Tanlor

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About Tanlor

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    Drops

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    Male
  • Location
    Brazil
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    RagnaSunny

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  1. There's any way to allow Storage Acess with can_trade: false on groups.conf? Already tried a lot of ways by scripting, like atcommand "@storage"; charcommand "@storage"; openstorage; openstorage2; But no sucess.
  2. OMG that's just perfect for some people that miss with .DLL's and something like. Keep going!
  3. Working fine here, the Skill count Named Slim Potions for the skill... Maybe you're failing cause of Level? You know, the type of the potion used depends of the Level of SPP. RagnaSunny _ Gepard Shield 3.0 (^-_-^) 22_02_2019 18_29_33.mp4
  4. Error! Wrong answer. I'll check, just a sec.
  5. That's cause I forgot to put the extra " at the final 'mes' command. Just change: mes "That NPC only can be used by 3rd Classes; To: mes "That NPC only can be used by 3rd Classes"; And that should work fine now. Sorry about that. \o\
  6. prontera,150,150,4 script OnlyThirdNPC 100,{ if(Class < 4054 || Class > 4079) { mes "That NPC only can be used by 3rd Classes"; close; } else mes "Add your Stuff here!"; close; } Not tested, tho.
  7. Primeiro você vai ter que colocar o mapa pvp_y_2-2 numa Zone separada dos outros mapas. Edite o arquivo /rAthena/npc/mapflag/restricted.txt e acrescente essa nova linha: pvp_y_2-2 mapflag restricted 8 Agora seu mapa faz parte da Zone 8. Lembrando que o espaço entre as palavras é feito com TAB nesse caso, assim: MAPA<tab>mapflag<tab>restricted<tab>8 Agora, para desativar Desencantar nesse mapa, vá até o arquivo /rAthena/db/pre(-re)/skill_nocast_db.txt e acrecente, no final do arquivo: //---------------------------------------------------------------------------- // Zone 8 - Mapa pvp_y_2-2 //---------------------------------------------------------------------------- 289,4096 //SA_DISPELL Para reduzir o dano das habilidades, você deve editar o arquivo /rAthena/db/skill_damage_db.txt. Siga os exemplos no arquivo, e aí na coluna "MAP" você vai colocar 4096, que é o número responsável para mapas da Restricted Zone 8. // Examples: // MC_MAMMONITE,BL_PC,1,50 // In normal maps, players deal +50% damage to other players with Mammonite. // MO_EXTREMITYFIST,BL_PC,6,-50 // In PVP and GVG, players deal -50% (half) damage to other players with Asura Strike. // AB_ADORAMUS,BL_PC,6,50,0,10,15 // In PVP and GVG, players deal +50% damage to other players, +0% to mobs, +10% to bosses, and +15% to other with Adoramus. Para que as mudanças tenham efeito, você deve reiniciar seu servidor, pois as mapflags restrict não são aplicadas com @reload Script. Lembrando também que a conta ADM ignora qualquer tipo de restrição desses arquivos, então teste em contas Player comum. Se ajudei, me ajuda com um Upvote!
  8. Pega esse aqui, é o que a gente usa: //===== Gogcel Ro Scripts ================================== //= No double login in one map //===== By: ================================================== //= Tauro //===== Current Version: ===================================== //= 1.00 //===== Compatible With: ===================================== //= rAthena SVN //===== Description: ========================================= //= Avoid double login in 1 designated map and has unique_id //= by gepard //===== Comments: ============================================ //= Edit line 26 to use gepard authenticator or ip //= Edit line 64 if you use the system by ip //= Edit loadevent maps in line 86 //===== Contact Info: ======================================== //= [Tauro] //= Email: [email protected] //= Discord: Trinity#7962 //============================================================ - script dl_map -1,{ end; OnInit: // 1= if you have gepard 0=if you do not use gepard set .Gepard,1; end; OnPCLoadMapEvent: if (.Gepard == 1) { getmapxy([email protected]$,[email protected],[email protected],0); query_sql("SELECT last_unique_id FROM `login` WHERE account_id = "+getcharid(3)+"", [email protected]$); query_sql("SELECT account_id FROM `login` WHERE last_unique_id = '"[email protected]$+"'", [email protected]); set [email protected],getcharid(3,strcharinfo(0)); for(set [email protected] ,0;[email protected]<getarraysize([email protected]);set [email protected],[email protected]+1) { if(attachrid([email protected][[email protected]])) { if ([email protected] == 2000001) { set [email protected],0; } else { getmapxy([email protected]$,[email protected],[email protected],0); if ([email protected]$ == [email protected]$){ set [email protected],[email protected]+1; } } } } detachrid; attachrid [email protected]; if([email protected] > 1) { dispbottom "[Servidor] Me desculpe, mas para evitar abuusos, Double Clients não são permitidos nesse mapa."; atcommand "@kick " + strcharinfo(0); } end; } else { getmapxy([email protected]$,[email protected],[email protected],0); query_sql("SELECT last_ip FROM `login` WHERE account_id = "+getcharid(3)+"", [email protected]$); query_sql("SELECT account_id FROM `login` WHERE last_ip = '"[email protected]$+"'", [email protected]); set [email protected],getcharid(3,strcharinfo(0)); for(set [email protected] ,0;[email protected]<getarraysize([email protected]);set [email protected],[email protected]+1) { if(attachrid([email protected][[email protected]])) { //if .Gepard is 0 add id of accounts to which the system will not affect, brothers, couple, gms, etc ... [email protected] == accountId if ([email protected] == 2000029) { set [email protected],0; } else { getmapxy([email protected]$,[email protected],[email protected],0); if ([email protected]$ == [email protected]$){ set [email protected],[email protected]+1; } } } } detachrid; attachrid [email protected]; if([email protected] > 1) { dispbottom "[Servidor] Me desculpe, mas para evitar abuusos, Double Clients não são permitidos nesse mapa."; atcommand "@kick " + strcharinfo(0); } } end; } pvp_n_3-5 mapflag loadevent guild_vs3 mapflag loadevent Você configura os mapas aplicando a mapflag loadevent (como nas últimas linhas do Script) Exemplo: mapa<tab>mapflag<tab>loadevent prontera mapflag loadevent Lembrando que pra aplicar as mudanças de Mapflag pelo Script você precisará reiniciar o servidor. Caso não queira reiniciar e testar se funcionou, vai até o mapa que você quer bloquear Dual e usa o comando: @mapflag loadevent 1 Se ajudei, dá aquele Upvote maroto.
  9. I'm from Brazil too If you want, ask me by private message, so we can talk in Portuguese. o/
  10. So you need to store your database on localhost/anacondaqq but you need that other people connect to you server via Hamachi? If yes, you can change the database configurations on ~/conf/inter_athena.conf and point it to Localhost/Anacondaqq, and then use the Hamachi IP as Login/Char/Server IP, editing the files login_athena.conf, char_athena.conf and map_athena.conf also on ~/conf/ folder.
  11. Confere na sua pasta Texture, algumas frases assim são, na realidade, imagens em BMP e você só vai conseguir traduzir editando essas imagens. Não consigo te dizer ao certo o que vai ser imagem e o que vai ser .lua...
  12. You can install a Software called Xampp, and use it to create a database on Localhost. https://github.com/rathena/rathena/wiki/XAMPP_Installation
  13. Using the SEARCH BUTTON:
  14. English: Do you speak Portuguese? The char Petrifies because you're using a SC_ value that don't exists on rAthena. The following ones will work with the same effect you wish on your Script: SC_FIREWEAPON (EFST_PROPERTYFIRE) desc: Change weapon element to Fire element val1: SC_WATERWEAPON (EFST_PROPERTYWATER) desc: Change weapon element to Water element val1: SC_WINDWEAPON (EFST_PROPERTYWIND) desc: Change weapon element to Wind element val1: SC_EARTHWEAPON (EFST_PROPERTYGROUND) desc: Change weapon element to Earth element val1: So, just change the SC_ effects and probably it'll work. Font: https://github.com/rathena/rathena/blob/master/doc/status_change.txt The enchant animation is working too? If isn't, i suggest you to use specialeffect2 280; specialeffect2 281; specialeffect2 282; specialeffect2 283; *specialeffect2 <effect number>{,<send_target>{,"<Player Name>"}}; This command behaves identically to 'specialeffect', but the effect will be centered on the invoking character's sprite. <Player name> parameter will display <effect number> on another Player than the one currently attached to the script. Like with specialeffect, when specifying a player, <send_target> must be supplied, specifying AREA will retain the default behavior of the command. If it keeps not working, please post the edited Script here and I can help you some more. Good luck!