline void WFIFOPOS2(int fd, unsigned short pos, short x0, short y0, short x1, short y1, unsigned char sx0, unsigned char sy0) { WBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0); } static inline void RBUFPOS(const uint8* p, unsigned short pos, short* x, short* y, unsigned char* dir) { p += pos; if( x ) { x[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 ); } if( y ) { y[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 ); } if( dir ) { dir[0] = ( p[2] & 0x0f ); } } static inline void RBUFPOS2(const uint8* p, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0) { p += pos; if( x0 ) { x0[0] = ( ( p[0] & 0xff ) << 2 ) | ( p[1] >> 6 ); } if( y0 ) { y0[0] = ( ( p[1] & 0x3f ) << 4 ) | ( p[2] >> 4 ); } if( x1 ) { x1[0] = ( ( p[2] & 0x0f ) << 6 ) | ( p[3] >> 2 ); } if( y1 ) { y1[0] = ( ( p[3] & 0x03 ) << 8 ) | ( p[4] >> 0 ); } if( sx0 ) { sx0[0] = ( p[5] & 0xf0 ) >> 4; } if( sy0 ) { sy0[0] = ( p[5] & 0x0f ) >> 0; } } static inline void RFIFOPOS(int fd, unsigned short pos, short* x, short* y, unsigned char* dir) { RBUFPOS(RFIFOP(fd,pos), 0, x, y, dir); } static inline void RFIFOPOS2(int fd, unsigned short pos, short* x0, short* y0, short* x1, short* y1, unsigned char* sx0, unsigned char* sy0) { RBUFPOS2(WFIFOP(fd,pos), 0, x0, y0, x1, y1, sx0, sy0); } //To idenfity disguised characters. static inline bool disguised(struct block_list* bl) { return (bool)( bl->type == BL_PC && ((TBL_PC*)bl)->disguise ); } //Guarantees that the given string does not exceeds the allowed size, as well as making sure it's null terminated. [Skotlex] static inline unsigned int mes_len_check(char* mes, unsigned int len, unsigned int max) { if( len > max ) len = max; mes[len-1] = '\0'; return len; } static char map_ip_str[128]; static uint32 map_ip; static uint32 bind_ip = INADDR_ANY; static uint16 map_port = 5121; static bool clif_ally_only = false; int map_fd; static int clif_parse (int fd); /*========================================== * Ip setting of map-server *------------------------------------------*/ int clif_setip(const char* ip) { char ip_str[16]; map_ip = host2ip(ip); if (!map_ip) { ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip); return 0; } safestrncpy(map_ip_str, ip, sizeof(map_ip_str)); ShowInfo("Map Server IP Address : '" CL_WHITE "%s" CL_RESET "' -> '" CL_WHITE "%s" CL_RESET "'.\n", ip, ip2str(map_ip, ip_str)); return 1; } void clif_setbindip(const char* ip) { bind_ip = host2ip(ip); if (bind_ip) { char ip_str[16]; ShowInfo("Map Server Bind IP Address : '" CL_WHITE "%s" CL_RESET "' -> '" CL_WHITE "%s" CL_RESET "'.\n", ip, ip2str(bind_ip, ip_str)); } else { ShowWarning("Failed to Resolve Map Server Address! (%s)\n", ip); } } /*========================================== * Sets map port to 'port' * is run from map.cpp upon loading map server configuration *------------------------------------------*/ void clif_setport(uint16 port) { map_port = port; } /*========================================== * Returns map server IP *------------------------------------------*/ uint32 clif_getip(void) { return map_ip; } //Refreshes map_server ip, returns the new ip if the ip changed, otherwise it returns 0. uint32 clif_refresh_ip(void) { uint32 new_ip; new_ip = host2ip(map_ip_str); if (new_ip && new_ip != map_ip) { map_ip = new_ip; ShowInfo("Updating IP resolution of [%s].\n", map_ip_str); return map_ip; } return 0; } /*========================================== * Returns map port which is set by clif_setport() *------------------------------------------*/ uint16 clif_getport(void) { return map_port; } #if PACKETVER >= 20071106 static inline unsigned char clif_bl_type(struct block_list *bl) { switch (bl->type) { case BL_PC: return (disguised(bl) && !pcdb_checkid(status_get_viewdata(bl)->class_))? 0x1:0x0; //PC_TYPE case BL_ITEM: return 0x2; //ITEM_TYPE case BL_SKILL: return 0x3; //SKILL_TYPE case BL_CHAT: return 0x4; //UNKNOWN_TYPE case BL_MOB: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x5; //NPC_MOB_TYPE case BL_NPC: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x6; //NPC_EVT_TYPE case BL_PET: return pcdb_checkid(status_get_viewdata(bl)->class_)?0x0:0x7; //NPC_PET_TYPE case BL_HOM: return 0x8; //NPC_HOM_TYPE case BL_MER: return 0x9; //NPC_MERSOL_TYPE case BL_ELEM: return 0xa; //NPC_ELEMENTAL_TYPE default: return 0x1; //NPC_TYPE } } #endif static bool clif_session_isValid(struct map_session_data *sd) { return ( sd != NULL && session_isActive(sd->fd) ); } /*========================================== * sub process of clif_send * Called from a map_foreachinallarea (grabs all players in specific area and subjects them to this function) * In order to send area-wise packets, such as: * - AREA : everyone nearby your area * - AREA_WOSC (AREA WITHOUT SAME CHAT) : Not run for people in the same chat as yours * - AREA_WOC (AREA WITHOUT CHAT) : Not run for people inside a chat * - AREA_WOS (AREA WITHOUT SELF) : Not run for self * - AREA_CHAT_WOC : Everyone in the area of your chat without a chat *------------------------------------------*/ static int clif_send_sub(struct block_list *bl, va_list ap) { struct block_list *src_bl; struct map_session_data *sd; unsigned char *buf; int len, type, fd; nullpo_ret(bl); nullpo_ret(sd = (struct map_session_data *)bl); fd = sd->fd; if (!fd) //Don't send to disconnected clients. return 0; buf = va_arg(ap,unsigned char*); len = va_arg(ap,int); nullpo_ret(src_bl = va_arg(ap,struct block_list*)); type = va_arg(ap,int); switch(type) { case AREA_WOS: if (bl == src_bl) return 0; break; case AREA_WOC: if (sd->chatID || bl == src_bl) return 0; break; case AREA_WOSC: { if(src_bl->type == BL_PC) { struct map_session_data *ssd = (struct map_session_data *)src_bl; if (ssd && sd->chatID && (sd->chatID == ssd->chatID)) return 0; } else if(src_bl->type == BL_NPC) { struct npc_data *nd = (struct npc_data *)src_bl; if (nd && sd->chatID && (sd->chatID == nd->chat_id)) return 0; } } break; } if (session[fd] == NULL) return 0; /* unless visible, hold it here */ if (!battle_config.update_enemy_position && clif_ally_only && !sd->special_state.intravision && !sd->sc.data[SC_INTRAVISION] && battle_check_target(src_bl,&sd->bl,BCT_ENEMY) > 0) return 0; WFIFOHEAD(fd, len); if (WFIFOP(fd,0) == buf) { ShowError("WARNING: Invalid use of clif_send function\n"); ShowError(" Packet x%4x use a WFIFO of a player instead of to use a buffer.\n", WBUFW(buf,0)); ShowError(" Please correct your code.\n"); // don't send to not move the pointer of the packet for next sessions in the loop //WFIFOSET(fd,0);//## TODO is this ok? //NO. It is not ok. There is the chance WFIFOSET actually sends the buffer data, and shifts elements around, which will corrupt the buffer. return 0; } memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); return 0; } /*========================================== * Packet Delegation (called on all packets that require data to be sent to more than one client) * functions that are sent solely to one use whose ID it posses use WFIFOSET *------------------------------------------*/ int clif_send(const uint8* buf, int len, struct block_list* bl, enum send_target type) { int i; struct map_session_data *sd, *tsd; struct party_data *p = NULL; struct guild *g = NULL; struct battleground_data *bg = NULL; int x0 = 0, x1 = 0, y0 = 0, y1 = 0, fd; struct s_mapiterator* iter; if( type != ALL_CLIENT && type != BG_LISTEN) nullpo_ret(bl); sd = BL_CAST(BL_PC, bl); switch(type) { case ALL_CLIENT: //All player clients. case BG_LISTEN: iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ){ if (type == BG_LISTEN && (tsd->state.bg_listen && !tsd->qd)) continue; WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd, 0), buf, len); WFIFOSET(tsd->fd, len); } mapit_free(iter); break; case ALL_SAMEMAP: //All players on the same map iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) { if( bl->m == tsd->bl.m ){ WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd,0), buf, len); WFIFOSET(tsd->fd,len); } } mapit_free(iter); break; case AREA: case AREA_WOSC: if (sd && bl->prev == NULL) //Otherwise source misses the packet.[Skotlex] clif_send (buf, len, bl, SELF); case AREA_WOC: case AREA_WOS: map_foreachinallarea(clif_send_sub, bl->m, bl->x-AREA_SIZE, bl->y-AREA_SIZE, bl->x+AREA_SIZE, bl->y+AREA_SIZE, BL_PC, buf, len, bl, type); break; case AREA_CHAT_WOC: map_foreachinallarea(clif_send_sub, bl->m, bl->x-(AREA_SIZE-5), bl->y-(AREA_SIZE-5), bl->x+(AREA_SIZE-5), bl->y+(AREA_SIZE-5), BL_PC, buf, len, bl, AREA_WOC); break; case CHAT: case CHAT_WOS: { struct chat_data *cd; if (sd) { cd = (struct chat_data*)map_id2bl(sd->chatID); } else if (bl->type == BL_CHAT) { cd = (struct chat_data*)bl; } else break; if (cd == NULL) break; for(i = 0; i < cd->users; i++) { if (type == CHAT_WOS && cd->usersd[i] == sd) continue; if ((fd=cd->usersd[i]->fd) >0 && session[fd]){ // Added check to see if session exists [PoW] WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } } } break; case PARTY_AREA: case PARTY_AREA_WOS: x0 = bl->x - AREA_SIZE; y0 = bl->y - AREA_SIZE; x1 = bl->x + AREA_SIZE; y1 = bl->y + AREA_SIZE; case PARTY: case PARTY_WOS: case PARTY_SAMEMAP: case PARTY_SAMEMAP_WOS: if (sd && sd->status.party_id) p = party_search(sd->status.party_id); if (p) { for(i=0;i<MAX_PARTY;i++){ if( (sd = p->data[i].sd) == NULL ) continue; if( !(fd=sd->fd) ) continue; if( sd->bl.id == bl->id && (type == PARTY_WOS || type == PARTY_SAMEMAP_WOS || type == PARTY_AREA_WOS) ) continue; if( type != PARTY && type != PARTY_WOS && bl->m != sd->bl.m ) continue; if( (type == PARTY_AREA || type == PARTY_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) ) continue; WFIFOHEAD(fd, len); memcpy(WFIFOP(fd, 0), buf, len); WFIFOSET(fd, len); } if (!enable_spy) //Skip unnecessary parsing. [Skotlex] break; iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) { if( tsd->partyspy == p->party.party_id ){ WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd,0), buf, len); WFIFOSET(tsd->fd,len); } } mapit_free(iter); } break; case DUEL: case DUEL_WOS: if (!sd || !sd->duel_group) break; //Invalid usage. iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) { if( type == DUEL_WOS && bl->id == tsd->bl.id ) continue; if( sd->duel_group == tsd->duel_group ){ WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd,0), buf, len); WFIFOSET(tsd->fd,len); } } mapit_free(iter); break; case SELF: if (sd && (fd=sd->fd)) { WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } break; // New definitions for guilds [Valaris] - Cleaned up and reorganized by [Skotlex] case GUILD_AREA: case GUILD_AREA_WOS: x0 = bl->x - AREA_SIZE; y0 = bl->y - AREA_SIZE; x1 = bl->x + AREA_SIZE; y1 = bl->y + AREA_SIZE; case GUILD_SAMEMAP: case GUILD_SAMEMAP_WOS: case GUILD: case GUILD_WOS: case GUILD_NOBG: if (sd && sd->status.guild_id) g = sd->guild; if (g) { for(i = 0; i < g->max_member; i++) { if( (sd = g->member[i].sd) != NULL ) { if( !(fd=sd->fd) ) continue; if( type == GUILD_NOBG && sd->bg_id ) continue; if( sd->bl.id == bl->id && (type == GUILD_WOS || type == GUILD_SAMEMAP_WOS || type == GUILD_AREA_WOS) ) continue; if( type != GUILD && type != GUILD_NOBG && type != GUILD_WOS && sd->bl.m != bl->m ) continue; if( (type == GUILD_AREA || type == GUILD_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) ) continue; WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } } if (!enable_spy) //Skip unnecessary parsing. [Skotlex] break; iter = mapit_getallusers(); while( (tsd = (TBL_PC*)mapit_next(iter)) != NULL ) { if( tsd->guildspy == g->guild_id ){ WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd,0), buf, len); WFIFOSET(tsd->fd,len); } } mapit_free(iter); } break; case BG_AREA: case BG_AREA_WOS: x0 = bl->x - AREA_SIZE; y0 = bl->y - AREA_SIZE; x1 = bl->x + AREA_SIZE; y1 = bl->y + AREA_SIZE; case BG_SAMEMAP: case BG_SAMEMAP_WOS: case BG: case BG_WOS: if( sd && sd->bg_id && (bg = bg_team_search(sd->bg_id)) != NULL ) { for( i = 0; i < MAX_BG_MEMBERS; i++ ) { if( (sd = bg->members[i].sd) == NULL || !(fd = sd->fd) ) continue; if( sd->bl.id == bl->id && (type == BG_WOS || type == BG_SAMEMAP_WOS || type == BG_AREA_WOS) ) continue; if( type != BG && type != BG_WOS && sd->bl.m != bl->m ) continue; if( (type == BG_AREA || type == BG_AREA_WOS) && (sd->bl.x < x0 || sd->bl.y < y0 || sd->bl.x > x1 || sd->bl.y > y1) ) continue; WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } } break; case CLAN: if( sd && sd->clan ){ struct clan* clan = sd->clan; for( i = 0; i < clan->max_member; i++ ){ if( ( sd = clan->members[i] ) == NULL || !(fd = sd->fd) ){ continue; } WFIFOHEAD(fd,len); memcpy(WFIFOP(fd,0), buf, len); WFIFOSET(fd,len); } if (!enable_spy) //Skip unnecessary parsing. [Skotlex] break; iter = mapit_getallusers(); while ((tsd = (TBL_PC*)mapit_next(iter)) != NULL){ if (tsd->clanspy == clan->id){ WFIFOHEAD(tsd->fd, len); memcpy(WFIFOP(tsd->fd, 0), buf, len); WFIFOSET(tsd->fd, len); } } mapit_free(iter); } break; default: ShowError("clif_send: Unrecognized type %d\n",type); return -1; } return 0; } /// Notifies the client, that it's connection attempt was accepted. /// 0073 <start time>.L <position>.3B <x size>.B <y size>.B (ZC_ACCEPT_ENTER) /// 02eb <start time>.L <position>.3B <x size>.B <y size>.B <font>.W (ZC_ACCEPT_ENTER2) /// 0a18 <start time>.L <position>.3B <x size>.B <y size>.B <font>.W <sex>.B (ZC_ACCEPT_ENTER3) void clif_authok(struct map_session_data *sd) { #if PACKETVER < 20080102 const int cmd = 0x73; #elif PACKETVER < 20141022 || PACKETVER >= 20160330 const int cmd = 0x2eb; #else const int cmd = 0xa18; #endif int fd = sd->fd; WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd, 0) = cmd; WFIFOL(fd, 2) = client_tick(gettick()); WFIFOPOS(fd, 6, sd->bl.x, sd->bl.y, sd->ud.dir); WFIFOB(fd, 9) = 5; // ignored WFIFOB(fd,10) = 5; // ignored #if PACKETVER >= 20080102 WFIFOW(fd,11) = sd->status.font; #endif #if PACKETVER >= 20141016 && PACKETVER < 20160330 WFIFOB(fd,13) = sd->status.sex; #endif WFIFOSET(fd,packet_len(cmd)); } /// Notifies the client, that it's connection attempt was refused (ZC_REFUSE_ENTER). /// 0074 <error code>.B /// error code: /// 0 = client type mismatch /// 1 = ID mismatch /// 2 = mobile - out of available time /// 3 = mobile - already logged in /// 4 = mobile - waiting state void clif_authrefuse(int fd, uint8 error_code) { WFIFOHEAD(fd,packet_len(0x74)); WFIFOW(fd,0) = 0x74; WFIFOB(fd,2) = error_code; WFIFOSET(fd,packet_len(0x74)); } /// Notifies the client of a ban or forced disconnect (SC_NOTIFY_BAN). /// 0081 <error code>.B /// error code: /// 0 = BAN_UNFAIR /// 1 = server closed -> MsgStringTable[4] /// 2 = ID already logged in -> MsgStringTable[5] /// 3 = timeout/too much lag -> MsgStringTable[241] /// 4 = server full -> MsgStringTable[264] /// 5 = underaged -> MsgStringTable[305] /// 8 = Server sill recognizes last connection -> MsgStringTable[441] /// 9 = too many connections from this ip -> MsgStringTable[529] /// 10 = out of available time paid for -> MsgStringTable[530] /// 11 = BAN_PAY_SUSPEND /// 12 = BAN_PAY_CHANGE /// 13 = BAN_PAY_WRONGIP /// 14 = BAN_PAY_PNGAMEROOM /// 15 = disconnected by a GM -> if( servicetype == taiwan ) MsgStringTable[579] /// 16 = BAN_JAPAN_REFUSE1 /// 17 = BAN_JAPAN_REFUSE2 /// 18 = BAN_INFORMATION_REMAINED_ANOTHER_ACCOUNT /// 100 = BAN_PC_IP_UNFAIR /// 101 = BAN_PC_IP_COUNT_ALL /// 102 = BAN_PC_IP_COUNT /// 103 = BAN_GRAVITY_MEM_AGREE /// 104 = BAN_GAME_MEM_AGREE /// 105 = BAN_HAN_VALID /// 106 = BAN_PC_IP_LIMIT_ACCESS /// 107 = BAN_OVER_CHARACTER_LIST /// 108 = BAN_IP_BLOCK /// 109 = BAN_INVALID_PWD_CNT /// 110 = BAN_NOT_ALLOWED_JOBCLASS /// ? = disconnected -> MsgStringTable[3] void clif_authfail_fd(int fd, int type) { if (!fd || !session[fd] || session[fd]->func_parse != clif_parse) //clif_authfail should only be invoked on players! return; WFIFOHEAD(fd, packet_len(0x81)); WFIFOW(fd,0) = 0x81; WFIFOB(fd,2) = type; WFIFOSET(fd,packet_len(0x81)); set_eof(fd); } /// Notifies the client, whether it can disconnect and change servers (ZC_RESTART_ACK). /// 00b3 <type>.B /// type: /// 1 = disconnect, char-select /// ? = nothing void clif_charselectok(int id, uint8 ok) { struct map_session_data* sd; int fd; if ((sd = map_id2sd(id)) == NULL || !sd->fd) return; fd = sd->fd; WFIFOHEAD(fd,packet_len(0xb3)); WFIFOW(fd,0) = 0xb3; WFIFOB(fd,2) = ok; WFIFOSET(fd,packet_len(0xb3)); } /// Makes an item appear on the ground. /// 009E <id>.L <name id>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W (ZC_ITEM_FALL_ENTRY) /// 084B <id>.L <name id>.W <type>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W (ZC_ITEM_FALL_ENTRY4) /// 0ADD <id>.L <name id>.W <type>.W <identified>.B <x>.W <y>.W <subX>.B <subY>.B <amount>.W <show drop effect>.B <drop effect mode>.W (ZC_ITEM_FALL_ENTRY5) void clif_dropflooritem(struct flooritem_data* fitem, bool canShowEffect) { #if PACKETVER >= 20180418 uint8 buf[22]; uint32 header = 0xadd; #elif PACKETVER >= 20130000 uint8 buf[19]; uint32 header=0x84b; #else uint8 buf[17]; uint32 header=0x09e; #endif int view, offset=0; nullpo_retv(fitem); if (fitem->item.nameid == 0) return; WBUFW(buf, offset+0) = header; WBUFL(buf, offset+2) = fitem->bl.id; WBUFW(buf, offset+6) = ((view = itemdb_viewid(fitem->item.nameid)) > 0) ? view : fitem->item.nameid; #if PACKETVER >= 20130000 WBUFW(buf, offset+8) = itemtype(fitem->item.nameid); offset +=2; #endif WBUFB(buf, offset+8) = fitem->item.identify; WBUFW(buf, offset+9) = fitem->bl.x; WBUFW(buf, offset+11) = fitem->bl.y; WBUFB(buf, offset+13) = fitem->subx; WBUFB(buf, offset+14) = fitem->suby; WBUFW(buf, offset+15) = fitem->item.amount; #if PACKETVER >= 20180418 if( canShowEffect ){ uint8 dropEffect = itemdb_dropeffect(fitem->item.nameid); if( dropEffect > 0 ){ WBUFB(buf, offset+17) = 1; WBUFW(buf, offset+18) = dropEffect - 1; }else{ WBUFB(buf, offset+17) = 0; WBUFW(buf, offset+18) = 0; } }else{ WBUFB(buf, offset+17) = 0; WBUFW(buf, offset+18) = 0; } #endif clif_send(buf, packet_len(header), &fitem->bl, AREA); } /// Makes an item disappear from the ground. /// 00a1 <id>.L (ZC_ITEM_DISAPPEAR) void clif_clearflooritem(struct flooritem_data *fitem, int fd) { unsigned char buf[16]; nullpo_retv(fitem); WBUFW(buf,0) = 0xa1; WBUFL(buf,2) = fitem->bl.id; if (fd == 0) { clif_send(buf, packet_len(0xa1), &fitem->bl, AREA); } else { WFIFOHEAD(fd,packet_len(0xa1)); memcpy(WFIFOP(fd,0), buf, packet_len(0xa1)); WFIFOSET(fd,packet_len(0xa1)); } } /// Makes a unit (char, npc, mob, homun) disappear to one client (ZC_NOTIFY_VANISH). /// 0080 <id>.L <type>.B /// type: /// 0 = out of sight /// 1 = died /// 2 = logged out /// 3 = teleport /// 4 = trickdead void clif_clearunit_single(int id, clr_type type, int fd) { WFIFOHEAD(fd, packet_len(0x80)); WFIFOW(fd,0) = 0x80; WFIFOL(fd,2) = id; WFIFOB(fd,6) = type; WFIFOSET(fd, packet_len(0x80)); } /// Makes a unit (char, npc, mob, homun) disappear to all clients in area (ZC_NOTIFY_VANISH). /// 0080 <id>.L <type>.B /// type: /// 0 = out of sight /// 1 = died /// 2 = logged out /// 3 = teleport /// 4 = trickdead void clif_clearunit_area(struct block_list* bl, clr_type type) { unsigned char buf[8]; nullpo_retv(bl); WBUFW(buf,0) = 0x80; WBUFL(buf,2) = bl->id; WBUFB(buf,6) = type; clif_send(buf, packet_len(0x80), bl, type == CLR_DEAD ? AREA : AREA_WOS); if(disguised(bl)) { WBUFL(buf,2) = -bl->id; clif_send(buf, packet_len(0x80), bl, SELF); } } /// Used to make monsters with player-sprites disappear after dying /// like normal monsters, because the client does not remove those /// automatically. static TIMER_FUNC(clif_clearunit_delayed_sub){ struct block_list *bl = (struct block_list *)data; clif_clearunit_area(bl, (clr_type) id); ers_free(delay_clearunit_ers,bl); return 0; } void clif_clearunit_delayed(struct block_list* bl, clr_type type, t_tick tick) { struct block_list *tbl = ers_alloc(delay_clearunit_ers, struct block_list); memcpy (tbl, bl, sizeof (struct block_list)); add_timer(tick, clif_clearunit_delayed_sub, (int)type, (intptr_t)tbl); } void clif_get_weapon_view(struct map_session_data* sd, unsigned short *rhand, unsigned short *lhand) { if(sd->sc.option&OPTION_COSTUME) { *rhand = *lhand = 0; return; } #if PACKETVER < 4 *rhand = sd->status.weapon; *lhand = sd->status.shield; #else if (sd->equip_index[EQI_HAND_R] >= 0 && sd->inventory_data[sd->equip_index[EQI_HAND_R]]) { struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_R]]; if (id->view_id > 0) *rhand = id->view_id; else *rhand = id->nameid; } else *rhand = 0; if (sd->equip_index[EQI_HAND_L] >= 0 && sd->equip_index[EQI_HAND_L] != sd->equip_index[EQI_HAND_R] && sd->inventory_data[sd->equip_index[EQI_HAND_L]]) { struct item_data* id = sd->inventory_data[sd->equip_index[EQI_HAND_L]]; if (id->view_id > 0) *lhand = id->view_id; else *lhand = id->nameid; } else *lhand = 0; #endif } //To make the assignation of the level based on limits clearer/easier. [Skotlex] static int clif_setlevel_sub(int lv) { if( lv < battle_config.max_lv ) { ; } else if( lv < battle_config.aura_lv ) { lv = battle_config.max_lv - 1; } else { lv = battle_config.max_lv; } return lv; } static int clif_setlevel(struct block_list* bl) { int lv = status_get_lv(bl); if( battle_config.client_limit_unit_lv&bl->type ) return clif_setlevel_sub(lv); switch( bl->type ) { case BL_NPC: case BL_PET: // npcs and pets do not have level return 0; } return lv; } /*========================================== * Prepares 'unit standing/spawning' packet *------------------------------------------*/ static int clif_set_unit_idle(struct block_list* bl, unsigned char* buffer, bool spawn) { struct map_session_data* sd; struct status_change* sc = status_get_sc(bl); struct view_data* vd = status_get_viewdata(bl); unsigned char *buf = WBUFP(buffer, 0); #if PACKETVER < 20091103 bool type = !pcdb_checkid(vd->class_); #endif unsigned short offset = 0; #if PACKETVER >= 20091103 const char *name; #endif sd = BL_CAST(BL_PC, bl); #if PACKETVER < 20091103 if(type) WBUFW(buf,0) = spawn ? 0x7c : 0x78; else #endif #if PACKETVER < 4 WBUFW(buf,0) = spawn ? 0x79 : 0x78; #elif PACKETVER < 7 WBUFW(buf,0) = spawn ? 0x1d9 : 0x1d8; #elif PACKETVER < 20080102 WBUFW(buf,0) = spawn ? 0x22b : 0x22a; #elif PACKETVER < 20091103 WBUFW(buf,0) = spawn ? 0x2ed : 0x2ee; #elif PACKETVER < 20101124 WBUFW(buf,0) = spawn ? 0x7f8 : 0x7f9; #elif PACKETVER < 20120221 WBUFW(buf,0) = spawn ? 0x858 : 0x857; #elif PACKETVER < 20131223 WBUFW(buf,0) = spawn ? 0x90f : 0x915; #elif PACKETVER < 20150513 WBUFW(buf,0) = spawn ? 0x9dc : 0x9dd; #else WBUFW(buf,0) = spawn ? 0x9fe : 0x9ff; #endif #if PACKETVER >= 20091103 name = status_get_name(bl); #if PACKETVER < 20110111 WBUFW(buf,2) = (uint16)((spawn ? 62 : 63)+strlen(name)); #elif PACKETVER < 20120221 WBUFW(buf,2) = (uint16)((spawn ? 64 : 65)+strlen(name)); #elif PACKETVER < 20130807 WBUFW(buf,2) = (uint16)((spawn ? 77 : 78)+strlen(name)); #else WBUFW(buf,2) = (uint16)((spawn ? 79 : 80)+strlen(name)); #endif WBUFB(buf,4) = clif_bl_type(bl); offset+=3; buf = WBUFP(buffer,offset); #elif PACKETVER >= 20071106 if (type) { //Non-player packets WBUFB(buf,2) = clif_bl_type(bl); offset++; buf = WBUFP(buffer,offset); } #endif WBUFL(buf, 2) = bl->id; #if PACKETVER >= 20131223 WBUFL(buf,6) = (sd) ? sd->status.char_id : 0; // GID/CCODE offset+=4; buf = WBUFP(buffer,offset); #endif WBUFW(buf, 6) = status_get_speed(bl); WBUFW(buf, 8) = (sc)? sc->opt1 : 0; WBUFW(buf,10) = (sc)? sc->opt2 : 0; #if PACKETVER < 20091103 if (type&&spawn) { //uses an older and different packet structure WBUFW(buf,12) = (sc)? sc->option : 0; WBUFW(buf,14) = vd->hair_style; WBUFW(buf,16) = vd->weapon; WBUFW(buf,18) = vd->head_bottom; WBUFW(buf,20) = vd->class_; //Pet armor (ignored by client) WBUFW(buf,22) = vd->shield; } else { #endif #if PACKETVER >= 20091103 WBUFL(buf,12) = (sc)? sc->option : 0; offset+=2; buf = WBUFP(buffer,offset); #elif PACKETVER >= 7 if (!type) { WBUFL(buf,12) = (sc)? sc->option : 0; offset+=2; buf = WBUFP(buffer,offset); } else WBUFW(buf,12) = (sc)? sc->option : 0; #else WBUFW(buf,12) = (sc)? sc->option : 0; #endif WBUFW(buf,14) = vd->class_; WBUFW(buf,16) = vd->hair_style; WBUFW(buf,18) = vd->weapon; #if PACKETVER < 4 WBUFW(buf,20) = vd->head_bottom; WBUFW(buf,22) = vd->shield; #else WBUFW(buf,20) = vd->shield; WBUFW(buf,22) = vd->head_bottom; #endif #if PACKETVER < 20091103 } #endif WBUFW(buf,24) = vd->head_top; WBUFW(buf,26) = vd->head_mid; if( bl->type == BL_NPC && vd->class_ == JT_GUILD_FLAG ) { //The hell, why flags work like this? WBUFW(buf,22) = clif_visual_emblem_id(bl); WBUFW(buf,24) = GetWord(clif_visual_guild_id(bl), 1); WBUFW(buf,26) = GetWord(clif_visual_guild_id(bl), 0); } WBUFW(buf,28) = vd->hair_color; WBUFW(buf,30) = vd->cloth_color; WBUFW(buf,32) = (sd)? sd->head_dir : 0; #if PACKETVER < 20091103 if (type&&spawn) { //End of packet 0x7c WBUFB(buf,34) = (sd) ? sd->status.karma : 0; // karma WBUFB(buf,35) = vd->sex; WBUFPOS(buf,36, bl->x, bl->y, unit_getdir(bl)); WBUFB(buf,39) = 0; WBUFB(buf,40) = 0; return packet_len(0x7c); } #endif #if PACKETVER >= 20110111 WBUFW(buf,34) = vd->robe; offset+= 2; buf = WBUFP(buffer,offset); #endif WBUFL(buf,34) = clif_visual_guild_id(bl); WBUFW(buf,38) = clif_visual_emblem_id(bl); WBUFW(buf,40) = (sd)? sd->status.manner : 0; #if PACKETVER >= 20091103 WBUFL(buf,42) = (sc)? sc->opt3 : 0; offset+=2; buf = WBUFP(buffer,offset); #elif PACKETVER >= 7 if (!type) { WBUFL(buf,42) = (sc)? sc->opt3 : 0; offset+=2; buf = WBUFP(buffer,offset); } else WBUFW(buf,42) = (sc)? sc->opt3 : 0; #else WBUFW(buf,42) = (sc)? sc->opt3 : 0; #endif WBUFB(buf,44) = (sd)? sd->status.karma : 0; WBUFB(buf,45) = vd->sex; WBUFPOS(buf,46,bl->x,bl->y,unit_getdir(bl)); WBUFB(buf,49) = (sd)? 5 : 0; WBUFB(buf,50) = (sd)? 5 : 0; if (!spawn) { WBUFB(buf,51) = vd->dead_sit; offset++; buf = WBUFP(buffer,offset); } WBUFW(buf,51) = clif_setlevel(bl); #if PACKETVER < 20091103 if (type) //End for non-player packet return packet_len(WBUFW(buffer,0)); #endif #if PACKETVER >= 20080102 WBUFW(buf,53) = (sd ? sd->status.font : 0); #endif #if PACKETVER >= 20120221 if ( battle_config.monster_hp_bars_info && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR) && bl->type == BL_MOB && (status_get_hp(bl) < status_get_max_hp(bl)) ) { WBUFL(buf,55) = status_get_max_hp(bl); // maxHP WBUFL(buf,59) = status_get_hp(bl); // HP } else { WBUFL(buf,55) = -1; // maxHP WBUFL(buf,59) = -1; // HP } WBUFB(buf,63) = ( bl->type == BL_MOB && (((TBL_MOB*)bl)->db->mexp > 0) ) ? 1 : 0; // isBoss #endif #if PACKETVER >= 20150513 WBUFW(buf,64) = vd->body_style; // body offset+= 2; buf = WBUFP(buffer,offset); #endif #if PACKETVER >= 20091103 #if PACKETVER >= 20120221 safestrncpy(WBUFCP(buf,64), name, NAME_LENGTH); #else safestrncpy(WBUFCP(buf,55), name, NAME_LENGTH); #endif return WBUFW(buffer,2); #else return packet_len(WBUFW(buffer,0)); #endif } /*========================================== * Prepares 'unit walking' packet *------------------------------------------*/ static int clif_set_unit_walking(struct block_list* bl, struct unit_data* ud, unsigned char* buffer) { struct map_session_data* sd; struct status_change* sc = status_get_sc(bl); struct view_data* vd = status_get_viewdata(bl); unsigned char* buf = WBUFP(buffer,0); #if PACKETVER >= 7 unsigned short offset = 0; #endif #if PACKETVER >= 20091103 const char *name; #endif sd = BL_CAST(BL_PC, bl); #if PACKETVER < 4 WBUFW(buf, 0) = 0x7b; #elif PACKETVER < 7 WBUFW(buf, 0) = 0x1da; #elif PACKETVER < 20080102 WBUFW(buf, 0) = 0x22c; #elif PACKETVER < 20091103 WBUFW(buf, 0) = 0x2ec; #elif PACKETVER < 20101124 WBUFW(buf, 0) = 0x7f7; #elif PACKETVER < 20120221 WBUFW(buf, 0) = 0x856; #elif PACKETVER < 20131223 WBUFW(buf, 0) = 0x914; #elif PACKETVER < 20150513 WBUFW(buf, 0) = 0x9db; #else WBUFW(buf, 0) = 0x9fd; #endif #if PACKETVER >= 20091103 name = status_get_name(bl); #if PACKETVER < 20110111 WBUFW(buf, 2) = (uint16)(69+strlen(name)); #elif PACKETVER < 20120221 WBUFW(buf, 2) = (uint16)(71+strlen(name)); #elif PACKETVER < 20130807 WBUFW(buf, 2) = (uint16)(84+strlen(name)); #else WBUFW(buf, 2) = (uint16)(86+strlen(name)); #endif offset+=2; buf = WBUFP(buffer,offset); #endif #if PACKETVER >= 20071106 WBUFB(buf, 2) = clif_bl_type(bl); offset++; buf = WBUFP(buffer,offset); #endif WBUFL(buf, 2) = bl->id; #if PACKETVER >= 20131223 WBUFL(buf,6) = (sd) ? sd->status.char_id : 0; // GID/CCODE offset+=4; buf = WBUFP(buffer,offset); #endif WBUFW(buf, 6) = status_get_speed(bl); WBUFW(buf, 8) = (sc)? sc->opt1 : 0; WBUFW(buf,10) = (sc)? sc->opt2 : 0; #if PACKETVER < 7 WBUFW(buf,12) = (sc)? sc->option : 0; #else WBUFL(buf,12) = (sc)? sc->option : 0; offset+=2; //Shift the rest of elements by 2 bytes. buf = WBUFP(buffer,offset); #endif WBUFW(buf,14) = vd->class_; WBUFW(buf,16) = vd->hair_style; WBUFW(buf,18) = vd->weapon; #if PACKETVER < 4 WBUFW(buf,20) = vd->head_bottom; WBUFL(buf,22) = client_tick(gettick()); WBUFW(buf,26) = vd->shield; #else WBUFW(buf,20) = vd->shield; WBUFW(buf,22) = vd->head_bottom; WBUFL(buf,24) = client_tick(gettick()); #endif WBUFW(buf,28) = vd->head_top; WBUFW(buf,30) = vd->head_mid; WBUFW(buf,32) = vd->hair_color; WBUFW(buf,34) = vd->cloth_color; WBUFW(buf,36) = (sd)? sd->head_dir : 0; #if PACKETVER >= 20110111 WBUFW(buf,38) = vd->robe; offset+= 2; buf = WBUFP(buffer,offset); #endif WBUFL(buf,38) = clif_visual_guild_id(bl); WBUFW(buf,42) = clif_visual_emblem_id(bl); WBUFW(buf,44) = (sd)? sd->status.manner : 0; #if PACKETVER < 7 WBUFW(buf,46) = (sc)? sc->opt3 : 0; #else WBUFL(buf,46) = (sc)? sc->opt3 : 0; offset+=2; //Shift the rest of elements by 2 bytes. buf = WBUFP(buffer,offset); #endif WBUFB(buf,48) = (sd)? sd->status.karma : 0; WBUFB(buf,49) = vd->sex; WBUFPOS2(buf,50,bl->x,bl->y,ud->to_x,ud->to_y,8,8); WBUFB(buf,56) = (sd)? 5 : 0; WBUFB(buf,57) = (sd)? 5 : 0; WBUFW(buf,58) = clif_setlevel(bl); #if PACKETVER >= 20080102 WBUFW(buf,60) = (sd ? sd->status.font : 0); #endif #if PACKETVER >= 20120221 if ( battle_config.monster_hp_bars_info && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR) && bl->type == BL_MOB && (status_get_hp(bl) < status_get_max_hp(bl)) ) { WBUFL(buf,62) = status_get_max_hp(bl); // maxHP WBUFL(buf,66) = status_get_hp(bl); // HP } else { WBUFL(buf,62) = -1; // maxHP WBUFL(buf,66) = -1; // HP } WBUFB(buf,70) = ( bl->type == BL_MOB && (((TBL_MOB*)bl)->db->mexp > 0) ) ? 1 : 0; // isBoss #endif #if PACKETVER >= 20150513 WBUFW(buf,71) = vd->body_style; // body offset+= 2; buf = WBUFP(buffer,offset); #endif #if PACKETVER >= 20091103 #if PACKETVER >= 20120221 safestrncpy(WBUFCP(buf,71), name, NAME_LENGTH); #else safestrncpy(WBUFCP(buf,62), name, NAME_LENGTH); #endif return WBUFW(buffer,2); #else return packet_len(WBUFW(buffer,0)); #endif } //Modifies the buffer for disguise characters and sends it to self. //Used for spawn/walk packets, where the ID offset changes for packetver >=9 static void clif_setdisguise(struct block_list *bl, unsigned char *buf,int len) { #if PACKETVER >= 20091103 WBUFB(buf,4)= pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE WBUFL(buf,5)=-bl->id; #elif PACKETVER >= 20071106 WBUFB(buf,2)= pcdb_checkid(status_get_viewdata(bl)->class_) ? 0x0 : 0x5; //PC_TYPE : NPC_MOB_TYPE WBUFL(buf,3)=-bl->id; #else WBUFL(buf,2)=-bl->id; #endif clif_send(buf, len, bl, SELF); } /// Changes sprite of an NPC object (ZC_NPCSPRITE_CHANGE). /// 01b0 <id>.L <type>.B <value>.L /// type: /// unused void clif_class_change_target(struct block_list *bl,int class_,int type, enum send_target target, struct map_session_data *sd) { nullpo_retv(bl); if(!pcdb_checkid(class_)) {// player classes yield missing sprites unsigned char buf[16]; WBUFW(buf,0)=0x1b0; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; WBUFL(buf,7)=class_; clif_send(buf,packet_len(0x1b0),(sd == NULL ? bl : &(sd->bl)),target); } } /// Notifies the client of an object's spirits. /// 01d0 <id>.L <amount>.W (ZC_SPIRITS) /// 01e1 <id>.L <amount>.W (ZC_SPIRITS2) static void clif_spiritball_single(int fd, struct map_session_data *sd) { WFIFOHEAD(fd, packet_len(0x1e1)); WFIFOW(fd,0)=0x1e1; WFIFOL(fd,2)=sd->bl.id; WFIFOW(fd,6)=sd->spiritball; WFIFOSET(fd, packet_len(0x1e1)); } /*========================================== * Kagerou/Oboro amulet spirit *------------------------------------------*/ static void clif_spiritcharm_single(int fd, struct map_session_data *sd) { WFIFOHEAD(fd, packet_len(0x08cf)); WFIFOW(fd,0)=0x08cf; WFIFOL(fd,2)=sd->bl.id; WFIFOW(fd,6)=sd->spiritcharm_type; WFIFOW(fd,8)=sd->spiritcharm; WFIFOSET(fd, packet_len(0x08cf)); } /*========================================== * Run when player changes map / refreshes * Tells its client to display all weather settings being used by this map *------------------------------------------*/ static void clif_weather_check(struct map_session_data *sd) { int16 m = sd->bl.m; int fd = sd->fd; if (map_getmapflag(m, MF_SNOW) || map_getmapflag(m, MF_CLOUDS) || map_getmapflag(m, MF_FOG) || map_getmapflag(m, MF_FIREWORKS) || map_getmapflag(m, MF_SAKURA) || map_getmapflag(m, MF_LEAVES) || map_getmapflag(m, MF_CLOUDS2)) { if (map_getmapflag(m, MF_SNOW)) clif_specialeffect_single(&sd->bl, EF_SNOW, fd); if (map_getmapflag(m, MF_CLOUDS)) clif_specialeffect_single(&sd->bl, EF_CLOUD3, fd); if (map_getmapflag(m, MF_CLOUDS2)) clif_specialeffect_single(&sd->bl, EF_CLOUD5, fd); if (map_getmapflag(m, MF_FOG)) clif_specialeffect_single(&sd->bl, EF_CLOUD4, fd); if (map_getmapflag(m, MF_FIREWORKS)) { clif_specialeffect_single(&sd->bl, EF_POKJUK, fd); clif_specialeffect_single(&sd->bl, EF_THROWITEM2, fd); clif_specialeffect_single(&sd->bl, EF_POKJUK_SOUND, fd); } if (map_getmapflag(m, MF_SAKURA)) clif_specialeffect_single(&sd->bl, EF_SAKURA, fd); if (map_getmapflag(m, MF_LEAVES)) clif_specialeffect_single(&sd->bl, EF_MAPLE, fd); } } /** * Run when the weather on a map changes, throws all players in map id 'm' to clif_weather_check function **/ void clif_weather(int16 m) { struct s_mapiterator* iter; struct map_session_data *sd=NULL; iter = mapit_getallusers(); for( sd = (struct map_session_data*)mapit_first(iter); mapit_exists(iter); sd = (struct map_session_data*)mapit_next(iter) ) { if( sd->bl.m == m ) clif_weather_check(sd); } mapit_free(iter); } /** * Main function to spawn a unit on the client (player/mob/pet/etc) **/ int clif_spawn(struct block_list *bl) { unsigned char buf[128]; struct view_data *vd; int len; vd = status_get_viewdata(bl); if( !vd || vd->class_ == JT_INVISIBLE ) return 0; /** * Hide NPC from maya purple card. **/ if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) return 0; len = clif_set_unit_idle(bl, buf,true); clif_send(buf, len, bl, AREA_WOS); if (disguised(bl)) clif_setdisguise(bl, buf, len); if (vd->cloth_color) clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); if (vd->body_style) clif_refreshlook(bl,bl->id,LOOK_BODY2,vd->body_style,AREA_WOS); switch (bl->type) { case BL_PC: { TBL_PC *sd = ((TBL_PC*)bl); if (sd->spiritball > 0) clif_spiritball(&sd->bl); if(sd->state.size==SZ_BIG) // tiny/big players [Valaris] clif_specialeffect(bl,EF_GIANTBODY2,AREA); else if(sd->state.size==SZ_MEDIUM) clif_specialeffect(bl,EF_BABYBODY2,AREA); if(battle_config.bg_eAmod_mode && sd->bg_id && map_getmapflag(sd->bl.m, MF_BATTLEGROUND) ) clif_sendbgemblem_area(sd); if (sd->spiritcharm_type != CHARM_TYPE_NONE && sd->spiritcharm > 0) clif_spiritcharm(sd); if (sd->status.robe) clif_refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA); clif_efst_status_change_sub(bl, bl, AREA); clif_hat_effects(sd,bl,AREA); } break; case BL_MOB: { TBL_MOB *md = ((TBL_MOB*)bl); if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] clif_specialeffect(&md->bl,EF_GIANTBODY2,AREA); else if(md->special_state.size==SZ_MEDIUM) clif_specialeffect(&md->bl,EF_BABYBODY2,AREA); } break; case BL_NPC: { TBL_NPC *nd = ((TBL_NPC*)bl); if( nd->size == SZ_BIG ) clif_specialeffect(&nd->bl,EF_GIANTBODY2,AREA); else if( nd->size == SZ_MEDIUM ) clif_specialeffect(&nd->bl,EF_BABYBODY2,AREA); clif_efst_status_change_sub(bl, bl, AREA); clif_progressbar_npc_area(nd); } break; case BL_PET: if (vd->head_bottom) clif_pet_equip_area((TBL_PET*)bl); // needed to display pet equip properly break; } return 0; } /// Sends information about owned homunculus to the client . [orn] /// 022e <name>.24B <modified>.B <level>.W <hunger>.W <intimacy>.W <equip id>.W <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W <hp>.W <max hp>.W <sp>.W <max sp>.W <exp>.L <max exp>.L <skill points>.W <atk range>.W (ZC_PROPERTY_HOMUN) /// 09f7 <name>.24B <modified>.B <level>.W <hunger>.W <intimacy>.W <equip id>.W <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W <hp>.L <max hp>.L <sp>.W <max sp>.W <exp>.L <max exp>.L <skill points>.W <atk range>.W (ZC_PROPERTY_HOMUN_2) void clif_hominfo(struct map_session_data *sd, struct homun_data *hd, int flag) { struct status_data *status; unsigned char buf[128]; int offset; #if PACKETVER < 20141016 const int cmd = 0x22e; #else const int cmd = 0x9f7; #endif int htype; nullpo_retv(hd); if (!clif_session_isValid(sd)) return; status = &hd->battle_status; htype = hom_class2type(hd->homunculus.class_); memset(buf,0,packet_len(cmd)); WBUFW(buf,0) = cmd; safestrncpy(WBUFCP(buf,2), hd->homunculus.name, NAME_LENGTH); // Bit field, bit 0 : rename_flag (1 = already renamed), bit 1 : homunc vaporized (1 = true), bit 2 : homunc dead (1 = true) WBUFB(buf,26) = (battle_config.hom_rename ? 0 : hd->homunculus.rename_flag) | (hd->homunculus.vaporize << 1) | (hd->homunculus.hp ? 0 : 4); WBUFW(buf,27) = hd->homunculus.level; WBUFW(buf,29) = hd->homunculus.hunger; WBUFW(buf,31) = (unsigned short) (hd->homunculus.intimacy / 100) ; WBUFW(buf,33) = 0; // equip id WBUFW(buf,35) = cap_value(status->rhw.atk2 + status->batk, 0, INT16_MAX); WBUFW(buf,37)=i16min(status->matk_max, INT16_MAX); //FIXME capping to INT16 here is too late WBUFW(buf,39)=status->hit; if (battle_config.hom_setting&HOMSET_DISPLAY_LUK) WBUFW(buf,41) = status->luk/3 + 1; //crit is a +1 decimal value! Just display purpose.[Vicious] else WBUFW(buf,41) = status->cri/10; #ifdef RENEWAL WBUFW(buf,43) = status->def + status->def2; WBUFW(buf,45) = status->mdef + status->mdef2; #else WBUFW(buf,43) = status->def + status->vit; WBUFW(buf,45) = status->mdef; #endif WBUFW(buf,47) = status->flee; WBUFW(buf,49) = (flag) ? 0 : status->amotion; #if PACKETVER >= 20141016 // Homunculus HP bar will screw up if the percentage calculation exceeds signed values // Tested maximum: 21474836(=INT32_MAX/100), any value above will screw up the HP bar if (status->max_hp > (INT32_MAX/100)) { WBUFL(buf,51) = status->hp/(status->max_hp/100); WBUFL(buf,55) = 100; } else { WBUFL(buf,51) = status->hp; WBUFL(buf,55) = status->max_hp; } offset = 4; #else if (status->max_hp > INT16_MAX) { WBUFW(buf,51) = status->hp/(status->max_hp/100); WBUFW(buf,53) = 100; } else { WBUFW(buf,51) = status->hp; WBUFW(buf,53) = status->max_hp; } offset = 0; #endif if (status->max_sp > INT16_MAX) { WBUFW(buf,55+offset) = status->sp/(status->max_sp/100); WBUFW(buf,57+offset) = 100; } else { WBUFW(buf,55+offset) = status->sp; WBUFW(buf,57+offset) = status->max_sp; } WBUFL(buf,59+offset) = hd->homunculus.exp; WBUFL(buf,63+offset) = hd->exp_next; switch( htype ) { case HT_REG: case HT_EVO: if( hd->homunculus.level >= battle_config.hom_max_level ) WBUFL(buf,63+offset) = 0; break; case HT_S: if( hd->homunculus.level >= battle_config.hom_S_max_level ) WBUFL(buf,63+offset) = 0; break; } WBUFW(buf,67+offset) = hd->homunculus.skillpts; WBUFW(buf,69+offset) = status_get_range(&hd->bl); clif_send(buf,packet_len(cmd),&sd->bl,SELF); } /// Notification about a change in homunuculus' state (ZC_CHANGESTATE_MER). /// 0230 <type>.B <state>.B <id>.L <data>.L /// type: /// unused /// state: /// 0 = pre-init /// 1 = intimacy /// 2 = hunger /// 3 = accessory? /// ? = ignored void clif_send_homdata(struct map_session_data *sd, int state, int param) { //[orn] int fd = sd->fd; if ( (state == SP_INTIMATE) && (param >= 910) && (sd->hd->homunculus.class_ == sd->hd->homunculusDB->evo_class) ) hom_calc_skilltree(sd->hd, 0); WFIFOHEAD(fd, packet_len(0x230)); WFIFOW(fd,0)=0x230; WFIFOB(fd,2)=0; WFIFOB(fd,3)=state; WFIFOL(fd,4)=sd->hd->bl.id; WFIFOL(fd,8)=param; WFIFOSET(fd,packet_len(0x230)); } int clif_homskillinfoblock(struct map_session_data *sd) { //[orn] struct homun_data *hd; int fd = sd->fd; int i, len=4; nullpo_ret(sd); hd = sd->hd; if ( !hd ) return 0 ; WFIFOHEAD(fd, 4+37*MAX_HOMUNSKILL); WFIFOW(fd,0)=0x235; for ( i = 0; i < MAX_HOMUNSKILL; i++){ int id = hd->homunculus.hskill[i].id; if( id != 0 ){ int combo = (hd->homunculus.hskill[i].flag)&SKILL_FLAG_TMP_COMBO; short idx = hom_skill_get_index(id); if (idx == -1) continue; WFIFOW(fd,len ) = id; WFIFOW(fd,len+2) = ((combo)?INF_SELF_SKILL:skill_get_inf(id)); WFIFOW(fd,len+4) = 0; WFIFOW(fd,len+6) = hd->homunculus.hskill[idx].lv; WFIFOW(fd,len+8) = skill_get_sp(id,hd->homunculus.hskill[idx].lv); WFIFOW(fd,len+10)= skill_get_range2(&sd->hd->bl,id,hd->homunculus.hskill[idx].lv,false); safestrncpy(WFIFOCP(fd,len+12), skill_get_name(id), NAME_LENGTH); WFIFOB(fd,len+36) = (hd->homunculus.level < hom_skill_get_min_level(hd->homunculus.class_, id) || hd->homunculus.hskill[idx].lv >= hom_skill_tree_get_max(id, hd->homunculus.class_)) ? 0 : 1; len+=37; } } WFIFOW(fd,2)=len; WFIFOSET(fd,len); return 0; } void clif_homskillup(struct map_session_data *sd, uint16 skill_id) { //[orn] struct homun_data *hd; int fd; short idx = -1; nullpo_retv(sd); if ((idx = hom_skill_get_index(skill_id)) == -1) return; fd = sd->fd; hd = sd->hd; WFIFOHEAD(fd, packet_len(0x239)); WFIFOW(fd,0) = 0x239; WFIFOW(fd,2) = skill_id; WFIFOW(fd,4) = hd->homunculus.hskill[idx].lv; WFIFOW(fd,6) = skill_get_sp(skill_id,hd->homunculus.hskill[idx].lv); WFIFOW(fd,8) = skill_get_range2(&hd->bl,skill_id,hd->homunculus.hskill[idx].lv,false); WFIFOB(fd,10) = (hd->homunculus.level < hom_skill_get_min_level(hd->homunculus.class_, skill_id) || hd->homunculus.hskill[idx].lv >= hom_skill_tree_get_max(hd->homunculus.hskill[idx].id, hd->homunculus.class_)) ? 0 : 1; WFIFOSET(fd,packet_len(0x239)); } int clif_hom_food(struct map_session_data *sd,int foodid,int fail) //[orn] { int fd=sd->fd; WFIFOHEAD(fd,packet_len(0x22f)); WFIFOW(fd,0)=0x22f; WFIFOB(fd,2)=fail; WFIFOW(fd,3)=foodid; WFIFOSET(fd,packet_len(0x22f)); return 0; } /// Notifies the client, that it is walking (ZC_NOTIFY_PLAYERMOVE). /// 0087 <walk start time>.L <walk data>.6B void clif_walkok(struct map_session_data *sd) { int fd=sd->fd; WFIFOHEAD(fd, packet_len(0x87)); WFIFOW(fd,0)=0x87; WFIFOL(fd,2)=client_tick(gettick()); WFIFOPOS2(fd,6,sd->bl.x,sd->bl.y,sd->ud.to_x,sd->ud.to_y,8,8); WFIFOSET(fd,packet_len(0x87)); } static void clif_move2(struct block_list *bl, struct view_data *vd, struct unit_data *ud) { uint8 buf[128]; int len; struct status_change *sc = NULL; if ((sc = status_get_sc(bl)) && sc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE|OPTION_CHASEWALK)) clif_ally_only = true; len = clif_set_unit_walking(bl,ud,buf); clif_send(buf,len,bl,AREA_WOS); if (disguised(bl)) clif_setdisguise(bl, buf, len); if(vd->cloth_color) clif_refreshlook(bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,AREA_WOS); if(vd->body_style) clif_refreshlook(bl,bl->id,LOOK_BODY2,vd->body_style,AREA_WOS); switch(bl->type) { case BL_PC: { TBL_PC *sd = ((TBL_PC*)bl); // clif_movepc(sd); if(sd->state.size==SZ_BIG) // tiny/big players [Valaris] clif_specialeffect(&sd->bl,EF_GIANTBODY2,AREA); else if(sd->state.size==SZ_MEDIUM) clif_specialeffect(&sd->bl,EF_BABYBODY2,AREA); if (sd->status.robe) clif_refreshlook(bl,bl->id,LOOK_ROBE,sd->status.robe,AREA); } break; case BL_MOB: { TBL_MOB *md = ((TBL_MOB*)bl); if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] clif_specialeffect(&md->bl,EF_GIANTBODY2,AREA); else if(md->special_state.size==SZ_MEDIUM) clif_specialeffect(&md->bl,EF_BABYBODY2,AREA); } break; case BL_PET: if(vd->head_bottom) // needed to display pet equip properly clif_pet_equip_area((TBL_PET*)bl); break; } clif_ally_only = false; } /// Notifies clients in an area, that an other visible object is walking (ZC_NOTIFY_PLAYERMOVE). /// 0086 <id>.L <walk data>.6B <walk start time>.L /// Note: unit must not be self void clif_move(struct unit_data *ud) { unsigned char buf[16]; struct view_data* vd; struct block_list* bl = ud->bl; struct status_change *sc = NULL; vd = status_get_viewdata(bl); if (!vd ) return; //This performance check is needed to keep GM-hidden objects from being notified to bots. else if( vd->class_ == JT_INVISIBLE ){ // If the player was disguised we still need to update the disguised unit, since the main unit will be updated through clif_walkok if(disguised(bl)) { WBUFW(buf,0)=0x86; WBUFL(buf,2)=-bl->id; WBUFPOS2(buf,6,bl->x,bl->y,ud->to_x,ud->to_y,8,8); WBUFL(buf,12)=client_tick(gettick()); clif_send(buf, packet_len(0x86), bl, SELF); } return; } /** * Hide NPC from maya purple card. **/ if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) return; if (ud->state.speed_changed) { // Since we don't know how to update the speed of other objects, // use the old walk packet to update the data. ud->state.speed_changed = 0; clif_move2(bl, vd, ud); return; } if ((sc = status_get_sc(bl)) && sc->option&(OPTION_HIDE|OPTION_CLOAK|OPTION_INVISIBLE|OPTION_CHASEWALK)) clif_ally_only = true; WBUFW(buf,0)=0x86; WBUFL(buf,2)=bl->id; WBUFPOS2(buf,6,bl->x,bl->y,ud->to_x,ud->to_y,8,8); WBUFL(buf,12)=client_tick(gettick()); clif_send(buf, packet_len(0x86), bl, AREA_WOS); if (disguised(bl)) { WBUFL(buf,2)=-bl->id; clif_send(buf, packet_len(0x86), bl, SELF); } clif_ally_only = false; } /*========================================== * Delays the map_quit of a player after they are disconnected. [Skotlex] *------------------------------------------*/ static TIMER_FUNC(clif_delayquit){ struct map_session_data *sd = NULL; //Remove player from map server if ((sd = map_id2sd(id)) != NULL && sd->fd == 0) //Should be a disconnected player. map_quit(sd); return 0; } /*========================================== * *------------------------------------------*/ void clif_quitsave(int fd,struct map_session_data *sd) { if (!battle_config.prevent_logout || sd->canlog_tick == 0 || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) map_quit(sd); else if (sd->fd) { //Disassociate session from player (session is deleted after this function was called) //And set a timer to make him quit later. session[sd->fd]->session_data = NULL; sd->fd = 0; add_timer(gettick() + 10000, clif_delayquit, sd->bl.id, 0); } } /// Notifies the client of a position change to coordinates on given map (ZC_NPCACK_MAPMOVE). /// 0091 <map name>.16B <x>.W <y>.W void clif_changemap(struct map_session_data *sd, short m, int x, int y) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x91)); WFIFOW(fd,0) = 0x91; mapindex_getmapname_ext(map_mapid2mapname(m), WFIFOCP(fd,2)); WFIFOW(fd,18) = x; WFIFOW(fd,20) = y; WFIFOSET(fd,packet_len(0x91)); } /// Notifies the client of a position change to coordinates on given map, which is on another map-server. /// 0092 <map name>.16B <x>.W <y>.W <ip>.L <port>.W (ZC_NPCACK_SERVERMOVE) /// 0ac7 <map name>.16B <x>.W <y>.W <ip>.L <port>.W <unknown>.128B (ZC_NPCACK_SERVERMOVE2) void clif_changemapserver(struct map_session_data* sd, unsigned short map_index, int x, int y, uint32 ip, uint16 port) { int fd; #if PACKETVER >= 20170315 int cmd = 0xac7; #else int cmd = 0x92; #endif nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd,0) = cmd; mapindex_getmapname_ext(mapindex_id2name(map_index), WFIFOCP(fd,2)); WFIFOW(fd,18) = x; WFIFOW(fd,20) = y; WFIFOL(fd,22) = htonl(ip); WFIFOW(fd,26) = ntows(htons(port)); // [!] LE byte order here [!] #if PACKETVER >= 20170315 memset(WFIFOP(fd, 28), 0, 128); // Unknown #endif WFIFOSET(fd,packet_len(cmd)); } /// In many situations (knockback, backslide, etc.) Aegis sends both clif_slide and clif_fixpos /// This function combines both calls and allows to simplify the calling code void clif_blown(struct block_list *bl) { clif_slide(bl, bl->x, bl->y); clif_fixpos(bl); } /// Visually moves(slides) a character to x,y. If the target cell /// isn't walkable, the char doesn't move at all. If the char is /// sitting it will stand up (ZC_STOPMOVE). /// 0088 <id>.L <x>.W <y>.W void clif_fixpos(struct block_list *bl) { unsigned char buf[10]; nullpo_retv(bl); WBUFW(buf,0) = 0x88; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = bl->x; WBUFW(buf,8) = bl->y; clif_send(buf, packet_len(0x88), bl, AREA); if( disguised(bl) ) { WBUFL(buf,2) = -bl->id; clif_send(buf, packet_len(0x88), bl, SELF); } } /// Displays the buy/sell dialog of an NPC shop (ZC_SELECT_DEALTYPE). /// 00c4 <shop id>.L void clif_npcbuysell(struct map_session_data* sd, int id) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xc4)); WFIFOW(fd,0)=0xc4; WFIFOL(fd,2)=id; WFIFOSET(fd,packet_len(0xc4)); } /// Presents list of items, that can be bought in an NPC shop (ZC_PC_PURCHASE_ITEMLIST). /// 00c6 <packet len>.W { <price>.L <discount price>.L <item type>.B <name id>.W }* void clif_buylist(struct map_session_data *sd, struct npc_data *nd) { int fd,i,c; bool discount; nullpo_retv(sd); nullpo_retv(nd); fd = sd->fd; WFIFOHEAD(fd, 4 + nd->u.shop.count * 11); WFIFOW(fd,0) = 0xc6; c = 0; discount = npc_shop_discount(nd->subtype,nd->u.shop.discount); for( i = 0; i < nd->u.shop.count; i++ ) { struct item_data* id = itemdb_exists(nd->u.shop.shop_item[i].nameid); int val = nd->u.shop.shop_item[i].value; if( id == NULL ) continue; WFIFOL(fd, 4+c*11) = val; WFIFOL(fd, 8+c*11) = (discount) ? pc_modifybuyvalue(sd,val) : val; WFIFOB(fd,12+c*11) = itemtype(id->nameid); WFIFOW(fd,13+c*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid; c++; } WFIFOW(fd,2) = 4 + c*11; WFIFOSET(fd,WFIFOW(fd,2)); } /// Presents list of items, that can be sold to an NPC shop (ZC_PC_SELL_ITEMLIST). /// 00c7 <packet len>.W { <index>.W <price>.L <overcharge price>.L }* void clif_selllist(struct map_session_data *sd) { int fd,i,c=0,val; struct npc_data *nd; nullpo_retv(sd); if (!sd->npc_shopid || (nd = map_id2nd(sd->npc_shopid)) == NULL) return; fd=sd->fd; WFIFOHEAD(fd, MAX_INVENTORY * 10 + 4); WFIFOW(fd,0)=0xc7; for( i = 0; i < MAX_INVENTORY; i++ ) { if( sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory_data[i] ) { if( !pc_can_sell_item(sd, &sd->inventory.u.items_inventory[i], nd->subtype)) continue; if (sd->inventory.u.items_inventory[i].card[0] == CARD0_CREATE) { // Do not allow sell BG/WoE Consumables if (battle_config.bg_reserved_char_id && MakeDWord(sd->inventory.u.items_inventory[i].card[2], sd->inventory.u.items_inventory[i].card[3]) == battle_config.bg_reserved_char_id) continue; if (battle_config.woe_reserved_char_id && MakeDWord(sd->inventory.u.items_inventory[i].card[2], sd->inventory.u.items_inventory[i].card[3]) == battle_config.woe_reserved_char_id) continue; } val=sd->inventory_data[i]->value_sell; if( val < 0 ) continue; WFIFOW(fd,4+c*10)=i+2; WFIFOL(fd,6+c*10)=val; WFIFOL(fd,10+c*10)=pc_modifysellvalue(sd,val); c++; } } WFIFOW(fd,2)=c*10+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Closes shop (CZ_NPC_TRADE_QUIT). /// 09d4 void clif_parse_NPCShopClosed(int fd, struct map_session_data *sd) { // TODO: State tracking? sd->npc_shopid = 0; } /** * Presents list of items, that can be sold to a Market shop. * @author: Ind and Yommy **/ void clif_npc_market_open(struct map_session_data *sd, struct npc_data *nd) { #if PACKETVER >= 20131223 struct npc_item_list *shop = nd->u.shop.shop_item; unsigned short shop_size = nd->u.shop.count, i, c, cmd = 0x9d5; struct item_data *id = NULL; struct s_packet_db *info; int fd; nullpo_retv(sd); if (sd->state.trading) return; info = &packet_db[cmd]; if (!info || info->len == 0) return; fd = sd->fd; WFIFOHEAD(fd, 4 + shop_size * 13); WFIFOW(fd,0) = cmd; for (i = 0, c = 0; i < shop_size; i++) { if (shop[i].nameid && (id = itemdb_exists(shop[i].nameid))) { WFIFOW(fd, 4+c*13) = shop[i].nameid; WFIFOB(fd, 6+c*13) = itemtype(id->nameid); WFIFOL(fd, 7+c*13) = shop[i].value; WFIFOL(fd,11+c*13) = shop[i].qty; WFIFOW(fd,15+c*13) = id->weight; c++; } } WFIFOW(fd,2) = 4 + c*13; WFIFOSET(fd,WFIFOW(fd,2)); sd->state.trading = 1; #endif } /// Closes the Market shop window. void clif_parse_NPCMarketClosed(int fd, struct map_session_data *sd) { nullpo_retv(sd); sd->npc_shopid = 0; sd->state.trading = 0; } /// Purchase item from Market shop. void clif_npc_market_purchase_ack(struct map_session_data *sd, uint8 res, uint8 n, struct s_npc_buy_list *list) { #if PACKETVER >= 20131223 unsigned short cmd = 0x9d7, len = 0; struct npc_data* nd; uint8 result = (res == 0 ? 1 : 0); int fd = 0; struct s_packet_db *info; nullpo_retv(sd); nullpo_retv((nd = map_id2nd(sd->npc_shopid))); info = &packet_db[cmd]; if (!info || info->len == 0) return; fd = sd->fd; len = 5 + 8*n; WFIFOHEAD(fd, len); WFIFOW(fd, 0) = cmd; WFIFOW(fd, 2) = len; if (result) { uint8 i, j; struct npc_item_list *shop = nd->u.shop.shop_item; unsigned short count = nd->u.shop.count; for (i = 0; i < n; i++) { WFIFOW(fd, 5+i*8) = list[i].nameid; WFIFOW(fd, 7+i*8) = list[i].qty; ARR_FIND(0, count, j, list[i].nameid == shop[j].nameid); WFIFOL(fd, 9+i*8) = (j != count) ? shop[j].value : 0; } } WFIFOB(fd, 4) = n; WFIFOSET(fd, len); #endif } /// Purchase item from Market shop. void clif_parse_NPCMarketPurchase(int fd, struct map_session_data *sd) { #if PACKETVER >= 20131223 struct s_packet_db* info; struct s_npc_buy_list *item_list; uint16 len = 0, i = 0; uint8 res = 0, n = 0; nullpo_retv(sd); if (!sd->npc_shopid) return; info = &packet_db[RFIFOW(fd,0)]; if (!info || info->len == 0) return; len = RFIFOW(fd,info->pos[0]); n = (len-4) / 6; CREATE(item_list, struct s_npc_buy_list, n); for (i = 0; i < n; i++) { item_list[i].nameid = RFIFOW(fd,info->pos[1]+i*6); item_list[i].qty = (uint16)min(RFIFOL(fd,info->pos[2]+i*6),USHRT_MAX); } res = npc_buylist(sd, n, item_list); clif_npc_market_purchase_ack(sd, res, n, item_list); aFree(item_list); #endif } /// Displays an NPC dialog message (ZC_SAY_DIALOG). /// 00b4 <packet len>.W <npc id>.L <message>.?B /// Client behavior (dialog window): /// - disable mouse targeting /// - open the dialog window /// - set npcid of dialog window (0 by default) /// - if set to clear on next mes, clear contents /// - append this text void clif_scriptmes(struct map_session_data *sd, int npcid, const char *mes) { int fd = sd->fd; int slen = strlen(mes) + 9; WFIFOHEAD(fd, slen); WFIFOW(fd,0)=0xb4; WFIFOW(fd,2)=slen; WFIFOL(fd,4)=npcid; memcpy(WFIFOCP(fd,8), mes, slen-8); WFIFOSET(fd,WFIFOW(fd,2)); } /// Adds a 'next' button to an NPC dialog (ZC_WAIT_DIALOG). /// 00b5 <npc id>.L /// Client behavior (dialog window): /// - disable mouse targeting /// - open the dialog window /// - add 'next' button /// When 'next' is pressed: /// - 00B9 <npcid of dialog window>.L /// - set to clear on next mes /// - remove 'next' button void clif_scriptnext(struct map_session_data *sd,int npcid) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xb5)); WFIFOW(fd,0)=0xb5; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_len(0xb5)); } /// Adds a 'close' button to an NPC dialog (ZC_CLOSE_DIALOG). /// 00b6 <npc id>.L /// Client behavior: /// - if dialog window is open: /// - remove 'next' button /// - add 'close' button /// - else: /// - enable mouse targeting /// - close the dialog window /// - close the menu window /// When 'close' is pressed: /// - enable mouse targeting /// - close the dialog window /// - close the menu window /// - 0146 <npcid of dialog window>.L void clif_scriptclose(struct map_session_data *sd, int npcid) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xb6)); WFIFOW(fd,0)=0xb6; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_len(0xb6)); } /** * Close script when player is idle * 08d6 <npc id>.L (ZC_CLEAR_DIALOG) * @author [Ind/Hercules] * @param sd : player pointer * @param npcid : npc gid to close */ void clif_scriptclear(struct map_session_data *sd, int npcid) { struct s_packet_db* info; int16 len; int cmd = 0; int fd; nullpo_retv(sd); cmd = packet_db_ack[ZC_CLEAR_DIALOG]; if(!cmd) cmd = 0x8d6; //default info = &packet_db[cmd]; len = info->len; fd = sd->fd; WFIFOHEAD(fd, len); WFIFOW(fd,0)=0x8d6; WFIFOL(fd,info->pos[0])=npcid; WFIFOSET(fd,len); } /*========================================== * *------------------------------------------*/ void clif_sendfakenpc(struct map_session_data *sd, int npcid) { unsigned char *buf; int fd = sd->fd; sd->state.using_fake_npc = 1; WFIFOHEAD(fd, packet_len(0x78)); buf = WFIFOP(fd,0); memset(WBUFP(buf,0), 0, packet_len(0x78)); WBUFW(buf,0)=0x78; #if PACKETVER >= 20071106 WBUFB(buf,2) = 0; // object type buf = WFIFOP(fd,1); #endif WBUFL(buf,2)=npcid; WBUFW(buf,14)=111; WBUFPOS(buf,46,sd->bl.x,sd->bl.y,sd->ud.dir); WBUFB(buf,49)=5; WBUFB(buf,50)=5; WFIFOSET(fd, packet_len(0x78)); } /// Displays an NPC dialog menu (ZC_MENU_LIST). /// 00b7 <packet len>.W <npc id>.L <menu items>.?B /// Client behavior: /// - disable mouse targeting /// - close the menu window /// - open the menu window /// - add options to the menu (separated in the text by ":") /// - set npcid of menu window /// - if dialog window is open: /// - remove 'next' button /// When 'ok' is pressed: /// - 00B8 <npcid of menu window>.L <selected option>.B /// - close the menu window /// When 'cancel' is pressed: /// - 00B8 <npcid of menu window>.L <-1>.B /// - enable mouse targeting /// - close a bunch of windows... /// WARNING: the 'cancel' button closes other windows besides the dialog window and the menu window. /// Which suggests their have intertwined behavior. (probably the mouse targeting) /// TODO investigate behavior of other windows [FlavioJS] void clif_scriptmenu(struct map_session_data* sd, int npcid, const char* mes) { int fd = sd->fd; int slen = strlen(mes) + 9; struct block_list *bl = NULL; if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) clif_sendfakenpc(sd, npcid); WFIFOHEAD(fd, slen); WFIFOW(fd,0)=0xb7; WFIFOW(fd,2)=slen; WFIFOL(fd,4)=npcid; memcpy(WFIFOCP(fd,8), mes, slen-8); WFIFOSET(fd,WFIFOW(fd,2)); } /// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLG). /// 0142 <npc id>.L /// Client behavior (inputnum window): /// - if npcid exists in the client: /// - open the inputnum window /// - set npcid of inputnum window /// When 'ok' is pressed: /// - if inputnum window has text: /// - if npcid exists in the client: /// - 0143 <npcid of inputnum window>.L <atoi(text)>.L /// - close inputnum window void clif_scriptinput(struct map_session_data *sd, int npcid) { int fd; struct block_list *bl = NULL; nullpo_retv(sd); if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) clif_sendfakenpc(sd, npcid); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x142)); WFIFOW(fd,0)=0x142; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_len(0x142)); } /// Displays an NPC dialog input box for numbers (ZC_OPEN_EDITDLGSTR). /// 01d4 <npc id>.L /// Client behavior (inputstr window): /// - if npcid is 0 or npcid exists in the client: /// - open the inputstr window /// - set npcid of inputstr window /// When 'ok' is pressed: /// - if inputstr window has text and isn't an insult(manner.txt): /// - if npcid is 0 or npcid exists in the client: /// - 01d5 <packetlen>.W <npcid of inputstr window>.L <text>.?B /// - close inputstr window void clif_scriptinputstr(struct map_session_data *sd, int npcid) { int fd; struct block_list *bl = NULL; nullpo_retv(sd); if (!sd->state.using_fake_npc && (npcid == fake_nd->bl.id || ((bl = map_id2bl(npcid)) && (bl->m!=sd->bl.m || bl->x<sd->bl.x-AREA_SIZE-1 || bl->x>sd->bl.x+AREA_SIZE+1 || bl->y<sd->bl.y-AREA_SIZE-1 || bl->y>sd->bl.y+AREA_SIZE+1)))) clif_sendfakenpc(sd, npcid); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x1d4)); WFIFOW(fd,0)=0x1d4; WFIFOL(fd,2)=npcid; WFIFOSET(fd,packet_len(0x1d4)); } /// Marks a position on client's minimap (ZC_COMPASS). /// 0144 <npc id>.L <type>.L <x>.L <y>.L <id>.B <color>.L /// npc id: /// is ignored in the client /// type: /// 0 = display mark for 15 seconds /// 1 = display mark until dead or teleported /// 2 = remove mark /// color: /// 0x00RRGGBB void clif_viewpoint(struct map_session_data *sd, int npc_id, int type, int x, int y, int id, int color) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x144)); WFIFOW(fd,0)=0x144; WFIFOL(fd,2)=npc_id; WFIFOL(fd,6)=type; WFIFOL(fd,10)=x; WFIFOL(fd,14)=y; WFIFOB(fd,18)=id; WFIFOL(fd,19)=color; WFIFOSET(fd,packet_len(0x144)); } /// Displays an illustration image. /// 0145 <image name>.16B <type>.B (ZC_SHOW_IMAGE) /// 01b3 <image name>.64B <type>.B (ZC_SHOW_IMAGE2) /// type: /// 0 = bottom left corner /// 1 = bottom middle /// 2 = bottom right corner /// 3 = middle of screen, inside a movable window /// 4 = middle of screen, movable with a close button, chrome-less /// 255 = clear all displayed cutins void clif_cutin(struct map_session_data* sd, const char* image, int type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x1b3)); WFIFOW(fd,0)=0x1b3; strncpy(WFIFOCP(fd,2),image,64); WFIFOB(fd,66)=type; WFIFOSET(fd,packet_len(0x1b3)); } /*========================================== * Fills in card data from the given item and into the buffer. [Skotlex] *------------------------------------------*/ static void clif_addcards(unsigned char* buf, struct item* item) { int i=0,j; if( item == NULL ) { //Blank data WBUFW(buf,0) = 0; WBUFW(buf,2) = 0; WBUFW(buf,4) = 0; WBUFW(buf,6) = 0; return; } if( item->card[0] == CARD0_PET ) { //pet eggs WBUFW(buf,0) = 0; WBUFW(buf,2) = 0; WBUFW(buf,4) = 0; WBUFW(buf,6) = item->card[3]; //Pet renamed flag. return; } if( item->card[0] == CARD0_FORGE || item->card[0] == CARD0_CREATE ) { //Forged/created items WBUFW(buf,0) = item->card[0]; WBUFW(buf,2) = item->card[1]; WBUFW(buf,4) = item->card[2]; WBUFW(buf,6) = item->card[3]; return; } //Client only receives four cards.. so randomly send them a set of cards. [Skotlex] if( MAX_SLOTS > 4 && (j = itemdb_slot(item->nameid)) > 4 ) i = rnd()%(j-3); //eg: 6 slots, possible i values: 0->3, 1->4, 2->5 => i = rnd()%3; //Normal items. if( item->card[i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) WBUFW(buf,0) = j; else WBUFW(buf,0) = item->card[i]; if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) WBUFW(buf,2) = j; else WBUFW(buf,2) = item->card[i]; if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) WBUFW(buf,4) = j; else WBUFW(buf,4) = item->card[i]; if( item->card[++i] > 0 && (j=itemdb_viewid(item->card[i])) > 0 ) WBUFW(buf,6) = j; else WBUFW(buf,6) = item->card[i]; } /// Fills in part of the item buffers that calls for variable bonuses data. [Napster] /// A maximum of 5 random options can be supported. void clif_add_random_options(unsigned char* buf, struct item *it) { #if PACKETVER >= 20150225 int i; for (i = 0; i < MAX_ITEM_RDM_OPT; i++) { WBUFW(buf, i*5 + 0) = it->option[i].id; // OptIndex WBUFW(buf, i*5 + 2) = it->option[i].value; // Value WBUFB(buf, i*5 + 4) = it->option[i].param; // Param1 } #if MAX_ITEM_RDM_OPT < 5 for ( ; i < 5; i++) { WBUFW(buf, i*5 + 0) = 0; // OptIndex WBUFW(buf, i*5 + 2) = 0; // Value WBUFB(buf, i*5 + 4) = 0; // Param1 } #endif #endif } /// Notifies the client, about a received inventory item or the result of a pick-up request. /// 00a0 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B (ZC_ITEM_PICKUP_ACK) /// 029a <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L (ZC_ITEM_PICKUP_ACK2) /// 02d4 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W (ZC_ITEM_PICKUP_ACK3) /// 0990 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.L <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W (ZC_ITEM_PICKUP_ACK_V5) /// 0a0c <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.L <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W { <option id>.W <option value>.W <option param>.B }*5 (ZC_ITEM_PICKUP_ACK_V6) /// 0a37 <index>.W <amount>.W <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.L <item type>.B <result>.B <expire time>.L <bindOnEquipType>.W { <option id>.W <option value>.W <option param>.B }*5 <favorite>.B <view id>.W (ZC_ITEM_PICKUP_ACK_V7) void clif_additem(struct map_session_data *sd, int n, int amount, unsigned char fail) { int fd, header, offs=0; #if PACKETVER < 20061218 header = 0xa0; #elif PACKETVER < 20071002 header = 0x29a; #elif PACKETVER < 20120925 header = 0x2d4; #elif PACKETVER < 20150225 header = 0x990; #elif PACKETVER < 20160921 header = 0xa0c; #else header = 0xa37; #endif nullpo_retv(sd); fd = sd->fd; if( !session_isActive(fd) ) //Sasuke- return; WFIFOHEAD(fd,packet_len(header)); if( fail ) { WFIFOW(fd,offs+0) = header; WFIFOW(fd,offs+2) = n+2; WFIFOW(fd,offs+4) = amount; WFIFOW(fd,offs+6) = 0; WFIFOB(fd,offs+8) = 0; WFIFOB(fd,offs+9) = 0; WFIFOB(fd,offs+10) = 0; WFIFOW(fd,offs+11) = 0; WFIFOW(fd,offs+13) = 0; WFIFOW(fd,offs+15) = 0; WFIFOW(fd,offs+17) = 0; #if PACKETVER < 20120925 WFIFOW(fd,offs+19) = 0; #else WFIFOL(fd,offs+19) = 0; offs += 2; #endif WFIFOB(fd,offs+21) = 0; WFIFOB(fd,offs+22) = fail; #if PACKETVER >= 20061218 WFIFOL(fd,offs+23) = 0; #endif #if PACKETVER >= 20071002 WFIFOW(fd,offs+27) = 0; // HireExpireDate #if PACKETVER >= 20150225 clif_add_random_options(WFIFOP(fd,offs+31), &sd->inventory.u.items_inventory[n]); #if PACKETVER >= 20160921 WFIFOB(fd,offs+54) = 0; // Favorite WFIFOW(fd,offs+55) = 0; // View ID #endif #endif #endif } else { if( n < 0 || n >= MAX_INVENTORY || sd->inventory.u.items_inventory[n].nameid <=0 || sd->inventory_data[n] == NULL ) return; WFIFOW(fd,offs+0) = header; WFIFOW(fd,offs+2) = n+2; WFIFOW(fd,offs+4) = amount; if (sd->inventory_data[n]->view_id > 0) WFIFOW(fd,offs+6) = sd->inventory_data[n]->view_id; else WFIFOW(fd,offs+6)=sd->inventory.u.items_inventory[n].nameid; WFIFOB(fd,offs+8)=sd->inventory.u.items_inventory[n].identify; WFIFOB(fd,offs+9)=sd->inventory.u.items_inventory[n].attribute; WFIFOB(fd,offs+10)=sd->inventory.u.items_inventory[n].refine; clif_addcards(WFIFOP(fd,offs+11), &sd->inventory.u.items_inventory[n]); #if PACKETVER < 20120925 WFIFOW(fd,offs+19) = pc_equippoint(sd,n); #else WFIFOL(fd,offs+19) = pc_equippoint(sd,n); offs += 2; #endif WFIFOB(fd,offs+21) = itemtype(sd->inventory_data[n]->nameid); WFIFOB(fd,offs+22) = fail; #if PACKETVER >= 20061218 WFIFOL(fd,offs+23)=sd->inventory.u.items_inventory[n].expire_time; #endif #if PACKETVER >= 20071002 /* Yellow color only for non-stackable item */ WFIFOW(fd,offs+27)=(sd->inventory.u.items_inventory[n].bound && !itemdb_isstackable(sd->inventory.u.items_inventory[n].nameid)) ? BOUND_DISPYELLOW : sd->inventory_data[n]->flag.bindOnEquip ? BOUND_ONEQUIP : 0; #endif #if PACKETVER >= 20150225 clif_add_random_options(WFIFOP(fd,31), &sd->inventory.u.items_inventory[n]); #if PACKETVER >= 20160921 WFIFOB(fd,offs+54) = sd->inventory.u.items_inventory[n].favorite; WFIFOW(fd,offs+55) = sd->inventory_data[n]->look; #endif #endif } WFIFOSET(fd,packet_len(header)); } /// Notifies the client, that an inventory item was deleted or dropped (ZC_ITEM_THROW_ACK). /// 00af <index>.W <amount>.W void clif_dropitem(struct map_session_data *sd,int n,int amount) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xaf)); WFIFOW(fd,0)=0xaf; WFIFOW(fd,2)=n+2; WFIFOW(fd,4)=amount; WFIFOSET(fd,packet_len(0xaf)); } /// Notifies the client, that an inventory item was deleted (ZC_DELETE_ITEM_FROM_BODY). /// 07fa <delete type>.W <index>.W <amount>.W /// delete type: /// 0 = Normal /// 1 = Item used for a skill /// 2 = Refine failed /// 3 = Material changed /// 4 = Moved to storage /// 5 = Moved to cart /// 6 = Item sold /// 7 = Consumed by Four Spirit Analysis (SO_EL_ANALYSIS) skill void clif_delitem(struct map_session_data *sd,int n,int amount, short reason) { #if PACKETVER < 20091117 clif_dropitem(sd,n,amount); #else int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x7fa)); WFIFOW(fd,0)=0x7fa; WFIFOW(fd,2)=reason; WFIFOW(fd,4)=n+2; WFIFOW(fd,6)=amount; WFIFOSET(fd,packet_len(0x7fa)); #endif } void clif_item_sub_v5(unsigned char *buf, int n, int idx, struct item *it, struct item_data *id, int equip) { char normal = (equip < 0); int offset = 0; WBUFW(buf,n) = idx; //index WBUFW(buf,n+2) = (id->view_id > 0) ? id->view_id : it->nameid; WBUFB(buf,n+4) = itemtype(id->nameid); if (!normal){ //equip 31B WBUFL(buf,n+5) = equip; //location WBUFL(buf,n+9) = it->equip; //wear state WBUFB(buf,n+13) = it->refine; //refine lvl clif_addcards(WBUFP(buf, n+14), it); //EQUIPSLOTINFO 8B WBUFL(buf,n+22) = it->expire_time; WBUFW(buf,n+26) = it->bound ? BOUND_DISPYELLOW : id->flag.bindOnEquip ? BOUND_ONEQUIP : 0; //bindOnEquipType WBUFW(buf,n+28) = (id->equip&EQP_VISIBLE) ? id->look : 0; #if PACKETVER >= 20150225 //V6_ITEM_Option WBUFB(buf,n+30) = 0; // nRandomOptionCnt clif_add_random_options(WBUFP(buf, n+31), it);// optionData offset += 26; #endif //V5_ITEM_flag WBUFB(buf,n+30+offset) = it->identify; //0x1 IsIdentified WBUFB(buf,n+30+offset) |= (it->attribute) ? 0x2 : 0; //0x2 IsDamaged WBUFB(buf,n+30+offset) |= (it->favorite) ? 0x4 : 0; //0x4 PlaceETCTab } else { //normal 24B WBUFW(buf,n+5) = it->amount; WBUFL(buf,n+7) = (equip == -2 && id->equip == EQP_AMMO)?id->equip:0; //wear state clif_addcards(WBUFP(buf, n+11), it); //EQUIPSLOTINFO 8B WBUFL(buf,n+19) = it->expire_time; //V5_ITEM_flag WBUFB(buf,n+23) = it->identify; //0x1 IsIdentified WBUFB(buf,n+23) |= (it->favorite) ? 0x2 : 0; //0x4,0x2 PlaceETCTab } } // Simplifies inventory/cart/storage packets by handling the packet section relevant to items. [Skotlex] // Equip is >= 0 for equippable items (holds the equip-point, is 0 for pet // armor/egg) -1 for stackable items, -2 for stackable items where arrows must send in the equip-point. void clif_item_sub(unsigned char *buf, int n, int idx, struct item *it, struct item_data *id, int equip) { #if PACKETVER >= 20120925 clif_item_sub_v5(buf, n, idx, it, id, equip); #else WBUFW(buf,n) = idx; //index WBUFW(buf,n+2) = (id->view_id > 0) ? id->view_id : it->nameid; //itid WBUFB(buf,n+4) = itemtype(id->nameid); WBUFB(buf,n+5) = it->identify; if (equip >= 0) { //Equippable item 28.B WBUFW(buf,n+6) = equip; WBUFW(buf,n+8) = it->equip; WBUFB(buf,n+10) = it->attribute; WBUFB(buf,n+11) = it->refine; clif_addcards(WBUFP(buf, n+12), it); //8B #if PACKETVER >= 20071002 WBUFL(buf,n+20) = it->expire_time; WBUFW(buf,n+24) = it->bound ? BOUND_DISPYELLOW : id->flag.bindOnEquip ? BOUND_ONEQUIP : 0; #endif #if PACKETVER >= 20100629 WBUFW(buf,n+26) = (id->equip&EQP_VISIBLE) ? id->look : 0; #endif } else { //Stackable item. 22.B WBUFW(buf,n+6) = it->amount; WBUFW(buf,n+8) = (equip == -2 && id->equip == EQP_AMMO) ? id->equip : 0; clif_addcards(WBUFP(buf, n+10), it); //8B #if PACKETVER >= 20071002 WBUFL(buf,n+18) = it->expire_time; #endif } #endif } void clif_favorite_item(struct map_session_data* sd, unsigned short index); //Unified inventory function which sends all of the inventory (requires two packets, one for equipable items and one for stackable ones. [Skotlex] void clif_inventorylist(struct map_session_data *sd) { int i,n,ne,arrow=-1; unsigned char *buf; unsigned char *bufe; #if PACKETVER < 5 const int s = 10; //Entry size #elif PACKETVER < 20080102 const int s = 18; #elif PACKETVER < 20120925 const int s = 22; #else const int s = 24; #endif #if PACKETVER < 20071002 const int se = 20; #elif PACKETVER < 20100629 const int se = 26; #elif PACKETVER < 20120925 const int se = 28; #elif PACKETVER < 20150225 const int se = 31; #else const int se = 57; #endif buf = (unsigned char*)aMalloc(MAX_INVENTORY * s + 4); bufe = (unsigned char*)aMalloc(MAX_INVENTORY * se + 4); for( i = 0, n = 0, ne = 0; i < MAX_INVENTORY; i++ ) { if( sd->inventory.u.items_inventory[i].nameid <=0 || sd->inventory_data[i] == NULL ) continue; if( !itemdb_isstackable2(sd->inventory_data[i]) ) { //Non-stackable (Equippable) clif_item_sub(bufe, ne*se+4, i+2, &sd->inventory.u.items_inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); ne++; } else { //Stackable. clif_item_sub(buf, n*s+4,i+2, &sd->inventory.u.items_inventory[i], sd->inventory_data[i], -2); if( sd->inventory_data[i]->equip == EQP_AMMO && sd->inventory.u.items_inventory[i].equip ) arrow=i; n++; } } if( n ) { #if PACKETVER < 5 WBUFW(buf,0)=0xa3; #elif PACKETVER < 20080102 WBUFW(buf,0)=0x1ee; #elif PACKETVER < 20120925 WBUFW(buf,0)=0x2e8; #else WBUFW(buf,0)=0x991; #endif WBUFW(buf,2)=4+n*s; clif_send(buf, WBUFW(buf,2), &sd->bl, SELF); } if( arrow >= 0 ) clif_arrowequip(sd,arrow); if( ne ) { #if PACKETVER < 20071002 WBUFW(bufe,0)=0xa4; #elif PACKETVER < 20120925 WBUFW(bufe,0)=0x2d0; #elif PACKETVER < 20150225 WBUFW(bufe,0)=0x992; #else WBUFW(bufe,0)=0xa0d; #endif WBUFW(bufe,2)=4+ne*se; clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); } #if PACKETVER >= 20111122 && PACKETVER < 20120925 for( i = 0; i < MAX_INVENTORY; i++ ) { if( sd->inventory.u.items_inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL ) continue; if ( sd->inventory.u.items_inventory[i].favorite ) clif_favorite_item(sd, i); } #endif if( buf ) aFree(buf); if( bufe ) aFree(bufe); } //Required when items break/get-repaired. Only sends equippable item list. void clif_equiplist(struct map_session_data *sd) { int i,n,fd = sd->fd; unsigned char *buf; #if PACKETVER < 20071002 const int cmd = 20; #elif PACKETVER < 20100629 const int cmd = 26; #elif PACKETVER < 20120925 const int cmd = 28; #elif PACKETVER < 20150225 const int cmd = 31; #else const int cmd = 57; #endif WFIFOHEAD(fd, MAX_INVENTORY * cmd + 4); buf = WFIFOP(fd,0); for(i=0,n=0;i<MAX_INVENTORY;i++){ if (sd->inventory.u.items_inventory[i].nameid <=0 || sd->inventory_data[i] == NULL) continue; if(itemdb_isstackable2(sd->inventory_data[i])) continue; //Equippable clif_item_sub(buf, n*cmd+4,i+2, &sd->inventory.u.items_inventory[i], sd->inventory_data[i], pc_equippoint(sd,i)); n++; } if (n) { #if PACKETVER < 20071002 WBUFW(buf,0)=0xa4; #elif PACKETVER < 20120925 WBUFW(buf,0)=0x2d0; #elif PACKETVER < 20150225 WBUFW(buf,0)=0x992; #else WBUFW(buf,0)=0xa0d; #endif WBUFW(buf,2)=4+n*cmd; WFIFOSET(fd,WFIFOW(fd,2)); } } void clif_storagelist(struct map_session_data* sd, struct item* items, int items_length, const char *storename) { static const int client_buf = 0x5000; // Max buffer to send struct item_data *id; int i,n,ne,nn; unsigned char *buf; unsigned char *bufe; #if PACKETVER < 5 const int s = 10; //Entry size.normal item const int sidx=4; //start itemlist idx const int cmd = 0xa5; #elif PACKETVER < 20080102 const int s = 18; const int sidx=4; const int cmd = 0x1f0; #elif PACKETVER < 20120925 const int s = 22; const int sidx=4; const int cmd = 0x2ea; #else const int s = 24; const int sidx = 4+24; const int cmd = 0x995; #endif #if PACKETVER < 20071002 const int se = 20; //entry size equip const int sidxe = 4; //start itemlist idx const int cmde = 0xa6; #elif PACKETVER < 20100629 const int se = 26; const int sidxe = 4; const int cmde = 0x2d1; #elif PACKETVER < 20120925 const int se = 28; const int sidxe = 4; const int cmde = 0x2d1; #elif PACKETVER < 20150225 const int se = 31; const int sidxe = 4+24; const int cmde = 0x996; #else const int se = 57; const int sidxe = 4+24; const int cmde = 0xa10; #endif buf = (unsigned char*)aMalloc(items_length * s + sidx); bufe = (unsigned char*)aMalloc(items_length * se + sidxe); for( i = 0, n = 0, ne = 0; i < items_length; i++ ) { if( items[i].nameid <= 0 ) continue; id = itemdb_search(items[i].nameid); if( !itemdb_isstackable2(id) ) { //Equippable clif_item_sub(bufe, ne*se+sidxe,i+1, &items[i], id, id->equip); ne++; } else { //Stackable clif_item_sub(buf, n*s+sidx,i+1, &items[i], id,-1); n++; } } for (i = 0; i < n; i += nn) // Loop through non-equipable items { nn = n - i < (client_buf - sidx)/s ? n - i : (client_buf - sidx)/s; // Split up non-equipable items WFIFOHEAD(sd->fd,sidx+nn*s); WFIFOW(sd->fd,0)=cmd; WFIFOW(sd->fd,2)=sidx+nn*s; #if PACKETVER >= 20120925 safestrncpy(WFIFOCP(sd->fd,4), storename, NAME_LENGTH); //storename #endif memcpy(WFIFOP(sd->fd,sidx),buf + sidx + i*s,nn*s); WFIFOSET(sd->fd,WFIFOW(sd->fd,2)); } for (i = 0; i < ne; i += nn) // Loop through equipable items { nn = ne - i < (client_buf - sidxe)/se ? ne - i : (client_buf - sidxe)/se; // Split up equipable items WFIFOHEAD(sd->fd,sidxe+nn*se); WFIFOW(sd->fd,0)=cmde; WFIFOW(sd->fd,2)=sidxe+nn*se; #if PACKETVER >= 20120925 safestrncpy(WFIFOCP(sd->fd,4), storename, NAME_LENGTH); //storename #endif memcpy(WFIFOP(sd->fd,sidxe),bufe + sidxe + i*se,nn*se); WFIFOSET(sd->fd,WFIFOW(sd->fd,2)); } // Empty storage if (n == 0 && ne == 0) { WFIFOHEAD(sd->fd, 4+NAME_LENGTH); WFIFOW(sd->fd,0) = cmd; WFIFOW(sd->fd,2) = 4+NAME_LENGTH; #if PACKETVER >= 20120925 safestrncpy(WFIFOCP(sd->fd,4), storename, NAME_LENGTH); //storename #endif WFIFOSET(sd->fd,WFIFOW(sd->fd,2)); } if( buf ) aFree(buf); if( bufe ) aFree(bufe); } void clif_cartlist(struct map_session_data *sd) { struct item_data *id; int i,n,ne; unsigned char *buf; unsigned char *bufe; #if PACKETVER < 5 const int s = 10; //Entry size. #elif PACKETVER < 20080102 const int s = 18; #elif PACKETVER < 20120925 const int s = 22; #else const int s = 24; #endif #if PACKETVER < 20071002 const int cmd = 20; #elif PACKETVER < 20100629 const int cmd = 26; #elif PACKETVER < 20120925 const int cmd = 28; #elif PACKETVER < 20150225 const int cmd = 31; #else const int cmd = 57; #endif buf = (unsigned char*)aMalloc(MAX_CART * s + 4); bufe = (unsigned char*)aMalloc(MAX_CART * cmd + 4); for( i = 0, n = 0, ne = 0; i < MAX_CART; i++ ) { if( sd->cart.u.items_cart[i].nameid <= 0 ) continue; id = itemdb_search(sd->cart.u.items_cart[i].nameid); if( !itemdb_isstackable2(id) ) { //Equippable clif_item_sub(bufe, ne*cmd+4,i+2, &sd->cart.u.items_cart[i], id, id->equip); ne++; } else { //Stackable clif_item_sub(buf, n*s+4,i+2, &sd->cart.u.items_cart[i], id,-1); n++; } } if( n ) { #if PACKETVER < 5 WBUFW(buf,0)=0x123; #elif PACKETVER < 20080102 WBUFW(buf,0)=0x1ef; #elif PACKETVER < 20120925 WBUFW(buf,0)=0x2e9; #else WBUFW(buf,0)=0x993; #endif WBUFW(buf,2)=4+n*s; clif_send(buf, WBUFW(buf,2), &sd->bl, SELF); } if( ne ) { #if PACKETVER < 20071002 WBUFW(bufe,0)=0x122; #elif PACKETVER < 20120925 WBUFW(bufe,0)=0x2d2; #elif PACKETVER < 20150225 WBUFW(bufe,0)=0x994; #else WBUFW(bufe,0)=0xa0f; #endif WBUFW(bufe,2)=4+ne*cmd; clif_send(bufe, WBUFW(bufe,2), &sd->bl, SELF); } if( buf ) aFree(buf); if( bufe ) aFree(bufe); } /// Removes cart (ZC_CARTOFF). /// 012b /// Client behaviour: /// Closes the cart storage and removes all it's items from memory. /// The Num & Weight values of the cart are left untouched and the cart is NOT removed. void clif_clearcart(int fd) { WFIFOHEAD(fd, packet_len(0x12b)); WFIFOW(fd,0) = 0x12b; WFIFOSET(fd, packet_len(0x12b)); } /// Guild XY locators (ZC_NOTIFY_POSITION_TO_GUILDM) [Valaris] /// 01eb <account id>.L <x>.W <y>.W void clif_guild_xy(struct map_session_data *sd) { unsigned char buf[10]; nullpo_retv(sd); WBUFW(buf,0)=0x1eb; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=sd->bl.x; WBUFW(buf,8)=sd->bl.y; clif_send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS); } /*========================================== * Sends x/y dot to a single fd. [Skotlex] *------------------------------------------*/ void clif_guild_xy_single(int fd, struct map_session_data *sd) { if( sd->bg_id ) return; WFIFOHEAD(fd,packet_len(0x1eb)); WFIFOW(fd,0)=0x1eb; WFIFOL(fd,2)=sd->status.account_id; WFIFOW(fd,6)=sd->bl.x; WFIFOW(fd,8)=sd->bl.y; WFIFOSET(fd,packet_len(0x1eb)); } // Guild XY locators [Valaris] void clif_guild_xy_remove(struct map_session_data *sd) { unsigned char buf[10]; nullpo_retv(sd); WBUFW(buf,0)=0x1eb; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=-1; WBUFW(buf,8)=-1; clif_send(buf,packet_len(0x1eb),&sd->bl,GUILD_SAMEMAP_WOS); } /*========================================== * *------------------------------------------*/ static int clif_hpmeter_sub(struct block_list *bl, va_list ap) { struct map_session_data *sd, *tsd; #if PACKETVER < 20100126 const int cmd = 0x106; #else const int cmd = 0x80e; #endif sd = va_arg(ap, struct map_session_data *); tsd = (TBL_PC *)bl; nullpo_ret(sd); nullpo_ret(tsd); if( !tsd->fd || tsd == sd ) return 0; if( !pc_has_permission(tsd, PC_PERM_VIEW_HPMETER) ) return 0; WFIFOHEAD(tsd->fd,packet_len(cmd)); WFIFOW(tsd->fd,0) = cmd; WFIFOL(tsd->fd,2) = sd->status.account_id; #if PACKETVER < 20100126 if( sd->battle_status.max_hp > INT16_MAX ) { //To correctly display the %hp bar. [Skotlex] WFIFOW(tsd->fd,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); WFIFOW(tsd->fd,8) = 100; } else { WFIFOW(tsd->fd,6) = sd->battle_status.hp; WFIFOW(tsd->fd,8) = sd->battle_status.max_hp; } #else WFIFOL(tsd->fd,6) = sd->battle_status.hp; WFIFOL(tsd->fd,10) = sd->battle_status.max_hp; #endif WFIFOSET(tsd->fd,packet_len(cmd)); return 0; } /*========================================== * Server tells all players that are allowed to view HP bars * and are nearby 'sd' that 'sd' hp bar was updated. *------------------------------------------*/ static int clif_hpmeter(struct map_session_data *sd) { nullpo_ret(sd); map_foreachinallarea(clif_hpmeter_sub, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_PC, sd); return 0; } /// Notifies client of a character parameter change. /// 00b0 <var id>.W <value>.L (ZC_PAR_CHANGE) /// 00b1 <var id>.W <value>.L (ZC_LONGPAR_CHANGE) /// 00be <status id>.W <value>.B (ZC_STATUS_CHANGE) /// 0121 <current count>.W <max count>.W <current weight>.L <max weight>.L (ZC_NOTIFY_CARTITEM_COUNTINFO) /// 013a <atk range>.W (ZC_ATTACK_RANGE) /// 0141 <status id>.L <base status>.L <plus status>.L (ZC_COUPLESTATUS) /// 0acb <var id>.W <value>.Q (ZC_LONGPAR_CHANGE2) /// TODO: Extract individual packets. /// FIXME: Packet lengths from packet_len(cmd) void clif_updatestatus(struct map_session_data *sd,int type) { int fd,len=8; nullpo_retv(sd); fd=sd->fd; if ( !session_isActive(fd) ) // Invalid pointer fix, by sasuke [Kevin] return; WFIFOHEAD(fd, 14); WFIFOW(fd,0)=0xb0; WFIFOW(fd,2)=type; switch(type){ // 00b0 case SP_WEIGHT: pc_updateweightstatus(sd); WFIFOHEAD(fd,14); WFIFOW(fd,0)=0xb0; //Need to re-set as pc_updateweightstatus can alter the buffer. [Skotlex] WFIFOW(fd,2)=type; WFIFOL(fd,4)=sd->weight; break; case SP_MAXWEIGHT: WFIFOL(fd,4)=sd->max_weight; break; case SP_SPEED: WFIFOL(fd,4)=sd->battle_status.speed; break; case SP_BASELEVEL: WFIFOL(fd,4)=sd->status.base_level; break; case SP_JOBLEVEL: WFIFOL(fd,4)=sd->status.job_level; break; case SP_KARMA: // Adding this back, I wonder if the client intercepts this - [Lance] WFIFOL(fd,4)=sd->status.karma; break; case SP_MANNER: WFIFOL(fd,4)=sd->status.manner; break; case SP_STATUSPOINT: WFIFOL(fd,4)=sd->status.status_point; break; case SP_SKILLPOINT: WFIFOL(fd,4)=sd->status.skill_point; break; case SP_HIT: WFIFOL(fd,4)=sd->battle_status.hit; break; case SP_FLEE1: WFIFOL(fd,4)=sd->battle_status.flee; break; case SP_FLEE2: WFIFOL(fd,4)=sd->battle_status.flee2/10; break; case SP_MAXHP: WFIFOL(fd,4)=sd->battle_status.max_hp; break; case SP_MAXSP: WFIFOL(fd,4)=sd->battle_status.max_sp; break; case SP_HP: // On officials the HP never go below 1, even if you die [Lemongrass] // On officials the HP Novice class never go below 50%, even if you die [Napster] WFIFOL(fd,4)= sd->battle_status.hp ? sd->battle_status.hp : (sd->class_&MAPID_UPPERMASK) != MAPID_NOVICE ? 1 : sd->battle_status.max_hp/2; break; case SP_SP: WFIFOL(fd,4)=sd->battle_status.sp; break; case SP_ASPD: WFIFOL(fd,4)=sd->battle_status.amotion; break; case SP_ATK1: WFIFOL(fd,4)=pc_leftside_atk(sd); break; case SP_DEF1: WFIFOL(fd,4)=pc_leftside_def(sd); break; case SP_MDEF1: WFIFOL(fd,4)=pc_leftside_mdef(sd); break; case SP_ATK2: WFIFOL(fd,4)=pc_rightside_atk(sd); break; case SP_DEF2: WFIFOL(fd,4)=pc_rightside_def(sd); break; case SP_MDEF2: { //negative check (in case you have something like Berserk active) int mdef2 = pc_rightside_mdef(sd); WFIFOL(fd,4)= #ifndef RENEWAL ( mdef2 < 0 ) ? 0 : #endif mdef2; } break; case SP_CRITICAL: WFIFOL(fd,4)=sd->battle_status.cri/10; break; case SP_MATK1: WFIFOL(fd,4)=pc_rightside_matk(sd); break; case SP_MATK2: WFIFOL(fd,4)=pc_leftside_matk(sd); break; case SP_ZENY: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=sd->status.zeny; break; #if PACKETVER >= 20170830 case SP_BASEEXP: WFIFOW(fd,0)=0xacb; WFIFOQ(fd,4)=sd->status.base_exp; len = packet_len(0xacb); break; case SP_JOBEXP: WFIFOW(fd,0)=0xacb; WFIFOQ(fd,4)=sd->status.job_exp; len = packet_len(0xacb); break; case SP_NEXTBASEEXP: WFIFOW(fd,0)=0xacb; WFIFOQ(fd,4)=pc_nextbaseexp(sd); len = packet_len(0xacb); break; case SP_NEXTJOBEXP: WFIFOW(fd,0)=0xacb; WFIFOQ(fd,4)=pc_nextjobexp(sd); len = packet_len(0xacb); break; #else case SP_BASEEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=sd->status.base_exp; break; case SP_JOBEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=sd->status.job_exp; break; case SP_NEXTBASEEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=pc_nextbaseexp(sd); break; case SP_NEXTJOBEXP: WFIFOW(fd,0)=0xb1; WFIFOL(fd,4)=pc_nextjobexp(sd); break; #endif /** * SP_U<STAT> are used to update the amount of points necessary to increase that stat **/ case SP_USTR: case SP_UAGI: case SP_UVIT: case SP_UINT: case SP_UDEX: case SP_ULUK: WFIFOW(fd,0)=0xbe; WFIFOB(fd,4)=pc_need_status_point(sd,type-SP_USTR+SP_STR,1); len=5; break; /** * Tells the client how far it is allowed to attack (weapon range) **/ case SP_ATTACKRANGE: WFIFOW(fd,0)=0x13a; WFIFOW(fd,2)=sd->battle_status.rhw.range; len=4; break; case SP_STR: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.str; WFIFOL(fd,10)=sd->battle_status.str - sd->status.str; len=14; break; case SP_AGI: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.agi; WFIFOL(fd,10)=sd->battle_status.agi - sd->status.agi; len=14; break; case SP_VIT: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.vit; WFIFOL(fd,10)=sd->battle_status.vit - sd->status.vit; len=14; break; case SP_INT: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.int_; WFIFOL(fd,10)=sd->battle_status.int_ - sd->status.int_; len=14; break; case SP_DEX: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.dex; WFIFOL(fd,10)=sd->battle_status.dex - sd->status.dex; len=14; break; case SP_LUK: WFIFOW(fd,0)=0x141; WFIFOL(fd,2)=type; WFIFOL(fd,6)=sd->status.luk; WFIFOL(fd,10)=sd->battle_status.luk - sd->status.luk; len=14; break; case SP_CARTINFO: WFIFOW(fd,0)=0x121; WFIFOW(fd,2)=sd->cart_num; WFIFOW(fd,4)=MAX_CART; WFIFOL(fd,6)=sd->cart_weight; WFIFOL(fd,10)=sd->cart_weight_max; len=14; break; default: ShowError("clif_updatestatus : unrecognized type %d\n",type); return; } WFIFOSET(fd,len); // Additional update packets that should be sent right after switch( type ){ case SP_BASELEVEL: if( sd->status.party_id ){ struct party_data* p; int i; if( ( p = party_search( sd->status.party_id ) ) != NULL ){ ARR_FIND(0, MAX_PARTY, i, p->party.member[i].char_id == sd->status.char_id); if( i < MAX_PARTY ){ p->party.member[i].lv = sd->status.base_level; clif_party_job_and_level(sd); } } } break; case SP_HP: if( map_getmapdata(sd->bl.m)->hpmeter_visible ){ clif_hpmeter(sd); } if( !battle_config.party_hp_mode && sd->status.party_id ){ clif_party_hp(sd); } if( sd->bg_id ){ clif_bg_hp(sd); } break; } } /// Notifies client of a parameter change of an another player (ZC_PAR_CHANGE_USER). /// 01ab <account id>.L <var id>.W <value>.L void clif_changestatus(struct map_session_data* sd,int type,int val) { unsigned char buf[12]; nullpo_retv(sd); WBUFW(buf,0)=0x1ab; WBUFL(buf,2)=sd->bl.id; WBUFW(buf,6)=type; switch(type) { case SP_MANNER: WBUFL(buf,8)=val; break; default: ShowError("clif_changestatus : unrecognized type %d.\n",type); return; } clif_send(buf,packet_len(0x1ab),&sd->bl,AREA_WOS); } /// 00c3 <id>.L <type>.B <value>.B (ZC_SPRITE_CHANGE) /// 01d7 <id>.L <type>.B <value>.L (ZC_SPRITE_CHANGE2) void clif_sprite_change(struct block_list *bl, int id, int type, int val, int val2, enum send_target target) { unsigned char buf[32]; #if PACKETVER < 4 const int cmd = 0xc3; #else const int cmd = 0x1d7; #endif WBUFW(buf,0) = cmd; WBUFL(buf,2) = id; WBUFB(buf,6) = type; WBUFW(buf,7) = val; #if PACKETVER >= 4 WBUFW(buf,9) = val2; #endif clif_send(buf,packet_len(cmd), bl, target); } /// Updates sprite/style properties of an object. void clif_changelook(struct block_list *bl, int type, int val) { struct map_session_data* sd; struct status_change* sc; struct view_data* vd; enum send_target target = AREA; int val2 = 0; nullpo_retv(bl); sd = BL_CAST(BL_PC, bl); sc = status_get_sc(bl); vd = status_get_viewdata(bl); if( vd ) //temp hack to let Warp Portal change appearance switch(type) { case LOOK_WEAPON: if (sd) { clif_get_weapon_view(sd, &vd->weapon, &vd->shield); val = vd->weapon; } else vd->weapon = val; break; case LOOK_SHIELD: if (sd) { clif_get_weapon_view(sd, &vd->weapon, &vd->shield); val = vd->shield; } else vd->shield = val; break; case LOOK_BASE: if (!sd) break; if ( val == JT_INVISIBLE ) return; if (sd->sc.option&OPTION_COSTUME) vd->weapon = vd->shield = 0; if (!vd->cloth_color) break; if (sd) { if (sd->sc.option&OPTION_WEDDING && battle_config.wedding_ignorepalette) vd->cloth_color = 0; if (sd->sc.option&OPTION_XMAS && battle_config.xmas_ignorepalette) vd->cloth_color = 0; if (sd->sc.option&(OPTION_SUMMER|OPTION_SUMMER2) && battle_config.summer_ignorepalette) vd->cloth_color = 0; if (sd->sc.option&OPTION_HANBOK && battle_config.hanbok_ignorepalette) vd->cloth_color = 0; if (sd->sc.option&OPTION_OKTOBERFEST && battle_config.oktoberfest_ignorepalette) vd->cloth_color = 0; if (vd->body_style && sd->sc.option&OPTION_COSTUME) vd->body_style = 0; } break; case LOOK_HAIR: vd->hair_style = val; break; case LOOK_HEAD_BOTTOM: vd->head_bottom = val; break; case LOOK_HEAD_TOP: vd->head_top = val; break; case LOOK_HEAD_MID: vd->head_mid = val; break; case LOOK_HAIR_COLOR: vd->hair_color = val; break; case LOOK_CLOTHES_COLOR: if (val && sd) { if (sd->sc.option&OPTION_WEDDING && battle_config.wedding_ignorepalette) val = 0; if (sd->sc.option&OPTION_XMAS && battle_config.xmas_ignorepalette) val = 0; if (sd->sc.option&(OPTION_SUMMER|OPTION_SUMMER2) && battle_config.summer_ignorepalette) val = 0; if (sd->sc.option&OPTION_HANBOK && battle_config.hanbok_ignorepalette) val = 0; if (sd->sc.option&OPTION_OKTOBERFEST && battle_config.oktoberfest_ignorepalette) val = 0; } vd->cloth_color = val; break; case LOOK_SHOES: #if PACKETVER > 3 if (sd) { int n; if((n = sd->equip_index[2]) >= 0 && sd->inventory_data[n]) { if(sd->inventory_data[n]->view_id > 0) val = sd->inventory_data[n]->view_id; else val = sd->inventory.u.items_inventory[n].nameid; } else val = 0; } #endif //Shoes? No packet uses this.... break; case LOOK_BODY: // unknown purpose break; case LOOK_ROBE: #if PACKETVER < 20110111 return; #else vd->robe = val; #endif break; case LOOK_BODY2: #if PACKETVER < 20150513 return; #else if (val && sd->sc.option&OPTION_COSTUME) val = 0; vd->body_style = val; #endif break; } // prevent leaking the presence of GM-hidden objects if( sc && sc->option&OPTION_INVISIBLE ) target = SELF; #if PACKETVER < 4 clif_sprite_change(bl, bl->id, type, val, 0, target); #else if(type == LOOK_WEAPON || type == LOOK_SHIELD) { nullpo_retv(vd); type = LOOK_WEAPON; val = vd->weapon; val2 = vd->shield; } if( disguised(bl) ) { clif_sprite_change(bl, bl->id, type, val, val2, AREA_WOS); clif_sprite_change(bl, -bl->id, type, val, val2, SELF); } else clif_sprite_change(bl, bl->id, type, val, val2, target); #endif } //Sends a change-base-look packet required for traps as they are triggered. void clif_changetraplook(struct block_list *bl,int val) { clif_sprite_change(bl, bl->id, LOOK_BASE, val, 0, AREA); } /// For the stupid cloth-dye bug. Resends the given view data to the area specified by bl. void clif_refreshlook(struct block_list *bl, int id, int type, int val, enum send_target target) { clif_sprite_change(bl, id, type, val, 0, target); } /// Character status (ZC_STATUS). /// 00bd <stpoint>.W <str>.B <need str>.B <agi>.B <need agi>.B <vit>.B <need vit>.B /// <int>.B <need int>.B <dex>.B <need dex>.B <luk>.B <need luk>.B <atk>.W <atk2>.W /// <matk min>.W <matk max>.W <def>.W <def2>.W <mdef>.W <mdef2>.W <hit>.W /// <flee>.W <flee2>.W <crit>.W <aspd>.W <aspd2>.W void clif_initialstatus(struct map_session_data *sd) { int fd, mdef2; unsigned char *buf; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xbd)); buf = WFIFOP(fd,0); WBUFW(buf,0) = 0xbd; WBUFW(buf,2) = min(sd->status.status_point, INT16_MAX); WBUFB(buf,4) = min(sd->status.str, UINT8_MAX); WBUFB(buf,5) = pc_need_status_point(sd,SP_STR,1); WBUFB(buf,6) = min(sd->status.agi, UINT8_MAX); WBUFB(buf,7) = pc_need_status_point(sd,SP_AGI,1); WBUFB(buf,8) = min(sd->status.vit, UINT8_MAX); WBUFB(buf,9) = pc_need_status_point(sd,SP_VIT,1); WBUFB(buf,10) = min(sd->status.int_, UINT8_MAX); WBUFB(buf,11) = pc_need_status_point(sd,SP_INT,1); WBUFB(buf,12) = min(sd->status.dex, UINT8_MAX); WBUFB(buf,13) = pc_need_status_point(sd,SP_DEX,1); WBUFB(buf,14) = min(sd->status.luk, UINT8_MAX); WBUFB(buf,15) = pc_need_status_point(sd,SP_LUK,1); WBUFW(buf,16) = pc_leftside_atk(sd); WBUFW(buf,18) = pc_rightside_atk(sd); WBUFW(buf,20) = pc_rightside_matk(sd); WBUFW(buf,22) = pc_leftside_matk(sd); WBUFW(buf,24) = pc_leftside_def(sd); WBUFW(buf,26) = pc_rightside_def(sd); WBUFW(buf,28) = pc_leftside_mdef(sd); mdef2 = pc_rightside_mdef(sd); WBUFW(buf,30) = #ifndef RENEWAL ( mdef2 < 0 ) ? 0 : //Negative check for Frenzy'ed characters. #endif mdef2; WBUFW(buf,32) = sd->battle_status.hit; WBUFW(buf,34) = sd->battle_status.flee; WBUFW(buf,36) = sd->battle_status.flee2/10; WBUFW(buf,38) = sd->battle_status.cri/10; WBUFW(buf,40) = sd->battle_status.amotion; // aspd WBUFW(buf,42) = 0; // always 0 (plusASPD) WFIFOSET(fd, packet_len(0xbd)); clif_updatestatus(sd, SP_STR); clif_updatestatus(sd, SP_AGI); clif_updatestatus(sd, SP_VIT); clif_updatestatus(sd, SP_INT); clif_updatestatus(sd, SP_DEX); clif_updatestatus(sd, SP_LUK); clif_updatestatus(sd, SP_ATTACKRANGE); clif_updatestatus(sd, SP_ASPD); } /// Marks an ammunition item in inventory as equipped (ZC_EQUIP_ARROW). /// 013c <index>.W void clif_arrowequip(struct map_session_data *sd,int val) { int fd; nullpo_retv(sd); #if PACKETVER >= 20121128 clif_status_change(&sd->bl, EFST_CLIENT_ONLY_EQUIP_ARROW, 1, INFINITE_TICK, 0, 0, 0); #endif fd=sd->fd; WFIFOHEAD(fd, packet_len(0x013c)); WFIFOW(fd,0) = 0x013c; WFIFOW(fd,2) = val + 2; //Item ID of the arrow WFIFOSET(fd, packet_len(0x013c)); } /// Ammunition action message (ZC_ACTION_FAILURE). /// 013b <type>.W /// type: /// 0 = MsgStringTable[242]="Please equip the proper ammunition first." /// 1 = MsgStringTable[243]="You can't Attack or use Skills because your Weight Limit has been exceeded." /// 2 = MsgStringTable[244]="You can't use Skills because Weight Limit has been exceeded." /// 3 = assassin, baby_assassin, assassin_cross => MsgStringTable[1040]="You have equipped throwing daggers." /// gunslinger => MsgStringTable[1175]="Bullets have been equipped." /// NOT ninja => MsgStringTable[245]="Ammunition has been equipped." void clif_arrow_fail(struct map_session_data *sd,int type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0x013b)); WFIFOW(fd,0) = 0x013b; WFIFOW(fd,2) = type; WFIFOSET(fd, packet_len(0x013b)); } /// Presents a list of items, that can be processed by Arrow Crafting (ZC_MAKINGARROW_LIST). /// 01ad <packet len>.W { <name id>.W }* void clif_arrow_create_list(struct map_session_data *sd) { int i, c; int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, MAX_SKILL_ARROW_DB*2+4); WFIFOW(fd,0) = 0x1ad; for (i = 0, c = 0; i < MAX_SKILL_ARROW_DB; i++) { short j, nameid = skill_arrow_db[i].nameid; if (nameid > 0 && itemdb_exists(nameid) && (j = pc_search_inventory(sd, nameid)) >= 0 && !sd->inventory.u.items_inventory[j].equip && sd->inventory.u.items_inventory[j].identify) { if ((j = itemdb_viewid(nameid)) > 0) WFIFOW(fd,c*2+4) = j; else WFIFOW(fd,c*2+4) = nameid; c++; } } WFIFOW(fd,2) = c*2+4; WFIFOSET(fd, WFIFOW(fd,2)); if (c > 0) { sd->menuskill_id = AC_MAKINGARROW; sd->menuskill_val = c; } } /// Notifies the client, about the result of an status change request (ZC_STATUS_CHANGE_ACK). /// 00bc <status id>.W <result>.B <value>.B /// status id: /// SP_STR ~ SP_LUK /// result: /// 0 = failure /// 1 = success void clif_statusupack(struct map_session_data *sd,int type,int ok,int val) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(0xbc)); WFIFOW(fd,0) = 0xbc; WFIFOW(fd,2) = type; WFIFOB(fd,4) = ok; WFIFOB(fd,5) = cap_value(val, 0, UINT8_MAX); WFIFOSET(fd, packet_len(0xbc)); } /// Notifies the client about the result of a request to equip an item. /// 00aa <index>.W <equip location>.W <result>.B (ZC_REQ_WEAR_EQUIP_ACK) /// 00aa <index>.W <equip location>.W <view id>.W <result>.B (PACKETVER >= 20100629) /// 08d0 <index>.W <equip location>.W <view id>.W <result>.B (ZC_REQ_WEAR_EQUIP_ACK2) /// 0999 <index>.W <equip location>.L <view id>.W <result>.B (ZC_ACK_WEAR_EQUIP_V5) /// @ok: //inversed forv2 v5 /// 0 = failure /// 1 = success /// 2 = failure due to low level void clif_equipitemack(struct map_session_data *sd,int n,int pos,uint8 flag) { int fd = 0, cmd = 0, look = 0; struct s_packet_db *info = NULL; nullpo_retv(sd); cmd = packet_db_ack[ZC_WEAR_EQUIP_ACK]; if (!cmd || !(info = &packet_db[cmd]) || !info->len) return; fd = sd->fd; if (flag == ITEM_EQUIP_ACK_OK && sd->inventory_data[n]->equip&EQP_VISIBLE) look = sd->inventory_data[n]->look; WFIFOHEAD(fd, info->len); WFIFOW(fd, 0) = cmd; WFIFOW(fd, info->pos[0]) = n+2; switch (cmd) { case 0xaa: WFIFOW(fd, info->pos[1]) = pos; #if PACKETVER < 20100629 WFIFOW(fd, info->pos[2]) = (flag == ITEM_EQUIP_ACK_OK ? 1 : 0); #else WFIFOL(fd, info->pos[2]) = look; WFIFOW(fd, info->pos[3]) = (flag == ITEM_EQUIP_ACK_OK ? 1 : 0); #endif break; case 0x8d0: if (flag == ITEM_EQUIP_ACK_FAILLEVEL) flag = 1; case 0x999: if (cmd == 0x999) WFIFOL(fd, info->pos[1]) = pos; else WFIFOW(fd, info->pos[1]) = pos; WFIFOL(fd, info->pos[2]) = look; WFIFOW(fd, info->pos[3]) = flag; break; } WFIFOSET(fd, info->len); } /// Notifies the client about the result of a request to take off an item. /// 00ac <index>.W <equip location>.W <result>.B (ZC_REQ_TAKEOFF_EQUIP_ACK) /// 08d1 <index>.W <equip location>.W <result>.B (ZC_REQ_TAKEOFF_EQUIP_ACK2) /// 099a <index>.W <equip location>.L <result>.B (ZC_ACK_TAKEOFF_EQUIP_V5) /// @ok : //inversed for v2 v5 /// 0 = failure /// 1 = success void clif_unequipitemack(struct map_session_data *sd,int n,int pos,int ok) { int fd, header, offs = 0; #if PACKETVER >= 20130000 header = 0x99a; ok = ok ? 0 : 1; #elif PACKETVER >= 20110824 header = 0x8d1; ok = ok ? 0 : 1; #else header = 0xac; #endif nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd, packet_len(header)); WFIFOW(fd,offs+0) = header; WFIFOW(fd,offs+2) = n+2; #if PACKETVER >= 20130000 WFIFOL(fd,offs+4) = pos; offs += 2; #else WFIFOW(fd,offs+4) = pos; #endif WFIFOB(fd,offs+6) = ok; WFIFOSET(fd, packet_len(header)); } /// Notifies clients in the area about an special/visual effect (ZC_NOTIFY_EFFECT). /// 019b <id>.L <effect id>.L /// effect id: /// 0 = base level up /// 1 = job level up /// 2 = refine failure /// 3 = refine success /// 4 = game over /// 5 = pharmacy success /// 6 = pharmacy failure /// 7 = base level up (super novice) /// 8 = job level up (super novice) /// 9 = base level up (taekwon) void clif_misceffect(struct block_list* bl,int type) { unsigned char buf[32]; nullpo_retv(bl); WBUFW(buf,0) = 0x19b; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = type; clif_send(buf,packet_len(0x19b),bl,AREA); } /// Notifies clients in the area of a state change. /// 0119 <id>.L <body state>.W <health state>.W <effect state>.W <pk mode>.B (ZC_STATE_CHANGE) /// 0229 <id>.L <body state>.W <health state>.W <effect state>.L <pk mode>.B (ZC_STATE_CHANGE3) void clif_changeoption(struct block_list* bl) { unsigned char buf[32]; struct status_change *sc; struct map_session_data* sd; nullpo_retv(bl); sc = status_get_sc(bl); if (!sc) return; //How can an option change if there's no sc? sd = BL_CAST(BL_PC, bl); #if PACKETVER >= 7 WBUFW(buf,0) = 0x229; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = sc->opt1; WBUFW(buf,8) = sc->opt2; WBUFL(buf,10) = sc->option; WBUFB(buf,14) = (sd)? sd->status.karma : 0; if(disguised(bl)) { clif_send(buf,packet_len(0x229),bl,AREA_WOS); WBUFL(buf,2) = -bl->id; clif_send(buf,packet_len(0x229),bl,SELF); WBUFL(buf,2) = bl->id; WBUFL(buf,10) = OPTION_INVISIBLE; clif_send(buf,packet_len(0x229),bl,SELF); } else clif_send(buf,packet_len(0x229),bl,AREA); #else WBUFW(buf,0) = 0x119; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = sc->opt1; WBUFW(buf,8) = sc->opt2; WBUFW(buf,10) = sc->option; WBUFB(buf,12) = (sd)? sd->status.karma : 0; if(disguised(bl)) { clif_send(buf,packet_len(0x119),bl,AREA_WOS); WBUFL(buf,2) = -bl->id; clif_send(buf,packet_len(0x119),bl,SELF); WBUFL(buf,2) = bl->id; WBUFW(buf,10) = OPTION_INVISIBLE; clif_send(buf,packet_len(0x119),bl,SELF); } else clif_send(buf,packet_len(0x119),bl,AREA); #endif //Whenever we send "changeoption" to the client, the provoke icon is lost //There is probably an option for the provoke icon, but as we don't know it, we have to do this for now if (sc->data[SC_PROVOKE]) { const struct TimerData *td = get_timer(sc->data[SC_PROVOKE]->timer); clif_status_change(bl, StatusIconChangeTable[SC_PROVOKE], 1, (!td ? INFINITE_TICK : DIFF_TICK(td->tick, gettick())), 0, 0, 0); } } /// Displays status change effects on NPCs/monsters (ZC_NPC_SHOWEFST_UPDATE). /// 028a <id>.L <effect state>.L <level>.L <showEFST>.L void clif_changeoption2(struct block_list* bl) { unsigned char buf[20]; struct status_change *sc; sc = status_get_sc(bl); if (!sc) return; //How can an option change if there's no sc? WBUFW(buf,0) = 0x28a; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = sc->option; WBUFL(buf,10) = clif_setlevel(bl); WBUFL(buf,14) = sc->opt3; if(disguised(bl)) { clif_send(buf,packet_len(0x28a),bl,AREA_WOS); WBUFL(buf,2) = -bl->id; clif_send(buf,packet_len(0x28a),bl,SELF); WBUFL(buf,2) = bl->id; WBUFL(buf,6) = OPTION_INVISIBLE; clif_send(buf,packet_len(0x28a),bl,SELF); } else clif_send(buf,packet_len(0x28a),bl,AREA); } /// Notifies the client about the result of an item use request. /// 00a8 <index>.W <amount>.W <result>.B (ZC_USE_ITEM_ACK) /// 01c8 <index>.W <name id>.W <id>.L <amount>.W <result>.B (ZC_USE_ITEM_ACK2) void clif_useitemack(struct map_session_data *sd,int index,int amount,bool ok) { nullpo_retv(sd); if(!ok) { int fd=sd->fd; WFIFOHEAD(fd,packet_len(0xa8)); WFIFOW(fd,0)=0xa8; WFIFOW(fd,2)=index+2; WFIFOW(fd,4)=amount; WFIFOB(fd,6)=ok; WFIFOSET(fd,packet_len(0xa8)); } else { #if PACKETVER < 3 int fd=sd->fd; WFIFOHEAD(fd,packet_len(0xa8)); WFIFOW(fd,0)=0xa8; WFIFOW(fd,2)=index+2; WFIFOW(fd,4)=amount; WFIFOB(fd,6)=ok; WFIFOSET(fd,packet_len(0xa8)); #else unsigned char buf[32]; WBUFW(buf,0)=0x1c8; WBUFW(buf,2)=index+2; if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) WBUFW(buf,4)=sd->inventory_data[index]->view_id; else WBUFW(buf,4)=sd->inventory.u.items_inventory[index].nameid; WBUFL(buf,6)=sd->bl.id; WBUFW(buf,10)=amount; WBUFB(buf,12)=ok; clif_send(buf,packet_len(0x1c8),&sd->bl,AREA); #endif } } /// Inform client whether chatroom creation was successful or not (ZC_ACK_CREATE_CHATROOM). /// 00d6 <flag>.B /// flag: /// 0 = Room has been successfully created (opens chat room) /// 1 = Room limit exceeded /// 2 = Same room already exists void clif_createchat(struct map_session_data* sd, int flag) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xd6)); WFIFOW(fd,0) = 0xd6; WFIFOB(fd,2) = flag; WFIFOSET(fd,packet_len(0xd6)); } /// Display a chat above the owner (ZC_ROOM_NEWENTRY). /// 00d7 <packet len>.W <owner id>.L <char id>.L <limit>.W <users>.W <type>.B <title>.?B /// type: /// 0 = private (password protected) /// 1 = public /// 2 = arena (npc waiting room) /// 3 = PK zone (non-clickable) void clif_dispchat(struct chat_data* cd, int fd) { unsigned char buf[128]; uint8 type; if( cd == NULL || cd->owner == NULL ) return; type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0 : (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3 : 1; WBUFW(buf, 0) = 0xd7; WBUFW(buf, 2) = (uint16)(17 + strlen(cd->title)); WBUFL(buf, 4) = cd->owner->id; WBUFL(buf, 8) = cd->bl.id; WBUFW(buf,12) = cd->limit; WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users; WBUFB(buf,16) = type; memcpy(WBUFCP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated if( fd ) { WFIFOHEAD(fd,WBUFW(buf,2)); memcpy(WFIFOP(fd,0),buf,WBUFW(buf,2)); WFIFOSET(fd,WBUFW(buf,2)); } else { clif_send(buf,WBUFW(buf,2),cd->owner,AREA_WOSC); } } /// Chatroom properties adjustment (ZC_CHANGE_CHATROOM). /// 00df <packet len>.W <owner id>.L <chat id>.L <limit>.W <users>.W <type>.B <title>.?B /// type: /// 0 = private (password protected) /// 1 = public /// 2 = arena (npc waiting room) /// 3 = PK zone (non-clickable) void clif_changechatstatus(struct chat_data* cd) { unsigned char buf[128]; uint8 type; if( cd == NULL || cd->usersd[0] == NULL ) return; type = (cd->owner->type == BL_PC ) ? (cd->pub) ? 1 : 0 : (cd->owner->type == BL_NPC) ? (cd->limit) ? 2 : 3 : 1; WBUFW(buf, 0) = 0xdf; WBUFW(buf, 2) = (uint16)(17 + strlen(cd->title)); WBUFL(buf, 4) = cd->owner->id; WBUFL(buf, 8) = cd->bl.id; WBUFW(buf,12) = cd->limit; WBUFW(buf,14) = (cd->owner->type == BL_NPC) ? cd->users+1 : cd->users; WBUFB(buf,16) = type; memcpy(WBUFCP(buf,17), cd->title, strlen(cd->title)); // not zero-terminated clif_send(buf,WBUFW(buf,2),cd->owner,CHAT); } /// Removes the chatroom (ZC_DESTROY_ROOM). /// 00d8 <chat id>.L void clif_clearchat(struct chat_data *cd,int fd) { unsigned char buf[32]; nullpo_retv(cd); WBUFW(buf,0) = 0xd8; WBUFL(buf,2) = cd->bl.id; if( fd ) { WFIFOHEAD(fd,packet_len(0xd8)); memcpy(WFIFOP(fd,0),buf,packet_len(0xd8)); WFIFOSET(fd,packet_len(0xd8)); } else { clif_send(buf,packet_len(0xd8),cd->owner,AREA_WOSC); } } /// Displays messages regarding join chat failures (ZC_REFUSE_ENTER_ROOM). /// 00da <result>.B /// result: /// 0 = room full /// 1 = wrong password /// 2 = kicked /// 3 = success (no message) /// 4 = no enough zeny /// 5 = too low level /// 6 = too high level /// 7 = unsuitable job class void clif_joinchatfail(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xda)); WFIFOW(fd,0) = 0xda; WFIFOB(fd,2) = flag; WFIFOSET(fd,packet_len(0xda)); } /// Notifies the client about entering a chatroom (ZC_ENTER_ROOM). /// 00db <packet len>.W <chat id>.L { <role>.L <name>.24B }* /// role: /// 0 = owner (menu) /// 1 = normal void clif_joinchatok(struct map_session_data *sd,struct chat_data* cd) { int fd; int i,t; nullpo_retv(sd); nullpo_retv(cd); fd = sd->fd; if (!session_isActive(fd)) return; t = (int)(cd->owner->type == BL_NPC); WFIFOHEAD(fd, 8 + (28*(cd->users+t))); WFIFOW(fd, 0) = 0xdb; WFIFOW(fd, 2) = 8 + (28*(cd->users+t)); WFIFOL(fd, 4) = cd->bl.id; if(cd->owner->type == BL_NPC){ WFIFOL(fd, 30) = 1; WFIFOL(fd, 8) = 0; safestrncpy(WFIFOCP(fd, 12), ((struct npc_data *)cd->owner)->name, NAME_LENGTH); for (i = 0; i < cd->users; i++) { WFIFOL(fd, 8+(i+1)*28) = 1; safestrncpy(WFIFOCP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH); } }else{ for (i = 0; i < cd->users; i++) { WFIFOL(fd, 8+i*28) = (i != 0 || cd->owner->type == BL_NPC); safestrncpy(WFIFOCP(fd, 8+(i+t)*28+4), cd->usersd[i]->status.name, NAME_LENGTH); } } WFIFOSET(fd, WFIFOW(fd, 2)); } /// Notifies clients in a chat about a new member (ZC_MEMBER_NEWENTRY). /// 00dc <users>.W <name>.24B void clif_addchat(struct chat_data* cd,struct map_session_data *sd) { unsigned char buf[29]; nullpo_retv(sd); nullpo_retv(cd); WBUFW(buf, 0) = 0xdc; WBUFW(buf, 2) = cd->users; safestrncpy(WBUFCP(buf, 4),sd->status.name,NAME_LENGTH); clif_send(buf,packet_len(0xdc),&sd->bl,CHAT_WOS); } /// Announce the new owner (ZC_ROLE_CHANGE). /// 00e1 <role>.L <nick>.24B /// role: /// 0 = owner (menu) /// 1 = normal void clif_changechatowner(struct chat_data* cd, struct map_session_data* sd) { unsigned char buf[64]; nullpo_retv(sd); nullpo_retv(cd); WBUFW(buf, 0) = 0xe1; WBUFL(buf, 2) = 1; safestrncpy(WBUFCP(buf,6),cd->usersd[0]->status.name,NAME_LENGTH); WBUFW(buf,30) = 0xe1; WBUFL(buf,32) = 0; safestrncpy(WBUFCP(buf,36),sd->status.name,NAME_LENGTH); clif_send(buf,packet_len(0xe1)*2,&sd->bl,CHAT); } /// Notify about user leaving the chatroom (ZC_MEMBER_EXIT). /// 00dd <users>.W <nick>.24B <flag>.B /// flag: /// 0 = left /// 1 = kicked void clif_leavechat(struct chat_data* cd, struct map_session_data* sd, bool flag) { unsigned char buf[32]; nullpo_retv(sd); nullpo_retv(cd); WBUFW(buf, 0) = 0xdd; WBUFW(buf, 2) = cd->users-1; safestrncpy(WBUFCP(buf,4),sd->status.name,NAME_LENGTH); WBUFB(buf,28) = flag; clif_send(buf,packet_len(0xdd),&sd->bl,CHAT); } /// Opens a trade request window from char 'name'. /// 00e5 <nick>.24B (ZC_REQ_EXCHANGE_ITEM) /// 01f4 <nick>.24B <charid>.L <baselvl>.W (ZC_REQ_EXCHANGE_ITEM2) void clif_traderequest(struct map_session_data* sd, const char* name) { int fd = sd->fd; #if PACKETVER < 6 WFIFOHEAD(fd,packet_len(0xe5)); WFIFOW(fd,0) = 0xe5; safestrncpy(WFIFOCP(fd,2), name, NAME_LENGTH); WFIFOSET(fd,packet_len(0xe5)); #else struct map_session_data* tsd = map_id2sd(sd->trade_partner); if( !tsd ) return; WFIFOHEAD(fd,packet_len(0x1f4)); WFIFOW(fd,0) = 0x1f4; safestrncpy(WFIFOCP(fd,2), name, NAME_LENGTH); WFIFOL(fd,26) = tsd->status.char_id; WFIFOW(fd,30) = tsd->status.base_level; WFIFOSET(fd,packet_len(0x1f4)); #endif } /// Reply to a trade-request. /// 00e7 <result>.B (ZC_ACK_EXCHANGE_ITEM) /// 01f5 <result>.B <charid>.L <baselvl>.W (ZC_ACK_EXCHANGE_ITEM2) /// result: /// 0 = Char is too far /// 1 = Character does not exist /// 2 = Trade failed /// 3 = Accept /// 4 = Cancel /// 5 = Busy void clif_tradestart(struct map_session_data* sd, uint8 type) { int fd = sd->fd; struct map_session_data* tsd = map_id2sd(sd->trade_partner); if( PACKETVER < 6 || !tsd ) { WFIFOHEAD(fd,packet_len(0xe7)); WFIFOW(fd,0) = 0xe7; WFIFOB(fd,2) = type; WFIFOSET(fd,packet_len(0xe7)); } else { WFIFOHEAD(fd,packet_len(0x1f5)); WFIFOW(fd,0) = 0x1f5; WFIFOB(fd,2) = type; WFIFOL(fd,3) = tsd->status.char_id; WFIFOW(fd,7) = tsd->status.base_level; WFIFOSET(fd,packet_len(0x1f5)); } } /// Notifies the client about an item from other player in current trade. /// 00e9 <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM) /// 080f <nameid>.W <item type>.B <amount>.L <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_EXCHANGE_ITEM2) /// 0a09 <nameid>.W <item type>.B <amount>.L <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W { <option id>.W <option value>.W <option param>.B }*5 (ZC_ADD_EXCHANGE_ITEM3) void clif_tradeadditem(struct map_session_data* sd, struct map_session_data* tsd, int index, int amount) { int fd; unsigned char *buf; #if PACKETVER < 20100223 const int cmd = 0xe9; #elif PACKETVER < 20150225 const int cmd = 0x80f; #else const int cmd = 0xa09; #endif nullpo_retv(sd); nullpo_retv(tsd); fd = tsd->fd; buf = WFIFOP(fd,0); WFIFOHEAD(fd,packet_len(cmd)); WBUFW(buf,0) = cmd; if( index == 0 ) { #if PACKETVER < 20100223 WBUFL(buf,2) = amount; //amount WBUFW(buf,6) = 0; // type id #else WBUFW(buf,2) = 0; // type id WBUFB(buf,4) = 0; // item type WBUFL(buf,5) = amount; // amount buf = WBUFP(buf,1); //Advance 1B #endif WBUFB(buf,8) = 0; //identify flag WBUFB(buf,9) = 0; // attribute WBUFB(buf,10)= 0; //refine WBUFW(buf,11)= 0; //card (4w) WBUFW(buf,13)= 0; //card (4w) WBUFW(buf,15)= 0; //card (4w) WBUFW(buf,17)= 0; //card (4w) #if PACKETVER >= 20150225 clif_add_random_options(WBUFP(buf, 19), &sd->inventory.u.items_inventory[index]); #endif } else { index -= 2; //index fix #if PACKETVER < 20100223 WBUFL(buf,2) = amount; //amount if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) WBUFW(buf,6) = sd->inventory_data[index]->view_id; else WBUFW(buf,6) = sd->inventory.u.items_inventory[index].nameid; // type id #else if(sd->inventory_data[index] && sd->inventory_data[index]->view_id > 0) WBUFW(buf,2) = sd->inventory_data[index]->view_id; else WBUFW(buf,2) = sd->inventory.u.items_inventory[index].nameid; // type id WBUFB(buf,4) = sd->inventory_data[index]->type; // item type WBUFL(buf,5) = amount; // amount buf = WBUFP(buf,1); //Advance 1B #endif WBUFB(buf,8) = sd->inventory.u.items_inventory[index].identify; //identify flag WBUFB(buf,9) = sd->inventory.u.items_inventory[index].attribute; // attribute WBUFB(buf,10)= sd->inventory.u.items_inventory[index].refine; //refine clif_addcards(WBUFP(buf, 11), &sd->inventory.u.items_inventory[index]); #if PACKETVER >= 20150225 clif_add_random_options(WBUFP(buf, 19), &sd->inventory.u.items_inventory[index]); #endif } WFIFOSET(fd,packet_len(cmd)); } /// Notifies the client about the result of request to add an item to the current trade (ZC_ACK_ADD_EXCHANGE_ITEM). /// 00ea <index>.W <result>.B /// result: /// 0 = success /// 1 = overweight /// 2 = trade canceled void clif_tradeitemok(struct map_session_data* sd, int index, int fail) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xea)); WFIFOW(fd,0) = 0xea; WFIFOW(fd,2) = index; WFIFOB(fd,4) = fail; WFIFOSET(fd,packet_len(0xea)); } /// Notifies the client about finishing one side of the current trade (ZC_CONCLUDE_EXCHANGE_ITEM). /// 00ec <who>.B /// who: /// 0 = self /// 1 = other player void clif_tradedeal_lock(struct map_session_data* sd, int fail) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xec)); WFIFOW(fd,0) = 0xec; WFIFOB(fd,2) = fail; WFIFOSET(fd,packet_len(0xec)); } /// Notifies the client about the trade being canceled (ZC_CANCEL_EXCHANGE_ITEM). /// 00ee void clif_tradecancelled(struct map_session_data* sd) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xee)); WFIFOW(fd,0) = 0xee; WFIFOSET(fd,packet_len(0xee)); } /// Result of a trade (ZC_EXEC_EXCHANGE_ITEM). /// 00f0 <result>.B /// result: /// 0 = success /// 1 = failure void clif_tradecompleted(struct map_session_data* sd, int fail) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xf0)); WFIFOW(fd,0) = 0xf0; WFIFOB(fd,2) = fail; WFIFOSET(fd,packet_len(0xf0)); } /// Resets the trade window on the send side (ZC_EXCHANGEITEM_UNDO). /// 00f1 /// NOTE: Unknown purpose. Items are not removed until the window is /// refreshed (ex. by putting another item in there). void clif_tradeundo(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xf1)); WFIFOW(fd,0) = 0xf1; WFIFOSET(fd,packet_len(0xf1)); } /// Updates storage total amount (ZC_NOTIFY_STOREITEM_COUNTINFO). /// 00f2 <current count>.W <max count>.W void clif_updatestorageamount(struct map_session_data* sd, int amount, int max_amount) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xf2)); WFIFOW(fd,0) = 0xf2; WFIFOW(fd,2) = amount; WFIFOW(fd,4) = max_amount; WFIFOSET(fd,packet_len(0xf2)); } /// Notifies the client of an item being added to the storage. /// 00f4 <index>.W <amount>.L <nameid>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE) /// 01c4 <index>.W <amount>.L <nameid>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_STORE2) /// 0a0a <index>.W <amount>.L <nameid>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W { <option id>.W <option value>.W <option param>.B }*5 (ZC_ADD_ITEM_TO_STORE3) void clif_storageitemadded(struct map_session_data* sd, struct item* i, int index, int amount) { #if PACKETVER < 5 const int cmd = 0xf4; #elif PACKETVER < 20150225 const int cmd = 0x1c4; #else const int cmd = 0xa0a; #endif int view,fd; int offset = 0; nullpo_retv(sd); nullpo_retv(i); fd=sd->fd; view = itemdb_viewid(i->nameid); WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd, 0) = cmd; // Storage item added WFIFOW(fd, 2) = index+1; // index WFIFOL(fd, 4) = amount; // amount WFIFOW(fd, 8) = ( view > 0 ) ? view : i->nameid; // id #if PACKETVER >= 5 WFIFOB(fd,10) = itemtype(i->nameid); //type offset += 1; #endif WFIFOB(fd,10+offset) = i->identify; //identify flag WFIFOB(fd,11+offset) = i->attribute; // attribute WFIFOB(fd,12+offset) = i->refine; //refine clif_addcards(WFIFOP(fd,13+offset), i); #if PACKETVER >= 20150225 clif_add_random_options(WFIFOP(fd,21+offset), i); #endif WFIFOSET(fd,packet_len(cmd)); } /// Notifies the client of an item being deleted from the storage (ZC_DELETE_ITEM_FROM_STORE). /// 00f6 <index>.W <amount>.L void clif_storageitemremoved(struct map_session_data* sd, int index, int amount) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xf6)); WFIFOW(fd,0)=0xf6; // Storage item removed WFIFOW(fd,2)=index+1; WFIFOL(fd,4)=amount; WFIFOSET(fd,packet_len(0xf6)); } /// Closes storage (ZC_CLOSE_STORE). /// 00f8 void clif_storageclose(struct map_session_data* sd) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xf8)); WFIFOW(fd,0) = 0xf8; // Storage Closed WFIFOSET(fd,packet_len(0xf8)); } /*========================================== * Server tells 'sd' player client the abouts of 'dstsd' player *------------------------------------------*/ static void clif_getareachar_pc(struct map_session_data* sd,struct map_session_data* dstsd) { struct block_list *d_bl; int i; if( dstsd->chatID ) { struct chat_data *cd = NULL; if( (cd = (struct chat_data*)map_id2bl(dstsd->chatID)) && cd->usersd[0]==dstsd) clif_dispchat(cd,sd->fd); } else if( dstsd->state.vending ) clif_showvendingboard(&dstsd->bl,dstsd->message,sd->fd); else if( dstsd->state.buyingstore ) clif_buyingstore_entry_single(sd, dstsd); if(dstsd->spiritball > 0) clif_spiritball_single(sd->fd, dstsd); if (dstsd->spiritcharm_type != CHARM_TYPE_NONE && dstsd->spiritcharm > 0) clif_spiritcharm_single(sd->fd, dstsd); if( (sd->status.party_id && dstsd->status.party_id == sd->status.party_id) || //Party-mate, or hpdisp setting. (sd->bg_id && sd->bg_id == dstsd->bg_id) || //BattleGround pc_has_permission(sd, PC_PERM_VIEW_HPMETER) ) clif_hpmeter_single(sd->fd, dstsd->bl.id, dstsd->battle_status.hp, dstsd->battle_status.max_hp); // display link (sd - dstsd) to sd ARR_FIND( 0, MAX_DEVOTION, i, sd->devotion[i] == dstsd->bl.id ); if( i < MAX_DEVOTION ) clif_devotion(&sd->bl, sd); // display links (dstsd - devotees) to sd ARR_FIND( 0, MAX_DEVOTION, i, dstsd->devotion[i] > 0 ); if( i < MAX_DEVOTION ) clif_devotion(&dstsd->bl, sd); // display link (dstsd - crusader) to sd if( dstsd->sc.data[SC_DEVOTION] && (d_bl = map_id2bl(dstsd->sc.data[SC_DEVOTION]->val1)) != NULL ) clif_devotion(d_bl, sd); } void clif_getareachar_unit(struct map_session_data* sd,struct block_list *bl) { uint8 buf[128]; struct unit_data *ud; struct view_data *vd; int len; vd = status_get_viewdata(bl); if (!vd || vd->class_ == JT_INVISIBLE) return; /** * Hide NPC from maya purple card. **/ if(bl->type == BL_NPC && !((TBL_NPC*)bl)->chat_id && (((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) return; ud = unit_bl2ud(bl); len = ( ud && ud->walktimer != INVALID_TIMER ) ? clif_set_unit_walking(bl,ud,buf) : clif_set_unit_idle(bl,buf,false); clif_send(buf,len,&sd->bl,SELF); if (vd->cloth_color) clif_refreshlook(&sd->bl,bl->id,LOOK_CLOTHES_COLOR,vd->cloth_color,SELF); if (vd->body_style) clif_refreshlook(&sd->bl,bl->id,LOOK_BODY2,vd->body_style,SELF); switch (bl->type) { case BL_PC: { TBL_PC* tsd = (TBL_PC*)bl; clif_getareachar_pc(sd, tsd); if(tsd->state.size==SZ_BIG) // tiny/big players [Valaris] clif_specialeffect_single(bl,EF_GIANTBODY2,sd->fd); else if(tsd->state.size==SZ_MEDIUM) clif_specialeffect_single(bl,EF_BABYBODY2,sd->fd); if(battle_config.bg_eAmod_mode && tsd->bg_id && map_getmapflag(tsd->bl.m, MF_BATTLEGROUND) ) clif_sendbgemblem_single(sd->fd,tsd); if ( tsd->status.robe ) clif_refreshlook(&sd->bl,bl->id,LOOK_ROBE,tsd->status.robe,SELF); clif_efst_status_change_sub(&sd->bl, bl, SELF); clif_hat_effects(sd,bl,SELF); } break; case BL_MER: // Devotion Effects if( ((TBL_MER*)bl)->devotion_flag ) clif_devotion(bl, sd); break; case BL_NPC: { TBL_NPC* nd = (TBL_NPC*)bl; if( nd->chat_id ) clif_dispchat((struct chat_data*)map_id2bl(nd->chat_id),sd->fd); if( nd->size == SZ_BIG ) clif_specialeffect_single(bl,EF_GIANTBODY2,sd->fd); else if( nd->size == SZ_MEDIUM ) clif_specialeffect_single(bl,EF_BABYBODY2,sd->fd); clif_efst_status_change_sub(&sd->bl, bl, SELF); clif_progressbar_npc(nd, sd); } break; case BL_MOB: { TBL_MOB* md = (TBL_MOB*)bl; if(md->special_state.size==SZ_BIG) // tiny/big mobs [Valaris] clif_specialeffect_single(bl,EF_GIANTBODY2,sd->fd); else if(md->special_state.size==SZ_MEDIUM) clif_specialeffect_single(bl,EF_BABYBODY2,sd->fd); #if PACKETVER >= 20120404 if (battle_config.monster_hp_bars_info && !map_getmapflag(bl->m, MF_HIDEMOBHPBAR)) { int i; for(i = 0; i < DAMAGELOG_SIZE; i++)// must show hp bar to all char who already hit the mob. if( md->dmglog[i].id == sd->status.char_id ) clif_monster_hp_bar(md, sd->fd); } #endif } break; case BL_PET: if (vd->head_bottom) clif_pet_equip(sd, (TBL_PET*)bl); // needed to display pet equip properly break; } } //Modifies the type of damage according to status changes [Skotlex] //Aegis data specifies that: 4 endure against single hit sources, 9 against multi-hit. static enum e_damage_type clif_calc_delay(enum e_damage_type type, int div, int64 damage, int delay) { return ( delay == 0 && damage > 0 ) ? ( div > 1 ? DMG_MULTI_HIT_ENDURE : DMG_ENDURE ) : type; } /*========================================== * Estimates walk delay based on the damage criteria. [Skotlex] *------------------------------------------*/ static int clif_calc_walkdelay(struct block_list *bl,int delay, char type, int64 damage, int div_) { if (type == DMG_ENDURE || type == DMG_MULTI_HIT_ENDURE || damage <= 0) return 0; if (bl->type == BL_PC) { if (battle_config.pc_walk_delay_rate != 100) delay = delay*battle_config.pc_walk_delay_rate/100; } else if (battle_config.walk_delay_rate != 100) delay = delay*battle_config.walk_delay_rate/100; if (div_ > 1) //Multi-hit skills mean higher delays. delay += battle_config.multihit_delay*(div_-1); return (delay > 0) ? delay:1; //Return 1 to specify there should be no noticeable delay, but you should stop walking. } /*========================================== [Playtester] * Returns hallucination damage the client displays *------------------------------------------*/ static int clif_hallucination_damage() { int digit = rnd() % 5 + 1; switch (digit) { case 1: return (rnd() % 10); case 2: return (rnd() % 100); case 3: return (rnd() % 1000); case 4: return (rnd() % 10000); } return (rnd() % 32767); } /// Sends a 'damage' packet (src performs action on dst) /// 008a <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.W <div>.W <type>.B <damage2>.W (ZC_NOTIFY_ACT) /// 02e1 <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.L <div>.W <type>.B <damage2>.L (ZC_NOTIFY_ACT2) /// 08c8 <src ID>.L <dst ID>.L <server tick>.L <src speed>.L <dst speed>.L <damage>.L <IsSPDamage>.B <div>.W <type>.B <damage2>.L (ZC_NOTIFY_ACT3) /// type: /// 0 = damage [ damage: total damage, div: amount of hits, damage2: assassin dual-wield damage ] /// 1 = pick up item /// 2 = sit down /// 3 = stand up /// 4 = damage (endure) /// 5 = (splash?) /// 6 = (skill?) /// 7 = (repeat damage?) /// 8 = multi-hit damage /// 9 = multi-hit damage (endure) /// 10 = critical hit /// 11 = lucky dodge /// 12 = (touch skill?) int clif_damage(struct block_list* src, struct block_list* dst, t_tick tick, int sdelay, int ddelay, int64 sdamage, int div, enum e_damage_type type, int64 sdamage2, bool spdamage) { unsigned char buf[34]; struct status_change *sc; int damage = (int)cap_value(sdamage,INT_MIN,INT_MAX); int damage2 = (int)cap_value(sdamage2,INT_MIN,INT_MAX); #if PACKETVER < 20071113 const int cmd = 0x8a; int offset = 0; #elif PACKETVER < 20131223 const int cmd = 0x2e1; int offset = 2; #else const int cmd = 0x8c8; int offset = 3; #endif nullpo_ret(src); nullpo_ret(dst); type = clif_calc_delay(type,div,damage+damage2,ddelay); sc = status_get_sc(dst); if(sc && sc->count) { if(sc->data[SC_HALLUCINATION]) { if(damage) damage = clif_hallucination_damage(); if(damage2) damage2 = clif_hallucination_damage(); } } WBUFW(buf,0) = cmd; WBUFL(buf,2) = src->id; WBUFL(buf,6) = dst->id; WBUFL(buf,10) = client_tick(tick); WBUFL(buf,14) = sdelay; WBUFL(buf,18) = ddelay; if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { #if PACKETVER < 20071113 WBUFW(buf,22) = damage ? div : 0; WBUFW(buf,27+offset) = damage2 ? div : 0; #else WBUFL(buf, 22) = damage ? div : 0; WBUFL(buf, 27 + offset) = damage2 ? div : 0; #endif } else { #if PACKETVER < 20071113 WBUFW(buf,22) = min(damage, INT16_MAX); WBUFW(buf,27+offset) = damage2; #else WBUFL(buf,22) = damage; WBUFL(buf,27+offset) = damage2; #endif } #if PACKETVER >= 20131223 WBUFB(buf,26) = (spdamage) ? 1 : 0; // IsSPDamage - Displays blue digits. #endif WBUFW(buf,24+offset) = div; WBUFB(buf,26+offset) = type; if(disguised(dst)) { clif_send(buf, packet_len(cmd), dst, AREA_WOS); WBUFL(buf,6) = -dst->id; clif_send(buf, packet_len(cmd), dst, SELF); } else clif_send(buf, packet_len(cmd), dst, AREA); if(disguised(src)) { WBUFL(buf,2) = -src->id; if (disguised(dst)) WBUFL(buf,6) = dst->id; #if PACKETVER < 20071113 if(damage > 0) WBUFW(buf,22) = -1; if(damage2 > 0) WBUFW(buf,27) = -1; #else if(damage > 0) WBUFL(buf,22) = -1; if(damage2 > 0) WBUFL(buf,27+offset) = -1; #endif clif_send(buf,packet_len(cmd),src,SELF); } if(src == dst) { unit_setdir(src, unit_getdir(src)); } //Return adjusted can't walk delay for further processing. return clif_calc_walkdelay(dst, ddelay, type, damage+damage2, div); } /*========================================== * src picks up dst *------------------------------------------*/ void clif_takeitem(struct block_list* src, struct block_list* dst) { //clif_damage(src,dst,0,0,0,0,0,DMG_PICKUP_ITEM,0,false); unsigned char buf[32]; nullpo_retv(src); nullpo_retv(dst); WBUFW(buf, 0) = 0x8a; WBUFL(buf, 2) = src->id; WBUFL(buf, 6) = dst->id; WBUFB(buf,26) = 1; clif_send(buf, packet_len(0x8a), src, AREA); } /*========================================== * inform clients in area that `bl` is sitting *------------------------------------------*/ void clif_sitting(struct block_list* bl) { unsigned char buf[32]; nullpo_retv(bl); WBUFW(buf, 0) = 0x8a; WBUFL(buf, 2) = bl->id; WBUFB(buf,26) = 2; clif_send(buf, packet_len(0x8a), bl, AREA); if(disguised(bl)) { WBUFL(buf, 2) = - bl->id; clif_send(buf, packet_len(0x8a), bl, SELF); } } /*========================================== * inform clients in area that `bl` is standing *------------------------------------------*/ void clif_standing(struct block_list* bl) { unsigned char buf[32]; nullpo_retv(bl); WBUFW(buf, 0) = 0x8a; WBUFL(buf, 2) = bl->id; WBUFB(buf,26) = 3; clif_send(buf, packet_len(0x8a), bl, AREA); if(disguised(bl)) { WBUFL(buf, 2) = - bl->id; clif_send(buf, packet_len(0x8a), bl, SELF); } } /// Inform client(s) about a map-cell change (ZC_UPDATE_MAPINFO). /// 0192 <x>.W <y>.W <type>.W <map name>.16B void clif_changemapcell(int fd, int16 m, int x, int y, int type, enum send_target target) { unsigned char buf[32]; WBUFW(buf,0) = 0x192; WBUFW(buf,2) = x; WBUFW(buf,4) = y; WBUFW(buf,6) = type; mapindex_getmapname_ext(map_mapid2mapname(m),WBUFCP(buf,8)); if( fd ) { WFIFOHEAD(fd,packet_len(0x192)); memcpy(WFIFOP(fd,0), buf, packet_len(0x192)); WFIFOSET(fd,packet_len(0x192)); } else { struct block_list dummy_bl; dummy_bl.type = BL_NUL; dummy_bl.x = x; dummy_bl.y = y; dummy_bl.m = m; clif_send(buf,packet_len(0x192),&dummy_bl,target); } } /// Notifies the client about an item on floor (ZC_ITEM_ENTRY). /// 009d <id>.L <name id>.W <identified>.B <x>.W <y>.W <amount>.W <subX>.B <subY>.B void clif_getareachar_item(struct map_session_data* sd,struct flooritem_data* fitem) { int view,fd; fd=sd->fd; WFIFOHEAD(fd,packet_len(0x9d)); WFIFOW(fd,0)=0x9d; WFIFOL(fd,2)=fitem->bl.id; if((view = itemdb_viewid(fitem->item.nameid)) > 0) WFIFOW(fd,6)=view; else WFIFOW(fd,6)=fitem->item.nameid; WFIFOB(fd,8)=fitem->item.identify; WFIFOW(fd,9)=fitem->bl.x; WFIFOW(fd,11)=fitem->bl.y; WFIFOW(fd,13)=fitem->item.amount; WFIFOB(fd,15)=fitem->subx; WFIFOB(fd,16)=fitem->suby; WFIFOSET(fd,packet_len(0x9d)); } /// Notifes client about Graffiti /// 01c9 <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B <has msg>.B <msg>.80B (ZC_SKILL_ENTRY2) static void clif_graffiti(struct block_list *bl, struct skill_unit *unit, enum send_target target) { unsigned char buf[128]; nullpo_retv(bl); nullpo_retv(unit); WBUFW(buf, 0) = 0x1c9; WBUFL(buf, 2) = unit->bl.id; WBUFL(buf, 6) = unit->group->src_id; WBUFW(buf,10) = unit->bl.x; WBUFW(buf,12) = unit->bl.y; WBUFB(buf,14) = unit->group->unit_id; WBUFB(buf,15) = 1; WBUFB(buf,16) = 1; safestrncpy(WBUFCP(buf,17),unit->group->valstr,MESSAGE_SIZE); clif_send(buf,packet_len(0x1c9),bl,target); } /// Notifies the client of a skill unit. /// 011f <id>.L <creator id>.L <x>.W <y>.W <unit id>.B <visible>.B (ZC_SKILL_ENTRY) /// 08c7 <lenght>.W <id> L <creator id>.L <x>.W <y>.W <unit id>.B <range>.W <visible>.B (ZC_SKILL_ENTRY3) /// 099f <lenght>.W <id> L <creator id>.L <x>.W <y>.W <unit id>.L <range>.W <visible>.B (ZC_SKILL_ENTRY4) /// 09ca <lenght>.W <id> L <creator id>.L <x>.W <y>.W <unit id>.L <range>.B <visible>.B <skill level>.B (ZC_SKILL_ENTRY5) void clif_getareachar_skillunit(struct block_list *bl, struct skill_unit *unit, enum send_target target, bool visible) { int header = 0, unit_id = 0, pos = 0, fd = 0, len = -1; unsigned char buf[128]; nullpo_retv(bl); nullpo_retv(unit); if (bl->type == BL_PC) fd = ((TBL_PC*)bl)->fd; if (unit->group->state.guildaura) return; if (unit->group->state.song_dance&0x1 && unit->val2&UF_ENSEMBLE) unit_id = unit->val2&UF_SONG ? UNT_DISSONANCE : UNT_UGLYDANCE; else if (skill_get_unit_flag(unit->group->skill_id) & UF_RANGEDSINGLEUNIT && !(unit->val2 & UF_RANGEDSINGLEUNIT)) unit_id = UNT_DUMMYSKILL; // Use invisible unit id for other case of rangedsingle unit else unit_id = unit->group->unit_id; if (!visible) unit_id = UNT_DUMMYSKILL; // Hack to makes hidden trap really hidden! #if PACKETVER >= 3 if (unit_id == UNT_GRAFFITI) { // Graffiti [Valaris] clif_graffiti(bl, unit, target); return; } #endif #if PACKETVER <= 20120702 header = 0x011f; //#if PACKETVER < 20110718 // header = 0x011f; //#elif PACKETVER < 20121212 // header = 0x08c7; #elif PACKETVER < 20130731 header = 0x099f; #else header = 0x09ca; #endif len = packet_len(header); WBUFW(buf,pos) = header; if (header != 0x011f) { WBUFW(buf, pos+2) = len; pos += 2; } WBUFL(buf,pos+2) = unit->bl.id; WBUFL(buf,pos+6) = unit->group->src_id; WBUFW(buf,pos+10) = unit->bl.x; WBUFW(buf,pos+12) = unit->bl.y; switch (header) { case 0x011f: WBUFB(buf,pos+14) = unit_id; WBUFB(buf,pos+15) = visible; break; case 0x08c7: WBUFB(buf,pos+14) = unit_id; WBUFW(buf,pos+15) = unit->range; WBUFB(buf,pos+17) = visible; break; case 0x099f: WBUFL(buf,pos+14) = unit_id; WBUFW(buf,pos+18) = unit->range; WBUFB(buf,pos+20) = visible; break; case 0x09ca: WBUFL(buf,pos+14) = unit_id; WBUFB(buf,pos+18) = (unsigned char)unit->range; WBUFB(buf,pos+19) = visible; WBUFB(buf,pos+20) = (unsigned char)unit->group->skill_lv; break; } clif_send(buf, len, bl, target); if (unit->group->skill_id == WZ_ICEWALL) clif_changemapcell(fd, unit->bl.m, unit->bl.x, unit->bl.y, 5, SELF); } /*========================================== * Server tells client to remove unit of id 'unit->bl.id' *------------------------------------------*/ static void clif_clearchar_skillunit(struct skill_unit *unit, int fd) { nullpo_retv(unit); WFIFOHEAD(fd,packet_len(0x120)); WFIFOW(fd, 0)=0x120; WFIFOL(fd, 2)=unit->bl.id; WFIFOSET(fd,packet_len(0x120)); if(unit->group && unit->group->skill_id == WZ_ICEWALL) clif_changemapcell(fd,unit->bl.m,unit->bl.x,unit->bl.y,unit->val2,SELF); } /// Removes a skill unit (ZC_SKILL_DISAPPEAR). /// 0120 <id>.L void clif_skill_delunit(struct skill_unit *unit) { unsigned char buf[16]; nullpo_retv(unit); WBUFW(buf, 0)=0x120; WBUFL(buf, 2)=unit->bl.id; clif_send(buf,packet_len(0x120),&unit->bl,AREA); } /// Sent when an object gets ankle-snared (ZC_SKILL_UPDATE). /// 01ac <id>.L /// Only affects units with class [139,153] client-side. void clif_skillunit_update(struct block_list* bl) { unsigned char buf[6]; nullpo_retv(bl); WBUFW(buf,0) = 0x1ac; WBUFL(buf,2) = bl->id; clif_send(buf,packet_len(0x1ac),bl,AREA); } /*========================================== * *------------------------------------------*/ static int clif_getareachar(struct block_list* bl,va_list ap) { struct map_session_data *sd; nullpo_ret(bl); sd=va_arg(ap,struct map_session_data*); if (sd == NULL || !sd->fd) return 0; switch(bl->type){ case BL_ITEM: clif_getareachar_item(sd,(struct flooritem_data*) bl); break; case BL_SKILL: skill_getareachar_skillunit_visibilty_single((TBL_SKILL*)bl, &sd->bl); break; default: if(&sd->bl == bl) break; clif_getareachar_unit(sd,bl); break; } return 0; } /*========================================== * tbl has gone out of view-size of bl *------------------------------------------*/ int clif_outsight(struct block_list *bl,va_list ap) { struct block_list *tbl; struct view_data *vd; TBL_PC *sd, *tsd; tbl=va_arg(ap,struct block_list*); if(bl == tbl) return 0; sd = BL_CAST(BL_PC, bl); tsd = BL_CAST(BL_PC, tbl); if (tsd && tsd->fd) { //tsd has lost sight of the bl object. nullpo_ret(bl); switch(bl->type){ case BL_PC: if(sd->vd.class_ != JT_INVISIBLE) clif_clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd); if(sd->chatID){ struct chat_data *cd; cd=(struct chat_data*)map_id2bl(sd->chatID); if(cd->usersd[0]==sd) clif_dispchat(cd,tsd->fd); } if(sd->state.vending) clif_closevendingboard(bl,tsd->fd); if(sd->state.buyingstore) clif_buyingstore_disappear_entry_single(tsd, sd); break; case BL_ITEM: clif_clearflooritem((struct flooritem_data*)bl,tsd->fd); break; case BL_SKILL: clif_clearchar_skillunit((struct skill_unit *)bl,tsd->fd); break; case BL_NPC: if(!(((TBL_NPC*)bl)->sc.option&OPTION_INVISIBLE)) clif_clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd); break; default: if((vd=status_get_viewdata(bl)) && vd->class_ != JT_INVISIBLE) clif_clearunit_single(bl->id,CLR_OUTSIGHT,tsd->fd); break; } } if (sd && sd->fd) { //sd is watching tbl go out of view. nullpo_ret(tbl); if(tbl->type == BL_SKILL) //Trap knocked out of sight clif_clearchar_skillunit((struct skill_unit *)tbl,sd->fd); else if(((vd=status_get_viewdata(tbl)) && vd->class_ != JT_INVISIBLE) && !(tbl->type == BL_NPC && (((TBL_NPC*)tbl)->sc.option&OPTION_INVISIBLE))) clif_clearunit_single(tbl->id,CLR_OUTSIGHT,sd->fd); } return 0; } /*========================================== * tbl has come into view of bl *------------------------------------------*/ int clif_insight(struct block_list *bl,va_list ap) { struct block_list *tbl; TBL_PC *sd, *tsd; tbl=va_arg(ap,struct block_list*); if (bl == tbl) return 0; sd = BL_CAST(BL_PC, bl); tsd = BL_CAST(BL_PC, tbl); if (tsd && tsd->fd) { //Tell tsd that bl entered into his view switch(bl->type){ case BL_ITEM: clif_getareachar_item(tsd,(struct flooritem_data*)bl); break; case BL_SKILL: skill_getareachar_skillunit_visibilty_single((TBL_SKILL*)bl, &tsd->bl); break; default: clif_getareachar_unit(tsd,bl); break; } } if (sd && sd->fd) { //Tell sd that tbl walked into his view clif_getareachar_unit(sd,tbl); } return 0; } /// Updates whole skill tree (ZC_SKILLINFO_LIST). /// 010f <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B }* void clif_skillinfoblock(struct map_session_data *sd) { int fd; int i,len,id; nullpo_retv(sd); fd = sd->fd; if (!fd) return; WFIFOHEAD(fd, MAX_SKILL * 37 + 4); WFIFOW(fd,0) = 0x10f; for ( i = 0, len = 4; i < MAX_SKILL; i++) { if( (id = sd->status.skill[i].id) != 0 ) { // workaround for bugreport:5348 if (len + 37 > 8192) break; WFIFOW(fd,len) = id; WFIFOL(fd,len+2) = skill_get_inf(id); WFIFOW(fd,len+6) = sd->status.skill[i].lv; WFIFOW(fd,len+8) = skill_get_sp(id,sd->status.skill[i].lv); WFIFOW(fd,len+10)= skill_get_range2(&sd->bl,id,sd->status.skill[i].lv,false); safestrncpy(WFIFOCP(fd,len+12), skill_get_name(id), NAME_LENGTH); if(sd->status.skill[i].flag == SKILL_FLAG_PERMANENT) WFIFOB(fd,len+36) = (sd->status.skill[i].lv < skill_tree_get_max(id, sd->status.class_))? 1:0; else WFIFOB(fd,len+36) = 0; len += 37; } } WFIFOW(fd,2)=len; WFIFOSET(fd,len); // workaround for bugreport:5348; send the remaining skills one by one to bypass packet size limit for ( ; i < MAX_SKILL; i++) { if( (id = sd->status.skill[i].id) != 0 ) { clif_addskill(sd, id); clif_skillinfo(sd, id, 0); } } } /** * Server tells client 'sd' to add skill of id 'id' to it's skill tree (e.g. with Ice Falcion item) **/ /// Adds new skill to the skill tree (ZC_ADD_SKILL). /// 0111 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B void clif_addskill(struct map_session_data *sd, int skill_id) { int fd; uint16 idx = 0; nullpo_retv(sd); fd = sd->fd; if (!fd || !(idx = skill_get_index(skill_id))) return; if( sd->status.skill[idx].id <= 0 ) return; WFIFOHEAD(fd, packet_len(0x111)); WFIFOW(fd,0) = 0x111; WFIFOW(fd,2) = skill_id; WFIFOL(fd,4) = skill_get_inf(skill_id); WFIFOW(fd,8) = sd->status.skill[idx].lv; WFIFOW(fd,10) = skill_get_sp(skill_id,sd->status.skill[idx].lv); WFIFOW(fd,12)= skill_get_range2(&sd->bl,skill_id,sd->status.skill[idx].lv,false); safestrncpy(WFIFOCP(fd,14), skill_get_name(skill_id), NAME_LENGTH); if( sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT ) WFIFOB(fd,38) = (sd->status.skill[idx].lv < skill_tree_get_max(skill_id, sd->status.class_))? 1:0; else WFIFOB(fd,38) = 0; WFIFOSET(fd,packet_len(0x111)); } /// Deletes a skill from the skill tree (ZC_SKILLINFO_DELETE). /// 0441 <skill id>.W void clif_deleteskill(struct map_session_data *sd, int skill_id) { #if PACKETVER >= 20081217 int fd; uint16 idx = 0; nullpo_retv(sd); fd = sd->fd; if (!fd || !(idx = skill_get_index(skill_id))) return; WFIFOHEAD(fd,packet_len(0x441)); WFIFOW(fd,0) = 0x441; WFIFOW(fd,2) = skill_id; WFIFOSET(fd,packet_len(0x441)); #endif clif_skillinfoblock(sd); } /// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE). /// 010e <skill id>.W <level>.W <sp cost>.W <attack range>.W <upgradable>.B void clif_skillup(struct map_session_data *sd, uint16 skill_id, int lv, int range, int upgradable) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x10e)); WFIFOW(fd, 0) = 0x10e; WFIFOW(fd, 2) = skill_id; WFIFOW(fd, 4) = lv; WFIFOW(fd, 6) = skill_get_sp(skill_id, lv); WFIFOW(fd, 8) = range; WFIFOB(fd, 10) = upgradable; WFIFOSET(fd, packet_len(0x10e)); } /// Updates a skill in the skill tree (ZC_SKILLINFO_UPDATE2). /// 07e1 <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <upgradable>.B void clif_skillinfo(struct map_session_data *sd,int skill_id, int inf) { const int fd = sd->fd; uint16 idx = skill_get_index(skill_id); if (!idx) return; WFIFOHEAD(fd,packet_len(0x7e1)); WFIFOW(fd,0) = 0x7e1; WFIFOW(fd,2) = skill_id; WFIFOL(fd,4) = inf?inf:skill_get_inf(skill_id); WFIFOW(fd,8) = sd->status.skill[idx].lv; WFIFOW(fd,10) = skill_get_sp(skill_id,sd->status.skill[idx].lv); WFIFOW(fd,12) = skill_get_range2(&sd->bl,skill_id,sd->status.skill[idx].lv,false); if( sd->status.skill[idx].flag == SKILL_FLAG_PERMANENT ) WFIFOB(fd,14) = (sd->status.skill[idx].lv < skill_tree_get_max(skill_id, sd->status.class_))? 1:0; else WFIFOB(fd,14) = 0; WFIFOSET(fd,packet_len(0x7e1)); } /// Notifies clients in area, that an object is about to use a skill. /// 013e <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L (ZC_USESKILL_ACK) /// 07fb <src id>.L <dst id>.L <x>.W <y>.W <skill id>.W <property>.L <delaytime>.L <is disposable>.B (ZC_USESKILL_ACK2) /// property: /// 0 = Yellow cast aura /// 1 = Water elemental cast aura /// 2 = Earth elemental cast aura /// 3 = Fire elemental cast aura /// 4 = Wind elemental cast aura /// 5 = Poison elemental cast aura /// 6 = Holy elemental cast aura /// ? = like 0 /// is disposable: /// 0 = yellow chat text "[src name] will use skill [skill name]." /// 1 = no text void clif_skillcasting(struct block_list* bl, int src_id, int dst_id, int dst_x, int dst_y, uint16 skill_id, int property, int casttime) { #if PACKETVER < 20091124 const int cmd = 0x13e; #else const int cmd = 0x7fb; #endif unsigned char buf[32]; WBUFW(buf,0) = cmd; WBUFL(buf,2) = src_id; WBUFL(buf,6) = dst_id; WBUFW(buf,10) = dst_x; WBUFW(buf,12) = dst_y; WBUFW(buf,14) = skill_id; WBUFL(buf,16) = property<0?0:property; //Avoid sending negatives as element [Skotlex] WBUFL(buf,20) = casttime; #if PACKETVER >= 20091124 WBUFB(buf,24) = 0; // isDisposable #endif if (disguised(bl)) { clif_send(buf,packet_len(cmd), bl, AREA_WOS); WBUFL(buf,2) = -src_id; clif_send(buf,packet_len(cmd), bl, SELF); } else clif_send(buf,packet_len(cmd), bl, AREA); } /// Notifies clients in area, that an object canceled casting (ZC_DISPEL). /// 01b9 <id>.L void clif_skillcastcancel(struct block_list* bl) { unsigned char buf[16]; nullpo_retv(bl); WBUFW(buf,0) = 0x1b9; WBUFL(buf,2) = bl->id; clif_send(buf,packet_len(0x1b9), bl, AREA); } /// Notifies the client about the result of a skill use request (ZC_ACK_TOUSESKILL). /// 0110 <skill id>.W <num>.L <result>.B <cause>.B /// num (only used when skill id = NV_BASIC and cause = 0): /// 0 = "skill failed" MsgStringTable[159] /// 1 = "no emotions" MsgStringTable[160] /// 2 = "no sit" MsgStringTable[161] /// 3 = "no chat" MsgStringTable[162] /// 4 = "no party" MsgStringTable[163] /// 5 = "no shout" MsgStringTable[164] /// 6 = "no PKing" MsgStringTable[165] /// 7 = "no alligning" MsgStringTable[383] /// ? = ignored /// cause: /// 0 = "not enough skill level" MsgStringTable[214] (AL_WARP) /// "steal failed" MsgStringTable[205] (TF_STEAL) /// "envenom failed" MsgStringTable[207] (TF_POISON) /// "skill failed" MsgStringTable[204] (otherwise) /// ... = @see enum useskill_fail_cause /// ? = ignored /// /// if(result!=0) doesn't display any of the previous messages /// Note: when this packet is received an unknown flag is always set to 0, /// suggesting this is an ACK packet for the UseSkill packets and should be sent on success too [FlavioJS] void clif_skill_fail(struct map_session_data *sd,uint16 skill_id,enum useskill_fail_cause cause,int btype) { int fd; if (!sd) { //Since this is the most common nullpo.... ShowDebug("clif_skill_fail: Error, received NULL sd for skill %d\n", skill_id); return; } fd=sd->fd; if (!fd) return; if(battle_config.display_skill_fail&1) return; //Disable all skill failed messages if(cause==USESKILL_FAIL_SKILLINTERVAL && !sd->state.showdelay) return; //Disable delay failed messages if(skill_id == RG_SNATCHER && battle_config.display_skill_fail&4) return; if(skill_id == TF_POISON && battle_config.display_skill_fail&8) return; WFIFOHEAD(fd,packet_len(0x110)); WFIFOW(fd,0) = 0x110; WFIFOW(fd,2) = skill_id; WFIFOL(fd,4) = btype; WFIFOB(fd,8) = 0;// success WFIFOB(fd,9) = cause; WFIFOSET(fd,packet_len(0x110)); } /// Skill cooldown display icon (ZC_SKILL_POSTDELAY). /// 043d <skill ID>.W <tick>.L void clif_skill_cooldown(struct map_session_data *sd, uint16 skill_id, t_tick tick) { #if PACKETVER>=20081112 int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x43d)); WFIFOW(fd,0) = 0x43d; WFIFOW(fd,2) = skill_id; WFIFOL(fd,4) = client_tick(tick); WFIFOSET(fd,packet_len(0x43d)); #endif } /// Skill attack effect and damage. /// 0114 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.W <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL) /// 01de <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <damage>.L <level>.W <div>.W <type>.B (ZC_NOTIFY_SKILL2) int clif_skill_damage(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int64 sdamage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type) { unsigned char buf[64]; struct status_change *sc; int damage = (int)cap_value(sdamage,INT_MIN,INT_MAX); nullpo_ret(src); nullpo_ret(dst); type = clif_calc_delay(type,div,damage,ddelay); if( ( sc = status_get_sc(dst) ) && sc->count ) { if(sc->data[SC_HALLUCINATION] && damage) damage = clif_hallucination_damage(); } #if PACKETVER < 3 WBUFW(buf,0)=0x114; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFL(buf,8)=dst->id; WBUFL(buf,12)=client_tick(tick); WBUFL(buf,16)=sdelay; WBUFL(buf,20)=ddelay; if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { WBUFW(buf,24)=damage?div:0; } else { WBUFW(buf,24)=damage; } WBUFW(buf,26)=skill_lv; WBUFW(buf,28)=div; WBUFB(buf,30)=type; if (disguised(dst)) { clif_send(buf,packet_len(0x114),dst,AREA_WOS); WBUFL(buf,8)=-dst->id; clif_send(buf,packet_len(0x114),dst,SELF); } else clif_send(buf,packet_len(0x114),dst,AREA); if(disguised(src)) { WBUFL(buf,4)=-src->id; if (disguised(dst)) WBUFL(buf,8)=dst->id; if(damage > 0) WBUFW(buf,24)=-1; clif_send(buf,packet_len(0x114),src,SELF); } #else WBUFW(buf,0)=0x1de; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFL(buf,8)=dst->id; WBUFL(buf,12)=client_tick(tick); WBUFL(buf,16)=sdelay; WBUFL(buf,20)=ddelay; if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { WBUFL(buf,24)=damage?div:0; } else { WBUFL(buf,24)=damage; } WBUFW(buf,28)=skill_lv; WBUFW(buf,30)=div; // For some reason, late 2013 and newer clients have // a issue that causes players and monsters to endure // type 6 (ACTION_SKILL) skills. So we have to do a small // hack to set all type 6 to be sent as type 8 ACTION_ATTACK_MULTIPLE #if PACKETVER < 20131223 WBUFB(buf,32)=type; #else WBUFB(buf,32)=( type == DMG_SKILL ) ? DMG_MULTI_HIT : type; #endif if (disguised(dst)) { clif_send(buf,packet_len(0x1de),dst,AREA_WOS); WBUFL(buf,8)=-dst->id; clif_send(buf,packet_len(0x1de),dst,SELF); } else clif_send(buf,packet_len(0x1de),dst,AREA); if(disguised(src)) { WBUFL(buf,4)=-src->id; if (disguised(dst)) WBUFL(buf,8)=dst->id; if(damage > 0) WBUFL(buf,24)=-1; clif_send(buf,packet_len(0x1de),src,SELF); } #endif //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex] return clif_calc_walkdelay(dst,ddelay,type,damage,div); } /// Ground skill attack effect and damage (ZC_NOTIFY_SKILL_POSITION). /// 0115 <skill id>.W <src id>.L <dst id>.L <tick>.L <src delay>.L <dst delay>.L <x>.W <y>.W <damage>.W <level>.W <div>.W <type>.B /* int clif_skill_damage2(struct block_list *src,struct block_list *dst,t_tick tick,int sdelay,int ddelay,int damage,int div,uint16 skill_id,uint16 skill_lv,enum e_damage_type type) { unsigned char buf[64]; struct status_change *sc; nullpo_ret(src); nullpo_ret(dst); type = (type>DMG_NORMAL)?type:skill_get_hit(skill_id); type = clif_calc_delay(type,div,damage,ddelay); sc = status_get_sc(dst); if(sc && sc->count) { if(sc->data[SC_HALLUCINATION] && damage) damage = clif_hallucination_damage(); } WBUFW(buf,0)=0x115; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFL(buf,8)=dst->id; WBUFL(buf,12)=client_tick(tick); WBUFL(buf,16)=sdelay; WBUFL(buf,20)=ddelay; WBUFW(buf,24)=dst->x; WBUFW(buf,26)=dst->y; if (battle_config.hide_woe_damage && map_flag_gvg(src->m)) { WBUFW(buf,28)=damage?div:0; } else { WBUFW(buf,28)=damage; } WBUFW(buf,30)=skill_lv; WBUFW(buf,32)=div; WBUFB(buf,34)=type; clif_send(buf,packet_len(0x115),src,AREA); if(disguised(src)) { WBUFL(buf,4)=-src->id; if(damage > 0) WBUFW(buf,28)=-1; clif_send(buf,packet_len(0x115),src,SELF); } if (disguised(dst)) { WBUFL(buf,8)=-dst->id; if (disguised(src)) WBUFL(buf,4)=src->id; else if(damage > 0) WBUFW(buf,28)=-1; clif_send(buf,packet_len(0x115),dst,SELF); } //Because the damage delay must be synced with the client, here is where the can-walk tick must be updated. [Skotlex] return clif_calc_walkdelay(dst,ddelay,type,damage,div); } */ /// Non-damaging skill effect /// 011a <skill id>.W <heal>.W <dst id>.L <src id>.L <result>.B (ZC_USE_SKILL). /// 09cb <skill id>.W <heal>.L <dst id>.L <src id>.L <result>.B (ZC_USE_SKILL2). bool clif_skill_nodamage(struct block_list *src,struct block_list *dst, uint16 skill_id, int heal, t_tick tick) { unsigned char buf[17]; #if PACKETVER < 20130731 const int cmd = 0x11a; #else const int cmd = 0x9cb; #endif int offset = 0; bool success = ( tick != 0 ); nullpo_ret(dst); WBUFW(buf,0) = cmd; WBUFW(buf,2) = skill_id; #if PACKETVER < 20130731 WBUFW(buf,4) = min(heal, INT16_MAX); #else WBUFL(buf,4) = min(heal, INT32_MAX); offset += 2; #endif WBUFL(buf,6+offset) = dst->id; WBUFL(buf,10+offset) = src ? src->id : 0; WBUFB(buf,14+offset) = success; if (disguised(dst)) { clif_send(buf, packet_len(cmd), dst, AREA_WOS); WBUFL(buf,6+offset) = -dst->id; clif_send(buf, packet_len(cmd), dst, SELF); } else clif_send(buf, packet_len(cmd), dst, AREA); if(src && disguised(src)) { WBUFL(buf,10+offset) = -src->id; if (disguised(dst)) WBUFL(buf,6+offset) = dst->id; clif_send(buf, packet_len(cmd), src, SELF); } return success; } /// Non-damaging ground skill effect (ZC_NOTIFY_GROUNDSKILL). /// 0117 <skill id>.W <src id>.L <level>.W <x>.W <y>.W <tick>.L void clif_skill_poseffect(struct block_list *src,uint16 skill_id,int val,int x,int y,t_tick tick) { unsigned char buf[32]; nullpo_retv(src); WBUFW(buf,0)=0x117; WBUFW(buf,2)=skill_id; WBUFL(buf,4)=src->id; WBUFW(buf,8)=val; WBUFW(buf,10)=x; WBUFW(buf,12)=y; WBUFL(buf,14)=client_tick(tick); if(disguised(src)) { clif_send(buf,packet_len(0x117),src,AREA_WOS); WBUFL(buf,4)=-src->id; clif_send(buf,packet_len(0x117),src,SELF); } else clif_send(buf,packet_len(0x117),src,AREA); } /// Presents a list of available warp destinations (ZC_WARPLIST). /// 011c <skill id>.W { <map name>.16B }*4 void clif_skill_warppoint(struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, unsigned short map1, unsigned short map2, unsigned short map3, unsigned short map4) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x11c)); WFIFOW(fd,0) = 0x11c; WFIFOW(fd,2) = skill_id; memset(WFIFOP(fd,4), 0x00, 4*MAP_NAME_LENGTH_EXT); if (map1 == (unsigned short)-1) strcpy(WFIFOCP(fd,4), "Random"); else // normal map name if (map1 > 0) mapindex_getmapname_ext(mapindex_id2name(map1), WFIFOCP(fd,4)); if (map2 > 0) mapindex_getmapname_ext(mapindex_id2name(map2), WFIFOCP(fd,20)); if (map3 > 0) mapindex_getmapname_ext(mapindex_id2name(map3), WFIFOCP(fd,36)); if (map4 > 0) mapindex_getmapname_ext(mapindex_id2name(map4), WFIFOCP(fd,52)); WFIFOSET(fd,packet_len(0x11c)); sd->menuskill_id = skill_id; if (skill_id == AL_WARP) { sd->menuskill_val = (sd->ud.skillx<<16)|sd->ud.skilly; //Store warp position here. sd->state.workinprogress = WIP_DISABLE_ALL; } else sd->menuskill_val = skill_lv; } /// Memo message (ZC_ACK_REMEMBER_WARPPOINT). /// 011e <type>.B /// type: /// 0 = "Saved location as a Memo Point for Warp skill." in color 0xFFFF00 (cyan) /// 1 = "Skill Level is not high enough." in color 0x0000FF (red) /// 2 = "You haven't learned Warp." in color 0x0000FF (red) /// /// @param sd Who receives the message /// @param type What message void clif_skill_memomessage(struct map_session_data* sd, int type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x11e)); WFIFOW(fd,0)=0x11e; WFIFOB(fd,2)=type; WFIFOSET(fd,packet_len(0x11e)); } /// Teleport message (ZC_NOTIFY_MAPINFO). /// 0189 <type>.W /// type: /// 0 = "Unable to Teleport in this area" in color 0xFFFF00 (cyan) /// 1 = "Saved point cannot be memorized." in color 0x0000FF (red) /// /// @param sd Who receives the message /// @param type What message void clif_skill_teleportmessage(struct map_session_data *sd, int type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x189)); WFIFOW(fd,0)=0x189; WFIFOW(fd,2)=type; WFIFOSET(fd,packet_len(0x189)); } /// Displays Sense (WZ_ESTIMATION) information window (ZC_MONSTER_INFO). /// 018c <class>.W <level>.W <size>.W <hp>.L <def>.W <race>.W <mdef>.W <element>.W /// <water%>.B <earth%>.B <fire%>.B <wind%>.B <poison%>.B <holy%>.B <shadow%>.B <ghost%>.B <undead%>.B void clif_skill_estimation(struct map_session_data *sd,struct block_list *dst) { struct status_data *status; unsigned char buf[64]; int i;//, fix; nullpo_retv(sd); nullpo_retv(dst); if( dst->type != BL_MOB ) return; status = status_get_status_data(dst); WBUFW(buf, 0)=0x18c; WBUFW(buf, 2)=status_get_class(dst); WBUFW(buf, 4)=status_get_lv(dst); WBUFW(buf, 6)=status->size; WBUFL(buf, 8)=status->hp; WBUFW(buf,12)= (battle_config.estimation_type&1?status->def:0) +(battle_config.estimation_type&2?status->def2:0); WBUFW(buf,14)=status->race; WBUFW(buf,16)= (battle_config.estimation_type&1?status->mdef:0) +(battle_config.estimation_type&2?status->mdef2:0); WBUFW(buf,18)= status->def_ele; for(i=0;i<9;i++) WBUFB(buf,20+i)= (unsigned char)battle_attr_ratio(i+1,status->def_ele, status->ele_lv); // The following caps negative attributes to 0 since the client displays them as 255-fix. [Skotlex] // WBUFB(buf,20+i)= (unsigned char)((fix=battle_attr_ratio(i+1,status->def_ele, status->ele_lv))<0?0:fix); clif_send(buf,packet_len(0x18c),&sd->bl,sd->status.party_id>0?PARTY_SAMEMAP:SELF); } /// Presents a textual list of producable items (ZC_MAKABLEITEMLIST). /// 018d <packet len>.W { <name id>.W { <material id>.W }*3 }* /// material id: /// unused by the client void clif_skill_produce_mix_list(struct map_session_data *sd, int skill_id , int trigger) { int i,c,view,fd; nullpo_retv(sd); if (sd->menuskill_id == skill_id) return; //Avoid resending the menu twice or more times... if (skill_id == GC_CREATENEWPOISON) skill_id = GC_RESEARCHNEWPOISON; fd = sd->fd; WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB * 8 + 8); WFIFOW(fd, 0) = 0x18d; for (i = 0, c = 0; i < MAX_SKILL_PRODUCE_DB; i++){ if (skill_can_produce_mix(sd,skill_produce_db[i].nameid, trigger, 1) && (skill_id <= 0 || (skill_id > 0 && skill_produce_db[i].req_skill == skill_id)) ) { if ((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0) WFIFOW(fd,c*8+ 4) = view; else WFIFOW(fd,c*8+ 4) = skill_produce_db[i].nameid; WFIFOW(fd,c*8+ 6) = 0; WFIFOW(fd,c*8+ 8) = 0; WFIFOW(fd,c*8+10) = 0; c++; } } WFIFOW(fd, 2) = c*8+8; WFIFOSET(fd,WFIFOW(fd,2)); if (c > 0) { sd->menuskill_id = skill_id; sd->menuskill_val = trigger; return; } } /// Present a list of producable items (ZC_MAKINGITEM_LIST). /// 025a <packet len>.W <mk type>.W { <name id>.W }* /// mk type: /// 1 = cooking /// 2 = arrow /// 3 = elemental /// 4 = GN_MIX_COOKING /// 5 = GN_MAKEBOMB /// 6 = GN_S_PHARMACY void clif_cooking_list(struct map_session_data *sd, int trigger, uint16 skill_id, int qty, int list_type) { int fd; int i, c; int view; nullpo_retv(sd); fd = sd->fd; if(sd->menuskill_id == skill_id) return; //Avoid resending the menu twice or more times... WFIFOHEAD(fd, 6 + 2 * MAX_SKILL_PRODUCE_DB); WFIFOW(fd,0) = 0x25a; WFIFOW(fd,4) = list_type; // list type c = 0; for( i = 0; i < MAX_SKILL_PRODUCE_DB; i++ ) { if( !skill_can_produce_mix(sd,skill_produce_db[i].nameid,trigger, qty) ) continue; if( (view = itemdb_viewid(skill_produce_db[i].nameid)) > 0 ) WFIFOW(fd, 6 + 2 * c) = view; else WFIFOW(fd, 6 + 2 * c) = skill_produce_db[i].nameid; c++; } if( c > 0 || skill_id == AM_PHARMACY) { sd->menuskill_id = skill_id; sd->menuskill_val = trigger; sd->menuskill_val2 = qty; // amount. WFIFOW(fd,2) = 6 + 2 * c; WFIFOSET(fd,WFIFOW(fd,2)); } else { clif_menuskill_clear(sd); #if PACKETVER >= 20090922 clif_msg_skill(sd,skill_id,INVENTORY_SPACE_FULL); #else WFIFOW(fd,2) = 6 + 2 * c; WFIFOSET(fd,WFIFOW(fd,2)); #endif } } /// Notifies clients of a status change. /// 0196 <index>.W <id>.L <state>.B (ZC_MSG_STATE_CHANGE) [used for ending status changes and starting them on non-pc units (when needed)] /// 043f <index>.W <id>.L <state>.B <remain msec>.L { <val>.L }*3 (ZC_MSG_STATE_CHANGE2) [used exclusively for starting statuses on pcs] /// 0983 <index>.W <id>.L <state>.B <total msec>.L <remain msec>.L { <val>.L }*3 (ZC_MSG_STATE_CHANGE3) (PACKETVER >= 20120618) /// @param bl Sends packet to clients around this object /// @param id ID of object that has this effect /// @param type Status icon see enum efst_types /// @param flag 1:Active, 0:Deactive /// @param tick Duration in ms /// @param val1 /// @param val2 /// @param val3 void clif_status_change_sub(struct block_list *bl, int id, int type, int flag, t_tick tick, int val1, int val2, int val3, enum send_target target_type) { unsigned char buf[32]; if (type == EFST_BLANK) //It shows nothing on the client... return; if (type == EFST_POSTDELAY && tick == 0) return; nullpo_retv(bl); #if PACKETVER >= 20120618 if (flag && battle_config.display_status_timers) WBUFW(buf,0) = 0x983; else #elif PACKETVER >= 20090121 if (flag && battle_config.display_status_timers) WBUFW(buf,0) = 0x43f; else #endif WBUFW(buf,0) = 0x196; WBUFW(buf,2) = type; WBUFL(buf,4) = id; WBUFB(buf,8) = flag; #if PACKETVER >= 20120618 if (flag && battle_config.display_status_timers) { if (tick <= 0) tick = 9999; // this is indeed what official servers do WBUFL(buf,9) = client_tick(tick);/* at this stage remain and total are the same value I believe */ WBUFL(buf,13) = client_tick(tick); WBUFL(buf,17) = val1; WBUFL(buf,21) = val2; WBUFL(buf,25) = val3; } #elif PACKETVER >= 20090121 if (flag && battle_config.display_status_timers) { if (tick <= 0) tick = 9999; // this is indeed what official servers do WBUFL(buf,9) = client_tick(tick); WBUFL(buf,13) = val1; WBUFL(buf,17) = val2; WBUFL(buf,21) = val3; } #endif clif_send(buf, packet_len(WBUFW(buf,0)), bl, target_type); } /* Sends status effect to clients around the bl * @param bl Object that has the effect * @param type Status icon see enum efst_types * @param flag 1:Active, 0:Deactive * @param tick Duration in ms * @param val1 * @param val2 * @param val3 */ void clif_status_change(struct block_list *bl, int type, int flag, t_tick tick, int val1, int val2, int val3) { struct map_session_data *sd = NULL; if (type == EFST_BLANK) //It shows nothing on the client... return; if (type == EFST_POSTDELAY && tick == 0) return; if (type == EFST_ILLUSION && !battle_config.display_hallucination) // Disable Hallucination. return; nullpo_retv(bl); sd = BL_CAST(BL_PC, bl); if (!(status_type2relevant_bl_types(type)&bl->type)) // only send status changes that actually matter to the client return; clif_status_change_sub(bl, bl->id, type, flag, tick, val1, val2, val3, ((sd ? (pc_isinvisible(sd) ? SELF : AREA) : AREA_WOS))); } /** * Send any active EFST to those around. * @param tbl: Unit to send the packet to * @param bl: Objects walking into view * @param target: Client send type */ void clif_efst_status_change_sub(struct block_list *tbl, struct block_list *bl, enum send_target target) { unsigned char i; struct sc_display_entry **sc_display; unsigned char sc_display_count; bool spheres_sent; nullpo_retv(bl); switch( bl->type ){ case BL_PC: { struct map_session_data* sd = (struct map_session_data*)bl; sc_display = sd->sc_display; sc_display_count = sd->sc_display_count; spheres_sent = !sd->state.connect_new; } break; case BL_NPC: { struct npc_data* nd = (struct npc_data*)bl; sc_display = nd->sc_display; sc_display_count = nd->sc_display_count; spheres_sent = true; } break; default: return; } for (i = 0; i < sc_display_count; i++) { enum sc_type type = sc_display[i]->type; struct status_change *sc = status_get_sc(bl); const struct TimerData *td = (sc && sc->data[type] ? get_timer(sc->data[type]->timer) : NULL); t_tick tick = 0; if (td) tick = DIFF_TICK(td->tick, gettick()); if( spheres_sent && type >= SC_SPHERE_1 && type <= SC_SPHERE_5 ){ #if PACKETVER > 20120418 clif_efst_status_change(tbl, bl->id, AREA_WOS, StatusIconChangeTable[type], tick, sc_display[i]->val1, sc_display[i]->val2, sc_display[i]->val3); #else clif_status_change_sub(tbl, bl->id, StatusIconChangeTable[type], 1, tick, sc_display[i]->val1, sc_display[i]->val2, sc_display[i]->val3, AREA_WOS); #endif }else{ #if PACKETVER > 20120418 clif_efst_status_change(tbl, bl->id, target, StatusIconChangeTable[type], tick, sc_display[i]->val1, sc_display[i]->val2, sc_display[i]->val3); #else clif_status_change_sub(tbl, bl->id, StatusIconChangeTable[type], 1, tick, sc_display[i]->val1, sc_display[i]->val2, sc_display[i]->val3, target); #endif } } } /// Notifies the client when a player enters the screen with an active EFST. /// 08ff <id>.L <index>.W <remain msec>.L { <val>.L }*3 (ZC_EFST_SET_ENTER) (PACKETVER >= 20111108) /// 0984 <id>.L <index>.W <total msec>.L <remain msec>.L { <val>.L }*3 (ZC_EFST_SET_ENTER2) (PACKETVER >= 20120618) void clif_efst_status_change(struct block_list *bl, int tid, enum send_target target, int type, t_tick tick, int val1, int val2, int val3) { #if PACKETVER >= 20111108 unsigned char buf[32]; #if PACKETVER >= 20120618 const int cmd = 0x984; #elif PACKETVER >= 20111108 const int cmd = 0x8ff; #endif int offset = 0; if (type == EFST_BLANK) return; nullpo_retv(bl); if (tick <= 0) tick = 9999; WBUFW(buf,offset + 0) = cmd; WBUFL(buf,offset + 2) = tid; WBUFW(buf,offset + 6) = type; #if PACKETVER >= 20111108 WBUFL(buf,offset + 8) = client_tick(tick); // Set remaining status duration [exneval] #if PACKETVER >= 20120618 WBUFL(buf,offset + 12) = client_tick(tick); offset += 4; #endif WBUFL(buf,offset + 12) = val1; WBUFL(buf,offset + 16) = val2; WBUFL(buf,offset + 20) = val3; #endif clif_send(buf,packet_len(cmd),bl,target); #endif } /// Send message (modified by [Yor]) (ZC_NOTIFY_PLAYERCHAT). /// 008e <packet len>.W <message>.?B void clif_displaymessage(const int fd, const char* mes) { nullpo_retv(mes); //Scrapped, as these are shared by disconnected players =X [Skotlex] if (fd == 0) ; else { char *message, *line; message = aStrdup(mes); line = strtok(message, "\n"); while(line != NULL) { #if PACKETVER == 20141022 /** for some reason game client crashes depending on message pattern (only for this packet) **/ /** so we redirect to ZC_NPC_CHAT **/ //clif_messagecolor(&sd->bl, color_table[COLOR_DEFAULT], mes, false, SELF); unsigned long color = (color_table[COLOR_DEFAULT] & 0x0000FF) << 16 | (color_table[COLOR_DEFAULT] & 0x00FF00) | (color_table[COLOR_DEFAULT] & 0xFF0000) >> 16; // RGB to BGR unsigned short len = strnlen(line, CHAT_SIZE_MAX); if (len > 0) { WFIFOHEAD(fd, 13 + len); WFIFOW(fd, 0) = 0x2C1; WFIFOW(fd, 2) = 13 + len; WFIFOL(fd, 4) = 0; WFIFOL(fd, 8) = color; safestrncpy(WFIFOCP(fd, 12), line, len + 1); WFIFOSET(fd, WFIFOW(fd, 2)); } #else // Limit message to 255+1 characters (otherwise it causes a buffer overflow in the client) int len = strnlen(line, CHAT_SIZE_MAX); if (len > 0) { // don't send a void message (it's not displaying on the client chat). @help can send void line. WFIFOHEAD(fd, 5 + len); WFIFOW(fd,0) = 0x8e; WFIFOW(fd,2) = 5 + len; // 4 + len + NULL teminate safestrncpy(WFIFOCP(fd,4), line, len + 1); WFIFOSET(fd, 5 + len); } #endif line = strtok(NULL, "\n"); } aFree(message); } } /// Send broadcast message in yellow or blue without font formatting (ZC_BROADCAST). /// 009a <packet len>.W <message>.?B void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target) { int lp = (type&BC_COLOR_MASK) ? 4 : 0; std::unique_ptr<unsigned char> buf(new unsigned char[4+lp+len]); WBUFW(buf.get(),0) = 0x9a; WBUFW(buf.get(),2) = 4 + lp + len; if (type&BC_BLUE) WBUFL(buf.get(),4) = 0x65756c62; //If there's "blue" at the beginning of the message, game client will display it in blue instead of yellow. else if (type&BC_WOE) WBUFL(buf.get(),4) = 0x73737373; //If there's "ssss", game client will recognize message as 'WoE broadcast'. memcpy(WBUFP(buf.get(), 4 + lp), mes, len); clif_send(buf.get(), WBUFW(buf.get(),2), bl, target); } /*========================================== * Displays a message on a 'bl' to all it's nearby clients * 008d <PacketLength>.W <GID>.L <message>.?B (ZC_NOTIFY_CHAT) *------------------------------------------*/ void clif_GlobalMessage(struct block_list* bl, const char* message, enum send_target target) { size_t len; nullpo_retv(bl); if(!message) return; len = strlen(message)+1; static_assert(CHAT_SIZE_MAX > 8, "CHAT_SIZE_MAX too small for packet"); if( len > CHAT_SIZE_MAX ) { ShowWarning("clif_GlobalMessage: Truncating too long message '%s' (len=%" PRIuPTR ").\n", message, len); len = CHAT_SIZE_MAX; } std::unique_ptr<char> buf(new char[8+len]); WBUFW(buf.get(),0)=0x8d; WBUFW(buf.get(),2)=static_cast<uint16>(len+8); WBUFL(buf.get(),4)=bl->id; safestrncpy(WBUFCP(buf.get(),8),message,len); clif_send((unsigned char *)buf.get(),WBUFW(buf.get(),2),bl,target); } /// Send broadcast message with font formatting (ZC_BROADCAST2). /// 01c3 <packet len>.W <fontColor>.L <fontType>.W <fontSize>.W <fontAlign>.W <fontY>.W <message>.?B void clif_broadcast2(struct block_list* bl, const char* mes, int len, unsigned long fontColor, short fontType, short fontSize, short fontAlign, short fontY, enum send_target target) { std::unique_ptr<unsigned char> buf(new unsigned char[16+len]); WBUFW(buf.get(),0) = 0x1c3; WBUFW(buf.get(),2) = len + 16; WBUFL(buf.get(),4) = fontColor; WBUFW(buf.get(),8) = fontType; WBUFW(buf.get(),10) = fontSize; WBUFW(buf.get(),12) = fontAlign; WBUFW(buf.get(),14) = fontY; memcpy(WBUFP(buf.get(),16), mes, len); clif_send(buf.get(), WBUFW(buf.get(),2), bl, target); } /* * Display *msg to all *users in channel */ void clif_channel_msg(struct Channel *channel, const char *msg, unsigned long color) { DBIterator *iter; struct map_session_data *user; unsigned short msg_len = 0, len = 0; unsigned char buf[CHAT_SIZE_MAX]; if (!channel || !msg) return; msg_len = (unsigned short)(strlen(msg) + 1); if( msg_len > sizeof(buf)-12 ) { ShowWarning("clif_channel_msg: Truncating too long message '%s' (len=%u).\n", msg, msg_len); msg_len = sizeof(buf)-12; } WBUFW(buf,0) = 0x2C1; WBUFW(buf,2) = (len = msg_len + 12); WBUFL(buf,4) = 0; WBUFL(buf,8) = color; safestrncpy(WBUFCP(buf,12), msg, msg_len); iter = db_iterator(channel->users); for( user = (struct map_session_data *)dbi_first(iter); dbi_exists(iter); user = (struct map_session_data *)dbi_next(iter) ) { clif_send(buf, len, &user->bl, SELF); } dbi_destroy(iter); } /// Displays heal effect. /// 013d <var id>.W <amount>.W (ZC_RECOVERY) /// 0a27 <var id>.W <amount>.L (ZC_RECOVERY2) /// var id: /// 5 = HP (SP_HP) /// 7 = SP (SP_SP) /// ? = ignored void clif_heal(int fd,int type,int val) { #if PACKETVER < 20141022 const int cmd = 0x13d; #else const int cmd = 0xa27; #endif WFIFOHEAD(fd, packet_len(cmd)); WFIFOW(fd,0) = cmd; WFIFOW(fd,2) = type; #if PACKETVER < 20141022 WFIFOW(fd,4) = min(val, INT16_MAX); #else WFIFOL(fd,4) = min(val, INT32_MAX); #endif WFIFOSET(fd, packet_len(cmd)); } /// Displays resurrection effect (ZC_RESURRECTION). /// 0148 <id>.L <type>.W /// type: /// ignored void clif_resurrection(struct block_list *bl,int type) { unsigned char buf[16]; nullpo_retv(bl); WBUFW(buf,0)=0x148; WBUFL(buf,2)=bl->id; WBUFW(buf,6)=0; clif_send(buf,packet_len(0x148),bl,type==1 ? AREA : AREA_WOS); if (disguised(bl)) clif_spawn(bl); } /// Sets the map property /// 0199 <type>.W (ZC_NOTIFY_MAPPROPERTY) /// 099b <type>.W <flags>.L (ZC_MAPPROPERTY_R2) void clif_map_property(struct block_list *bl, enum map_property property, enum send_target t) { #if PACKETVER >= 20121010 short cmd = 0x99b; unsigned char buf[8]; #else short cmd = 0x199; unsigned char buf[4]; #endif WBUFW(buf,0)=cmd; WBUFW(buf,2)=property; #if PACKETVER >= 20121010 struct map_data *mapdata = map_getmapdata(bl->m); WBUFL(buf,4) = ((mapdata->flag[MF_PVP]?1:0)<<0)| // PARTY - Show attack cursor on non-party members (PvP) ((mapdata->flag[MF_BATTLEGROUND] || mapdata_flag_gvg2(mapdata)?1:0)<<1)|// GUILD - Show attack cursor on non-guild members (GvG) ((mapdata->flag[MF_BATTLEGROUND] || mapdata_flag_gvg2(mapdata)?1:0)<<2)|// SIEGE - Show emblem over characters heads when in GvG (WoE castle) ((mapdata->flag[MF_NOMINEEFFECT] || !mapdata_flag_gvg2(mapdata)?0:1)<<3)| // USE_SIMPLE_EFFECT - Automatically enable /mineffect ((mapdata->flag[MF_NOLOCKON] || mapdata_flag_vs(mapdata)?1:0)<<4)| // DISABLE_LOCKON - Only allow attacks on other players with shift key or /ns active ((mapdata->flag[MF_PVP]?1:0)<<5)| // COUNT_PK - Show the PvP counter ((mapdata->flag[MF_PARTYLOCK]?1:0)<<6)| // NO_PARTY_FORMATION - Prevents party creation/modification (Might be used for instance dungeons) ((mapdata->flag[MF_BATTLEGROUND]?1:0)<<7)| // BATTLEFIELD - Unknown (Does something for battlegrounds areas) ((mapdata->flag[MF_NOCOSTUME]?1:0)<<8)| // DISABLE_COSTUMEITEM - Disable costume sprites ((mapdata->flag[MF_NOUSECART]?0:1)<<9)| // USECART - Allow opening cart inventory (Well force it to always allow it) ((mapdata->flag[MF_NOSUNMOONSTARMIRACLE]?0:1)<<10); // SUNMOONSTAR_MIRACLE - Blocks Star Gladiator's Miracle from activating //(1<<11); // Unused bits. 1 - 10 is 0x1 length and 11 is 0x15 length. May be used for future settings. #endif clif_send(buf,packet_len(cmd),bl,t); } /// Set the map type (ZC_NOTIFY_MAPPROPERTY2). /// 01d6 <type>.W void clif_map_type(struct map_session_data* sd, enum map_type type) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1D6)); WFIFOW(fd,0)=0x1D6; WFIFOW(fd,2)=type; WFIFOSET(fd,packet_len(0x1D6)); } /// Updates PvP ranking (ZC_NOTIFY_RANKING). /// 019a <id>.L <ranking>.L <total>.L void clif_pvpset(struct map_session_data *sd,int pvprank,int pvpnum,int type) { if(type == 2) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x19a)); WFIFOW(fd,0) = 0x19a; WFIFOL(fd,2) = sd->bl.id; WFIFOL(fd,6) = pvprank; WFIFOL(fd,10) = pvpnum; WFIFOSET(fd,packet_len(0x19a)); } else { unsigned char buf[32]; WBUFW(buf,0) = 0x19a; WBUFL(buf,2) = sd->bl.id; if(sd->sc.option&(OPTION_HIDE|OPTION_CLOAK)) WBUFL(buf,6) = UINT32_MAX; //On client displays as -- else WBUFL(buf,6) = pvprank; WBUFL(buf,10) = pvpnum; if(pc_isinvisible(sd) || sd->disguise) //Causes crashes when a 'mob' with pvp info dies. clif_send(buf,packet_len(0x19a),&sd->bl,SELF); else if(!type) clif_send(buf,packet_len(0x19a),&sd->bl,AREA); else clif_send(buf,packet_len(0x19a),&sd->bl,ALL_SAMEMAP); } } /*========================================== * *------------------------------------------*/ void clif_map_property_mapall(int map_idx, enum map_property property) { struct block_list bl; bl.id = 0; bl.type = BL_NUL; bl.m = map_idx; clif_map_property( &bl, property, ALL_SAMEMAP ); } /// Notifies the client about the result of a refine attempt (ZC_ACK_ITEMREFINING). /// 0188 <result>.W <index>.W <refine>.W /// result: /// 0 = success /// 1 = failure /// 2 = downgrade void clif_refine(int fd, int fail, int index, int val) { WFIFOHEAD(fd,packet_len(0x188)); WFIFOW(fd,0)=0x188; WFIFOW(fd,2)=fail; WFIFOW(fd,4)=index+2; WFIFOW(fd,6)=val; WFIFOSET(fd,packet_len(0x188)); } /// Notifies the client about the result of a weapon refine attempt (ZC_ACK_WEAPONREFINE). /// 0223 <result>.L <nameid>.W /// result: /// 0 = "weapon upgraded: %s" MsgStringTable[911] in rgb(0,255,255) /// 1 = "weapon upgraded: %s" MsgStringTable[912] in rgb(0,205,205) /// 2 = "cannot upgrade %s until you level up the upgrade weapon skill" MsgStringTable[913] in rgb(255,200,200) /// 3 = "you lack the item %s to upgrade the weapon" MsgStringTable[914] in rgb(255,200,200) void clif_upgrademessage(int fd, int result, unsigned short item_id) { WFIFOHEAD(fd,packet_len(0x223)); WFIFOW(fd,0)=0x223; WFIFOL(fd,2)=result; WFIFOW(fd,6)=item_id; WFIFOSET(fd,packet_len(0x223)); } /// Whisper is transmitted to the destination player (ZC_WHISPER). /// 0097 <packet len>.W <nick>.24B <message>.?B /// 0097 <packet len>.W <nick>.24B <isAdmin>.L <message>.?B (PACKETVER >= 20091104) void clif_wis_message(struct map_session_data* sd, const char* nick, const char* mes, int mes_len, int gmlvl){ int fd; nullpo_retv(sd); fd = sd->fd; #if PACKETVER < 20091104 WFIFOHEAD(fd, mes_len + NAME_LENGTH + 4); WFIFOW(fd,0) = 0x97; WFIFOW(fd,2) = mes_len + NAME_LENGTH + 4; safestrncpy(WFIFOCP(fd,4), nick, NAME_LENGTH); safestrncpy(WFIFOCP(fd,28), mes, mes_len); WFIFOSET(fd,WFIFOW(fd,2)); #else struct map_session_data *ssd = map_nick2sd(nick,false); WFIFOHEAD(fd, mes_len + NAME_LENGTH + 8); WFIFOW(fd,0) = 0x97; WFIFOW(fd,2) = mes_len + NAME_LENGTH + 8; safestrncpy(WFIFOCP(fd,4), nick, NAME_LENGTH); // If it is not a message from the server or a player from another map-server if( ssd ){ gmlvl = pc_get_group_level(ssd); } WFIFOL(fd, 28) = (gmlvl == 99) ? 1 : 0; // isAdmin; if nonzero, also displays text above char safestrncpy(WFIFOCP(fd,32), mes, mes_len); WFIFOSET(fd,WFIFOW(fd,2)); #endif } /// Inform the player about the result of his whisper action /// 0098 <result>.B (ZC_ACK_WHISPER). /// 09df <result>.B <GID>.L (ZC_ACK_WHISPER02). /// result: /// 0 = success to send wisper /// 1 = target character is not loged in /// 2 = ignored by target /// 3 = everyone ignored by target void clif_wis_end(int fd, int result) { struct map_session_data *sd = (session_isValid(fd) ? (struct map_session_data *)session[fd]->session_data : NULL); #if PACKETVER < 20131223 const int cmd = 0x98; #else const int cmd = 0x9df; #endif if (!sd) return; WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd,0) = cmd; WFIFOB(fd,2) = (char)result; #if PACKETVER >= 20131223 WFIFOL(fd,3) = sd->status.char_id; // GID/CCODE #endif WFIFOSET(fd,packet_len(cmd)); } /// Returns character name requested by char_id (ZC_ACK_REQNAME_BYGID). /// 0194 <char id>.L <name>.24B /// 0af7 <flag>.W <char id>.L <name>.24B void clif_solved_charname(int fd, int charid, const char* name) { #if PACKETVER >= 20180221 WFIFOHEAD(fd,packet_len(0xaf7)); WFIFOW(fd,0) = 0xaf7; WFIFOW(fd,2) = name[0] ? 3 : 2; WFIFOL(fd,4) = charid; safestrncpy(WFIFOCP(fd, 8), name, NAME_LENGTH); WFIFOSET(fd,packet_len(0x0af7)); #else WFIFOHEAD(fd,packet_len(0x194)); WFIFOW(fd,0)=0x194; WFIFOL(fd,2)=charid; safestrncpy(WFIFOCP(fd,6), name, NAME_LENGTH); WFIFOSET(fd,packet_len(0x194)); #endif } /// Presents a list of items that can be carded/composed (ZC_ITEMCOMPOSITION_LIST). /// 017b <packet len>.W { <name id>.W }* void clif_use_card(struct map_session_data *sd,int idx) { int i,c,ep; int fd=sd->fd; nullpo_retv(sd); if (idx < 0 || idx >= MAX_INVENTORY) //Crash-fix from bad packets. return; if (!sd->inventory_data[idx] || sd->inventory_data[idx]->type != IT_CARD) return; //Avoid parsing invalid item indexes (no card/no item) ep=sd->inventory_data[idx]->equip; WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); WFIFOW(fd,0)=0x17b; for(i=c=0;i<MAX_INVENTORY;i++){ int j; if(sd->inventory_data[i] == NULL) continue; if(sd->inventory_data[i]->type!=IT_WEAPON && sd->inventory_data[i]->type!=IT_ARMOR) continue; if(itemdb_isspecial(sd->inventory.u.items_inventory[i].card[0])) //Can't slot it continue; if(sd->inventory.u.items_inventory[i].identify==0 ) //Not identified continue; if((sd->inventory_data[i]->equip&ep)==0) //Not equippable on this part. continue; if(sd->inventory_data[i]->type==IT_WEAPON && ep==EQP_SHIELD) //Shield card won't go on left weapon. continue; ARR_FIND( 0, sd->inventory_data[i]->slot, j, sd->inventory.u.items_inventory[i].card[j] == 0 ); if( j == sd->inventory_data[i]->slot ) // No room continue; if( sd->inventory.u.items_inventory[i].equip > 0 ) // Do not check items that are already equipped continue; WFIFOW(fd,4+c*2)=i+2; c++; } if( !c ) return; // no item is available for card insertion WFIFOW(fd,2)=4+c*2; WFIFOSET(fd,WFIFOW(fd,2)); } /// Notifies the client about the result of item carding/composition (ZC_ACK_ITEMCOMPOSITION). /// 017d <equip index>.W <card index>.W <result>.B /// result: /// 0 = success /// 1 = failure void clif_insert_card(struct map_session_data *sd,int idx_equip,int idx_card,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x17d)); WFIFOW(fd,0)=0x17d; WFIFOW(fd,2)=idx_equip+2; WFIFOW(fd,4)=idx_card+2; WFIFOB(fd,6)=flag; WFIFOSET(fd,packet_len(0x17d)); } /// Presents a list of items that can be identified (ZC_ITEMIDENTIFY_LIST). /// 0177 <packet len>.W { <name id>.W }* void clif_item_identify_list(struct map_session_data *sd) { int i,c; int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,MAX_INVENTORY * 2 + 4); WFIFOW(fd,0)=0x177; for(i=c=0;i<MAX_INVENTORY;i++){ if(sd->inventory.u.items_inventory[i].nameid > 0 && !sd->inventory.u.items_inventory[i].identify){ WFIFOW(fd,c*2+4)=i+2; c++; } } if(c > 0) { WFIFOW(fd,2)=c*2+4; WFIFOSET(fd,WFIFOW(fd,2)); sd->menuskill_id = MC_IDENTIFY; sd->menuskill_val = c; sd->state.workinprogress = WIP_DISABLE_ALL; } } /// Notifies the client about the result of a item identify request (ZC_ACK_ITEMIDENTIFY). /// 0179 <index>.W <result>.B void clif_item_identified(struct map_session_data *sd,int idx,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x179)); WFIFOW(fd, 0)=0x179; WFIFOW(fd, 2)=idx+2; WFIFOB(fd, 4)=flag; WFIFOSET(fd,packet_len(0x179)); } /// Presents a list of items that can be repaired (ZC_REPAIRITEMLIST). /// 01fc <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* void clif_item_repair_list(struct map_session_data *sd,struct map_session_data *dstsd, int lv) { int i,c; int fd; nullpo_retv(sd); nullpo_retv(dstsd); fd=sd->fd; WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); WFIFOW(fd,0)=0x1fc; for(i=c=0;i<MAX_INVENTORY;i++){ unsigned short nameid; if((nameid=dstsd->inventory.u.items_inventory[i].nameid) > 0 && dstsd->inventory.u.items_inventory[i].attribute!=0){// && skill_can_repair(sd,nameid)){ WFIFOW(fd,c*13+4) = i; WFIFOW(fd,c*13+6) = nameid; WFIFOB(fd,c*13+8) = dstsd->inventory.u.items_inventory[i].refine; clif_addcards(WFIFOP(fd,c*13+9), &dstsd->inventory.u.items_inventory[i]); c++; } } if(c > 0) { WFIFOW(fd,2)=c*13+4; WFIFOSET(fd,WFIFOW(fd,2)); sd->menuskill_id = BS_REPAIRWEAPON; sd->menuskill_val = dstsd->bl.id; sd->menuskill_val2 = lv; }else clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); } /// Notifies the client about the result of a item repair request (ZC_ACK_ITEMREPAIR). /// 01fe <index>.W <result>.B /// index: /// ignored (inventory index) /// result: /// 0 = Item repair success. /// 1 = Item repair failure. void clif_item_repaireffect(struct map_session_data *sd,int idx,int flag) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x1fe)); WFIFOW(fd, 0)=0x1fe; WFIFOW(fd, 2)=idx+2; WFIFOB(fd, 4)=flag; WFIFOSET(fd,packet_len(0x1fe)); } /// Displays a message, that an equipment got damaged (ZC_EQUIPITEM_DAMAGED). /// 02bb <equip location>.W <account id>.L void clif_item_damaged(struct map_session_data* sd, unsigned short position) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x2bb)); WFIFOW(fd,0) = 0x2bb; WFIFOW(fd,2) = position; WFIFOL(fd,4) = sd->bl.id; // TODO: the packet seems to be sent to other people as well, probably party and/or guild. WFIFOSET(fd,packet_len(0x2bb)); } /// Presents a list of weapon items that can be refined [Taken from jAthena] (ZC_NOTIFY_WEAPONITEMLIST). /// 0221 <packet len>.W { <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* void clif_item_refine_list(struct map_session_data *sd) { int i,c; int fd; uint16 skill_lv; int refine_item[5]; nullpo_retv(sd); skill_lv = pc_checkskill(sd,WS_WEAPONREFINE); fd=sd->fd; refine_item[0] = -1; refine_item[1] = pc_search_inventory(sd,ITEMID_PHRACON); refine_item[2] = pc_search_inventory(sd,ITEMID_EMVERETARCON); refine_item[3] = refine_item[4] = pc_search_inventory(sd,ITEMID_ORIDECON); WFIFOHEAD(fd, MAX_INVENTORY * 13 + 4); WFIFOW(fd,0) = 0x221; for(i = c = 0; i < MAX_INVENTORY; i++) { unsigned char wlv; if(sd->inventory.u.items_inventory[i].nameid > 0 && sd->inventory.u.items_inventory[i].refine < skill_lv && sd->inventory.u.items_inventory[i].identify && (wlv = itemdb_wlv(sd->inventory.u.items_inventory[i].nameid)) >=1 && refine_item[wlv] != -1 && !(sd->inventory.u.items_inventory[i].equip&EQP_ARMS)){ WFIFOW(fd,c*13+ 4)=i+2; WFIFOW(fd,c*13+ 6) = sd->inventory.u.items_inventory[i].nameid; WFIFOB(fd,c*13+ 8) = sd->inventory.u.items_inventory[i].refine; clif_addcards(WFIFOP(fd,c*13+9), &sd->inventory.u.items_inventory[i]); c++; } } WFIFOW(fd,2)=c*13+4; WFIFOSET(fd,WFIFOW(fd,2)); if (c > 0) { sd->menuskill_id = WS_WEAPONREFINE; sd->menuskill_val = skill_lv; } } /// Notification of an auto-casted skill (ZC_AUTORUN_SKILL). /// 0147 <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradable>.B void clif_item_skill(struct map_session_data *sd,uint16 skill_id,uint16 skill_lv) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x147)); WFIFOW(fd, 0)=0x147; WFIFOW(fd, 2)=skill_id; WFIFOW(fd, 4)=skill_get_inf(skill_id); WFIFOW(fd, 6)=0; WFIFOW(fd, 8)=skill_lv; WFIFOW(fd,10)=skill_get_sp(skill_id,skill_lv); WFIFOW(fd,12)=skill_get_range2(&sd->bl,skill_id,skill_lv,false); safestrncpy(WFIFOCP(fd,14),skill_get_name(skill_id),NAME_LENGTH); WFIFOB(fd,38)=0; WFIFOSET(fd,packet_len(0x147)); } /// Adds an item to character's cart. /// 0124 <index>.W <amount>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART) /// 01c5 <index>.W <amount>.L <name id>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W (ZC_ADD_ITEM_TO_CART2) /// 0a0b <index>.W <amount>.L <name id>.W <type>.B <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W { <option id>.W <option value>.W <option param>.B }*5 (ZC_ADD_ITEM_TO_CART3) void clif_cart_additem(struct map_session_data *sd,int n,int amount,int fail) { #if PACKETVER < 5 const int cmd = 0x124; #elif PACKETVER < 20150225 const int cmd = 0x1c5; #else const int cmd = 0xa0b; #endif int view,fd; unsigned char *buf; int offset = 0; nullpo_retv(sd); fd=sd->fd; if(n < 0 || n >= MAX_CART || sd->cart.u.items_cart[n].nameid <= 0) return; WFIFOHEAD(fd,packet_len(cmd)); buf=WFIFOP(fd,0); WBUFW(buf,0)=cmd; WBUFW(buf,2)=n+2; WBUFL(buf,4)=amount; if((view = itemdb_viewid(sd->cart.u.items_cart[n].nameid)) > 0) WBUFW(buf,8)=view; else WBUFW(buf,8)=sd->cart.u.items_cart[n].nameid; #if PACKETVER >= 5 WBUFB(buf,10)=itemdb_type(sd->cart.u.items_cart[n].nameid); offset += 1; #endif WBUFB(buf,10+offset)=sd->cart.u.items_cart[n].identify; WBUFB(buf,11+offset)=sd->cart.u.items_cart[n].attribute; WBUFB(buf,12+offset)=sd->cart.u.items_cart[n].refine; clif_addcards(WBUFP(buf,13+offset), &sd->cart.u.items_cart[n]); #if PACKETVER >= 20150225 clif_add_random_options(WBUFP(buf,21+offset), &sd->cart.u.items_cart[n]); #endif WFIFOSET(fd,packet_len(cmd)); } // [Ind/Hercules] - Data Thanks to Yommy (ZC_ACK_ADDITEM_TO_CART) /* Acknowledge an item have been added to cart * 012c <result>B * result : * 0 = ADDITEM_TO_CART_FAIL_WEIGHT * 1 = ADDITEM_TO_CART_FAIL_COUNT */ void clif_cart_additem_ack(struct map_session_data *sd, uint8 flag) { int fd; unsigned char *buf; nullpo_retv(sd); fd = sd->fd; buf = WFIFOP(fd,0); WBUFW(buf,0) = 0x12c; WBUFB(buf,2) = flag; clif_send(buf,packet_len(0x12c),&sd->bl,SELF); } // 09B7 <unknow data> (ZC_ACK_OPEN_BANKING) void clif_bank_open(struct map_session_data *sd){ int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,4); WFIFOW(fd,0) = 0x09b7; WFIFOW(fd,2) = 0; WFIFOSET(fd,4); } /* * Request to Open the banking system * 09B6 <aid>L ??? (dunno just wild guess checkme) */ void clif_parse_BankOpen(int fd, struct map_session_data* sd) { //TODO check if preventing trade or stuff like that //also mark something in case char ain't available for saving, should we check now ? nullpo_retv(sd); if( !battle_config.feature_banking ) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1496),false,SELF); //Banking is disabled return; } else { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int aid = RFIFOL(fd,info->pos[0]); //unused should we check vs fd ? if(sd->status.account_id == aid){ sd->state.banking = 1; //request save ? //chrif_bankdata_request(sd->status.account_id, sd->status.char_id); //on succes open bank ? clif_bank_open(sd); } } } // 09B9 <unknow data> (ZC_ACK_CLOSE_BANKING) void clif_bank_close(struct map_session_data *sd){ int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,4); WFIFOW(fd,0) = 0x09B9; WFIFOW(fd,2) = 0; WFIFOSET(fd,4); } /* * Request to close the banking system * 09B8 <aid>L ??? (dunno just wild guess checkme) */ void clif_parse_BankClose(int fd, struct map_session_data* sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int aid = RFIFOL(fd,info->pos[0]); //unused should we check vs fd ? nullpo_retv(sd); if( !battle_config.feature_banking ) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1496),false,SELF); //Banking is disabled //still allow to go trough to not stuck player if we have disable it while they was in } if(sd->status.account_id == aid){ sd->state.banking = 0; clif_bank_close(sd); } } /* * Display how much we got in bank (I suppose) 09A6 <Bank_Vault>Q <Reason>W (PACKET_ZC_BANKING_CHECK) */ void clif_Bank_Check(struct map_session_data* sd) { unsigned char buf[13]; struct s_packet_db* info; int16 len; int cmd = 0; nullpo_retv(sd); cmd = packet_db_ack[ZC_BANKING_CHECK]; if(!cmd) cmd = 0x09A6; //default info = &packet_db[cmd]; len = info->len; if(!len) return; //version as packet disable // sd->state.banking = 1; //mark opening and closing WBUFW(buf,0) = cmd; WBUFQ(buf,info->pos[0]) = sd->bank_vault; //value WBUFW(buf,info->pos[1]) = 0; //reason clif_send(buf,len,&sd->bl,SELF); } /* * Requesting the data in bank * 09AB <aid>L (PACKET_CZ_REQ_BANKING_CHECK) */ void clif_parse_BankCheck(int fd, struct map_session_data* sd) { nullpo_retv(sd); if( !battle_config.feature_banking ) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1496),false,SELF); //Banking is disabled return; } else { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int aid = RFIFOL(fd,info->pos[0]); //unused should we check vs fd ? if(sd->status.account_id == aid) //since we have it let check it for extra security clif_Bank_Check(sd); } } /* * Acknowledge of deposit some money in bank 09A8 <Reason>W <Money>Q <balance>L (PACKET_ZC_ACK_BANKING_DEPOSIT) */ void clif_bank_deposit(struct map_session_data *sd, enum e_BANKING_DEPOSIT_ACK reason) { unsigned char buf[17]; struct s_packet_db* info; int16 len; int cmd =0; nullpo_retv(sd); cmd = packet_db_ack[ZC_ACK_BANKING_DEPOSIT]; if(!cmd) cmd = 0x09A8; info = &packet_db[cmd]; len = info->len; if(!len) return; //version as packet disable WBUFW(buf,0) = cmd; WBUFW(buf,info->pos[0]) = (short)reason; WBUFQ(buf,info->pos[1]) = sd->bank_vault;/* money in the bank */ WBUFL(buf,info->pos[2]) = sd->status.zeny;/* how much zeny char has after operation */ clif_send(buf,len,&sd->bl,SELF); } /* * Request saving some money in bank * @author : original [Yommy/Hercules] * 09A7 <AID>L <Money>L (PACKET_CZ_REQ_BANKING_DEPOSIT) */ void clif_parse_BankDeposit(int fd, struct map_session_data* sd) { nullpo_retv(sd); if( !battle_config.feature_banking ) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1496),false,SELF); //Banking is disabled return; } else { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int aid = RFIFOL(fd,info->pos[0]); //unused should we check vs fd ? int money = RFIFOL(fd,info->pos[1]); if(sd->status.account_id == aid){ enum e_BANKING_DEPOSIT_ACK reason = pc_bank_deposit(sd,max(0,money)); clif_bank_deposit(sd,reason); } } } /* * Acknowledge of withdrawing some money from bank 09AA <Reason>W <Money>Q <balance>L (PACKET_ZC_ACK_BANKING_WITHDRAW) */ void clif_bank_withdraw(struct map_session_data *sd,enum e_BANKING_WITHDRAW_ACK reason) { unsigned char buf[17]; struct s_packet_db* info; int16 len; int cmd; nullpo_retv(sd); cmd = packet_db_ack[ZC_ACK_BANKING_WITHDRAW]; if(!cmd) cmd = 0x09AA; info = &packet_db[cmd]; len = info->len; if(!len) return; //version as packet disable WBUFW(buf,0) = cmd; WBUFW(buf,info->pos[0]) = (short)reason; WBUFQ(buf,info->pos[1]) = sd->bank_vault;/* money in the bank */ WBUFL(buf,info->pos[2]) = sd->status.zeny;/* how much zeny char has after operation */ clif_send(buf,len,&sd->bl,SELF); } /* * Request Withdrawing some money from bank * 09A9 <AID>L <Money>L (PACKET_CZ_REQ_BANKING_WITHDRAW) */ void clif_parse_BankWithdraw(int fd, struct map_session_data* sd) { nullpo_retv(sd); if( !battle_config.feature_banking ) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1496),false,SELF); //Banking is disabled return; } else { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int aid = RFIFOL(fd,info->pos[0]); //unused should we check vs fd ? int money = RFIFOL(fd,info->pos[1]); if(sd->status.account_id == aid){ enum e_BANKING_WITHDRAW_ACK reason = pc_bank_withdraw(sd,max(0,money)); clif_bank_withdraw(sd,reason); } } } /// Deletes an item from character's cart (ZC_DELETE_ITEM_FROM_CART). /// 0125 <index>.W <amount>.L void clif_cart_delitem(struct map_session_data *sd,int n,int amount) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x125)); WFIFOW(fd,0)=0x125; WFIFOW(fd,2)=n+2; WFIFOL(fd,4)=amount; WFIFOSET(fd,packet_len(0x125)); } /// Opens the shop creation menu (ZC_OPENSTORE). /// 012d <num>.W /// num: /// number of allowed item slots void clif_openvendingreq(struct map_session_data* sd, int num) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x12d)); WFIFOW(fd,0) = 0x12d; WFIFOW(fd,2) = num; WFIFOSET(fd,packet_len(0x12d)); } /// Displays a vending board to target/area (ZC_STORE_ENTRY). /// 0131 <owner id>.L <message>.80B void clif_showvendingboard(struct block_list* bl, const char* message, int fd) { unsigned char buf[128]; nullpo_retv(bl); WBUFW(buf,0) = 0x131; WBUFL(buf,2) = bl->id; safestrncpy(WBUFCP(buf,6), message, 80); if( fd ) { WFIFOHEAD(fd,packet_len(0x131)); memcpy(WFIFOP(fd,0),buf,packet_len(0x131)); WFIFOSET(fd,packet_len(0x131)); } else { clif_send(buf,packet_len(0x131),bl,AREA_WOS); } } /// Removes a vending board from screen (ZC_DISAPPEAR_ENTRY). /// 0132 <owner id>.L void clif_closevendingboard(struct block_list* bl, int fd) { unsigned char buf[16]; nullpo_retv(bl); WBUFW(buf,0) = 0x132; WBUFL(buf,2) = bl->id; if( fd ) { WFIFOHEAD(fd,packet_len(0x132)); memcpy(WFIFOP(fd,0),buf,packet_len(0x132)); WFIFOSET(fd,packet_len(0x132)); } else { clif_send(buf,packet_len(0x132),bl,AREA_WOS); } } /// Sends a list of items in a shop. /// R 0133 <packet len>.W <owner id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC) /// R 0800 <packet len>.W <owner id>.L <unique id>.L { <price>.L <amount>.W <index>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* (ZC_PC_PURCHASE_ITEMLIST_FROMMC2) void clif_vendinglist(struct map_session_data* sd, int id, struct s_vending* vending) { int i,fd; int count; struct map_session_data* vsd; #if PACKETVER < 20100105 const int cmd = 0x133; const int offset = 8; #else const int cmd = 0x800; const int offset = 12; #endif #if PACKETVER < 20150225 const int item_length = 22; #elif PACKETVER < 20160921 const int item_length = 47; #else const int item_length = 53; #endif nullpo_retv(sd); nullpo_retv(vending); nullpo_retv(vsd=map_id2sd(id)); fd = sd->fd; count = vsd->vend_num; WFIFOHEAD(fd, offset+count*item_length); WFIFOW(fd,0) = cmd; WFIFOW(fd,2) = offset+count*item_length; WFIFOL(fd,4) = id; #if PACKETVER >= 20100105 WFIFOL(fd,8) = vsd->vender_id; #endif for( i = 0; i < count; i++ ) { int index = vending[i].index; struct item_data* data = itemdb_search(vsd->cart.u.items_cart[index].nameid); WFIFOL(fd,offset+ 0+i*item_length) = vending[i].value; WFIFOW(fd,offset+ 4+i*item_length) = vending[i].amount; WFIFOW(fd,offset+ 6+i*item_length) = vending[i].index + 2; WFIFOB(fd,offset+ 8+i*item_length) = itemtype(data->nameid); WFIFOW(fd,offset+ 9+i*item_length) = ( data->view_id > 0 ) ? data->view_id : vsd->cart.u.items_cart[index].nameid; WFIFOB(fd,offset+11+i*item_length) = vsd->cart.u.items_cart[index].identify; WFIFOB(fd,offset+12+i*item_length) = vsd->cart.u.items_cart[index].attribute; WFIFOB(fd,offset+13+i*item_length) = vsd->cart.u.items_cart[index].refine; clif_addcards(WFIFOP(fd,offset+14+i*item_length), &vsd->cart.u.items_cart[index]); #if PACKETVER >= 20150225 clif_add_random_options(WFIFOP(fd,offset+22+i*item_length), &vsd->cart.u.items_cart[index]); #if PACKETVER >= 20160921 WFIFOL(fd,offset+47+i*item_length) = pc_equippoint_sub(sd,data); WFIFOW(fd,offset+51+i*item_length) = data->look; #endif #endif } WFIFOSET(fd,WFIFOW(fd,2)); } /// Shop purchase failure (ZC_PC_PURCHASE_RESULT_FROMMC). /// 0135 <index>.W <amount>.W <result>.B /// result: /// 0 = success /// 1 = not enough zeny /// 2 = overweight /// 4 = out of stock /// 5 = "cannot use an npc shop while in a trade" /// 6 = Because the store information was incorrect the item was not purchased. /// 7 = No sales information. void clif_buyvending(struct map_session_data* sd, int index, int amount, int fail) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x135)); WFIFOW(fd,0) = 0x135; WFIFOW(fd,2) = index+2; WFIFOW(fd,4) = amount; WFIFOB(fd,6) = fail; WFIFOSET(fd,packet_len(0x135)); } /// Show's vending player its list of items for sale (ZC_ACK_OPENSTORE2). /// 0a28 <Result>.B /// result: /// 0 = Successed /// 1 = Failed void clif_openvending_ack(struct map_session_data* sd, int result) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, 3); WFIFOW(fd,0) = 0xa28; WFIFOB(fd,2) = result; WFIFOSET(fd, 3); } /// Shop creation success (ZC_PC_PURCHASE_MYITEMLIST). /// 0136 <packet len>.W <owner id>.L { <price>.L <index>.W <amount>.W <type>.B <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* void clif_openvending(struct map_session_data* sd, int id, struct s_vending* vending) { int i,fd; int count; #if PACKETVER < 20150225 const int item_length = 22; #else const int item_length = 47; #endif nullpo_retv(sd); fd = sd->fd; count = sd->vend_num; WFIFOHEAD(fd, 8+count*item_length); WFIFOW(fd,0) = 0x136; WFIFOW(fd,2) = 8+count*item_length; WFIFOL(fd,4) = id; for( i = 0; i < count; i++ ) { int index = vending[i].index; struct item_data* data = itemdb_search(sd->cart.u.items_cart[index].nameid); WFIFOL(fd, 8+i*item_length) = vending[i].value; WFIFOW(fd,12+i*item_length) = vending[i].index + 2; WFIFOW(fd,14+i*item_length) = vending[i].amount; WFIFOB(fd,16+i*item_length) = itemtype(data->nameid); WFIFOW(fd,17+i*item_length) = ( data->view_id > 0 ) ? data->view_id : sd->cart.u.items_cart[index].nameid; WFIFOB(fd,19+i*item_length) = sd->cart.u.items_cart[index].identify; WFIFOB(fd,20+i*item_length) = sd->cart.u.items_cart[index].attribute; WFIFOB(fd,21+i*item_length) = sd->cart.u.items_cart[index].refine; clif_addcards(WFIFOP(fd,22+i*item_length), &sd->cart.u.items_cart[index]); #if PACKETVER >= 20150225 clif_add_random_options(WFIFOP(fd,30+i*item_length), &sd->cart.u.items_cart[index]); #endif } WFIFOSET(fd,WFIFOW(fd,2)); #if PACKETVER >= 20141022 /// 0 = Successed /// 1 = Failed clif_openvending_ack(sd, 0); #endif } /// Inform merchant that someone has bought an item. /// 0137 <index>.W <amount>.W (ZC_DELETEITEM_FROM_MCSTORE). /// 09e5 <index>.W <amount>.W <GID>.L <Date>.L <zeny>.L (ZC_DELETEITEM_FROM_MCSTORE2). void clif_vendingreport(struct map_session_data* sd, int index, int amount, uint32 char_id, int zeny) { #if PACKETVER < 20141016 // TODO : not sure for client date [Napster] const int cmd = 0x137; #else const int cmd = 0x9e5; #endif int fd = sd->fd; nullpo_retv(sd); WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd,0) = cmd; WFIFOW(fd,2) = index+2; WFIFOW(fd,4) = amount; #if PACKETVER >= 20141016 WFIFOL(fd,6) = char_id; // GID WFIFOL(fd,10) = (int)time(NULL); // Date WFIFOL(fd,14) = zeny; // zeny #endif WFIFOSET(fd,packet_len(cmd)); } /// Result of organizing a party (ZC_ACK_MAKE_GROUP). /// 00fa <result>.B /// result: /// 0 = opens party window and shows MsgStringTable[77]="party successfully organized" /// 1 = MsgStringTable[78]="party name already exists" /// 2 = MsgStringTable[79]="already in a party" /// 3 = cannot organize parties on this map /// ? = nothing void clif_party_created(struct map_session_data *sd,int result) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xfa)); WFIFOW(fd,0)=0xfa; WFIFOB(fd,2)=result; WFIFOSET(fd,packet_len(0xfa)); } /// Adds new member to a party. /// 0104 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B (ZC_ADD_MEMBER_TO_GROUP) /// 01e9 <account id>.L <role>.L <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B <item pickup rule>.B <item share rule>.B (ZC_ADD_MEMBER_TO_GROUP2) /// 0a43 <account id>.L <role>.L <class>.W <base level>.W <x>.W <y>.W <state>.B <party name>.24B <char name>.24B <map name>.16B <item pickup rule>.B <item share rule>.B (ZC_ADD_MEMBER_TO_GROUP3) /// role: /// 0 = leader /// 1 = normal /// state: /// 0 = connected /// 1 = disconnected void clif_party_member_info(struct party_data *p, struct map_session_data *sd) { int i; #if PACKETVER < 20170502 unsigned char buf[81]; int cmd = 0x1e9; int offset = 0; #else unsigned char buf[85]; int cmd = 0xa43; int offset = 4; #endif if (!sd) { //Pick any party member (this call is used when changing item share rules) ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd != 0 ); } else { ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd ); } if (i >= MAX_PARTY) return; //Should never happen... sd = p->data[i].sd; WBUFW(buf, 0) = cmd; WBUFL(buf, 2) = sd->status.account_id; WBUFL(buf, 6) = (p->party.member[i].leader)?0:1; #if PACKETVER >= 20170502 WBUFW(buf,10) = sd->status.class_; WBUFW(buf,12) = sd->status.base_level; #endif WBUFW(buf,offset+10) = sd->bl.x; WBUFW(buf,offset+12) = sd->bl.y; WBUFB(buf,offset+14) = (p->party.member[i].online)?0:1; safestrncpy(WBUFCP(buf,offset+15), p->party.name, NAME_LENGTH); safestrncpy(WBUFCP(buf,offset+39), sd->status.name, NAME_LENGTH); mapindex_getmapname_ext(map_mapid2mapname(sd->bl.m), WBUFCP(buf,offset+63)); WBUFB(buf,offset+79) = (p->party.item&1)?1:0; WBUFB(buf,offset+80) = (p->party.item&2)?1:0; clif_send(buf,packet_len(cmd),&sd->bl,PARTY); } /// Sends party information (ZC_GROUP_LIST). /// 00fb <packet len>.W <party name>.24B { <account id>.L <nick>.24B <map name>.16B <role>.B <state>.B }* /// role: /// 0 = leader /// 1 = normal /// state: /// 0 = connected /// 1 = disconnected /// 0a44 <packet len>.W <party name>.24B { <account id>.L <nick>.24B <map name>.16B <role>.B <state>.B <class>.W <base level>.W }* <item pickup rule>.B <item share rule>.B <unknown>.L void clif_party_info(struct party_data* p, struct map_session_data *sd) { struct map_session_data* party_sd = NULL; int i, c; #if PACKETVER < 20170502 const int M_SIZE = 46; // 4+NAME_LENGTH+MAP_NAME_LENGTH_EXT+1+1 unsigned char buf[2+2+NAME_LENGTH+46*MAX_PARTY]; int cmd = 0xfb; #else const int M_SIZE = 50; // 4+NAME_LENGTH+MAP_NAME_LENGTH_EXT+1+1+4 unsigned char buf[2+2+NAME_LENGTH+50*MAX_PARTY+6]; int cmd = 0xa44; #endif const int PRE_SIZE = 28; // cmd, actual cmd_size, party_name nullpo_retv(p); WBUFW(buf,0) = cmd; safestrncpy(WBUFCP(buf,4), p->party.name, NAME_LENGTH); for(i = 0, c = 0; i < MAX_PARTY; i++) { struct party_member* m = &p->party.member[i]; if(!m->account_id) continue; if(party_sd == NULL) party_sd = p->data[i].sd; WBUFL(buf,PRE_SIZE+c*M_SIZE) = m->account_id; safestrncpy(WBUFCP(buf,PRE_SIZE+c*M_SIZE+4), m->name, NAME_LENGTH); mapindex_getmapname_ext(mapindex_id2name(m->map), WBUFCP(buf,PRE_SIZE+c*M_SIZE+PRE_SIZE)); WBUFB(buf,PRE_SIZE+c*M_SIZE+44) = (m->leader) ? 0 : 1; WBUFB(buf,PRE_SIZE+c*M_SIZE+45) = (m->online) ? 0 : 1; #if PACKETVER >= 20170502 WBUFW(buf,PRE_SIZE+c*M_SIZE+46) = m->class_; WBUFW(buf,PRE_SIZE+c*M_SIZE+48) = m->lv; #endif c++; } #if PACKETVER < 20170502 WBUFW(buf,2) = PRE_SIZE+c*M_SIZE; #else WBUFB(buf,PRE_SIZE+c*M_SIZE) = (p->party.item & 1) ? 1 : 0; WBUFB(buf,PRE_SIZE+c*M_SIZE+1) = (p->party.item & 2) ? 1 : 0; WBUFL(buf,PRE_SIZE+c*M_SIZE+2) = 0; // unknown WBUFW(buf,2) = PRE_SIZE+c*M_SIZE+6; #endif if(sd) { // send only to self clif_send(buf, WBUFW(buf,2), &sd->bl, SELF); } else if (party_sd) { // send to whole party clif_send(buf, WBUFW(buf,2), &party_sd->bl, PARTY); } } /// The player's 'party invite' state, sent during login (ZC_PARTY_CONFIG). /// 02c9 <flag>.B /// flag: /// 0 = allow party invites /// 1 = auto-deny party invites void clif_partyinvitationstate(struct map_session_data* sd) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2c9)); WFIFOW(fd, 0) = 0x2c9; WFIFOB(fd, 2) = 0; // not implemented WFIFOSET(fd, packet_len(0x2c9)); } /// Party invitation request. /// 00fe <party id>.L <party name>.24B (ZC_REQ_JOIN_GROUP) /// 02c6 <party id>.L <party name>.24B (ZC_PARTY_JOIN_REQ) void clif_party_invite(struct map_session_data *sd,struct map_session_data *tsd) { #if PACKETVER < 20070821 const int cmd = 0xfe; #else const int cmd = 0x2c6; #endif int fd; struct party_data *p; nullpo_retv(sd); nullpo_retv(tsd); fd=tsd->fd; if( (p=party_search(sd->status.party_id))==NULL ) return; WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd,0)=cmd; WFIFOL(fd,2)=sd->status.party_id; safestrncpy(WFIFOCP(fd,6),p->party.name,NAME_LENGTH); WFIFOSET(fd,packet_len(cmd)); } /// Party invite result. /// 00fd <nick>.24S <result>.B (ZC_ACK_REQ_JOIN_GROUP) /// 02c5 <nick>.24S <result>.L (ZC_PARTY_JOIN_REQ_ACK) void clif_party_invite_reply(struct map_session_data* sd, const char* nick, enum e_party_invite_reply reply) { int fd; nullpo_retv(sd); fd=sd->fd; #if PACKETVER < 20070904 if( reply == PARTY_REPLY_OFFLINE ) { clif_displaymessage(fd, msg_txt(sd,3)); return; } #endif #if PACKETVER < 20070821 WFIFOHEAD(fd,packet_len(0xfd)); WFIFOW(fd,0) = 0xfd; safestrncpy(WFIFOCP(fd,2),nick,NAME_LENGTH); WFIFOB(fd,26) = reply; WFIFOSET(fd,packet_len(0xfd)); #else WFIFOHEAD(fd,packet_len(0x2c5)); WFIFOW(fd,0) = 0x2c5; safestrncpy(WFIFOCP(fd,2),nick,NAME_LENGTH); WFIFOL(fd,26) = reply; WFIFOSET(fd,packet_len(0x2c5)); #endif } /// Updates party settings. /// 0101 <exp option>.L (ZC_GROUPINFO_CHANGE) /// 07d8 <exp option>.L <item pick rule>.B <item share rule>.B (ZC_REQ_GROUPINFO_CHANGE_V2) /// exp option: /// 0 = exp sharing disabled /// 1 = exp sharing enabled /// 2 = cannot change exp sharing /// /// flag: /// 0 = send to party /// 1 = send to sd void clif_party_option(struct party_data *p,struct map_session_data *sd,int flag) { unsigned char buf[16]; #if PACKETVER < 20090603 const int cmd = 0x101; #else const int cmd = 0x7d8; #endif nullpo_retv(p); if(!sd && flag==0){ int i; ARR_FIND(0,MAX_PARTY,i,p->data[i].sd); if (i < MAX_PARTY) sd = p->data[i].sd; } if(!sd) return; WBUFW(buf,0)=cmd; WBUFL(buf,2)=((flag&0x01)?2:p->party.exp); #if PACKETVER >= 20090603 WBUFB(buf,6)=(p->party.item&1)?1:0; WBUFB(buf,7)=(p->party.item&2)?1:0; #endif if(flag==0) clif_send(buf,packet_len(cmd),&sd->bl,PARTY); else clif_send(buf,packet_len(cmd),&sd->bl,SELF); } /** * 0105 <account id>.L <char name>.24B <result>.B (ZC_DELETE_MEMBER_FROM_GROUP). * @param sd Send the notification for this player * @param account_id Account ID of kicked member * @param name Name of kicked member * @param result Party leave result @see PARTY_MEMBER_WITHDRAW * @param target Send target **/ void clif_party_withdraw(struct map_session_data *sd, uint32 account_id, const char* name, enum e_party_member_withdraw result, enum send_target target) { unsigned char buf[2+4+NAME_LENGTH+1]; if (!sd) return; WBUFW(buf,0) = 0x0105; WBUFL(buf,2) = account_id; memcpy(WBUFP(buf,6), name, NAME_LENGTH); WBUFB(buf,6+NAME_LENGTH) = result; clif_send(buf, 2+4+NAME_LENGTH+1, &sd->bl, target); } /// Party chat message (ZC_NOTIFY_CHAT_PARTY). /// 0109 <packet len>.W <account id>.L <message>.?B void clif_party_message(struct party_data* p, uint32 account_id, const char* mes, int len) { struct map_session_data *sd; int i; nullpo_retv(p); ARR_FIND(0,MAX_PARTY,i,p->data[i].sd); if(i < MAX_PARTY){ unsigned char buf[1024]; if( len > sizeof(buf)-8 ) { ShowWarning("clif_party_message: Truncated message '%s' (len=%d, max=%" PRIuPTR ", party_id=%d).\n", mes, len, sizeof(buf)-8, p->party.party_id); len = sizeof(buf)-8; } sd = p->data[i].sd; WBUFW(buf,0)=0x109; WBUFW(buf,2)=len+8; WBUFL(buf,4)=account_id; safestrncpy(WBUFCP(buf,8), mes, len); clif_send(buf,len+8,&sd->bl,PARTY); } } /// Updates the position of a party member on the minimap (ZC_NOTIFY_POSITION_TO_GROUPM). /// 0107 <account id>.L <x>.W <y>.W void clif_party_xy(struct map_session_data *sd) { unsigned char buf[16]; nullpo_retv(sd); WBUFW(buf,0)=0x107; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=sd->bl.x; WBUFW(buf,8)=sd->bl.y; clif_send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS); } /*========================================== * Sends x/y dot to a single fd. [Skotlex] *------------------------------------------*/ void clif_party_xy_single(int fd, struct map_session_data *sd) { WFIFOHEAD(fd,packet_len(0x107)); WFIFOW(fd,0)=0x107; WFIFOL(fd,2)=sd->status.account_id; WFIFOW(fd,6)=sd->bl.x; WFIFOW(fd,8)=sd->bl.y; WFIFOSET(fd,packet_len(0x107)); } /// Updates HP bar of a party member. /// 0106 <account id>.L <hp>.W <max hp>.W (ZC_NOTIFY_HP_TO_GROUPM) /// 080e <account id>.L <hp>.L <max hp>.L (ZC_NOTIFY_HP_TO_GROUPM_R2) void clif_party_hp(struct map_session_data *sd) { unsigned char buf[16]; #if PACKETVER < 20100126 const int cmd = 0x106; #else const int cmd = 0x80e; #endif nullpo_retv(sd); WBUFW(buf,0)=cmd; WBUFL(buf,2)=sd->status.account_id; #if PACKETVER < 20100126 if (sd->battle_status.max_hp > INT16_MAX) { //To correctly display the %hp bar. [Skotlex] WBUFW(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); WBUFW(buf,8) = 100; } else { WBUFW(buf,6) = sd->battle_status.hp; WBUFW(buf,8) = sd->battle_status.max_hp; } #else WBUFL(buf,6) = sd->battle_status.hp; WBUFL(buf,10) = sd->battle_status.max_hp; #endif clif_send(buf,packet_len(cmd),&sd->bl,PARTY_AREA_WOS); } /// Notifies the party members of a character's death or revival. /// 0AB2 <GID>.L <dead>.B void clif_party_dead( struct map_session_data *sd ){ #if PACKETVER >= 20170502 unsigned char buf[7]; nullpo_retv(sd); WBUFW(buf, 0) = 0xab2; WBUFL(buf, 2) = sd->status.account_id; WBUFB(buf, 6) = pc_isdead(sd); clif_send(buf, packet_len(0xab2), &sd->bl, PARTY); #endif } /// Updates the job and level of a party member /// 0abd <account id>.L <job>.W <level>.W void clif_party_job_and_level(struct map_session_data *sd){ #if PACKETVER >= 20170502 unsigned char buf[10]; nullpo_retv(sd); WBUFW(buf, 0) = 0xabd; WBUFL(buf, 2) = sd->status.account_id; WBUFW(buf, 6) = sd->status.class_; WBUFW(buf, 8) = sd->status.base_level; clif_send(buf, packet_len(0xabd), &sd->bl, PARTY); #endif } /*========================================== * Sends HP bar to a single fd. [Skotlex] *------------------------------------------*/ void clif_hpmeter_single(int fd, int id, unsigned int hp, unsigned int maxhp) { #if PACKETVER < 20100126 const int cmd = 0x106; #else const int cmd = 0x80e; #endif WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd,0) = cmd; WFIFOL(fd,2) = id; #if PACKETVER < 20100126 if( maxhp > INT16_MAX ) {// To correctly display the %hp bar. [Skotlex] WFIFOW(fd,6) = hp/(maxhp/100); WFIFOW(fd,8) = 100; } else { WFIFOW(fd,6) = hp; WFIFOW(fd,8) = maxhp; } #else WFIFOL(fd,6) = hp; WFIFOL(fd,10) = maxhp; #endif WFIFOSET(fd, packet_len(cmd)); } /// Notifies the client, that it's attack target is too far (ZC_ATTACK_FAILURE_FOR_DISTANCE). /// 0139 <target id>.L <target x>.W <target y>.W <x>.W <y>.W <atk range>.W void clif_movetoattack(struct map_session_data *sd,struct block_list *bl) { int fd; nullpo_retv(sd); nullpo_retv(bl); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x139)); WFIFOW(fd, 0)=0x139; WFIFOL(fd, 2)=bl->id; WFIFOW(fd, 6)=bl->x; WFIFOW(fd, 8)=bl->y; WFIFOW(fd,10)=sd->bl.x; WFIFOW(fd,12)=sd->bl.y; WFIFOW(fd,14)=sd->battle_status.rhw.range; WFIFOSET(fd,packet_len(0x139)); } /// Notifies the client about the result of an item produce request (ZC_ACK_REQMAKINGITEM). /// 018f <result>.W <name id>.W /// result: /// 0 = success /// 1 = failure /// 2 = success (alchemist) /// 3 = failure (alchemist) void clif_produceeffect(struct map_session_data* sd,int flag, unsigned short nameid) { int view,fd; nullpo_retv(sd); fd = sd->fd; clif_solved_charname(fd, sd->status.char_id, sd->status.name); WFIFOHEAD(fd,packet_len(0x18f)); WFIFOW(fd, 0)=0x18f; WFIFOW(fd, 2)=flag; if((view = itemdb_viewid(nameid)) > 0) WFIFOW(fd, 4)=view; else WFIFOW(fd, 4)=nameid; WFIFOSET(fd,packet_len(0x18f)); } /// Initiates the pet taming process (ZC_START_CAPTURE). /// 019e void clif_catch_process(struct map_session_data *sd) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x19e)); WFIFOW(fd,0)=0x19e; WFIFOSET(fd,packet_len(0x19e)); } /// Displays the result of a pet taming attempt (ZC_TRYCAPTURE_MONSTER). /// 01a0 <result>.B /// 0 = failure /// 1 = success void clif_pet_roulette(struct map_session_data *sd,int data) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1a0)); WFIFOW(fd,0)=0x1a0; WFIFOB(fd,2)=data; WFIFOSET(fd,packet_len(0x1a0)); } /// Presents a list of pet eggs that can be hatched (ZC_PETEGG_LIST). /// 01a6 <packet len>.W { <index>.W }* void clif_sendegg(struct map_session_data *sd) { int i,n=0,fd; nullpo_retv(sd); fd=sd->fd; if (battle_config.pet_no_gvg && map_flag_gvg2(sd->bl.m)) { //Disable pet hatching in GvG grounds during Guild Wars [Skotlex] clif_displaymessage(fd, msg_txt(sd,666)); return; } WFIFOHEAD(fd, MAX_INVENTORY * 2 + 4); WFIFOW(fd,0)=0x1a6; for(i=0,n=0;i<MAX_INVENTORY;i++){ if(sd->inventory.u.items_inventory[i].nameid <= 0 || sd->inventory_data[i] == NULL || sd->inventory_data[i]->type != IT_PETEGG || sd->inventory.u.items_inventory[i].amount <= 0) continue; WFIFOW(fd,n*2+4)=i+2; n++; } WFIFOW(fd,2)=4+n*2; WFIFOSET(fd,WFIFOW(fd,2)); sd->menuskill_id = SA_TAMINGMONSTER; sd->menuskill_val = -1; } /// Sends a specific pet data update (ZC_CHANGESTATE_PET). /// 01a4 <type>.B <id>.L <data>.L /// type: /// 0 = pre-init (data = 0) /// 1 = intimacy (data = 0~4) /// 2 = hunger (data = 0~4) /// 3 = accessory /// 4 = performance (data = 1~3: normal, 4: special) /// 5 = hairstyle /// /// If sd is null, the update is sent to nearby objects, otherwise it is sent only to that player. void clif_send_petdata(struct map_session_data* sd, struct pet_data* pd, int type, int param) { uint8 buf[16]; nullpo_retv(pd); WBUFW(buf,0) = 0x1a4; WBUFB(buf,2) = type; WBUFL(buf,3) = pd->bl.id; WBUFL(buf,7) = param; if (sd) clif_send(buf, packet_len(0x1a4), &sd->bl, SELF); else clif_send(buf, packet_len(0x1a4), &pd->bl, AREA); } /// Pet's base data (ZC_PROPERTY_PET). /// 01a2 <name>.24B <renamed>.B <level>.W <hunger>.W <intimacy>.W <accessory id>.W <class>.W void clif_send_petstatus(struct map_session_data *sd) { int fd; struct s_pet *pet; nullpo_retv(sd); nullpo_retv(sd->pd); fd=sd->fd; pet = &sd->pd->pet; WFIFOHEAD(fd,packet_len(0x1a2)); WFIFOW(fd,0)=0x1a2; safestrncpy(WFIFOCP(fd,2),pet->name,NAME_LENGTH); WFIFOB(fd,26)=battle_config.pet_rename?0:pet->rename_flag; WFIFOW(fd,27)=pet->level; WFIFOW(fd,29)=pet->hungry; WFIFOW(fd,31)=pet->intimate; WFIFOW(fd,33)=pet->equip; #if PACKETVER >= 20081126 WFIFOW(fd,35)=pet->class_; #endif WFIFOSET(fd,packet_len(0x1a2)); } /// Notification about a pet's emotion/talk (ZC_PET_ACT). /// 01aa <id>.L <data>.L /// data: /// @see CZ_PET_ACT. void clif_pet_emotion(struct pet_data *pd,int param) { unsigned char buf[16]; nullpo_retv(pd); memset(buf,0,packet_len(0x1aa)); WBUFW(buf,0)=0x1aa; WBUFL(buf,2)=pd->bl.id; WBUFL(buf,6)=param; clif_send(buf,packet_len(0x1aa),&pd->bl,AREA); } /// Result of request to feed a pet (ZC_FEED_PET). /// 01a3 <result>.B <name id>.W /// result: /// 0 = failure /// 1 = success void clif_pet_food(struct map_session_data *sd,int foodid,int fail) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1a3)); WFIFOW(fd,0)=0x1a3; WFIFOB(fd,2)=fail; WFIFOW(fd,3)=foodid; WFIFOSET(fd,packet_len(0x1a3)); } /// Presents a list of skills that can be auto-spelled (ZC_AUTOSPELLLIST). /// 01cd { <skill id>.L }*7 void clif_autospell(struct map_session_data *sd,uint16 skill_lv) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1cd)); WFIFOW(fd, 0)=0x1cd; if(skill_lv>0 && pc_checkskill(sd,MG_NAPALMBEAT)>0) WFIFOL(fd,2)= MG_NAPALMBEAT; else WFIFOL(fd,2)= 0x00000000; if(skill_lv>1 && pc_checkskill(sd,MG_COLDBOLT)>0) WFIFOL(fd,6)= MG_COLDBOLT; else WFIFOL(fd,6)= 0x00000000; if(skill_lv>1 && pc_checkskill(sd,MG_FIREBOLT)>0) WFIFOL(fd,10)= MG_FIREBOLT; else WFIFOL(fd,10)= 0x00000000; if(skill_lv>1 && pc_checkskill(sd,MG_LIGHTNINGBOLT)>0) WFIFOL(fd,14)= MG_LIGHTNINGBOLT; else WFIFOL(fd,14)= 0x00000000; if(skill_lv>4 && pc_checkskill(sd,MG_SOULSTRIKE)>0) WFIFOL(fd,18)= MG_SOULSTRIKE; else WFIFOL(fd,18)= 0x00000000; if(skill_lv>7 && pc_checkskill(sd,MG_FIREBALL)>0) WFIFOL(fd,22)= MG_FIREBALL; else WFIFOL(fd,22)= 0x00000000; if(skill_lv>9 && pc_checkskill(sd,MG_FROSTDIVER)>0) WFIFOL(fd,26)= MG_FROSTDIVER; else WFIFOL(fd,26)= 0x00000000; WFIFOSET(fd,packet_len(0x1cd)); sd->menuskill_id = SA_AUTOSPELL; sd->menuskill_val = skill_lv; } /// Devotion's visual effect (ZC_DEVOTIONLIST). /// 01cf <devoter id>.L { <devotee id>.L }*5 <max distance>.W void clif_devotion(struct block_list *src, struct map_session_data *tsd) { unsigned char buf[56]; nullpo_retv(src); memset(buf,0,packet_len(0x1cf)); WBUFW(buf,0) = 0x1cf; WBUFL(buf,2) = src->id; if( src->type == BL_MER ) { struct mercenary_data *md = BL_CAST(BL_MER,src); if( md && md->master && md->devotion_flag ) WBUFL(buf,6) = md->master->bl.id; WBUFW(buf,26) = skill_get_range2(src, ML_DEVOTION, mercenary_checkskill(md, ML_DEVOTION), false); } else { int i; struct map_session_data *sd = BL_CAST(BL_PC,src); if( sd == NULL ) return; for( i = 0; i < 5 /*MAX_DEVOTION*/; i++ ) // Client only able show to 5 links WBUFL(buf,6+4*i) = sd->devotion[i]; WBUFW(buf,26) = skill_get_range2(src, CR_DEVOTION, pc_checkskill(sd, CR_DEVOTION), false); } if( tsd ) clif_send(buf, packet_len(0x1cf), &tsd->bl, SELF); else clif_send(buf, packet_len(0x1cf), src, AREA); } /*========================================== * Server tells clients nearby 'sd' (and himself) to display 'sd->spiritball' number of spiritballs on 'sd' * Notifies clients in an area of an object's spirits. * 01d0 <id>.L <amount>.W (ZC_SPIRITS) * 01e1 <id>.L <amount>.W (ZC_SPIRITS2) *------------------------------------------*/ void clif_spiritball(struct block_list *bl) { unsigned char buf[16]; TBL_PC *sd = BL_CAST(BL_PC,bl); TBL_HOM *hd = BL_CAST(BL_HOM,bl); nullpo_retv(bl); WBUFW(buf, 0) = 0x1d0; WBUFL(buf, 2) = bl->id; WBUFW(buf, 6) = 0; //init to 0 switch(bl->type){ case BL_PC: WBUFW(buf, 6) = sd->spiritball; break; case BL_HOM: WBUFW(buf, 6) = hd->homunculus.spiritball; break; } clif_send(buf, packet_len(0x1d0), bl, AREA); } /// Notifies clients in area of a character's combo delay (ZC_COMBODELAY). /// 01d2 <account id>.L <delay>.L void clif_combo_delay(struct block_list *bl,t_tick wait) { unsigned char buf[32]; nullpo_retv(bl); WBUFW(buf,0)=0x1d2; WBUFL(buf,2)=bl->id; WBUFL(buf,6)=client_tick(wait); clif_send(buf,packet_len(0x1d2),bl,AREA); } /// Notifies clients in area that a character has blade-stopped another (ZC_BLADESTOP). /// 01d1 <src id>.L <dst id>.L <flag>.L /// flag: /// 0 = inactive /// 1 = active void clif_bladestop(struct block_list *src, int dst_id, int active) { unsigned char buf[32]; nullpo_retv(src); WBUFW(buf,0)=0x1d1; WBUFL(buf,2)=src->id; WBUFL(buf,6)=dst_id; WBUFL(buf,10)=active; clif_send(buf,packet_len(0x1d1),src,AREA); } /// MVP effect (ZC_MVP). /// 010c <account id>.L void clif_mvp_effect(struct map_session_data *sd) { unsigned char buf[16]; nullpo_retv(sd); WBUFW(buf,0)=0x10c; WBUFL(buf,2)=sd->bl.id; clif_send(buf,packet_len(0x10c),&sd->bl,AREA); } /// MVP item reward message (ZC_MVP_GETTING_ITEM). /// 010a <name id>.W void clif_mvp_item(struct map_session_data *sd, unsigned short nameid) { int view,fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x10a)); WFIFOW(fd,0)=0x10a; if((view = itemdb_viewid(nameid)) > 0) WFIFOW(fd,2)=view; else WFIFOW(fd,2)=nameid; WFIFOSET(fd,packet_len(0x10a)); } /// MVP EXP reward message (ZC_MVP_GETTING_SPECIAL_EXP). /// 010b <exp>.L void clif_mvp_exp(struct map_session_data *sd, unsigned int exp) { #if PACKETVER >= 20131223 // Kro remove this packet [Napster] if (battle_config.mvp_exp_reward_message) { char e_msg[CHAT_SIZE_MAX]; sprintf(e_msg, msg_txt(sd, 717), exp); clif_messagecolor(&sd->bl, color_table[COLOR_CYAN], e_msg, false, SELF); // Congratulations! You are the MVP! Your reward EXP Points are %u !! } #else int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x10b)); WFIFOW(fd,0) = 0x10b; WFIFOL(fd,2) = min(exp, (unsigned int)INT32_MAX); WFIFOSET(fd, packet_len(0x10b)); #endif } /// Dropped MVP item reward message (ZC_THROW_MVPITEM). /// 010d /// /// "You are the MVP, but cannot obtain the reward because /// you are overweight." void clif_mvp_noitem(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x10d)); WFIFOW(fd,0) = 0x10d; WFIFOSET(fd,packet_len(0x10d)); } /// Guild creation result (ZC_RESULT_MAKE_GUILD). /// 0167 <result>.B /// result: /// 0 = "Guild has been created." /// 1 = "You are already in a Guild." /// 2 = "That Guild Name already exists." /// 3 = "You need the neccessary item to create a Guild." void clif_guild_created(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x167)); WFIFOW(fd,0)=0x167; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_len(0x167)); } /// Notifies the client that it is belonging to a guild (ZC_UPDATE_GDID). /// 016c <guild id>.L <emblem id>.L <mode>.L <ismaster>.B <inter sid>.L <guild name>.24B /// mode: /// &0x01 = allow invite /// &0x10 = allow expel void clif_guild_belonginfo(struct map_session_data *sd) { int ps,fd; struct guild* g; nullpo_retv(sd); if( battle_config.bg_eAmod_mode && sd->bg_id ) { clif_bg_belonginfo(sd); return; } fd=sd->fd; ps=guild_getposition(sd); WFIFOHEAD(fd,packet_len(0x16c)); WFIFOW(fd,0)=0x16c; WFIFOL(fd,2)=g->guild_id; WFIFOL(fd,6)=g->emblem_id; WFIFOL(fd,10)=g->position[ps].mode; WFIFOB(fd,14)=(bool)(sd->state.gmaster_flag==1); WFIFOL(fd,15)=0; // InterSID (unknown purpose) safestrncpy(WFIFOCP(fd,19),g->name,NAME_LENGTH); WFIFOSET(fd,packet_len(0x16c)); } /// Guild member login notice. /// 016d <account id>.L <char id>.L <status>.L (ZC_UPDATE_CHARSTAT) /// 01f2 <account id>.L <char id>.L <status>.L <gender>.W <hair style>.W <hair color>.W (ZC_UPDATE_CHARSTAT2) /// status: /// 0 = offline /// 1 = online void clif_guild_memberlogin_notice(struct guild *g,int idx,int flag) { unsigned char buf[64]; struct map_session_data* sd; nullpo_retv(g); WBUFW(buf, 0)=0x1f2; WBUFL(buf, 2)=g->member[idx].account_id; WBUFL(buf, 6)=g->member[idx].char_id; WBUFL(buf,10)=flag; if( ( sd = g->member[idx].sd ) != NULL ) { WBUFW(buf,14) = sd->status.sex; WBUFW(buf,16) = sd->status.hair; WBUFW(buf,18) = sd->status.hair_color; clif_send(buf,packet_len(0x1f2),&sd->bl,GUILD_WOS); } else if( ( sd = guild_getavailablesd(g) ) != NULL ) { WBUFW(buf,14) = 0; WBUFW(buf,16) = 0; WBUFW(buf,18) = 0; clif_send(buf,packet_len(0x1f2),&sd->bl,GUILD); } } // Function `clif_guild_memberlogin_notice` sends info about // logins and logouts of a guild member to the rest members. // But at the 1st time (after a player login or map changing) // the client won't show the message. // So I suggest use this function for sending "first-time-info" // to some player on entering the game or changing location. // At next time the client would always show the message. // The function sends all the statuses in the single packet // to economize traffic. [LuzZza] void clif_guild_send_onlineinfo(struct map_session_data *sd) { struct guild *g; unsigned char buf[14*128]; int i, count=0, p_len; nullpo_retv(sd); p_len = packet_len(0x16d); if(!(g = sd->guild)) return; for(i=0; i<g->max_member; i++) { if(g->member[i].account_id > 0 && g->member[i].account_id != sd->status.account_id) { WBUFW(buf,count*p_len) = 0x16d; WBUFL(buf,count*p_len+2) = g->member[i].account_id; WBUFL(buf,count*p_len+6) = g->member[i].char_id; WBUFL(buf,count*p_len+10) = g->member[i].online; count++; } } clif_send(buf, p_len*count, &sd->bl, SELF); } /// Bitmask of enabled guild window tabs (ZC_ACK_GUILD_MENUINTERFACE). /// 014e <menu flag>.L /// menu flag: /// 0x00 = Basic Info (always on) /// &0x01 = Member manager /// &0x02 = Positions /// &0x04 = Skills /// &0x10 = Expulsion list /// &0x40 = Unknown (GMENUFLAG_ALLGUILDLIST) /// &0x80 = Notice void clif_guild_masterormember(struct map_session_data *sd) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x14e)); WFIFOW(fd,0) = 0x14e; WFIFOL(fd,2) = (sd->state.gmaster_flag) ? 0xd7 : 0x57; WFIFOSET(fd,packet_len(0x14e)); } /// Guild basic information (Territories [Valaris]) /// 0150 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B (ZC_GUILD_INFO) /// 01b6 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <master name>.24B <manage land>.16B <zeny>.L (ZC_GUILD_INFO2) /// 0a84 <guild id>.L <level>.L <member num>.L <member max>.L <exp>.L <max exp>.L <points>.L <honor>.L <virtue>.L <emblem id>.L <name>.24B <manage land>.16B <zeny>.L <master char id>.L (ZC_GUILD_INFO3) void clif_guild_basicinfo(struct map_session_data *sd) { int fd; struct guild *g; struct battleground_data *bgd = NULL; #if PACKETVER < 20160622 int cmd = 0x1b6; int offset = NAME_LENGTH; #else int cmd = 0xa84; int offset = 0; #endif nullpo_retv(sd); fd = sd->fd; if (battle_config.bg_eAmod_mode && sd->bg_id && (g = bg_guild_get(sd->bg_id)) != NULL) bgd = bg_team_search(sd->bg_id); else g = sd->guild; if (g == NULL) return; WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd, 0)=cmd; WFIFOL(fd, 2)=g->guild_id; WFIFOL(fd, 6)=g->guild_lv; //WFIFOL(fd,10)=g->connect_member; WFIFOL(fd,10)= bgd ? bgd->count : g->connect_member; WFIFOL(fd,14)=g->max_member; WFIFOL(fd,18)=g->average_lv; WFIFOL(fd,22)=(uint32)cap_value(g->exp,0,INT32_MAX); WFIFOL(fd,26)=g->next_exp; WFIFOL(fd,30)=0; // Tax Points WFIFOL(fd,34)=0; // Honor: (left) Vulgar [-100,100] Famed (right) WFIFOL(fd,38)=0; // Virtue: (down) Wicked [-100,100] Righteous (up) WFIFOL(fd,42)=g->emblem_id; safestrncpy(WFIFOCP(fd,46),g->name, NAME_LENGTH); #if PACKETVER < 20160622 safestrncpy(WFIFOCP(fd,70),g->master, NAME_LENGTH); #endif safestrncpy(WFIFOCP(fd,70+offset),msg_txt(sd,300+guild_checkcastles(g)),16); // "'N' castles" WFIFOL(fd,70+offset+16) = 0; // zeny #if PACKETVER >= 20160622 WFIFOL(fd,70+offset+20) = g->member[0].char_id; // leader #endif WFIFOSET(fd,packet_len(cmd)); } /// Guild alliance and opposition list (ZC_MYGUILD_BASIC_INFO). /// 014c <packet len>.W { <relation>.L <guild id>.L <guild name>.24B }* void clif_guild_allianceinfo(struct map_session_data *sd) { int fd,i,c; struct guild *g; nullpo_retv(sd); if( !(battle_config.bg_eAmod_mode && sd->bg_id && (g = bg_guild_get(sd->bg_id)) != NULL) ) g = sd->guild; if( g == NULL ) return; fd = sd->fd; WFIFOHEAD(fd, MAX_GUILDALLIANCE * 32 + 4); WFIFOW(fd, 0)=0x14c; for(i=c=0;i<MAX_GUILDALLIANCE;i++){ struct guild_alliance *a=&g->alliance[i]; if(a->guild_id>0){ WFIFOL(fd,c*32+4)=a->opposition; WFIFOL(fd,c*32+8)=a->guild_id; safestrncpy(WFIFOCP(fd,c*32+12),a->name,NAME_LENGTH); c++; } } WFIFOW(fd, 2)=c*32+4; WFIFOSET(fd,WFIFOW(fd,2)); } void clif_bg_memberlist(struct map_session_data *sd) { int fd, i, c; struct battleground_data *bgd; struct map_session_data *psd; nullpo_retv(sd); if( (fd = sd->fd) == 0 ) return; if( !(battle_config.bg_eAmod_mode && sd->bg_id && (bgd = bg_team_search(sd->bg_id)) != NULL) ) return; WFIFOHEAD(fd,bgd->count * 104 + 4); WFIFOW(fd,0) = 0x154; for( i = 0, c = 0; i < bgd->count; i++ ) { if( (psd = bgd->members[i].sd) == NULL ) continue; WFIFOL(fd,c*104+ 4) = psd->status.account_id; WFIFOL(fd,c*104+ 8) = psd->status.char_id; WFIFOW(fd,c*104+12) = psd->status.hair; WFIFOW(fd,c*104+14) = psd->status.hair_color; WFIFOW(fd,c*104+16) = psd->status.sex; WFIFOW(fd,c*104+18) = psd->status.class_; WFIFOW(fd,c*104+20) = psd->status.base_level; WFIFOL(fd,c*104+22) = psd->bg_kills; // Exp slot used to show kills WFIFOL(fd,c*104+26) = 1; // Online WFIFOL(fd,c*104+30) = psd->bmaster_flag ? 0 : 1; // Position if( psd->state.bg_afk ) memcpy(WFIFOP(fd,c*104+34),"AFK",50); else memset(WFIFOP(fd,c*104+34),0,50); memcpy(WFIFOP(fd,c*104+84),psd->status.name,NAME_LENGTH); c++; } WFIFOW(fd, 2)=c*104+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Guild member manager information /// 0154 <packet len>.W { <account>.L <char id>.L <hair style>.W <hair color>.W <gender>.W <class>.W <level>.W <contrib exp>.L <state>.L <position>.L <memo>.50B <name>.24B }* (ZC_MEMBERMGR_INFO) /// state: /// 0 = offline /// 1 = online /// memo: /// probably member's self-introduction (unused, no client UI/packets for editing it) /// 0aa5 <packet len>.W { <account>.L <char id>.L <hair style>.W <hair color>.W <gender>.W <class>.W <level>.W <contrib exp>.L <state>.L <position>.L <lastlogin>.L }* (ZC_MEMBERMGR_INFO2) void clif_guild_memberlist(struct map_session_data *sd) { int fd; int i,c; struct guild *g; #if PACKETVER < 20161026 int cmd = 0x154; int size = 104; #else int cmd = 0xaa5; int size = 34; #endif nullpo_retv(sd); if( (fd = sd->fd) == 0 ) return; if( battle_config.bg_eAmod_mode && sd->bg_id ) { clif_bg_memberlist(sd); return; } if( !(battle_config.bg_eAmod_mode && sd->bg_id && (g = bg_guild_get(sd->bg_id)) != NULL) ) g = sd->guild; if( g == NULL ) return; WFIFOHEAD(fd, g->max_member * size + 4); WFIFOW(fd, 0)=cmd; for(i=0,c=0;i<g->max_member;i++){ struct guild_member *m=&g->member[i]; if(m->account_id==0) continue; WFIFOL(fd,c*size+ 4)=m->account_id; WFIFOL(fd,c*size+ 8)=m->char_id; WFIFOW(fd,c*size+12)=m->hair; WFIFOW(fd,c*size+14)=m->hair_color; WFIFOW(fd,c*size+16)=m->gender; WFIFOW(fd,c*size+18)=m->class_; WFIFOW(fd,c*size+20)=m->lv; WFIFOL(fd,c*size+22)=(int)cap_value(m->exp,0,INT32_MAX); WFIFOL(fd,c*size+26)=m->online; WFIFOL(fd,c*size+30)=m->position; #if PACKETVER < 20161026 memset(WFIFOP(fd,c*size+34),0,50); //[Ind] - This is displayed in the 'note' column but being you can't edit it it's sent empty. safestrncpy(WFIFOCP(fd,c*size+84),m->name,NAME_LENGTH); #else WFIFOL(fd,c*size+34)=m->last_login; #endif c++; } WFIFOW(fd, 2)=c*size+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Guild position name information (ZC_POSITION_ID_NAME_INFO). /// 0166 <packet len>.W { <position id>.L <position name>.24B }* void clif_guild_positionnamelist(struct map_session_data *sd) { int i,fd; struct guild *g; nullpo_retv(sd); if( !(battle_config.bg_eAmod_mode && sd->bg_id && (g = bg_guild_get(sd->bg_id)) != NULL) ) g = sd->guild; if( g == NULL ) return; fd = sd->fd; WFIFOHEAD(fd, MAX_GUILDPOSITION * 28 + 4); WFIFOW(fd, 0)=0x166; for(i=0;i<MAX_GUILDPOSITION;i++){ WFIFOL(fd,i*28+4)=i; safestrncpy(WFIFOCP(fd,i*28+8),g->position[i].name,NAME_LENGTH); } WFIFOW(fd,2)=i*28+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Guild position information (ZC_POSITION_INFO). /// 0160 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L }* /// mode: /// &0x01 = allow invite /// &0x10 = allow expel /// ranking: /// TODO void clif_guild_positioninfolist(struct map_session_data *sd) { int i,fd; struct guild *g; nullpo_retv(sd); if( !(battle_config.bg_eAmod_mode && sd->bg_id && (g = bg_guild_get(sd->bg_id)) != NULL) ) g = sd->guild; if( g == NULL ) return; fd = sd->fd; WFIFOHEAD(fd, MAX_GUILDPOSITION * 16 + 4); WFIFOW(fd, 0)=0x160; for(i=0;i<MAX_GUILDPOSITION;i++){ struct guild_position *p=&g->position[i]; WFIFOL(fd,i*16+ 4)=i; WFIFOL(fd,i*16+ 8)=p->mode; WFIFOL(fd,i*16+12)=i; WFIFOL(fd,i*16+16)=p->exp_mode; } WFIFOW(fd, 2)=i*16+4; WFIFOSET(fd,WFIFOW(fd,2)); } /// Notifies clients in a guild about updated position information (ZC_ACK_CHANGE_GUILD_POSITIONINFO). /// 0174 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <position name>.24B }* /// mode: /// &0x01 = allow invite /// &0x10 = allow expel /// ranking: /// TODO void clif_guild_positionchanged(struct guild *g,int idx) { // FIXME: This packet is intended to update the clients after a // commit of position info changes, not sending one packet per // position. struct map_session_data *sd; unsigned char buf[128]; nullpo_retv(g); WBUFW(buf, 0)=0x174; WBUFW(buf, 2)=44; // packet len // GUILD_REG_POSITION_INFO{ WBUFL(buf, 4)=idx; WBUFL(buf, 8)=g->position[idx].mode; WBUFL(buf,12)=idx; WBUFL(buf,16)=g->position[idx].exp_mode; safestrncpy(WBUFCP(buf,20),g->position[idx].name,NAME_LENGTH); // }* if( (sd=guild_getavailablesd(g))!=NULL ) clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); } /// Notifies clients in a guild about updated member position assignments (ZC_ACK_REQ_CHANGE_MEMBERS). /// 0156 <packet len>.W { <account id>.L <char id>.L <position id>.L }* void clif_guild_memberpositionchanged(struct guild *g,int idx) { // FIXME: This packet is intended to update the clients after a // commit of member position assignment changes, not sending one // packet per position. struct map_session_data *sd; unsigned char buf[64]; nullpo_retv(g); WBUFW(buf, 0)=0x156; WBUFW(buf, 2)=16; // packet len // MEMBER_POSITION_INFO{ WBUFL(buf, 4)=g->member[idx].account_id; WBUFL(buf, 8)=g->member[idx].char_id; WBUFL(buf,12)=g->member[idx].position; // }* if( (sd=guild_getavailablesd(g))!=NULL ) clif_send(buf,WBUFW(buf,2),&sd->bl,GUILD); } /// Sends emblems bitmap data to the client that requested it (ZC_GUILD_EMBLEM_IMG). /// 0152 <packet len>.W <guild id>.L <emblem id>.L <emblem data>.?B void clif_guild_emblem(struct map_session_data *sd,struct guild *g) { int fd; nullpo_retv(sd); nullpo_retv(g); fd = sd->fd; if( g->emblem_len <= 0 ) return; WFIFOHEAD(fd,g->emblem_len+12); WFIFOW(fd,0)=0x152; WFIFOW(fd,2)=g->emblem_len+12; WFIFOL(fd,4)=g->guild_id; WFIFOL(fd,8)=g->emblem_id; memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len); WFIFOSET(fd,WFIFOW(fd,2)); } /// Sends update of the guild id/emblem id to everyone in the area (ZC_CHANGE_GUILD). /// 01b4 <id>.L <guild id>.L <emblem id>.W void clif_guild_emblem_area(struct block_list* bl) { uint8 buf[12]; nullpo_retv(bl); // TODO this packet doesn't force the update of ui components that have the emblem visible // (emblem in the flag npcs and emblem over the head in agit maps) [FlavioJS] WBUFW(buf,0) = 0x1b4; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = clif_visual_guild_id(bl); WBUFW(buf,10) = clif_visual_emblem_id(bl); clif_send(buf, 12, bl, AREA_WOS); } /// Sends guild skills (ZC_GUILD_SKILLINFO). /// 0162 <packet len>.W <skill points>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <atk range>.W <skill name>.24B <upgradable>.B }* void clif_guild_skillinfo(struct map_session_data* sd) { int fd; struct guild* g; int i,c; nullpo_retv(sd); if( !(battle_config.bg_eAmod_mode && sd->bg_id && (g = bg_guild_get(sd->bg_id)) != NULL) ) g = sd->guild; if( g == NULL ) return; fd = sd->fd; WFIFOHEAD(fd, 6 + MAX_GUILDSKILL*37); WFIFOW(fd,0) = 0x0162; WFIFOW(fd,4) = g->skill_point; for(i = 0, c = 0; i < MAX_GUILDSKILL; i++) { if(g->skill[i].id > 0 && guild_check_skill_require(g, g->skill[i].id)) { int id = g->skill[i].id; int p = 6 + c*37; WFIFOW(fd,p+0) = id; WFIFOL(fd,p+2) = skill_get_inf(id); WFIFOW(fd,p+6) = g->skill[i].lv; WFIFOW(fd,p+8) = skill_get_sp(id, g->skill[i].lv); WFIFOW(fd,p+10) = skill_get_range(id, g->skill[i].lv); safestrncpy(WFIFOCP(fd,p+12), skill_get_name(id), NAME_LENGTH); WFIFOB(fd,p+36)= (g->skill[i].lv < guild_skill_get_max(id) && sd == g->member[0].sd) ? 1 : 0; c++; } } WFIFOW(fd,2) = 6 + c*37; WFIFOSET(fd,WFIFOW(fd,2)); } /// Sends guild notice to client (ZC_GUILD_NOTICE). /// 016f <subject>.60B <notice>.120B void clif_guild_notice(struct map_session_data* sd) { int fd; struct guild* g; nullpo_retv(sd); nullpo_retv(g = sd->guild); fd = sd->fd; if ( !session_isActive(fd) ) return; if(g->mes1[0] == '\0' && g->mes2[0] == '\0') return; WFIFOHEAD(fd,packet_len(0x16f)); WFIFOW(fd,0) = 0x16f; memcpy(WFIFOP(fd,2), g->mes1, MAX_GUILDMES1); memcpy(WFIFOP(fd,62), g->mes2, MAX_GUILDMES2); WFIFOSET(fd,packet_len(0x16f)); } /// Guild invite (ZC_REQ_JOIN_GUILD). /// 016a <guild id>.L <guild name>.24B void clif_guild_invite(struct map_session_data *sd,struct guild *g) { int fd; nullpo_retv(sd); nullpo_retv(g); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x16a)); WFIFOW(fd,0)=0x16a; WFIFOL(fd,2)=g->guild_id; safestrncpy(WFIFOCP(fd,6),g->name,NAME_LENGTH); WFIFOSET(fd,packet_len(0x16a)); } /// Reply to invite request (ZC_ACK_REQ_JOIN_GUILD). /// 0169 <answer>.B /// answer: /// 0 = Already in guild. /// 1 = Offer rejected. /// 2 = Offer accepted. /// 3 = Guild full. void clif_guild_inviteack(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x169)); WFIFOW(fd,0)=0x169; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_len(0x169)); } /// Notifies clients of a guild of a leaving member (ZC_ACK_LEAVE_GUILD). /// 015a <char name>.24B <reason>.40B void clif_guild_leave(struct map_session_data *sd,const char *name,const char *mes) { unsigned char buf[128]; nullpo_retv(sd); WBUFW(buf, 0)=0x15a; safestrncpy(WBUFCP(buf, 2),name,NAME_LENGTH); memcpy(WBUFP(buf,26),mes,40); clif_send(buf,packet_len(0x15a),&sd->bl,GUILD_NOBG); } /// Notifies clients of a guild of an expelled member. /// 015c <char name>.24B <reason>.40B <account name>.24B (ZC_ACK_BAN_GUILD) /// 0839 <char name>.24B <reason>.40B (ZC_ACK_BAN_GUILD_SSO) void clif_guild_expulsion(struct map_session_data* sd, const char* name, const char* mes, uint32 account_id) { unsigned char buf[128]; #if PACKETVER < 20100803 const unsigned short cmd = 0x15c; #else const unsigned short cmd = 0x839; #endif nullpo_retv(sd); WBUFW(buf,0) = cmd; safestrncpy(WBUFCP(buf,2), name, NAME_LENGTH); safestrncpy(WBUFCP(buf,26), mes, 40); #if PACKETVER < 20100803 memset(WBUFP(buf,66), 0, NAME_LENGTH); // account name (not used for security reasons) #endif clif_send(buf, packet_len(cmd), &sd->bl, GUILD_NOBG); } /// Guild expulsion list (ZC_BAN_LIST). /// 0163 <packet len>.W { <char name>.24B <account name>.24B <reason>.40B }* /// 0163 <packet len>.W { <char name>.24B <reason>.40B }* (PACKETVER >= 20100803) void clif_guild_expulsionlist(struct map_session_data* sd) { #if PACKETVER < 20100803 const int offset = NAME_LENGTH*2+40; #else const int offset = NAME_LENGTH+40; #endif int fd, i, c = 0; struct guild* g; nullpo_retv(sd); if( !(battle_config.bg_eAmod_mode && sd->bg_id && (g = bg_guild_get(sd->bg_id)) != NULL) ) g = sd->guild; if( g == NULL ) return; fd = sd->fd; WFIFOHEAD(fd,4 + MAX_GUILDEXPULSION * offset); WFIFOW(fd,0) = 0x163; for( i = 0; i < MAX_GUILDEXPULSION; i++ ) { struct guild_expulsion* e = &g->expulsion[i]; if( e->account_id > 0 ) { safestrncpy(WFIFOCP(fd,4 + c*offset), e->name, NAME_LENGTH); #if PACKETVER < 20100803 memset(WFIFOP(fd,4 + c*offset+24), 0, NAME_LENGTH); // account name (not used for security reasons) memcpy(WFIFOP(fd,4 + c*offset+48), e->mes, 40); #else memcpy(WFIFOP(fd,4 + c*offset+24), e->mes, 40); #endif c++; } } WFIFOW(fd,2) = 4 + c*offset; WFIFOSET(fd,WFIFOW(fd,2)); } /// Guild chat message (ZC_GUILD_CHAT). /// 017f <packet len>.W <message>.?B void clif_guild_message(struct guild *g,uint32 account_id,const char *mes,int len) {// TODO: account_id is not used, candidate for deletion? [Ai4rei] struct map_session_data *sd; uint8 buf[256]; if( len == 0 ) { return; } else if( len > sizeof(buf)-5 ) { ShowWarning("clif_guild_message: Truncated message '%s' (len=%d, max=%" PRIuPTR ", guild_id=%d).\n", mes, len, sizeof(buf)-5, g->guild_id); len = sizeof(buf)-5; } WBUFW(buf, 0) = 0x17f; WBUFW(buf, 2) = len + 5; safestrncpy(WBUFCP(buf,4), mes, len+1); if ((sd = guild_getavailablesd(g)) != NULL) clif_send(buf, WBUFW(buf,2), &sd->bl, GUILD_NOBG); } /// Request for guild alliance (ZC_REQ_ALLY_GUILD). /// 0171 <inviter account id>.L <guild name>.24B void clif_guild_reqalliance(struct map_session_data *sd,uint32 account_id,const char *name) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x171)); WFIFOW(fd,0)=0x171; WFIFOL(fd,2)=account_id; safestrncpy(WFIFOCP(fd,6),name,NAME_LENGTH); WFIFOSET(fd,packet_len(0x171)); } /// Notifies the client about the result of a alliance request (ZC_ACK_REQ_ALLY_GUILD). /// 0173 <answer>.B /// answer: /// 0 = Already allied. /// 1 = You rejected the offer. /// 2 = You accepted the offer. /// 3 = They have too any alliances. /// 4 = You have too many alliances. /// 5 = Alliances are disabled. void clif_guild_allianceack(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x173)); WFIFOW(fd,0)=0x173; WFIFOL(fd,2)=flag; WFIFOSET(fd,packet_len(0x173)); } /// Notifies the client that a alliance or opposition has been removed (ZC_DELETE_RELATED_GUILD). /// 0184 <other guild id>.L <relation>.L /// relation: /// 0 = Ally /// 1 = Enemy void clif_guild_delalliance(struct map_session_data *sd,int guild_id,int flag) { int fd; nullpo_retv(sd); fd = sd->fd; if (fd <= 0) return; WFIFOHEAD(fd,packet_len(0x184)); WFIFOW(fd,0)=0x184; WFIFOL(fd,2)=guild_id; WFIFOL(fd,6)=flag; WFIFOSET(fd,packet_len(0x184)); } /// Notifies the client about the result of a opposition request (ZC_ACK_REQ_HOSTILE_GUILD). /// 0181 <result>.B /// result: /// 0 = Antagonist has been set. /// 1 = Guild has too many Antagonists. /// 2 = Already set as an Antagonist. /// 3 = Antagonists are disabled. void clif_guild_oppositionack(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x181)); WFIFOW(fd,0)=0x181; WFIFOB(fd,2)=flag; WFIFOSET(fd,packet_len(0x181)); } /// Adds alliance or opposition (ZC_ADD_RELATED_GUILD). /// 0185 <relation>.L <guild id>.L <guild name>.24B /* void clif_guild_allianceadded(struct guild *g,int idx) { unsigned char buf[64]; WBUFW(buf,0)=0x185; WBUFL(buf,2)=g->alliance[idx].opposition; WBUFL(buf,6)=g->alliance[idx].guild_id; safestrncpy(WBUFP(buf,10),g->alliance[idx].name,NAME_LENGTH); clif_send(buf,packet_len(0x185),guild_getavailablesd(g),GUILD); } */ /// Notifies the client about the result of a guild break (ZC_ACK_DISORGANIZE_GUILD_RESULT). /// 015e <reason>.L /// 0 = success /// 1 = invalid key (guild name, @see clif_parse_GuildBreak) /// 2 = there are still members in the guild void clif_guild_broken(struct map_session_data *sd,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x15e)); WFIFOW(fd,0)=0x15e; WFIFOL(fd,2)=flag; WFIFOSET(fd,packet_len(0x15e)); } /// Displays emotion on an object (ZC_EMOTION). /// 00c0 <id>.L <type>.B /// type: /// enum emotion_type void clif_emotion(struct block_list *bl,int type) { unsigned char buf[8]; nullpo_retv(bl); WBUFW(buf,0)=0xc0; WBUFL(buf,2)=bl->id; WBUFB(buf,6)=type; clif_send(buf,packet_len(0xc0),bl,AREA); } /// Displays the contents of a talkiebox trap (ZC_TALKBOX_CHATCONTENTS). /// 0191 <id>.L <contents>.80B void clif_talkiebox(struct block_list* bl, const char* talkie) { unsigned char buf[MESSAGE_SIZE+6]; nullpo_retv(bl); WBUFW(buf,0) = 0x191; WBUFL(buf,2) = bl->id; safestrncpy(WBUFCP(buf,6),talkie,MESSAGE_SIZE); clif_send(buf,packet_len(0x191),bl,AREA); } /// Displays wedding effect centered on an object (ZC_CONGRATULATION). /// 01ea <id>.L void clif_wedding_effect(struct block_list *bl) { unsigned char buf[6]; nullpo_retv(bl); WBUFW(buf,0) = 0x1ea; WBUFL(buf,2) = bl->id; clif_send(buf, packet_len(0x1ea), bl, AREA); } /// Notifies the client of the name of the partner character (ZC_COUPLENAME). /// 01e6 <partner name>.24B void clif_callpartner(struct map_session_data *sd) { unsigned char buf[26]; nullpo_retv(sd); WBUFW(buf,0) = 0x1e6; if( sd->status.partner_id ) { const char *p = map_charid2nick(sd->status.partner_id); struct map_session_data *p_sd = pc_get_partner(sd); if( p != NULL && p_sd != NULL && !p_sd->state.autotrade ) safestrncpy(WBUFCP(buf,2), p, NAME_LENGTH); else WBUFB(buf,2) = 0; } else {// Send zero-length name if no partner, to initialize the client buffer. WBUFB(buf,2) = 0; } clif_send(buf, packet_len(0x1e6), &sd->bl, AREA); } /// Initiates the partner "taming" process [DracoRPG] (ZC_START_COUPLE). /// 01e4 /// This packet while still implemented by the client is no longer being officially used. /* void clif_marriage_process(struct map_session_data *sd) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x1e4)); WFIFOW(fd,0)=0x1e4; WFIFOSET(fd,packet_len(0x1e4)); } */ /// Notice of divorce (ZC_DIVORCE). /// 0205 <partner name>.24B void clif_divorced(struct map_session_data* sd, const char* name) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0x205)); WFIFOW(fd,0)=0x205; safestrncpy(WFIFOCP(fd,2), name, NAME_LENGTH); WFIFOSET(fd, packet_len(0x205)); } /// Marriage proposal (ZC_REQ_COUPLE). /// 01e2 <account id>.L <char id>.L <char name>.24B /// This packet while still implemented by the client is no longer being officially used. /* void clif_marriage_proposal(int fd, struct map_session_data *sd, struct map_session_data* ssd) { nullpo_retv(sd); WFIFOHEAD(fd,packet_len(0x1e2)); WFIFOW(fd,0) = 0x1e2; WFIFOL(fd,2) = ssd->status.account_id; WFIFOL(fd,6) = ssd->status.char_id; safestrncpy(WFIFOCP(fd,10), ssd->status.name, NAME_LENGTH); WFIFOSET(fd, packet_len(0x1e2)); } */ /*========================================== * Displays a message using the guild-chat colors to the specified targets. [Skotlex] *------------------------------------------*/ void clif_disp_message(struct block_list* src, const char* mes, int len, enum send_target target) { unsigned char buf[256]; if( len == 0 ) { return; } else if( len > sizeof(buf)-5 ) { ShowWarning("clif_disp_message: Truncated message '%s' (len=%d, max=%" PRIuPTR ", aid=%d).\n", mes, len, sizeof(buf)-5, src->id); len = sizeof(buf)-5; } WBUFW(buf, 0) = 0x17f; WBUFW(buf, 2) = len + 5; safestrncpy(WBUFCP(buf,4), mes, len+1); clif_send(buf, WBUFW(buf,2), src, target); } /// Notifies the client about the result of a request to disconnect another player (ZC_ACK_DISCONNECT_CHARACTER). /// 00cd <result>.L (unknown packet version or invalid information at packet_len_table) /// 00cd <result>.B /// result: /// 0 = failure /// 1 = success void clif_GM_kickack(struct map_session_data *sd, int id) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0xcd)); WFIFOW(fd,0) = 0xcd; WFIFOB(fd,2) = id; // FIXME: this is not account id WFIFOSET(fd, packet_len(0xcd)); } void clif_GM_kick(struct map_session_data *sd, struct map_session_data *tsd) { int fd; nullpo_retv(tsd); fd = tsd->fd; if (sd == NULL) tsd->state.keepshop = true; if (fd > 0) clif_authfail_fd(fd, 15); else map_quit(tsd); if (sd) clif_GM_kickack(sd, tsd->status.account_id); } /// Displays various manner-related status messages (ZC_ACK_GIVE_MANNER_POINT). /// 014a <result>.L /// result: /// 0 = "A manner point has been successfully aligned." /// 1 = MP_FAILURE_EXHAUST /// 2 = MP_FAILURE_ALREADY_GIVING /// 3 = "Chat Block has been applied by GM due to your ill-mannerous action." /// 4 = "Automated Chat Block has been applied due to Anti-Spam System." /// 5 = "You got a good point from %s." void clif_manner_message(struct map_session_data* sd, uint32 type) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x14a)); WFIFOW(fd,0) = 0x14a; WFIFOL(fd,2) = type; WFIFOSET(fd, packet_len(0x14a)); } /// Followup to 0x14a type 3/5, informs who did the manner adjustment action (ZC_NOTIFY_MANNER_POINT_GIVEN). /// 014b <type>.B <GM name>.24B /// type: /// 0 = positive (unmute) /// 1 = negative (mute) void clif_GM_silence(struct map_session_data* sd, struct map_session_data* tsd, uint8 type) { int fd; nullpo_retv(sd); nullpo_retv(tsd); fd = tsd->fd; WFIFOHEAD(fd,packet_len(0x14b)); WFIFOW(fd,0) = 0x14b; WFIFOB(fd,2) = type; safestrncpy(WFIFOCP(fd,3), sd->status.name, NAME_LENGTH); WFIFOSET(fd, packet_len(0x14b)); } /// Notifies the client about the result of a request to allow/deny whispers from a player (ZC_SETTING_WHISPER_PC). /// 00d1 <type>.B <result>.B /// type: /// 0 = /ex (deny) /// 1 = /in (allow) /// result: /// 0 = success /// 1 = failure /// 2 = too many blocks void clif_wisexin(struct map_session_data *sd,int type,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xd1)); WFIFOW(fd,0)=0xd1; WFIFOB(fd,2)=type; WFIFOB(fd,3)=flag; WFIFOSET(fd,packet_len(0xd1)); } /// Notifies the client about the result of a request to allow/deny whispers from anyone (ZC_SETTING_WHISPER_STATE). /// 00d2 <type>.B <result>.B /// type: /// 0 = /exall (deny) /// 1 = /inall (allow) /// result: /// 0 = success /// 1 = failure void clif_wisall(struct map_session_data *sd,int type,int flag) { int fd; nullpo_retv(sd); fd=sd->fd; WFIFOHEAD(fd,packet_len(0xd2)); WFIFOW(fd,0)=0xd2; WFIFOB(fd,2)=type; WFIFOB(fd,3)=flag; WFIFOSET(fd,packet_len(0xd2)); } /// Play a BGM! [Rikter/Yommy] (ZC_PLAY_NPC_BGM). /// 07fe <bgm>.24B void clif_playBGM(struct map_session_data* sd, const char* name) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x7fe)); WFIFOW(fd,0) = 0x7fe; safestrncpy(WFIFOCP(fd,2), name, NAME_LENGTH); WFIFOSET(fd,packet_len(0x7fe)); } /// Plays/stops a wave sound (ZC_SOUND). /// 01d3 <file name>.24B <act>.B <term>.L <npc id>.L /// file name: /// relative to data\wav /// act: /// 0 = play (once) /// 1 = play (repeat, does not work) /// 2 = stops all sound instances of file name (does not work) /// term: /// unknown purpose, only relevant to act = 1 /// npc id: /// The accustic direction of the sound is determined by the /// relative position of the NPC to the player (3D sound). void clif_soundeffect(struct map_session_data* sd, struct block_list* bl, const char* name, int type) { int fd; nullpo_retv(sd); nullpo_retv(bl); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x1d3)); WFIFOW(fd,0) = 0x1d3; safestrncpy(WFIFOCP(fd,2), name, NAME_LENGTH); WFIFOB(fd,26) = type; WFIFOL(fd,27) = 0; WFIFOL(fd,31) = bl->id; WFIFOSET(fd,packet_len(0x1d3)); } void clif_soundeffectall(struct block_list* bl, const char* name, int type, enum send_target coverage) { unsigned char buf[40]; nullpo_retv(bl); WBUFW(buf,0) = 0x1d3; safestrncpy(WBUFCP(buf,2), name, NAME_LENGTH); WBUFB(buf,26) = type; WBUFL(buf,27) = 0; WBUFL(buf,31) = bl->id; clif_send(buf, packet_len(0x1d3), bl, coverage); } /// Displays special effects (npcs, weather, etc) [Valaris] (ZC_NOTIFY_EFFECT2). /// 01f3 <id>.L <effect id>.L /// effect id: /// @see doc/effect_list.txt void clif_specialeffect(struct block_list* bl, int type, enum send_target target) { unsigned char buf[24]; nullpo_retv(bl); memset(buf, 0, packet_len(0x1f3)); WBUFW(buf,0) = 0x1f3; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = type; clif_send(buf, packet_len(0x1f3), bl, target); if (disguised(bl)) { WBUFL(buf,2) = -bl->id; clif_send(buf, packet_len(0x1f3), bl, SELF); } } void clif_specialeffect_single(struct block_list* bl, int type, int fd) { WFIFOHEAD(fd,10); WFIFOW(fd,0) = 0x1f3; WFIFOL(fd,2) = bl->id; WFIFOL(fd,6) = type; WFIFOSET(fd,10); } /// Notifies clients of an special/visual effect that accepts an value (ZC_NOTIFY_EFFECT3). /// 0284 <id>.L <effect id>.L <num data>.L /// effect id: /// @see doc/effect_list.txt /// num data: /// effect-dependent value void clif_specialeffect_value(struct block_list* bl, int effect_id, int num, send_target target) { uint8 buf[14]; WBUFW(buf,0) = 0x284; WBUFL(buf,2) = bl->id; WBUFL(buf,6) = effect_id; WBUFL(buf,10) = num; clif_send(buf, packet_len(0x284), bl, target); if( disguised(bl) ) { WBUFL(buf,2) = -bl->id; clif_send(buf, packet_len(0x284), bl, SELF); } } /// Monster/NPC color chat [SnakeDrak] (ZC_NPC_CHAT). /// 02c1 <packet len>.W <id>.L <color>.L <message>.?B void clif_messagecolor_target(struct block_list *bl, unsigned long color, const char *msg, bool rgb2bgr, enum send_target type, struct map_session_data *sd) { unsigned short msg_len = (unsigned short)(strlen(msg) + 1); uint8 buf[CHAT_SIZE_MAX]; nullpo_retv(bl); if (msg_len > sizeof(buf) - 12) { ShowWarning("clif_messagecolor: Truncating too long message '%s' (len=%u).\n", msg, msg_len); msg_len = sizeof(buf) - 12; } if (rgb2bgr) color = (color & 0x0000FF) << 16 | (color & 0x00FF00) | (color & 0xFF0000) >> 16; // RGB to BGR WBUFW(buf,0) = 0x2C1; WBUFW(buf,2) = msg_len + 12; WBUFL(buf,4) = bl->id; WBUFL(buf,8) = color; memcpy(WBUFCP(buf,12), msg, msg_len); clif_send(buf, WBUFW(buf,2), (sd == NULL ? bl : &(sd->bl)), type); } /** * Notifies the client that the storage window is still open * * Should only be used in cases where the client closed the * storage window without server's consent */ void clif_refresh_storagewindow(struct map_session_data *sd) { // Notify the client that the storage is open if( sd->state.storage_flag == 1 ) { storage_sortitem(sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage)); clif_storagelist(sd, sd->storage.u.items_storage, ARRAYLENGTH(sd->storage.u.items_storage), storage_getName(0)); clif_updatestorageamount(sd, sd->storage.amount, MAX_STORAGE); } // Notify the client that the gstorage is open otherwise it will // remain locked forever and nobody will be able to access it if( sd->state.storage_flag == 2 ) { struct s_storage *gstor = guild2storage2(sd->status.guild_id); if( !gstor ) // Shouldn't happen. The information should already be at the map-server intif_request_guild_storage(sd->status.account_id, sd->status.guild_id); else { storage_sortitem(gstor->u.items_guild, ARRAYLENGTH(gstor->u.items_guild)); clif_storagelist(sd, gstor->u.items_guild, ARRAYLENGTH(gstor->u.items_guild), "Guild Storage"); clif_updatestorageamount(sd, gstor->amount, MAX_GUILD_STORAGE); } } } // refresh the client's screen, getting rid of any effects void clif_refresh(struct map_session_data *sd) { nullpo_retv(sd); clif_changemap(sd,sd->bl.m,sd->bl.x,sd->bl.y); clif_inventorylist(sd); clif_equipswitch_list(sd); if(pc_iscarton(sd)) { clif_cartlist(sd); clif_updatestatus(sd,SP_CARTINFO); } clif_updatestatus(sd,SP_WEIGHT); clif_updatestatus(sd,SP_MAXWEIGHT); clif_updatestatus(sd,SP_STR); clif_updatestatus(sd,SP_AGI); clif_updatestatus(sd,SP_VIT); clif_updatestatus(sd,SP_INT); clif_updatestatus(sd,SP_DEX); clif_updatestatus(sd,SP_LUK); if (sd->spiritball) clif_spiritball_single(sd->fd, sd); if (sd->spiritcharm_type != CHARM_TYPE_NONE && sd->spiritcharm > 0) clif_spiritcharm_single(sd->fd, sd); if (sd->vd.cloth_color) clif_refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF); if (sd->vd.body_style) clif_refreshlook(&sd->bl,sd->bl.id,LOOK_BODY2,sd->vd.body_style,SELF); if(hom_is_active(sd->hd)) clif_send_homdata(sd,SP_ACK,0); if( sd->md ) { clif_mercenary_info(sd); clif_mercenary_skillblock(sd); } if( sd->ed ) clif_elemental_info(sd); map_foreachinallrange(clif_getareachar,&sd->bl,AREA_SIZE,BL_ALL,sd); clif_weather_check(sd); if( sd->chatID ) chat_leavechat(sd,0); if( sd->state.vending ) clif_openvending(sd, sd->bl.id, sd->vending); if( pc_issit(sd) ) clif_sitting(&sd->bl); // FIXME: just send to self, not area if( pc_isdead(sd) ) // When you refresh, resend the death packet. clif_clearunit_single(sd->bl.id,CLR_DEAD,sd->fd); else clif_changed_dir(&sd->bl, SELF); clif_efst_status_change_sub(&sd->bl,&sd->bl,SELF); //Issue #2143 //Cancel Trading State if (sd->state.trading) trade_tradecancel(sd); //Cancel Buying/Selling State if (sd->state.buyingstore) buyingstore_close(sd); mail_clear(sd); if( disguised(&sd->bl) ) {/* refresh-da */ short disguise = sd->disguise; pc_disguise(sd, 0); pc_disguise(sd, disguise); } clif_refresh_storagewindow(sd); } /// Updates the object's (bl) name on client. /// Used to update when a char leaves a party/guild. [Skotlex] /// Needed because when you send a 0x95 packet, the client will not remove the cached party/guild info that is not sent. /// 0095 <id>.L <char name>.24B (ZC_ACK_REQNAME) /// 0195 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B (ZC_ACK_REQNAMEALL) /// 0a30 <id>.L <char name>.24B <party name>.24B <guild name>.24B <position name>.24B <title ID>.L (ZC_ACK_REQNAMEALL2) void clif_name( struct block_list* src, struct block_list *bl, send_target target ){ unsigned char buf[106]; int cmd = 0x95; nullpo_retv(src); nullpo_retv(bl); WBUFW(buf,0) = cmd; WBUFL(buf,2) = bl->id; switch( bl->type ) { case BL_PC: { struct map_session_data *sd = (struct map_session_data *)bl; struct party_data *p = NULL; struct guild *g = NULL; #if PACKETVER >= 20150513 WBUFW(buf, 0) = cmd = 0xa30; #else WBUFW(buf, 0) = cmd = 0x195; #endif //Requesting your own "shadow" name. [Skotlex] if( src == bl && target == SELF && sd->disguise ){ WBUFL(buf,2) = -bl->id; } if( sd->fakename[0] ) { safestrncpy(WBUFCP(buf,6), sd->fakename, NAME_LENGTH); WBUFB(buf,30) = WBUFB(buf,54) = WBUFB(buf,78) = 0; #if PACKETVER >= 20150513 WBUFL(buf,102) = 0; // Title ID #endif break; } safestrncpy(WBUFCP(buf,6), sd->status.name, NAME_LENGTH); if( sd->status.party_id ){ p = party_search(sd->status.party_id); } // do not display party unless the player is also in a guild if( p && ( sd->guild || battle_config.display_party_name ) ){ safestrncpy(WBUFCP(buf,30), p->party.name, NAME_LENGTH); }else{ WBUFB(buf,30) = 0; } if (battle_config.bg_eAmod_mode && sd->bg_id) { int ps = -1; g = bg_guild_get(sd->bg_id); ps = sd->bmaster_flag ? 0 : 1; memcpy(WBUFP(buf,54), g->name,NAME_LENGTH); memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH); } else if( sd->guild ){ int position; // Will get the position of the guild the player is in position = guild_getposition(sd); safestrncpy(WBUFCP(buf,54), sd->guild->name,NAME_LENGTH); safestrncpy(WBUFCP(buf,78), sd->guild->position[position].name, NAME_LENGTH); }else if( sd->clan ){ WBUFB(buf,54) = 0; safestrncpy(WBUFCP(buf,78), sd->clan->name,NAME_LENGTH); }else{ //Assume no guild and no clan WBUFB(buf,54) = 0; WBUFB(buf,78) = 0; } #if PACKETVER >= 20150513 WBUFL(buf,102) = sd->status.title_id; // Title ID #endif } break; //[blackhole89] case BL_HOM: safestrncpy(WBUFCP(buf,6), ((TBL_HOM*)bl)->homunculus.name, NAME_LENGTH); break; case BL_MER: safestrncpy(WBUFCP(buf,6), ((TBL_MER*)bl)->db->name, NAME_LENGTH); break; case BL_PET: safestrncpy(WBUFCP(buf,6), ((TBL_PET*)bl)->pet.name, NAME_LENGTH); break; case BL_NPC: safestrncpy(WBUFCP(buf,6), ((TBL_NPC*)bl)->name, NAME_LENGTH); break; case BL_MOB: { struct mob_data *md = (struct mob_data *)bl; nullpo_retv(md); safestrncpy(WBUFCP(buf,6), md->name, NAME_LENGTH); if( md->guardian_data && md->guardian_data->guild_id ) { #if PACKETVER >= 20150513 WBUFW(buf, 0) = cmd = 0xa30; #else WBUFW(buf, 0) = cmd = 0x195; #endif WBUFB(buf,30) = 0; safestrncpy(WBUFCP(buf,54), md->guardian_data->guild_name, NAME_LENGTH); safestrncpy(WBUFCP(buf,78), md->guardian_data->castle->castle_name, NAME_LENGTH); } else if( battle_config.show_mob_info ) { char mobhp[50], *str_p = mobhp; #if PACKETVER >= 20150513 WBUFW(buf, 0) = cmd = 0xa30; #else WBUFW(buf, 0) = cmd = 0x195; #endif if( battle_config.show_mob_info&4 ) str_p += sprintf(str_p, "Lv. %d | ", md->level); if( battle_config.show_mob_info&1 ) str_p += sprintf(str_p, "HP: %u/%u | ", md->status.hp, md->status.max_hp); if( battle_config.show_mob_info&2 ) str_p += sprintf(str_p, "HP: %u%% | ", get_percentage(md->status.hp, md->status.max_hp)); //Even thought mobhp ain't a name, we send it as one so the client //can parse it. [Skotlex] if( str_p != mobhp ) { *(str_p-3) = '\0'; //Remove trailing space + pipe. safestrncpy(WBUFCP(buf,30), mobhp, NAME_LENGTH); WBUFB(buf,54) = 0; WBUFB(buf,78) = 0; } } #if PACKETVER >= 20150513 WBUFL(buf, 102) = 0; // Title ID #endif } break; case BL_CHAT: //FIXME: Clients DO request this... what should be done about it? The chat's title may not fit... [Skotlex] // safestrncpy(WBUFP(buf,6), (struct chat*)->title, NAME_LENGTH); // break; return; case BL_ELEM: safestrncpy(WBUFCP(buf,6), ((TBL_ELEM*)bl)->db->name, NAME_LENGTH); break; default: ShowError("clif_name: bad type %d(%d)\n", bl->type, bl->id); return; } clif_send(buf, packet_len(cmd), src, target); } /// Taekwon Jump (TK_HIGHJUMP) effect (ZC_HIGHJUMP). /// 01ff <id>.L <x>.W <y>.W /// /// Visually moves(instant) a character to x,y. The char moves even /// when the target cell isn't walkable. If the char is sitting it /// stays that way. void clif_slide(struct block_list *bl, int x, int y) { unsigned char buf[10]; nullpo_retv(bl); WBUFW(buf, 0) = 0x01ff; WBUFL(buf, 2) = bl->id; WBUFW(buf, 6) = x; WBUFW(buf, 8) = y; clif_send(buf, packet_len(0x1ff), bl, AREA); if( disguised(bl) ) { WBUFL(buf,2) = -bl->id; clif_send(buf, packet_len(0x1ff), bl, SELF); } } /// Public chat message (ZC_NOTIFY_CHAT). lordalfa/Skotlex - used by @me as well /// 008d <packet len>.W <id>.L <message>.?B void clif_disp_overhead_(struct block_list *bl, const char* mes, enum send_target flag) { unsigned char buf[256]; //This should be more than sufficient, the theorical max is CHAT_SIZE + 8 (pads and extra inserted crap) int len_mes = strlen(mes)+1; //Account for \0 if (len_mes > sizeof(buf)-8) { ShowError("clif_disp_overhead: Message too long (length %d)\n", len_mes); len_mes = sizeof(buf)-8; //Trunk it to avoid problems. } // send message to others if (flag == AREA) { WBUFW(buf,0) = 0x8d; WBUFW(buf,2) = len_mes + 8; // len of message + 8 (command+len+id) WBUFL(buf,4) = bl->id; safestrncpy(WBUFCP(buf,8), mes, len_mes); clif_send(buf, WBUFW(buf,2), bl, AREA_CHAT_WOC); } // send back message to the speaker if( bl->type == BL_PC ) { WBUFW(buf,0) = 0x8e; WBUFW(buf, 2) = len_mes + 4; safestrncpy(WBUFCP(buf,4), mes, len_mes); clif_send(buf, WBUFW(buf,2), bl, SELF); } } /*========================== * Minimap fix [Kevin] * Remove dot from minimap *--------------------------*/ void clif_party_xy_remove(struct map_session_data *sd) { unsigned char buf[16]; nullpo_retv(sd); WBUFW(buf,0)=0x107; WBUFL(buf,2)=sd->status.account_id; WBUFW(buf,6)=-1; WBUFW(buf,8)=-1; clif_send(buf,packet_len(0x107),&sd->bl,PARTY_SAMEMAP_WOS); } /// Displays a skill message (thanks to Rayce) (ZC_SKILLMSG). /// 0215 <msg id>.L /// msg id: /// 0x15 = End all negative status (PA_GOSPEL) /// 0x16 = Immunity to all status (PA_GOSPEL) /// 0x17 = MaxHP +100% (PA_GOSPEL) /// 0x18 = MaxSP +100% (PA_GOSPEL) /// 0x19 = All stats +20 (PA_GOSPEL) /// 0x1c = Enchant weapon with Holy element (PA_GOSPEL) /// 0x1d = Enchant armor with Holy element (PA_GOSPEL) /// 0x1e = DEF +25% (PA_GOSPEL) /// 0x1f = ATK +100% (PA_GOSPEL) /// 0x20 = HIT/Flee +50 (PA_GOSPEL) /// 0x28 = Full strip failed because of coating (ST_FULLSTRIP) /// ? = nothing void clif_gospel_info(struct map_session_data *sd, int type) { int fd=sd->fd; WFIFOHEAD(fd,packet_len(0x215)); WFIFOW(fd,0)=0x215; WFIFOL(fd,2)=type; WFIFOSET(fd, packet_len(0x215)); } /// Multi-purpose mission information packet (ZC_STARSKILL). /// 020e <mapname>.24B <monster_id>.L <star>.B <result>.B /// result: /// 0 = Star Gladiator %s has designed <mapname>'s as the %s. /// star: /// 0 = Place of the Sun /// 1 = Place of the Moon /// 2 = Place of the Stars /// 1 = Star Gladiator %s's %s: <mapname> /// star: /// 0 = Place of the Sun /// 1 = Place of the Moon /// 2 = Place of the Stars /// 10 = Star Gladiator %s has designed <mapname>'s as the %s. /// star: /// 0 = Target of the Sun /// 1 = Target of the Moon /// 2 = Target of the Stars /// 11 = Star Gladiator %s's %s: <mapname used as monster name> /// star: /// 0 = Monster of the Sun /// 1 = Monster of the Moon /// 2 = Monster of the Stars /// 20 = [TaeKwon Mission] Target Monster : <mapname used as monster name> (<star>%) /// 21 = [Taming Mission] Target Monster : <mapname used as monster name> /// 22 = [Collector Rank] Target Item : <monster_id used as item id> /// 30 = [Sun, Moon and Stars Angel] Designed places and monsters have been reset. /// 40 = Target HP : <monster_id used as HP> void clif_starskill(struct map_session_data* sd, const char* mapname, int monster_id, unsigned char star, unsigned char result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x20e)); WFIFOW(fd,0) = 0x20e; safestrncpy(WFIFOCP(fd,2), mapname, NAME_LENGTH); WFIFOL(fd,26) = monster_id; WFIFOB(fd,30) = star; WFIFOB(fd,31) = result; WFIFOSET(fd,packet_len(0x20e)); } /*========================================== * Info about Star Glaldiator save map [Komurka] * type: 1: Information, 0: Map registered *------------------------------------------*/ void clif_feel_info(struct map_session_data* sd, unsigned char feel_level, unsigned char type) { char mapname[MAP_NAME_LENGTH_EXT]; mapindex_getmapname_ext(mapindex_id2name(sd->feel_map[feel_level].index), mapname); clif_starskill(sd, mapname, 0, feel_level, type ? 1 : 0); } /*========================================== * Info about Star Glaldiator hate mob [Komurka] * type: 1: Register mob, 0: Information. *------------------------------------------*/ void clif_hate_info(struct map_session_data *sd, unsigned char hate_level,int class_, unsigned char type) { if( pcdb_checkid(class_) ) { clif_starskill(sd, job_name(class_), class_, hate_level, type ? 10 : 11); } else if( mobdb_checkid(class_) ) { clif_starskill(sd, mob_db(class_)->jname, class_, hate_level, type ? 10 : 11); } else { ShowWarning("clif_hate_info: Received invalid class %d for this packet (char_id=%d, hate_level=%u, type=%u).\n", class_, sd->status.char_id, (unsigned int)hate_level, (unsigned int)type); } } /*========================================== * Info about TaeKwon Do TK_MISSION mob [Skotlex] *------------------------------------------*/ void clif_mission_info(struct map_session_data *sd, int mob_id, unsigned char progress) { clif_starskill(sd, mob_db(mob_id)->jname, mob_id, progress, 20); } /*========================================== * Feel/Hate reset (thanks to Rayce) [Skotlex] *------------------------------------------*/ void clif_feel_hate_reset(struct map_session_data *sd) { clif_starskill(sd, "", 0, 0, 30); } /// Send out reply to configuration change /// 02d9 <type>.L <value>.L (ZC_CONFIG) /// type: see enum e_config_type /// value: /// false = disabled /// true = enabled void clif_configuration( struct map_session_data* sd, enum e_config_type type, bool enabled ){ int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2d9)); WFIFOW(fd, 0) = 0x2d9; WFIFOL(fd, 2) = type; WFIFOL(fd, 6) = enabled; WFIFOSET(fd, packet_len(0x2d9)); } /// The player's 'view equip' state, sent during login (ZC_CONFIG_NOTIFY). /// 02da <open equip window>.B /// open equip window: /// 0 = disabled /// 1 = enabled void clif_equipcheckbox(struct map_session_data* sd) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2da)); WFIFOW(fd, 0) = 0x2da; WFIFOB(fd, 2) = (sd->status.show_equip ? 1 : 0); WFIFOSET(fd, packet_len(0x2da)); } /// Sends info about a player's equipped items. /// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <up-viewid>.W <mid-viewid>.W <low-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.26B* (ZC_EQUIPWIN_MICROSCOPE) /// 02d7 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE, PACKETVER >= 20100629) /// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20101124) /// 0859 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.28B* (ZC_EQUIPWIN_MICROSCOPE2, PACKETVER >= 20110111) /// 0997 <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.31B* (ZC_EQUIPWIN_MICROSCOPE_V5, PACKETVER >= 20120925) /// 0a2d <packet len>.W <name>.24B <class>.W <hairstyle>.W <bottom-viewid>.W <mid-viewid>.W <up-viewid>.W <robe>.W <haircolor>.W <cloth-dye>.W <gender>.B {equip item}.57B* (ZC_EQUIPWIN_MICROSCOPE_V6, PACKETVER >= 20150225) void clif_viewequip_ack(struct map_session_data* sd, struct map_session_data* tsd) { uint8* buf; int i, n, fd, offset = 0; #if PACKETVER < 20100629 const int s = 26; #elif PACKETVER < 20120925 const int s = 28; #elif PACKETVER < 20150225 const int s = 31; #else const int s = 57; #endif nullpo_retv(sd); nullpo_retv(tsd); fd = sd->fd; WFIFOHEAD(fd, MAX_INVENTORY * s + 43 + 2); buf = WFIFOP(fd,0); #if PACKETVER < 20101124 WBUFW(buf, 0) = 0x2d7; #elif PACKETVER < 20120925 WBUFW(buf, 0) = 0x859; #elif PACKETVER < 20150225 WBUFW(buf, 0) = 0x997; #else WBUFW(buf, 0) = 0xa2d; #endif safestrncpy(WBUFCP(buf, 4), tsd->status.name, NAME_LENGTH); WBUFW(buf,28) = tsd->status.class_; WBUFW(buf,30) = tsd->vd.hair_style; WBUFW(buf,32) = tsd->vd.head_bottom; WBUFW(buf,34) = tsd->vd.head_mid; WBUFW(buf,36) = tsd->vd.head_top; #if PACKETVER >= 20110111 WBUFW(buf,38) = tsd->vd.robe; offset+= 2; buf = WBUFP(buf,2); #endif WBUFW(buf,38) = tsd->vd.hair_color; WBUFW(buf,40) = tsd->vd.cloth_color; WBUFB(buf,42) = tsd->vd.sex; for(i=0,n=0; i < MAX_INVENTORY; i++) { if (tsd->inventory.u.items_inventory[i].nameid <= 0 || tsd->inventory_data[i] == NULL) // Item doesn't exist continue; if (!itemdb_isequip2(tsd->inventory_data[i])) // Is not equippable continue; // Add item info : refine, identify flag, element, etc. clif_item_sub(WBUFP(buf,0), n*s+43,i + 2, &tsd->inventory.u.items_inventory[i], tsd->inventory_data[i], pc_equippoint(tsd, i)); n++; } WFIFOW(fd, 2) = 43+offset+n*s; // Set length WFIFOSET(fd, WFIFOW(fd, 2)); } /// Display msgstringtable.txt string (ZC_MSG). /// 0291 <message>.W void clif_msg(struct map_session_data* sd, unsigned short id) { int fd; nullpo_retv(sd); fd = sd->fd; if (sd->bg_id && id == WORK_IN_PROGRESS) // [Easycore] return; WFIFOHEAD(fd, packet_len(0x291)); WFIFOW(fd, 0) = 0x291; WFIFOW(fd, 2) = id; // zero-based msgstringtable.txt index WFIFOSET(fd, packet_len(0x291)); } /// Display msgstringtable.txt string and fill in a valid for %d format (ZC_MSG_VALUE). /// 0x7e2 <message>.W <value>.L void clif_msg_value(struct map_session_data* sd, unsigned short id, int value) { int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x7e2)); WFIFOW(fd,0) = 0x7e2; WFIFOW(fd,2) = id; WFIFOL(fd,4) = value; WFIFOSET(fd, packet_len(0x7e2)); } /// Displays msgstringtable.txt string, prefixed with a skill name. (ZC_MSG_SKILL). /// 07e6 <skill id>.W <msg id>.L /// /// NOTE: Message has following format and is printed in color 0xCDCDFF (purple): /// "[SkillName] Message" void clif_msg_skill(struct map_session_data* sd, uint16 skill_id, int msg_id) { int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x7e6)); WFIFOW(fd,0) = 0x7e6; WFIFOW(fd,2) = skill_id; WFIFOL(fd,4) = msg_id; WFIFOSET(fd, packet_len(0x7e6)); } /// Displays msgstringtable.txt string in a color. (ZC_MSG_COLOR). /// 09cd <msg id>.W <color>.L void clif_msg_color( struct map_session_data *sd, uint16 msg_id, uint32 color ){ nullpo_retv(sd); int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x9cd)); WFIFOW(fd, 0) = 0x9cd; WFIFOW(fd, 2) = msg_id; WFIFOL(fd, 4) = color; WFIFOSET(fd, packet_len(0x9cd)); } /// Validates one global/guild/party/whisper message packet and tries to recognize its components. /// Returns true if the packet was parsed successfully. /// Formats: false - <packet id>.w <packet len>.w (<name> : <message>).?B 00 /// true - <packet id>.w <packet len>.w <name>.24B <message>.?B 00 static bool clif_process_message(struct map_session_data* sd, bool whisperFormat, char* out_name, char* out_message, char* out_full_message ){ const char* seperator = " : "; int fd; struct s_packet_db* info; uint16 packetLength, inputLength; const char *input, *name, *message; size_t nameLength, messageLength; fd = sd->fd; info = &packet_db[RFIFOW(fd,0)]; packetLength = RFIFOW(fd,info->pos[0]); input = RFIFOCP(fd,info->pos[1]); // basic structure check for the 4-byte header if( packetLength < 4 ){ ShowWarning("clif_process_message: Received malformed packet from player '%s' (no message data)!\n", sd->status.name); return false; }else{ inputLength = packetLength - 4; } // process <name> part of the packet if( whisperFormat ) { // name has fixed width if( inputLength < NAME_LENGTH + 1 ) { ShowWarning("clif_process_message: Received malformed packet from player '%s' (packet length is incorrect)!\n", sd->status.name); return false; } name = input; // validate name nameLength = strnlen( name, NAME_LENGTH - 1 ); // only restriction is that the name must be zero-terminated if( name[nameLength] != '\0' ) { ShowWarning("clif_process_message: Player '%s' sent an unterminated name!\n", sd->status.name); return false; } message = input + NAME_LENGTH; messageLength = inputLength - NAME_LENGTH; }else{ // name and message are separated by ' : ' size_t seperatorLength = strnlen( seperator, NAME_LENGTH ); nameLength = strnlen( sd->status.name, NAME_LENGTH - 1 ); // name length (w/o zero byte) // check if there's enough data provided if( inputLength < nameLength + seperatorLength + 1 ){ ShowWarning("clif_process_message: Received malformed packet from player '%s' (no username data)!\n", sd->status.name); return false; } name = input; // validate name if( strncmp( name, sd->status.name, nameLength ) || // the text must start with the speaker's name strncmp( name + nameLength, seperator, seperatorLength ) ) // followed by the seperator { //Hacked message, or infamous "client desynch" issue where they pick one char while loading another. ShowWarning("clif_process_message: Player '%s' sent a message using an incorrect name! Forcing a relog...\n", sd->status.name); set_eof(sd->fd); // Just kick them out to correct it. return false; } message = input + nameLength + seperatorLength; messageLength = inputLength - nameLength - seperatorLength; } #if PACKETVER < 20151001 // the declared length must match real length if( messageLength != strnlen(message, messageLength)+1 ) { ShowWarning("clif_process_message: Received malformed packet from player '%s' (length is incorrect)!\n", sd->status.name); return false; } // verify <message> part of the packet if( message[messageLength-1] != '\0' ) { // message must be zero-terminated ShowWarning("clif_process_message: Player '%s' sent an unterminated message string!\n", sd->status.name); return false; } #else // No zero termination anymore messageLength += 1; #endif // messages mustn't be too long if( messageLength > CHAT_SIZE_MAX-1 ) { // Normally you can only enter CHATBOX_SIZE-1 letters into the chat box, but Frost Joke / Dazzler's text can be longer. // Also, the physical size of strings that use multibyte encoding can go multiple times over the chatbox capacity. // Neither the official client nor server place any restriction on the length of the data in the packet, // but we'll only allow reasonably long strings here. This also makes sure that they fit into the `chatlog` table. ShowWarning("clif_process_message: Player '%s' sent a message too long ('%.*s')!\n", sd->status.name, CHAT_SIZE_MAX-1, message); return false; } // If it is not a whisper message, set the name to the fakename of the player if( whisperFormat == false && sd->fakename[0] != '\0' ){ strcpy( out_name, sd->fakename ); }else{ safestrncpy( out_name, name, nameLength + 1 ); } safestrncpy( out_message, message, messageLength ); if( whisperFormat ){ sprintf( out_full_message, "%-24s%s", out_name, out_message ); out_full_message[nameLength] = '\0'; }else{ sprintf( out_full_message, "%s%s%s", out_name, seperator, out_message ); } if( is_atcommand( fd, sd, out_message, 1 ) ) return false; if (sd->sc.cant.chat || (sd->state.block_action & PCBLOCK_CHAT)) return false; //no "chatting" while muted. if( battle_config.min_chat_delay ) { //[Skotlex] if (DIFF_TICK(sd->cantalk_tick, gettick()) > 0) return false; sd->cantalk_tick = gettick() + battle_config.min_chat_delay; } if (battle_config.idletime_option&IDLE_CHAT) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); return true; } /** * Displays a message if the player enters a PK Zone (during pk_mode) * @param sd: Player data */ inline void clif_pk_mode_message(struct map_session_data * sd) { if (battle_config.pk_mode && battle_config.pk_mode_mes && sd && map_getmapflag(sd->bl.m, MF_PVP)) { if( (int)sd->status.base_level < battle_config.pk_min_level ) { char output[CHAT_SIZE_MAX]; // 1504: You've entered a PK Zone (safe until level %d). safesnprintf(output, CHAT_SIZE_MAX, msg_txt(sd,1504), battle_config.pk_min_level); clif_showscript(&sd->bl, output, SELF); } else { // 1503: You've entered a PK Zone. clif_showscript(&sd->bl, msg_txt(sd,1503), SELF); } } return; } // --------------------- // clif_parse_wanttoconnect // --------------------- // Parses a WantToConnection packet to try to identify which is the packet version used. [Skotlex] // error codes: // 0 - Success // 1 - Unknown packet_ver // 2 - Invalid account_id // 3 - Invalid char_id // 4 - Invalid login_id1 (reserved) // 5 - Invalid client_tick (reserved) // 6 - Invalid sex // Only the first 'invalid' error that appears is used. static int clif_parse_WantToConnection_sub(int fd) { int packet_len, value; //Value is used to temporarily store account/char_id/sex unsigned short cmd; //By default, start searching on the default one. cmd = RFIFOW(fd, 0); packet_len = RFIFOREST(fd); // FIXME: If the packet is not received at once, this will FAIL. // Figure out, when it happens, that only part of the packet is // received, or fix the function to be able to deal with that // case. if( packet_len != packet_db[cmd].len ) return 1; /* wrong length */ else if( (value=(int)RFIFOL(fd, packet_db[cmd].pos[0])) < START_ACCOUNT_NUM || value > END_ACCOUNT_NUM ) return 2; /* invalid account_id */ else if( (value=(int)RFIFOL(fd, packet_db[cmd].pos[1])) <= 0 ) return 3; /* invalid char_id */ /* RFIFOL(fd, packet_db[cmd].pos[2]) - don't care about login_id1 */ /* RFIFOL(fd, packet_db[cmd].pos[3]) - don't care about client_tick */ else if( (value=(int)RFIFOB(fd, packet_db[cmd].pos[4])) != 0 && value != 1 ) return 6; /* invalid sex */ else return 0; } /// Request to connect to map-server. /// 0072 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER) /// 0436 <account id>.L <char id>.L <auth code>.L <client time>.L <gender>.B (CZ_ENTER2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_WantToConnection(int fd, struct map_session_data* sd) { struct block_list* bl; struct auth_node* node; int cmd, account_id, char_id, login_id1, sex, err; t_tick client_tick; //The client tick is a tick, therefore it needs be unsigned. [Skotlex] if (sd) { ShowError("clif_parse_WantToConnection : invalid request (character already logged in)\n"); return; } cmd = RFIFOW(fd, 0); account_id = RFIFOL(fd, packet_db[cmd].pos[0]); char_id = RFIFOL(fd, packet_db[cmd].pos[1]); login_id1 = RFIFOL(fd, packet_db[cmd].pos[2]); client_tick = RFIFOL(fd, packet_db[cmd].pos[3]); sex = RFIFOB(fd, packet_db[cmd].pos[4]); err = clif_parse_WantToConnection_sub(fd); if( err ){ // connection rejected ShowInfo("clif_parse: Disconnecting session #%d with unknown connect packet 0x%04x(length:%d)%s\n", fd, cmd, RFIFOREST(fd), ( err == 1 ? "." : err == 2 ? ", possibly for having an invalid account_id." : err == 3 ? ", possibly for having an invalid char_id." : /* Uncomment when checks are added in clif_parse_WantToConnection_sub. [FlavioJS] err == 4 ? ", possibly for having an invalid login_id1." : err == 5 ? ", possibly for having an invalid client_tick." : */ err == 6 ? ", possibly for having an invalid sex." : ". ERROR invalid error code")); WFIFOHEAD(fd,packet_len(0x6a)); WFIFOW(fd,0) = 0x6a; WFIFOB(fd,2) = err; WFIFOSET(fd,packet_len(0x6a)); #ifdef DUMP_INVALID_PACKET ShowDump(RFIFOP(fd, 0), RFIFOREST(fd)); #endif RFIFOSKIP(fd, RFIFOREST(fd)); set_eof(fd); return; } if( runflag != MAPSERVER_ST_RUNNING ) {// not allowed clif_authfail_fd(fd,1);// server closed return; } //Check for double login. bl = map_id2bl(account_id); if(bl && bl->type != BL_PC) { ShowError("clif_parse_WantToConnection: a non-player object already has id %d, please increase the starting account number\n", account_id); WFIFOHEAD(fd,packet_len(0x6a)); WFIFOW(fd,0) = 0x6a; WFIFOB(fd,2) = 3; // Rejected by server WFIFOSET(fd,packet_len(0x6a)); set_eof(fd); return; } if (bl || ((node=chrif_search(account_id)) && //An already existing node is valid only if it is for this login. !(node->account_id == account_id && node->char_id == char_id && node->state == ST_LOGIN))) { clif_authfail_fd(fd, 8); //Still recognizes last connection return; } CREATE(sd, TBL_PC, 1); sd->fd = fd; #ifdef PACKET_OBFUSCATION sd->cryptKey = (((((clif_cryptKey[0] * clif_cryptKey[1]) + clif_cryptKey[2]) & 0xFFFFFFFF) * clif_cryptKey[1]) + clif_cryptKey[2]) & 0xFFFFFFFF; #endif session[fd]->session_data = sd; pc_setnewpc(sd, account_id, char_id, login_id1, client_tick, sex, fd); #if PACKETVER < 20070521 WFIFOHEAD(fd,4); WFIFOL(fd,0) = sd->bl.id; WFIFOSET(fd,4); #else WFIFOHEAD(fd,packet_len(0x283)); WFIFOW(fd,0) = 0x283; WFIFOL(fd,2) = sd->bl.id; WFIFOSET(fd,packet_len(0x283)); #endif chrif_authreq(sd,false); } /// Notification from the client, that it has finished map loading and is about to display player's character (CZ_NOTIFY_ACTORINIT). /// 007d void clif_parse_LoadEndAck(int fd,struct map_session_data *sd) { bool guild_notice = false; if(sd->bl.prev != NULL) return; // Autotraders should ignore this entirely, clif_parse_LoadEndAck is always invoked manually for them if (!sd->state.active || (!sd->state.autotrade && !sd->state.pc_loaded)) { //Character loading is not complete yet! //Let pc_reg_received or pc_scdata_received reinvoke this when ready. sd->state.connect_new = 0; return; } if (sd->state.rewarp) { //Rewarp player. sd->state.rewarp = 0; clif_changemap(sd, sd->bl.m, sd->bl.x, sd->bl.y); return; } sd->state.warping = 0; // look #if PACKETVER < 4 clif_changelook(&sd->bl,LOOK_WEAPON,sd->status.weapon); clif_changelook(&sd->bl,LOOK_SHIELD,sd->status.shield); #else clif_changelook(&sd->bl,LOOK_WEAPON,0); #endif pc_set_costume_view(sd); if(sd->vd.cloth_color) clif_refreshlook(&sd->bl,sd->bl.id,LOOK_CLOTHES_COLOR,sd->vd.cloth_color,SELF); if(sd->vd.body_style) clif_refreshlook(&sd->bl,sd->bl.id,LOOK_BODY2,sd->vd.body_style,SELF); // item clif_inventorylist(sd); // inventory list first, otherwise deleted items in pc_checkitem show up as 'unknown item' pc_checkitem(sd); clif_equipswitch_list(sd); // cart if(pc_iscarton(sd)) { clif_cartlist(sd); clif_updatestatus(sd,SP_CARTINFO); } // weight clif_updatestatus(sd,SP_WEIGHT); clif_updatestatus(sd,SP_MAXWEIGHT); // guild // (needs to go before clif_spawn() to show guild emblems correctly) if(sd->status.guild_id) guild_send_memberinfoshort(sd,1); struct map_data *mapdata = map_getmapdata(sd->bl.m); if(battle_config.pc_invincible_time > 0) { if(mapdata_flag_gvg(mapdata)) pc_setinvincibletimer(sd,battle_config.pc_invincible_time<<1); else pc_setinvincibletimer(sd,battle_config.pc_invincible_time); } if( mapdata->users++ == 0 && battle_config.dynamic_mobs ) map_spawnmobs(sd->bl.m); if( !pc_isinvisible(sd) ) { // increment the number of pvp players on the map mapdata->users_pvp++; } sd->state.debug_remove_map = 0; // temporary state to track double remove_map's [FlavioJS] // reset the callshop flag if the player changes map sd->state.callshop = 0; if(map_addblock(&sd->bl)) return; clif_spawn(&sd->bl); // Party // (needs to go after clif_spawn() to show hp bars correctly) if(sd->status.party_id) { party_send_movemap(sd); clif_party_hp(sd); // Show hp after displacement [LuzZza] } if( sd->bg_id ) clif_bg_hp(sd); // BattleGround System if(!pc_isinvisible(sd) && mapdata->flag[MF_PVP]) { if(!battle_config.pk_mode) { // remove pvp stuff for pk_mode [Valaris] if (!mapdata->flag[MF_PVP_NOCALCRANK]) sd->pvp_timer = add_timer(gettick()+200, pc_calc_pvprank_timer, sd->bl.id, 0); sd->pvp_rank = 0; sd->pvp_lastusers = 0; sd->pvp_point = 5; sd->pvp_won = 0; sd->pvp_lost = 0; } clif_map_property(&sd->bl, MAPPROPERTY_FREEPVPZONE, SELF); } else if(sd->duel_group) // set flag, if it's a duel [LuzZza] clif_map_property(&sd->bl, MAPPROPERTY_FREEPVPZONE, SELF); else if (mapdata->flag[MF_GVG_DUNGEON]) clif_map_property(&sd->bl, MAPPROPERTY_FREEPVPZONE, SELF); //TODO: Figure out the real packet to send here. else if( mapdata_flag_gvg(mapdata) ) clif_map_property(&sd->bl, MAPPROPERTY_AGITZONE, SELF); else clif_map_property(&sd->bl, MAPPROPERTY_NOTHING, SELF); // info about nearby objects // must use foreachinarea (CIRCULAR_AREA interferes with foreachinrange) map_foreachinallarea(clif_getareachar, sd->bl.m, sd->bl.x-AREA_SIZE, sd->bl.y-AREA_SIZE, sd->bl.x+AREA_SIZE, sd->bl.y+AREA_SIZE, BL_ALL, sd); // pet if( sd->pd ) { if( battle_config.pet_no_gvg && mapdata_flag_gvg(mapdata) ) { //Return the pet to egg. [Skotlex] clif_displaymessage(sd->fd, msg_txt(sd,666)); pet_return_egg( sd, sd->pd ); } else { if(map_addblock(&sd->pd->bl)) return; clif_spawn(&sd->pd->bl); clif_send_petdata(sd,sd->pd,0,0); clif_send_petstatus(sd); // skill_unit_move(&sd->pd->bl,gettick(),1); } } //homunculus [blackhole89] if( hom_is_active(sd->hd) ) { if(map_addblock(&sd->hd->bl)) return; clif_spawn(&sd->hd->bl); clif_send_homdata(sd,SP_ACK,0); clif_hominfo(sd,sd->hd,1); clif_hominfo(sd,sd->hd,0); //for some reason, at least older clients want this sent twice clif_homskillinfoblock(sd); if( battle_config.hom_setting&HOMSET_COPY_SPEED ) status_calc_bl(&sd->hd->bl, SCB_SPEED); //Homunc mimic their master's speed on each map change if( !(battle_config.hom_setting&HOMSET_NO_INSTANT_LAND_SKILL) ) skill_unit_move(&sd->hd->bl,gettick(),1); // apply land skills immediately } if( sd->md ) { if(map_addblock(&sd->md->bl)) return; clif_spawn(&sd->md->bl); clif_mercenary_info(sd); clif_mercenary_skillblock(sd); status_calc_bl(&sd->md->bl, SCB_SPEED); // Mercenary mimic their master's speed on each map change } if( sd->ed ) { if (map_addblock(&sd->ed->bl)) return; clif_spawn(&sd->ed->bl); clif_elemental_info(sd); clif_elemental_updatestatus(sd,SP_HP); clif_hpmeter_single(sd->fd,sd->ed->bl.id,sd->ed->battle_status.hp,sd->ed->battle_status.max_hp); clif_elemental_updatestatus(sd,SP_SP); status_calc_bl(&sd->ed->bl, SCB_SPEED); //Elemental mimic their master's speed on each map change } if(sd->state.connect_new) { int lv; guild_notice = true; clif_skillinfoblock(sd); clif_hotkeys_send(sd); clif_updatestatus(sd,SP_BASEEXP); clif_updatestatus(sd,SP_NEXTBASEEXP); clif_updatestatus(sd,SP_JOBEXP); clif_updatestatus(sd,SP_NEXTJOBEXP); clif_updatestatus(sd,SP_SKILLPOINT); clif_initialstatus(sd); if (sd->sc.option&OPTION_FALCON) clif_status_load(&sd->bl, EFST_FALCON, 1); else if (sd->sc.option&(OPTION_RIDING|OPTION_DRAGON|OPTION_MADOGEAR)) clif_status_load(&sd->bl, EFST_RIDING, 1); else if (sd->sc.option&OPTION_WUGRIDER) clif_status_load(&sd->bl, EFST_WUGRIDER, 1); else if (sd->sc.data[SC_ALL_RIDING]) clif_status_load(&sd->bl, EFST_ALL_RIDING, 1); if(sd->status.manner < 0) sc_start(&sd->bl,&sd->bl,SC_NOCHAT,100,0,0); //Auron reported that This skill only triggers when you logon on the map o.O [Skotlex] if ((lv = pc_checkskill(sd,SG_KNOWLEDGE)) > 0) { if(sd->bl.m == sd->feel_map[0].m || sd->bl.m == sd->feel_map[1].m || sd->bl.m == sd->feel_map[2].m) sc_start(&sd->bl,&sd->bl, SC_KNOWLEDGE, 100, lv, skill_get_time(SG_KNOWLEDGE, lv)); } if(sd->pd && sd->pd->pet.intimate > 900) clif_pet_emotion(sd->pd,(sd->pd->pet.class_ - 100)*100 + 50 + pet_hungry_val(sd->pd)); if(hom_is_active(sd->hd)) hom_init_timers(sd->hd); if (night_flag && mapdata->flag[MF_NIGHTENABLED]) { sd->state.night = 1; clif_status_load(&sd->bl, EFST_SKE, 1); } // Notify everyone that this char logged in [Skotlex]. map_foreachpc(clif_friendslist_toggle_sub, sd->status.account_id, sd->status.char_id, 1); if (!sd->state.autotrade) { // Don't trigger NPC event or opening vending/buyingstore will be failed //Login Event npc_script_event(sd, NPCE_LOGIN); } } else { //For some reason the client "loses" these on warp/map-change. clif_updatestatus(sd,SP_STR); clif_updatestatus(sd,SP_AGI); clif_updatestatus(sd,SP_VIT); clif_updatestatus(sd,SP_INT); clif_updatestatus(sd,SP_DEX); clif_updatestatus(sd,SP_LUK); // abort currently running script sd->state.using_fake_npc = 0; sd->state.menu_or_input = 0; sd->npc_menu = 0; if(sd->npc_id) npc_event_dequeue(sd); } if( sd->state.changemap ) {// restore information that gets lost on map-change #if PACKETVER >= 20070918 clif_partyinvitationstate(sd); clif_equipcheckbox(sd); #endif #if PACKETVER >= 20141008 if( battle_config.pet_autofeed_always ){ // Always send ON or OFF if( sd->pd && battle_config.feature_pet_autofeed ){ clif_configuration( sd, CONFIG_PET_AUTOFEED, sd->pd->pet.autofeed ); }else{ clif_configuration( sd, CONFIG_PET_AUTOFEED, false ); } }else{ // Only send when enabled if( sd->pd && battle_config.feature_pet_autofeed && sd->pd->pet.autofeed ){ clif_configuration( sd, CONFIG_PET_AUTOFEED, true ); } } #endif #if PACKETVER >= 20170920 if( battle_config.homunculus_autofeed_always ){ // Always send ON or OFF if( sd->hd && battle_config.feature_homunculus_autofeed ){ clif_configuration( sd, CONFIG_HOMUNCULUS_AUTOFEED, sd->hd->homunculus.autofeed ); }else{ clif_configuration( sd, CONFIG_HOMUNCULUS_AUTOFEED, false ); } }else{ // Only send when enabled if( sd->hd && battle_config.feature_homunculus_autofeed && sd->hd->homunculus.autofeed ){ clif_configuration( sd, CONFIG_HOMUNCULUS_AUTOFEED, true ); } } #endif if (sd->guild && battle_config.guild_notice_changemap == 1){ clif_guild_notice(sd); // Displays after VIP guild_notice = false; // Do not display it twice } if (battle_config.bg_flee_penalty != 100 || battle_config.gvg_flee_penalty != 100) { struct map_data *pmap = map_getmapdata(sd->state.pmap); if ((pmap != nullptr && (mapdata_flag_gvg(pmap) || pmap->flag[MF_BATTLEGROUND])) || (mapdata != nullptr && (mapdata_flag_gvg(mapdata) || mapdata->flag[MF_BATTLEGROUND]))) status_calc_bl(&sd->bl, SCB_FLEE); //Refresh flee penalty } if( night_flag && mapdata->flag[MF_NIGHTENABLED] ) { //Display night. if( !sd->state.night ) { sd->state.night = 1; clif_status_load(&sd->bl, EFST_SKE, 1); } } else if( sd->state.night ) { //Clear night display. sd->state.night = 0; clif_status_load(&sd->bl, EFST_SKE, 0); } if( mapdata->flag[MF_BATTLEGROUND] ) { clif_map_type(sd, MAPTYPE_BATTLEFIELD); // Battleground Mode if( map_getmapflag(sd->bl.m, MF_BATTLEGROUND) == 2 ) clif_bg_updatescore_single(sd); } if( mapdata->flag[MF_ALLOWKS] && !mapdata_flag_ks(mapdata) ) { char output[128]; sprintf(output, "[ Kill Steal Protection Disable. KS is allowed in this map ]"); clif_broadcast(&sd->bl, output, strlen(output) + 1, BC_BLUE, SELF); } if( pc_has_permission(sd,PC_PERM_VIEW_HPMETER) ) { mapdata->hpmeter_visible++; sd->state.hpmeter_visible = 1; } status_change_clear_onChangeMap(&sd->bl, &sd->sc); map_iwall_get(sd); // Updates Walls Info on this Map to Client status_calc_pc(sd, sd->state.autotrade ? SCO_FIRST : SCO_NONE); // Some conditions are map-dependent so we must recalculate #ifdef VIP_ENABLE if (!sd->state.connect_new && !sd->vip.disableshowrate && sd->state.pmap != sd->bl.m && map_getmapflag(sd->state.pmap, MF_BEXP) != mapdata->flag[MF_BEXP] ) { clif_display_pinfo(sd,ZC_PERSONAL_INFOMATION); //clif_vip_display_info(sd,ZC_PERSONAL_INFOMATION_CHN); } #endif // Instances do not need their own channels if( channel_config.map_tmpl.name[0] && (channel_config.map_tmpl.opt&CHAN_OPT_AUTOJOIN) && !mapdata->instance_id && !mapdata->flag[MF_NOMAPCHANNELAUTOJOIN] ) channel_mjoin(sd); //join new map clif_pk_mode_message(sd); } if( sd->guild && ( battle_config.guild_notice_changemap == 2 || guild_notice ) ){ clif_guild_notice(sd); // Displays at end } mail_clear(sd); /* Guild Aura Init */ if( sd->guild && sd->state.gmaster_flag ) { guild_guildaura_refresh(sd,GD_LEADERSHIP,guild_checkskill(sd->guild,GD_LEADERSHIP)); guild_guildaura_refresh(sd,GD_GLORYWOUNDS,guild_checkskill(sd->guild,GD_GLORYWOUNDS)); guild_guildaura_refresh(sd,GD_SOULCOLD,guild_checkskill(sd->guild,GD_SOULCOLD)); guild_guildaura_refresh(sd,GD_HAWKEYES,guild_checkskill(sd->guild,GD_HAWKEYES)); } if( sd->state.vending ) { /* show we have a vending */ clif_openvending(sd,sd->bl.id,sd->vending); clif_showvendingboard(&sd->bl,sd->message,0); } // Don't trigger NPC event or opening vending/buyingstore will be failed if(!sd->state.autotrade && mapdata->flag[MF_LOADEVENT]) // Lance npc_script_event(sd, NPCE_LOADMAP); if (pc_checkskill(sd, SG_DEVIL) && pc_is_maxjoblv(sd)) clif_status_load(&sd->bl, EFST_DEVIL1, 1); //blindness [Komurka] if (sd->sc.opt2) //Client loses these on warp. clif_changeoption(&sd->bl); if ((sd->sc.data[SC_MONSTER_TRANSFORM] || sd->sc.data[SC_ACTIVE_MONSTER_TRANSFORM]) && battle_config.mon_trans_disable_in_gvg && mapdata_flag_gvg2(mapdata)) { status_change_end(&sd->bl, SC_MONSTER_TRANSFORM, INVALID_TIMER); status_change_end(&sd->bl, SC_ACTIVE_MONSTER_TRANSFORM, INVALID_TIMER); clif_displaymessage(sd->fd, msg_txt(sd,731)); // Transforming into monster is not allowed in Guild Wars. } clif_weather_check(sd); // For automatic triggering of NPCs after map loading (so you don't need to walk 1 step first) if (map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNPC)) npc_touch_areanpc(sd,sd->bl.m,sd->bl.x,sd->bl.y); else sd->areanpc.clear(); /* it broke at some point (e.g. during a crash), so we make it visibly dead again. */ if( !sd->status.hp && !pc_isdead(sd) && status_isdead(&sd->bl) ) pc_setdead(sd); // If player is dead, and is spawned (such as @refresh) send death packet. [Valaris] if(pc_isdead(sd)) clif_clearunit_area(&sd->bl, CLR_DEAD); else { skill_usave_trigger(sd); if (battle_config.spawn_direction) clif_changed_dir(&sd->bl, SELF); } // Trigger skill effects if you appear standing on them if(!battle_config.pc_invincible_time) skill_unit_move(&sd->bl,gettick(),1); pc_show_questinfo_reinit(sd); pc_show_questinfo(sd); #if PACKETVER >= 20150513 if( sd->mail.inbox.unread ){ clif_Mail_new(sd, 0, NULL, NULL); } #endif sd->state.connect_new = 0; sd->state.changemap = false; } /// Server's tick (ZC_NOTIFY_TIME). /// 007f <time>.L void clif_notify_time(struct map_session_data* sd, t_tick time) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x7f)); WFIFOW(fd,0) = 0x7f; WFIFOL(fd,2) = client_tick(time); WFIFOSET(fd,packet_len(0x7f)); } /// Request for server's tick. /// 007e <client tick>.L (CZ_REQUEST_TIME) /// 0360 <client tick>.L (CZ_REQUEST_TIME2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_TickSend(int fd, struct map_session_data *sd) { sd->client_tick = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); clif_notify_time(sd, gettick()); } /// Sends hotkey bar. /// 02b9 { <is skill>.B <id>.L <count>.W }*27 (ZC_SHORTCUT_KEY_LIST) /// 07d9 { <is skill>.B <id>.L <count>.W }*36 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090603) /// 07d9 { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V2, PACKETVER >= 20090617) /// 0a00 <rotate>.B { <is skill>.B <id>.L <count>.W }*38 (ZC_SHORTCUT_KEY_LIST_V3, PACKETVER >= 20141022) void clif_hotkeys_send(struct map_session_data *sd) { #ifdef HOTKEY_SAVING const int fd = sd->fd; int i; int offset = 2; #if PACKETVER < 20090603 const int cmd = 0x2b9; #elif PACKETVER < 20141022 const int cmd = 0x7d9; #else char Rotate = sd->status.hotkey_rowshift; const int cmd = 0xa00; offset = 3; #endif if (!fd) return; WFIFOHEAD(fd, offset + MAX_HOTKEYS * 7); WFIFOW(fd, 0) = cmd; #if PACKETVER >= 20141022 WFIFOB(fd, 2) = Rotate; #endif for(i = 0; i < MAX_HOTKEYS; i++) { WFIFOB(fd, offset + 0 + i * 7) = sd->status.hotkeys[i].type; // type: 0: item, 1: skill WFIFOL(fd, offset + 1 + i * 7) = sd->status.hotkeys[i].id; // item or skill ID WFIFOW(fd, offset + 5 + i * 7) = sd->status.hotkeys[i].lv; // item qty or skill level } WFIFOSET(fd, packet_len(cmd)); #endif } /// Request to update a position on the hotkey row bar void clif_parse_HotkeyRowShift(int fd, struct map_session_data *sd) { int cmd = RFIFOW(fd, 0); sd->status.hotkey_rowshift = RFIFOB(fd, packet_db[cmd].pos[0]); } /// Request to update a position on the hotkey bar (CZ_SHORTCUT_KEY_CHANGE). /// 02ba <index>.W <is skill>.B <id>.L <count>.W void clif_parse_Hotkey(int fd, struct map_session_data *sd) { #ifdef HOTKEY_SAVING unsigned short idx; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; idx = RFIFOW(fd, info->pos[0]); if (idx >= MAX_HOTKEYS) return; sd->status.hotkeys[idx].type = RFIFOB(fd,info->pos[1]); sd->status.hotkeys[idx].id = RFIFOL(fd, info->pos[2]); sd->status.hotkeys[idx].lv = RFIFOW(fd, info->pos[3]); #endif } /// Displays cast-like progress bar (ZC_PROGRESS). /// 02f0 <color>.L <time>.L void clif_progressbar(struct map_session_data * sd, unsigned long color, unsigned int second) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x2f0)); WFIFOW(fd,0) = 0x2f0; WFIFOL(fd,2) = color; WFIFOL(fd,6) = second; WFIFOSET(fd,packet_len(0x2f0)); } /// Removes an ongoing progress bar (ZC_PROGRESS_CANCEL). /// 02f2 void clif_progressbar_abort(struct map_session_data * sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x2f2)); WFIFOW(fd,0) = 0x2f2; WFIFOSET(fd,packet_len(0x2f2)); } /// Notification from the client, that the progress bar has reached 100%. /// 02f1 (CZ_PROGRESS) void clif_parse_progressbar(int fd, struct map_session_data * sd){ // No progressbar active, ignore it if( !sd->progressbar.npc_id ){ return; } int npc_id = sd->progressbar.npc_id; bool closing = false; // Check if the progress was canceled if( gettick() < sd->progressbar.timeout && sd->st ){ closing = true; sd->st->state = CLOSE; // will result in END in npc_scriptcont // If a message window was open, offer a close button to the user if( sd->st->mes_active ){ clif_scriptclose( sd, npc_id ); } } sd->progressbar.npc_id = 0; sd->progressbar.timeout = 0; sd->state.workinprogress = WIP_DISABLE_NONE; npc_scriptcont(sd, npc_id, closing); } /// Displays cast-like progress bar on a NPC /// 09d1 <id>.L <color>.L <time>.L (ZC_PROGRESS_ACTOR) void clif_progressbar_npc( struct npc_data *nd, struct map_session_data* sd ){ #if PACKETVER >= 20130821 unsigned char buf[14]; if( nd->progressbar.timeout > 0 ){ WBUFW(buf,0) = 0x9d1; WBUFL(buf,2) = nd->bl.id; WBUFL(buf,6) = nd->progressbar.color; WBUFL(buf,10) = client_tick( ( nd->progressbar.timeout - gettick() ) / 1000 ); if( sd ){ clif_send(buf, packet_len(0x9d1), &sd->bl, SELF); }else{ clif_send(buf, packet_len(0x9d1), &nd->bl, AREA); } } #endif } /// Request to walk to a certain position on the current map. /// 0085 <dest>.3B (CZ_REQUEST_MOVE) /// 035f <dest>.3B (CZ_REQUEST_MOVE2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_WalkToXY(int fd, struct map_session_data *sd) { short x, y; if (pc_isdead(sd)) { clif_clearunit_area(&sd->bl, CLR_DEAD); return; } if (sd->sc.opt1 && ( sd->sc.opt1 == OPT1_STONEWAIT || sd->sc.opt1 == OPT1_BURNING )) ; //You CAN walk on this OPT1 value. else if (sd->progressbar.npc_id) { clif_progressbar_abort(sd); return; // First walk attempt cancels the progress bar } else if (pc_cant_act(sd)) return; if(sd->sc.data[SC_RUN] || sd->sc.data[SC_WUGDASH]) return; RFIFOPOS(fd, packet_db[RFIFOW(fd,0)].pos[0], &x, &y, NULL); //A move command one cell west is only valid if the target cell is free if(battle_config.official_cell_stack_limit > 0 && sd->bl.x == x+1 && sd->bl.y == y && map_count_oncell(sd->bl.m, x, y, BL_CHAR|BL_NPC, 1)) return; // Cloaking wall check is actually updated when you click to process next movement // not when you move each cell. This is official behaviour. if (sd->sc.data[SC_CLOAKING]) skill_check_cloaking(&sd->bl, sd->sc.data[SC_CLOAKING]); status_change_end(&sd->bl, SC_ROLLINGCUTTER, INVALID_TIMER); // If you move, you lose your counters. [malufett] pc_delinvincibletimer(sd); //Set last idle time... [Skotlex] if (battle_config.idletime_option&IDLE_WALK) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); unit_walktoxy(&sd->bl, x, y, 4); } /// Notification about the result of a disconnect request (ZC_ACK_REQ_DISCONNECT). /// 018b <result>.W /// result: /// 0 = disconnect (quit) /// 1 = cannot disconnect (wait 10 seconds) /// ? = ignored void clif_disconnect_ack(struct map_session_data* sd, short result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x18b)); WFIFOW(fd,0) = 0x18b; WFIFOW(fd,2) = result; WFIFOSET(fd,packet_len(0x18b)); } /// Request to disconnect from server (CZ_REQ_DISCONNECT). /// 018a <type>.W /// type: /// 0 = quit void clif_parse_QuitGame(int fd, struct map_session_data *sd) { /* Rovert's prevent logout option fixed [Valaris] */ //int type = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC_SUHIDE] && (!battle_config.prevent_logout || sd->canlog_tick == 0 || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) ) { set_eof(fd); pc_damage_log_clear(sd,0); clif_disconnect_ack(sd, 0); } else { clif_disconnect_ack(sd, 1); } } /// Requesting unit's name. /// 0094 <id>.L (CZ_REQNAME) /// 0368 <id>.L (CZ_REQNAME2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_GetCharNameRequest(int fd, struct map_session_data *sd) { int id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); struct block_list* bl; //struct status_change *sc; if( id < 0 && -id == sd->bl.id ) // for disguises [Valaris] id = sd->bl.id; bl = map_id2bl(id); if( bl == NULL ) return; // Lagged clients could request names of already gone mobs/players. [Skotlex] if( sd->bl.m != bl->m || !check_distance_bl(&sd->bl, bl, AREA_SIZE) ) return; // Block namerequests past view range // 'see people in GM hide' cheat detection /* disabled due to false positives (network lag + request name of char that's about to hide = race condition) sc = status_get_sc(bl); if (sc && sc->option&OPTION_INVISIBLE && !disguised(bl) && bl->type != BL_NPC && //Skip hidden NPCs which can be seen using Maya Purple pc_get_group_level(sd) < battle_config.hack_info_GM_level ) { char gm_msg[256]; sprintf(gm_msg, "Hack on NameRequest: character '%s' (account: %d) requested the name of an invisible target (id: %d).\n", sd->status.name, sd->status.account_id, id); ShowWarning(gm_msg); // information is sent to all online GMs intif_wis_message_to_gm(wisp_server_name, battle_config.hack_info_GM_level, gm_msg); return; } */ clif_name(&sd->bl,bl,SELF); } /// Validates and processes global messages /// 008c <packet len>.W <text>.?B (<name> : <message>) 00 (CZ_REQUEST_CHAT) /// There are various variants of this packet. void clif_parse_GlobalMessage(int fd, struct map_session_data* sd) { char name[NAME_LENGTH], message[CHAT_SIZE_MAX], output[CHAT_SIZE_MAX+NAME_LENGTH*2]; size_t length; // validate packet and retrieve name and message if( !clif_process_message(sd, false, name, message, output ) ) return; if( sd->gcbind && ((sd->gcbind->opt&CHAN_OPT_CAN_CHAT) || pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN)) ) { channel_send(sd->gcbind,sd,message); return; } // send message to others (using the send buffer for temp. storage) clif_GlobalMessage(&sd->bl,output,sd->chatID ? CHAT_WOS : AREA_CHAT_WOC); length = strlen(output) + 1; // send back message to the speaker WFIFOHEAD(fd,4+length); WFIFOW(fd,0) = 0x8e; WFIFOW(fd,2) = (uint16)(4+length); safestrncpy(WFIFOCP(fd,4), output, length ); WFIFOSET(fd, WFIFOW(fd,2)); #ifdef PCRE_SUPPORT // trigger listening npcs map_foreachinallrange(npc_chat_sub, &sd->bl, AREA_SIZE, BL_NPC, output, strlen(output), &sd->bl); #endif // Chat logging type 'O' / Global Chat log_chat(LOG_CHAT_GLOBAL, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, NULL, message); //achievement_update_objective(sd, AG_CHAT, 1, sd->bl.m); //! TODO: What's the official use of this achievement type? } /// /mm /mapmove (as @rura GM command) (CZ_MOVETO_MAP). /// Request to warp to a map on given coordinates. /// 0140 <map name>.16B <x>.W <y>.W void clif_parse_MapMove(int fd, struct map_session_data *sd) { char command[MAP_NAME_LENGTH_EXT+25]; char* map_name; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; map_name = RFIFOCP(fd,info->pos[0]); map_name[MAP_NAME_LENGTH_EXT-1]='\0'; safesnprintf(command,sizeof(command),"%cmapmove %s %d %d", atcommand_symbol, map_name, RFIFOW(fd,info->pos[1]), //x RFIFOW(fd,info->pos[2])); //y is_atcommand(fd, sd, command, 1); } /// Updates body and head direction of an object (ZC_CHANGE_DIRECTION). /// 009c <id>.L <head dir>.W <dir>.B /// head dir: /// 0 = straight /// 1 = turned CW /// 2 = turned CCW /// dir: /// 0 = north /// 1 = northwest /// 2 = west /// 3 = southwest /// 4 = south /// 5 = southeast /// 6 = east /// 7 = northeast void clif_changed_dir(struct block_list *bl, enum send_target target) { unsigned char buf[64]; WBUFW(buf,0) = 0x9c; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = bl->type==BL_PC?((TBL_PC*)bl)->head_dir:0; WBUFB(buf,8) = unit_getdir(bl); clif_send(buf, packet_len(0x9c), bl, target); if (disguised(bl)) { WBUFL(buf,2) = -bl->id; WBUFW(buf,6) = 0; clif_send(buf, packet_len(0x9c), bl, SELF); } } /// Request to change own body and head direction. /// 009b <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION) /// 0361 <head dir>.W <dir>.B (CZ_CHANGE_DIRECTION2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_ChangeDir(int fd, struct map_session_data *sd) { unsigned char headdir, dir; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; headdir = RFIFOB(fd,info->pos[0]); dir = RFIFOB(fd,info->pos[1]); pc_setdir(sd, dir, headdir); clif_changed_dir(&sd->bl, AREA_WOS); } /// Request to show an emotion (CZ_REQ_EMOTION). /// 00bf <type>.B /// type: /// @see enum emotion_type void clif_parse_Emotion(int fd, struct map_session_data *sd) { int emoticon = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]); if (battle_config.basic_skill_check == 0 || pc_checkskill(sd, NV_BASIC) >= 2 || pc_checkskill(sd, SU_BASIC_SKILL) >= 1) { if (emoticon == ET_CHAT_PROHIBIT) {// prevent use of the mute emote [Valaris] clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1); return; } // fix flood of emotion icon (ro-proxy): flood only the hacker player if (sd->emotionlasttime + 1 >= time(NULL)) { // not more than 1 per second sd->emotionlasttime = time(NULL); clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1); return; } sd->emotionlasttime = time(NULL); if (battle_config.idletime_option&IDLE_EMOTION) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); if (sd->state.block_action & PCBLOCK_EMOTION) { clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1); return; } if(battle_config.client_reshuffle_dice && emoticon>=ET_DICE1 && emoticon<=ET_DICE6) {// re-roll dice emoticon = rnd()%6+ET_DICE1; } clif_emotion(&sd->bl, emoticon); } else clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 1); } /// Amount of currently online players, reply to /w /who (ZC_USER_COUNT). /// 00c2 <count>.L void clif_user_count(struct map_session_data* sd, int count) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xc2)); WFIFOW(fd,0) = 0xc2; WFIFOL(fd,2) = count; WFIFOSET(fd,packet_len(0xc2)); } /// /w /who (CZ_REQ_USER_COUNT). /// Request to display amount of currently connected players. /// 00c1 void clif_parse_HowManyConnections(int fd, struct map_session_data *sd) { clif_user_count(sd, map_getusers()); } void clif_parse_ActionRequest_sub(struct map_session_data *sd, int action_type, int target_id, t_tick tick) { if (pc_isdead(sd)) { clif_clearunit_area(&sd->bl, CLR_DEAD); return; } // Statuses that don't let the player sit / attack / talk with NPCs(targeted) // (not all are included in pc_can_attack) if (sd->sc.count && (sd->sc.data[SC_TRICKDEAD] || (sd->sc.data[SC_AUTOCOUNTER] && action_type != 0x07) || sd->sc.data[SC_BLADESTOP] || sd->sc.data[SC__MANHOLE] || sd->sc.data[SC_SUHIDE] )) return; if(action_type != 0x00 && action_type != 0x07) pc_stop_walking(sd, 1); pc_stop_attack(sd); if(target_id<0 && -target_id == sd->bl.id) // for disguises [Valaris] target_id = sd->bl.id; switch(action_type) { case 0x00: // once attack case 0x07: // continuous attack if( pc_cant_act(sd) || sd->sc.option&OPTION_HIDE ) return; if( sd->sc.option&OPTION_COSTUME ) return; if (!battle_config.sdelay_attack_enable && pc_checkskill(sd, SA_FREECAST) <= 0) { if (DIFF_TICK(tick, sd->ud.canact_tick) < 0) { clif_skill_fail(sd, 1, USESKILL_FAIL_SKILLINTERVAL, 0); return; } } pc_delinvincibletimer(sd); if (battle_config.idletime_option&IDLE_ATTACK) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); unit_attack(&sd->bl, target_id, action_type != 0); break; case 0x02: // sitdown if (battle_config.basic_skill_check && pc_checkskill(sd, NV_BASIC) < 3 && pc_checkskill(sd, SU_BASIC_SKILL) < 1) { clif_skill_fail(sd, 1, USESKILL_FAIL_LEVEL, 2); break; } if(pc_issit(sd)) { //Bugged client? Just refresh them. clif_sitting(&sd->bl); return; } if (sd->ud.skilltimer != INVALID_TIMER || (sd->sc.opt1 && sd->sc.opt1 != OPT1_STONEWAIT && sd->sc.opt1 != OPT1_BURNING)) break; if (sd->sc.count && ( sd->sc.data[SC_DANCING] || (sd->sc.data[SC_GRAVITATION] && sd->sc.data[SC_GRAVITATION]->val3 == BCT_SELF) )) //No sitting during these states either. break; if (sd->state.block_action & PCBLOCK_SITSTAND) { clif_displaymessage(sd->fd, msg_txt(sd,794)); // This action is currently blocked. break; } if (battle_config.idletime_option&IDLE_SIT) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); pc_setsit(sd); skill_sit(sd, true); clif_sitting(&sd->bl); break; case 0x03: // standup if (!pc_issit(sd)) { //Bugged client? Just refresh them. clif_standing(&sd->bl); return; } if (sd->sc.opt1 && sd->sc.opt1 != OPT1_STONEWAIT && sd->sc.opt1 != OPT1_BURNING) break; if (sd->state.block_action & PCBLOCK_SITSTAND) { clif_displaymessage(sd->fd, msg_txt(sd,794)); // This action is currently blocked. break; } if (pc_setstand(sd, false)) { if (battle_config.idletime_option&IDLE_SIT) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); skill_sit(sd, false); clif_standing(&sd->bl); } break; } } /// Request for an action. /// 0089 <target id>.L <action>.B (CZ_REQUEST_ACT) /// 0437 <target id>.L <action>.B (CZ_REQUEST_ACT2) /// action: /// 0 = attack /// 1 = pick up item /// 2 = sit down /// 3 = stand up /// 7 = continous attack /// 12 = (touch skill?) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_ActionRequest(int fd, struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; clif_parse_ActionRequest_sub(sd, RFIFOB(fd,info->pos[1]), RFIFOL(fd,info->pos[0]), gettick() ); } /// Response to the death/system menu (CZ_RESTART). /// 00b2 <type>.B /// type: /// 0 = restart (respawn) /// 1 = char-select (disconnect) void clif_parse_Restart(int fd, struct map_session_data *sd) { switch(RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0])) { case 0x00: pc_respawn(sd,CLR_OUTSIGHT); break; case 0x01: /* Rovert's Prevent logout option - Fixed [Valaris] */ if( !sd->sc.data[SC_CLOAKING] && !sd->sc.data[SC_HIDING] && !sd->sc.data[SC_CHASEWALK] && !sd->sc.data[SC_CLOAKINGEXCEED] && !sd->sc.data[SC_SUHIDE] && (!battle_config.prevent_logout || sd->canlog_tick == 0 || DIFF_TICK(gettick(), sd->canlog_tick) > battle_config.prevent_logout) ) { //Send to char-server for character selection. pc_damage_log_clear(sd,0); chrif_charselectreq(sd, session[fd]->client_addr); } else { clif_disconnect_ack(sd, 1); } break; } } /// Validates and processes whispered messages (CZ_WHISPER). /// 0096 <packet len>.W <nick>.24B <message>.?B void clif_parse_WisMessage(int fd, struct map_session_data* sd) { struct map_session_data* dstsd; int i; char target[NAME_LENGTH], message[CHAT_SIZE_MAX], output[CHAT_SIZE_MAX+NAME_LENGTH*2]; // validate packet and retrieve name and message if( !clif_process_message( sd, true, target, message, output ) ) return; // Chat logging type 'W' / Whisper log_chat(LOG_CHAT_WHISPER, 0, sd->status.char_id, sd->status.account_id, mapindex_id2name(sd->mapindex), sd->bl.x, sd->bl.y, target, message); //-------------------------------------------------------// // Lordalfa - Paperboy - To whisper NPC commands // //-------------------------------------------------------// if (target[0] && (strncasecmp(target,"NPC:",4) == 0) && (strlen(target) > 4)) { char* str = target+4; //Skip the NPC: string part. struct npc_data* npc; if ((npc = npc_name2id(str))) { char split_data[NUM_WHISPER_VAR][CHAT_SIZE_MAX]; char *split; char event[EVENT_NAME_LENGTH]; str = message; // skip codepage indicator, if detected if( str[0] == '|' && strlen(str) >= 4 ) str += 3; for( i = 0; i < NUM_WHISPER_VAR; ++i ) {// Splits the message using '#' as separators split = strchr(str,'#'); if( split == NULL ) { // use the remaining string safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i])); for( ++i; i < NUM_WHISPER_VAR; ++i ) split_data[i][0] = '\0'; break; } *split = '\0'; safestrncpy(split_data[i], str, ARRAYLENGTH(split_data[i])); str = split+1; } for( i = 0; i < NUM_WHISPER_VAR; ++i ) { char variablename[CHAT_SIZE_MAX]; safesnprintf(variablename,sizeof(variablename),"@whispervar%d$", i); set_var(sd,variablename,(char *) split_data[i]); } safesnprintf(event,sizeof(event),"%s::%s", npc->exname,script_config.onwhisper_event_name); npc_event(sd,event,0); // Calls the NPC label return; } } else if( target[0] == '#' ) { struct Channel *channel = NULL; char* chname = target; channel = channel_name2channel(chname,sd,3); if(channel && (pc_has_permission(sd, PC_PERM_CHANNEL_ADMIN) || ((channel->opt&CHAN_OPT_CAN_CHAT) && channel_pccheckgroup(channel,sd->group_id)))){ if(channel_pc_haschan(sd,channel)>=0){ //we are in the chan channel_send(channel,sd,message); } else if( channel->pass[0] == '\0') { //no pass needed if (channel_join(channel,sd)==0) channel_send(channel,sd,message); //join success } else { clif_displaymessage(fd, msg_txt(sd,1402)); //You're not in that channel, type '@join <#channel_name>' } return; } } // searching destination character dstsd = map_nick2sd(target,false); if (dstsd == NULL || strcmp(dstsd->status.name, target) != 0) { // player is not on this map-server // At this point, don't send wisp/page if it's not exactly the same name, because (example) // if there are 'Test' player on an other map-server and 'test' player on this map-server, // and if we ask for 'Test', we must not contact 'test' player // so, we send information to inter-server, which is the only one which decide (and copy correct name). intif_wis_message(sd, target, message, strlen(message) + 1); return; } // if player ignores everyone if (dstsd->state.ignoreAll && pc_get_group_level(sd) <= pc_get_group_level(dstsd)) { if (pc_isinvisible(dstsd) && pc_get_group_level(sd) < pc_get_group_level(dstsd)) clif_wis_end(fd, 1); // 1: target character is not logged in else clif_wis_end(fd, 3); // 3: everyone ignored by target return; } // if player is autotrading if (dstsd->state.autotrade == 1){ safesnprintf(output,sizeof(output),"%s is in autotrade mode and cannot receive whispered messages.", dstsd->status.name); clif_wis_message(sd, wisp_server_name, output, strlen(output) + 1, 0); return; } if (pc_get_group_level(sd) <= pc_get_group_level(dstsd)) { // if player ignores the source character ARR_FIND(0, MAX_IGNORE_LIST, i, dstsd->ignore[i].name[0] == '\0' || strcmp(dstsd->ignore[i].name, sd->status.name) == 0); if(i < MAX_IGNORE_LIST && dstsd->ignore[i].name[0] != '\0') { // source char present in ignore list clif_wis_end(fd, 2); // 2: ignored by target return; } } // notify sender of success clif_wis_end(fd, 0); // 0: success to send wisper // Normal message clif_wis_message(dstsd, sd->status.name, message, strlen(message)+1, 0); } /// /b /nb (CZ_BROADCAST). /// Request to broadcast a message on whole server. /// 0099 <packet len>.W <text>.?B 00 void clif_parse_Broadcast(int fd, struct map_session_data* sd) { char command[CHAT_SIZE_MAX+11]; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; unsigned int len = RFIFOW(fd,info->pos[0])-4; char* msg = RFIFOCP(fd,info->pos[1]); // as the length varies depending on the command used, just block unreasonably long strings mes_len_check(msg, len, CHAT_SIZE_MAX); safesnprintf(command,sizeof(command),"%ckami %s", atcommand_symbol, msg); is_atcommand(fd, sd, command, 1); } /// Request to pick up an item. /// 009f <id>.L (CZ_ITEM_PICKUP) /// 0362 <id>.L (CZ_ITEM_PICKUP2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_TakeItem(int fd, struct map_session_data *sd) { struct flooritem_data *fitem; int map_object_id; map_object_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); fitem = (struct flooritem_data*)map_id2bl(map_object_id); do { if (pc_isdead(sd)) { clif_clearunit_area(&sd->bl, CLR_DEAD); break; } if (fitem == NULL || fitem->bl.type != BL_ITEM || fitem->bl.m != sd->bl.m) break; if (pc_cant_act(sd)) break; if (!pc_takeitem(sd, fitem)) break; return; } while (0); // Client REQUIRES a fail packet or you can no longer pick items. clif_additem(sd,0,0,6); } /// Request to drop an item. /// 00a2 <index>.W <amount>.W (CZ_ITEM_THROW) /// 0363 <index>.W <amount>.W (CZ_ITEM_THROW2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_DropItem(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int item_index = RFIFOW(fd,info->pos[0]) -2; int item_amount = RFIFOW(fd,info->pos[1]) ; for(;;) { if (pc_isdead(sd)) break; if (pc_cant_act2(sd) || sd->npc_id) break; if (sd->sc.count && ( sd->sc.data[SC_AUTOCOUNTER] || sd->sc.data[SC_BLADESTOP] || (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOITEM) )) break; if (!pc_dropitem(sd, item_index, item_amount)) break; if (battle_config.idletime_option&IDLE_DROPITEM) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); return; } //Because the client does not like being ignored. clif_dropitem(sd, item_index,0); } /// Request to use an item. /// 00a7 <index>.W <account id>.L (CZ_USE_ITEM) /// 0439 <index>.W <account id>.L (CZ_USE_ITEM2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_UseItem(int fd, struct map_session_data *sd) { int n; if (pc_isdead(sd)) { clif_clearunit_area(&sd->bl, CLR_DEAD); return; } if ( (!sd->npc_id && pc_istrading(sd)) || sd->chatID || (sd->state.block_action & PCBLOCK_USEITEM) ) { clif_msg(sd, WORK_IN_PROGRESS); return; } //Whether the item is used or not is irrelevant, the char ain't idle. [Skotlex] if (battle_config.idletime_option&IDLE_USEITEM) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); n = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2; if(n <0 || n >= MAX_INVENTORY) return; if (!pc_useitem(sd,n)) clif_useitemack(sd,n,0,false); //Send an empty ack packet or the client gets stuck. } /// Request to equip an item /// 00a9 <index>.W <position>.W (CZ_REQ_WEAR_EQUIP). /// 0998 <index>.W <position>.L (CZ_REQ_WEAR_EQUIP_V5) void clif_parse_EquipItem(int fd,struct map_session_data *sd) { int index; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if(pc_isdead(sd)) { clif_clearunit_area(&sd->bl,CLR_DEAD); return; } index = RFIFOW(fd,info->pos[0])-2; if (index < 0 || index >= MAX_INVENTORY) return; //Out of bounds check. if(sd->npc_id && !sd->npc_item_flag) { return; } else if (sd->state.storage_flag || sd->sc.opt1) ; //You can equip/unequip stuff while storage is open/under status changes else if (pc_cant_act2(sd)) return; if(!sd->inventory.u.items_inventory[index].identify) { clif_equipitemack(sd,index,0,ITEM_EQUIP_ACK_FAIL); // fail return; } if(!sd->inventory_data[index]) return; if(sd->inventory_data[index]->type == IT_PETARMOR){ pet_equipitem(sd,index); return; } if (battle_config.idletime_option&IDLE_USEITEM) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); //Client doesn't send the position for ammo. if(sd->inventory_data[index]->type == IT_AMMO) pc_equipitem(sd,index,EQP_AMMO); else { int req_pos; #if PACKETVER >= 20120925 req_pos = RFIFOL(fd,info->pos[1]); #else req_pos = (int)RFIFOW(fd,info->pos[1]); #endif pc_equipitem(sd,index,req_pos); } } /// Request to take off an equip (CZ_REQ_TAKEOFF_EQUIP). /// 00ab <index>.W void clif_parse_UnequipItem(int fd,struct map_session_data *sd) { int index; if(pc_isdead(sd)) { clif_clearunit_area(&sd->bl,CLR_DEAD); return; } if (sd->npc_id && !sd->npc_item_flag) { return; } else if (sd->state.storage_flag || sd->sc.opt1) ; //You can equip/unequip stuff while storage is open/under status changes else if (pc_cant_act2(sd)) return; index = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2; if (battle_config.idletime_option&IDLE_USEITEM) sd->idletime = last_tick; pc_unequipitem(sd,index,1); } /// Request to start a conversation with an NPC (CZ_CONTACTNPC). /// 0090 <id>.L <type>.B /// type: /// 1 = click void clif_parse_NpcClicked(int fd,struct map_session_data *sd) { struct block_list *bl; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if(pc_isdead(sd)) { clif_clearunit_area(&sd->bl,CLR_DEAD); return; } if( pc_cant_act2(sd) || sd->npc_id || pc_hasprogress( sd, WIP_DISABLE_NPC ) ){ #ifdef RENEWAL clif_msg( sd, WORK_IN_PROGRESS ); #endif return; } if( sd->state.mail_writing ) return; bl = map_id2bl(RFIFOL(fd,info->pos[0])); //type = RFIFOB(fd,info->pos[1]); if (!bl) return; switch (bl->type) { case BL_MOB: case BL_PC: clif_parse_ActionRequest_sub(sd, 0x07, bl->id, gettick()); break; case BL_NPC: #ifdef RENEWAL if (sd->ud.skill_id < RK_ENCHANTBLADE && sd->ud.skilltimer != INVALID_TIMER) { // Should only show an error message for non-3rd job skills with a running timer clif_msg(sd, WORK_IN_PROGRESS); break; } #endif if( bl->m != -1 ){ // the user can't click floating npcs directly (hack attempt) struct npc_data* nd = (struct npc_data*)bl; // Progressbar is running if( nd->progressbar.timeout > 0 ){ return; } npc_click(sd,nd); } break; } } /// Selection between buy/sell was made (CZ_ACK_SELECT_DEALTYPE). /// 00c5 <id>.L <type>.B /// type: /// 0 = buy /// 1 = sell void clif_parse_NpcBuySellSelected(int fd,struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if (sd->state.trading) return; npc_buysellsel(sd,RFIFOL(fd,info->pos[0]),RFIFOB(fd,info->pos[1])); } /// Notification about the result of a purchase attempt from an NPC shop (ZC_PC_PURCHASE_RESULT). /// 00ca <result>.B /// result: /// 0 = "The deal has successfully completed." /// 1 = "You do not have enough zeny." /// 2 = "You are over your Weight Limit." /// 3 = "Out of the maximum capacity, you have too many items." void clif_npc_buy_result(struct map_session_data* sd, unsigned char result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xca)); WFIFOW(fd,0) = 0xca; WFIFOB(fd,2) = result; WFIFOSET(fd,packet_len(0xca)); } /// Request to buy chosen items from npc shop (CZ_PC_PURCHASE_ITEMLIST). /// 00c8 <packet len>.W { <amount>.W <name id>.W }* void clif_parse_NpcBuyListSend(int fd, struct map_session_data* sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; uint16 n = (RFIFOW(fd,info->pos[0])-4) /4; int result; if( sd->state.trading || !sd->npc_shopid ) result = 1; else result = npc_buylist(sd, n, (struct s_npc_buy_list*)RFIFOP(fd,info->pos[1])); sd->npc_shopid = 0; //Clear shop data. clif_npc_buy_result(sd, result); } /// Notification about the result of a sell attempt to an NPC shop (ZC_PC_SELL_RESULT). /// 00cb <result>.B /// result: /// 0 = "The deal has successfully completed." /// 1 = "The deal has failed." void clif_npc_sell_result(struct map_session_data* sd, unsigned char result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xcb)); WFIFOW(fd,0) = 0xcb; WFIFOB(fd,2) = result; WFIFOSET(fd,packet_len(0xcb)); } /// Request to sell chosen items to npc shop (CZ_PC_SELL_ITEMLIST). /// 00c9 <packet len>.W { <index>.W <amount>.W }* void clif_parse_NpcSellListSend(int fd,struct map_session_data *sd) { int fail=0,n; unsigned short *item_list; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; n = (RFIFOW(fd,info->pos[0])-4) /4; // (pktlen-(cmd+len))/listsize item_list = (unsigned short*)RFIFOP(fd,info->pos[1]); if (sd->state.trading || !sd->npc_shopid) fail = 1; else fail = npc_selllist(sd,n,item_list); sd->npc_shopid = 0; //Clear shop data. clif_npc_sell_result(sd, fail); } /// Chatroom creation request (CZ_CREATE_CHATROOM). /// 00d5 <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B /// type: /// 0 = private /// 1 = public void clif_parse_CreateChatRoom(int fd, struct map_session_data* sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int len = RFIFOW(fd,info->pos[0])-15; int limit = RFIFOW(fd,info->pos[1]); bool pub = (RFIFOB(fd,info->pos[2]) != 0); const char* password = RFIFOCP(fd,info->pos[3]); //not zero-terminated const char* title = RFIFOCP(fd,info->pos[4]); // not zero-terminated char s_password[CHATROOM_PASS_SIZE]; char s_title[CHATROOM_TITLE_SIZE]; if (sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM) return; if(battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 4 && pc_checkskill(sd, SU_BASIC_SKILL) < 1) { clif_skill_fail(sd,1,USESKILL_FAIL_LEVEL,3); return; } if( npc_isnear(&sd->bl) ) { // uncomment to send msg_txt. //char output[150]; //sprintf(output, msg_txt(662), battle_config.min_npc_vendchat_distance); //clif_displaymessage(sd->fd, output); clif_skill_fail(sd,1,USESKILL_FAIL_THERE_ARE_NPC_AROUND,0); return; } if( len <= 0 ) return; // invalid input safestrncpy(s_password, password, CHATROOM_PASS_SIZE); safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte chat_createpcchat(sd, s_title, s_password, limit, pub); } /// Chatroom join request (CZ_REQ_ENTER_ROOM). /// 00d9 <chat ID>.L <passwd>.8B void clif_parse_ChatAddMember(int fd, struct map_session_data* sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int chatid = RFIFOL(fd,info->pos[0]); const char* password = RFIFOCP(fd,info->pos[1]); // not zero-terminated chat_joinchat(sd,chatid,password); } /// Chatroom properties adjustment request (CZ_CHANGE_CHATROOM). /// 00de <packet len>.W <limit>.W <type>.B <passwd>.8B <title>.?B /// type: /// 0 = private /// 1 = public void clif_parse_ChatRoomStatusChange(int fd, struct map_session_data* sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int len = RFIFOW(fd,info->pos[0])-15; int limit = RFIFOW(fd,info->pos[1]); bool pub = (RFIFOB(fd,info->pos[2]) != 0); const char* password = RFIFOCP(fd,info->pos[3]); // not zero-terminated const char* title = RFIFOCP(fd,info->pos[4]); // not zero-terminated char s_password[CHATROOM_PASS_SIZE]; char s_title[CHATROOM_TITLE_SIZE]; if( len <= 0 ) return; // invalid input safestrncpy(s_password, password, CHATROOM_PASS_SIZE); safestrncpy(s_title, title, min(len+1,CHATROOM_TITLE_SIZE)); //NOTE: assumes that safestrncpy will not access the len+1'th byte chat_changechatstatus(sd, s_title, s_password, limit, pub); } /// Request to change the chat room ownership (CZ_REQ_ROLE_CHANGE). /// 00e0 <role>.L <nick>.24B /// role: /// 0 = owner /// 1 = normal void clif_parse_ChangeChatOwner(int fd, struct map_session_data* sd) { //int role = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); chat_changechatowner(sd,RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[1])); } /// Request to expel a player from chat room (CZ_REQ_EXPEL_MEMBER). /// 00e2 <name>.24B void clif_parse_KickFromChat(int fd,struct map_session_data *sd) { chat_kickchat(sd,RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0])); } /// Request to leave the current chatroom (CZ_EXIT_ROOM). /// 00e3 void clif_parse_ChatLeave(int fd, struct map_session_data* sd) { chat_leavechat(sd,0); } //Handles notifying asker and rejecter of what has just ocurred. //Type is used to determine the correct msg_txt to use: //0: static void clif_noask_sub(struct map_session_data *sd, struct map_session_data *tsd, int type) { const char* msg; char output[256]; // Your request has been rejected by autoreject option. msg = msg_txt(sd,392); clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], msg, false, SELF); //Notice that a request was rejected. snprintf(output, 256, msg_txt(tsd,393+type), sd->status.name, 256); clif_messagecolor(&tsd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF); } /// Request to begin a trade (CZ_REQ_EXCHANGE_ITEM). /// 00e4 <account id>.L void clif_parse_TradeRequest(int fd,struct map_session_data *sd) { struct map_session_data *t_sd; t_sd = map_id2sd(RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])); if(!sd->chatID && pc_cant_act(sd)) return; //You can trade while in a chatroom. if(t_sd){ // @noask [LuzZza] if(t_sd->state.noask) { clif_noask_sub(sd, t_sd, 0); return; } if (t_sd->state.mail_writing) { int old = sd->trade_partner; // Fake trading sd->trade_partner = t_sd->status.account_id; clif_tradestart(sd, 5); // Restore old state sd->trade_partner = old; return; } } if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 1 && pc_checkskill(sd, SU_BASIC_SKILL) < 1) { clif_skill_fail(sd,1,USESKILL_FAIL_LEVEL,0); return; } trade_traderequest(sd,t_sd); } /// Answer to a trade request (CZ_ACK_EXCHANGE_ITEM). /// 00e6 <result>.B /// result: /// 3 = accepted /// 4 = rejected void clif_parse_TradeAck(int fd,struct map_session_data *sd) { trade_tradeack(sd,RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0])); } /// Request to add an item to current trade (CZ_ADD_EXCHANGE_ITEM). /// 00e8 <index>.W <amount>.L void clif_parse_TradeAddItem(int fd,struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; short index = RFIFOW(fd,info->pos[0]); int amount = RFIFOL(fd,info->pos[1]); if( index == 0 ) trade_tradeaddzeny(sd, amount); else trade_tradeadditem(sd, index, (short)amount); } /// Request to lock items in current trade (CZ_CONCLUDE_EXCHANGE_ITEM). /// 00eb void clif_parse_TradeOk(int fd,struct map_session_data *sd) { trade_tradeok(sd); } /// Request to cancel current trade (CZ_CANCEL_EXCHANGE_ITEM). /// 00ed void clif_parse_TradeCancel(int fd,struct map_session_data *sd) { trade_tradecancel(sd); } /// Request to commit current trade (CZ_EXEC_EXCHANGE_ITEM). /// 00ef void clif_parse_TradeCommit(int fd,struct map_session_data *sd) { trade_tradecommit(sd); } /// Request to stop chasing/attacking an unit (CZ_CANCEL_LOCKON). /// 0118 void clif_parse_StopAttack(int fd,struct map_session_data *sd) { pc_stop_attack(sd); if (sd) sd->ud.state.attack_continue = 0; } /// Request to move an item from inventory to cart (CZ_MOVE_ITEM_FROM_BODY_TO_CART). /// 0126 <index>.W <amount>.L void clif_parse_PutItemToCart(int fd,struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if (pc_istrading(sd)) return; if (!pc_iscarton(sd)) return; pc_putitemtocart(sd,RFIFOW(fd,info->pos[0])-2,RFIFOL(fd,info->pos[1])); } /// Request to move an item from cart to inventory (CZ_MOVE_ITEM_FROM_CART_TO_BODY). /// 0127 <index>.W <amount>.L void clif_parse_GetItemFromCart(int fd,struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if (!pc_iscarton(sd)) return; pc_getitemfromcart(sd,RFIFOW(fd,info->pos[0])-2,RFIFOL(fd,info->pos[1])); } /// Request to remove cart/falcon/peco/dragon/mado (CZ_REQ_CARTOFF). /// 012a void clif_parse_RemoveOption(int fd,struct map_session_data *sd) { if( !(sd->sc.option&(OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR)) #ifdef NEW_CARTS && sd->sc.data[SC_PUSH_CART] ) pc_setcart(sd,0); #else ) pc_setoption(sd,sd->sc.option&~OPTION_CART); #endif else // priority to remove this option before we can clear cart pc_setoption(sd,sd->sc.option&~(OPTION_RIDING|OPTION_FALCON|OPTION_DRAGON|OPTION_MADOGEAR)); } /// Request to select cart's visual look for new cart design (ZC_SELECTCART). /// 097f <Length>.W <identity>.L <type>.B void clif_SelectCart(struct map_session_data *sd) { #if PACKETVER >= 20150826 int i = 0, carts = 3; int fd = sd->fd; WFIFOHEAD(fd,8 + carts); WFIFOW(fd,0) = 0x97f; WFIFOW(fd,2) = 8 + carts; WFIFOL(fd,4) = sd->status.account_id; // Right now we have 10-12, tested it you can also enable selection for all cart styles here(1-12) for( i = 0; i < carts; i++ ) { WFIFOB(fd,8 + i) = 10 + i; } WFIFOSET(fd,8 + carts); #endif } /// Request to select cart's visual look for new cart design (CZ_SELECTCART). /// 0980 <identity>.L <type>.B void clif_parse_SelectCart(int fd,struct map_session_data *sd) { #if PACKETVER >= 20150826 int type; // Check identity if( !sd || pc_checkskill(sd,MC_CARTDECORATE) < 1 || RFIFOL(fd,2) != sd->status.account_id ) return; type = (int)RFIFOB(fd,6); // Check type if( type < 10 || type > MAX_CARTS ) return; pc_setcart(sd, type); #endif } /// Request to change cart's visual look (CZ_REQ_CHANGECART). /// 01af <num>.W void clif_parse_ChangeCart(int fd,struct map_session_data *sd) {// TODO: State tracking? int type; if( !sd || pc_checkskill(sd, MC_CHANGECART) < 1 ) return; #ifdef RENEWAL if (sd->npc_id || pc_hasprogress(sd, WIP_DISABLE_SKILLITEM)) { clif_msg(sd, WORK_IN_PROGRESS); return; } #endif type = (int)RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( #ifdef NEW_CARTS (type == 9 && sd->status.base_level > 130) || (type == 8 && sd->status.base_level > 120) || (type == 7 && sd->status.base_level > 110) || (type == 6 && sd->status.base_level > 100) || #endif (type == 5 && sd->status.base_level > 90) || (type == 4 && sd->status.base_level > 80) || (type == 3 && sd->status.base_level > 65) || (type == 2 && sd->status.base_level > 40) || (type == 1)) pc_setcart(sd, type); } /// Request to increase status (CZ_STATUS_CHANGE). /// 00bb <status id>.W <amount>.B /// status id: /// SP_STR ~ SP_LUK /// amount: /// Old clients always send 1 for this, even when using /str+ and the like. /// Newer clients (2013-12-23 and newer) send the correct amount. void clif_parse_StatusUp(int fd,struct map_session_data *sd) { int increase_amount = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[1]); if( increase_amount < 0 ) { ShowDebug("clif_parse_StatusUp: Negative 'increase' value sent by client! (fd: %d, value: %d)\n", fd, increase_amount); } pc_statusup(sd,RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]),increase_amount); } /// Request to increase level of a skill (CZ_UPGRADE_SKILLLEVEL). /// 0112 <skill id>.W void clif_parse_SkillUp(int fd,struct map_session_data *sd) { pc_skillup(sd,RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])); } static void clif_parse_UseSkillToId_homun(struct homun_data *hd, struct map_session_data *sd, t_tick tick, uint16 skill_id, uint16 skill_lv, int target_id) { int lv; if( !hd ) return; if( skill_isNotOk_hom(hd, skill_id, skill_lv) ) { clif_emotion(&hd->bl, ET_THINK); return; } if( hd->bl.id != target_id && skill_get_inf(skill_id)&INF_SELF_SKILL ) target_id = hd->bl.id; if( hd->ud.skilltimer != INVALID_TIMER ) { if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return; } else if( DIFF_TICK(tick, hd->ud.canact_tick) < 0 ) { clif_emotion(&hd->bl, ET_THINK); if (hd->master) clif_skill_fail(hd->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return; } lv = hom_checkskill(hd, skill_id); if( skill_lv > lv ) skill_lv = lv; if( skill_lv ) unit_skilluse_id(&hd->bl, target_id, skill_id, skill_lv); } static void clif_parse_UseSkillToPos_homun(struct homun_data *hd, struct map_session_data *sd, t_tick tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo) { int lv; if( !hd ) return; if( skill_isNotOk_hom(hd, skill_id, skill_lv) ) { clif_emotion(&hd->bl, ET_THINK); return; } if( hd->ud.skilltimer != INVALID_TIMER ) { if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return; } else if( DIFF_TICK(tick, hd->ud.canact_tick) < 0 ) { clif_emotion(&hd->bl, ET_THINK); if (hd->master) clif_skill_fail(hd->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return; } if( hd->sc.data[SC_BASILICA] ) return; lv = hom_checkskill(hd, skill_id); if( skill_lv > lv ) skill_lv = lv; if( skill_lv ) unit_skilluse_pos(&hd->bl, x, y, skill_id, skill_lv); } static void clif_parse_UseSkillToId_mercenary(struct mercenary_data *md, struct map_session_data *sd, t_tick tick, uint16 skill_id, uint16 skill_lv, int target_id) { int lv; if( !md ) return; if( skill_isNotOk_mercenary(skill_id, md) ) return; if( md->bl.id != target_id && skill_get_inf(skill_id)&INF_SELF_SKILL ) target_id = md->bl.id; if( md->ud.skilltimer != INVALID_TIMER ) { if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return; } else if( DIFF_TICK(tick, md->ud.canact_tick) < 0 ) return; lv = mercenary_checkskill(md, skill_id); if( skill_lv > lv ) skill_lv = lv; if( skill_lv ) unit_skilluse_id(&md->bl, target_id, skill_id, skill_lv); } static void clif_parse_UseSkillToPos_mercenary(struct mercenary_data *md, struct map_session_data *sd, t_tick tick, uint16 skill_id, uint16 skill_lv, short x, short y, int skillmoreinfo) { int lv; if( !md ) return; if( skill_isNotOk_mercenary(skill_id, md) ) return; if( md->ud.skilltimer != INVALID_TIMER ) return; if( DIFF_TICK(tick, md->ud.canact_tick) < 0 ) { if (md->master) clif_skill_fail(md->master, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return; } if( md->sc.data[SC_BASILICA] ) return; lv = mercenary_checkskill(md, skill_id); if( skill_lv > lv ) skill_lv = lv; if( skill_lv ) unit_skilluse_pos(&md->bl, x, y, skill_id, skill_lv); } void clif_parse_skill_toid( struct map_session_data* sd, uint16 skill_id, uint16 skill_lv, int target_id ){ t_tick tick = gettick(); if( skill_lv < 1 ) skill_lv = 1; //No clue, I have seen the client do this with guild skills :/ [Skotlex] int inf = skill_get_inf(skill_id); if (inf&INF_GROUND_SKILL || !inf) return; //Using a ground/passive skill on a target? WRONG. if (sd->state.block_action & PCBLOCK_SKILL) { clif_msg(sd, WORK_IN_PROGRESS); return; } if( SKILL_CHK_HOMUN(skill_id) ) { clif_parse_UseSkillToId_homun(sd->hd, sd, tick, skill_id, skill_lv, target_id); return; } if( SKILL_CHK_MERC(skill_id) ) { clif_parse_UseSkillToId_mercenary(sd->md, sd, tick, skill_id, skill_lv, target_id); return; } // Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] // This is done here, because homunculi and mercenaries can be triggered by AI and not by the player itself if (battle_config.idletime_option&IDLE_USESKILLTOID) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); if( sd->npc_id ){ if( pc_hasprogress( sd, WIP_DISABLE_SKILLITEM ) || !sd->npc_item_flag || !( inf & INF_SELF_SKILL ) ){ #ifdef RENEWAL clif_msg( sd, WORK_IN_PROGRESS ); #endif return; } } if ((pc_cant_act2(sd) || sd->chatID) && skill_id != RK_REFRESH && !( ( skill_id == SR_GENTLETOUCH_CURE || skill_id == SU_GROOMING ) && (sd->sc.opt1 == OPT1_STONE || sd->sc.opt1 == OPT1_FREEZE || sd->sc.opt1 == OPT1_STUN)) && !(sd->state.storage_flag && (inf&INF_SELF_SKILL))) //SELF skills can be used with the storage open, issue: 8027 return; if( pc_issit(sd) ) return; if( skill_isNotOk(skill_id, sd) ) return; if( sd->bl.id != target_id && inf&INF_SELF_SKILL ) target_id = sd->bl.id; // never trust the client if( target_id < 0 && -target_id == sd->bl.id ) // for disguises [Valaris] target_id = sd->bl.id; if( sd->ud.skilltimer != INVALID_TIMER ) { if( skill_id != SA_CASTCANCEL && skill_id != SO_SPELLFIST ) return; } else if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) { if( sd->skillitem != skill_id ) { clif_skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return; } } if( sd->sc.option&OPTION_COSTUME ) return; if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) ) return; // On basilica only caster can use Basilica again to stop it. if( sd->menuskill_id ) { if( sd->menuskill_id == SA_TAMINGMONSTER ) { clif_menuskill_clear(sd); //Cancel pet capture. } else if( sd->menuskill_id != SA_AUTOSPELL ) return; //Can't use skills while a menu is open. } if( sd->skillitem == skill_id ) { if( skill_lv != sd->skillitemlv ) skill_lv = sd->skillitemlv; if( !(inf&INF_SELF_SKILL) ) pc_delinvincibletimer(sd); // Target skills thru items cancel invincibility. [Inkfish] unit_skilluse_id(&sd->bl, target_id, skill_id, skill_lv); return; } sd->skillitem = sd->skillitemlv = 0; if( SKILL_CHK_GUILD(skill_id) ) { if (map_getmapflag(sd->bl.m, MF_BATTLEGROUND)) { struct battleground_data *bgd; int idx = skill_id - GD_SKILLBASE; if( idx < 0 || idx >= MAX_GUILDSKILL ) skill_lv = 0; if( (bgd = sd->bmaster_flag) != NULL ) { if (bgd->skill_block_timer[idx] == INVALID_TIMER) skill_lv = bg_checkskill(bgd, skill_id); else { bg_block_skill_status(bgd, skill_id); skill_lv = 0; } } else skill_lv = 0; } else if( sd->state.gmaster_flag ) skill_lv = guild_checkskill(sd->guild, skill_id); else skill_lv = 0; } else { if( skill_id != ALL_EQSWITCH ){ skill_lv = min(pc_checkskill(sd, skill_id),skill_lv); //never trust client } } pc_delinvincibletimer(sd); if( skill_lv ) unit_skilluse_id(&sd->bl, target_id, skill_id, skill_lv); } /// Request to use a targeted skill. /// 0113 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL) /// 0438 <skill lv>.W <skill id>.W <target id>.L (CZ_USE_SKILL2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_UseSkillToId( int fd, struct map_session_data *sd ){ struct s_packet_db* info = &packet_db[RFIFOW(fd, 0)]; clif_parse_skill_toid( sd, RFIFOW(fd, info->pos[1]), RFIFOW(fd, info->pos[0]), RFIFOL(fd, info->pos[2]) ); } /*========================================== * Client tells server he'd like to use AoE skill id 'skill_id' of level 'skill_lv' on 'x','y' location *------------------------------------------*/ static void clif_parse_UseSkillToPosSub(int fd, struct map_session_data *sd, uint16 skill_lv, uint16 skill_id, short x, short y, int skillmoreinfo) { t_tick tick = gettick(); if( !(skill_get_inf(skill_id)&INF_GROUND_SKILL) ) return; //Using a target skill on the ground? WRONG. if (sd->state.block_action & PCBLOCK_SKILL) { clif_msg(sd, WORK_IN_PROGRESS); return; } if( SKILL_CHK_HOMUN(skill_id) ) { clif_parse_UseSkillToPos_homun(sd->hd, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo); return; } if( SKILL_CHK_MERC(skill_id) ) { clif_parse_UseSkillToPos_mercenary(sd->md, sd, tick, skill_id, skill_lv, x, y, skillmoreinfo); return; } if( pc_hasprogress( sd, WIP_DISABLE_SKILLITEM ) ){ #ifdef RENEWAL clif_msg( sd, WORK_IN_PROGRESS ); #endif return; } //Whether skill fails or not is irrelevant, the char ain't idle. [Skotlex] if (battle_config.idletime_option&IDLE_USESKILLTOPOS) sd->idletime = last_tick; if (sd && sd->bg_id) pc_update_last_action(sd); if( skill_isNotOk(skill_id, sd) ) return; if( skillmoreinfo != -1 ) { if( pc_issit(sd) ) { clif_skill_fail(sd, skill_id, USESKILL_FAIL_LEVEL, 0); return; } //You can't use Graffiti/TalkieBox AND have a vending open, so this is safe. safestrncpy(sd->message, RFIFOCP(fd,skillmoreinfo), MESSAGE_SIZE); } if( sd->ud.skilltimer != INVALID_TIMER ) return; if( DIFF_TICK(tick, sd->ud.canact_tick) < 0 ) { if( sd->skillitem != skill_id ) { clif_skill_fail(sd, skill_id, USESKILL_FAIL_SKILLINTERVAL, 0); return; } } if( sd->sc.option&OPTION_COSTUME ) return; if( sd->sc.data[SC_BASILICA] && (skill_id != HP_BASILICA || sd->sc.data[SC_BASILICA]->val4 != sd->bl.id) ) return; // On basilica only caster can use Basilica again to stop it. if( sd->menuskill_id ) { if( sd->menuskill_id == SA_TAMINGMONSTER ) { clif_menuskill_clear(sd); //Cancel pet capture. } else if( sd->menuskill_id != SA_AUTOSPELL ) return; //Can't use skills while a menu is open. } pc_delinvincibletimer(sd); if( sd->skillitem == skill_id ) { if( skill_lv != sd->skillitemlv ) skill_lv = sd->skillitemlv; unit_skilluse_pos(&sd->bl, x, y, skill_id, skill_lv); } else { int lv; sd->skillitem = sd->skillitemlv = 0; if( (lv = pc_checkskill(sd, skill_id)) > 0 ) { if( skill_lv > lv ) skill_lv = lv; unit_skilluse_pos(&sd->bl, x, y, skill_id,skill_lv); } } } /// Request to use a ground skill. /// 0116 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND) /// 0366 <skill lv>.W <skill id>.W <x>.W <y>.W (CZ_USE_SKILL_TOGROUND2) /// 0AF4 <skill lv>.W <skill id>.W <x>.W <y>.W <unknown>.B (CZ_USE_SKILL_TOGROUND3) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_UseSkillToPos(int fd, struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if (pc_cant_act(sd)) return; if (pc_issit(sd)) return; clif_parse_UseSkillToPosSub(fd, sd, RFIFOW(fd,info->pos[0]), //skill lv RFIFOW(fd,info->pos[1]), //skill num RFIFOW(fd,info->pos[2]), //pos x RFIFOW(fd,info->pos[3]), //pos y // TODO: find out what this is intended to do //RFIFOB(fd, info->pos[4]) -1 //Skill more info. ); } /// Request to use a ground skill with text. /// 0190 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX) /// 0367 <skill lv>.W <skill id>.W <x>.W <y>.W <contents>.80B (CZ_USE_SKILL_TOGROUND_WITHTALKBOX2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_UseSkillToPosMoreInfo(int fd, struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if (pc_cant_act(sd)) return; if (pc_issit(sd)) return; clif_parse_UseSkillToPosSub(fd, sd, RFIFOW(fd,info->pos[0]), //Skill lv RFIFOW(fd,info->pos[1]), //Skill num RFIFOW(fd,info->pos[2]), //pos x RFIFOW(fd,info->pos[3]), //pos y info->pos[4] //skill more info ); } /// Answer to map selection dialog (CZ_SELECT_WARPPOINT). /// 011b <skill id>.W <map name>.16B void clif_parse_UseSkillMap(int fd, struct map_session_data* sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; uint16 skill_id = RFIFOW(fd,info->pos[0]); char map_name[MAP_NAME_LENGTH]; mapindex_getmapname(RFIFOCP(fd,info->pos[1]), map_name); sd->state.workinprogress = WIP_DISABLE_NONE; if(skill_id != sd->menuskill_id) return; //It is possible to use teleport with the storage window open bugreport:8027 if (pc_cant_act(sd) && !sd->state.storage_flag && skill_id != AL_TELEPORT) { clif_menuskill_clear(sd); return; } pc_delinvincibletimer(sd); skill_castend_map(sd,skill_id,map_name); } /// Request to set a memo on current map (CZ_REMEMBER_WARPPOINT). /// 011d void clif_parse_RequestMemo(int fd,struct map_session_data *sd) { if (!pc_isdead(sd)) pc_memo(sd,-1); } /// Answer to pharmacy item selection dialog (CZ_REQMAKINGITEM). /// 018e <name id>.W { <material id>.W }*3 void clif_parse_ProduceMix(int fd,struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; unsigned short nameid = RFIFOW(fd,info->pos[0]); int slot1 = RFIFOW(fd,info->pos[1]); int slot2 = RFIFOW(fd,info->pos[2]); int slot3 = RFIFOW(fd,info->pos[3]); short produce_idx = -1; switch( sd->menuskill_id ) { case -1: case AM_PHARMACY: case RK_RUNEMASTERY: case GC_RESEARCHNEWPOISON: break; default: return; } if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } if( (produce_idx = skill_can_produce_mix(sd,nameid,sd->menuskill_val, 1)) ) skill_produce_mix(sd,0,nameid,slot1,slot2,slot3,1,produce_idx-1); clif_menuskill_clear(sd); } /// Answer to mixing item selection dialog (CZ_REQ_MAKINGITEM). /// 025b <mk type>.W <name id>.W /// mk type: /// 1 = cooking /// 2 = arrow /// 3 = elemental /// 4 = GN_MIX_COOKING /// 5 = GN_MAKEBOMB /// 6 = GN_S_PHARMACY void clif_parse_Cooking(int fd,struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int type = RFIFOW(fd,info->pos[0]); unsigned short nameid = RFIFOW(fd,info->pos[1]); int amount = sd->menuskill_val2 ? sd->menuskill_val2 : 1; short food_idx = -1; if( type == 6 && sd->menuskill_id != GN_MIX_COOKING && sd->menuskill_id != GN_S_PHARMACY ) return; if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } if( (food_idx = skill_can_produce_mix(sd,nameid,sd->menuskill_val, amount)) ) skill_produce_mix(sd,(type>1?sd->menuskill_id:0),nameid,0,0,0,amount,food_idx-1); clif_menuskill_clear(sd); } /// Answer to repair weapon item selection dialog /// 01fd <index> W (CZ_REQ_ITEMREPAIR) /// 01fd <index>.W <name id>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W ??? void clif_parse_RepairItem(int fd, struct map_session_data *sd) { if (sd->menuskill_id != BS_REPAIRWEAPON) return; if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } skill_repairweapon(sd,RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])); //nameid = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[1]); //refine = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[2]); //for(i = 0; i<MAX_SLOTS; i++) // card[i] = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[3+i]); clif_menuskill_clear(sd); } /// Answer to refine weapon item selection dialog (CZ_REQ_WEAPONREFINE). /// 0222 <index>.L void clif_parse_WeaponRefine(int fd, struct map_session_data *sd) { int idx; if (sd->menuskill_id != WS_WEAPONREFINE) //Packet exploit? return; if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } idx = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); skill_weaponrefine(sd, idx-2); clif_menuskill_clear(sd); } /// Answer to script menu dialog (CZ_CHOOSE_MENU). /// 00b8 <npc id>.L <choice>.B /// choice: /// 1~254 = menu item /// 255 = cancel /// NOTE: If there were more than 254 items in the list, choice /// overflows to choice%256. void clif_parse_NpcSelectMenu(int fd,struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int npc_id = RFIFOL(fd,info->pos[0]); uint8 select = RFIFOB(fd,info->pos[1]); if( (select > sd->npc_menu && select != 0xff) || select == 0 ) { #ifdef SECURE_NPCTIMEOUT if( sd->npc_idle_timer != INVALID_TIMER ) { #endif TBL_NPC* nd = map_id2nd(npc_id); ShowWarning("Invalid menu selection on npc %d:'%s' - got %d, valid range is [%d..%d] (player AID:%d, CID:%d, name:'%s')!\n", npc_id, (nd)?nd->name:"invalid npc id", select, 1, sd->npc_menu, sd->bl.id, sd->status.char_id, sd->status.name); clif_GM_kick(NULL,sd); #ifdef SECURE_NPCTIMEOUT } #endif return; } sd->npc_menu = select; npc_scriptcont(sd,npc_id, false); } /// NPC dialog 'next' click (CZ_REQ_NEXT_SCRIPT). /// 00b9 <npc id>.L void clif_parse_NpcNextClicked(int fd,struct map_session_data *sd) { npc_scriptcont(sd,RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]), false); } /// NPC numeric input dialog value (CZ_INPUT_EDITDLG). /// 0143 <npc id>.L <value>.L void clif_parse_NpcAmountInput(int fd,struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int npcid = RFIFOL(fd,info->pos[0]); int amount = (int)RFIFOL(fd,info->pos[1]); sd->npc_amount = amount; npc_scriptcont(sd, npcid, false); } /// NPC text input dialog value (CZ_INPUT_EDITDLGSTR). /// 01d5 <packet len>.W <npc id>.L <string>.?B void clif_parse_NpcStringInput(int fd, struct map_session_data* sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int message_len = RFIFOW(fd,info->pos[0])-8; int npcid = RFIFOL(fd,info->pos[1]); const char* message = RFIFOCP(fd,info->pos[2]); if( message_len <= 0 ) return; // invalid input #if PACKETVER >= 20151001 message_len++; #endif safestrncpy(sd->npc_str, message, min(message_len,CHATBOX_SIZE)); npc_scriptcont(sd, npcid, false); } /// NPC dialog 'close' click (CZ_CLOSE_DIALOG). /// 0146 <npc id>.L void clif_parse_NpcCloseClicked(int fd,struct map_session_data *sd) { if (!sd->npc_id) //Avoid parsing anything when the script was done with. [Skotlex] return; npc_scriptcont(sd, RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]), true); } /// Answer to identify item selection dialog (CZ_REQ_ITEMIDENTIFY). /// 0178 <index>.W /// index: /// -1 = cancel void clif_parse_ItemIdentify(int fd,struct map_session_data *sd) { short idx = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]) - 2; if (sd->menuskill_id != MC_IDENTIFY) return; // Ignore the request // - Invalid item index // - Invalid item ID or item doesn't exist // - Item is already identified if (idx < 0 || idx >= MAX_INVENTORY || sd->inventory.u.items_inventory[idx].nameid <= 0 || sd->inventory_data[idx] == NULL || sd->inventory.u.items_inventory[idx].identify) {// cancel pressed sd->state.workinprogress = WIP_DISABLE_NONE; clif_menuskill_clear(sd); return; } skill_identify(sd, idx); clif_menuskill_clear(sd); } /// Answer to arrow crafting item selection dialog (CZ_REQ_MAKINGARROW). /// 01ae <name id>.W void clif_parse_SelectArrow(int fd,struct map_session_data *sd) { unsigned short nameid = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]); if (pc_istrading(sd)) { //Make it fail to avoid shop exploits where you sell something different than you see. clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } switch (sd->menuskill_id) { case AC_MAKINGARROW: skill_arrow_create(sd,nameid); break; case SA_CREATECON: skill_produce_mix(sd,SA_CREATECON,nameid,0,0,0,1,-1); break; case WL_READING_SB: skill_spellbook(sd,nameid); break; case GC_POISONINGWEAPON: skill_poisoningweapon(sd,nameid); break; case NC_MAGICDECOY: skill_magicdecoy(sd,nameid); break; } clif_menuskill_clear(sd); } /// Answer to SA_AUTOSPELL skill selection dialog (CZ_SELECTAUTOSPELL). /// 01ce <skill id>.L void clif_parse_AutoSpell(int fd,struct map_session_data *sd) { if (sd->menuskill_id != SA_AUTOSPELL) return; sd->state.workinprogress = WIP_DISABLE_NONE; skill_autospell(sd,RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])); clif_menuskill_clear(sd); } /// Request to display item carding/composition list (CZ_REQ_ITEMCOMPOSITION_LIST). /// 017a <card index>.W void clif_parse_UseCard(int fd,struct map_session_data *sd) { if (sd->state.trading != 0) return; clif_use_card(sd,RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2); } /// Answer to carding/composing item selection dialog (CZ_REQ_ITEMCOMPOSITION). /// 017c <card index>.W <equip index>.W void clif_parse_InsertCard(int fd,struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if (sd->state.trading != 0) return; pc_insert_card(sd,RFIFOW(fd,info->pos[0])-2,RFIFOW(fd,info->pos[1])-2); } /// Request of character's name by char ID. /// 0193 <char id>.L (CZ_REQNAME_BYGID) /// 0369 <char id>.L (CZ_REQNAME_BYGID2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_SolveCharName(int fd, struct map_session_data *sd) { int charid; charid = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); map_reqnickdb(sd, charid); } /// /resetskill /resetstate (CZ_RESET). /// Request to reset stats or skills. /// 0197 <type>.W /// type: /// 0 = state /// 1 = skill void clif_parse_ResetChar(int fd, struct map_session_data *sd) { char cmd[15]; if( RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]) ) safesnprintf(cmd,sizeof(cmd),"%cresetskill",atcommand_symbol); else safesnprintf(cmd,sizeof(cmd),"%cresetstat",atcommand_symbol); is_atcommand(fd, sd, cmd, 1); } /// /lb /nlb (CZ_LOCALBROADCAST). /// Request to broadcast a message on current map. /// 019c <packet len>.W <text>.?B void clif_parse_LocalBroadcast(int fd, struct map_session_data* sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; char command[CHAT_SIZE_MAX+16]; unsigned int len = RFIFOW(fd,info->pos[0])-4; char* msg = RFIFOCP(fd,info->pos[1]); // as the length varies depending on the command used, just block unreasonably long strings mes_len_check(msg, len, CHAT_SIZE_MAX); safesnprintf(command,sizeof(command),"%clkami %s", atcommand_symbol, msg); is_atcommand(fd, sd, command, 1); } /// Request to move an item from inventory to storage. /// 00f3 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE) /// 0364 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_BODY_TO_STORE2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_MoveToKafra(int fd, struct map_session_data *sd) { int item_index, item_amount; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if (pc_istrading(sd)) return; item_index = RFIFOW(fd,info->pos[0])-2; item_amount = RFIFOL(fd,info->pos[1]); if (item_index < 0 || item_index >= MAX_INVENTORY || item_amount < 1) return; if( sd->inventory.u.items_inventory[item_index].equipSwitch ){ clif_msg( sd, C_ITEM_EQUIP_SWITCH ); return; } if (sd->state.storage_flag == 1) storage_storageadd(sd, &sd->storage, item_index, item_amount); else if (sd->state.storage_flag == 2) storage_guild_storageadd(sd, item_index, item_amount); else if (sd->state.storage_flag == 3) storage_storageadd(sd, &sd->premiumStorage, item_index, item_amount); } /// Request to move an item from storage to inventory. /// 00f5 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY) /// 0365 <index>.W <amount>.L (CZ_MOVE_ITEM_FROM_STORE_TO_BODY2) /// There are various variants of this packet, some of them have padding between fields. void clif_parse_MoveFromKafra(int fd,struct map_session_data *sd) { int item_index, item_amount; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; item_index = RFIFOW(fd,info->pos[0])-1; item_amount = RFIFOL(fd,info->pos[1]); if (sd->state.storage_flag == 1) storage_storageget(sd, &sd->storage, item_index, item_amount); else if(sd->state.storage_flag == 2) storage_guild_storageget(sd, item_index, item_amount); else if(sd->state.storage_flag == 3) storage_storageget(sd, &sd->premiumStorage, item_index, item_amount); } /// Request to move an item from cart to storage (CZ_MOVE_ITEM_FROM_CART_TO_STORE). /// 0129 <index>.W <amount>.L void clif_parse_MoveToKafraFromCart(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int idx = RFIFOW(fd,info->pos[0]) - 2; int amount = RFIFOL(fd,info->pos[1]); if( sd->state.vending ) return; if (!pc_iscarton(sd)) return; if (idx < 0 || idx >= MAX_INVENTORY || amount < 1) return; if( sd->inventory.u.items_inventory[idx].equipSwitch ){ clif_msg( sd, C_ITEM_EQUIP_SWITCH ); return; } if (sd->state.storage_flag == 1) storage_storageaddfromcart(sd, &sd->storage, idx, amount); else if (sd->state.storage_flag == 2) storage_guild_storageaddfromcart(sd, idx, amount); else if (sd->state.storage_flag == 3) storage_storageaddfromcart(sd, &sd->premiumStorage, idx, amount); } /// Request to move an item from storage to cart (CZ_MOVE_ITEM_FROM_STORE_TO_CART). /// 0128 <index>.W <amount>.L void clif_parse_MoveFromKafraToCart(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int idx = RFIFOW(fd,info->pos[0]) - 1; int amount = RFIFOL(fd,info->pos[1]); if( sd->state.vending ) return; if (!pc_iscarton(sd)) return; if (sd->state.storage_flag == 1) storage_storagegettocart(sd, &sd->storage, idx, amount); else if (sd->state.storage_flag == 2) storage_guild_storagegettocart(sd, idx, amount); else if (sd->state.storage_flag == 3) storage_storagegettocart(sd, &sd->premiumStorage, idx, amount); } /// Request to close storage (CZ_CLOSE_STORE). /// 00f7 void clif_parse_CloseKafra(int fd, struct map_session_data *sd) { if( sd->state.storage_flag == 1 ) storage_storageclose(sd); else if( sd->state.storage_flag == 2 ) storage_guild_storageclose(sd); else if( sd->state.storage_flag == 3 ) storage_premiumStorage_close(sd); } /// Displays kafra storage password dialog (ZC_REQ_STORE_PASSWORD). /// 023a <info>.W /// info: /// 0 = password has not been set yet /// 1 = storage is password-protected /// 8 = too many wrong passwords /// ? = ignored /// NOTE: This packet is only available on certain non-kRO clients. void clif_storagepassword(struct map_session_data* sd, short info) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x23a)); WFIFOW(fd,0) = 0x23a; WFIFOW(fd,2) = info; WFIFOSET(fd,packet_len(0x23a)); } /// Answer to the kafra storage password dialog (CZ_ACK_STORE_PASSWORD). /// 023b <type>.W <password>.16B <new password>.16B /// type: /// 2 = change password /// 3 = check password /// NOTE: This packet is only available on certain non-kRO clients. void clif_parse_StoragePassword(int fd, struct map_session_data *sd){ //@TODO // struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; // int type = RFIFOW(fd,info->pos[0]); // char* password = RFIFOP(fd,info->pos[1]); // char* new_password = RFIFOP(fd,info->pos[2]); // storage_changepass(sd,password,new_password); } /// Result of kafra storage password validation (ZC_RESULT_STORE_PASSWORD). /// 023c <result>.W <error count>.W /// result: /// 4 = password change success /// 5 = password change failure /// 6 = password check success /// 7 = password check failure /// 8 = too many wrong passwords /// ? = ignored /// NOTE: This packet is only available on certain non-kRO clients. void clif_storagepassword_result(struct map_session_data* sd, short result, short error_count) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x23c)); WFIFOW(fd,0) = 0x23c; WFIFOW(fd,2) = result; WFIFOW(fd,4) = error_count; WFIFOSET(fd,packet_len(0x23c)); } /// Party creation request /// 00f9 <party name>.24B (CZ_MAKE_GROUP) void clif_parse_CreateParty(int fd, struct map_session_data *sd){ char* name = RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0]); name[NAME_LENGTH-1] = '\0'; if( map_getmapflag(sd->bl.m, MF_PARTYLOCK) ) {// Party locked. clif_displaymessage(fd, msg_txt(sd,227)); return; } if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 7 && pc_checkskill(sd, SU_BASIC_SKILL) < 1 ) { clif_skill_fail(sd,1,USESKILL_FAIL_LEVEL,4); return; } party_create(sd,name,0,0); } /// 01e8 <party name>.24B <item pickup rule>.B <item share rule>.B (CZ_MAKE_GROUP2) void clif_parse_CreateParty2(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; char* name = RFIFOCP(fd,info->pos[0]); int item1 = RFIFOB(fd,info->pos[1]); int item2 = RFIFOB(fd,info->pos[2]); name[NAME_LENGTH-1] = '\0'; if( map_getmapflag(sd->bl.m, MF_PARTYLOCK) ) {// Party locked. clif_displaymessage(fd, msg_txt(sd,227)); return; } if( battle_config.basic_skill_check && pc_checkskill(sd,NV_BASIC) < 7 && pc_checkskill(sd, SU_BASIC_SKILL) < 1 ) { clif_skill_fail(sd,1,USESKILL_FAIL_LEVEL,4); return; } party_create(sd,name,item1,item2); } /// Party invitation request /// 00fc <account id>.L (CZ_REQ_JOIN_GROUP) void clif_parse_PartyInvite(int fd, struct map_session_data *sd) { struct map_session_data *t_sd; if(map_getmapflag(sd->bl.m, MF_PARTYLOCK)) {// Party locked. clif_displaymessage(fd, msg_txt(sd,227)); return; } t_sd = map_id2sd(RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])); if(t_sd && t_sd->state.noask) {// @noask [LuzZza] clif_noask_sub(sd, t_sd, 1); return; } party_invite(sd, t_sd); } /// 02c4 <char name>.24B (CZ_PARTY_JOIN_REQ) void clif_parse_PartyInvite2(int fd, struct map_session_data *sd){ struct map_session_data *t_sd; char *name = RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0]); name[NAME_LENGTH-1] = '\0'; if(map_getmapflag(sd->bl.m, MF_PARTYLOCK)) {// Party locked. clif_displaymessage(fd, msg_txt(sd,227)); return; } t_sd = map_nick2sd(name,false); if(t_sd && t_sd->state.noask) {// @noask [LuzZza] clif_noask_sub(sd, t_sd, 1); return; } party_invite(sd, t_sd); } /// Party invitation reply /// 00ff <party id>.L <flag>.L (CZ_JOIN_GROUP) /// 02c7 <party id>.L <flag>.B (CZ_PARTY_JOIN_REQ_ACK) /// flag: /// 0 = reject /// 1 = accept void clif_parse_ReplyPartyInvite(int fd,struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; party_reply_invite(sd,RFIFOL(fd,info->pos[0]), RFIFOL(fd,info->pos[1])); } //(CZ_PARTY_JOIN_REQ_ACK) void clif_parse_ReplyPartyInvite2(int fd,struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; party_reply_invite(sd,RFIFOL(fd,info->pos[0]), RFIFOB(fd,info->pos[1])); } /// Request to leave party (CZ_REQ_LEAVE_GROUP). /// 0100 void clif_parse_LeaveParty(int fd, struct map_session_data *sd) { if(map_getmapflag(sd->bl.m, MF_PARTYLOCK)) {// Party locked. clif_displaymessage(fd, msg_txt(sd,227)); return; } party_leave(sd); } /// Request to expel a party member (CZ_REQ_EXPEL_GROUP_MEMBER). /// 0103 <account id>.L <char name>.24B void clif_parse_RemovePartyMember(int fd, struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if(map_getmapflag(sd->bl.m, MF_PARTYLOCK)) {// Party locked. clif_displaymessage(fd, msg_txt(sd,227)); return; } party_removemember(sd,RFIFOL(fd,info->pos[0]), RFIFOCP(fd,info->pos[1])); } /// Request to change party options. /// 0102 <exp share rule>.L (CZ_CHANGE_GROUPEXPOPTION) /// 07d7 <exp share rule>.L <item pickup rule>.B <item share rule>.B (CZ_GROUPINFO_CHANGE_V2) void clif_parse_PartyChangeOption(int fd, struct map_session_data *sd) { struct party_data *p; int i,expflag; int cmd = RFIFOW(fd,0); struct s_packet_db* info = &packet_db[cmd]; if( !sd->status.party_id ) return; p = party_search(sd->status.party_id); if( p == NULL ) return; ARR_FIND( 0, MAX_PARTY, i, p->data[i].sd == sd ); if( i == MAX_PARTY ) return; //Shouldn't happen if( !p->party.member[i].leader ) return; expflag = RFIFOL(fd,info->pos[0]); if(cmd == 0x0102){ //Client can't change the item-field party_changeoption(sd, expflag, p->party.item); } else { int itemflag = (RFIFOB(fd,info->pos[1])?1:0)|(RFIFOB(fd,info->pos[2])?2:0); party_changeoption(sd, expflag, itemflag); } } /// Validates and processes party messages (CZ_REQUEST_CHAT_PARTY). /// 0108 <packet len>.W <text>.?B (<name> : <message>) 00 void clif_parse_PartyMessage(int fd, struct map_session_data* sd){ char name[NAME_LENGTH], message[CHAT_SIZE_MAX], output[CHAT_SIZE_MAX+NAME_LENGTH*2]; // validate packet and retrieve name and message if( !clif_process_message( sd, false, name, message, output ) ) return; party_send_message(sd, output, strlen(output) + 1 ); } /// Changes Party Leader (CZ_CHANGE_GROUP_MASTER). /// 07da <account id>.L void clif_parse_PartyChangeLeader(int fd, struct map_session_data* sd){ party_changeleader(sd, map_id2sd(RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])),NULL); } /// Party Booking in KRO [Spiria] /// /// Request to register a party booking advertisment (CZ_PARTY_BOOKING_REQ_REGISTER). /// 0802 <level>.W <map id>.W { <job>.W }*6 void clif_parse_PartyBookingRegisterReq(int fd, struct map_session_data* sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; short level = RFIFOW(fd,info->pos[0]); short mapid = RFIFOW(fd,info->pos[1]); int idxpbj = info->pos[2]; short job[MAX_PARTY_BOOKING_JOBS]; int i; for(i=0; i<MAX_PARTY_BOOKING_JOBS; i++) job[i] = RFIFOB(fd,idxpbj+i*2); party_booking_register(sd, level, mapid, job); } /// Result of request to register a party booking advertisment (ZC_PARTY_BOOKING_ACK_REGISTER). /// 0803 <result>.W /// result: /// 0 = success /// 1 = failure /// 2 = already registered void clif_PartyBookingRegisterAck(struct map_session_data *sd, int flag) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x803)); WFIFOW(fd,0) = 0x803; WFIFOW(fd,2) = flag; WFIFOSET(fd,packet_len(0x803)); } /// Request to search for party booking advertisments (CZ_PARTY_BOOKING_REQ_SEARCH). /// 0804 <level>.W <map id>.W <job>.W <last index>.L <result count>.W void clif_parse_PartyBookingSearchReq(int fd, struct map_session_data* sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; short level = RFIFOW(fd,info->pos[0]); short mapid = RFIFOW(fd,info->pos[1]); short job = RFIFOW(fd,info->pos[2]); unsigned long lastindex = RFIFOL(fd,info->pos[3]); short resultcount = RFIFOW(fd,info->pos[4]); party_booking_search(sd, level, mapid, job, lastindex, resultcount); } /// Party booking search results (ZC_PARTY_BOOKING_ACK_SEARCH). /// 0805 <packet len>.W <more results>.B { <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6 }* /// more results: /// 0 = no /// 1 = yes void clif_PartyBookingSearchAck(int fd, struct party_booking_ad_info** results, int count, bool more_result) { int i, j; int size = sizeof(struct party_booking_ad_info); // structure size (48) struct party_booking_ad_info *pb_ad; WFIFOHEAD(fd,size*count + 5); WFIFOW(fd,0) = 0x805; WFIFOW(fd,2) = size*count + 5; WFIFOB(fd,4) = more_result; for(i=0; i<count; i++) { pb_ad = results[i]; WFIFOL(fd,i*size+5) = pb_ad->index; safestrncpy(WFIFOCP(fd,i*size+9),pb_ad->charname,NAME_LENGTH); WFIFOL(fd,i*size+33) = pb_ad->starttime; // FIXME: This is expire time WFIFOW(fd,i*size+37) = pb_ad->p_detail.level; WFIFOW(fd,i*size+39) = pb_ad->p_detail.mapid; for(j=0; j<MAX_PARTY_BOOKING_JOBS; j++) WFIFOW(fd,i*size+41+j*2) = pb_ad->p_detail.job[j]; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Request to delete own party booking advertisment (CZ_PARTY_BOOKING_REQ_DELETE). /// 0806 void clif_parse_PartyBookingDeleteReq(int fd, struct map_session_data* sd) { if(party_booking_delete(sd)) clif_PartyBookingDeleteAck(sd, 0); } /// Result of request to delete own party booking advertisment (ZC_PARTY_BOOKING_ACK_DELETE). /// 0807 <result>.W /// result: /// 0 = success /// 1 = success (auto-removed expired ad) /// 2 = failure /// 3 = nothing registered void clif_PartyBookingDeleteAck(struct map_session_data* sd, int flag) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x807)); WFIFOW(fd,0) = 0x807; WFIFOW(fd,2) = flag; WFIFOSET(fd,packet_len(0x807)); } /// Request to update party booking advertisment (CZ_PARTY_BOOKING_REQ_UPDATE). /// 0808 { <job>.W }*6 void clif_parse_PartyBookingUpdateReq(int fd, struct map_session_data* sd) { short job[MAX_PARTY_BOOKING_JOBS]; int i; int idxpbu = packet_db[RFIFOW(fd,0)].pos[0]; for(i=0; i<MAX_PARTY_BOOKING_JOBS; i++) job[i] = RFIFOW(fd,idxpbu+i*2); party_booking_update(sd, job); } /// Notification about new party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_INSERT). /// 0809 <index>.L <char name>.24B <expire time>.L <level>.W <map id>.W { <job>.W }*6 void clif_PartyBookingInsertNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad) { int i; uint8 buf[38+MAX_PARTY_BOOKING_JOBS*2]; if(pb_ad == NULL) return; WBUFW(buf,0) = 0x809; WBUFL(buf,2) = pb_ad->index; safestrncpy(WBUFCP(buf,6),pb_ad->charname,NAME_LENGTH); WBUFL(buf,30) = pb_ad->starttime; // FIXME: This is expire time WBUFW(buf,34) = pb_ad->p_detail.level; WBUFW(buf,36) = pb_ad->p_detail.mapid; for(i=0; i<MAX_PARTY_BOOKING_JOBS; i++) WBUFW(buf,38+i*2) = pb_ad->p_detail.job[i]; clif_send(buf, packet_len(0x809), &sd->bl, ALL_CLIENT); } /// Notification about updated party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_UPDATE). /// 080a <index>.L { <job>.W }*6 void clif_PartyBookingUpdateNotify(struct map_session_data* sd, struct party_booking_ad_info* pb_ad) { int i; uint8 buf[6+MAX_PARTY_BOOKING_JOBS*2]; if(pb_ad == NULL) return; WBUFW(buf,0) = 0x80a; WBUFL(buf,2) = pb_ad->index; for(i=0; i<MAX_PARTY_BOOKING_JOBS; i++) WBUFW(buf,6+i*2) = pb_ad->p_detail.job[i]; clif_send(buf,packet_len(0x80a),&sd->bl,ALL_CLIENT); // Now UPDATE all client. } /// Notification about deleted party booking advertisment (ZC_PARTY_BOOKING_NOTIFY_DELETE). /// 080b <index>.L void clif_PartyBookingDeleteNotify(struct map_session_data* sd, int index) { uint8 buf[6]; WBUFW(buf,0) = 0x80b; WBUFL(buf,2) = index; clif_send(buf, packet_len(0x80b), &sd->bl, ALL_CLIENT); // Now UPDATE all client. } /// Request to close own vending (CZ_REQ_CLOSESTORE). /// 012e void clif_parse_CloseVending(int fd, struct map_session_data* sd) { vending_closevending(sd); } /// Request to open a vending shop (CZ_REQ_BUY_FROMMC). /// 0130 <account id>.L void clif_parse_VendingListReq(int fd, struct map_session_data* sd) { if( sd->npc_id ) {// using an NPC return; } vending_vendinglistreq(sd,RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])); } /// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC). /// 0134 <packet len>.W <account id>.L { <amount>.W <index>.W }* void clif_parse_PurchaseReq(int fd, struct map_session_data* sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int len = (int)RFIFOW(fd,info->pos[0]) - 8; int id = (int)RFIFOL(fd,info->pos[1]); const uint8* data = (uint8*)RFIFOP(fd,info->pos[2]); vending_purchasereq(sd, id, sd->vended_id, data, len/4); // whether it fails or not, the buy window is closed sd->vended_id = 0; } /// Shop item(s) purchase request (CZ_PC_PURCHASE_ITEMLIST_FROMMC2). /// 0801 <packet len>.W <account id>.L <unique id>.L { <amount>.W <index>.W }* void clif_parse_PurchaseReq2(int fd, struct map_session_data* sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int len = (int)RFIFOW(fd,info->pos[0]) - 12; int aid = (int)RFIFOL(fd,info->pos[1]); int uid = (int)RFIFOL(fd,info->pos[2]); const uint8* data = (uint8*)RFIFOP(fd,info->pos[3]); vending_purchasereq(sd, aid, uid, data, len/4); // whether it fails or not, the buy window is closed sd->vended_id = 0; } /// Confirm or cancel the shop preparation window. /// 012f <packet len>.W <shop name>.80B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE) /// 01b2 <packet len>.W <shop name>.80B <result>.B { <index>.W <amount>.W <price>.L }* (CZ_REQ_OPENSTORE2) /// result: /// 0 = canceled /// 1 = open void clif_parse_OpenVending(int fd, struct map_session_data* sd){ int cmd = RFIFOW(fd,0); struct s_packet_db* info = &packet_db[cmd]; short len = (short)RFIFOW(fd,info->pos[0]); const char* message = RFIFOCP(fd,info->pos[1]); const uint8* data = (uint8*)RFIFOP(fd,info->pos[3]); if(cmd == 0x12f){ // (CZ_REQ_OPENSTORE) len -= 84; } else { //(CZ_REQ_OPENSTORE2) bool flag; len -= 85; flag = RFIFOB(fd,info->pos[2]) != 0; if (!flag) { sd->state.prevend = 0; sd->state.workinprogress = WIP_DISABLE_NONE; } } if( sd->sc.data[SC_NOCHAT] && sd->sc.data[SC_NOCHAT]->val1&MANNER_NOROOM ) return; if( map_getmapflag(sd->bl.m, MF_NOVENDING) ) { clif_displaymessage (sd->fd, msg_txt(sd,276)); // "You can't open a shop on this map" return; } if( map_getcell(sd->bl.m,sd->bl.x,sd->bl.y,CELL_CHKNOVENDING) ) { clif_displaymessage (sd->fd, msg_txt(sd,204)); // "You can't open a shop on this cell." return; } if( message[0] == '\0' ) // invalid input return; vending_openvending(sd, message, data, len/8, NULL); } /// Guild creation request (CZ_REQ_MAKE_GUILD). /// 0165 <char id>.L <guild name>.24B void clif_parse_CreateGuild(int fd,struct map_session_data *sd){ //int charid = RFIFOL(fd,packet_db[cmd].pos[0]); char* name = RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[1]); name[NAME_LENGTH-1] = '\0'; if(map_getmapflag(sd->bl.m, MF_GUILDLOCK)) { //Guild locked. clif_displaymessage(fd, msg_txt(sd,228)); return; } if(sd->clan){ // Should display a clientside message "You are currently joined in Clan !!" so we ignore it return; } guild_create(sd, name); } /// Request for guild window interface permissions (CZ_REQ_GUILD_MENUINTERFACE). /// 014d void clif_parse_GuildCheckMaster(int fd, struct map_session_data *sd) { clif_guild_masterormember(sd); } /// Request for guild window information (CZ_REQ_GUILD_MENU). /// 014f <type>.L /// type: /// 0 = basic info /// 1 = member manager /// 2 = positions /// 3 = skills /// 4 = expulsion list /// 5 = unknown (GM_ALLGUILDLIST) /// 6 = notice void clif_parse_GuildRequestInfo(int fd, struct map_session_data *sd) { int type = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( !sd->status.guild_id && !sd->bg_id ) return; switch( type ) { case 0: // Basic Information Guild, hostile alliance information clif_guild_basicinfo(sd); clif_guild_allianceinfo(sd); break; case 1: // Members list, list job title clif_guild_positionnamelist(sd); clif_guild_memberlist(sd); break; case 2: // List job title, title information list clif_guild_positionnamelist(sd); clif_guild_positioninfolist(sd); break; case 3: // Skill list clif_guild_skillinfo(sd); break; case 4: // Expulsion list clif_guild_expulsionlist(sd); break; default: ShowError("clif: guild request info: unknown type %d\n", type); break; } } /// Request to update guild positions (CZ_REG_CHANGE_GUILD_POSITIONINFO). /// 0161 <packet len>.W { <position id>.L <mode>.L <ranking>.L <pay rate>.L <name>.24B }* void clif_parse_GuildChangePositionInfo(int fd, struct map_session_data *sd) { int i; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int len = RFIFOW(fd,info->pos[0]); int idxgpos = info->pos[1]; if(!sd->state.gmaster_flag) return; for(i = idxgpos; i < len; i += 40 ){ guild_change_position(sd->status.guild_id, RFIFOL(fd,i), RFIFOL(fd,i+4), RFIFOL(fd,i+12), RFIFOCP(fd,i+16)); } } /// Request to update the position of guild members (CZ_REQ_CHANGE_MEMBERPOS). /// 0155 <packet len>.W { <account id>.L <char id>.L <position id>.L }* void clif_parse_GuildChangeMemberPosition(int fd, struct map_session_data *sd) { int i; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int len = RFIFOW(fd,info->pos[0]); int idxgpos = info->pos[1]; if(!sd->state.gmaster_flag) return; // Guild leadership change if( len == 16 && RFIFOL(fd,12) == 0 ){ if( !battle_config.guild_leaderchange_woe && is_agit_start() ){ clif_msg(sd, GUILD_MASTER_WOE); return; } if( battle_config.guild_leaderchange_delay && DIFF_TICK(time(NULL),sd->guild->last_leader_change) < battle_config.guild_leaderchange_delay ){ clif_msg(sd, GUILD_MASTER_DELAY); return; } guild_gm_change(sd->status.guild_id, RFIFOL(fd, 8)); return; } for(i=idxgpos;i<len;i+=12){ int position = RFIFOL(fd,i+8); if( position > 0 ){ guild_change_memberposition(sd->status.guild_id,RFIFOL(fd,i),RFIFOL(fd,i+4),position); } } } /// Request for guild emblem data (CZ_REQ_GUILD_EMBLEM_IMG). /// 0151 <guild id>.L void clif_parse_GuildRequestEmblem(int fd,struct map_session_data *sd) { struct guild* g; int guild_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]),i; if( (g = guild_search(guild_id)) != NULL ) clif_guild_emblem(sd,g); else if( guild_id > INT16_MAX - 13 && guild_id <= INT16_MAX ) { i = (int)(INT16_MAX - guild_id); clif_bg_emblem(sd, &bg_guild[i]); } } /// Validates data of a guild emblem (compressed bitmap) enum e_result_validate_emblem { // Used as Result for clif_validate_emblem EMBVALIDATE_SUCCESS = 0, EMBVALIDATE_ERR_RAW_FILEFORMAT, // Invalid File Format (Error in zlib/decompression or malformed BMP header) EMBVALIDATE_ERR_TRANSPARENCY // uploaded emblem does not met the requirements of battle_config.emblem_transparency_limit }; static enum e_result_validate_emblem clif_validate_emblem(const uint8* emblem, unsigned long emblem_len) { uint8 buf[1800]; // no well-formed emblem bitmap is larger than 1782 (24 bit) / 1654 (8 bit) bytes unsigned long buf_len = sizeof(buf); int offset = 0; if(!(( decode_zip(buf, &buf_len, emblem, emblem_len) == 0 && buf_len >= 18 ) // sizeof(BITMAPFILEHEADER) + sizeof(biSize) of the following info header struct && RBUFW(buf,0) == 0x4d42 // BITMAPFILEHEADER.bfType (signature) && RBUFL(buf,2) == buf_len // BITMAPFILEHEADER.bfSize (file size) && (offset = RBUFL(buf,10)) < buf_len // BITMAPFILEHEADER.bfOffBits (offset to bitmap bits) )) return EMBVALIDATE_ERR_RAW_FILEFORMAT; if(battle_config.emblem_transparency_limit != 100) { int i, transcount = 1, tmp[3]; for(i = offset; i < buf_len-1; i++) { int j = i%3; tmp[j] = RBUFL(buf,i); if(j == 2 && (tmp[0] == 0xFFFF00FF) && (tmp[1] == 0xFFFF00) && (tmp[2] == 0xFF00FFFF)) //if pixel is transparent transcount++; } if(((transcount*300)/(buf_len-offset)) > battle_config.emblem_transparency_limit) //convert in % to chk return EMBVALIDATE_ERR_TRANSPARENCY; } return EMBVALIDATE_SUCCESS; } /// Request to update the guild emblem (CZ_REGISTER_GUILD_EMBLEM_IMG). /// 0153 <packet len>.W <emblem data>.?B void clif_parse_GuildChangeEmblem(int fd,struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; unsigned long emblem_len = RFIFOW(fd,info->pos[0])-4; const uint8* emblem = RFIFOP(fd,info->pos[1]); int emb_val=0; if( !emblem_len || !sd->state.gmaster_flag ) return; if(!(battle_config.emblem_woe_change) && is_agit_start() ){ clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,385),false,SELF); //"You not allowed to change emblem during woe" return; } emb_val = clif_validate_emblem(emblem, emblem_len); if(emb_val == EMBVALIDATE_ERR_RAW_FILEFORMAT){ ShowWarning("clif_parse_GuildChangeEmblem: Rejected malformed guild emblem (size=%lu, accound_id=%d, char_id=%d, guild_id=%d).\n", emblem_len, sd->status.account_id, sd->status.char_id, sd->status.guild_id); clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,386),false,SELF); //"The chosen emblem was detected invalid\n" return; } else if(emb_val == EMBVALIDATE_ERR_TRANSPARENCY){ char output[128]; safesnprintf(output,sizeof(output),msg_txt(sd,387),battle_config.emblem_transparency_limit); clif_messagecolor(&sd->bl,color_table[COLOR_RED],output,false,SELF); //"The chosen emblem was detected invalid as it contain too much transparency (limit=%d)\n" return; } guild_change_emblem(sd, emblem_len, (const char*)emblem); } /// Guild notice update request (CZ_GUILD_NOTICE). /// 016e <guild id>.L <msg1>.60B <msg2>.120B void clif_parse_GuildChangeNotice(int fd, struct map_session_data* sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int guild_id = RFIFOL(fd,info->pos[0]); char* msg1 = RFIFOCP(fd,info->pos[1]); char* msg2 = RFIFOCP(fd,info->pos[2]); if(!sd->state.gmaster_flag) return; // compensate for some client defects when using multilanguage mode if (msg1[0] == '|' && msg1[3] == '|') msg1+= 3; // skip duplicate marker if (msg2[0] == '|' && msg2[3] == '|') msg2+= 3; // skip duplicate marker if (msg2[0] == '|') msg2[strnlen(msg2, MAX_GUILDMES2)-1] = '\0'; // delete extra space at the end of string guild_change_notice(sd, guild_id, msg1, msg2); } // Helper function for guild invite functions int clif_sub_guild_invite(int fd, struct map_session_data *sd, struct map_session_data *t_sd) { if (t_sd == NULL) // not online or does not exist return 1; if (map_getmapflag(sd->bl.m, MF_GUILDLOCK)) {//Guild locked. clif_displaymessage(fd, msg_txt(sd,228)); return 1; } if(t_sd && t_sd->state.noask) {// @noask [LuzZza] clif_noask_sub(sd, t_sd, 2); return 1; } // Players in a clan can not join a guild if(t_sd && t_sd->clan){ return 1; } guild_invite(sd, t_sd); return 0; } /// Guild invite request (CZ_REQ_JOIN_GUILD). /// 0168 <account id>.L <inviter account id>.L <inviter char id>.L void clif_parse_GuildInvite(int fd,struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; struct map_session_data *t_sd = map_id2sd(RFIFOL(fd,info->pos[0])); // int inv_aid = RFIFOL(fd,info->pos[1]); // int inv_cid = RFIFOL(fd,info->pos[2]); if (clif_sub_guild_invite(fd, sd, t_sd)) return; } /// Guild invite request (/guildinvite) /// 0916 <char name>.24B (CZ_REQ_JOIN_GUILD2) void clif_parse_GuildInvite2(int fd, struct map_session_data *sd) { struct map_session_data *t_sd = map_nick2sd(RFIFOCP(fd, packet_db[RFIFOW(fd,0)].pos[0]),false); if (clif_sub_guild_invite(fd, sd, t_sd)) return; } /// Answer to guild invitation (CZ_JOIN_GUILD). /// 016b <guild id>.L <answer>.L /// answer: /// 0 = refuse /// 1 = accept void clif_parse_GuildReplyInvite(int fd,struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; guild_reply_invite(sd,RFIFOL(fd,info->pos[0]), RFIFOL(fd,info->pos[1])); } /// Request to leave guild (CZ_REQ_LEAVE_GUILD). /// 0159 <guild id>.L <account id>.L <char id>.L <reason>.40B void clif_parse_GuildLeave(int fd,struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if(map_getmapflag(sd->bl.m, MF_GUILDLOCK)) { //Guild locked. clif_displaymessage(fd, msg_txt(sd,228)); return; } if( sd->bg_id ) { clif_displaymessage(fd, msg_txt(sd,670)); //"You can't leave battleground guilds." return; } guild_leave(sd,RFIFOL(fd,info->pos[0]), RFIFOL(fd,info->pos[1]), RFIFOL(fd,info->pos[2]), RFIFOCP(fd,info->pos[3])); } /// Request to expel a member of a guild (CZ_REQ_BAN_GUILD). /// 015b <guild id>.L <account id>.L <char id>.L <reason>.40B void clif_parse_GuildExpulsion(int fd,struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if( map_getmapflag(sd->bl.m, MF_GUILDLOCK) || sd->bg_id ) { // Guild locked. clif_displaymessage(fd, msg_txt(sd,228)); return; } guild_expulsion(sd,RFIFOL(fd,info->pos[0]), RFIFOL(fd,info->pos[1]), RFIFOL(fd,info->pos[2]), RFIFOCP(fd,info->pos[3])); } /// Validates and processes guild messages (CZ_GUILD_CHAT). /// 017e <packet len>.W <text>.?B (<name> : <message>) 00 void clif_parse_GuildMessage(int fd, struct map_session_data* sd){ char name[NAME_LENGTH], message[CHAT_SIZE_MAX], output[CHAT_SIZE_MAX+NAME_LENGTH*2]; // validate packet and retrieve name and message if( !clif_process_message( sd, false, name, message, output ) ) return; if( sd->bg_id ) bg_send_message(sd, output, strlen(output) ); else guild_send_message(sd, output, strlen(output) ); } /// Guild alliance request (CZ_REQ_ALLY_GUILD). /// 0170 <account id>.L <inviter account id>.L <inviter char id>.L void clif_parse_GuildRequestAlliance(int fd, struct map_session_data *sd) { struct map_session_data *t_sd; if(!sd->state.gmaster_flag) return; if(map_getmapflag(sd->bl.m, MF_GUILDLOCK)) { //Guild locked. clif_displaymessage(fd, msg_txt(sd,228)); return; } t_sd = map_id2sd(RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])); //inv_aid = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[1]); //inv_cid = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[2]); // @noask [LuzZza] if(t_sd && t_sd->state.noask) { clif_noask_sub(sd, t_sd, 3); return; } guild_reqalliance(sd,t_sd); } /// Answer to a guild alliance request (CZ_ALLY_GUILD). /// 0172 <inviter account id>.L <answer>.L /// answer: /// 0 = refuse /// 1 = accept void clif_parse_GuildReplyAlliance(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; guild_reply_reqalliance(sd, RFIFOL(fd,info->pos[0]), RFIFOL(fd,info->pos[1])); } /// Request to delete a guild alliance or opposition (CZ_REQ_DELETE_RELATED_GUILD). /// 0183 <opponent guild id>.L <relation>.L /// relation: /// 0 = Ally /// 1 = Enemy void clif_parse_GuildDelAlliance(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if(!sd->state.gmaster_flag) return; if(map_getmapflag(sd->bl.m, MF_GUILDLOCK)) { //Guild locked. clif_displaymessage(fd, msg_txt(sd,228)); return; } guild_delalliance(sd, RFIFOL(fd,info->pos[0]), RFIFOL(fd,info->pos[1])); } /// Request to set a guild as opposition (CZ_REQ_HOSTILE_GUILD). /// 0180 <account id>.L void clif_parse_GuildOpposition(int fd, struct map_session_data *sd) { struct map_session_data *t_sd; if(!sd->state.gmaster_flag) return; if(map_getmapflag(sd->bl.m, MF_GUILDLOCK)) { //Guild locked. clif_displaymessage(fd, msg_txt(sd,228)); return; } t_sd = map_id2sd(RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])); // @noask [LuzZza] if(t_sd && t_sd->state.noask) { clif_noask_sub(sd, t_sd, 4); return; } guild_opposition(sd,t_sd); } /// Request to delete own guild (CZ_REQ_DISORGANIZE_GUILD). /// 015d <key>.40B /// key: /// now guild name; might have been (intended) email, since the /// field name and size is same as the one in CH_DELETE_CHAR. void clif_parse_GuildBreak(int fd, struct map_session_data *sd) { if( map_getmapflag(sd->bl.m, MF_GUILDLOCK) ) { //Guild locked. clif_displaymessage(fd, msg_txt(sd,228)); return; } guild_break(sd,RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0])); } /// Pet /// /// Request to invoke a pet menu action (CZ_COMMAND_PET). /// 01a1 <type>.B /// type: /// 0 = pet information /// 1 = feed /// 2 = performance /// 3 = return to egg /// 4 = unequip accessory void clif_parse_PetMenu(int fd, struct map_session_data *sd){ pet_menu(sd,RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0])); } /// Attempt to tame a monster (CZ_TRYCAPTURE_MONSTER). /// 019f <id>.L void clif_parse_CatchPet(int fd, struct map_session_data *sd){ pet_catch_process2(sd,RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])); } /// Answer to pet incubator egg selection dialog (CZ_SELECT_PETEGG). /// 01a7 <index>.W void clif_parse_SelectEgg(int fd, struct map_session_data *sd){ if (sd->menuskill_id != SA_TAMINGMONSTER || sd->menuskill_val != -1) return; pet_select_egg(sd,RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0])-2); clif_menuskill_clear(sd); } /// Request to display pet's emotion/talk (CZ_PET_ACT). /// 01a9 <data>.L /// data: /// is either emotion (@see enum emotion_type) or a compound value /// (((mob id)-100)*100+(act id)*10+(hunger)) that describes an /// entry (given in parentheses) in data\pettalktable.xml /// act id: /// 0 = feeding /// 1 = hunting /// 2 = danger /// 3 = dead /// 4 = normal (stand) /// 5 = special performance (perfor_s) /// 6 = level up (levelup) /// 7 = performance 1 (perfor_1) /// 8 = performance 2 (perfor_2) /// 9 = performance 3 (perfor_3) /// 10 = log-in greeting (connect) /// hungry value: /// 0 = very hungry (hungry) /// 1 = hungry (bit_hungry) /// 2 = satisfied (noting) /// 3 = stuffed (full) /// 4 = full (so_full) void clif_parse_SendEmotion(int fd, struct map_session_data *sd) { if(sd->pd) clif_pet_emotion(sd->pd,RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])); } /// Request to change pet's name (CZ_RENAME_PET). /// 01a5 <name>.24B void clif_parse_ChangePetName(int fd, struct map_session_data *sd) { pet_change_name(sd,RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0])); } /// /kill (CZ_DISCONNECT_CHARACTER). /// Request to disconnect a character. /// 00cc <account id>.L /// NOTE: Also sent when using GM right click menu "(name) force to quit" void clif_parse_GMKick(int fd, struct map_session_data *sd) { struct block_list *target; int tid; tid = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); target = map_id2bl(tid); if (!target) { clif_GM_kickack(sd, 0); return; } switch (target->type) { case BL_PC: { char command[NAME_LENGTH+6]; safesnprintf(command,sizeof(command),"%ckick %s", atcommand_symbol, status_get_name(target)); is_atcommand(fd, sd, command, 1); } break; /** * This one does not invoke any atcommand, so we need to check for permissions. */ case BL_MOB: { char command[100]; if( !pc_can_use_command(sd, "killmonster", COMMAND_ATCOMMAND)) { clif_GM_kickack(sd, 0); return; } safesnprintf(command,sizeof(command),"/kick %s (%d)", status_get_name(target), status_get_class(target)); log_atcommand(sd, command); status_percent_damage(&sd->bl, target, 100, 0, true); // can invalidate 'target' } break; case BL_NPC: { struct npc_data* nd = (struct npc_data *)target; if( pc_can_use_command(sd, "unloadnpc", COMMAND_ATCOMMAND)) { npc_unload_duplicates(nd); npc_unload(nd,true); npc_read_event_script(); } } break; default: clif_GM_kickack(sd, 0); } } /// /killall (CZ_DISCONNECT_ALL_CHARACTER). /// Request to disconnect all characters. /// 00ce void clif_parse_GMKickAll(int fd, struct map_session_data* sd) { char cmd[15]; safesnprintf(cmd,sizeof(cmd),"%ckickall",atcommand_symbol); is_atcommand(fd, sd, cmd, 1); } /// /remove (CZ_REMOVE_AID). /// Request to warp to a character with given login ID. /// 01ba <account name>.24B /// /shift (CZ_SHIFT). /// Request to warp to a character with given name. /// 01bb <char name>.24B void clif_parse_GMShift(int fd, struct map_session_data *sd) {// FIXME: remove is supposed to receive account name for clients prior 20100803RE char *player_name; char command[NAME_LENGTH+8]; player_name = RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0]); player_name[NAME_LENGTH-1] = '\0'; safesnprintf(command,sizeof(command),"%cjumpto %s", atcommand_symbol, player_name); is_atcommand(fd, sd, command, 1); } /// /remove (CZ_REMOVE_AID_SSO). /// Request to warp to a character with given account ID. /// 0843 <account id>.L void clif_parse_GMRemove2(int fd, struct map_session_data* sd) { uint32 account_id; struct map_session_data* pl_sd; account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( (pl_sd = map_id2sd(account_id)) != NULL ) { char command[NAME_LENGTH+8]; safesnprintf(command,sizeof(command),"%cjumpto %s", atcommand_symbol, pl_sd->status.name); is_atcommand(fd, sd, command, 1); } } /// /recall (CZ_RECALL). /// Request to summon a player with given login ID to own position. /// 01bc <account name>.24B /// /summon (CZ_RECALL_GID). /// Request to summon a player with given name to own position. /// 01bd <char name>.24B void clif_parse_GMRecall(int fd, struct map_session_data *sd) {// FIXME: recall is supposed to receive account name for clients prior 20100803RE char *player_name; char command [NAME_LENGTH+8]; player_name = RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0]); player_name[NAME_LENGTH-1] = '\0'; safesnprintf(command,sizeof(command),"%crecall %s", atcommand_symbol, player_name); is_atcommand(fd, sd, command, 1); } /// /recall (CZ_RECALL_SSO). /// Request to summon a player with given account ID to own position. /// 0842 <account id>.L void clif_parse_GMRecall2(int fd, struct map_session_data* sd) { uint32 account_id; struct map_session_data* pl_sd; account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( (pl_sd = map_id2sd(account_id)) != NULL ) { char command[NAME_LENGTH+8]; safesnprintf(command,sizeof(command),"%crecall %s", atcommand_symbol, pl_sd->status.name); is_atcommand(fd, sd, command, 1); } } /// /item /monster (CZ_ITEM_CREATE). /// Request to execute GM commands. /// Usage: /// /item n - summon n monster or acquire n item/s /// /item money - grants 2147483647 zenies /// /item whereisboss - locate boss mob in current map.(not yet implemented) /// /item regenboss_n t - regenerate n boss monster by t millisecond.(not yet implemented) /// /item onekillmonster - toggle an ability to kill mobs in one hit.(not yet implemented) /// /item bossinfo - display the information of a boss monster in current map.(not yet implemented) /// /item cap_n - capture n monster as pet.(not yet implemented) /// /item agitinvest - reset current global agit investments.(not yet implemented) /// 013f <item/mob name>.24B /// 09ce <item/mob name>.100B [Ind/Yommy] void clif_parse_GM_Item_Monster(int fd, struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int mob_id = 0; struct item_data *id = NULL; struct mob_db *mob = NULL; StringBuf command; char *str; //#if PACKETVER >= 20131218 // char str[100]; //#else // char str[24]; //#endif str = RFIFOCP(fd,info->pos[0]); if (!str || str[0] == '\0') return; if (strcmpi(str,"SPPOINT") == 0 || strcmpi(str,"JOBLEVEL") == 0) //! TODO /sp sends these values return; trim(str); // Zeny if( strcmpi(str, "money") == 0 ) { StringBuf_Init(&command); StringBuf_Printf(&command, "%czeny %d", atcommand_symbol, INT_MAX); is_atcommand(fd, sd, StringBuf_Value(&command), 1); StringBuf_Destroy(&command); return; } // Item if( (id = itemdb_searchname(str)) ) { StringBuf_Init(&command); if( !itemdb_isstackable2(id) ) //Nonstackable StringBuf_Printf(&command, "%citem2 %d 1 0 0 0 0 0 0 0", atcommand_symbol, id->nameid); else { if (id->flag.guid) StringBuf_Printf(&command, "%citem %d 1", atcommand_symbol, id->nameid); else StringBuf_Printf(&command, "%citem %d 20", atcommand_symbol, id->nameid); } is_atcommand(fd, sd, StringBuf_Value(&command), 1); StringBuf_Destroy(&command); return; } // Monster if ((mob_id = mobdb_searchname(str)) == 0) mob_id = mobdb_checkid(atoi(str)); if( (mob = mob_db(mob_id)) ) { StringBuf_Init(&command); StringBuf_Printf(&command, "%cmonster %s", atcommand_symbol, mob->sprite); is_atcommand(fd, sd, StringBuf_Value(&command), 1); StringBuf_Destroy(&command); return; } } /// /hide (CZ_CHANGE_EFFECTSTATE). /// 019d <effect state>.L /// effect state: /// TODO: Any OPTION_* ? void clif_parse_GMHide(int fd, struct map_session_data *sd) { char cmd[6]; //int eff_st = RFIFOL(packet_db[RFIFOW(fd,0)].pos[0]); safesnprintf(cmd,sizeof(cmd),"%chide",atcommand_symbol); is_atcommand(fd, sd, cmd, 1); } /// Request to adjust player's manner points (CZ_REQ_GIVE_MANNER_POINT). /// 0149 <account id>.L <type>.B <value>.W /// type: /// 0 = positive points /// 1 = negative points /// 2 = self mute (+10 minutes) void clif_parse_GMReqNoChat(int fd,struct map_session_data *sd) { int id, type, value; struct map_session_data *dstsd; char command[NAME_LENGTH+15]; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; id = RFIFOL(fd,info->pos[0]); type = RFIFOB(fd,info->pos[1]); value = RFIFOW(fd,info->pos[2]); if( type == 0 ) value = -value; //If type is 2 and the ids don't match, this is a crafted hacked packet! //Disabled because clients keep self-muting when you give players public @ commands... [Skotlex] if (type == 2 /* && (pc_get_group_level(sd) > 0 || sd->bl.id != id)*/) return; dstsd = map_id2sd(id); if( dstsd == NULL ) return; safesnprintf(command,sizeof(command),"%cmute %d %s", atcommand_symbol, value, dstsd->status.name); is_atcommand(fd, sd, command, 1); } /// /rc (CZ_REQ_GIVE_MANNER_BYNAME). /// GM adjustment of a player's manner value by -60. /// 0212 <char name>.24B void clif_parse_GMRc(int fd, struct map_session_data* sd) { char command[NAME_LENGTH+15]; char *name = RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0]); name[NAME_LENGTH-1] = '\0'; safesnprintf(command,sizeof(command),"%cmute %d %s", atcommand_symbol, 60, name); is_atcommand(fd, sd, command, 1); } /// Result of request to resolve account name (ZC_ACK_ACCOUNTNAME). /// 01e0 <account id>.L <account name>.24B void clif_account_name(int fd, uint32 account_id, const char* accname) { WFIFOHEAD(fd,packet_len(0x1e0)); WFIFOW(fd,0) = 0x1e0; WFIFOL(fd,2) = account_id; safestrncpy(WFIFOCP(fd,6), accname, NAME_LENGTH); WFIFOSET(fd,packet_len(0x1e0)); } /// GM requesting account name (for right-click gm menu) (CZ_REQ_ACCOUNTNAME). /// 01df <account id>.L //! TODO: Figure out how does this actually work void clif_parse_GMReqAccountName(int fd, struct map_session_data *sd) { uint32 account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); /* char query[30]; safesnprintf(query,sizeof(query),"%d", account_id); intif_request_accinfo(sd->fd, sd->bl.id, pc_get_group_level(sd), query, 1); //will call clif_account_name at return */ clif_account_name(fd, account_id, ""); } /// /changemaptype <x> <y> <type> (CZ_CHANGE_MAPTYPE). /// GM single cell type change request. /// 0198 <x>.W <y>.W <type>.W /// type: /// 0 = not walkable /// 1 = walkable void clif_parse_GMChangeMapType(int fd, struct map_session_data *sd) { int x,y,type; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if(! pc_has_permission(sd, PC_PERM_USE_CHANGEMAPTYPE) ) return; x = RFIFOW(fd,info->pos[0]); y = RFIFOW(fd,info->pos[1]); type = RFIFOW(fd,info->pos[2]); map_setgatcell(sd->bl.m,x,y,type); clif_changemapcell(0,sd->bl.m,x,y,type,ALL_SAMEMAP); //FIXME: once players leave the map, the client 'forgets' this information. } /// /in /ex (CZ_SETTING_WHISPER_PC). /// Request to allow/deny whispers from a nick. /// 00cf <nick>.24B <type>.B /// type: /// 0 = (/ex nick) deny speech from nick /// 1 = (/in nick) allow speech from nick void clif_parse_PMIgnore(int fd, struct map_session_data* sd) { char* nick; uint8 type; int i; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; nick = RFIFOCP(fd,info->pos[0]); nick[NAME_LENGTH-1] = '\0'; // to be sure that the player name has at most 23 characters type = RFIFOB(fd,info->pos[1]); if( type == 0 ) { // Add name to ignore list (block) if (strcmp(wisp_server_name, nick) == 0) { clif_wisexin(sd, type, 1); // fail return; } // try to find a free spot, while checking for duplicates at the same time ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 ); if( i == MAX_IGNORE_LIST ) {// no space for new entry clif_wisexin(sd, type, 2); // too many blocks return; } if( sd->ignore[i].name[0] != '\0' ) {// name already exists clif_wisexin(sd, type, 0); // Aegis reports success. return; } //Insert in position i safestrncpy(sd->ignore[i].name, nick, NAME_LENGTH); } else { // Remove name from ignore list (unblock) // find entry ARR_FIND( 0, MAX_IGNORE_LIST, i, sd->ignore[i].name[0] == '\0' || strcmp(sd->ignore[i].name, nick) == 0 ); if( i == MAX_IGNORE_LIST || sd->ignore[i].name[i] == '\0' ) { //Not found clif_wisexin(sd, type, 1); // fail return; } // move everything one place down to overwrite removed entry memmove(sd->ignore[i].name, sd->ignore[i+1].name, (MAX_IGNORE_LIST-i-1)*sizeof(sd->ignore[0].name)); // wipe last entry memset(sd->ignore[MAX_IGNORE_LIST-1].name, 0, sizeof(sd->ignore[0].name)); } clif_wisexin(sd, type, 0); // success } /// /inall /exall (CZ_SETTING_WHISPER_STATE). /// Request to allow/deny all whispers. /// 00d0 <type>.B /// type: /// 0 = (/exall) deny all speech /// 1 = (/inall) allow all speech void clif_parse_PMIgnoreAll(int fd, struct map_session_data *sd) { int type = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]), flag; if( type == 0 ) {// Deny all if( sd->state.ignoreAll ) { flag = 1; // fail } else { sd->state.ignoreAll = 1; flag = 0; // success } } else {//Unblock everyone if( sd->state.ignoreAll ) { sd->state.ignoreAll = 0; flag = 0; // success } else { if (sd->ignore[0].name[0] != '\0') { //Wipe the ignore list. memset(sd->ignore, 0, sizeof(sd->ignore)); flag = 0; // success } else { flag = 1; // fail } } } clif_wisall(sd, type, flag); } /// Whisper ignore list (ZC_WHISPER_LIST). /// 00d4 <packet len>.W { <char name>.24B }* void clif_PMIgnoreList(struct map_session_data* sd) { int i, fd = sd->fd; WFIFOHEAD(fd,4+ARRAYLENGTH(sd->ignore)*NAME_LENGTH); WFIFOW(fd,0) = 0xd4; for( i = 0; i < ARRAYLENGTH(sd->ignore) && sd->ignore[i].name[0]; i++ ) { safestrncpy(WFIFOCP(fd,4+i*NAME_LENGTH), sd->ignore[i].name, NAME_LENGTH); } WFIFOW(fd,2) = 4+i*NAME_LENGTH; WFIFOSET(fd,WFIFOW(fd,2)); } /// Whisper ignore list request (CZ_REQ_WHISPER_LIST). /// 00d3 void clif_parse_PMIgnoreList(int fd,struct map_session_data *sd) { clif_PMIgnoreList(sd); } /// Request to invoke the /doridori recovery bonus (CZ_DORIDORI). /// 01e7 void clif_parse_NoviceDoriDori(int fd, struct map_session_data *sd) { if (sd->state.doridori) return; switch (sd->class_&MAPID_UPPERMASK) { case MAPID_SOUL_LINKER: case MAPID_STAR_GLADIATOR: case MAPID_TAEKWON: if (!sd->state.rest) break; case MAPID_SUPER_NOVICE: case MAPID_SUPER_BABY: case MAPID_SUPER_NOVICE_E: case MAPID_SUPER_BABY_E: sd->state.doridori=1; break; } } /// Request to invoke the effect of super novice's guardian angel prayer (CZ_CHOPOKGI). /// 01ed /// Note: This packet is caused by 7 lines of any text, followed by /// the prayer and an another line of any text. The prayer is /// defined by lines 790~793 in data\msgstringtable.txt /// "Dear angel, can you hear my voice?" /// "I am" (space separated player name) "Super Novice~" /// "Help me out~ Please~ T_T" void clif_parse_NoviceExplosionSpirits(int fd, struct map_session_data *sd) { if( (sd->class_&MAPID_UPPERMASK) == MAPID_SUPER_NOVICE ) { unsigned int next = pc_nextbaseexp(sd); if( next ) { int percent = (int)( ( (float)sd->status.base_exp/(float)next )*1000. ); if( percent && ( percent%100 ) == 0 ) {// 10.0%, 20.0%, ..., 90.0% sc_start(&sd->bl,&sd->bl, status_skill2sc(MO_EXPLOSIONSPIRITS), 100, 17, skill_get_time(MO_EXPLOSIONSPIRITS, 5)); //Lv17-> +50 critical (noted by Poki) [Skotlex] clif_skill_nodamage(&sd->bl, &sd->bl, MO_EXPLOSIONSPIRITS, 5, 1); // prayer always shows successful Lv5 cast and disregards noskill restrictions } } } } /// Friends List /// /// Toggles a single friend online/offline [Skotlex] (ZC_FRIENDS_STATE). /// 0206 <account id>.L <char id>.L <state>.B /// 0206 <account id>.L <char id>.L <state>.B <name>.24B >= 20180221 /// state: /// 0 = online /// 1 = offline void clif_friendslist_toggle(struct map_session_data *sd,uint32 account_id, uint32 char_id, int online) { int i, fd = sd->fd; //Seek friend. for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id && (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); if(i == MAX_FRIENDS || sd->status.friends[i].char_id == 0) return; //Not found WFIFOHEAD(fd,packet_len(0x206)); WFIFOW(fd, 0) = 0x206; WFIFOL(fd, 2) = sd->status.friends[i].account_id; WFIFOL(fd, 6) = sd->status.friends[i].char_id; WFIFOB(fd,10) = !online; //Yeah, a 1 here means "logged off", go figure... #if PACKETVER >= 20180221 safestrncpy(WFIFOCP(fd, 11), sd->status.friends[i].name, NAME_LENGTH); #endif WFIFOSET(fd, packet_len(0x206)); } //Subfunction called from clif_foreachclient to toggle friends on/off [Skotlex] int clif_friendslist_toggle_sub(struct map_session_data *sd,va_list ap) { uint32 account_id, char_id, online; account_id = va_arg(ap, int); char_id = va_arg(ap, int); online = va_arg(ap, int); clif_friendslist_toggle(sd, account_id, char_id, online); return 0; } /// Sends the whole friends list (ZC_FRIENDS_LIST). /// 0201 <packet len>.W { <account id>.L <char id>.L <name>.24B }* /// 0201 <packet len>.W { <account id>.L <char id>.L }* >= 20180221 void clif_friendslist_send(struct map_session_data *sd) { int i = 0, n, fd = sd->fd; #if PACKETVER >= 20180221 const int size = 8; #else const int size = 8 + NAME_LENGTH; #endif // Send friends list WFIFOHEAD(fd, MAX_FRIENDS * size + 4); WFIFOW(fd, 0) = 0x201; for(i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id; i++) { WFIFOL(fd, 4 + size * i + 0) = sd->status.friends[i].account_id; WFIFOL(fd, 4 + size * i + 4) = sd->status.friends[i].char_id; #if PACKETVER < 20180221 safestrncpy(WFIFOCP(fd, 4 + size * i + 8), sd->status.friends[i].name, NAME_LENGTH); #endif } if (i) { WFIFOW(fd,2) = 4 + size * i; WFIFOSET(fd, WFIFOW(fd,2)); } for (n = 0; n < i; n++) { //Sending the online players if (map_charid2sd(sd->status.friends[n].char_id)) clif_friendslist_toggle(sd, sd->status.friends[n].account_id, sd->status.friends[n].char_id, 1); } } /// Notification about the result of a friend add request (ZC_ADD_FRIENDS_LIST). /// 0209 <result>.W <account id>.L <char id>.L <name>.24B /// result: /// 0 = MsgStringTable[821]="You have become friends with (%s)." /// 1 = MsgStringTable[822]="(%s) does not want to be friends with you." /// 2 = MsgStringTable[819]="Your Friend List is full." /// 3 = MsgStringTable[820]="(%s)'s Friend List is full." void clif_friendslist_reqack(struct map_session_data *sd, struct map_session_data *f_sd, int type) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x209)); WFIFOW(fd,0) = 0x209; WFIFOW(fd,2) = type; if (f_sd) { WFIFOL(fd,4) = f_sd->status.account_id; WFIFOL(fd,8) = f_sd->status.char_id; safestrncpy(WFIFOCP(fd, 12), f_sd->status.name,NAME_LENGTH); } WFIFOSET(fd, packet_len(0x209)); } /// Asks a player for permission to be added as friend (ZC_REQ_ADD_FRIENDS). /// 0207 <req account id>.L <req char id>.L <req char name>.24B void clif_friendlist_req(struct map_session_data* sd, uint32 account_id, uint32 char_id, const char* name) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x207)); WFIFOW(fd,0) = 0x207; WFIFOL(fd,2) = account_id; WFIFOL(fd,6) = char_id; safestrncpy(WFIFOCP(fd,10), name, NAME_LENGTH); WFIFOSET(fd,packet_len(0x207)); } /// Request to add a player as friend (CZ_ADD_FRIENDS). /// 0202 <name>.24B void clif_parse_FriendsListAdd(int fd, struct map_session_data *sd) { struct map_session_data *f_sd; int i; f_sd = map_nick2sd(RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0]),false); // Friend doesn't exist (no player with this name) if (f_sd == NULL) { clif_displaymessage(fd, msg_txt(sd,3)); return; } if( sd->bl.id == f_sd->bl.id ) {// adding oneself as friend return; } // ensure that the request player's friend list is not full ARR_FIND(0, MAX_FRIENDS, i, sd->status.friends[i].char_id == 0); if( i == MAX_FRIENDS ){ clif_friendslist_reqack(sd, f_sd, 2); return; } // @noask [LuzZza] if(f_sd->state.noask) { clif_noask_sub(sd, f_sd, 5); return; } // Friend already exists for (i = 0; i < MAX_FRIENDS && sd->status.friends[i].char_id != 0; i++) { if (sd->status.friends[i].char_id == f_sd->status.char_id) { clif_displaymessage(fd, msg_txt(sd,671)); //"Friend already exists." return; } } f_sd->friend_req = sd->status.char_id; sd->friend_req = f_sd->status.char_id; clif_friendlist_req(f_sd, sd->status.account_id, sd->status.char_id, sd->status.name); } /// Answer to a friend add request (CZ_ACK_REQ_ADD_FRIENDS). /// 0208 <inviter account id>.L <inviter char id>.L <reply>.B /// 0208 <inviter account id>.L <inviter char id>.L <reply>.L (PACKETVER >= 6) /// reply: /// 0 = rejected /// 1 = accepted void clif_parse_FriendsListReply(int fd, struct map_session_data *sd) { struct map_session_data *f_sd; uint32 account_id; char reply; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; account_id = RFIFOL(fd,info->pos[0]); //char_id = RFIFOL(fd,info->pos[1]); #if PACKETVER < 6 reply = RFIFOB(fd,info->pos[2]); #else reply = RFIFOL(fd,info->pos[2]); #endif if( sd->bl.id == account_id ) {// adding oneself as friend return; } f_sd = map_id2sd(account_id); //The account id is the same as the bl.id of players. if (f_sd == NULL) return; if (reply == 0 || !( sd->friend_req == f_sd->status.char_id && f_sd->friend_req == sd->status.char_id ) ) clif_friendslist_reqack(f_sd, sd, 1); else { int i; // Find an empty slot for (i = 0; i < MAX_FRIENDS; i++) if (f_sd->status.friends[i].char_id == 0) break; if (i == MAX_FRIENDS) { clif_friendslist_reqack(f_sd, sd, 2); return; } f_sd->status.friends[i].account_id = sd->status.account_id; f_sd->status.friends[i].char_id = sd->status.char_id; safestrncpy(f_sd->status.friends[i].name, sd->status.name, NAME_LENGTH); clif_friendslist_reqack(f_sd, sd, 0); achievement_update_objective(f_sd, AG_ADD_FRIEND, 1, i + 1); if (battle_config.friend_auto_add) { // Also add f_sd to sd's friendlist. for (i = 0; i < MAX_FRIENDS; i++) { if (sd->status.friends[i].char_id == f_sd->status.char_id) return; //No need to add anything. if (sd->status.friends[i].char_id == 0) break; } if (i == MAX_FRIENDS) { clif_friendslist_reqack(sd, f_sd, 2); return; } sd->status.friends[i].account_id = f_sd->status.account_id; sd->status.friends[i].char_id = f_sd->status.char_id; safestrncpy(sd->status.friends[i].name, f_sd->status.name, NAME_LENGTH); clif_friendslist_reqack(sd, f_sd, 0); achievement_update_objective(sd, AG_ADD_FRIEND, 1, i + 1); } } } /// Request to delete a friend (CZ_DELETE_FRIENDS). /// 0203 <account id>.L <char id>.L void clif_parse_FriendsListRemove(int fd, struct map_session_data *sd) { struct map_session_data *f_sd = NULL; uint32 account_id, char_id; int i, j; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; account_id = RFIFOL(fd,info->pos[0]); char_id = RFIFOL(fd,info->pos[1]); // Search friend for (i = 0; i < MAX_FRIENDS && (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); if (i == MAX_FRIENDS) { clif_displaymessage(fd, msg_txt(sd,672)); //"Name not found in list." return; } //remove from friend's list first if( (f_sd = map_id2sd(account_id)) && f_sd->status.char_id == char_id) { for (i = 0; i < MAX_FRIENDS && (f_sd->status.friends[i].char_id != sd->status.char_id || f_sd->status.friends[i].account_id != sd->status.account_id); i++); if (i != MAX_FRIENDS) { // move all chars up for(j = i + 1; j < MAX_FRIENDS; j++) memcpy(&f_sd->status.friends[j-1], &f_sd->status.friends[j], sizeof(f_sd->status.friends[0])); memset(&f_sd->status.friends[MAX_FRIENDS-1], 0, sizeof(f_sd->status.friends[MAX_FRIENDS-1])); //should the guy be notified of some message? we should add it here if so WFIFOHEAD(f_sd->fd,packet_len(0x20a)); WFIFOW(f_sd->fd,0) = 0x20a; WFIFOL(f_sd->fd,2) = sd->status.account_id; WFIFOL(f_sd->fd,6) = sd->status.char_id; WFIFOSET(f_sd->fd, packet_len(0x20a)); } } else { //friend not online -- ask char server to delete from his friendlist if(chrif_removefriend(char_id,sd->status.char_id)) { // char-server offline, abort clif_displaymessage(fd, msg_txt(sd,673)); //"This action can't be performed at the moment. Please try again later." return; } } // We can now delete from original requester for (i = 0; i < MAX_FRIENDS && (sd->status.friends[i].char_id != char_id || sd->status.friends[i].account_id != account_id); i++); // move all chars up for(j = i + 1; j < MAX_FRIENDS; j++) memcpy(&sd->status.friends[j-1], &sd->status.friends[j], sizeof(sd->status.friends[0])); memset(&sd->status.friends[MAX_FRIENDS-1], 0, sizeof(sd->status.friends[MAX_FRIENDS-1])); clif_displaymessage(fd, msg_txt(sd,674)); //"Friend removed" WFIFOHEAD(fd,packet_len(0x20a)); WFIFOW(fd,0) = 0x20a; WFIFOL(fd,2) = account_id; WFIFOL(fd,6) = char_id; WFIFOSET(fd, packet_len(0x20a)); } /// /pvpinfo list (ZC_ACK_PVPPOINT). /// 0210 <char id>.L <account id>.L <win point>.L <lose point>.L <point>.L void clif_PVPInfo(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x210)); WFIFOW(fd,0) = 0x210; WFIFOL(fd,2) = sd->status.char_id; WFIFOL(fd,6) = sd->status.account_id; WFIFOL(fd,10) = sd->pvp_won; // times won WFIFOL(fd,14) = sd->pvp_lost; // times lost WFIFOL(fd,18) = sd->pvp_point; WFIFOSET(fd, packet_len(0x210)); } /// /pvpinfo (CZ_REQ_PVPPOINT). /// 020f <char id>.L <account id>.L void clif_parse_PVPInfo(int fd,struct map_session_data *sd) { // TODO: Is there a way to use this on an another player (char/acc id)? //int cid = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]); //int aid = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[1]); clif_PVPInfo(sd); } /// SG Feel save OK [Komurka] (CZ_AGREE_STARPLACE). /// 0254 <which>.B /// which: (unused atm for security purpose) /// 0 = sun /// 1 = moon /// 2 = star void clif_parse_FeelSaveOk(int fd,struct map_session_data *sd) { int i; //int wich = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]); if (sd->menuskill_id != SG_FEEL) return; i = sd->menuskill_val-1; if (i<0 || i >= MAX_PC_FEELHATE) return; //Bug? sd->feel_map[i].index = map_id2index(sd->bl.m); sd->feel_map[i].m = sd->bl.m; pc_setglobalreg(sd, add_str(sg_info[i].feel_var), sd->feel_map[i].index); //Are these really needed? Shouldn't they show up automatically from the feel save packet? // clif_misceffect2(&sd->bl, 0x1b0); // clif_misceffect2(&sd->bl, 0x21f); clif_feel_info(sd, i, 0); clif_menuskill_clear(sd); } /// Star Gladiator's Feeling map confirmation prompt (ZC_STARPLACE). /// 0253 <which>.B /// which: /// 0 = sun /// 1 = moon /// 2 = star void clif_feel_req(int fd, struct map_session_data *sd, uint16 skill_lv) { WFIFOHEAD(fd,packet_len(0x253)); WFIFOW(fd,0)=0x253; WFIFOB(fd,2)=TOB(skill_lv-1); WFIFOSET(fd, packet_len(0x253)); sd->menuskill_id = SG_FEEL; sd->menuskill_val = skill_lv; } /// Request to change homunculus' name (CZ_RENAME_MER). /// 0231 <name>.24B void clif_parse_ChangeHomunculusName(int fd, struct map_session_data *sd){ hom_change_name(sd,RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0])); } /// Request to warp/move homunculus/mercenary to it's owner (CZ_REQUEST_MOVETOOWNER). /// 0234 <id>.L void clif_parse_HomMoveToMaster(int fd, struct map_session_data *sd){ int id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); // Mercenary or Homunculus struct block_list *bl = NULL; struct unit_data *ud = NULL; if( sd->md && sd->md->bl.id == id ) bl = &sd->md->bl; else if( hom_is_active(sd->hd) && sd->hd->bl.id == id ) bl = &sd->hd->bl; // Moving Homunculus else return; unit_calc_pos(bl, sd->bl.x, sd->bl.y, sd->ud.dir); ud = unit_bl2ud(bl); unit_walktoxy(bl, ud->to_x, ud->to_y, 4); } /// Request to move homunculus/mercenary (CZ_REQUEST_MOVENPC). /// 0232 <id>.L <position data>.3B void clif_parse_HomMoveTo(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int id = RFIFOL(fd,info->pos[0]); // Mercenary or Homunculus struct block_list *bl = NULL; short x, y; RFIFOPOS(fd, info->pos[1], &x, &y, NULL); if( sd->md && sd->md->bl.id == id ) bl = &sd->md->bl; // Moving Mercenary else if( hom_is_active(sd->hd) && sd->hd->bl.id == id ) bl = &sd->hd->bl; // Moving Homunculus else return; unit_walktoxy(bl, x, y, 4); } /// Request to do an action with homunculus/mercenary (CZ_REQUEST_ACTNPC). /// 0233 <id>.L <target id>.L <action>.B /// action: /// always 0 void clif_parse_HomAttack(int fd,struct map_session_data *sd) { struct block_list *bl = NULL; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int id = RFIFOL(fd,info->pos[0]); int target_id = RFIFOL(fd,info->pos[1]); int action_type = RFIFOB(fd,info->pos[2]); if( hom_is_active(sd->hd) && sd->hd->bl.id == id ) bl = &sd->hd->bl; else if( sd->md && sd->md->bl.id == id ) bl = &sd->md->bl; else return; unit_stop_attack(bl); unit_attack(bl, target_id, action_type != 0); } /// Request to invoke a homunculus menu action (CZ_COMMAND_MER). /// 022d <type>.W <command>.B /// type: /// always 0 /// command: /// 0 = homunculus information /// 1 = feed /// 2 = delete void clif_parse_HomMenu(int fd, struct map_session_data *sd) { //[orn] int cmd = RFIFOW(fd,0); //int type = RFIFOW(fd,packet_db[cmd].pos[0]); if(!hom_is_active(sd->hd)) return; hom_menu(sd,RFIFOB(fd,packet_db[cmd].pos[1])); } /// Request to resurrect oneself using Token of Siegfried (CZ_STANDING_RESURRECTION). /// 0292 void clif_parse_AutoRevive(int fd, struct map_session_data *sd) { if (sd->sc.data[SC_HELLPOWER]) // Cannot resurrect while under the effect of SC_HELLPOWER. return; int16 item_position = itemdb_group_item_exists_pc(sd, IG_TOKEN_OF_SIEGFRIED); uint8 hp = 100, sp = 100; if (item_position < 0) { if (sd->sc.data[SC_LIGHT_OF_REGENE]) { hp = sd->sc.data[SC_LIGHT_OF_REGENE]->val2; sp = 0; } else return; } if (!status_revive(&sd->bl, hp, sp)) return; if (item_position < 0) status_change_end(&sd->bl, SC_LIGHT_OF_REGENE, INVALID_TIMER); else pc_delitem(sd, item_position, 1, 0, 1, LOG_TYPE_CONSUME); clif_skill_nodamage(&sd->bl, &sd->bl, ALL_RESURRECTION, 4, 1); } /// Information about character's status values (ZC_ACK_STATUS_GM). /// 0214 <str>.B <standardStr>.B <agi>.B <standardAgi>.B <vit>.B <standardVit>.B /// <int>.B <standardInt>.B <dex>.B <standardDex>.B <luk>.B <standardLuk>.B /// <attPower>.W <refiningPower>.W <max_mattPower>.W <min_mattPower>.W /// <itemdefPower>.W <plusdefPower>.W <mdefPower>.W <plusmdefPower>.W /// <hitSuccessValue>.W <avoidSuccessValue>.W <plusAvoidSuccessValue>.W /// <criticalSuccessValue>.W <ASPD>.W <plusASPD>.W void clif_check(int fd, struct map_session_data* pl_sd) { WFIFOHEAD(fd,packet_len(0x214)); WFIFOW(fd, 0) = 0x214; WFIFOB(fd, 2) = min(pl_sd->status.str, UINT8_MAX); WFIFOB(fd, 3) = pc_need_status_point(pl_sd, SP_STR, 1); WFIFOB(fd, 4) = min(pl_sd->status.agi, UINT8_MAX); WFIFOB(fd, 5) = pc_need_status_point(pl_sd, SP_AGI, 1); WFIFOB(fd, 6) = min(pl_sd->status.vit, UINT8_MAX); WFIFOB(fd, 7) = pc_need_status_point(pl_sd, SP_VIT, 1); WFIFOB(fd, 8) = min(pl_sd->status.int_, UINT8_MAX); WFIFOB(fd, 9) = pc_need_status_point(pl_sd, SP_INT, 1); WFIFOB(fd,10) = min(pl_sd->status.dex, UINT8_MAX); WFIFOB(fd,11) = pc_need_status_point(pl_sd, SP_DEX, 1); WFIFOB(fd,12) = min(pl_sd->status.luk, UINT8_MAX); WFIFOB(fd,13) = pc_need_status_point(pl_sd, SP_LUK, 1); WFIFOW(fd,14) = pl_sd->battle_status.batk+pl_sd->battle_status.rhw.atk+pl_sd->battle_status.lhw.atk; WFIFOW(fd,16) = pl_sd->battle_status.rhw.atk2+pl_sd->battle_status.lhw.atk2; WFIFOW(fd,18) = pl_sd->battle_status.matk_max; WFIFOW(fd,20) = pl_sd->battle_status.matk_min; WFIFOW(fd,22) = pl_sd->battle_status.def; WFIFOW(fd,24) = pl_sd->battle_status.def2; WFIFOW(fd,26) = pl_sd->battle_status.mdef; WFIFOW(fd,28) = pl_sd->battle_status.mdef2; WFIFOW(fd,30) = pl_sd->battle_status.hit; WFIFOW(fd,32) = pl_sd->battle_status.flee; WFIFOW(fd,34) = pl_sd->battle_status.flee2/10; WFIFOW(fd,36) = pl_sd->battle_status.cri/10; WFIFOW(fd,38) = (2000-pl_sd->battle_status.amotion)/10; // aspd WFIFOW(fd,40) = 0; // FIXME: What is 'plusASPD' supposed to be? Maybe adelay? WFIFOSET(fd,packet_len(0x214)); } /// /check (CZ_REQ_STATUS_GM). /// Request character's status values. /// 0213 <char name>.24B void clif_parse_Check(int fd, struct map_session_data *sd) { char charname[NAME_LENGTH]; struct map_session_data* pl_sd; if(!pc_has_permission(sd, PC_PERM_USE_CHECK)) return; safestrncpy(charname, RFIFOCP(fd,packet_db[RFIFOW(fd,0)].pos[0]), sizeof(charname)); if( ( pl_sd = map_nick2sd(charname,false) ) == NULL || pc_get_group_level(sd) < pc_get_group_level(pl_sd) ) { return; } clif_check(fd, pl_sd); } /// MAIL SYSTEM /// By Zephyrus /// /// Notification about the result of adding an item to mail /// 0255 <index>.W <result>.B (ZC_ACK_MAIL_ADD_ITEM) /// result: /// 0 = success /// 1 = failure /// 0a05 <result>.B <index>.W <amount>.W <item id>.W <item type>.B <identified>.B <damaged>.B <refine>.B (ZC_ACK_ADD_ITEM_TO_MAIL) /// { <card id>.W }*4 { <option index>.W <option value>.W <option parameter>.B }*5 /// result: /// 0 = success /// 1 = over weight /// 2 = fatal error void clif_Mail_setattachment(struct map_session_data* sd, int index, int amount, uint8 flag) { int fd = sd->fd; #if PACKETVER < 20150513 WFIFOHEAD(fd,packet_len(0x255)); WFIFOW(fd,0) = 0x255; WFIFOW(fd,2) = index; WFIFOB(fd,4) = flag; WFIFOSET(fd,packet_len(0x255)); #else struct item* item = &sd->inventory.u.items_inventory[index-2]; int i, total = 0; WFIFOHEAD(fd, 53); WFIFOW(fd, 0) = 0xa05; WFIFOB(fd, 2) = flag; WFIFOW(fd, 3) = index; WFIFOW(fd, 5) = amount; WFIFOW(fd, 7) = item->nameid; WFIFOB(fd, 9) = itemtype(item->nameid); WFIFOB(fd, 10) = item->identify; WFIFOB(fd, 11) = item->attribute; WFIFOB(fd, 12) = item->refine; clif_addcards(WFIFOP(fd,13), item); clif_add_random_options(WFIFOP(fd,21), item); for( i = 0; i < MAIL_MAX_ITEM; i++ ){ if( sd->mail.item[i].nameid == 0 ){ break; } total += sd->mail.item[i].amount * ( sd->inventory_data[sd->mail.item[i].index]->weight / 10 ); } WFIFOW(fd, 46) = total; // 5 empty unknown bytes memset(WFIFOP(fd, 48), 0, 5); WFIFOSET(fd, 53); #endif } /// Notification about the result of retrieving a mail attachment /// 0245 <result>.B (ZC_MAIL_REQ_GET_ITEM) /// result: /// 0 = success /// 1 = failure /// 2 = too many items /// 09f2 <mail id>.Q <mail tab>.B <result>.B (ZC_ACK_ZENY_FROM_MAIL) /// 09f4 <mail id>.Q <mail tab>.B <result>.B (ZC_ACK_ITEM_FROM_MAIL) void clif_mail_getattachment(struct map_session_data* sd, struct mail_message *msg, uint8 result, enum mail_attachment_type type) { int fd = sd->fd; #if PACKETVER < 20150513 WFIFOHEAD(fd,packet_len(0x245)); WFIFOW(fd,0) = 0x245; WFIFOB(fd,2) = result; WFIFOSET(fd,packet_len(0x245)); #else switch( type ){ case MAIL_ATT_ITEM: case MAIL_ATT_ZENY: break; default: return; } WFIFOHEAD(fd, 12); WFIFOW(fd, 0) = type == MAIL_ATT_ZENY ? 0x9f2 : 0x9f4; WFIFOQ(fd, 2) = msg->id; WFIFOB(fd, 10) = msg->type; WFIFOB(fd, 11) = result; WFIFOSET(fd, 12); clif_Mail_refreshinbox( sd, msg->type, 0 ); #endif } /// Notification about the result of sending a mail /// 0249 <result>.B (ZC_MAIL_REQ_SEND) /// result: /// 0 = success /// 1 = recipinent does not exist /// 09ed <result>.B (ZC_ACK_WRITE_MAIL) void clif_Mail_send(struct map_session_data* sd, enum mail_send_result result){ int fd = sd->fd; #if PACKETVER < 20150513 WFIFOHEAD(fd,packet_len(0x249)); WFIFOW(fd,0) = 0x249; WFIFOB(fd,2) = result != WRITE_MAIL_SUCCESS; WFIFOSET(fd,packet_len(0x249)); #else WFIFOHEAD(fd, 3); WFIFOW(fd, 0) = 0x9ed; WFIFOB(fd, 2) = result; WFIFOSET(fd, 3); #endif } /// Notification about the result of deleting a mail. /// 0257 <mail id>.L <result>.W (ZC_ACK_MAIL_DELETE) /// result: /// 0 = success /// 1 = failure // 09f6 <mail tab>.B <mail id>.Q (ZC_ACK_DELETE_MAIL) void clif_mail_delete( struct map_session_data* sd, struct mail_message *msg, bool success ){ int fd = sd->fd; #if PACKETVER < 20150513 WFIFOHEAD(fd, packet_len(0x257)); WFIFOW(fd,0) = 0x257; WFIFOL(fd,2) = msg->id; WFIFOW(fd,6) = !success; WFIFOSET(fd, packet_len(0x257)); #else // This is only a success notification if( success ){ WFIFOHEAD(fd, 11); WFIFOW(fd, 0) = 0x9f6; WFIFOB(fd, 2) = msg->type; WFIFOQ(fd, 3) = msg->id; WFIFOSET(fd, 11); } #endif } /// Notification about the result of returning a mail (ZC_ACK_MAIL_RETURN). /// 0274 <mail id>.L <result>.W /// result: /// 0 = success /// 1 = failure void clif_Mail_return(int fd, int mail_id, short fail) { WFIFOHEAD(fd,packet_len(0x274)); WFIFOW(fd,0) = 0x274; WFIFOL(fd,2) = mail_id; WFIFOW(fd,6) = fail; WFIFOSET(fd,packet_len(0x274)); } /// Notification about new mail. /// 024a <mail id>.L <title>.40B <sender>.24B (ZC_MAIL_RECEIVE) /// 09e7 <result>.B (ZC_NOTIFY_UNREADMAIL) void clif_Mail_new(struct map_session_data* sd, int mail_id, const char *sender, const char *title){ int fd = sd->fd; #if PACKETVER < 20150513 WFIFOHEAD(fd,packet_len(0x24a)); WFIFOW(fd,0) = 0x24a; WFIFOL(fd,2) = mail_id; safestrncpy(WFIFOCP(fd,6), title, MAIL_TITLE_LENGTH); safestrncpy(WFIFOCP(fd,46), sender, NAME_LENGTH); WFIFOSET(fd,packet_len(0x24a)); #else WFIFOHEAD(fd,3); WFIFOW(fd,0) = 0x9e7; WFIFOB(fd,2) = sd->mail.inbox.unread > 0 || sd->mail.inbox.unchecked > 0; // unread WFIFOSET(fd,3); #endif } /// Opens/closes the mail window (ZC_MAIL_WINDOWS). /// 0260 <type>.L /// type: /// 0 = open /// 1 = close void clif_Mail_window(int fd, int flag) { WFIFOHEAD(fd,packet_len(0x260)); WFIFOW(fd,0) = 0x260; WFIFOL(fd,2) = flag; WFIFOSET(fd,packet_len(0x260)); } /// Lists mails stored in inbox. /// 0240 <packet len>.W <amount>.L { <mail id>.L <title>.40B <read>.B <sender>.24B <time>.L }*amount (ZC_MAIL_REQ_GET_LIST) /// read: /// 0 = unread /// 1 = read /// 09f0 <packet len>.W <type>.B <amount>.B <last page>.B (ZC_ACK_MAIL_LIST) /// { <mail id>.Q <read>.B <type>.B <sender>.24B <received>.L <expires>.L <title length>.W <title>.?B }* /// 0a7d <packet len>.W <type>.B <amount>.B <last page>.B (ZC_ACK_MAIL_LIST2) /// { <mail id>.Q <read>.B <type>.B <sender>.24B <received>.L <expires>.L <title length>.W <title>.?B }* /// 0ac2 <packet len>.W <unknown>.B (ZC_ACK_MAIL_LIST3) /// { <type>.B <mail id>.Q <read>.B <type>.B <sender>.24B <expires>.L <title length>.W <title>.?B }* void clif_Mail_refreshinbox(struct map_session_data *sd,enum mail_inbox_type type,int64 mailID){ #if PACKETVER < 20150513 int fd = sd->fd; struct mail_data *md = &sd->mail.inbox; struct mail_message *msg; int len, i, j; len = 8 + (73 * md->amount); WFIFOHEAD(fd,len); WFIFOW(fd,0) = 0x240; WFIFOW(fd,2) = len; WFIFOL(fd,4) = md->amount; for( i = j = 0; i < MAIL_MAX_INBOX && j < md->amount; i++ ) { msg = &md->msg[i]; if (msg->id < 1) continue; WFIFOL(fd,8+73*j) = msg->id; memcpy(WFIFOP(fd,12+73*j), msg->title, MAIL_TITLE_LENGTH); WFIFOB(fd,52+73*j) = (msg->status != MAIL_UNREAD); safestrncpy(WFIFOCP(fd,53+73*j), msg->send_name, NAME_LENGTH); WFIFOL(fd,77+73*j) = (uint32)msg->timestamp; j++; } WFIFOSET(fd,len); if( md->full ) {// TODO: is this official? char output[100]; safesnprintf(output,sizeof(output),"Inbox is full (Max %d). Delete some mails.", MAIL_MAX_INBOX); clif_messagecolor(&sd->bl, color_table[COLOR_LIGHT_GREEN], output, false, SELF); } #else int fd = sd->fd; struct mail_data *md = &sd->mail.inbox; struct mail_message *msg; int i, j, k, offset, titleLength; uint8 mailType, amount, remaining; uint32 now = (uint32)time(NULL); #if PACKETVER >= 20170419 int cmd = 0xac2; #elif PACKETVER >= 20160601 int cmd = 0xa7d; #else int cmd = 0x9f0; #endif if( battle_config.mail_daily_count ){ mail_refresh_remaining_amount(sd); } #if PACKETVER >= 20170419 // Always send all i = md->amount; #else // If a starting mail id was sent if( mailID != 0 ){ ARR_FIND( 0, md->amount, i, md->msg[i].id == mailID ); // Unknown mail if( i == md->amount ){ // Ignore the request for now return; // TODO: Should we just show the first page instead? } // It was actually the oldest/first mail, there is no further page if( i == 0 ){ return; } // We actually want the next/older mail i -= 1; }else{ i = md->amount; } #endif // Count the remaining mails from the starting mail or the beginning // Only count mails of the target type(before 2017-04-19) and those that should not have been deleted already for( j = i, remaining = 0; j >= 0; j-- ){ msg = &md->msg[j]; if (msg->id < 1) continue; #if PACKETVER < 20170419 if (msg->type != type) continue; #endif if (msg->scheduled_deletion > 0 && msg->scheduled_deletion <= now) continue; remaining++; } #if PACKETVER >= 20170419 // Always send all amount = remaining; #else if( remaining > MAIL_PAGE_SIZE ){ amount = MAIL_PAGE_SIZE; }else{ amount = remaining; } #endif WFIFOHEAD(fd, 7 + ((44 + MAIL_TITLE_LENGTH) * amount)); WFIFOW(fd, 0) = cmd; #if PACKETVER >= 20170419 WFIFOB(fd, 4) = 1; // Unknown offset = 5; #else WFIFOB(fd, 4) = type; WFIFOB(fd, 5) = amount; WFIFOB(fd, 6) = ( remaining < MAIL_PAGE_SIZE ); // last page offset = 7; #endif for( amount = 0; i >= 0; i-- ){ msg = &md->msg[i]; if (msg->id < 1) continue; #if PACKETVER < 20170419 if (msg->type != type) continue; #endif if (msg->scheduled_deletion > 0 && msg->scheduled_deletion <= now) continue; #if PACKETVER >= 20170419 WFIFOB(fd, offset) = msg->type; offset += 1; #endif WFIFOQ(fd, offset + 0) = (uint64)msg->id; WFIFOB(fd, offset + 8) = (msg->status != MAIL_UNREAD); mailType = MAIL_TYPE_TEXT; // Normal letter if( msg->zeny > 0 ){ mailType |= MAIL_TYPE_ZENY; // Mail contains zeny } for( k = 0; k < MAIL_MAX_ITEM; k++ ){ if( msg->item[k].nameid > 0 ){ mailType |= MAIL_TYPE_ITEM; // Mail contains items break; } } #if PACKETVER >= 20170419 // If it came from an npc? if( !msg->send_id ){ mailType |= MAIL_TYPE_NPC; } #endif WFIFOB(fd, offset + 9) = mailType; safestrncpy(WFIFOCP(fd, offset + 10), msg->send_name, NAME_LENGTH); #if PACKETVER < 20170419 // How much time has passed since you received the mail WFIFOL(fd, offset + 34 ) = now - (uint32)msg->timestamp; offset += 4; #endif // If automatic return/deletion of mails is enabled, notify the client when it will kick in if( msg->scheduled_deletion > 0 ){ WFIFOL(fd, offset + 34) = (uint32)msg->scheduled_deletion - now; }else{ // Fake the scheduled deletion to one year in the future // Sadly the client always displays the scheduled deletion after 24 hours no matter how high this value gets [Lemongrass] WFIFOL(fd, offset + 34) = 365 * 24 * 60 * 60; } WFIFOW(fd, offset + 38) = titleLength = (int16)(strlen(msg->title) + 1); safestrncpy(WFIFOCP(fd, offset + 40), msg->title, titleLength); offset += 40 + titleLength; } WFIFOW(fd, 2) = (int16)offset; WFIFOSET(fd, offset); #endif } /// Mail inbox list request. /// 023f (CZ_MAIL_GET_LIST) /// 09e8 <mail tab>.B <mail id>.Q (CZ_OPEN_MAILBOX) /// 09ee <mail tab>.B <mail id>.Q (CZ_REQ_NEXT_MAIL_LIST) /// 09ef <mail tab>.B <mail id>.Q (CZ_REQ_REFRESH_MAIL_LIST) /// 0ac0 <mail id>.Q <unknown>.16B (CZ_OPEN_MAILBOX2) /// 0ac1 <mail id>.Q <unknown>.16B (CZ_REQ_REFRESH_MAIL_LIST2) void clif_parse_Mail_refreshinbox(int fd, struct map_session_data *sd){ #if PACKETVER < 20150513 struct mail_data* md = &sd->mail.inbox; if( md->amount < MAIL_MAX_INBOX && (md->full || sd->mail.changed) ) intif_Mail_requestinbox(sd->status.char_id, 1, MAIL_INBOX_NORMAL); else clif_Mail_refreshinbox(sd, MAIL_INBOX_NORMAL,0); mail_removeitem(sd, 0, sd->mail.item[0].index, sd->mail.item[0].amount); mail_removezeny(sd, false); #else int cmd = RFIFOW(fd, 0); #if PACKETVER < 20170419 uint8 openType = RFIFOB(fd, 2); uint64 mailId = RFIFOQ(fd, 3); #else uint8 openType; uint64 mailId = RFIFOQ(fd, 2); int i; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mailId); if( i == MAIL_MAX_INBOX ){ openType = MAIL_INBOX_NORMAL; mailId = 0; }else{ openType = sd->mail.inbox.msg[i].type; mailId = 0; } #endif switch( openType ){ case MAIL_INBOX_NORMAL: case MAIL_INBOX_ACCOUNT: case MAIL_INBOX_RETURNED: break; default: // Unknown type: ignore request return; } if( sd->mail.changed || ( cmd == 0x9ef || cmd == 0xac1 ) ){ intif_Mail_requestinbox(sd->status.char_id, 1, (enum mail_inbox_type)openType); return; } // If it is not a next page request if( cmd != 0x9ee ){ mailId = 0; } clif_Mail_refreshinbox(sd,(enum mail_inbox_type)openType,mailId); #endif } /// Opens a mail /// 0242 <packet len>.W <mail id>.L <title>.40B <sender>.24B <time>.L <zeny>.L (ZC_MAIL_REQ_OPEN) /// <amount>.L <name id>.W <item type>.W <identified>.B <damaged>.B <refine>.B /// <card1>.W <card2>.W <card3>.W <card4>.W <message>.?B /// 09eb <packet len>.W <type>.B <mail id>.Q <message length>.W <zeny>.Q <item count>.B (ZC_ACK_READ_MAIL) /// { }*n // TODO: Packet description => for repeated block void clif_Mail_read(struct map_session_data *sd, int mail_id) { int i, fd = sd->fd; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id); if( i == MAIL_MAX_INBOX ) { clif_Mail_return(sd->fd, mail_id, 1); // Mail doesn't exist ShowWarning("clif_parse_Mail_read: char '%s' trying to read a message not the inbox.\n", sd->status.name); return; } else { struct mail_message *msg = &sd->mail.inbox.msg[i]; struct item *item; struct item_data *data; int msg_len = strlen(msg->body), len; #if PACKETVER >= 20150513 int offset, j, itemsize, count = 0; #endif if( msg_len == 0 ) { strcpy(msg->body, "(no message)"); // TODO: confirm for RODEX msg_len = strlen(msg->body); } #if PACKETVER < 20150513 item = &msg->item[0]; len = 101 + msg_len; WFIFOHEAD(fd,len); WFIFOW(fd,0) = 0x242; WFIFOW(fd,2) = len; WFIFOL(fd,4) = msg->id; safestrncpy(WFIFOCP(fd,8), msg->title, MAIL_TITLE_LENGTH + 1); safestrncpy(WFIFOCP(fd,48), msg->send_name, NAME_LENGTH + 1); WFIFOL(fd,72) = 0; WFIFOL(fd,76) = msg->zeny; if( item->nameid && (data = itemdb_exists(item->nameid)) != NULL ) { WFIFOL(fd,80) = item->amount; WFIFOW(fd,84) = (data->view_id)?data->view_id:item->nameid; WFIFOW(fd,86) = data->type; WFIFOB(fd,88) = item->identify; WFIFOB(fd,89) = item->attribute; WFIFOB(fd,90) = item->refine; WFIFOW(fd,91) = item->card[0]; WFIFOW(fd,93) = item->card[1]; WFIFOW(fd,95) = item->card[2]; WFIFOW(fd,97) = item->card[3]; } else // no item, set all to zero memset(WFIFOP(fd,80), 0x00, 19); WFIFOB(fd,99) = (unsigned char)msg_len; safestrncpy(WFIFOCP(fd,100), msg->body, msg_len + 1); WFIFOSET(fd,len); #else // Count the attached items ARR_FIND( 0, MAIL_MAX_ITEM, count, msg->item[count].nameid == 0 ); msg_len += 1; // Zero Termination itemsize = 24 + 5 * 5; len = 24 + msg_len+1 + itemsize * count; WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x9eb; WFIFOW(fd, 2) = len; WFIFOB(fd, 4) = msg->type; WFIFOQ(fd, 5) = msg->id; WFIFOW(fd, 13) = msg_len; WFIFOQ(fd, 15) = msg->zeny; WFIFOB(fd, 23) = (uint8)count; // item count safestrncpy(WFIFOCP(fd, 24), msg->body, msg_len); offset = 24 + msg_len; for (j = 0; j < MAIL_MAX_ITEM; j++) { item = &msg->item[j]; if (item->nameid > 0 && item->amount > 0 && (data = itemdb_exists(item->nameid)) != NULL) { WFIFOW(fd, offset) = item->amount; WFIFOW(fd, offset + 2) = (data->view_id) ? data->view_id : item->nameid; WFIFOB(fd, offset + 4) = item->identify; WFIFOB(fd, offset + 5) = item->attribute; WFIFOB(fd, offset + 6) = item->refine; clif_addcards(WFIFOP(fd, offset + 7), item); // 4B unsigned long location WFIFOB(fd, offset + 15 + 4) = data->type; // 2B unsigned short wItemSpriteNumber //WFIFOW(fd, offset + 15 + 5) = data->view_id; // 2B unsigned short bindOnEquipType clif_add_random_options(WFIFOP(fd, offset + 15 + 9 ), item); offset += itemsize; } } WFIFOSET(fd, len); #endif if (msg->status == MAIL_UNREAD) { msg->status = MAIL_READ; intif_Mail_read(mail_id); clif_parse_Mail_refreshinbox(fd, sd); sd->mail.inbox.unread--; clif_Mail_new(sd, 0, msg->send_name, msg->title); } } } /// Request to open a mail. /// 0241 <mail id>.L (CZ_MAIL_OPEN) /// 09ea <mail tab>.B <mail id>.Q (CZ_REQ_READ_MAIL) void clif_parse_Mail_read(int fd, struct map_session_data *sd){ #if PACKETVER < 20150513 int mail_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); #else //uint8 openType = RFIFOB(fd, 2); int mail_id = (int)RFIFOQ(fd, 3); #endif if( mail_id <= 0 ) return; if( mail_invalid_operation(sd) ) return; clif_Mail_read(sd, mail_id); } /// Allow a player to begin writing a mail /// 0a12 <receiver>.24B <success>.B (ZC_ACK_OPEN_WRITE_MAIL) void clif_send_Mail_beginwrite_ack( struct map_session_data *sd, char* name, bool success ){ int fd = sd->fd; WFIFOHEAD(fd, 27); WFIFOW(fd, 0) = 0xa12; safestrncpy(WFIFOCP(fd, 2), name, NAME_LENGTH); WFIFOB(fd, 26) = success; WFIFOSET(fd, 27); } /// Request to start writing a mail /// 0a08 <receiver>.24B (CZ_REQ_OPEN_WRITE_MAIL) void clif_parse_Mail_beginwrite( int fd, struct map_session_data *sd ){ char name[NAME_LENGTH]; safestrncpy(name, RFIFOCP(fd, 2), NAME_LENGTH); if( sd->state.storage_flag || sd->state.mail_writing || sd->trade_partner ){ clif_send_Mail_beginwrite_ack(sd, name, false); return; } mail_clear(sd); sd->state.mail_writing = true; clif_send_Mail_beginwrite_ack(sd, name,true); } /// Notification that the client cancelled writing a mail /// 0a03 (CZ_REQ_CANCEL_WRITE_MAIL) void clif_parse_Mail_cancelwrite( int fd, struct map_session_data *sd ){ sd->state.mail_writing = false; } /// Give the client information about the recipient, if available /// 0a14 <char id>.L <class>.W <base level>.W (ZC_CHECK_RECEIVE_CHARACTER_NAME) /// 0a51 <char id>.L <class>.W <base level>.W <name>.24B (ZC_CHECK_RECEIVE_CHARACTER_NAME2) void clif_Mail_Receiver_Ack( struct map_session_data* sd, uint32 char_id, short class_, uint32 level, const char* name ){ int fd = sd->fd; #if PACKETVER <= 20160302 int cmd = 0xa14; #else int cmd = 0xa51; #endif WFIFOHEAD(fd, packet_len(cmd)); WFIFOW(fd, 0) = cmd; WFIFOL(fd, 2) = char_id; WFIFOW(fd, 6) = class_; WFIFOW(fd, 8) = level; #if PACKETVER >= 20160302 strncpy(WFIFOCP(fd, 10), name, NAME_LENGTH); #endif WFIFOSET(fd, packet_len(cmd)); } /// Request information about the recipient /// 0a13 <name>.24B (CZ_CHECK_RECEIVE_CHARACTER_NAME) void clif_parse_Mail_Receiver_Check(int fd, struct map_session_data *sd) { static char name[NAME_LENGTH]; safestrncpy(name, RFIFOCP(fd, 2), NAME_LENGTH); intif_mail_checkreceiver(sd, name); } /// Request to receive mail's attachment. /// 0244 <mail id>.L (CZ_MAIL_GET_ITEM) /// 09f1 <mail id>.Q <mail tab>.B (CZ_REQ_ZENY_FROM_MAIL) /// 09f3 <mail id>.Q <mail tab>.B (CZ_REQ_ITEM_FROM_MAIL) void clif_parse_Mail_getattach( int fd, struct map_session_data *sd ){ int i; struct mail_message* msg; #if PACKETVER < 20150513 int mail_id = RFIFOL(fd, packet_db[RFIFOW(fd, 0)].pos[0]); int attachment = MAIL_ATT_ALL; #else uint16 packet_id = RFIFOW(fd, 0); int mail_id = (int)RFIFOQ(fd, 2); //int openType = RFIFOB(fd, 10); int attachment = packet_id == 0x9f1 ? MAIL_ATT_ZENY : packet_id == 0x9f3 ? MAIL_ATT_ITEM : MAIL_ATT_NONE; #endif if( !chrif_isconnected() ) return; if( mail_id <= 0 ) return; if( mail_invalid_operation(sd) ) return; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id); if( i == MAIL_MAX_INBOX ) return; msg = &sd->mail.inbox.msg[i]; if( attachment&MAIL_ATT_ZENY && msg->zeny < 1 ){ attachment &= ~MAIL_ATT_ZENY; } if( attachment&MAIL_ATT_ITEM ){ ARR_FIND(0, MAIL_MAX_ITEM, i, msg->item[i].nameid > 0 || msg->item[i].amount > 0); // No items were found if( i == MAIL_MAX_ITEM ){ attachment &= ~MAIL_ATT_ITEM; } } // Either no attachment requested at all or there are no zeny or items in the mail if( attachment == MAIL_ATT_NONE ){ return; } if( attachment&MAIL_ATT_ZENY ){ if( msg->zeny + sd->status.zeny > MAX_ZENY ){ clif_mail_getattachment(sd, msg, 1, MAIL_ATT_ZENY); //too many zeny return; }else{ // To make sure another request fails msg->zeny = 0; } } if( attachment&MAIL_ATT_ITEM ){ int new_ = 0, totalweight = 0; for( i = 0; i < MAIL_MAX_ITEM; i++ ){ struct item* item = &msg->item[i]; if( item->nameid > 0 && item->amount > 0 ){ struct item_data *data; if((data = itemdb_exists(item->nameid)) == NULL) continue; switch( pc_checkadditem(sd, item->nameid, item->amount) ){ case CHKADDITEM_NEW: new_++; break; case CHKADDITEM_OVERAMOUNT: clif_mail_getattachment(sd, msg, 2, MAIL_ATT_ITEM); return; } totalweight += data->weight * item->amount; } } if( ( totalweight + sd->weight ) > sd->max_weight ){ clif_mail_getattachment(sd, msg, 2, MAIL_ATT_ITEM); return; }else if( pc_inventoryblank(sd) < new_ ){ clif_mail_getattachment(sd, msg, 2, MAIL_ATT_ITEM); return; } // To make sure another request fails memset(msg->item, 0, MAIL_MAX_ITEM*sizeof(struct item)); } intif_mail_getattach(sd,msg, (enum mail_attachment_type)attachment); clif_Mail_read(sd, mail_id); } /// Request to delete a mail. /// 0243 <mail id>.L (CZ_MAIL_DELETE) /// 09f5 <mail tab>.B <mail id>.Q (CZ_REQ_DELETE_MAIL) void clif_parse_Mail_delete(int fd, struct map_session_data *sd){ #if PACKETVER < 20150513 int mail_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); #else //int openType = RFIFOB(fd, 2); int mail_id = (int)RFIFOQ(fd, 3); #endif int i, j; if( !chrif_isconnected() ) return; if( mail_id <= 0 ) return; if( mail_invalid_operation(sd) ) return; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id); if (i < MAIL_MAX_INBOX) { struct mail_message *msg = &sd->mail.inbox.msg[i]; // can't delete mail without removing zeny first if( msg->zeny > 0 ){ clif_mail_delete(sd, msg, false); return; } // can't delete mail without removing attachment(s) first for( j = 0; j < MAIL_MAX_ITEM; j++ ){ if( msg->item[j].nameid > 0 && msg->item[j].amount > 0 ){ clif_mail_delete(sd, msg, false); return; } } if( intif_Mail_delete(sd->status.char_id, mail_id) && msg->status == MAIL_UNREAD ){ sd->mail.inbox.unread--; clif_Mail_new(sd,0,NULL,NULL); } } } /// Request to return a mail (CZ_REQ_MAIL_RETURN). /// 0273 <mail id>.L <receive name>.24B void clif_parse_Mail_return(int fd, struct map_session_data *sd){ int mail_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); //char *rec_name = RFIFOP(fd,packet_db[RFIFOW(fd,0)].pos[1]); int i; if( mail_id <= 0 ) return; if( mail_invalid_operation(sd) ) return; ARR_FIND(0, MAIL_MAX_INBOX, i, sd->mail.inbox.msg[i].id == mail_id); if( i < MAIL_MAX_INBOX && sd->mail.inbox.msg[i].send_id != 0 ) intif_Mail_return(sd->status.char_id, mail_id); else clif_Mail_return(sd->fd, mail_id, 1); } /// Request to add an item or Zeny to mail. /// 0247 <index>.W <amount>.L (CZ_MAIL_ADD_ITEM) /// 0a04 <index>.W <amount>.W (CZ_REQ_ADD_ITEM_TO_MAIL) void clif_parse_Mail_setattach(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int idx = RFIFOW(fd,info->pos[0]); #if PACKETVER < 20150513 int amount = RFIFOL(fd,info->pos[1]); #else int amount = RFIFOW(fd,info->pos[1]); #endif unsigned char flag; if( !chrif_isconnected() ) return; if (idx < 0 || amount < 0 || idx >= MAX_INVENTORY) return; flag = mail_setitem(sd, idx, amount); if( flag == MAIL_ATTACH_EQUIPSWITCH ){ clif_msg( sd, C_ITEM_EQUIP_SWITCH ); }else{ clif_Mail_setattachment(sd,idx,amount,flag); } } /// Remove an item from a mail /// 0a07 <result>.B <index>.W <amount>.W <weight>.W void clif_mail_removeitem( struct map_session_data* sd, bool success, int index, int amount ){ int fd = sd->fd; WFIFOHEAD(fd, 9); WFIFOW(fd, 0) = 0xa07; WFIFOB(fd, 2) = success; WFIFOW(fd, 3) = index; WFIFOW(fd, 5) = amount; WFIFOW(fd, 7) = 0; // TODO: which weight? item weight? removed weight? remaining weight? WFIFOSET(fd, 9); } /// Request to reset mail item and/or Zeny /// 0246 <type>.W (CZ_MAIL_RESET_ITEM) /// type: /// 0 = reset all /// 1 = remove item /// 2 = remove zeny /// 0a06 <index>.W <amount>.W (CZ_REQ_REMOVE_ITEM_MAIL) void clif_parse_Mail_winopen(int fd, struct map_session_data *sd) { #if PACKETVER < 20150513 int type = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]); if (type == 0 || type == 1) mail_removeitem(sd, 0, sd->mail.item[0].index, sd->mail.item[0].amount); if (type == 0 || type == 2) mail_removezeny(sd, false); #else uint16 index = RFIFOW(fd, 2); uint16 count = RFIFOW(fd, 4); mail_removeitem(sd,0,index,count); #endif } /// Request to send mail /// 0248 <packet len>.W <recipient>.24B <title>.40B <body len>.B <body>.?B (CZ_MAIL_SEND) /// 09ec <packet len>.W <recipient>.24B <sender>.24B <zeny>.Q <title length>.W <body length>.W <title>.?B <body>.?B (CZ_REQ_WRITE_MAIL) /// 0a6e <packet len>.W <recipient>.24B <sender>.24B <zeny>.Q <title length>.W <body length>.W <char id>.L <title>.?B <body>.?B (CZ_REQ_WRITE_MAIL2) void clif_parse_Mail_send(int fd, struct map_session_data *sd){ #if PACKETVER < 20150513 struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if( !chrif_isconnected() ) return; if( RFIFOW(fd,info->pos[0]) < 69 ) { ShowWarning("Invalid Msg Len from account %d.\n", sd->status.account_id); return; } mail_send(sd, RFIFOCP(fd,info->pos[1]), RFIFOCP(fd,info->pos[2]), RFIFOCP(fd,info->pos[4]), RFIFOB(fd,info->pos[3])); #else uint16 length = RFIFOW(fd, 2); if( length < 0x3e ){ ShowWarning("Too short...\n"); clif_Mail_send(sd, WRITE_MAIL_FAILED); return; } // Forged request without a begin writing packet? if( !sd->state.mail_writing ){ return; // Ignore it } char receiver[NAME_LENGTH]; safestrncpy(receiver, RFIFOCP(fd, 4), NAME_LENGTH); // char sender[NAME_LENGTH]; // safestrncpy(sender, RFIFOCP(fd, 28), NAME_LENGTH); uint64 zeny = RFIFOQ(fd, 52); uint16 titleLength = RFIFOW(fd, 60); uint16 textLength = RFIFOW(fd, 62); uint16 realTitleLength = min(titleLength, MAIL_TITLE_LENGTH); uint16 realTextLength = min(textLength, MAIL_BODY_LENGTH); char title[MAIL_TITLE_LENGTH]; char text[MAIL_BODY_LENGTH]; #if PACKETVER <= 20160330 safestrncpy(title, RFIFOCP(fd, 64), realTitleLength); safestrncpy(text, RFIFOCP(fd, 64 + titleLength), realTextLength); #else // 64 = <char id>.L safestrncpy(title, RFIFOCP(fd, 68), realTitleLength); safestrncpy(text, RFIFOCP(fd, 68 + titleLength), realTextLength); #endif if( zeny > 0 ){ if( mail_setitem(sd,0,(uint32)zeny) != MAIL_ATTACH_SUCCESS ){ clif_Mail_send(sd,WRITE_MAIL_FAILED); return; } } mail_send(sd, receiver, title, text, realTextLength); #endif } /// AUCTION SYSTEM /// By Zephyrus /// /// Opens/closes the auction window (ZC_AUCTION_WINDOWS). /// 025f <type>.L /// type: /// 0 = open /// 1 = close void clif_Auction_openwindow(struct map_session_data *sd) { int fd = sd->fd; if( sd->state.storage_flag || sd->state.vending || sd->state.buyingstore || sd->state.trading ) return; if( !battle_config.feature_auction ) return; WFIFOHEAD(fd,packet_len(0x25f)); WFIFOW(fd,0) = 0x25f; WFIFOL(fd,2) = 0; WFIFOSET(fd,packet_len(0x25f)); } /// Returns auction item search results (ZC_AUCTION_ITEM_REQ_SEARCH). /// 0252 <packet len>.W <pages>.L <count>.L { <auction id>.L <seller name>.24B <name id>.W <type>.L <amount>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <now price>.L <max price>.L <buyer name>.24B <delete time>.L }* void clif_Auction_results(struct map_session_data *sd, short count, short pages, uint8 *buf) { int i, fd = sd->fd, len = sizeof(struct auction_data); struct auction_data auction; struct item_data *item; WFIFOHEAD(fd,12 + (count * 83)); WFIFOW(fd,0) = 0x252; WFIFOW(fd,2) = 12 + (count * 83); WFIFOL(fd,4) = pages; WFIFOL(fd,8) = count; for( i = 0; i < count; i++ ) { int k = 12 + (i * 83); memcpy(&auction, RBUFP(buf,i * len), len); WFIFOL(fd,k) = auction.auction_id; safestrncpy(WFIFOCP(fd,4+k), auction.seller_name, NAME_LENGTH); if( (item = itemdb_exists(auction.item.nameid)) != NULL && item->view_id > 0 ) WFIFOW(fd,28+k) = item->view_id; else WFIFOW(fd,28+k) = auction.item.nameid; WFIFOL(fd,30+k) = auction.type; WFIFOW(fd,34+k) = auction.item.amount; // Always 1 WFIFOB(fd,36+k) = auction.item.identify; WFIFOB(fd,37+k) = auction.item.attribute; WFIFOB(fd,38+k) = auction.item.refine; WFIFOW(fd,39+k) = auction.item.card[0]; WFIFOW(fd,41+k) = auction.item.card[1]; WFIFOW(fd,43+k) = auction.item.card[2]; WFIFOW(fd,45+k) = auction.item.card[3]; WFIFOL(fd,47+k) = auction.price; WFIFOL(fd,51+k) = auction.buynow; safestrncpy(WFIFOCP(fd,55+k), auction.buyer_name, NAME_LENGTH); WFIFOL(fd,79+k) = (uint32)auction.timestamp; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Result from request to add an item (ZC_ACK_AUCTION_ADD_ITEM). /// 0256 <index>.W <result>.B /// result: /// 0 = success /// 1 = failure static void clif_Auction_setitem(int fd, int index, bool fail) { WFIFOHEAD(fd,packet_len(0x256)); WFIFOW(fd,0) = 0x256; WFIFOW(fd,2) = index; WFIFOB(fd,4) = fail; WFIFOSET(fd,packet_len(0x256)); } /// Request to initialize 'new auction' data (CZ_AUCTION_CREATE). /// 024b <type>.W /// type: /// 0 = create (any other action in auction window) /// 1 = cancel (cancel pressed on register tab) /// ? = junk, uninitialized value (ex. when switching between list filters) void clif_parse_Auction_cancelreg(int fd, struct map_session_data *sd){ //int type = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( sd->auction.amount > 0 ) clif_additem(sd, sd->auction.index, sd->auction.amount, 0); sd->auction.amount = 0; } /// Request to add an item to the action (CZ_AUCTION_ADD_ITEM). /// 024c <index>.W <count>.L void clif_parse_Auction_setitem(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int idx = RFIFOW(fd,info->pos[0]) - 2; int amount = RFIFOL(fd,info->pos[1]); // Always 1 struct item_data *item; if( !battle_config.feature_auction ) return; if( sd->auction.amount > 0 ) sd->auction.amount = 0; if( idx < 0 || idx >= MAX_INVENTORY ) { ShowWarning("Character %s trying to set invalid item index in auctions.\n", sd->status.name); return; } if( amount != 1 || amount > sd->inventory.u.items_inventory[idx].amount ) { // By client, amount is always set to 1. Maybe this is a future implementation. ShowWarning("Character %s trying to set invalid amount in auctions.\n", sd->status.name); return; } if( (item = itemdb_exists(sd->inventory.u.items_inventory[idx].nameid)) != NULL && !(item->type == IT_ARMOR || item->type == IT_PETARMOR || item->type == IT_WEAPON || item->type == IT_CARD || item->type == IT_ETC || item->type == IT_SHADOWGEAR) ) { // Consumable or pets are not allowed clif_Auction_setitem(sd->fd, idx, true); return; } if( !pc_can_give_items(sd) || sd->inventory.u.items_inventory[idx].expire_time || !sd->inventory.u.items_inventory[idx].identify || (sd->inventory.u.items_inventory[idx].bound && !pc_can_give_bounded_items(sd)) || !itemdb_available(sd->inventory.u.items_inventory[idx].nameid) || !itemdb_canauction(&sd->inventory.u.items_inventory[idx],pc_get_group_level(sd)) ) { // Quest Item or something else clif_Auction_setitem(sd->fd, idx, true); return; } sd->auction.index = idx; sd->auction.amount = amount; clif_Auction_setitem(fd, idx + 2, false); } /// Result from an auction action (ZC_AUCTION_RESULT). /// 0250 <result>.B /// result: /// 0 = You have failed to bid into the auction /// 1 = You have successfully bid in the auction /// 2 = The auction has been canceled /// 3 = An auction with at least one bidder cannot be canceled /// 4 = You cannot register more than 5 items in an auction at a time /// 5 = You do not have enough Zeny to pay the Auction Fee /// 6 = You have won the auction /// 7 = You have failed to win the auction /// 8 = You do not have enough Zeny /// 9 = You cannot place more than 5 bids at a time void clif_Auction_message(int fd, unsigned char flag) { WFIFOHEAD(fd,packet_len(0x250)); WFIFOW(fd,0) = 0x250; WFIFOB(fd,2) = flag; WFIFOSET(fd,packet_len(0x250)); } /// Result of the auction close request (ZC_AUCTION_ACK_MY_SELL_STOP). /// 025e <result>.W /// result: /// 0 = You have ended the auction /// 1 = You cannot end the auction /// 2 = Auction ID is incorrect void clif_Auction_close(int fd, unsigned char flag) { WFIFOHEAD(fd,packet_len(0x25e)); WFIFOW(fd,0) = 0x25d; // BUG: The client identifies this packet as 0x25d (CZ_AUCTION_REQ_MY_SELL_STOP) WFIFOW(fd,2) = flag; WFIFOSET(fd,packet_len(0x25e)); } /// Request to add an auction (CZ_AUCTION_ADD). /// 024d <now money>.L <max money>.L <delete hour>.W void clif_parse_Auction_register(int fd, struct map_session_data *sd) { struct auction_data auction; struct item_data *item; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; if( !battle_config.feature_auction ) return; auction.price = RFIFOL(fd,info->pos[0]); auction.buynow = RFIFOL(fd,info->pos[1]); auction.hours = RFIFOW(fd,info->pos[2]); // Invalid Situations... if( sd->auction.amount < 1 ) { ShowWarning("Character %s trying to register auction without item.\n", sd->status.name); return; } if( auction.price >= auction.buynow ) { ShowWarning("Character %s trying to alter auction prices.\n", sd->status.name); return; } if( auction.hours < 1 || auction.hours > 48 ) { ShowWarning("Character %s trying to enter an invalid time for auction.\n", sd->status.name); return; } // Auction checks... if( sd->inventory.u.items_inventory[sd->auction.index].bound && !pc_can_give_bounded_items(sd) ) { clif_displaymessage(sd->fd, msg_txt(sd,293)); clif_Auction_message(fd, 2); // The auction has been canceled return; } if( sd->status.zeny < (auction.hours * battle_config.auction_feeperhour) ) { clif_Auction_message(fd, 5); // You do not have enough zeny to pay the Auction Fee. return; } if( auction.buynow > battle_config.auction_maximumprice ) { // Zeny Limits auction.buynow = battle_config.auction_maximumprice; if( auction.price >= auction.buynow ) auction.price = auction.buynow - 1; } auction.auction_id = 0; auction.seller_id = sd->status.char_id; safestrncpy(auction.seller_name, sd->status.name, sizeof(auction.seller_name)); auction.buyer_id = 0; memset(auction.buyer_name, '\0', sizeof(auction.buyer_name)); if( sd->inventory.u.items_inventory[sd->auction.index].nameid == 0 || sd->inventory.u.items_inventory[sd->auction.index].amount < sd->auction.amount ) { clif_Auction_message(fd, 2); // The auction has been canceled return; } if( (item = itemdb_exists(sd->inventory.u.items_inventory[sd->auction.index].nameid)) == NULL ) { // Just in case clif_Auction_message(fd, 2); // The auction has been canceled return; } safestrncpy(auction.item_name, item->jname, sizeof(auction.item_name)); auction.type = item->type; memcpy(&auction.item, &sd->inventory.u.items_inventory[sd->auction.index], sizeof(struct item)); auction.item.amount = 1; auction.timestamp = 0; if( !intif_Auction_register(&auction) ) clif_Auction_message(fd, 4); // No Char Server? lets say something to the client else { int zeny = auction.hours*battle_config.auction_feeperhour; pc_delitem(sd, sd->auction.index, sd->auction.amount, 1, 6, LOG_TYPE_AUCTION); sd->auction.amount = 0; pc_payzeny(sd, zeny, LOG_TYPE_AUCTION, NULL); } } /// Cancels an auction (CZ_AUCTION_ADD_CANCEL). /// 024e <auction id>.L void clif_parse_Auction_cancel(int fd, struct map_session_data *sd){ unsigned int auction_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); intif_Auction_cancel(sd->status.char_id, auction_id); } /// Closes an auction (CZ_AUCTION_REQ_MY_SELL_STOP). /// 025d <auction id>.L void clif_parse_Auction_close(int fd, struct map_session_data *sd){ unsigned int auction_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); intif_Auction_close(sd->status.char_id, auction_id); } /// Places a bid on an auction (CZ_AUCTION_BUY). /// 024f <auction id>.L <money>.L void clif_parse_Auction_bid(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; unsigned int auction_id = RFIFOL(fd,info->pos[0]); int bid = RFIFOL(fd,info->pos[1]); if( !pc_can_give_items(sd) ) { //They aren't supposed to give zeny [Inkfish] clif_displaymessage(sd->fd, msg_txt(sd,246)); return; } if( bid <= 0 ) clif_Auction_message(fd, 0); // You have failed to bid into the auction else if( bid > sd->status.zeny ) clif_Auction_message(fd, 8); // You do not have enough zeny else if ( CheckForCharServer() ) // char server is down (bugreport:1138) clif_Auction_message(fd, 0); // You have failed to bid into the auction else { pc_payzeny(sd, bid, LOG_TYPE_AUCTION, NULL); intif_Auction_bid(sd->status.char_id, sd->status.name, auction_id, bid); } } /// Auction Search (CZ_AUCTION_ITEM_SEARCH). /// 0251 <search type>.W <auction id>.L <search text>.24B <page number>.W /// search type: /// 0 = armor /// 1 = weapon /// 2 = card /// 3 = misc /// 4 = name search /// 5 = auction id search void clif_parse_Auction_search(int fd, struct map_session_data* sd){ char search_text[NAME_LENGTH]; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; short type = RFIFOW(fd,info->pos[0]); int price = RFIFOL(fd,info->pos[1]); // FIXME: bug #5071 int page = RFIFOW(fd,info->pos[3]); if( !battle_config.feature_auction ) return; clif_parse_Auction_cancelreg(fd, sd); safestrncpy(search_text, RFIFOCP(fd,info->pos[2]), sizeof(search_text)); intif_Auction_requestlist(sd->status.char_id, type, price, search_text, page); } /// Requests list of own currently active bids or auctions (CZ_AUCTION_REQ_MY_INFO). /// 025c <type>.W /// type: /// 0 = sell (own auctions) /// 1 = buy (own bids) void clif_parse_Auction_buysell(int fd, struct map_session_data* sd) { short type = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]) + 6; if( !battle_config.feature_auction ) return; clif_parse_Auction_cancelreg(fd, sd); intif_Auction_requestlist(sd->status.char_id, type, 0, "", 1); } /// CASH/POINT SHOP /// void clif_cashshop_open( struct map_session_data* sd ){ WFIFOHEAD( sd->fd, 10 ); WFIFOW( sd->fd, 0 ) = 0x845; WFIFOL( sd->fd, 2 ) = sd->cashPoints; WFIFOL( sd->fd, 6 ) = sd->kafraPoints; WFIFOSET( sd->fd, 10 ); } void clif_parse_cashshop_open_request( int fd, struct map_session_data* sd ){ sd->state.cashshop_open = true; sd->npc_shopid = -1; // Set npc_shopid when using cash shop from "cash shop" button [Aelys|Susu] bugreport:96 clif_cashshop_open( sd ); } void clif_parse_cashshop_close( int fd, struct map_session_data* sd ){ sd->state.cashshop_open = false; sd->npc_shopid = 0; // Reset npc_shopid when using cash shop from "cash shop" button [Aelys|Susu] bugreport:96 // No need to do anything here } //0846 <tabid>.W (CZ_REQ_SE_CASH_TAB_CODE)) //08c0 <len>.W <openIdentity>.L <itemcount>.W (ZC_ACK_SE_CASH_ITEM_LIST2) void clif_parse_CashShopReqTab(int fd, struct map_session_data *sd) { short tab = RFIFOW(fd, packet_db[RFIFOW(fd,0)].pos[0]); int j; if( tab < 0 || tab >= CASHSHOP_TAB_MAX ) return; WFIFOHEAD(fd, 10 + ( cash_shop_items[tab].count * 6 ) ); WFIFOW(fd, 0) = 0x8c0; WFIFOW(fd, 2) = 10 + ( cash_shop_items[tab].count * 6 ); WFIFOL(fd, 4) = tab; WFIFOW(fd, 8) = cash_shop_items[tab].count; for( j = 0; j < cash_shop_items[tab].count; j++ ) { struct item_data *id = itemdb_search(cash_shop_items[tab].item[j]->nameid); WFIFOW(fd, 10 + ( 6 * j ) ) = (id->view_id) ? id->view_id : cash_shop_items[tab].item[j]->nameid; WFIFOL(fd, 12 + ( 6 * j ) ) = cash_shop_items[tab].item[j]->price; } WFIFOSET(fd, 10 + ( cash_shop_items[tab].count * 6 )); } //08ca <len>.W <itemcount> W <tabcode>.W (ZC_ACK_SCHEDULER_CASHITEM) void clif_cashshop_list( int fd ){ int tab; for( tab = CASHSHOP_TAB_NEW; tab < CASHSHOP_TAB_MAX; tab++ ){ int length = 8 + cash_shop_items[tab].count * 6; int i, offset; WFIFOHEAD( fd, length ); WFIFOW( fd, 0 ) = 0x8ca; WFIFOW( fd, 2 ) = length; WFIFOW( fd, 4 ) = cash_shop_items[tab].count; WFIFOW( fd, 6 ) = tab; for( i = 0, offset = 8; i < cash_shop_items[tab].count; i++, offset += 6 ){ struct item_data *id = itemdb_search(cash_shop_items[tab].item[i]->nameid); WFIFOW( fd, offset ) = (id->view_id) ? id->view_id : cash_shop_items[tab].item[i]->nameid; WFIFOL( fd, offset + 2 ) = cash_shop_items[tab].item[i]->price; } WFIFOSET( fd, length ); } } void clif_parse_cashshop_list_request( int fd, struct map_session_data* sd ){ if( !sd->status.cashshop_sent ) { clif_cashshop_list( fd ); #if PACKETVER_SUPPORTS_SALES sale_notify_login(sd); #endif sd->status.cashshop_sent = true; } } /// List of items offered in a cash shop (ZC_PC_CASH_POINT_ITEMLIST). /// 0287 <packet len>.W <cash point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* /// 0287 <packet len>.W <cash point>.L <kafra point>.L { <sell price>.L <discount price>.L <item type>.B <name id>.W }* (PACKETVER >= 20070711) void clif_cashshop_show(struct map_session_data *sd, struct npc_data *nd) { int fd, i, cost[2] = { 0, 0 }; #if PACKETVER < 20070711 const int offset = 8; #else const int offset = 12; #endif nullpo_retv(sd); nullpo_retv(nd); fd = sd->fd; sd->npc_shopid = nd->bl.id; npc_shop_currency_type(sd, nd, cost, true); WFIFOHEAD(fd,offset+nd->u.shop.count*11); WFIFOW(fd,0) = 0x287; WFIFOW(fd,2) = offset+nd->u.shop.count*11; WFIFOL(fd,4) = cost[0]; #if PACKETVER >= 20070711 WFIFOL(fd,8) = cost[1]; #endif for( i = 0; i < nd->u.shop.count; i++ ) { struct item_data* id = itemdb_search(nd->u.shop.shop_item[i].nameid); WFIFOL(fd,offset+0+i*11) = nd->u.shop.shop_item[i].value; WFIFOL(fd,offset+4+i*11) = nd->u.shop.shop_item[i].value; // Discount Price WFIFOB(fd,offset+8+i*11) = itemtype(id->nameid); WFIFOW(fd,offset+9+i*11) = ( id->view_id > 0 ) ? id->view_id : id->nameid; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Cashshop Buy Ack (ZC_PC_CASH_POINT_UPDATE). /// 0289 <cash point>.L <error>.W /// 0289 <cash point>.L <kafra point>.L <error>.W (PACKETVER >= 20070711) /// error: /// 0 = The deal has successfully completed. (ERROR_TYPE_NONE) /// 1 = The Purchase has failed because the NPC does not exist. (ERROR_TYPE_NPC) /// 2 = The Purchase has failed because the Kafra Shop System is not working correctly. (ERROR_TYPE_SYSTEM) /// 3 = You are over your Weight Limit. (ERROR_TYPE_INVENTORY_WEIGHT) /// 4 = You cannot purchase items while you are in a trade. (ERROR_TYPE_EXCHANGE) /// 5 = The Purchase has failed because the Item Information was incorrect. (ERROR_TYPE_ITEM_ID) /// 6 = You do not have enough Kafra Credit Points. (ERROR_TYPE_MONEY) /// 7 = You can purchase up to 10 items. (ERROR_TYPE_AMOUNT) /// 8 = Some items could not be purchased. (ERROR_TYPE_PURCHASE_FAIL) void clif_cashshop_ack(struct map_session_data* sd, int error) { int fd, cost[2] = { 0, 0 }; struct npc_data *nd; nullpo_retv(sd); fd = sd->fd; nd = map_id2nd(sd->npc_shopid); npc_shop_currency_type(sd, nd, cost, false); WFIFOHEAD(fd, packet_len(0x289)); WFIFOW(fd,0) = 0x289; WFIFOL(fd,2) = cost[0]; #if PACKETVER < 20070711 WFIFOW(fd,6) = TOW(error); #else WFIFOL(fd,6) = cost[1]; WFIFOW(fd,10) = TOW(error); #endif WFIFOSET(fd, packet_len(0x289)); } void clif_cashshop_result( struct map_session_data *sd, unsigned short item_id, uint16 result ){ WFIFOHEAD( sd->fd, 16 ); WFIFOW( sd->fd, 0 ) = 0x849; WFIFOL( sd->fd, 2 ) = item_id; WFIFOW( sd->fd, 6 ) = result; WFIFOL( sd->fd, 8 ) = sd->cashPoints; WFIFOL( sd->fd, 12 ) = sd->kafraPoints; WFIFOSET( sd->fd, 16 ); } /// Request to buy item(s) from cash shop (CZ_PC_BUY_CASH_POINT_ITEM). /// 0288 <name id>.W <amount>.W /// 0288 <name id>.W <amount>.W <kafra points>.L (PACKETVER >= 20070711) /// 0288 <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W }.4B*count (PACKETVER >= 20100803) /// 0848 <packet len>.W <count>.W <packet len>.W <kafra points>.L <count>.W { <amount>.W <name id>.W <tab>.W }.6B*count (PACKETVER >= 20130000) void clif_parse_cashshop_buy(int fd, struct map_session_data *sd){ struct s_packet_db* info; int cmd = RFIFOW(fd,0); nullpo_retv(sd); info = &packet_db[cmd]; if( sd->state.trading || !sd->npc_shopid ) { clif_cashshop_ack(sd,1); return; } else { #if PACKETVER < 20101116 short nameid = RFIFOW(fd,info->pos[0]); short amount = RFIFOW(fd,info->pos[1]); int points = RFIFOL(fd,info->pos[2]); clif_cashshop_ack(sd,npc_cashshop_buy(sd, nameid, amount, points)); #else int s_itl = (cmd==0x848)?10:4; //item _list size (depend on cmd even for 2013+) int len = RFIFOW(fd,info->pos[0]); int points = RFIFOL(fd,info->pos[1]); int count = RFIFOW(fd,info->pos[2]); unsigned short* item_list = (unsigned short*)RFIFOP(fd,info->pos[3]); if( len < 10 || len != 10 + count * s_itl){ ShowWarning("Player %u sent incorrect cash shop buy packet (len %u:%u)!\n", sd->status.char_id, len, 10 + count * s_itl); return; } if(cmd==0x848){ if (cashshop_buylist( sd, points, count, item_list)) clif_cashshop_ack(sd,0); return; } else { clif_cashshop_ack(sd,npc_cashshop_buylist(sd,points,count,item_list)); return; } #endif } } /// Adoption System /// /// Adoption message (ZC_BABYMSG). /// 0216 <msg>.L /// msg: /// ADOPT_REPLY_MORE_CHILDREN = "You cannot adopt more than 1 child." /// ADOPT_REPLY_LEVEL_70 = "You must be at least character level 70 in order to adopt someone." /// ADOPT_REPLY_MARRIED = "You cannot adopt a married person." void clif_Adopt_reply(struct map_session_data *sd, int type) { int fd = sd->fd; WFIFOHEAD(fd,6); WFIFOW(fd,0) = 0x216; WFIFOL(fd,2) = type; WFIFOSET(fd,6); } /// Adoption confirmation (ZC_REQ_BABY). /// 01f6 <account id>.L <char id>.L <name>.B void clif_Adopt_request(struct map_session_data *sd, struct map_session_data *src, int p_id) { int fd = sd->fd; WFIFOHEAD(fd,34); WFIFOW(fd,0) = 0x1f6; WFIFOL(fd,2) = src->status.account_id; WFIFOL(fd,6) = p_id; safestrncpy(WFIFOCP(fd,10), src->status.name, NAME_LENGTH); WFIFOSET(fd,34); } /// Request to adopt a player (CZ_REQ_JOIN_BABY). /// 01f9 <account id>.L void clif_parse_Adopt_request(int fd, struct map_session_data *sd) { TBL_PC *tsd = map_id2sd(RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0])); TBL_PC *p_sd = map_charid2sd(sd->status.partner_id); if( pc_try_adopt(sd, p_sd, tsd) == ADOPT_ALLOWED ) { tsd->adopt_invite = sd->status.account_id; clif_Adopt_request(tsd, sd, p_sd->status.account_id); } } /// Answer to adopt confirmation (CZ_JOIN_BABY). /// 01f7 <account id>.L <char id>.L <answer>.L /// answer: /// 0 = rejected /// 1 = accepted void clif_parse_Adopt_reply(int fd, struct map_session_data *sd){ struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int p1_id = RFIFOL(fd,info->pos[0]); int p2_id = RFIFOL(fd,info->pos[1]); int result = RFIFOL(fd,info->pos[2]); struct map_session_data* p1_sd = map_id2sd(p1_id); struct map_session_data* p2_sd = map_id2sd(p2_id); int pid = sd->adopt_invite; sd->adopt_invite = 0; if( p1_sd == NULL || p2_sd == NULL ) return; // Both players need to be online if( pid != p1_sd->status.account_id ) return; // Incorrect values if( result == 0 ) return; // Rejected pc_adoption(p1_sd, p2_sd, sd); } /// Convex Mirror (ZC_BOSS_INFO). /// 0293 <infoType>.B <x>.L <y>.L <minHours>.W <minMinutes>.W <maxHours>.W <maxMinutes>.W <monster name>.51B /// infoType: /// BOSS_INFO_NOT = No boss on this map. /// BOSS_INFO_ALIVE = Boss is alive (position update). /// BOSS_INFO_ALIVE_WITHMSG = Boss is alive (initial announce). /// BOSS_INFO_DEAD = Boss is dead. void clif_bossmapinfo(struct map_session_data *sd, struct mob_data *md, enum e_bossmap_info flag) { int fd = sd->fd; WFIFOHEAD(fd,70); memset(WFIFOP(fd,0),0,70); WFIFOW(fd,0) = 0x293; switch (flag) { case BOSS_INFO_NOT: WFIFOB(fd,2) = BOSS_INFO_NOT; // No data required break; case BOSS_INFO_ALIVE: WFIFOB(fd,2) = BOSS_INFO_ALIVE; // Update X/Y WFIFOL(fd,3) = md->bl.x; WFIFOL(fd,7) = md->bl.y; break; case BOSS_INFO_ALIVE_WITHMSG: WFIFOB(fd,2) = BOSS_INFO_ALIVE_WITHMSG; // Current X/Y WFIFOL(fd,3) = md->bl.x; WFIFOL(fd,7) = md->bl.y; break; case BOSS_INFO_DEAD: { const struct TimerData * timer_data = get_timer(md->spawn_timer); unsigned int seconds; int hours, minutes; seconds = (unsigned int)(DIFF_TICK(timer_data->tick, gettick()) / 1000 + 60); hours = seconds / (60 * 60); seconds = seconds - (60 * 60 * hours); minutes = seconds / 60; WFIFOB(fd,2) = BOSS_INFO_DEAD; // Add respawn info WFIFOW(fd,11) = hours; // Hours WFIFOW(fd,13) = minutes; // Minutes } break; } if (md != NULL) safestrncpy(WFIFOCP(fd,19), md->db->jname, NAME_LENGTH); WFIFOSET(fd,70); } /// Requesting equip of a player (CZ_EQUIPWIN_MICROSCOPE). /// 02d6 <account id>.L void clif_parse_ViewPlayerEquip(int fd, struct map_session_data* sd) { int aid = RFIFOL(fd, packet_db[RFIFOW(fd,0)].pos[0]); struct map_session_data* tsd = map_id2sd(aid); if (!tsd) return; if( tsd->status.show_equip || pc_has_permission(sd, PC_PERM_VIEW_EQUIPMENT) ) clif_viewequip_ack(sd, tsd); else clif_msg(sd, VIEW_EQUIP_FAIL); } /// Request to a configuration. /// 02d8 <type>.L <flag>.L (CZ_CONFIG) /// type: see enum e_config_type /// flag: /// false = disabled /// true = enabled void clif_parse_configuration( int fd, struct map_session_data* sd ){ int cmd = RFIFOW(fd,0); int type = RFIFOL(fd,packet_db[cmd].pos[0]); bool flag = RFIFOL(fd,packet_db[cmd].pos[1]) != 0; switch( type ){ case CONFIG_OPEN_EQUIPMENT_WINDOW: sd->status.show_equip = flag; break; case CONFIG_PET_AUTOFEED: // Player can not click this if he does not have a pet if( sd->pd == nullptr || !battle_config.feature_pet_autofeed || !sd->pd->get_pet_db()->allow_autofeed ){ return; } sd->pd->pet.autofeed = flag; break; case CONFIG_HOMUNCULUS_AUTOFEED: // Player can not click this if he does not have a homunculus or it is vaporized if( sd->hd == nullptr || sd->hd->homunculus.vaporize || !battle_config.feature_homunculus_autofeed ){ return; } sd->hd->homunculus.autofeed = flag; break; default: ShowWarning( "clif_parse_configuration: received unknown configuration type '%d'...\n", type ); return; } clif_configuration( sd, static_cast<e_config_type>(type), flag ); } /// Request to change party invitation tick. /// value: /// 0 = disabled /// 1 = enabled void clif_parse_PartyTick(int fd, struct map_session_data* sd) { bool flag = RFIFOB(fd,6) ? true : false; sd->status.allow_party = flag; clif_partytickack(sd, flag); } /// Questlog System [Kevin] [Inkfish] /// /** * Safe check to init packet len & quest num for player. * @param def_len * @param info_len Length of each quest info. * @param avail_quests Avail quests that player has. * @param limit_out Limit for quest num, to make sure the quest num is still in allowed value. * @param len_out Packet length as initial set => def_len + limit_out * info_len. **/ static void clif_quest_len(int def_len, int info_len, int avail_quests, int *limit_out, int *len_out) { (*limit_out) = (0xFFFF - def_len) / info_len; (*limit_out) = (avail_quests > (*limit_out)) ? (*limit_out) : avail_quests; (*len_out) = ((*limit_out) * info_len) + def_len; } /// Sends list of all quest states /// 02b1 <packet len>.W <num>.L { <quest id>.L <active>.B }*num (ZC_ALL_QUEST_LIST) /// 097a <packet len>.W <num>.L { <quest id>.L <active>.B <remaining time>.L <time>.L <count>.W { <mob_id>.L <killed>.W <total>.W <mob name>.24B }*count }*num (ZC_ALL_QUEST_LIST2) /// 09f8 <packet len>.W <num>.L { <quest id>.L <active>.B <remaining time>.L <time>.L <count>.W { <hunt identification>.L <mob type>.L <mob_id>.L <min level>.W <max level>.W <killed>.W <total>.W <mob name>.24B }*count }*num (ZC_ALL_QUEST_LIST3) void clif_quest_send_list(struct map_session_data *sd) { int fd = sd->fd; int i; int offset = 8; int limit = 0; #if PACKETVER >= 20141022 #if PACKETVER >= 20150513 int size = 22 + NAME_LENGTH; #else int size = 10 + NAME_LENGTH; #endif clif_quest_len(offset, 15 + ( size * MAX_QUEST_OBJECTIVES), sd->avail_quests, &limit, &i); WFIFOHEAD(fd,i); #if PACKETVER >= 20150513 WFIFOW(fd, 0) = 0x9f8; #else WFIFOW(fd, 0) = 0x97a; #endif WFIFOL(fd, 4) = limit; for (i = 0; i < limit; i++) { struct quest_db *qi = quest_search(sd->quest_log[i].quest_id); WFIFOL(fd, offset) = sd->quest_log[i].quest_id; offset += 4; WFIFOB(fd, offset) = sd->quest_log[i].state; offset++; WFIFOL(fd, offset) = sd->quest_log[i].time - qi->time; offset += 4; WFIFOL(fd, offset) = sd->quest_log[i].time; offset += 4; WFIFOW(fd, offset) = qi->objectives_count; offset += 2; if( qi->objectives_count > 0 ){ int j; struct mob_db *mob; for( j = 0; j < qi->objectives_count; j++ ){ mob = mob_db(qi->objectives[j].mob); #if PACKETVER >= 20150513 WFIFOL(fd, offset) = sd->quest_log[i].quest_id * 1000 + j; offset += 4; WFIFOL(fd, offset) = 0; // TODO: Find info - mobType offset += 4; #endif WFIFOL(fd, offset) = qi->objectives[j].mob; offset += 4; #if PACKETVER >= 20150513 WFIFOW(fd, offset) = 0; // TODO: Find info - levelMin offset += 2; WFIFOW(fd, offset) = 0; // TODO: Find info - levelMax offset += 2; #endif WFIFOW(fd, offset) = sd->quest_log[i].count[j]; offset += 2; WFIFOW(fd, offset) = qi->objectives[j].count; offset += 2; safestrncpy((char*)WFIFOP(fd, offset), mob->jname, NAME_LENGTH); offset += NAME_LENGTH; } } } WFIFOW(fd, 2) = offset; WFIFOSET(fd, offset); #else clif_quest_len(offset, 5, sd->avail_quests, &limit, &i); WFIFOHEAD(fd,i); WFIFOW(fd, 0) = 0x2b1; WFIFOL(fd, 4) = limit; for (i = 0; i < limit; i++) { WFIFOL(fd, offset) = sd->quest_log[i].quest_id; offset += 4; WFIFOB(fd, offset) = sd->quest_log[i].state; offset += 1; } WFIFOW(fd, 2) = offset; WFIFOSET(fd, offset); #endif } /// Sends list of all quest missions (ZC_ALL_QUEST_MISSION). /// 02b2 <packet len>.W <num>.L { <quest id>.L <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 }*num void clif_quest_send_mission(struct map_session_data *sd) { int fd = sd->fd; int i, j, limit = 0; int len = sd->avail_quests*104+8; struct mob_db *mob; clif_quest_len(8, 14 + ((6 + NAME_LENGTH) * MAX_QUEST_OBJECTIVES), sd->avail_quests, &limit, &len); WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x2b2; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = limit; for (i = 0; i < limit; i++) { struct quest_db *qi = quest_search(sd->quest_log[i].quest_id); WFIFOL(fd, i*104+8) = sd->quest_log[i].quest_id; WFIFOL(fd, i*104+12) = sd->quest_log[i].time - qi->time; WFIFOL(fd, i*104+16) = sd->quest_log[i].time; WFIFOW(fd, i*104+20) = qi->objectives_count; for (j = 0 ; j < qi->objectives_count; j++) { WFIFOL(fd, i*104+22+j*30) = qi->objectives[j].mob; WFIFOW(fd, i*104+26+j*30) = sd->quest_log[i].count[j]; mob = mob_db(qi->objectives[j].mob); safestrncpy(WFIFOCP(fd, i*104+28+j*30), mob->jname, NAME_LENGTH); } } WFIFOSET(fd, len); } /// Notification about a new quest /// 02b3 <quest id>.L <active>.B <start time>.L <expire time>.L <mobs>.W { <mob id>.L <mob count>.W <mob name>.24B }*3 (ZC_ADD_QUEST) /// 08fe <packet len>.W { <quest id>.L <mob id>.L <total count>.W <current count>.W }*3 (ZC_HUNTING_QUEST_INFO) /// 09f9 <quest id>.L <active>.B <start time>.L <expire time>.L <mobs>.W { <hunt identification>.L <mob type>.L <mob id>.L <min level>.W <max level>.W <mob count>.W <mob name>.24B }*3 (ZC_ADD_QUEST_EX) void clif_quest_add(struct map_session_data *sd, struct quest *qd) { int fd = sd->fd; int i, offset; struct quest_db *qi = quest_search(qd->quest_id); #if PACKETVER >= 20150513 int cmd = 0x9f9; #else int cmd = 0x2b3; #endif WFIFOHEAD(fd, packet_len(cmd)); WFIFOW(fd, 0) = cmd; WFIFOL(fd, 2) = qd->quest_id; WFIFOB(fd, 6) = qd->state; WFIFOB(fd, 7) = qd->time - qi->time; WFIFOL(fd, 11) = qd->time; WFIFOW(fd, 15) = qi->objectives_count; for (i = 0, offset = 17; i < qi->objectives_count; i++) { struct mob_db *mob; #if PACKETVER >= 20150513 WFIFOL(fd, offset) = qd->quest_id * 1000 + i; offset += 4; WFIFOL(fd, offset) = 0; // TODO: Find info - mobType offset += 4; #endif WFIFOL(fd, offset) = qi->objectives[i].mob; offset += 4; #if PACKETVER >= 20150513 WFIFOW(fd, offset) = 0; // TODO: Find info - levelMin offset += 2; WFIFOW(fd, offset) = 0; // TODO: Find info - levelMax offset += 2; #endif WFIFOW(fd, offset) = qd->count[i]; offset += 2; mob = mob_db(qi->objectives[i].mob); safestrncpy(WFIFOCP(fd, offset), mob->jname, NAME_LENGTH); offset += NAME_LENGTH; } WFIFOSET(fd, packet_len(cmd)); #if PACKETVER >= 20150513 int len = 4 + qi->objectives_count * 12; WFIFOHEAD(fd, len); WFIFOW(fd, 0) = 0x8fe; WFIFOW(fd, 2) = len; for( i = 0, offset = 4; i < qi->objectives_count; i++, offset += 12 ){ WFIFOL(fd, offset) = qd->quest_id * 1000 + i; WFIFOL(fd, offset+4) = qi->objectives[i].mob; WFIFOW(fd, offset + 10) = qi->objectives[i].count; WFIFOW(fd, offset + 12) = qd->count[i]; } WFIFOSET(fd, len); #endif } /// Notification about a quest being removed (ZC_DEL_QUEST). /// 02b4 <quest id>.L void clif_quest_delete(struct map_session_data *sd, int quest_id) { int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2b4)); WFIFOW(fd, 0) = 0x2b4; WFIFOL(fd, 2) = quest_id; WFIFOSET(fd, packet_len(0x2b4)); } /// Notification of an update to the hunting mission counter /// 02b5 <packet len>.W <mobs>.W { <quest id>.L <mob id>.L <total count>.W <current count>.W }*3 (ZC_UPDATE_MISSION_HUNT) /// 09fa <packet len>.W <mobs>.W { <quest id>.L <hunt identification>.L <total count>.W <current count>.W }*3 (ZC_UPDATE_MISSION_HUNT_EX) void clif_quest_update_objective(struct map_session_data *sd, struct quest *qd, int mobid) { int fd = sd->fd; int i, offset; struct quest_db *qi = quest_search(qd->quest_id); int len = qi->objectives_count * 12 + 6; #if PACKETVER >= 20150513 int cmd = 0x9fa; #else int cmd = 0x2b5; #endif WFIFOHEAD(fd, len); WFIFOW(fd, 0) = cmd; WFIFOW(fd, 4) = qi->objectives_count; for (i = 0, offset = 6; i < qi->objectives_count; i++) { if (mobid == 0 || mobid == qi->objectives[i].mob) { WFIFOL(fd, offset) = qd->quest_id; offset += 4; #if PACKETVER >= 20150513 WFIFOL(fd, offset) = qd->quest_id * 1000 + i; offset += 4; #else WFIFOL(fd, offset) = qi->objectives[i].mob; offset += 4; #endif WFIFOW(fd, offset) = qi->objectives[i].count; offset += 2; WFIFOW(fd, offset) = qd->count[i]; offset += 2; } } WFIFOW(fd, 2) = offset; WFIFOSET(fd, offset); } /// Request to change the state of a quest (CZ_ACTIVE_QUEST). /// 02b6 <quest id>.L <active>.B void clif_parse_questStateAck(int fd, struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; quest_update_status(sd, RFIFOL(fd,info->pos[0]), RFIFOB(fd,info->pos[1])?Q_ACTIVE:Q_INACTIVE); } /// Notification about the change of a quest state (ZC_ACTIVE_QUEST). /// 02b7 <quest id>.L <active>.B void clif_quest_update_status(struct map_session_data *sd, int quest_id, bool active) { int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x2b7)); WFIFOW(fd, 0) = 0x2b7; WFIFOL(fd, 2) = quest_id; WFIFOB(fd, 6) = active; WFIFOSET(fd, packet_len(0x2b7)); } /// Notification about an NPC's quest state (ZC_QUEST_NOTIFY_EFFECT). /// 0446 <npc id>.L <x>.W <y>.W <effect>.W <color>.W /// effect: /// 0 = none /// 1 = exclamation mark icon /// 2 = question mark icon /// color: /// 0 = yellow /// 1 = orange /// 2 = green /// 3 = purple void clif_quest_show_event(struct map_session_data *sd, struct block_list *bl, short effect, short color) { #if PACKETVER >= 20090218 int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x446)); WFIFOW(fd, 0) = 0x446; WFIFOL(fd, 2) = bl->id; WFIFOW(fd, 6) = bl->x; WFIFOW(fd, 8) = bl->y; WFIFOW(fd, 10) = effect; WFIFOW(fd, 12) = color; WFIFOSET(fd, packet_len(0x446)); #endif } /// Mercenary System /// /// Notification about a mercenary status parameter change (ZC_MER_PAR_CHANGE). /// 02a2 <var id>.W <value>.L void clif_mercenary_updatestatus(struct map_session_data *sd, int type) { struct mercenary_data *md; struct status_data *status; int fd; if( !clif_session_isValid(sd) || (md = sd->md) == NULL ) return; fd = sd->fd; status = &md->battle_status; WFIFOHEAD(fd,packet_len(0x2a2)); WFIFOW(fd,0) = 0x2a2; WFIFOW(fd,2) = type; switch( type ) { case SP_ATK1: { int atk = rnd()%(status->rhw.atk2 - status->rhw.atk + 1) + status->batk + status->rhw.atk; WFIFOL(fd,4) = cap_value(atk, 0, INT16_MAX); } break; case SP_MATK1: WFIFOL(fd,4) = min(status->matk_max, UINT16_MAX); break; case SP_HIT: WFIFOL(fd,4) = status->hit; break; case SP_CRITICAL: WFIFOL(fd,4) = status->cri/10; break; case SP_DEF1: WFIFOL(fd,4) = status->def; break; case SP_MDEF1: WFIFOL(fd,4) = status->mdef; break; case SP_MERCFLEE: WFIFOL(fd,4) = status->flee; break; case SP_ASPD: WFIFOL(fd,4) = status->amotion; break; case SP_HP: WFIFOL(fd,4) = status->hp; break; case SP_MAXHP: WFIFOL(fd,4) = status->max_hp; break; case SP_SP: WFIFOL(fd,4) = status->sp; break; case SP_MAXSP: WFIFOL(fd,4) = status->max_sp; break; case SP_MERCKILLS: WFIFOL(fd,4) = md->mercenary.kill_count; break; case SP_MERCFAITH: WFIFOL(fd,4) = mercenary_get_faith(md); break; } WFIFOSET(fd,packet_len(0x2a2)); } /// Mercenary base status data (ZC_MER_INIT). /// 029b <id>.L <atk>.W <matk>.W <hit>.W <crit>.W <def>.W <mdef>.W <flee>.W <aspd>.W /// <name>.24B <level>.W <hp>.L <maxhp>.L <sp>.L <maxsp>.L <expire time>.L <faith>.W /// <calls>.L <kills>.L <atk range>.W void clif_mercenary_info(struct map_session_data *sd) { int fd; struct mercenary_data *md; struct status_data *status; int atk; if( !clif_session_isValid(sd) || (md = sd->md) == NULL ) return; fd = sd->fd; status = &md->battle_status; WFIFOHEAD(fd,packet_len(0x29b)); WFIFOW(fd,0) = 0x29b; WFIFOL(fd,2) = md->bl.id; // Mercenary shows ATK as a random value between ATK ~ ATK2 atk = rnd()%(status->rhw.atk2 - status->rhw.atk + 1) + status->batk + status->rhw.atk; WFIFOW(fd,6) = cap_value(atk, 0, INT16_MAX); WFIFOW(fd,8) = min(status->matk_max, UINT16_MAX); WFIFOW(fd,10) = status->hit; WFIFOW(fd,12) = status->cri/10; WFIFOW(fd,14) = status->def; WFIFOW(fd,16) = status->mdef; WFIFOW(fd,18) = status->flee; WFIFOW(fd,20) = status->amotion; safestrncpy(WFIFOCP(fd,22), md->db->name, NAME_LENGTH); WFIFOW(fd,46) = md->db->lv; WFIFOL(fd,48) = status->hp; WFIFOL(fd,52) = status->max_hp; WFIFOL(fd,56) = status->sp; WFIFOL(fd,60) = status->max_sp; WFIFOL(fd,64) = client_tick(time(NULL) + (mercenary_get_lifetime(md) / 1000)); WFIFOW(fd,68) = mercenary_get_faith(md); WFIFOL(fd,70) = mercenary_get_calls(md); WFIFOL(fd,74) = md->mercenary.kill_count; WFIFOW(fd,78) = md->battle_status.rhw.range; WFIFOSET(fd,packet_len(0x29b)); } /// Mercenary skill tree (ZC_MER_SKILLINFO_LIST). /// 029d <packet len>.W { <skill id>.W <type>.L <level>.W <sp cost>.W <attack range>.W <skill name>.24B <upgradable>.B }* void clif_mercenary_skillblock(struct map_session_data *sd) { struct mercenary_data *md; int fd, i, len = 4; if( sd == NULL || (md = sd->md) == NULL ) return; fd = sd->fd; WFIFOHEAD(fd,4+37*MAX_MERCSKILL); WFIFOW(fd,0) = 0x29d; for( i = 0; i < MAX_MERCSKILL; i++ ) { uint16 id; short idx = -1; if( (id = md->db->skill[i].id) == 0 ) continue; if ((idx = mercenary_skill_get_index(id)) == -1) continue; WFIFOW(fd,len) = id; WFIFOL(fd,len+2) = skill_get_inf(id); WFIFOW(fd,len+6) = md->db->skill[idx].lv; WFIFOW(fd,len+8) = skill_get_sp(id, md->db->skill[idx].lv); WFIFOW(fd,len+10) = skill_get_range2(&md->bl, id, md->db->skill[idx].lv, false); safestrncpy(WFIFOCP(fd,len+12), skill_get_name(id), NAME_LENGTH); WFIFOB(fd,len+36) = 0; // Skillable for Mercenary? len += 37; } WFIFOW(fd,2) = len; WFIFOSET(fd,len); } /// Request to invoke a mercenary menu action (CZ_MER_COMMAND). /// 029f <command>.B /// 1 = mercenary information /// 2 = delete void clif_parse_mercenary_action(int fd, struct map_session_data* sd) { int option = RFIFOB(fd,packet_db[RFIFOW(fd,0)].pos[0]); if( sd->md == NULL ) return; if( option == 2 ) mercenary_delete(sd->md, 2); } /// Mercenary Message /// message: /// 0 = Mercenary soldier's duty hour is over. /// 1 = Your mercenary soldier has been killed. /// 2 = Your mercenary soldier has been fired. /// 3 = Your mercenary soldier has ran away. void clif_mercenary_message(struct map_session_data* sd, int message){ clif_msg(sd, MERC_MSG_BASE + message); } /// Notification about the remaining time of a rental item (ZC_CASH_TIME_COUNTER). /// 0298 <name id>.W <seconds>.L void clif_rental_time(int fd, unsigned short nameid, int seconds) { // '<ItemName>' item will disappear in <seconds/60> minutes. WFIFOHEAD(fd,packet_len(0x298)); WFIFOW(fd,0) = 0x298; WFIFOW(fd,2) = nameid; WFIFOL(fd,4) = seconds; WFIFOSET(fd,packet_len(0x298)); } /// Deletes a rental item from client's inventory (ZC_CASH_ITEM_DELETE). /// 0299 <index>.W <name id>.W void clif_rental_expired(int fd, int index, unsigned short nameid) { // '<ItemName>' item has been deleted from the Inventory WFIFOHEAD(fd,packet_len(0x299)); WFIFOW(fd,0) = 0x299; WFIFOW(fd,2) = index+2; WFIFOW(fd,4) = nameid; WFIFOSET(fd,packet_len(0x299)); } /// Book Reading (ZC_READ_BOOK). /// 0294 <book id>.L <page>.L void clif_readbook(int fd, int book_id, int page) { WFIFOHEAD(fd,packet_len(0x294)); WFIFOW(fd,0) = 0x294; WFIFOL(fd,2) = book_id; WFIFOL(fd,6) = page; WFIFOSET(fd,packet_len(0x294)); } /// Battlegrounds /// int clif_visual_guild_id(struct block_list *bl) { struct battleground_data *bgd; int bg_id; nullpo_ret(bl); if( battle_config.bg_eAmod_mode && (bg_id = bg_team_get_id(bl)) > 0 && (bgd = bg_team_search(bg_id)) != NULL && bgd->g ) return bgd->g->guild_id; else return status_get_guild_id(bl); } int clif_visual_emblem_id(struct block_list *bl) { struct battleground_data *bgd; int bg_id; nullpo_ret(bl); if( battle_config.bg_eAmod_mode && (bg_id = bg_team_get_id(bl)) > 0 && (bgd = bg_team_search(bg_id)) != NULL && bgd->g ) return bgd->g->emblem_id; else return status_get_emblem_id(bl); } /// Updates HP bar of a camp member. /// 02e0 <account id>.L <name>.24B <hp>.W <max hp>.W (ZC_BATTLEFIELD_NOTIFY_HP) /// 0a0e <account id>.L <hp>.L <max hp>.L (ZC_BATTLEFIELD_NOTIFY_HP2) void clif_bg_hp(struct map_session_data *sd) { #if PACKETVER < 20140613 unsigned char buf[34]; const int cmd = 0x2e0; #else unsigned char buf[14]; const int cmd = 0xa0e; #endif nullpo_retv(sd); WBUFW(buf,0) = cmd; WBUFL(buf,2) = sd->status.account_id; #if PACKETVER < 20140613 safestrncpy(WBUFCP(buf,6), sd->status.name, NAME_LENGTH); if( sd->battle_status.max_hp > INT16_MAX ) { // To correctly display the %hp bar. [Skotlex] WBUFW(buf,30) = sd->battle_status.hp/(sd->battle_status.max_hp/100); WBUFW(buf,32) = 100; } else { WBUFW(buf,30) = sd->battle_status.hp; WBUFW(buf,32) = sd->battle_status.max_hp; } #else if( sd->battle_status.max_hp > INT32_MAX ) { WBUFL(buf,6) = sd->battle_status.hp/(sd->battle_status.max_hp/100); WBUFL(buf,10) = 100; } else { WBUFL(buf,6) = sd->battle_status.hp; WBUFL(buf,10) = sd->battle_status.max_hp; } #endif clif_send(buf, packet_len(cmd), &sd->bl, BG_AREA_WOS); } /// Updates the position of a camp member on the minimap (ZC_BATTLEFIELD_NOTIFY_POSITION). /// 02df <account id>.L <name>.24B <class>.W <x>.W <y>.W void clif_bg_xy(struct map_session_data *sd) { unsigned char buf[36]; nullpo_retv(sd); WBUFW(buf,0)=0x2df; WBUFL(buf,2)=sd->status.account_id; safestrncpy(WBUFCP(buf,6), sd->status.name, NAME_LENGTH); WBUFW(buf,30)=sd->status.class_; WBUFW(buf,32)=sd->bl.x; WBUFW(buf,34)=sd->bl.y; clif_send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS); } void clif_bg_xy_remove(struct map_session_data *sd) { unsigned char buf[36]; nullpo_retv(sd); WBUFW(buf,0)=0x2df; WBUFL(buf,2)=sd->status.account_id; memset(WBUFP(buf,6), 0, NAME_LENGTH); WBUFW(buf,30)=0; WBUFW(buf,32)=-1; WBUFW(buf,34)=-1; clif_send(buf, packet_len(0x2df), &sd->bl, BG_SAMEMAP_WOS); } /// Notifies clients of a battleground message. /// 02DC <packet len>.W <account id>.L <name>.24B <message>.?B (ZC_BATTLEFIELD_CHAT) void clif_bg_message( struct battleground_data *bg, int src_id, const char *name, const char *mes, int len ){ struct map_session_data *sd = bg_getavailablesd( bg ); if( sd == nullptr ){ return; } // limit length len = min( len + 1, CHAT_SIZE_MAX ); unsigned char buf[8 + NAME_LENGTH + CHAT_SIZE_MAX]; WBUFW(buf,0) = 0x2dc; WBUFW(buf,2) = len + NAME_LENGTH + 8; WBUFL(buf,4) = src_id; safestrncpy(WBUFCP(buf,8), name, NAME_LENGTH); safestrncpy(WBUFCP(buf,8+NAME_LENGTH), mes, len ); clif_send(buf,WBUFW(buf,2), &sd->bl, BG); } void clif_bg_updatescore_team(struct battleground_data *bgd) { unsigned char buf[6]; struct map_session_data *sd; int i, m; nullpo_retv(bgd); if( (m = map_mapindex2mapid(bgd->mapindex)) < 0 ) return; WBUFW(buf,0) = 0x2de; WBUFW(buf,2) = bgd->team_score; WBUFW(buf,4) = map[m].bgscore_top; for (i = 0; i < MAX_BG_MEMBERS; i++) { if ((sd = bgd->members[i].sd) == NULL || sd->bl.m != m) continue; clif_send(buf, packet_len(0x2de), &sd->bl, SELF); } } void clif_bg_leave_single(struct map_session_data *sd, const char *name, const char *mes) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, 66); WFIFOW(fd, 0) = 0x15a; memcpy(WFIFOP(fd, 2), name, NAME_LENGTH); memcpy(WFIFOP(fd, 26), mes, 40); WFIFOSET(fd, 66); } void clif_bg_expulsion_single(struct map_session_data *sd, const char *name, const char *mes) { int fd; #if PACKETVER < 20100803 const unsigned short cmd = 0x15c; #else const unsigned short cmd = 0x839; #endif nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(cmd)); WFIFOW(fd, 0) = cmd; safestrncpy((char*)WFIFOP(fd, 2), name, NAME_LENGTH); safestrncpy((char*)WFIFOP(fd,26), mes, 40); #if PACKETVER < 20100803 safestrncpy((char*)WFIFOP(fd,66), "", NAME_LENGTH); #endif WFIFOSET(fd, packet_len(cmd)); } void clif_bg_belonginfo(struct map_session_data *sd) { int fd; struct guild *g; nullpo_retv(sd); if( !(battle_config.bg_eAmod_mode && sd->bg_id && (g = bg_guild_get(sd->bg_id)) != NULL) ) return; fd = sd->fd; WFIFOHEAD(fd,packet_len(0x16c)); memset(WFIFOP(fd,0),0,packet_len(0x16c)); WFIFOW(fd,0) = 0x16c; WFIFOL(fd,2) = g->guild_id; WFIFOL(fd,6) = g->emblem_id; WFIFOL(fd,10) = 0; WFIFOB(fd,14) = 0; WFIFOL(fd,15) = 0; memcpy(WFIFOP(fd,19), g->name, NAME_LENGTH); WFIFOSET(fd,packet_len(0x16c)); } void clif_bg_emblem(struct map_session_data *sd, struct guild *g) { int fd; nullpo_retv(sd); nullpo_retv(g); if( g->emblem_len <= 0 ) return; fd = sd->fd; WFIFOHEAD(fd,g->emblem_len+12); WFIFOW(fd,0)=0x152; WFIFOW(fd,2)=g->emblem_len+12; WFIFOL(fd,4)=g->guild_id; WFIFOL(fd,8)=g->emblem_id; memcpy(WFIFOP(fd,12),g->emblem_data,g->emblem_len); WFIFOSET(fd,WFIFOW(fd,2)); } void clif_bg_leave(struct map_session_data *sd, const char *name, const char *mes) { unsigned char buf[128]; nullpo_retv(sd); WBUFW(buf,0)=0x15a; memcpy(WBUFP(buf, 2),name,NAME_LENGTH); memcpy(WBUFP(buf,26),mes,40); clif_send(buf,packet_len(0x15a),&sd->bl,BG); } /// Validates and processes battlechat messages. /// All messages that are sent after enabling battleground chat with /battlechat. /// 02DB <packet len>.W <text>.?B (CZ_BATTLEFIELD_CHAT) void clif_parse_BattleChat(int fd, struct map_session_data* sd){ char name[NAME_LENGTH], message[CHAT_SIZE_MAX], output[CHAT_SIZE_MAX+NAME_LENGTH*2]; if( !clif_process_message( sd, false, name, message, output ) ) return; bg_send_message(sd, output, strlen(output) ); } /// Notifies client of a battleground score change (ZC_BATTLEFIELD_NOTIFY_POINT). /// 02de <camp A points>.W <camp B points>.W void clif_bg_updatescore(int16 m) { struct block_list bl; unsigned char buf[6]; struct map_data *mapdata = map_getmapdata(m); bl.id = 0; bl.type = BL_NUL; bl.m = m; WBUFW(buf,0) = 0x2de; WBUFW(buf,2) = mapdata->bgscore_lion; WBUFW(buf,4) = mapdata->bgscore_eagle; clif_send(buf,packet_len(0x2de),&bl,ALL_SAMEMAP); } void clif_bg_updatescore_single(struct map_session_data *sd) { struct battleground_data *bg; int fd; nullpo_retv(sd); fd = sd->fd; struct map_data *mapdata = map_getmapdata(sd->bl.m); WFIFOHEAD(fd,packet_len(0x2de)); WFIFOW(fd,0) = 0x2de; if (map_getmapflag(sd->bl.m, MF_BATTLEGROUND) == 2) { WFIFOW(fd,2) = mapdata->bgscore_lion; WFIFOW(fd,4) = mapdata->bgscore_eagle; } else if( map_getmapflag(sd->bl.m, MF_BATTLEGROUND) == 3 && (bg = bg_team_search(sd->bg_id)) != NULL ) { WFIFOW(fd,2) = bg->team_score; WFIFOW(fd,4) = mapdata->bgscore_top; } WFIFOSET(fd,packet_len(0x2de)); } /// Battleground camp belong-information (ZC_BATTLEFIELD_NOTIFY_CAMPINFO). /// 02dd <account id>.L <name>.24B <camp>.W void clif_sendbgemblem_area(struct map_session_data *sd) { unsigned char buf[33]; nullpo_retv(sd); WBUFW(buf, 0) = 0x2dd; WBUFL(buf,2) = sd->bl.id; safestrncpy(WBUFCP(buf,6), sd->status.name, NAME_LENGTH); // name don't show in screen. WBUFW(buf,30) = sd->bg_id; clif_send(buf,packet_len(0x2dd), &sd->bl, AREA); } void clif_sendbgemblem_single(int fd, struct map_session_data *sd) { nullpo_retv(sd); WFIFOHEAD(fd,32); WFIFOW(fd,0) = 0x2dd; WFIFOL(fd,2) = sd->bl.id; safestrncpy(WFIFOCP(fd,6), sd->status.name, NAME_LENGTH); WFIFOW(fd,30) = sd->bg_id; WFIFOSET(fd,packet_len(0x2dd)); } /// Custom Fonts (ZC_NOTIFY_FONT). /// 02ef <account_id>.L <font id>.W void clif_font(struct map_session_data *sd) { #if PACKETVER >= 20080102 unsigned char buf[8]; nullpo_retv(sd); WBUFW(buf,0) = 0x2ef; WBUFL(buf,2) = sd->bl.id; WBUFW(buf,6) = sd->status.font; clif_send(buf, packet_len(0x2ef), &sd->bl, AREA); #endif } /// Required to start the instancing information window on Client /// This window re-appears each "refresh" of client automatically until the keep_limit reaches 0. /// S 0x2cb <Instance name>.61B <Standby Position>.W void clif_instance_create(unsigned short instance_id, int num) { #if PACKETVER >= 20071128 struct instance_db *db = NULL; struct map_session_data *sd = NULL; enum send_target target = PARTY; unsigned char buf[65]; instance_getsd(instance_id, &sd, &target); if (!sd) return; db = instance_searchtype_db(instance_data[instance_id].type); if (!db) return; WBUFW(buf,0) = 0x2cb; safestrncpy(WBUFCP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH); WBUFW(buf,63) = num; clif_send(buf,packet_len(0x2cb),&sd->bl,target); #endif return; } /// To announce Instancing queue creation if no maps available /// S 0x2cc <Standby Position>.W void clif_instance_changewait(unsigned short instance_id, int num) { #if PACKETVER >= 20071128 struct map_session_data *sd = NULL; enum send_target target = PARTY; unsigned char buf[4]; instance_getsd(instance_id, &sd, &target); if (!sd) return; WBUFW(buf,0) = 0x2cc; WBUFW(buf,2) = num; clif_send(buf,packet_len(0x2cc),&sd->bl,target); #endif return; } /// Notify the current status to members /// S 0x2cd <Instance Name>.61B <Instance Remaining Time>.L <Instance Noplayers close time>.L void clif_instance_status(unsigned short instance_id, unsigned int limit1, unsigned int limit2) { #if PACKETVER >= 20071128 struct instance_db *db = NULL; struct map_session_data *sd = NULL; enum send_target target = PARTY; unsigned char buf[71]; instance_getsd(instance_id, &sd, &target); if (!sd) return; db = instance_searchtype_db(instance_data[instance_id].type); if (!db) return; WBUFW(buf,0) = 0x2cd; safestrncpy(WBUFCP(buf,2), StringBuf_Value(db->name), INSTANCE_NAME_LENGTH); WBUFL(buf,63) = limit1; WBUFL(buf,67) = limit2; clif_send(buf,packet_len(0x2cd),&sd->bl,target); #endif return; } /// Notify a status change to members /// S 0x2ce <Message ID>.L /// 0 = Notification (EnterLimitDate update?) /// 1 = The Memorial Dungeon expired; it has been destroyed /// 2 = The Memorial Dungeon's entry time limit expired; it has been destroyed /// 3 = The Memorial Dungeon has been removed. /// 4 = Create failure (removes the instance window) void clif_instance_changestatus(unsigned int instance_id, int type, unsigned int limit) { #if PACKETVER >= 20071128 struct map_session_data *sd = NULL; enum send_target target = PARTY; unsigned char buf[10]; instance_getsd(instance_id, &sd, &target); if (!sd) return; WBUFW(buf,0) = 0x2ce; WBUFL(buf,2) = type; WBUFL(buf,6) = limit; clif_send(buf,packet_len(0x2ce),&sd->bl,target); #endif return; } /// Notifies clients about item picked up by a party member (ZC_ITEM_PICKUP_PARTY). /// 02b8 <account id>.L <name id>.W <identified>.B <damaged>.B <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W <equip location>.W <item type>.B void clif_party_show_picker(struct map_session_data * sd, struct item * item_data) { #if PACKETVER >= 20071002 unsigned char buf[22]; struct item_data* id = itemdb_search(item_data->nameid); WBUFW(buf,0) = 0x2b8; WBUFL(buf,2) = sd->status.account_id; WBUFW(buf,6) = item_data->nameid; WBUFB(buf,8) = item_data->identify; WBUFB(buf,9) = item_data->attribute; WBUFB(buf,10) = item_data->refine; clif_addcards(WBUFP(buf,11), item_data); WBUFW(buf,19) = id->equip; // equip location WBUFB(buf,21) = itemtype(id->nameid); // item type clif_send(buf, packet_len(0x2b8), &sd->bl, PARTY_SAMEMAP_WOS); #endif } /** Display gained exp. * 07f6 <account id>.L <amount>.L <var id>.W <exp type>.W (ZC_NOTIFY_EXP) * 0acc <account id>.L <amount>.Q <var id>.W <exp type>.W (ZC_NOTIFY_EXP2) * amount: INT32_MIN ~ INT32_MAX * var id: * SP_BASEEXP, SP_JOBEXP * exp type: * 0 = normal exp gained/lost * 1 = quest exp gained/lost * @param sd Player * @param exp EXP value gained/loss * @param type SP_BASEEXP, SP_JOBEXP * @param quest False:Normal EXP; True:Quest EXP (displayed in purple color) * @param lost True:if lossing EXP */ void clif_displayexp(struct map_session_data *sd, unsigned int exp, char type, bool quest, bool lost) { int fd; int offset; #if PACKETVER >= 20170830 int cmd = 0xacc; #else int cmd = 0x7f6; #endif nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd, packet_len(cmd)); WFIFOW(fd,0) = cmd; WFIFOL(fd,2) = sd->bl.id; #if PACKETVER >= 20170830 WFIFOQ(fd,6) = (int64)u64min((uint64)exp, INT_MAX) * (lost ? -1 : 1); offset = 4; #else WFIFOL(fd,6) = (int)umin(exp, INT_MAX) * (lost ? -1 : 1); offset = 0; #endif WFIFOW(fd,10+offset) = type; WFIFOW(fd,12+offset) = (quest && type != SP_JOBEXP) ? 1 : 0; // NOTE: Somehow JobEXP always in yellow color WFIFOSET(fd,packet_len(cmd)); } /// Displays digital clock digits on top of the screen (ZC_SHOWDIGIT). /// type: /// 0 = Displays 'value' for 5 seconds. /// 1 = Incremental counter (1 tick/second), negated 'value' specifies start value (e.g. using -10 lets the counter start at 10). /// 2 = Decremental counter (1 tick/second), negated 'value' specifies start value (does not stop when reaching 0, but overflows). /// 3 = Decremental counter (1 tick/second), 'value' specifies start value (stops when reaching 0, displays at most 2 digits). /// value: /// Except for type 3 it is interpreted as seconds for displaying as DD:HH:MM:SS, HH:MM:SS, MM:SS or SS (leftmost '00' is not displayed). void clif_showdigit(struct map_session_data* sd, unsigned char type, int value) { WFIFOHEAD(sd->fd, packet_len(0x1b1)); WFIFOW(sd->fd,0) = 0x1b1; WFIFOB(sd->fd,2) = type; WFIFOL(sd->fd,3) = value; WFIFOSET(sd->fd, packet_len(0x1b1)); } /// Notification of the state of client command /effect (CZ_LESSEFFECT). /// 021d <state>.L /// state: /// 0 = Full effects /// 1 = Reduced effects /// /// NOTE: The state is used on Aegis for sending skill unit packet /// 0x11f (ZC_SKILL_ENTRY) instead of 0x1c9 (ZC_SKILL_ENTRY2) /// whenever possible. Due to the way the decision check is /// constructed, this state tracking was rendered useless, /// as the only skill unit, that is sent with 0x1c9 is /// Graffiti. void clif_parse_LessEffect(int fd, struct map_session_data* sd){ int isLess = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); sd->state.lesseffect = ( isLess != 0 ); } /// 07e4 <length>.w <option>.l <val>.l {<index>.w <amount>.w).4b* (CZ_ITEMLISTWIN_RES) void clif_parse_ItemListWindowSelected(int fd, struct map_session_data* sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int n = (RFIFOW(fd,info->pos[0])-12) / 4; int type = RFIFOL(fd,info->pos[1]); int flag = RFIFOL(fd,info->pos[2]); // Button clicked: 0 = Cancel, 1 = OK unsigned short* item_list = (unsigned short*)RFIFOP(fd,info->pos[3]); if( sd->state.trading || sd->npc_shopid ) return; if( flag == 0 || n == 0) { clif_menuskill_clear(sd); return; // Canceled by player. } if( sd->menuskill_id != SO_EL_ANALYSIS && sd->menuskill_id != GN_CHANGEMATERIAL ) { clif_menuskill_clear(sd); return; // Prevent hacking. } switch( type ) { case 0: // Change Material skill_changematerial(sd,n,item_list); break; case 1: // Level 1: Pure to Rough case 2: // Level 2: Rough to Pure skill_elementalanalysis(sd,n,type,item_list); break; } clif_menuskill_clear(sd); return; } /*========================================== * Elemental System *==========================================*/ void clif_elemental_updatestatus(struct map_session_data *sd, int type) { struct elemental_data *ed; struct status_data *status; int fd; if( !clif_session_isValid(sd) || (ed = sd->ed) == NULL ) return; fd = sd->fd; status = &ed->battle_status; WFIFOHEAD(fd,8); WFIFOW(fd,0) = 0x81e; WFIFOW(fd,2) = type; switch( type ) { case SP_HP: WFIFOL(fd,4) = status->hp; break; case SP_MAXHP: WFIFOL(fd,4) = status->max_hp; break; case SP_SP: WFIFOL(fd,4) = status->sp; break; case SP_MAXSP: WFIFOL(fd,4) = status->max_sp; break; } WFIFOSET(fd,8); } void clif_elemental_info(struct map_session_data *sd) { int fd; struct elemental_data *ed; struct status_data *status; if( !clif_session_isValid(sd) || (ed = sd->ed) == NULL ) return; fd = sd->fd; status = &ed->battle_status; WFIFOHEAD(fd,22); WFIFOW(fd, 0) = 0x81d; WFIFOL(fd, 2) = ed->bl.id; WFIFOL(fd, 6) = status->hp; WFIFOL(fd,10) = status->max_hp; WFIFOL(fd,14) = status->sp; WFIFOL(fd,18) = status->max_sp; WFIFOSET(fd,22); } /// Buying Store System /// /// Opens preparation window for buying store (ZC_OPEN_BUYING_STORE). /// 0810 <slots>.B void clif_buyingstore_open(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x810)); WFIFOW(fd,0) = 0x810; WFIFOB(fd,2) = sd->buyingstore.slots; WFIFOSET(fd,packet_len(0x810)); } /// Request to create a buying store (CZ_REQ_OPEN_BUYING_STORE). /// 0811 <packet len>.W <limit zeny>.L <result>.B <store name>.80B { <name id>.W <amount>.W <price>.L }* /// result: /// 0 = cancel /// 1 = open static void clif_parse_ReqOpenBuyingStore(int fd, struct map_session_data* sd) { const unsigned int blocksize = 8; uint8* itemlist; char storename[MESSAGE_SIZE]; unsigned char result; int zenylimit; unsigned int count, packet_len; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; packet_len = RFIFOW(fd,info->pos[0]); // TODO: Make this check global for all variable length packets. if( packet_len < 89 ) {// minimum packet length ShowError("clif_parse_ReqOpenBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 89, packet_len, sd->bl.id); return; } zenylimit = RFIFOL(fd,info->pos[1]); result = RFIFOL(fd,info->pos[2]); safestrncpy(storename, RFIFOCP(fd,info->pos[3]), sizeof(storename)); itemlist = RFIFOP(fd,info->pos[4]); // so that buyingstore_create knows, how many elements it has access to packet_len-= info->pos[4]; if( packet_len%blocksize ) { ShowError("clif_parse_ReqOpenBuyingStore: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize); return; } count = packet_len/blocksize; buyingstore_create(sd, zenylimit, result, storename, itemlist, count, NULL); } /// Notification, that the requested buying store could not be created (ZC_FAILED_OPEN_BUYING_STORE_TO_BUYER). /// 0812 <result>.W <total weight>.L /// result: /// 1 = "Failed to open buying store." (0x6cd, MSI_BUYINGSTORE_OPEN_FAILED) /// 2 = "Total amount of then possessed items exceeds the weight limit by <weight/10-maxweight*90%>. Please re-enter." (0x6ce, MSI_BUYINGSTORE_OVERWEIGHT) /// 8 = "No sale (purchase) information available." (0x705) /// ? = nothing void clif_buyingstore_open_failed(struct map_session_data* sd, unsigned short result, unsigned int weight) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x812)); WFIFOW(fd,0) = 0x812; WFIFOW(fd,2) = result; WFIFOL(fd,4) = weight; WFIFOSET(fd,packet_len(0x812)); } /// Notification, that the requested buying store was created (ZC_MYITEMLIST_BUYING_STORE). /// 0813 <packet len>.W <account id>.L <limit zeny>.L { <price>.L <count>.W <type>.B <name id>.W }* void clif_buyingstore_myitemlist(struct map_session_data* sd) { int fd = sd->fd; unsigned int i; WFIFOHEAD(fd,12+sd->buyingstore.slots*9); WFIFOW(fd,0) = 0x813; WFIFOW(fd,2) = 12+sd->buyingstore.slots*9; WFIFOL(fd,4) = sd->bl.id; WFIFOL(fd,8) = sd->buyingstore.zenylimit; for( i = 0; i < sd->buyingstore.slots; i++ ) { WFIFOL(fd,12+i*9) = sd->buyingstore.items[i].price; WFIFOW(fd,16+i*9) = sd->buyingstore.items[i].amount; WFIFOB(fd,18+i*9) = itemtype(sd->buyingstore.items[i].nameid); WFIFOW(fd,19+i*9) = sd->buyingstore.items[i].nameid; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Notifies clients in area of a buying store (ZC_BUYING_STORE_ENTRY). /// 0814 <account id>.L <store name>.80B void clif_buyingstore_entry(struct map_session_data* sd) { uint8 buf[MESSAGE_SIZE+6]; WBUFW(buf,0) = 0x814; WBUFL(buf,2) = sd->bl.id; safestrncpy(WBUFCP(buf,6), sd->message, MESSAGE_SIZE); clif_send(buf, packet_len(0x814), &sd->bl, AREA_WOS); } void clif_buyingstore_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x814)); WFIFOW(fd,0) = 0x814; WFIFOL(fd,2) = pl_sd->bl.id; safestrncpy(WFIFOCP(fd,6), pl_sd->message, MESSAGE_SIZE); WFIFOSET(fd,packet_len(0x814)); } /// Request to close own buying store (CZ_REQ_CLOSE_BUYING_STORE). /// 0815 static void clif_parse_ReqCloseBuyingStore(int fd, struct map_session_data* sd) { buyingstore_close(sd); } /// Notifies clients in area that a buying store was closed (ZC_DISAPPEAR_BUYING_STORE_ENTRY). /// 0816 <account id>.L void clif_buyingstore_disappear_entry(struct map_session_data* sd) { uint8 buf[6]; WBUFW(buf,0) = 0x816; WBUFL(buf,2) = sd->bl.id; clif_send(buf, packet_len(0x816), &sd->bl, AREA_WOS); } void clif_buyingstore_disappear_entry_single(struct map_session_data* sd, struct map_session_data* pl_sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x816)); WFIFOW(fd,0) = 0x816; WFIFOL(fd,2) = pl_sd->bl.id; WFIFOSET(fd,packet_len(0x816)); } /// Request to open someone else's buying store (CZ_REQ_CLICK_TO_BUYING_STORE). /// 0817 <account id>.L static void clif_parse_ReqClickBuyingStore(int fd, struct map_session_data* sd) { uint32 account_id; account_id = RFIFOL(fd,packet_db[RFIFOW(fd,0)].pos[0]); buyingstore_open(sd, account_id); } /// Sends buying store item list (ZC_ACK_ITEMLIST_BUYING_STORE). /// 0818 <packet len>.W <account id>.L <store id>.L <limit zeny>.L { <price>.L <amount>.W <type>.B <name id>.W }* void clif_buyingstore_itemlist(struct map_session_data* sd, struct map_session_data* pl_sd) { int fd = sd->fd; unsigned int i; WFIFOHEAD(fd,16+pl_sd->buyingstore.slots*9); WFIFOW(fd,0) = 0x818; WFIFOW(fd,2) = 16+pl_sd->buyingstore.slots*9; WFIFOL(fd,4) = pl_sd->bl.id; WFIFOL(fd,8) = pl_sd->buyer_id; WFIFOL(fd,12) = pl_sd->buyingstore.zenylimit; for( i = 0; i < pl_sd->buyingstore.slots; i++ ) { WFIFOL(fd,16+i*9) = pl_sd->buyingstore.items[i].price; WFIFOW(fd,20+i*9) = pl_sd->buyingstore.items[i].amount; // TODO: Figure out, if no longer needed items (amount == 0) are listed on official. WFIFOB(fd,22+i*9) = itemtype(pl_sd->buyingstore.items[i].nameid); WFIFOW(fd,23+i*9) = pl_sd->buyingstore.items[i].nameid; } WFIFOSET(fd,WFIFOW(fd,2)); } /// Request to sell items to a buying store (CZ_REQ_TRADE_BUYING_STORE). /// 0819 <packet len>.W <account id>.L <store id>.L { <index>.W <name id>.W <amount>.W }* static void clif_parse_ReqTradeBuyingStore(int fd, struct map_session_data* sd) { const unsigned int blocksize = 6; uint8* itemlist; uint32 account_id; unsigned int count, packet_len, buyer_id; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; packet_len = RFIFOW(fd,info->pos[0]); if( packet_len < 12 ) {// minimum packet length ShowError("clif_parse_ReqTradeBuyingStore: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 12, packet_len, sd->bl.id); return; } account_id = RFIFOL(fd,info->pos[1]); buyer_id = RFIFOL(fd,info->pos[2]); itemlist = RFIFOP(fd,info->pos[3]); // so that buyingstore_trade knows, how many elements it has access to packet_len-= info->pos[3]; if( packet_len%blocksize ) { ShowError("clif_parse_ReqTradeBuyingStore: Unexpected item list size %u (account_id=%d, buyer_id=%d, block size=%u)\n", packet_len, sd->bl.id, account_id, blocksize); return; } count = packet_len/blocksize; buyingstore_trade(sd, account_id, buyer_id, itemlist, count); } /// Notifies the buyer, that the buying store has been closed due to a post-trade condition (ZC_FAILED_TRADE_BUYING_STORE_TO_BUYER). /// 081a <result>.W /// result: /// 3 = "All items within the buy limit were purchased." (0x6cf, MSI_BUYINGSTORE_TRADE_OVERLIMITZENY) /// 4 = "All items were purchased." (0x6d0, MSI_BUYINGSTORE_TRADE_BUYCOMPLETE) /// ? = nothing void clif_buyingstore_trade_failed_buyer(struct map_session_data* sd, short result) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x81a)); WFIFOW(fd,0) = 0x81a; WFIFOW(fd,2) = result; WFIFOSET(fd,packet_len(0x81a)); } /// Updates the zeny limit and an item in the buying store item list. /// 081b <name id>.W <amount>.W <limit zeny>.L (ZC_UPDATE_ITEM_FROM_BUYING_STORE) /// 09e6 <name id>.W <amount>.W <zeny>.L <limit zeny>.L <GID>.L <Date>.L (ZC_UPDATE_ITEM_FROM_BUYING_STORE2) void clif_buyingstore_update_item(struct map_session_data* sd, unsigned short nameid, unsigned short amount, uint32 char_id, int zeny) { #if PACKETVER < 20141016 // TODO : not sure for client date [Napster] const int cmd = 0x81b; #else const int cmd = 0x9e6; #endif int offset = 0; int fd = sd->fd; WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd,0) = cmd; WFIFOW(fd,2) = nameid; WFIFOW(fd,4) = amount; // amount of nameid received #if PACKETVER >= 20141016 WFIFOL(fd,6) = zeny; // zeny offset += 4; #endif WFIFOL(fd,6+offset) = sd->buyingstore.zenylimit; #if PACKETVER >= 20141016 WFIFOL(fd,10+offset) = char_id; // GID WFIFOL(fd,14+offset) = (int)time(NULL); // date #endif WFIFOSET(fd,packet_len(cmd)); } /// Deletes item from inventory, that was sold to a buying store (ZC_ITEM_DELETE_BUYING_STORE). /// 081c <index>.W <amount>.W <price>.L /// message: /// "%s (%d) were sold at %dz." (0x6d2, MSI_BUYINGSTORE_TRADE_SELLCOMPLETE) /// /// NOTE: This function has to be called _instead_ of clif_delitem/clif_dropitem. void clif_buyingstore_delete_item(struct map_session_data* sd, short index, unsigned short amount, int price) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x81c)); WFIFOW(fd,0) = 0x81c; WFIFOW(fd,2) = index+2; WFIFOW(fd,4) = amount; WFIFOL(fd,6) = price; // price per item, client calculates total Zeny by itself WFIFOSET(fd,packet_len(0x81c)); } /// Notifies the seller, that a buying store trade failed (ZC_FAILED_TRADE_BUYING_STORE_TO_SELLER). /// 0824 <result>.W <name id>.W /// result: /// 5 = "The deal has failed." (0x39, MSI_DEAL_FAIL) /// 6 = "The trade failed, because the entered amount of item %s is higher, than the buyer is willing to buy." (0x6d3, MSI_BUYINGSTORE_TRADE_OVERCOUNT) /// 7 = "The trade failed, because the buyer is lacking required balance." (0x6d1, MSI_BUYINGSTORE_TRADE_LACKBUYERZENY) /// ? = nothing void clif_buyingstore_trade_failed_seller(struct map_session_data* sd, short result, unsigned short nameid) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x824)); WFIFOW(fd,0) = 0x824; WFIFOW(fd,2) = result; WFIFOW(fd,4) = nameid; WFIFOSET(fd,packet_len(0x824)); } /// Search Store Info System /// /// Request to search for stores (CZ_SEARCH_STORE_INFO). /// 0835 <packet len>.W <type>.B <max price>.L <min price>.L <name id count>.B <card count>.B { <name id>.W }* { <card>.W }* /// type: /// 0 = Vending /// 1 = Buying Store /// /// NOTE: The client determines the item ids by specifying a name and optionally, /// amount of card slots. If the client does not know about the item it /// cannot be searched. static void clif_parse_SearchStoreInfo(int fd, struct map_session_data* sd) { const unsigned int blocksize = 2; const uint8* itemlist; const uint8* cardlist; unsigned char type; unsigned int min_price, max_price, packet_len, count, item_count, card_count; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; packet_len = RFIFOW(fd,info->pos[0]); if( packet_len < 15 ) {// minimum packet length ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected length=%u, length=%u, account_id=%d).\n", 15, packet_len, sd->bl.id); return; } type = RFIFOB(fd,info->pos[1]); max_price = RFIFOL(fd,info->pos[2]); min_price = RFIFOL(fd,info->pos[3]); item_count = RFIFOB(fd,info->pos[4]); card_count = RFIFOB(fd,info->pos[5]); itemlist = RFIFOP(fd,info->pos[6]); cardlist = RFIFOP(fd,info->pos[6]+blocksize*item_count); // check, if there is enough data for the claimed count of items packet_len-= info->pos[6]; if( packet_len%blocksize ) { ShowError("clif_parse_SearchStoreInfo: Unexpected item list size %u (account_id=%d, block size=%u)\n", packet_len, sd->bl.id, blocksize); return; } count = packet_len/blocksize; if( count < item_count+card_count ) { ShowError("clif_parse_SearchStoreInfo: Malformed packet (expected count=%u, count=%u, account_id=%d).\n", item_count+card_count, count, sd->bl.id); return; } searchstore_query(sd, type, min_price, max_price, (const unsigned short*)itemlist, item_count, (const unsigned short*)cardlist, card_count); } /// Results for a store search request (ZC_SEARCH_STORE_INFO_ACK). /// 0836 <packet len>.W <is first page>.B <is next page>.B <remaining uses>.B { <store id>.L <account id>.L <shop name>.80B <nameid>.W <item type>.B <price>.L <amount>.W <refine>.B <card1>.W <card2>.W <card3>.W <card4>.W }* /// is first page: /// 0 = appends to existing results /// 1 = clears previous results before displaying this result set /// is next page: /// 0 = no "next" label /// 1 = "next" label to retrieve more results void clif_search_store_info_ack(struct map_session_data* sd) { #if PACKETVER >= 20150225 const unsigned int blocksize = MESSAGE_SIZE+26+5*5; #else const unsigned int blocksize = MESSAGE_SIZE+26; #endif int fd = sd->fd; unsigned int i, start, end; start = sd->searchstore.pages*SEARCHSTORE_RESULTS_PER_PAGE; end = umin(sd->searchstore.count, start+SEARCHSTORE_RESULTS_PER_PAGE); WFIFOHEAD(fd,7+(end-start)*blocksize); WFIFOW(fd,0) = 0x836; WFIFOW(fd,2) = 7+(end-start)*blocksize; WFIFOB(fd,4) = !sd->searchstore.pages; WFIFOB(fd,5) = searchstore_querynext(sd); WFIFOB(fd,6) = (unsigned char)umin(sd->searchstore.uses, UINT8_MAX); for( i = start; i < end; i++ ) { struct s_search_store_info_item* ssitem = &sd->searchstore.items[i]; struct item it; WFIFOL(fd,i*blocksize+ 7) = ssitem->store_id; WFIFOL(fd,i*blocksize+11) = ssitem->account_id; memcpy(WFIFOP(fd,i*blocksize+15), ssitem->store_name, MESSAGE_SIZE); WFIFOW(fd,i*blocksize+15+MESSAGE_SIZE) = ssitem->nameid; WFIFOB(fd,i*blocksize+17+MESSAGE_SIZE) = itemtype(ssitem->nameid); WFIFOL(fd,i*blocksize+18+MESSAGE_SIZE) = ssitem->price; WFIFOW(fd,i*blocksize+22+MESSAGE_SIZE) = ssitem->amount; WFIFOB(fd,i*blocksize+24+MESSAGE_SIZE) = ssitem->refine; // make-up an item for clif_addcards memset(&it, 0, sizeof(it)); memcpy(&it.card, &ssitem->card, sizeof(it.card)); it.nameid = ssitem->nameid; it.amount = ssitem->amount; clif_addcards(WFIFOP(fd,i*blocksize+25+MESSAGE_SIZE), &it); clif_add_random_options(WFIFOP(fd,i*blocksize+31+MESSAGE_SIZE), &it); } WFIFOSET(fd,WFIFOW(fd,2)); } /// Notification of failure when searching for stores (ZC_SEARCH_STORE_INFO_FAILED). /// 0837 <reason>.B /// reason: /// 0 = "No matching stores were found." (0x70b) /// 1 = "There are too many results. Please enter more detailed search term." (0x6f8) /// 2 = "You cannot search anymore." (0x706) /// 3 = "You cannot search yet." (0x708) /// 4 = "No sale (purchase) information available." (0x705) void clif_search_store_info_failed(struct map_session_data* sd, unsigned char reason) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x837)); WFIFOW(fd,0) = 0x837; WFIFOB(fd,2) = reason; WFIFOSET(fd,packet_len(0x837)); } /// Request to display next page of results (CZ_SEARCH_STORE_INFO_NEXT_PAGE). /// 0838 static void clif_parse_SearchStoreInfoNextPage(int fd, struct map_session_data* sd) { searchstore_next(sd); } /// Opens the search store window (ZC_OPEN_SEARCH_STORE_INFO). /// 083a <type>.W <remaining uses>.B /// type: /// 0 = Search Stores /// 1 = Search Stores (Cash), asks for confirmation, when clicking a store void clif_open_search_store_info(struct map_session_data* sd) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x83a)); WFIFOW(fd,0) = 0x83a; WFIFOW(fd,2) = sd->searchstore.effect; #if PACKETVER > 20100701 WFIFOB(fd,4) = (unsigned char)umin(sd->searchstore.uses, UINT8_MAX); #endif WFIFOSET(fd,packet_len(0x83a)); } /// Request to close the store search window (CZ_CLOSE_SEARCH_STORE_INFO). /// 083b static void clif_parse_CloseSearchStoreInfo(int fd, struct map_session_data* sd) { searchstore_close(sd); } /// Request to invoke catalog effect on a store from search results (CZ_SSILIST_ITEM_CLICK). /// 083c <account id>.L <store id>.L <nameid>.W static void clif_parse_SearchStoreInfoListItemClick(int fd, struct map_session_data* sd) { unsigned short nameid; uint32 account_id, store_id; struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; account_id = RFIFOL(fd,info->pos[0]); store_id = RFIFOL(fd,info->pos[1]); nameid = RFIFOW(fd,info->pos[2]); searchstore_click(sd, account_id, store_id, nameid); } /// Notification of the store position on current map (ZC_SSILIST_ITEM_CLICK_ACK). /// 083d <xPos>.W <yPos>.W void clif_search_store_info_click_ack(struct map_session_data* sd, short x, short y) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x83d)); WFIFOW(fd,0) = 0x83d; WFIFOW(fd,2) = x; WFIFOW(fd,4) = y; WFIFOSET(fd,packet_len(0x83d)); } /// Parse function for packet debugging. void clif_parse_debug(int fd,struct map_session_data *sd) { int cmd, packet_len; // clif_parse ensures, that there is at least 2 bytes of data cmd = RFIFOW(fd,0); if( sd ) { packet_len = packet_db[cmd].len; if( packet_len == 0 ) {// unknown packet_len = RFIFOREST(fd); } else if( packet_len == -1 ) {// variable length packet_len = RFIFOW(fd,2); // clif_parse ensures, that this amount of data is already received } ShowDebug("Packet debug of 0x%04X (length %d), %s session #%d, %d/%d (AID/CID)\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id); } else { packet_len = RFIFOREST(fd); ShowDebug("Packet debug of 0x%04X (length %d), session #%d\n", cmd, packet_len, fd); } ShowDump(RFIFOP(fd,0), packet_len); } /*========================================== * Server tells client to display a window similar to Magnifier (item) one * Server populates the window with avilable elemental converter options according to player's inventory *------------------------------------------*/ int clif_elementalconverter_list(struct map_session_data *sd) { int i,c,view,fd; nullpo_ret(sd); /// Main client packet processing function fd=sd->fd; WFIFOHEAD(fd, MAX_SKILL_PRODUCE_DB *2+4); WFIFOW(fd, 0)=0x1ad; for(i=0,c=0;i<MAX_SKILL_PRODUCE_DB;i++){ if( skill_can_produce_mix(sd,skill_produce_db[i].nameid,23, 1) ){ if((view = itemdb_viewid(skill_produce_db[i].nameid)) > 0) WFIFOW(fd,c*2+ 4)= view; else WFIFOW(fd,c*2+ 4)= skill_produce_db[i].nameid; c++; } } WFIFOW(fd,2) = c*2+4; WFIFOSET(fd, WFIFOW(fd,2)); if (c > 0) { sd->menuskill_id = SA_CREATECON; sd->menuskill_val = c; } return 0; } /** * Rune Knight **/ void clif_millenniumshield(struct block_list *bl, short shields) { #if PACKETVER >= 20081217 unsigned char buf[10]; WBUFW(buf,0) = 0x440; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = shields; WBUFW(buf,8) = 0; clif_send(buf,packet_len(0x440),bl,AREA); #endif } /** * Warlock **/ /*========================================== * Spellbook list [LimitLine/3CeAM] *------------------------------------------*/ int clif_spellbook_list(struct map_session_data *sd) { int i, c; int fd; nullpo_ret(sd); fd = sd->fd; WFIFOHEAD(fd, 8 * 8 + 8); WFIFOW(fd,0) = 0x1ad; for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) { if( itemdb_is_spellbook2(sd->inventory.u.items_inventory[i].nameid) ) { WFIFOW(fd, c * 2 + 4) = sd->inventory.u.items_inventory[i].nameid; c++; } } if( c > 0 ) { WFIFOW(fd,2) = c * 2 + 4; WFIFOSET(fd, WFIFOW(fd, 2)); sd->menuskill_id = WL_READING_SB; sd->menuskill_val = c; } else{ status_change_end(&sd->bl,SC_STOP,INVALID_TIMER); clif_skill_fail(sd, WL_READING_SB, USESKILL_FAIL_SPELLBOOK, 0); } return 1; } /** * Mechanic **/ /*========================================== * Magic Decoy Material List *------------------------------------------*/ int clif_magicdecoy_list(struct map_session_data *sd, uint16 skill_lv, short x, short y) { int i, c; int fd; nullpo_ret(sd); fd = sd->fd; WFIFOHEAD(fd, 8 * 8 + 8); WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil] for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) { if( itemdb_group_item_exists(IG_ELEMENT, sd->inventory.u.items_inventory[i].nameid) ) { WFIFOW(fd, c * 2 + 4) = sd->inventory.u.items_inventory[i].nameid; c ++; } } if( c > 0 ) { sd->menuskill_id = NC_MAGICDECOY; sd->menuskill_val = skill_lv; sd->sc.comet_x = x; sd->sc.comet_y = y; WFIFOW(fd,2) = c * 2 + 4; WFIFOSET(fd, WFIFOW(fd, 2)); } else { clif_skill_fail(sd,NC_MAGICDECOY,USESKILL_FAIL_LEVEL,0); return 0; } return 1; } /*========================================== * Guillotine Cross Poisons List *------------------------------------------*/ int clif_poison_list(struct map_session_data *sd, uint16 skill_lv) { int i, c; int fd; nullpo_ret(sd); fd = sd->fd; WFIFOHEAD(fd, 8 * 8 + 8); WFIFOW(fd,0) = 0x1ad; // This is the official packet. [pakpil] for( i = 0, c = 0; i < MAX_INVENTORY; i ++ ) { if( itemdb_group_item_exists(IG_POISON, sd->inventory.u.items_inventory[i].nameid) ) { WFIFOW(fd, c * 2 + 4) = sd->inventory.u.items_inventory[i].nameid; c ++; } } if( c > 0 ) { sd->menuskill_id = GC_POISONINGWEAPON; sd->menuskill_val = skill_lv; WFIFOW(fd,2) = c * 2 + 4; WFIFOSET(fd, WFIFOW(fd, 2)); } else { clif_skill_fail(sd,GC_POISONINGWEAPON,USESKILL_FAIL_GUILLONTINE_POISON,0); return 0; } return 1; } /// 0442 <Length>.W <count>.L <Skill_list>.W (ZC_SKILL_SELECT_REQUEST). int clif_autoshadowspell_list(struct map_session_data *sd) { int fd, i, c; nullpo_ret(sd); fd = sd->fd; if( !fd ) return 0; if( sd->menuskill_id == SC_AUTOSHADOWSPELL ) return 0; WFIFOHEAD(fd, 2 * 6 + 4); WFIFOW(fd,0) = 0x442; //AEGIS listed the specified skills that available for SC_AUTOSHADOWSPELL for( i = 0, c = 0; i < MAX_SKILL; i++ ) if( sd->status.skill[i].flag == SKILL_FLAG_PLAGIARIZED && sd->status.skill[i].id > 0 && (skill_get_inf2(sd->status.skill[i].id)&INF2_AUTOSHADOWSPELL)) { WFIFOW(fd,8+c*2) = sd->status.skill[i].id; c++; } if( c > 0 ) { WFIFOW(fd,2) = 8 + c * 2; WFIFOL(fd,4) = c; WFIFOSET(fd,WFIFOW(fd,2)); sd->menuskill_id = SC_AUTOSHADOWSPELL; sd->menuskill_val = c; } else { status_change_end(&sd->bl,SC_STOP,INVALID_TIMER); clif_skill_fail(sd,SC_AUTOSHADOWSPELL,USESKILL_FAIL_IMITATION_SKILL_NONE,0); } return 1; } /*=========================================== * Skill list for Four Elemental Analysis * and Change Material skills. * 07e3 <type>.L (ZC_ITEMLISTWIN_OPEN). *------------------------------------------*/ int clif_skill_itemlistwindow( struct map_session_data *sd, uint16 skill_id, uint16 skill_lv ) { #if PACKETVER >= 20090922 int fd = sd->fd; nullpo_ret(sd); sd->menuskill_id = skill_id; // To prevent hacking. sd->menuskill_val = skill_lv; if( skill_id == GN_CHANGEMATERIAL ) skill_lv = 0; // Changematerial WFIFOHEAD(fd, packet_len(0x7e3)); WFIFOW(fd,0) = 0x7e3; WFIFOL(fd,2) = skill_lv; WFIFOL(fd,4) = 0; WFIFOSET(fd, packet_len(0x7e3)); #endif return 1; } /*========================================== * Select a skill into a given list (used by SC_AUTOSHADOWSPELL) * 0443 <type>.L <skill_id>.W (CZ_SKILL_SELECT_RESPONSE) * RFIFOL(fd,2) - type (currently not used) *------------------------------------------*/ void clif_parse_SkillSelectMenu(int fd, struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; //int type = RFIFOL(fd,info->pos[0]); //WHY_LOWERVER_COMPATIBILITY = 0x0, WHY_SC_AUTOSHADOWSPELL = 0x1, if( sd->menuskill_id != SC_AUTOSHADOWSPELL ) return; if( pc_istrading(sd) ) { clif_skill_fail(sd,sd->ud.skill_id,USESKILL_FAIL_LEVEL,0); clif_menuskill_clear(sd); return; } skill_select_menu(sd,RFIFOW(fd,info->pos[1])); clif_menuskill_clear(sd); } /// Kagerou/Oboro amulet spirit (ZC_SPIRITS_ATTRIBUTE). /// 08cf <id>.L <type>.W <num>.W void clif_spiritcharm(struct map_session_data *sd) { unsigned char buf[10]; nullpo_retv(sd); WBUFW(buf,0) = 0x08cf; WBUFL(buf,2) = sd->bl.id; WBUFW(buf,6) = sd->spiritcharm_type; WBUFW(buf,8) = sd->spiritcharm; clif_send(buf, packet_len(0x08cf), &sd->bl, AREA); } /// Move Item from or to Personal Tab (CZ_WHATSOEVER) [FE] /// 0907 <index>.W /// /// R 0908 <index>.w <type>.b /// type: /// 0 = move item to personal tab /// 1 = move item to normal tab void clif_parse_MoveItem(int fd, struct map_session_data *sd) { #if PACKETVER >= 20111122 struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int index = RFIFOW(fd,info->pos[0]) - 2; int type = RFIFOB(fd, info->pos[1]); /* can't move while dead. */ if(pc_isdead(sd)) { return; } if (index < 0 || index >= MAX_INVENTORY) return; if ( sd->inventory.u.items_inventory[index].favorite && type == 1 ) sd->inventory.u.items_inventory[index].favorite = 0; else if( type == 0 ) sd->inventory.u.items_inventory[index].favorite = 1; else return;/* nothing to do. */ clif_favorite_item(sd, index); #endif } /// Items that are in favorite tab of inventory (ZC_ITEM_FAVORITE). /// 0900 <index>.W <favorite>.B void clif_favorite_item(struct map_session_data* sd, unsigned short index) { int fd = sd->fd; WFIFOHEAD(fd,packet_len(0x908)); WFIFOW(fd,0) = 0x908; WFIFOW(fd,2) = index+2; WFIFOL(fd,4) = (sd->inventory.u.items_inventory[index].favorite == 1) ? 0 : 1; WFIFOSET(fd,packet_len(0x908)); } /// 08d2 <id>.L <Pos X>.W <Pos Y>.W (ZC_FASTMOVE). void clif_snap( struct block_list *bl, short x, short y ) { unsigned char buf[10]; WBUFW(buf,0) = 0x8d2; WBUFL(buf,2) = bl->id; WBUFW(buf,6) = x; WBUFW(buf,8) = y; if( disguised(bl) ) { clif_send(buf, packet_len(0x8d2), bl, AREA_WOS); WBUFL(buf,2) = -bl->id; clif_send(buf, packet_len(0x8d2), bl, SELF); } else clif_send(buf,packet_len(0x8d2),bl, AREA); } /// 0977 <id>.L <HP>.L <maxHP>.L (ZC_HP_INFO). void clif_monster_hp_bar( struct mob_data* md, int fd ) { #if PACKETVER >= 20120404 WFIFOHEAD(fd,packet_len(0x977)); WFIFOW(fd,0) = 0x977; WFIFOL(fd,2) = md->bl.id; WFIFOL(fd,6) = md->status.hp; WFIFOL(fd,10) = md->status.max_hp; WFIFOSET(fd,packet_len(0x977)); #endif } /* [Ind] placeholder for unsupported incoming packets (avoids server disconnecting client) */ void __attribute__ ((unused)) clif_parse_dull(int fd, struct map_session_data *sd) { return; } void clif_partytickack(struct map_session_data* sd, bool flag) { WFIFOHEAD(sd->fd, packet_len(0x2c9)); WFIFOW(sd->fd,0) = 0x2c9; WFIFOB(sd->fd,2) = flag; WFIFOSET(sd->fd, packet_len(0x2c9)); } /// Ack world info (ZC_ACK_BEFORE_WORLD_INFO) /// 0979 <world name>.24B <char name>.24B void clif_ackworldinfo(struct map_session_data* sd) { int fd; nullpo_retv(sd); fd = sd->fd; WFIFOHEAD(fd,packet_len(0x979)); WFIFOW(fd,0)=0x979; //AID -> world name ? safestrncpy(WFIFOCP(fd,2), "" /* World name */, 24); safestrncpy(WFIFOCP(fd,26), sd->status.name, NAME_LENGTH); WFIFOSET(fd,packet_len(0x979)); } /// req world info (CZ_REQ_BEFORE_WORLD_INFO) /// 0978 <AID>.L void clif_parse_reqworldinfo(int fd,struct map_session_data *sd) { //uint32 aid = RFIFOL(fd,2); //should we trust client ? if(sd) clif_ackworldinfo(sd); } /// unknown usage (CZ_BLOCKING_PLAY_CANCEL) /// 0447 void clif_parse_blocking_playcancel(int fd,struct map_session_data *sd) { //if(sd) ; } /// req world info (CZ_CLIENT_VERSION) /// 044A <version>.L void clif_parse_client_version(int fd, struct map_session_data *sd) { //if(sd) ; } /// Ranking list /// ranking pointlist { <name>.24B <point>.L }*10 void clif_sub_ranklist(unsigned char *buf,int idx,struct map_session_data* sd, enum e_rank rankingtype){ struct fame_list* list; int i, size = MAX_FAME_LIST; switch(rankingtype) { case RANK_BLACKSMITH: list = smith_fame_list; break; case RANK_ALCHEMIST: list = chemist_fame_list; break; case RANK_TAEKWON: list = taekwon_fame_list; break; // PK currently unsupported case RANK_KILLER: list = NULL; size = 0; break; default: ShowError( "clif_sub_ranklist: Unsupported ranking type '%d'. Please report this.\n", rankingtype ); return; } //Packet size limits this list to 10 elements. [Skotlex] for (i = 0; i < min(10,size); i++) { if (list[i].id > 0) { const char* name; if (strcmp(list[i].name, "-") == 0 && (name = map_charid2nick(list[i].id)) != NULL) { safestrncpy(WBUFCP(buf,idx + NAME_LENGTH * i), name, NAME_LENGTH); } else { safestrncpy(WBUFCP(buf,idx + NAME_LENGTH * i), list[i].name, NAME_LENGTH); } } else { safestrncpy(WBUFCP(buf, idx + NAME_LENGTH * i), "None", NAME_LENGTH); } WBUFL(buf, idx+NAME_LENGTH*10 + i * 4) = list[i].fame; //points } for(;i < 10; i++) { //In case the MAX is less than 10. safestrncpy(WBUFCP(buf, idx + NAME_LENGTH * i), "Unavailable", NAME_LENGTH); WBUFL(buf, idx+NAME_LENGTH*10 + i * 4) = 0; } } /// Request for the blacksmith ranklist. /// /blacksmith command sends this packet to the server. /// 0217 (CZ_BLACKSMITH_RANK) void clif_parse_Blacksmith( int fd, struct map_session_data *sd ){ clif_ranklist(sd,RANK_BLACKSMITH); } /// Request for the alchemist ranklist. /// /alchemist command sends this packet to the server. /// 0218 (CZ_ALCHEMIST_RANK) void clif_parse_Alchemist( int fd, struct map_session_data *sd ){ clif_ranklist(sd,RANK_ALCHEMIST); } /// Request for the taekwon ranklist. /// /taekwon command sends this packet to the server. /// 0225 (CZ_TAEKWON_RANK) void clif_parse_Taekwon( int fd, struct map_session_data *sd ){ clif_ranklist(sd,RANK_TAEKWON); } /// Request for the killer ranklist. /// /pk command sends this packet to the server. /// 0237 (CZ_KILLER_RANK) void clif_parse_RankingPk( int fd, struct map_session_data *sd ){ clif_ranklist(sd,RANK_KILLER); } /// 0219 { <name>.24B }*10 { <point>.L }*10 (ZC_BLACKSMITH_RANK) /// 021a { <name>.24B }*10 { <point>.L }*10 (ZC_ALCHEMIST_RANK) /// 0226 { <name>.24B }*10 { <point>.L }*10 (ZC_TAEKWON_RANK) /// 0238 { <name>.24B }*10 { <point>.L }*10 (ZC_KILLER_RANK) /// 097d <RankingType>.W {<CharName>.24B <point>L}*10 <mypoint>L (ZC_ACK_RANKING) void clif_ranklist(struct map_session_data *sd, int16 rankingType) { enum e_rank rank; #if PACKETVER < 20130710 unsigned char buf[MAX_FAME_LIST * sizeof(struct fame_list)+2]; short cmd; switch( rankingType ){ case RANK_BLACKSMITH: cmd = 0x219; break; case RANK_ALCHEMIST: cmd = 0x21a; break; case RANK_TAEKWON: cmd = 0x226; break; case RANK_KILLER: cmd = 0x238; break; default: ShowError( "clif_ranklist: Unsupported ranking type '%d'. Please report this.\n", rankingType ); return; } // Can be safely casted here, since we validated it before rank = (enum e_rank)rankingType; WBUFW(buf,0) = cmd; clif_sub_ranklist(buf,2,sd,rank); clif_send(buf, packet_len(cmd), &sd->bl, SELF); #else unsigned char buf[MAX_FAME_LIST * sizeof(struct fame_list)+8]; int mypoint = 0; switch( rankingType ){ case RANK_BLACKSMITH: case RANK_ALCHEMIST: case RANK_TAEKWON: case RANK_KILLER: break; default: ShowError( "clif_ranklist: Unsupported ranking type '%d'. Please report this.\n", rankingType ); return; } // Can be safely casted here, since we validated it before rank = (enum e_rank)rankingType; WBUFW(buf,0) = 0x97d; WBUFW(buf,2) = rank; clif_sub_ranklist(buf,4,sd,rank); switch(sd->class_&MAPID_UPPERMASK){ //mypoint (checking if valid type) case MAPID_BLACKSMITH: case MAPID_ALCHEMIST: case MAPID_TAEKWON: mypoint = sd->status.fame; } WBUFL(buf,284) = mypoint; //mypoint clif_send(buf, 288, &sd->bl, SELF); #endif } /* * 097c <type> (CZ_REQ_RANKING) * type * 0: /blacksmith * 1: /alchemist * 2: /taekwon * 3: /pk * */ void clif_parse_ranklist(int fd,struct map_session_data *sd) { struct s_packet_db* info = &packet_db[RFIFOW(fd,0)]; int16 rankingtype = RFIFOW(fd,info->pos[0]); //type clif_ranklist(sd,rankingtype); } /// Updates the fame rank points for the given ranking. /// 021b <points>.L <total points>.L (ZC_BLACKSMITH_POINT) /// 021c <points>.L <total points>.L (ZC_ALCHEMIST_POINT) /// 0224 <points>.L <total points>.L (ZC_TAEKWON_POINT) /// 097e <RankingType>.W <point>.L <TotalPoint>.L (ZC_UPDATE_RANKING_POINT) void clif_update_rankingpoint(struct map_session_data *sd, int rankingtype, int point) { int fd=sd->fd; #if PACKETVER < 20130710 short cmd; switch(rankingtype){ case RANK_BLACKSMITH: cmd = 0x21b; break; case RANK_ALCHEMIST: cmd = 0x21c; break; case RANK_TAEKWON: cmd = 0x224; break; default: ShowError( "clif_update_rankingpoint: Unsupported ranking type '%d'. Please report this.\n", rankingtype ); return; } WFIFOHEAD(fd,packet_len(cmd)); WFIFOW(fd,0) = cmd; WFIFOL(fd,2) = point; WFIFOL(fd,6) = sd->status.fame; WFIFOSET(fd, packet_len(cmd)); #else WFIFOHEAD(fd,packet_len(0x97e)); WFIFOW(fd,0) = 0x97e; WFIFOW(fd,2) = rankingtype; WFIFOL(fd,4) = point; WFIFOL(fd,8) = sd->status.fame; WFIFOSET(fd,packet_len(0x97e)); #endif } /** * Transmit personal information to player. (rates) * 0x08cb <packet len>.W <exp>.W <death>.W <drop>.W <DETAIL_EXP_INFO>7B (ZC_PERSONAL_INFOMATION) * <InfoType>.B <Exp>.W <Death>.W <Drop>.W (DETAIL_EXP_INFO 0x08cb) * 0x097b <packet len>.W <exp>.L <death>.L <drop>.L <DETAIL_EXP_INFO>13B (ZC_PERSONAL_INFOMATION2) * 0x0981 <packet len>.W <exp>.W <death>.W <drop>.W <activity rate>.W <DETAIL_EXP_INFO>13B (ZC_PERSONAL_INFOMATION_CHN) * <InfoType>.B <Exp>.L <Death>.L <Drop>.L (DETAIL_EXP_INFO 0x97b|0981) * FIXME! * - Find/decide for details of EXP, Drop, and Death penalty rates * - For now, we're assuming values for DETAIL_EXP_INFO are: * 0 - map adjustment (bexp mapflag), 1 - Premium/VIP adjustment, 2 - Server rate adjustment, 3 - None */ #ifdef VIP_ENABLE void clif_display_pinfo(struct map_session_data *sd, int cmdtype) { if (sd) { struct s_packet_db* info; int16 len, szdetails = 13, maxinfotype = PINFO_MAX; int cmd = 0, fd, i = 0; int tot_baseexp = 100, tot_penalty = 100, tot_drop = 100, factor = 1000; int details_bexp[PINFO_MAX]; int details_drop[PINFO_MAX]; int details_penalty[PINFO_MAX]; /** * Set for EXP */ //0:PCRoom details_bexp[0] = map_getmapflag(sd->bl.m, MF_BEXP); if (details_bexp[0] == 100 || !details_bexp[0]) details_bexp[0] = 0; else { if (details_bexp[0] < 100) { details_bexp[0] = 100 - details_bexp[0]; details_bexp[0] = 0 - details_bexp[0]; } else details_bexp[0] = details_bexp[0] - 100; } //1:Premium if (pc_isvip(sd)) { details_bexp[1] = battle_config.vip_base_exp_increase * 10; if (details_bexp[1] < 0) details_bexp[1] = 0 - details_bexp[1]; } else details_bexp[1] = 0; //2:Server details_bexp[2] = battle_config.base_exp_rate; if (details_bexp[2] == 100) details_bexp[2] = 0; else { if (details_bexp[2] < 100) { details_bexp[2] = 100 - details_bexp[2]; details_bexp[2] = 0 - details_bexp[2]; } else details_bexp[2] = details_bexp[2] - 100; } //3:TPLUS details_bexp[3] = 0; /* End - EXP set*/ /** * Set for Drop rate */ //0:PCRoom details_drop[0] = 0; //1:Premium details_drop[1] = (battle_config.vip_drop_increase * battle_config.item_rate_common) / 100; if (pc_isvip(sd)) { if (details_drop[1] < 0) details_drop[1] = 0 - details_drop[1]; } else details_drop[1] = 0; //2:Server details_drop[2] = battle_config.item_rate_common; if (details_drop[2] == 100) details_drop[2] = 0; else { if (details_drop[2] < 100) { details_drop[2] = 100 - details_drop[2]; details_drop[2] = 0 - details_drop[2]; } else details_drop[2] = details_drop[2] - 100; } //3:TPLUS details_drop[3] = 0; /* End - Drop set*/ /** * Set for Penalty rate */ //! FIXME: Current penalty system makes this announcement unable to give info on + or - rate //0:PCRoom details_penalty[0] = 0; //1:Premium if (pc_isvip(sd)) { details_penalty[1] = battle_config.vip_exp_penalty_base; if (details_penalty[1] == 100) details_penalty[1] = 0; else { if (details_penalty[1] < 100) { details_penalty[1] = 100 - details_penalty[1]; details_penalty[1] = 0 - details_penalty[1]; } else details_penalty[1] = details_penalty[1] - 100; } } else details_penalty[1] = 0; //2:Server details_penalty[2] = battle_config.death_penalty_base; if (details_penalty[2] == 100) details_penalty[2] = 0; else { if (details_penalty[2] < 100) { details_penalty[2] = 100 - details_penalty[2]; details_penalty[2] = 0 - details_penalty[2]; } else details_penalty[2] = details_penalty[2] - 100; } //3:TPLUS details_penalty[3] = 0; /* End - Penalty set*/ cmd = packet_db_ack[cmdtype]; info = &packet_db[cmd]; len = info->len; //this is the base len without details if(!len) return; //version as packet disable if (cmdtype == ZC_PERSONAL_INFOMATION && cmd == 0x08cb) { //0x08cb version szdetails = 7; factor = 1; } else if (cmd == 0x097b) { tot_baseexp *= factor; tot_drop *= factor; tot_penalty *= factor; } fd = sd->fd; WFIFOHEAD(fd,len+maxinfotype*szdetails); WFIFOW(fd,0) = cmd; for (i = 0; i < maxinfotype; i++) { WFIFOB(fd,info->pos[4]+(i*szdetails)) = i; //infotype //0 PCRoom, 1 Premium, 2 Server, 3 TPlus WFIFOL(fd,info->pos[5]+(i*szdetails)) = details_bexp[i]*factor; WFIFOL(fd,info->pos[6]+(i*szdetails)) = details_penalty[i]*factor; WFIFOL(fd,info->pos[7]+(i*szdetails)) = details_drop[i]*factor; tot_baseexp += details_bexp[i]*factor; tot_drop += details_penalty[i]*factor; tot_penalty += details_drop[i]*factor; len += szdetails; } WFIFOW(fd,info->pos[0]) = len; //packetlen if (cmd == 0x08cb) { //0x08cb version WFIFOW(fd,info->pos[1]) = tot_baseexp; WFIFOW(fd,info->pos[2]) = tot_drop; WFIFOW(fd,info->pos[3]) = tot_penalty; } else { //2013-08-07aRagexe uses 0x097b WFIFOL(fd,info->pos[1]) = tot_baseexp; WFIFOL(fd,info->pos[2]) = tot_drop; WFIFOL(fd,info->pos[3]) = tot_penalty; } if (cmdtype == ZC_PERSONAL_INFOMATION_CHN) WFIFOW(fd,info->pos[8]) = 0; //activity rate case of event ?? WFIFOSET(fd,len); } } #endif void clif_parse_GMFullStrip(int fd, struct map_session_data *sd) { char cmd[30]; int t_aid = RFIFOL(fd,2); safesnprintf(cmd,sizeof(cmd),"%cfullstrip %d",atcommand_symbol,t_aid); is_atcommand(fd, sd, cmd, 1); } /** * Marks Crimson Marker target on mini-map to the caster * 09C1 <id>.L <x>.W <y>.W (ZC_C_MARKERINFO) * @param fd * @param bl Crimson Marker target **/ void clif_crimson_marker(struct map_session_data *sd, struct block_list *bl, bool remove) { struct s_packet_db* info; int cmd = 0; int16 len; unsigned char buf[11]; nullpo_retv(sd); cmd = packet_db_ack[ZC_C_MARKERINFO]; if (!cmd) cmd = 0x09C1; //default info = &packet_db[cmd]; if (!(len = info->len)) return; WBUFW(buf, 0) = cmd; WBUFL(buf, info->pos[0]) = bl->id; WBUFW(buf, info->pos[1]) = (remove ? -1 : bl->x); WBUFW(buf, info->pos[2]) = (remove ? -1 : bl->y); clif_send(buf, len, &sd->bl, SELF); } /** * 02d3 <index>.W (ZC_NOTIFY_BIND_ON_EQUIP) **/ void clif_notify_bindOnEquip(struct map_session_data *sd, int n) { struct s_packet_db *info = NULL; int cmd = 0; nullpo_retv(sd); cmd = packet_db_ack[ZC_NOTIFY_BIND_ON_EQUIP]; info = &packet_db[cmd]; if (!cmd || !info->len) return; WFIFOHEAD(sd->fd, info->len); WFIFOW(sd->fd, 0) = cmd; WFIFOW(sd->fd, info->pos[0]) = n+2; WFIFOSET(sd->fd, info->len); } /** * [Ind/Hercules] * 08b3 <Length>.W <id>.L <message>.?B (ZC_SHOWSCRIPT) **/ void clif_showscript(struct block_list* bl, const char* message, enum send_target flag) { char buf[256]; size_t len; nullpo_retv(bl); if(!message) return; len = strlen(message)+1; if( len > sizeof(buf)-8 ) { ShowWarning("clif_showscript: Truncating too long message '%s' (len=%" PRIuPTR ").\n", message, len); len = sizeof(buf)-8; } WBUFW(buf,0) = 0x8b3; WBUFW(buf,2) = (uint16)(len+8); WBUFL(buf,4) = bl->id; safestrncpy(WBUFCP(buf,8), message, len); clif_send((unsigned char *) buf, WBUFW(buf,2), bl, flag); } /** * [Ind/Hercules] * 07fc <OldMasterAID>.L <NewMasterAID>.L (ZC_CHANGE_GROUP_MASTER) **/ void clif_party_leaderchanged(struct map_session_data *sd, int prev_leader_aid, int new_leader_aid) { unsigned char buf[10]; nullpo_retv(sd); WBUFW(buf,0) = 0x7fc; WBUFL(buf,2) = prev_leader_aid; WBUFL(buf,6) = new_leader_aid; clif_send(buf, packet_len(0x7fc), &sd->bl, PARTY); } /** * Sends a clan message to a player * 098e <length>.W <name>.24B <message>.?B (ZC_NOTIFY_CLAN_CHAT) **/ void clif_clan_message(struct clan *clan,const char *mes,int len){ #if PACKETVER >= 20131223 struct map_session_data *sd; uint8 buf[256]; if( len == 0 ){ return; }else if( len > (sizeof(buf)-5-NAME_LENGTH) ){ ShowWarning("clif_clan_message: Truncated message '%s' (len=%d, max=%" PRIuPTR ", clan_id=%d).\n", mes, len, sizeof(buf)-5, clan->id); len = sizeof(buf)-5-NAME_LENGTH; } WBUFW(buf, 0) = 0x98e; WBUFW(buf, 2) = len + 5 + NAME_LENGTH; // Offially the sender name should also be filled here, but it is not required by the client and since it's in the message too we do not fill it //safestrncpy(WBUFCP(buf,4), sendername, NAME_LENGTH); safestrncpy(WBUFCP(buf,4+NAME_LENGTH), mes, len+1); if((sd = clan_getavailablesd(clan)) != NULL) clif_send(buf, WBUFW(buf,2), &sd->bl, CLAN); #endif } /** * Parses a clan message from a player. * 098d <length>.W <text>.?B (<name> : <message>) (CZ_CLAN_CHAT) **/ void clif_parse_clan_chat( int fd, struct map_session_data* sd ){ #if PACKETVER >= 20131223 char name[NAME_LENGTH], message[CHAT_SIZE_MAX], output[CHAT_SIZE_MAX+NAME_LENGTH*2]; // validate packet and retrieve name and message if( !clif_process_message(sd, false, name, message, output ) ) return; clan_send_message( sd, RFIFOCP(fd,4), RFIFOW(fd,2) - 4 ); #endif } /** * Sends the basic clan informations to the client. * 098a <length>.W <clan id>.L <clan name>.24B <clan master>.24B <clan map>.16B <alliance count>.B * <antagonist count>.B { <alliance>.24B } * alliance count { <antagonist>.24B } * antagonist count (ZC_CLANINFO) **/ void clif_clan_basicinfo( struct map_session_data *sd ){ #if PACKETVER >= 20131223 int fd, offset, length, i, flag; struct clan* clan; char mapname[MAP_NAME_LENGTH_EXT]; nullpo_retv( sd ); nullpo_retv( clan = sd->clan ); // Check if the player has a valid session and is not autotrading if( !clif_session_isValid( sd ) ){ return; } length = 8 + 2 * NAME_LENGTH + MAP_NAME_LENGTH_EXT + 2; fd = sd->fd; WFIFOHEAD(fd,length); memset( WFIFOP(fd, 0), 0, length ); WFIFOW( fd, 0 ) = 0x98a; WFIFOL( fd, 4 ) = clan->id; offset = 8; safestrncpy( WFIFOCP( fd, offset ), clan->name, NAME_LENGTH ); offset += NAME_LENGTH; safestrncpy( WFIFOCP( fd, offset ), clan->master, NAME_LENGTH ); offset += NAME_LENGTH; mapindex_getmapname_ext( clan->map, mapname ); safestrncpy( WFIFOCP( fd, offset ), mapname, MAP_NAME_LENGTH_EXT ); offset += MAP_NAME_LENGTH_EXT; WFIFOB(fd,offset++) = clan_get_alliance_count(clan,0); WFIFOB(fd,offset++) = clan_get_alliance_count(clan,1); for( flag = 0; flag < 2; flag++ ){ for( i = 0; i < MAX_CLANALLIANCE; i++ ){ if( clan->alliance[i].clan_id > 0 && clan->alliance[i].opposition == flag ){ safestrncpy( WFIFOCP( fd, offset ), clan->alliance[i].name, NAME_LENGTH ); offset += NAME_LENGTH; } } } WFIFOW( fd, 2 ) = offset; WFIFOSET(fd,offset); #endif } /** * Updates the online and maximum player count of a clan. * 0988 <online count>.W <maximum member amount>.W (ZC_NOTIFY_CLAN_CONNECTINFO) **/ void clif_clan_onlinecount( struct clan* clan ){ #if PACKETVER >= 20131223 uint8 buf[6]; struct map_session_data *sd; WBUFW(buf,0) = 0x988; WBUFW(buf,2) = clan->connect_member; WBUFW(buf,4) = clan->max_member; if((sd = clan_getavailablesd(clan)) != NULL) clif_send(buf, 6, &sd->bl, CLAN); #endif } /** * Notifies the client that the player has left his clan. * 0989 (ZC_ACK_CLAN_LEAVE) **/ void clif_clan_leave( struct map_session_data* sd ){ #if PACKETVER >= 20131223 int fd; nullpo_retv( sd ); if( !clif_session_isValid( sd ) ){ return; } fd = sd->fd; WFIFOHEAD(fd,2); WFIFOW(fd,0) = 0x989; WFIFOSET(fd,2); #endif } /** * Acknowledge the client about change title result (ZC_ACK_CHANGE_TITLE). * 0A2F <result>.B <title_id>.L */ void clif_change_title_ack(struct map_session_data *sd, unsigned char result, unsigned long title_id) { #if PACKETVER >= 20150513 int fd; nullpo_retv(sd); if (!clif_session_isValid(sd)) return; fd = sd->fd; WFIFOHEAD(fd, packet_len(0xa2f)); WFIFOW(fd, 0) = 0xa2f; WFIFOB(fd, 2) = result; WFIFOL(fd, 3) = title_id; WFIFOSET(fd, packet_len(0xa2f)); #endif } /** * Parsing a request from the client change title (CZ_REQ_CHANGE_TITLE). * 0A2E <title_id>.L */ void clif_parse_change_title(int fd, struct map_session_data *sd) { int title_id; nullpo_retv(sd); title_id = RFIFOL(fd, 2); if( title_id == sd->status.title_id ){ // It is exactly the same as the old one return; }else if( title_id <= 0 ){ sd->status.title_id = 0; }else{ if (std::find(sd->titles.begin(), sd->titles.end(), title_id) == sd->titles.end()) { clif_change_title_ack(sd, 1, title_id); return; } sd->status.title_id = title_id; } clif_name_area(&sd->bl); clif_change_title_ack(sd, 0, title_id); } #ifdef DUMP_UNKNOWN_PACKET void DumpUnknown(int fd,TBL_PC *sd,int cmd,int packet_len) { const char* packet_txt = "save/packet.txt"; FILE* fp; time_t time_server; struct tm *datetime; char datestr[512]; time(&time_server); // get time in seconds since 1/1/1970 datetime = localtime(&time_server); // convert seconds in structure // like sprintf, but only for date/time (Sunday, November 02 2003 15:12:52) strftime(datestr, sizeof(datestr)-1, "%A, %B %d %Y %X.", datetime); // Server time (normal time): %A, %B %d %Y %X. if( ( fp = fopen( packet_txt , "a" ) ) != NULL ) { if( sd ) { fprintf(fp, "Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID) at %s \n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id,datestr); } else { fprintf(fp, "Unknown packet 0x%04X (length %d), session #%d at %s\n", cmd, packet_len, fd,datestr); } WriteDump(fp, RFIFOP(fd,0), packet_len); fprintf(fp, "\n"); fclose(fp); } else { ShowError("Failed to write '%s'.\n", packet_txt); // Dump on console instead if( sd ) { ShowDebug("Unknown packet 0x%04X (length %d), %s session #%d, %d/%d (AID/CID) at %s\n", cmd, packet_len, sd->state.active ? "authed" : "unauthed", fd, sd->status.account_id, sd->status.char_id,datestr); } else { ShowDebug("Unknown packet 0x%04X (length %d), session #%d at %s\n", cmd, packet_len, fd,datestr); } ShowDump(RFIFOP(fd,0), packet_len); } } #endif /// Roulette System /// Author: Yommy /// Opens the roulette window /// 0A1A <result>.B <serial>.L <stage>.B <price index>.B <additional item id>.W <gold>.L <silver>.L <bronze>.L (ZC_ACK_OPEN_ROULETTE) void clif_roulette_open( struct map_session_data* sd ){ nullpo_retv(sd); int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xa1a)); WFIFOW(fd,0) = 0xa1a; WFIFOB(fd,2) = 0; // result WFIFOL(fd,3) = 0; // serial WFIFOB(fd,7) = (sd->roulette.claimPrize) ? sd->roulette.stage - 1 : 0; WFIFOB(fd,8) = (sd->roulette.claimPrize) ? sd->roulette.prizeIdx : -1; WFIFOW(fd,9) = -1; //! TODO: Display bonus item WFIFOL(fd,11) = sd->roulette_point.gold; WFIFOL(fd,15) = sd->roulette_point.silver; WFIFOL(fd,19) = sd->roulette_point.bronze; WFIFOSET(fd,packet_len(0xa1a)); } /// Request to open the roulette window /// 0A19 (CZ_REQ_OPEN_ROULETTE) void clif_parse_roulette_open( int fd, struct map_session_data* sd ){ nullpo_retv(sd); if (!battle_config.feature_roulette) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1497),false,SELF); //Roulette is disabled return; } clif_roulette_open(sd); } /// Sends the info about the available roulette rewards to the client /// 0A1C <length>.W <serial>.L { { <level>.W <column>.W <item>.W <amount>.W } * MAX_ROULETTE_COLUMNS } * MAX_ROULETTE_LEVEL (ZC_ACK_ROULEITTE_INFO) /// 0A1C <length>.W <serial>.L { { <level>.W <column>.W <item>.L <amount>.L } * MAX_ROULETTE_COLUMNS } * MAX_ROULETTE_LEVEL (ZC_ACK_ROULEITTE_INFO) >= 20180516 void clif_roulette_info( struct map_session_data* sd ){ nullpo_retv(sd); int fd = sd->fd; int len = 8; // Initialize to header size #if PACKETVER < 20180516 int size = 8; #else int size = 12; #endif for( int i = 0; i < MAX_ROULETTE_LEVEL; i++ ){ len += (MAX_ROULETTE_COLUMNS - i) * size; } WFIFOHEAD(fd,len); WFIFOW(fd,0) = 0xa1c; WFIFOW(fd,2) = len; WFIFOL(fd,4) = 1; // serial for(int i = 0, offset = 8; i < MAX_ROULETTE_LEVEL; i++) { for(int j = 0; j < MAX_ROULETTE_COLUMNS - i; j++) { WFIFOW(fd,offset + 0) = i; WFIFOW(fd,offset + 2) = j; #if PACKETVER < 20180516 WFIFOW(fd,offset + 4) = rd.nameid[i][j]; WFIFOW(fd,offset + 6) = rd.qty[i][j]; #else WFIFOL(fd,offset + 4) = rd.nameid[i][j]; WFIFOL(fd,offset + 8) = rd.qty[i][j]; #endif offset += size; } } WFIFOSET(fd,len); } /// Request the roulette reward data /// 0A1B (CZ_REQ_ROULETTE_INFO) void clif_parse_roulette_info( int fd, struct map_session_data* sd ){ nullpo_retv(sd); if (!battle_config.feature_roulette) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1497),false,SELF); //Roulette is disabled return; } clif_roulette_info(sd); } /// Notification of the client that the roulette window was closed /// 0A1D (CZ_REQ_CLOSE_ROULETTE) void clif_parse_roulette_close( int fd, struct map_session_data* sd ){ nullpo_retv(sd); if (!battle_config.feature_roulette) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1497),false,SELF); //Roulette is disabled return; } // What do we need this for? (other than state tracking), game client closes the window without our response. } /// Response to a item reward request /// 0A22 <type>.B <bonus item>.W (ZC_RECV_ROULETTE_ITEM) static void clif_roulette_recvitem_ack(struct map_session_data *sd, enum RECV_ROULETTE_ITEM_REQ type) { #if PACKETVER >= 20141016 nullpo_retv(sd); int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xa22)); WFIFOW(fd,0) = 0xa22; WFIFOB(fd,2) = type; WFIFOW(fd,3) = 0; //! TODO: Additional item WFIFOSET(fd,packet_len(0xa22)); #endif } /** * Claim roulette reward * @param sd Player * @return 0:Success **/ static uint8 clif_roulette_getitem(struct map_session_data *sd) { struct item it; uint8 res = 1; nullpo_retr(1, sd); if (sd->roulette.prizeIdx < 0) return RECV_ITEM_FAILED; memset(&it, 0, sizeof(it)); it.nameid = rd.nameid[sd->roulette.prizeStage][sd->roulette.prizeIdx]; it.identify = 1; if ((res = pc_additem(sd, &it, rd.qty[sd->roulette.prizeStage][sd->roulette.prizeIdx], LOG_TYPE_ROULETTE)) == 0) { ; // onSuccess } sd->roulette.claimPrize = false; sd->roulette.prizeStage = 0; sd->roulette.prizeIdx = -1; sd->roulette.stage = 0; return res; } /// Update Roulette window with current stats /// 0A20 <result>.B <stage>.W <price index>.W <bonus item>.W <gold>.L <silver>.L <bronze>.L (ZC_ACK_GENERATE_ROULETTE) void clif_roulette_generate( struct map_session_data *sd, unsigned char result, short stage, short prizeIdx, short bonusItemID ){ nullpo_retv(sd); int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xa20)); WFIFOW(fd,0) = 0xa20; WFIFOB(fd,2) = result; WFIFOW(fd,3) = stage; WFIFOW(fd,5) = prizeIdx; WFIFOW(fd,7) = bonusItemID; WFIFOL(fd,9) = sd->roulette_point.gold; WFIFOL(fd,13) = sd->roulette_point.silver; WFIFOL(fd,17) = sd->roulette_point.bronze; WFIFOSET(fd,packet_len(0xa20)); } /// Request to start the roulette /// 0A1F (CZ_REQ_GENERATE_ROULETTE) void clif_parse_roulette_generate( int fd, struct map_session_data* sd ){ enum GENERATE_ROULETTE_ACK result; nullpo_retv(sd); if (!battle_config.feature_roulette) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1497),false,SELF); //Roulette is disabled return; } if( sd->roulette.tick && DIFF_TICK( sd->roulette.tick, gettick() ) > 0 ){ return; } if (sd->roulette.stage >= MAX_ROULETTE_LEVEL){ sd->roulette.stage = 0; sd->roulette.claimPrize = false; sd->roulette.prizeStage = 0; sd->roulette.prizeIdx = -1; } if( !sd->roulette.stage && sd->roulette_point.bronze <= 0 && sd->roulette_point.silver < 10 && sd->roulette_point.gold < 10 ){ result = GENERATE_ROULETTE_NO_ENOUGH_POINT; }else{ if (!sd->roulette.stage) { if (sd->roulette_point.bronze > 0) { sd->roulette_point.bronze -= 1; pc_setreg2(sd, ROULETTE_BRONZE_VAR, sd->roulette_point.bronze); } else if (sd->roulette_point.silver > 9) { sd->roulette_point.silver -= 10; sd->roulette.stage = 2; pc_setreg2(sd, ROULETTE_SILVER_VAR, sd->roulette_point.silver); } else if (sd->roulette_point.gold > 9) { sd->roulette_point.gold -= 10; sd->roulette.stage = 4; pc_setreg2(sd, ROULETTE_GOLD_VAR, sd->roulette_point.gold); } } sd->roulette.prizeStage = sd->roulette.stage; sd->roulette.prizeIdx = rnd()%rd.items[sd->roulette.stage]; sd->roulette.claimPrize = true; sd->roulette.tick = gettick() + i64max( 1, ( MAX_ROULETTE_COLUMNS - sd->roulette.prizeStage - 3 ) ) * 1000; if( rd.flag[sd->roulette.stage][sd->roulette.prizeIdx]&1 ){ result = GENERATE_ROULETTE_LOSING; sd->roulette.stage = 0; }else{ result = GENERATE_ROULETTE_SUCCESS; sd->roulette.stage++; } } clif_roulette_generate(sd,result,sd->roulette.prizeStage,(sd->roulette.prizeIdx == -1 ? 0 : sd->roulette.prizeIdx),0); } /// Request to claim a prize /// 0A21 (CZ_RECV_ROULETTE_ITEM) void clif_parse_roulette_item( int fd, struct map_session_data* sd ){ enum RECV_ROULETTE_ITEM_REQ type = RECV_ITEM_FAILED; nullpo_retv(sd); if (!battle_config.feature_roulette) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,1497),false,SELF); //Roulette is disabled return; } if( sd->roulette.tick && DIFF_TICK( sd->roulette.tick, gettick() ) > 0 ){ return; } if (sd->roulette.claimPrize && sd->roulette.prizeIdx != -1) { switch (clif_roulette_getitem(sd)) { case ADDITEM_SUCCESS: type = RECV_ITEM_SUCCESS; break; case ADDITEM_INVALID: case ADDITEM_OVERITEM: case ADDITEM_OVERAMOUNT: type = RECV_ITEM_OVERCOUNT; break; case ADDITEM_OVERWEIGHT: type = RECV_ITEM_OVERWEIGHT; break; case ADDITEM_STACKLIMIT: default: type = RECV_ITEM_FAILED; break; } } clif_roulette_recvitem_ack(sd,type); } /// MERGE ITEM /** * Acknowledge the client about item merger result * ZC 096F <index>.W <total>.W <result>.B (ZC_ACK_MERGE_ITEM) * @param fd * @param sd **/ void clif_merge_item_ack(struct map_session_data *sd, unsigned short index, unsigned short count, enum MERGE_ITEM_ACK type) { unsigned char buf[9]; struct s_packet_db *info = NULL; short cmd = 0; nullpo_retv(sd); if (!clif_session_isValid(sd)) return; if (!(cmd = packet_db_ack[ZC_ACK_MERGE_ITEM])) return; if (!(info = &packet_db[cmd]) || info->len == 0) return; WBUFW(buf, 0) = cmd; WBUFW(buf, info->pos[0]) = index; WBUFW(buf, info->pos[1]) = count; WBUFB(buf, info->pos[2]) = type; clif_send(buf, info->len, &sd->bl, SELF); } /** * Check if item has the pair to be merged * @param sd * @param it Item * @return True if has pair, False if not **/ static bool clif_merge_item_has_pair(struct map_session_data *sd, struct item *it) { struct item *it_; unsigned short i; nullpo_retr(false, sd); ARR_FIND(0, MAX_INVENTORY, i, (it_ = &sd->inventory.u.items_inventory[i]) && it->nameid == it_->nameid && it->bound == it_->bound && memcmp(it_, it, sizeof(struct item)) != 0); if (i < MAX_INVENTORY) return true; return false; } /** * Check if item can be merged * @param id Item Data * @param it Item * @return True if can be merged, False if not **/ static bool clif_merge_item_check(struct item_data *id, struct item *it) { if (!id || !it) return false; if (id->type == IT_CASH) return false; if (!itemdb_isstackable2(id)) return false; if (itemdb_isspecial(it->card[0])) return false; if (!it->unique_id) return false; return true; } /** * Open available item to be merged. * Only show 1 item in 1 process. * ZC 096D <size>.W { <index>.W }* (ZC_MERGE_ITEM_OPEN) * @param sd **/ void clif_merge_item_open(struct map_session_data *sd) { unsigned char buf[4 + MAX_INVENTORY*2] = { 0 }; unsigned short cmd = 0, n = 0, i = 0, indexes[MAX_INVENTORY] = { 0 }; int len = 0; struct s_packet_db *info = NULL; struct item *it; nullpo_retv(sd); if (!clif_session_isValid(sd)) return; if (!(cmd = packet_db_ack[ZC_MERGE_ITEM_OPEN])) return; if (!(info = &packet_db[cmd]) || info->len == 0) return; // Get entries for (i = 0; i < MAX_INVENTORY; i++) { if (!clif_merge_item_check(sd->inventory_data[i], (it = &sd->inventory.u.items_inventory[i]))) continue; if (clif_merge_item_has_pair(sd, it)) indexes[n++] = i; } if (n < 2) { // No item need to be merged clif_msg(sd, MERGE_ITEM_NOT_AVAILABLE); return; } WBUFW(buf, 0) = cmd; WBUFW(buf, info->pos[0]) = (len = 4 + n*2); for (i = 0; i < n; i++) { WBUFW(buf, info->pos[1] + i*2) = indexes[i]+2; } clif_send(buf, len, &sd->bl, SELF); } /** * Process item merger * CZ 096E <size>.W { <index>.W }* (CZ_REQ_MERGE_ITEM) * @param fd * @param sd **/ void clif_parse_merge_item_req(int fd, struct map_session_data* sd) { struct s_packet_db *info = NULL; unsigned short n = 0, indexes[MAX_INVENTORY] = { 0 }, i, j; unsigned int count = 0; struct item_data *id = NULL; nullpo_retv(sd); if (!clif_session_isValid(sd)) return; if (!(info = &packet_db[RFIFOW(fd,0)]) || info->len == 0) return; n = (RFIFOW(fd, info->pos[0]) - 4) / 2; if (n < 2) { // No item need to be merged clif_msg(sd, MERGE_ITEM_NOT_AVAILABLE); return; } for (i = 0, j = 0; i < n; i++) { unsigned short idx = RFIFOW(fd, info->pos[1] + i*2) - 2; if( idx < 0 || idx >= MAX_INVENTORY ){ return; } if (!clif_merge_item_check((id = sd->inventory_data[idx]), &sd->inventory.u.items_inventory[idx])) continue; indexes[j] = idx; if (j && id->nameid != sd->inventory_data[indexes[0]]->nameid) { // Only can merge 1 kind at once clif_merge_item_ack(sd, 0, 0, MERGE_ITEM_FAILED_NOT_MERGE); return; } count += sd->inventory.u.items_inventory[idx].amount; j++; } if (n != j || !(id = sd->inventory_data[indexes[0]])) { clif_msg(sd, MERGE_ITEM_NOT_AVAILABLE); return; } if (count >= (id->stack.amount ? id->stack.amount : MAX_AMOUNT)) { clif_merge_item_ack(sd, 0, 0, MERGE_ITEM_FAILED_MAX_COUNT); return; } // Merrrrge!!!! for (i = 1; i < n; i++) { unsigned short idx = indexes[i], amt = sd->inventory.u.items_inventory[idx].amount; log_pick_pc(sd, LOG_TYPE_MERGE_ITEM, -amt, &sd->inventory.u.items_inventory[idx]); memset(&sd->inventory.u.items_inventory[idx], 0, sizeof(sd->inventory.u.items_inventory[0])); sd->inventory_data[idx] = NULL; clif_delitem(sd, idx, amt, 0); } sd->inventory.u.items_inventory[indexes[0]].amount = count; clif_merge_item_ack(sd, indexes[0]+2, count, MERGE_ITEM_SUCCESS); } /** * Cancel item merge * CZ 0974 (CZ_CANCEL_MERGE_ITEM) * @param fd * @param sd **/ void clif_parse_merge_item_cancel(int fd, struct map_session_data* sd) { return; // Nothing todo yet } /** * 07fd <size>.W <type>.B <itemid>.W <charname_len>.B <charname>.24B <source_len>.B <containerid>.W (ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN) * 07fd <size>.W <type>.B <itemid>.W <charname_len>.B <charname>.24B <source_len>.B <srcname>.24B (ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN) * type: ITEMOBTAIN_TYPE_BOXITEM & ITEMOBTAIN_TYPE_MONSTER_ITEM "[playername] ... [sourcename] ... [itemname]" -> MsgStringTable[1629] * type: ITEMOBTAIN_TYPE_NPC "[playername] ... [itemname]" -> MsgStringTable[1870] **/ void clif_broadcast_obtain_special_item(const char *char_name, unsigned short nameid, unsigned short container, enum BROADCASTING_SPECIAL_ITEM_OBTAIN type) { unsigned char buf[9 + NAME_LENGTH * 2]; unsigned short cmd = 0; struct s_packet_db *info = NULL; if (!(cmd = packet_db_ack[ZC_BROADCASTING_SPECIAL_ITEM_OBTAIN])) return; if (!(info = &packet_db[cmd]) || info->len == 0) return; WBUFW(buf, 0) = 0x7fd; WBUFB(buf, 4) = type; WBUFW(buf, 5) = nameid; WBUFB(buf, 7) = NAME_LENGTH; if (battle_config.broadcast_hide_name) { std::string dispname = std::string(char_name); int hide = min(battle_config.broadcast_hide_name, dispname.length() - 1); dispname.replace(dispname.length() - hide, hide, hide, '*'); safestrncpy(WBUFCP(buf, 8), dispname.c_str(), NAME_LENGTH); } else safestrncpy(WBUFCP(buf, 8), char_name, NAME_LENGTH); switch (type) { case ITEMOBTAIN_TYPE_BOXITEM: WBUFW(buf, 2) = 11 + NAME_LENGTH; WBUFB(buf, 8 + NAME_LENGTH) = 0; WBUFW(buf, 9 + NAME_LENGTH) = container; break; case ITEMOBTAIN_TYPE_MONSTER_ITEM: { struct mob_db *db = mob_db(container); WBUFW(buf, 2) = 9 + NAME_LENGTH * 2; WBUFB(buf, 8 + NAME_LENGTH) = NAME_LENGTH; safestrncpy(WBUFCP(buf, 9 + NAME_LENGTH), db->name, NAME_LENGTH); } break; case ITEMOBTAIN_TYPE_NPC: default: WBUFW(buf, 2) = 8 + NAME_LENGTH; break; } clif_send(buf, WBUFW(buf, 2), NULL, ALL_CLIENT); } /// Show body view windows (ZC_DRESSROOM_OPEN). /// 0A02 <view>.W /// Value <flag> has the following effects: /// 1: Open a Dress Room window. void clif_dressing_room(struct map_session_data *sd, int flag) { #if PACKETVER >= 20150513 int fd = sd->fd; nullpo_retv(sd); WFIFOHEAD(fd, packet_len(0xa02)); WFIFOW(fd,0) = 0xa02; WFIFOW(fd,2) = flag; WFIFOSET(fd, packet_len(0xa02)); #endif } /// Parsing a request from the client item identify oneclick (CZ_REQ_ONECLICK_ITEMIDENTIFY). /// 0A35 <result>.W void clif_parse_Oneclick_Itemidentify(int fd, struct map_session_data *sd) { #if PACKETVER >= 20150513 short idx = RFIFOW(fd,packet_db[RFIFOW(fd,0)].pos[0]) - 2, magnifier_idx; // Ignore the request // - Invalid item index // - Invalid item ID or item doesn't exist // - Item is already identified if (idx < 0 || idx >= MAX_INVENTORY || sd->inventory.u.items_inventory[idx].nameid <= 0 || sd->inventory_data[idx] == NULL || sd->inventory.u.items_inventory[idx].identify) return; // Ignore the request - No magnifiers in inventory if ((magnifier_idx = pc_search_inventory(sd, ITEMID_MAGNIFIER)) == -1 && (magnifier_idx = pc_search_inventory(sd, ITEMID_NOVICE_MAGNIFIER)) == -1) return; if (pc_delitem(sd, magnifier_idx, 1, 0, 0, LOG_TYPE_OTHER) != 0) // Deleting of magnifier failed, for whatever reason... return; skill_identify(sd, idx); #endif } /// Starts navigation to the given target on client side void clif_navigateTo(struct map_session_data *sd, const char* mapname, uint16 x, uint16 y, uint8 flag, bool hideWindow, uint16 mob_id ){ #if PACKETVER >= 20111010 int fd = sd->fd; WFIFOHEAD(fd,27); WFIFOW(fd,0) = 0x08e2; // How detailed will our navigation be? if( mob_id > 0 ){ x = 0; y = 0; WFIFOB(fd,2) = 3; // monster with destination field }else if( x > 0 && y > 0 ){ WFIFOB(fd,2) = 0; // with coordinates }else{ x = 0; y = 0; WFIFOB(fd,2) = 1; // without coordinates(will fail if you are already on the map) } // Which services can be used for transportation? WFIFOB(fd,3) = flag; // If this flag is set, the navigation window will not be opened up WFIFOB(fd,4) = hideWindow; // Target map safestrncpy( WFIFOCP(fd,5),mapname,MAP_NAME_LENGTH_EXT); // Target x WFIFOW(fd,21) = x; // Target y WFIFOW(fd,23) = y; // Target monster ID WFIFOW(fd,25) = mob_id; WFIFOSET(fd,27); #endif } /// Send hat effects to the client (ZC_HAT_EFFECT). /// 0A3B <Length>.W <AID>.L <Status>.B { <HatEffectId>.W } void clif_hat_effects( struct map_session_data* sd, struct block_list* bl, enum send_target target ){ #if PACKETVER >= 20150513 unsigned char* buf; int len,i; struct map_session_data *tsd; struct block_list* tbl; if( target == SELF ){ tsd = BL_CAST(BL_PC,bl); tbl = &sd->bl; }else{ tsd = sd; tbl = bl; } if( !tsd->hatEffectCount ) return; len = 9 + tsd->hatEffectCount * 2; buf = (unsigned char*)aMalloc( len ); WBUFW(buf,0) = 0xa3b; WBUFW(buf,2) = len; WBUFL(buf,4) = tsd->bl.id; WBUFB(buf,8) = 1; for( i = 0; i < tsd->hatEffectCount; i++ ){ WBUFW(buf,9+i*2) = tsd->hatEffectIDs[i]; } clif_send(buf, len,tbl,target); aFree(buf); #endif } void clif_hat_effect_single( struct map_session_data* sd, uint16 effectId, bool enable ){ #if PACKETVER >= 20150513 unsigned char buf[13]; WBUFW(buf,0) = 0xa3b; WBUFW(buf,2) = 13; WBUFL(buf,4) = sd->bl.id; WBUFB(buf,8) = enable; WBUFL(buf,9) = effectId; clif_send(buf,13,&sd->bl,AREA); #endif } /// Notify the client that a sale has started /// 09b2 <item id>.W <remaining time>.L (ZC_NOTIFY_BARGAIN_SALE_SELLING) void clif_sale_start( struct sale_item_data* sale_item, struct block_list* bl, enum send_target target ){ #if PACKETVER_SUPPORTS_SALES unsigned char buf[8]; WBUFW(buf, 0) = 0x9b2; WBUFW(buf, 2) = sale_item->nameid; WBUFL(buf, 4) = (uint32)(sale_item->end - time(NULL)); // time in S clif_send(buf, 8, bl, target); #endif } /// Notify the clien that a sale has ended /// 09b3 <item id>.W (ZC_NOTIFY_BARGAIN_SALE_CLOSE) void clif_sale_end( struct sale_item_data* sale_item, struct block_list* bl, enum send_target target ){ #if PACKETVER_SUPPORTS_SALES unsigned char buf[4]; WBUFW(buf, 0) = 0x9b3; WBUFW(buf, 2) = sale_item->nameid; clif_send(buf, 4, bl, target); #endif } /// Update the remaining amount of a sale item. /// 09c4 <item id>.W <amount>.L (ZC_ACK_COUNT_BARGAIN_SALE_ITEM) void clif_sale_amount( struct sale_item_data* sale_item, struct block_list* bl, enum send_target target ){ #if PACKETVER_SUPPORTS_SALES unsigned char buf[8]; WBUFW(buf, 0) = 0x9c4; WBUFW(buf, 2) = sale_item->nameid; WBUFL(buf, 4) = sale_item->amount; clif_send(buf, 8, bl, target); #endif } /// The client requested a refresh of the current remaining count of a sale item /// 09ac <account id>.L <item id>.W (CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO) void clif_parse_sale_refresh( int fd, struct map_session_data* sd ){ #if PACKETVER_SUPPORTS_SALES struct sale_item_data* sale; if( RFIFOL(fd, 2) != sd->status.account_id ){ return; } sale = sale_find_item( RFIFOW(fd, 6), true ); if( sale == NULL ){ return; } clif_sale_amount(sale, &sd->bl, SELF); #endif } /// Opens the sale administration window on the client /// 09b5 (ZC_OPEN_BARGAIN_SALE_TOOL) void clif_sale_open( struct map_session_data* sd ){ #if PACKETVER_SUPPORTS_SALES nullpo_retv(sd); if( sd->state.sale_open ){ return; } sd->state.sale_open = true; int fd = sd->fd; WFIFOHEAD(fd, 2); WFIFOW(fd, 0) = 0x9b5; WFIFOSET(fd, 2); #endif } /// Client request to open the sale administration window. /// This is sent by /limitedsale /// 09b4 <account id>.L (CZ_OPEN_BARGAIN_SALE_TOOL) void clif_parse_sale_open( int fd, struct map_session_data* sd ){ #if PACKETVER_SUPPORTS_SALES nullpo_retv(sd); if( RFIFOL(fd, 2) != sd->status.account_id ){ return; } char command[CHAT_SIZE_MAX]; safesnprintf( command, sizeof(command), "%climitedsale", atcommand_symbol ); is_atcommand(fd, sd, command, 1); #endif } /// Closes the sale administration window on the client. /// 09bd (ZC_CLOSE_BARGAIN_SALE_TOOL) void clif_sale_close(struct map_session_data* sd) { #if PACKETVER_SUPPORTS_SALES nullpo_retv(sd); if( !sd->state.sale_open ){ return; } sd->state.sale_open = false; int fd = sd->fd; WFIFOHEAD(fd, 2); WFIFOW(fd, 0) = 0x9bd; WFIFOSET(fd, 2); #endif } /// Client request to close the sale administration window. /// 09bc (CZ_CLOSE_BARGAIN_SALE_TOOL) void clif_parse_sale_close(int fd, struct map_session_data* sd) { #if PACKETVER_SUPPORTS_SALES nullpo_retv(sd); if( RFIFOL(fd, 2) != sd->status.account_id ){ return; } clif_sale_close(sd); #endif } /// Reply to a item search request for item sale administration. /// 09ad <result>.W <item id>.W <price>.L (ZC_ACK_CASH_BARGAIN_SALE_ITEM_INFO) void clif_sale_search_reply( struct map_session_data* sd, struct cash_item_data* item ){ #if PACKETVER_SUPPORTS_SALES int fd = sd->fd; WFIFOHEAD(fd, 10); WFIFOW(fd, 0) = 0x9ad; if( item != NULL ){ WFIFOW(fd, 2) = 0; WFIFOW(fd, 4) = item->nameid; WFIFOL(fd, 6) = item->price; }else{ WFIFOW(fd, 2) = 1; WFIFOW(fd, 4) = 0; WFIFOL(fd, 6) = 0; } WFIFOSET(fd, 10); #endif } /// Search request for an item sale administration. /// 09ac <length>.W <account id>.L <item name>.?B (CZ_REQ_CASH_BARGAIN_SALE_ITEM_INFO) void clif_parse_sale_search( int fd, struct map_session_data* sd ){ #if PACKETVER_SUPPORTS_SALES char item_name[ITEM_NAME_LENGTH]; struct item_data *id = NULL; nullpo_retv(sd); if( RFIFOL(fd, 4) != sd->status.account_id ){ return; } if( !sd->state.sale_open ){ return; } safestrncpy( item_name, RFIFOCP(fd, 8), min(RFIFOW(fd, 2) - 7, ITEM_NAME_LENGTH) ); id = itemdb_searchname(item_name); if( id ){ int i; for( i = 0; i < cash_shop_items[CASHSHOP_TAB_SALE].count; i++ ){ if( cash_shop_items[CASHSHOP_TAB_SALE].item[i]->nameid == id->nameid ){ clif_sale_search_reply( sd, cash_shop_items[CASHSHOP_TAB_SALE].item[i] ); return; } } } // not found clif_sale_search_reply( sd, NULL ); #endif } /// Reply if an item was successfully put on sale or not. /// 09af <result>.W (ZC_ACK_APPLY_BARGAIN_SALE_ITEM) void clif_sale_add_reply( struct map_session_data* sd, enum e_sale_add_result result ){ #if PACKETVER_SUPPORTS_SALES int fd = sd->fd; WFIFOHEAD(fd, 4); WFIFOW(fd, 0) = 0x9af; WFIFOW(fd, 2) = (uint16)result; WFIFOSET(fd, 4); #endif } /// A client request to put an item on sale. /// 09ae <account id>.L <item id>.W <amount>.L <start time>.L <hours on sale>.B (CZ_REQ_APPLY_BARGAIN_SALE_ITEM) /// 0a3d <account id>.L <item id>.W <amount>.L <start time>.L <hours on sale>.W void clif_parse_sale_add( int fd, struct map_session_data* sd ){ #if PACKETVER_SUPPORTS_SALES int32 count; int16 nameid; int startTime; int endTime; uint16 sellingHours; nullpo_retv(sd); if( RFIFOL(fd, 2) != sd->status.account_id ){ return; } if( !sd->state.sale_open ){ return; } nameid = RFIFOW(fd, 6); count = RFIFOL(fd, 8); startTime = RFIFOL(fd, 12); #if PACKETVER >= 20150520 if( RFIFOW(fd,0) == 0xa3d ) sellingHours = RFIFOW(fd, 16); else #endif sellingHours = RFIFOB(fd, 16); endTime = startTime + sellingHours * 60 * 60; clif_sale_add_reply( sd, sale_add_item(nameid,count,startTime,endTime) ); #endif } /// Reply to an item removal from sale. /// 09b1 <result>.W (ZC_ACK_REMOVE_BARGAIN_SALE_ITEM) void clif_sale_remove_reply( struct map_session_data* sd, bool failed ){ #if PACKETVER_SUPPORTS_SALES int fd = sd->fd; WFIFOHEAD(fd, 4); WFIFOW(fd, 0) = 0x9b1; WFIFOW(fd, 2) = failed; WFIFOSET(fd, 4); #endif } /// Request to remove an item from sale. /// 09b0 <account id>.L <item id>.W (CZ_REQ_REMOVE_BARGAIN_SALE_ITEM) void clif_parse_sale_remove( int fd, struct map_session_data* sd ){ #if PACKETVER_SUPPORTS_SALES nullpo_retv(sd); if( RFIFOL(fd, 2) != sd->status.account_id ){ return; } if( !sd->state.sale_open ){ return; } clif_sale_remove_reply(sd, !sale_remove_item(RFIFOW(fd, 6))); #endif } /// Achievement System /// Author: Luxuri, Aleos /** * Sends all achievement data to the client (ZC_ALL_AG_LIST). * 0a23 <packetType>.W <packetLength>.W <ACHCount>.L <ACHPoint>.L */ void clif_achievement_list_all(struct map_session_data *sd) { int i, j, len, fd, *info; uint16 count = 0; nullpo_retv(sd); if (!battle_config.feature_achievement) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,772),false,SELF); // Achievements are disabled. return; } fd = sd->fd; count = sd->achievement_data.count; // All achievements should be sent to the client len = (50 * count) + 22; if (len <= 22) return; info = achievement_level(sd, true); WFIFOHEAD(fd,len); WFIFOW(fd, 0) = 0xa23; WFIFOW(fd, 2) = len; WFIFOL(fd, 4) = count; // Amount of achievements the player has in their list (started/completed) WFIFOL(fd, 8) = sd->achievement_data.total_score; // Top number WFIFOW(fd, 12) = sd->achievement_data.level; // Achievement Level (gold circle) WFIFOL(fd, 14) = info[0]; // Achievement EXP (left number in bar) WFIFOL(fd, 18) = info[1]; // Achievement EXP TNL (right number in bar) for (i = 0; i < count; i++) { WFIFOL(fd, i * 50 + 22) = (uint32)sd->achievement_data.achievements[i].achievement_id; WFIFOB(fd, i * 50 + 26) = (uint32)sd->achievement_data.achievements[i].completed > 0; for (j = 0; j < MAX_ACHIEVEMENT_OBJECTIVES; j++) WFIFOL(fd, (i * 50) + 27 + (j * 4)) = (uint32)sd->achievement_data.achievements[i].count[j]; WFIFOL(fd, i * 50 + 67) = (uint32)sd->achievement_data.achievements[i].completed; WFIFOB(fd, i * 50 + 71) = sd->achievement_data.achievements[i].rewarded > 0; } WFIFOSET(fd, len); } /** * Sends a single achievement's data to the client (ZC_AG_UPDATE). * 0a24 <packetType>.W <ACHPoint>.L */ void clif_achievement_update(struct map_session_data *sd, struct achievement *ach, int count) { int fd, i, *info; nullpo_retv(sd); if (!battle_config.feature_achievement) { clif_messagecolor(&sd->bl,color_table[COLOR_RED],msg_txt(sd,772),false,SELF); // Achievements are disabled. return; } fd = sd->fd; info = achievement_level(sd, true); WFIFOHEAD(fd, packet_len(0xa24)); WFIFOW(fd, 0) = 0xa24; WFIFOL(fd, 2) = sd->achievement_data.total_score; // Total Achievement Points (top of screen) WFIFOW(fd, 6) = sd->achievement_data.level; // Achievement Level (gold circle) WFIFOL(fd, 8) = info[0]; // Achievement EXP (left number in bar) WFIFOL(fd, 12) = info[1]; // Achievement EXP TNL (right number in bar) if (ach) { WFIFOL(fd, 16) = ach->achievement_id; // Achievement ID WFIFOB(fd, 20) = ach->completed > 0; // Is it complete? for (i = 0; i < MAX_ACHIEVEMENT_OBJECTIVES; i++) WFIFOL(fd, 21 + (i * 4)) = (uint32)ach->count[i]; // 1~10 pre-reqs WFIFOL(fd, 61) = (uint32)ach->completed; // Epoch time WFIFOB(fd, 65) = ach->rewarded > 0; // Got reward? } else memset(WFIFOP(fd, 16), 0, 40); WFIFOSET(fd, packet_len(0xa24)); } /** * Checks if an achievement reward can be rewarded (CZ_REQ_AG_REWARD). * 0a25 <packetType>.W <achievementID>.L */ void clif_parse_AchievementCheckReward(int fd, struct map_session_data *sd) { nullpo_retv(sd); if( sd->achievement_data.save ) intif_achievement_save(sd); achievement_check_reward(sd, RFIFOL(fd,2)); } /** * Returns the result of achievement_check_reward (ZC_REQ_AG_REWARD_ACK). * 0a26 <packetType>.W <result>.W <achievementID>.L */ void clif_achievement_reward_ack(int fd, unsigned char result, int achievement_id) { WFIFOHEAD(fd, packet_len(0xa26)); WFIFOW(fd, 0) = 0xa26; WFIFOB(fd, 2) = result; WFIFOL(fd, 3) = achievement_id; WFIFOSET(fd, packet_len(0xa26)); } /// Process the pet evolution request /// 09fb <packetType>.W <packetLength>.W <evolutionPetEggITID>.W (CZ_PET_EVOLUTION) void clif_parse_pet_evolution( int fd, struct map_session_data *sd ){ #if PACKETVER >= 20141008 auto pet = pet_db_search(RFIFOW(fd, 4), PET_EGG); if (!pet) { clif_pet_evolution_result(sd, e_pet_evolution_result::FAIL_NOT_PETEGG); return; } pet_evolution(sd, pet->class_); #endif } /// Sends the result of the evolution to the client. /// 09fc <result>.L (ZC_PET_EVOLUTION_RESULT) void clif_pet_evolution_result( struct map_session_data* sd, e_pet_evolution_result result ){ #if PACKETVER >= 20141008 int fd = sd->fd; WFIFOHEAD(fd, packet_len(0x9fc)); WFIFOW(fd, 0) = 0x9fc; WFIFOL(fd, 2) = static_cast<uint32>(result); WFIFOSET(fd, packet_len(0x9fc)); #endif } /* * This packet is sent by /changedress or /nocosplay * * 0ae8 */ void clif_parse_changedress( int fd, struct map_session_data* sd ){ #if PACKETVER >= 20180103 char command[CHAT_SIZE_MAX]; safesnprintf( command, sizeof(command), "%cchangedress", atcommand_symbol ); is_atcommand( fd, sd, command, 1 ); #endif } /// Opens an UI window of the given type and initializes it with the given data /// 0AE2 <type>.B <data>.L void clif_ui_open( struct map_session_data *sd, enum out_ui_type ui_type, int32 data ){ nullpo_retv(sd); int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xae2)); WFIFOW(fd,0) = 0xae2; WFIFOB(fd,2) = ui_type; WFIFOL(fd,3) = data; WFIFOSET(fd,packet_len(0xae2)); } /// Request to open an UI window of the given type /// 0A68 <type>.B void clif_parse_open_ui( int fd, struct map_session_data* sd ){ switch( RFIFOB(fd,2) ){ case IN_UI_ATTENDANCE: if( !pc_has_permission( sd, PC_PERM_ATTENDANCE ) ){ clif_messagecolor( &sd->bl, color_table[COLOR_RED], msg_txt( sd, 791 ), false, SELF ); // You are not allowed to use the attendance system. }else if( pc_attendance_enabled() ){ clif_ui_open( sd, OUT_UI_ATTENDANCE, pc_attendance_counter( sd ) ); }else{ clif_msg_color( sd, MSG_ATTENDANCE_DISABLED, color_table[COLOR_RED] ); } break; } } /// Response for attedance request /// 0AF0 <unknown>.L <data>.L void clif_attendence_response( struct map_session_data *sd, int32 data ){ nullpo_retv(sd); int fd = sd->fd; WFIFOHEAD(fd,packet_len(0xAF0)); WFIFOW(fd,0) = 0xAF0; WFIFOL(fd,2) = 0; WFIFOL(fd,6) = data; WFIFOSET(fd,packet_len(0xAF0)); } /// Request from the client to retrieve today's attendance reward /// 0AEF void clif_parse_attendance_request( int fd, struct map_session_data* sd ){ pc_attendance_claim_reward(sd); } /// Send out the percentage of weight that causes it to be displayed in red. /// 0ADE <percentage>.L void clif_weight_limit( struct map_session_data* sd ){ #if PACKETVER >= 20171025 nullpo_retv(sd); int fd = sd->fd; WFIFOHEAD(fd, packet_len(0xADE)); WFIFOW(fd, 0) = 0xADE; #ifdef RENEWAL WFIFOL(fd, 2) = battle_config.natural_heal_weight_rate_renewal; #else WFIFOL(fd, 2) = battle_config.natural_heal_weight_rate; #endif WFIFOSET(fd, packet_len(0xADE)); #endif } enum e_private_airship_response : uint32{ PRIVATEAIRSHIP_OK, PRIVATEAIRSHIP_RETRY, PRIVATEAIRSHIP_ITEM_NOT_ENOUGH, PRIVATEAIRSHIP_DESTINATION_MAP_INVALID, PRIVATEAIRSHIP_SOURCE_MAP_INVALID, PRIVATEAIRSHIP_ITEM_UNAVAILABLE }; /// Send out the response to a private airship request /// 0A4A <response>.L void clif_private_airship_response( struct map_session_data* sd, enum e_private_airship_response response ){ #if PACKETVER >= 20180321 nullpo_retv( sd ); int fd = sd->fd; WFIFOHEAD( fd, packet_len( 0xA4A ) ); WFIFOW( fd, 0 ) = 0xA4A; WFIFOL( fd, 2 ) = response; WFIFOSET( fd, packet_len( 0xA4A ) ); #endif } /// Parses a request for a private airship /// 0A49 <mapname>.16B <itemid>.W void clif_parse_private_airship_request( int fd, struct map_session_data* sd ){ #if PACKETVER >= 20180321 // Check if the feature is enabled if( !battle_config.feature_privateairship ){ clif_messagecolor( &sd->bl, color_table[COLOR_RED], msg_txt( sd, 792 ), false, SELF ); // The private airship system is disabled. return; } // Check if the player is allowed to warp from the source map if( !map_getmapflag( sd->bl.m, MF_PRIVATEAIRSHIP_SOURCE ) ){ clif_private_airship_response( sd, PRIVATEAIRSHIP_SOURCE_MAP_INVALID ); return; } char mapname[MAP_NAME_LENGTH_EXT]; safestrncpy( mapname, RFIFOCP( fd, 2 ), MAP_NAME_LENGTH_EXT ); int16 mapindex = mapindex_name2id( mapname ); // Check if we know the mapname if( mapindex < 0 ){ clif_private_airship_response( sd, PRIVATEAIRSHIP_DESTINATION_MAP_INVALID ); return; } int16 mapid = map_mapindex2mapid( mapindex ); // Check if the map is available on this server if( mapid < 0 ){ // TODO: add multi map-server support, cant validate the mapflags of the other server return; } // Check if the player tried to warp to the map he is on if( sd->bl.m == mapid ){ // This is blocked by the client, but just to be sure return; } // This can only be a hack, so we prevent it if( map_getmapdata( mapid )->instance_id ){ // Ignore requests to warp directly into a running instance return; } // Check if the player is allowed to warp to the target map if( !map_getmapflag( mapid, MF_PRIVATEAIRSHIP_DESTINATION ) ){ clif_private_airship_response( sd, PRIVATEAIRSHIP_DESTINATION_MAP_INVALID ); return; } uint16 item_id = RFIFOW( fd, 2 + MAP_NAME_LENGTH_EXT ); // Check if the item sent by the client is known to us if( !itemdb_group_item_exists(IG_PRIVATE_AIRSHIP, item_id) ){ clif_private_airship_response( sd, PRIVATEAIRSHIP_ITEM_UNAVAILABLE ); return; } int idx = pc_search_inventory( sd, item_id ); // Check if the player has the item at all if( idx < 0 ){ clif_private_airship_response( sd, PRIVATEAIRSHIP_ITEM_NOT_ENOUGH ); return; } // Delete the chosen item if( pc_delitem( sd, idx, 1, 0, 0, LOG_TYPE_PRIVATE_AIRSHIP ) ){ clif_private_airship_response( sd, PRIVATEAIRSHIP_RETRY ); return; } // Warp the player to a random spot on the destination map pc_setpos( sd, mapindex, 0, 0, CLR_TELEPORT ); #endif } /// Sends out the usage history of the guild storage /// 09DA <size>.W <result>.W <count>.W { <id>.L <item id>.W <amount>.L <action>.B <refine>.L <unique id>.Q <identify>.B <item type>.W /// { <card item id>.W }*4 <name>.24B <time>.24B <attribute>.B }*count (ZC_ACK_GUILDSTORAGE_LOG) void clif_guild_storage_log( struct map_session_data* sd, std::vector<struct guild_log_entry>& log, enum e_guild_storage_log result ){ #if PACKETVER >= 20140205 nullpo_retv( sd ); int fd = sd->fd; int size = 8; int sub = 83; if( result == GUILDSTORAGE_LOG_FINAL_SUCCESS ){ size += log.size() * sub; }else{ log.clear(); } WFIFOHEAD(fd, size); WFIFOW(fd, 0) = 0x9DA; WFIFOW(fd, 2) = size; WFIFOW(fd, 4) = result; WFIFOW(fd, 6) = (uint16)log.size(); if( result == GUILDSTORAGE_LOG_FINAL_SUCCESS ){ for (int offset = 8, i = 0; i < log.size(); i++, offset += sub) { struct guild_log_entry& entry = log[i]; uint16 viewid = itemdb_viewid( entry.item.nameid ); WFIFOL(fd, offset) = entry.id; WFIFOW(fd, offset + 4) = viewid > 0 ? viewid : entry.item.nameid; WFIFOL(fd, offset + 6) = (uint16)(entry.amount > 0 ? entry.amount : (entry.amount * -1)); WFIFOB(fd, offset + 10) = entry.amount > 0; // action = true(put), false(get) WFIFOL(fd, offset + 11) = entry.item.refine; WFIFOQ(fd, offset + 15) = entry.item.unique_id; WFIFOB(fd, offset + 23) = entry.item.identify; WFIFOW(fd, offset + 24) = itemtype(entry.item.nameid); clif_addcards(WFIFOP(fd, offset + 26), &entry.item); safestrncpy(WFIFOCP(fd, offset + 34), entry.name, NAME_LENGTH); safestrncpy(WFIFOCP(fd, offset + 34 + NAME_LENGTH), entry.time, NAME_LENGTH); WFIFOB(fd, offset + 34 + 2 * NAME_LENGTH) = entry.item.attribute; } } WFIFOSET(fd, size); #endif } /// Activates the client camera info or updates the client camera with the given values. /// 0A78 <type>.B <range>.F <rotation>.F <latitude>.F void clif_camerainfo( struct map_session_data* sd, bool show, float range, float rotation, float latitude ){ #if PACKETVER >= 20160525 int fd = sd->fd; WFIFOHEAD(fd, packet_len(0xa78)); WFIFOW(fd, 0) = 0xa78; WFIFOB(fd, 2) = show; WFIFOF(fd, 3) = range; WFIFOF(fd, 7) = rotation; WFIFOF(fd, 11) = latitude; WFIFOSET(fd, packet_len(0xa78)); #endif } /// Activates or deactives the client camera info or updates the camera settings. /// This packet is triggered by /viewpointvalue or /setcamera /// 0A77 <type>.B <range>.F <rotation>.F <latitude>.F void clif_parse_camerainfo( int fd, struct map_session_data* sd ){ char command[CHAT_SIZE_MAX]; // /viewpointvalue if( RFIFOB( fd, 2 ) == 1 ){ safesnprintf( command, sizeof( command ), "%ccamerainfo", atcommand_symbol ); // /setcamera }else{ safesnprintf( command, sizeof( command ), "%ccamerainfo %03.03f %03.03f %03.03f", atcommand_symbol, RFIFOF( fd, 3 ), RFIFOF( fd, 7 ), RFIFOF( fd, 11 ) ); } is_atcommand( fd, sd, command, 1 ); } /// Send the full list of items in the equip switch window /// 0a9b <length>.W { <index>.W <position>.L }* void clif_equipswitch_list( struct map_session_data* sd ){ #if PACKETVER >= 20170208 int fd = sd->fd; int offset, i, position; WFIFOW(fd, 0) = 0xa9b; for( i = 0, offset = 4, position = 0; i < EQI_MAX; i++ ){ short index = sd->equip_switch_index[i]; if( index >= 0 && !( position & equip_bitmask[i] ) ){ WFIFOW(fd, offset) = index + 2; WFIFOL(fd, offset + 2) = sd->inventory.u.items_inventory[index].equipSwitch; position |= sd->inventory.u.items_inventory[index].equipSwitch; offset += 6; } } WFIFOW(fd, 2) = offset; WFIFOSET(fd, offset); #endif } /// Acknowledgement for removing an equip to the equip switch window /// 0a9a <index>.W <position.>.L <failure>.W void clif_equipswitch_remove( struct map_session_data* sd, uint16 index, uint32 pos, bool failed ){ #if PACKETVER >= 20170208 int fd = sd->fd; WFIFOHEAD(fd, packet_len(0xa9a)); WFIFOW(fd, 0) = 0xa9a; WFIFOW(fd, 2) = index + 2; WFIFOL(fd, 4) = pos; WFIFOW(fd, 8) = failed; WFIFOSET(fd, packet_len(0xa9a)); #endif } /// Request to remove an equip from the equip switch window /// 0a99 <index>.W <position>.L <= 20170502 /// 0a99 <index>.W void clif_parse_equipswitch_remove( int fd, struct map_session_data* sd ){ #if PACKETVER >= 20170208 uint16 index = RFIFOW(fd, 2) - 2; bool removed = false; if( !battle_config.feature_equipswitch ){ return; } // Check if the index is valid if( index >= MAX_INVENTORY ){ return; } pc_equipswitch_remove( sd, index ); #endif } /// Acknowledgement for adding an equip to the equip switch window /// 0a98 <index>.W <position.>.L <failure>.L <= 20170502 /// 0a98 <index>.W <position.>.L <failure>.W void clif_equipswitch_add( struct map_session_data* sd, uint16 index, uint32 pos, bool failed ){ #if PACKETVER >= 20170208 int fd = sd->fd; WFIFOHEAD(fd, packet_len(0xa98)); WFIFOW(fd, 0) = 0xa98; WFIFOW(fd, 2) = index + 2; WFIFOL(fd, 4) = pos; #if PACKETVER <= 20170502 WFIFOL(fd, 8) = failed; #else WFIFOW(fd, 8) = failed; #endif WFIFOSET(fd,packet_len(0xa98)); #endif } /// Request to add an equip to the equip switch window /// 0a97 <index>.W <position>.L void clif_parse_equipswitch_add( int fd, struct map_session_data* sd ){ #if PACKETVER >= 20170208 uint16 index = RFIFOW(fd, 2) - 2; uint32 position = RFIFOL(fd, 4); if( !battle_config.feature_equipswitch ){ return; } if( index >= MAX_INVENTORY || sd->inventory_data[index] == nullptr ){ return; } if( sd->state.trading || sd->npc_shopid ){ clif_equipswitch_add( sd, index, position, true ); return; } if( sd->inventory_data[index]->type == IT_AMMO ){ position = EQP_AMMO; } pc_equipitem( sd, index, position, true ); #endif } /// Acknowledgement packet for the full equip switch /// 0a9d <failed>.W void clif_equipswitch_reply( struct map_session_data* sd, bool failed ){ #if PACKETVER >= 20170208 int fd = sd->fd; WFIFOHEAD(fd, packet_len(0xa9d)); WFIFOW(fd, 0) = 0xa9d; WFIFOW(fd, 2) = failed; WFIFOSET(fd, packet_len(0xa9d)); #endif } /// Request to do a full equip switch /// 0a9c void clif_parse_equipswitch_request( int fd, struct map_session_data* sd ){ #if PACKETVER >= 20170208 int i; t_tick tick = gettick(); uint16 skill_id = ALL_EQSWITCH, skill_lv = 1; if( DIFF_TICK(tick, sd->equipswitch_tick) < 0 ) { // Client will not let you send a request return; } sd->equipswitch_tick = tick + skill_get_cooldown( skill_id, skill_lv ); if( !battle_config.feature_equipswitch ){ return; } ARR_FIND( 0, EQI_MAX, i, sd->equip_switch_index[i] >= 0 ); if( i == EQI_MAX ){ // client will show: "There is no item to replace." and should not even come here clif_equipswitch_reply( sd, false ); return; } if( pc_issit(sd) && !pc_setstand( sd, false ) ){ return; } clif_parse_skill_toid( sd, skill_id, skill_lv, sd->bl.id ); #endif } /// Request to do a single equip switch /// 0ace <index>.W void clif_parse_equipswitch_request_single( int fd, struct map_session_data* sd ){ #if PACKETVER >= 20170502 uint16 index = RFIFOW(fd, 2) - 2; if( !battle_config.feature_equipswitch ){ return; } // Check if the index is valid if( index >= MAX_INVENTORY ){ return; } // Check if the item was already added to equip switch if( sd->inventory.u.items_inventory[index].equipSwitch ){ if( sd->npc_id ){ #ifdef RENEWAL if( pc_hasprogress( sd, WIP_DISABLE_SKILLITEM ) ){ clif_msg( sd, WORK_IN_PROGRESS ); return; } #endif if( !sd->npc_item_flag ){ return; } } pc_equipswitch( sd, index ); }else{ pc_equipitem( sd, index, pc_equippoint(sd, index), true ); } #endif } /*========================================== * Main client packet processing function *------------------------------------------*/ static int clif_parse(int fd) { int cmd, packet_len; TBL_PC* sd; int pnum; #ifdef PACKET_OBFUSCATION int cmd2; #endif //TODO apply delays or disconnect based on packet throughput [FlavioJS] // Note: "click masters" can do 80+ clicks in 10 seconds for( pnum = 0; pnum < 3; ++pnum )// Limit max packets per cycle to 3 (delay packet spammers) [FlavioJS] -- This actually aids packet spammers, but stuff like /str+ gets slow without it [Ai4rei] { // begin main client packet processing loop sd = (TBL_PC *)session[fd]->session_data; if (session[fd]->flag.eof) { if (sd) { if (sd->state.autotrade) { //Disassociate character from the socket connection. session[fd]->session_data = NULL; sd->fd = 0; ShowInfo("Character '" CL_WHITE "%s" CL_RESET "' logged off (using @autotrade).\n", sd->status.name); } else if (sd->state.active) { // Player logout display [Valaris] ShowInfo("Character '" CL_WHITE "%s" CL_RESET "' logged off.\n", sd->status.name); clif_quitsave(fd, sd); } else { //Unusual logout (during log on/off/map-changer procedure) ShowInfo("Player AID:%d/CID:%d logged off.\n", sd->status.account_id, sd->status.char_id); map_quit(sd); } } else { ShowInfo("Closed connection from '" CL_WHITE "%s" CL_RESET "'.\n", ip2str(session[fd]->client_addr, NULL)); } do_close(fd); return 0; } if (RFIFOREST(fd) < 2) return 0; cmd = RFIFOW(fd, 0); #ifdef PACKET_OBFUSCATION // Check if it is a player that tries to connect to the map server. if( sd ){ // Decrypt the current packet ID with the last key stored in the session. cmd = (cmd ^ ((sd->cryptKey >> 16) & 0x7FFF)); }else{ // Store the original value for checking cmd2 = cmd; // A player tries to connect - use the initial keys for the decryption of the packet ID. cmd = (cmd ^ ((((clif_cryptKey[0] * clif_cryptKey[1]) + clif_cryptKey[2]) >> 16) & 0x7FFF)); } #endif // filter out invalid / unsupported packets if (cmd > MAX_PACKET_DB || cmd < MIN_PACKET_DB || packet_db[cmd].len == 0) { ShowWarning("clif_parse: Received unsupported packet (packet 0x%04x, %d bytes received), disconnecting session #%d.\n", cmd, RFIFOREST(fd), fd); #ifdef DUMP_INVALID_PACKET ShowDump(RFIFOP(fd,0), RFIFOREST(fd)); #endif #ifdef PACKET_OBFUSCATION_WARN // If it is a connection attempt, check if the packet would have been valid without decrypting it if( !sd ){ #ifdef PACKET_OBFUSCATION if( cmd2 >= MIN_PACKET_DB && cmd2 < MAX_PACKET_DB && packet_db[cmd2].len != 0 && packet_db[cmd2].func == clif_parse_WantToConnection ){ ShowWarning( "clif_parse: It looks like you have enabled PACKET_OBFUSCATION on server side, but disabled it on client side.\n" ); } #else // Try to use the initial keys for the decryption of the packet ID. cmd = (cmd ^ ((((clif_cryptKey[0] * clif_cryptKey[1]) + clif_cryptKey[2]) >> 16) & 0x7FFF)); if( cmd >= MIN_PACKET_DB && cmd < MAX_PACKET_DB && packet_db[cmd].len != 0 && packet_db[cmd].func == clif_parse_WantToConnection ){ ShowWarning( "clif_parse: It looks like you have disabled PACKET_OBFUSCATION on server side, but enabled it on client side.\n" ); } #endif } #endif set_eof(fd); return 0; } // determine real packet length packet_len = packet_db[cmd].len; if (packet_len == -1) { // variable-length packet if (RFIFOREST(fd) < 4) return 0; packet_len = RFIFOW(fd,2); if (packet_len < 4 || packet_len > 32768) { ShowWarning("clif_parse: Received packet 0x%04x specifies invalid packet_len (%d), disconnecting session #%d.\n", cmd, packet_len, fd); #ifdef DUMP_INVALID_PACKET ShowDump(RFIFOP(fd,0), RFIFOREST(fd)); #endif set_eof(fd); return 0; } } if ((int)RFIFOREST(fd) < packet_len) return 0; // not enough data received to form the packet #ifdef PACKET_OBFUSCATION RFIFOW(fd, 0) = cmd; if (sd) sd->cryptKey = ((sd->cryptKey * clif_cryptKey[1]) + clif_cryptKey[2]) & 0xFFFFFFFF; // Update key for the next packet #endif if( packet_db[cmd].func == clif_parse_debug ) packet_db[cmd].func(fd, sd); else if( packet_db[cmd].func != NULL ) { if( !sd && packet_db[cmd].func != clif_parse_WantToConnection ) ; //Only valid packet when there is no session else if( sd && sd->bl.prev == NULL && packet_db[cmd].func != clif_parse_LoadEndAck ) ; //Only valid packet when player is not on a map else packet_db[cmd].func(fd, sd); } #ifdef DUMP_UNKNOWN_PACKET else DumpUnknown(fd,sd,cmd,packet_len); #endif RFIFOSKIP(fd, packet_len); }; // main loop end return 0; } void packetdb_addpacket( uint16 cmd, uint16 length, void (*func)(int, struct map_session_data *), ... ){ va_list argp; int i; if(cmd <= 0 || cmd > MAX_PACKET_DB) return; packet_db[cmd].len = length; packet_db[cmd].func = func; va_start(argp, func); for( i = 0; i < MAX_PACKET_POS; i++ ){ int offset = va_arg(argp, int); if( offset == 0 ){ break; } packet_db[cmd].pos[i] = offset; } if( i == MAX_PACKET_POS ){ ShowError( "Too many positions found for packet 0x%04x (max=%d).\n", cmd, MAX_PACKET_POS ); } va_end(argp); } /*========================================== * Reads packets and setups its array reference *------------------------------------------*/ void packetdb_readdb(){ memset(packet_db,0,sizeof(packet_db)); memset(packet_db_ack,0,sizeof(packet_db_ack)); #include "clif_packetdb.hpp" #include "clif_shuffle.hpp" ShowStatus("Using packet version: " CL_WHITE "%d" CL_RESET ".\n", PACKETVER); #ifdef PACKET_OBFUSCATION ShowStatus("Packet Obfuscation: " CL_GREEN "Enabled" CL_RESET ". Keys: " CL_WHITE "0x%08X, 0x%08X, 0x%08X" CL_RESET "\n", clif_cryptKey[0], clif_cryptKey[1], clif_cryptKey[2]); #else ShowStatus("Packet Obfuscation: " CL_RED "Disabled" CL_RESET ".\n"); #endif } /*========================================== * *------------------------------------------*/ void do_init_clif(void) { const char* colors[COLOR_MAX] = { "0x00FF00", "0xFF0000", "0xFFFFFF", "0xFFFF00", "0x00FFFF", "0xB5FFB5", }; int i; /** * Setup Color Table (saves unnecessary load of strtoul on every call) **/ for(i = 0; i < COLOR_MAX; i++) { color_table[i] = strtoul(colors[i],NULL,0); color_table[i] = (color_table[i] & 0x0000FF) << 16 | (color_table[i] & 0x00FF00) | (color_table[i] & 0xFF0000) >> 16;//RGB to BGR } packetdb_readdb(); set_defaultparse(clif_parse); if( make_listen_bind(bind_ip,map_port) == -1 ) { ShowFatalError("Failed to bind to port '" CL_WHITE "%d" CL_RESET "'\n",map_port); exit(EXIT_FAILURE); } add_timer_func_list(clif_clearunit_delayed_sub, "clif_clearunit_delayed_sub"); add_timer_func_list(clif_delayquit, "clif_delayquit"); delay_clearunit_ers = ers_new(sizeof(struct block_list),"clif.cpp::delay_clearunit_ers",ERS_OPT_CLEAR); } void do_final_clif(void) { ers_destroy(delay_clearunit_ers); }
  11. i want this to have like an item that is needed to convert your character looks into fourth or 3rd job guild_vs1,54,54,6 script Stylist#custom_stylist 2_M_DYEINGER,{ OnTalk: setarray .@Styles[1], getbattleflag("max_cloth_color"), getbattleflag("max_hair_style"), getbattleflag("max_hair_color"); setarray .@Look[1], LOOK_CLOTHES_COLOR, LOOK_HAIR, LOOK_HAIR_COLOR; mes .npc$; mes "Hey ^008aff"+strcharinfo(0)+"^000000. Im a super stylist. Want to try out my services?"; mes "I can customize your character's appearance in a hand full of ways."; next; set .@s, select(.bcor$+"Cloth color:"+.bcor$+"Hairstyle:"+.bcor$+"Hair color:"+.bcor$+"Dress Room"); if(.@s == 4){ callfunc "F_DRESSROOM"; close; } if(.@s == 1){ if (( getlook(LOOK_BODY2) == 5 ) || ( getlook(LOOK_BODY2) == 2 ) || ( getlook(LOOK_BODY2) == 3 ) || ( getlook(LOOK_BODY2) == 4 )) { setlook LOOK_CLOTHES_COLOR,0; mes .npc$; mes "Cloathes color not available for Body Custom."; close; } } if(Class == Job_Summoner){ setarray .@Styles[1], 3,//max_cloth_color 10,//max_hair_style 8;//max_hair_color }else{ setarray .@Styles[1], getbattleflag("max_cloth_color"), getbattleflag("max_hair_style"), getbattleflag("max_hair_color"); } set .@Revert, getlook(.@Look[.@s]); set .@Style,1; while(1) { setlook .@Look[.@s], .@Style; message strcharinfo(0),"This is style #"+.@Style+"."; switch(select(.bcor$+"Next (^0055FF"+((.@Style!=.@Styles[.@s])?.@Style+1:0)+"^000000):"+.bcor$+"Previous (^0055FF"+((.@Style!=0)?.@Style-1:.@Styles[.@s])+"^000000):"+.bcor$+"Jump to...:"+.rcor$+"Revert to original (^0055FF"+.@Revert+"^000000)")){ case 1: set .@Style, ((.@Style != .@Styles[.@s]) ? .@Style+1 : 0); break; case 2: set .@Style, ((.@Style != 0) ? .@Style-1 : .@Styles[.@s]); break; case 3: message strcharinfo(0),"Choose a style between 1 - "+.@Styles[.@s]+"."; input .@Style,0,.@Styles[.@s]; if (!.@Style) set .@Style, rand(1,.@Styles[.@s]); break; case 4: set .@Style, .@Revert; setlook .@Look[.@s], .@Revert; break; } } OnInit: .npc$ = "^FF7F00[ Super Stylist ]^000000"; // Name of NPC; .bcor$ = "^008aff[>]^000000 "; // Option Button Symbol; .rcor$ = "^ff0000[>]^000000 "; // Cancel button symbol; end; }
  12. Well there might be an easier way but if your using this script command to access the dress room "opendressroom" then you can try looking at this script.c */ BUILDIN_FUNC(opendressroom) { #if PACKETVER >= 20150513 int flag = 1; TBL_PC* sd; if( script_hasdata(st,2) ) flag = script_getnum(st,2); if (!script_charid2sd(3, sd)) return SCRIPT_CMD_FAILURE; clif_dressing_room(sd, flag); return SCRIPT_CMD_SUCCESS; #else return SCRIPT_CMD_FAILURE; #endif } and now you see the function through clif_ clif.c void clif_dressing_room(struct map_session_data *sd, int flag) { #if PACKETVER >= 20150513 int fd = sd->fd; nullpo_retv(sd); WFIFOHEAD(fd, packet_len(0xa02)); WFIFOW(fd,0) = 0xa02; WFIFOW(fd,2) = flag; WFIFOSET(fd, packet_len(0xa02)); #endif } I would just make a second one if i had no choice . . .
  13. Hello rAthena! May I ask? I am using Secret's dress room to switch outfits and was wondering how to make the breeder work along with this properly? Secret's dress changer only switches the character's sprite/appearance so when I click the breeder it would recognize the characters that have got a third job sprite as non-third jobs, which means that they are given falcons, pecos and carts rather than wargs, dragons/gryphons and mado gear. Is there a way I can have it recognize their (third) class sprite some way and be given the correct rental facility? Thanks a lot. ? prontera,155,180,3 script Universal Rental NPC 469,{ if (ismounting()) { message strcharinfo(0),"You must first remove your mount."; end; } else if ((eaclass()&EAJ_THIRDMASK==EAJ_RANGER) && !countitem(6124)) { if (!checkfalcon() && getskilllv("HT_FALCON") && !checkwug()) { if(select(" ~ Falcon: ~ Warg")==1) setfalcon; else getitem 6124,1; } else getitem 6124,1; } else if ((eaclass()&EAJ_THIRDMASK==EAJ_MECHANIC) && !checkcart() && getskilllv("MC_PUSHCART")) { if (!checkmadogear() && getskilllv("NC_MADOLICENCE")) { if(select(" ~ Cart: ~ Mado")==1) setcart; else setmadogear; } else setcart; } else if (!checkcart() && getskilllv("MC_PUSHCART")) setcart; else if (!checkfalcon() && getskilllv("HT_FALCON") && !checkwug()) setfalcon; else if (!checkriding() && getskilllv("KN_RIDING")) { if (eaclass()&EAJ_THIRDMASK==EAJ_RUNE_KNIGHT) setdragon; else setriding; } else if (!checkmadogear() && getskilllv("NC_MADOLICENCE")) setmadogear; else { message strcharinfo(0),"You do not meet requirements to rent."; end; } specialeffect2 276; end; }
  14. https://rathena.org/board/search/?q=dress room dress pack in download section... super stylist...??? <<< NPC dress room <<< Map
  15. Hello community! I'm trying to implement the new Star Gladiator and Soul Link sprites on my 2015-11-04 Client so the players have an option to use that instead SG and SL ones. The way I found to do that was by replacing the Job Sprites with non-combat sprites, Like 'Oktoberfest' and 'Summer', than using the changebase script on the id of that non-combat sprites (now with the SE and SR sprites) like the Dress Room npc does. The total ammount of Sprites I replaced was 4, one for SE, another for SE Cash-mounted, One for SR and another for SR Cash-mounted, so when the player use the cashmount item to mount2, the item triggers a changebase script that change the visual to the mounted one for the current player Job, as long as the Mount2 status so the player can't attack. Like, if the player uses the mount2 item as an SG, it gets a Poring Mount, but if the player is changebased to SE sprite it get no mount2 because the non-combat sprite don't have a mounted sprite, so the right way is the changebase it again to a mounted job sprite id. The problem is, there's a way on script to check if the player is "changebased" to another job? Like if(ischangebased == 4016) or something else? With something like that, I can solve my problem at all. Thank you very much!
  16. Version 1.0.0

    285 downloads

    Hey all so I took the Superstylist and cleaned it up a bunch and added a check for all working third jobs. so if you are not one of the supported jobs it won't let you open dress room and crash client when you try to change body type ? here it is all original credit given in file. Update 5/5/2018 ? If you want Trans jobs to work just change this: Class == Job_Rune_Knight || Class == Job_Warlock || Class == Job_Ranger || Class == Job_Arch_Bishop || Class == Job_Mechanic || Class == Job_Guillotine_Cross || Class == Job_Royal_Guard || Class == Job_Sorcerer || Class == Job_Minstrel || Class == Job_Wanderer || Class == Job_Sura || Class == Job_Genetic || Class == Job_Shadow_Chaser To this: Class == Job_Rune_Knight || Class == Job_Warlock || Class == Job_Ranger || Class == Job_Arch_Bishop || Class == Job_Mechanic || Class == Job_Guillotine_Cross || Class == Job_Royal_Guard || Class == Job_Sorcerer || Class == Job_Minstrel || Class == Job_Wanderer || Class == Job_Sura || Class == Job_Genetic || Class == Job_Shadow_Chaser || Class == Job_Rune_Knight_T || Class == Job_Warlock_T || Class == Job_Ranger_T || Class == Job_Arch_Bishop_T || Class == Job_Mechanic_T || Class == Job_Guillotine_Cross_T || Class == Job_Royal_Guard_T || Class == Job_Sorcerer_T || Class == Job_Minstrel_T || Class == Job_Wanderer_T || Class == Job_Sura_T || Class == Job_Genetic_T || Class == Job_Shadow_Chaser_T
    Free
  17. View File Superstylist.txt (Now with trans job support) Hey all so I took the Superstylist and cleaned it up a bunch and added a check for all working third jobs. so if you are not one of the supported jobs it won't let you open dress room and crash client when you try to change body type ? here it is all original credit given in file. Update 5/5/2018 ? If you want Trans jobs to work just change this: Class == Job_Rune_Knight || Class == Job_Warlock || Class == Job_Ranger || Class == Job_Arch_Bishop || Class == Job_Mechanic || Class == Job_Guillotine_Cross || Class == Job_Royal_Guard || Class == Job_Sorcerer || Class == Job_Minstrel || Class == Job_Wanderer || Class == Job_Sura || Class == Job_Genetic || Class == Job_Shadow_Chaser To this: Class == Job_Rune_Knight || Class == Job_Warlock || Class == Job_Ranger || Class == Job_Arch_Bishop || Class == Job_Mechanic || Class == Job_Guillotine_Cross || Class == Job_Royal_Guard || Class == Job_Sorcerer || Class == Job_Minstrel || Class == Job_Wanderer || Class == Job_Sura || Class == Job_Genetic || Class == Job_Shadow_Chaser || Class == Job_Rune_Knight_T || Class == Job_Warlock_T || Class == Job_Ranger_T || Class == Job_Arch_Bishop_T || Class == Job_Mechanic_T || Class == Job_Guillotine_Cross_T || Class == Job_Royal_Guard_T || Class == Job_Sorcerer_T || Class == Job_Minstrel_T || Class == Job_Wanderer_T || Class == Job_Sura_T || Class == Job_Genetic_T || Class == Job_Shadow_Chaser_T Submitter Zycron Submitted 04/30/2018 Category Utilities Video Content Author 3ceam updated by zycron  
  18. I tried the Super Stylist (Dress Room Required) script, but this script only allows 3rd classes to change looks. Dress changer ~ Change your appearance between classes <-- This script seems to be the closest to what I'm looking for. I will try it out. Thanks.
  19. Buenas amigos, tengo un problema cuando activo en conf/battle/client. // Save body styles. (Note 1) // Note: Don't turn this on unless you know what your doing. // Sprites are not released officially. save_body_style: no Se supone que utilizando un script como el de Dress Room como este. El cual funciona a la perfección. Debería en teoría guardarse la nueva apariencia por la opción de "save body style", pero al momento de relogear, crashea y no permite acceder al personaje, actualmente estoy utilizando un cliente del 2015-11-04. Si alguien pudiera explicarme como arreglar eso le agradecería mucho Estas son las opciones recomendadas que utilizo de momento en con mi exe.
  20. dear sir @rakuzas, may i get your dress room script? i don't have that
  21. For 2015 client you may disabled using NEMO.. And FYI, you can set cloth color to 0.. And its working for me.. Or you can edit or make script with using changelook.. As in my case before, my dress room give cloth color #1 and it shown black as your image.. So I edit it to make it 0.. And it work.. Also.. Alternate outfit dont have color variety.. So I set my server limit using default color only.. Hope this help you..
  22. Yes.. And dress room working fine for 2015 client.. Then I upgrade into 2017 client and dress room not properly working.. Char with Gene or Sura will crashed the client when talking to dress room npc.. IDK why.. So right now I make custom npc which just change the bodystyle without opening dress room..
  23. i don't think you can as i see you can do something like @refresh so it will close it Example: prontera,153,170,5 script cotin 100,{ mes "Close this window to open the Dress Room window."; next; opendressroom(1); next; mes"close?"; if(select("yes:no")==1){ atcommand "@refresh"; } end; }
  24. Is it only me.. Or 2017 client have issue with Dress Room and make player crash? Especially Gene? Weird.. Im using this files.. But 2015 client working fine..
  25. 2015 Client Support As of d2d1fd2, rAthena is now able to support 2015 clients! Client Support Feature : 2013-12-23 or Newer (Main Server) Clan System Feature: Requires 2013-12-23 client or newer. Includes the Sword, Arc Wand, Golden Mace, and Cross Bow Clans. Jumping Clan is not yet implemented as more information is needed. Includes official NPC to join and leave Clans. Side note: Confirm your chat window has the Clan Info setting enabled to display messages. Added clan_join and clan_leave script commands. Commit : ecc8cf9 Note: read topic click Cash Shop Sale System Feature: Requires 2013-12-23 client or newer. Requires GM level 99; until permission settings are implemented. Usage: Enter the item(s) you want to sell in your item_cash_db.txt using Type 8. Start the server or @reloaditemdb. The Special tab will be empty at this time, which is fine. Type /limitedsale and hit enter in the chat window in the client. Enter the item name into the Item DB Name field in the sale window. Fill in the data you want for the item: Number of Sale: Amount of this item that is sold to players. Sale Start Time: This is the Month / Day and then Hour : Minute of the start of the sale Time to sell: How many hours the sale will last. 24h is max tested so far. Click Add Limited Item and wait for the start time that was entered to pass. Commit : Pull: 1825 Note: read topic click Client Support Feature : 2014-10-16 or Newer (Main Server) Vending & Buying Store Report Feature: This feature when user close shop, the client showing report for buy/sell Commit : 01adc9c Client Support Feature : 2015-05-13 or Newer (Main Server) One Click Item Identify Feature: This feature allows quickly (ctrl + click right) in you item unidentified Request 1 Magnifier when used. Commit : 5fe8145 Add Body Style & Dressing Room Feature: This feature require the client support before 2015-05-13 or newer user can choose body style and dressing room system Make sure you data&lub support for this Commit : d70b173 Note: now support 5 job only (Guillotine Cross & Genetic & Mechanic & Royal Guard & Arch Bishop Outfit) last update 2016-04-19 Thank you to Rytech for the client Dress pack New Item Random Option Feature: This feature is still in initial release state. Bugs and issues may occur. We hope you could kindly report them to us. Finally, in addition to the feature, we will release more script command support for this feature in the future. Commit : f296409 Note: read topic click RODEX New Mail System Feature: RODEX (RO Delivery Express) is the replacement of the Mail System within RO. (Read more here) Requires PACKETVER 20150513 or newer. All mailbox NPC are disabled as RODEX is accessible through the client. Basic configurations can be found in conf/battle/misc.conf with more configurations in conf/char_athena.conf. mail_return_days and mail_delete_days are defaulted to 15 days for when an unread message is returned and another 15 days for when that returned message is finally deleted. As with the previous mail system, zeny and items can be sent through RODEX. RODEX supports up to 5 attached items now, as opposed to 1. A tax of 2,500 zeny per item (misc.conf::mail_attachment_price) and a tax of 2% zeny when sending zeny (misc.conf::mail_zeny_fee). Players are given a default of 100 mail stamps a day. (misc.conf::mail_daily_count) Commit : Git Hash: 58776da Note: read topic click Achievement System Feature: Title System Feature: Requires client 2015-05-13 and higher. Includes Title System which is integrated into the Achievement System. Rewards are given through the RODEX System. Added new atcommand reloadachievementdb. Added new script commands achievementinfo, achievementadd, achievementremove, achievementcomplete, and achievementexists. Commit : Git Hash: 7f5411d Note: read topic click Client Support Feature : 2015-08-26 or Newer (Main Server) Add New Skill Cart Design Feature (Pushcart Decoration): This feature require the client support 2015-08-26 or newer user can select cart for change to new design for Merchant Class only Make sure you data&lub support for this here. Commit : 71c6896 Note: now not support NPC for this, if you want to test @questskill 2544 Client Support Feature : 2015-10-01 or Newer (Main Server) New Character Creation Windows Feature (Unique Sex): This feature require the client support 2015-10-01 or newer user can choose sex M/F when make new character creation Commit : e3c274a New Class Doram Feature: This feature require the client support 2015-10-01 or newer Thanks to Rytech and Nova for their information! Commit : daa9e01 Note: read topic click Pet Evolution System Feature: This feature isn't supported yet (waiting developer for Implemented). Client Support Download Thanks to @renniw for the preparation of this client! You can download the Client - 2015-09-16a Download (Main Server) - 2015-10-29a Download (Main Server) - 2015-11-04a Download (Main Server) These features require 20150513 or newer. Please report all bugs to the Issue Tracker! NOTE: This 'support' post means rAthena added 2015-09-16 client (source and packets), not "post your issue about installation, how to get, how to make it work of 2015-09-16 client" This is a Christmas gift for the rAthena user, Merry X'mas DressPack.grf sysbox.grf DressPack_v1.3.grf DressPack_v1.4.grf DressPack_v1.5.grf
×
×
  • Create New...