Foob

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About Foob

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    ecdarreola

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  1. A rough walkthrough conversation for the following links below will work: Thanks!
  2. Use server database editor add the skills manually.
  3. @domez86 https://www.divine-pride.net/database/monster/3124/charleston-3
  4. Anyone who has the SE/SR job change quest? P.M. me if you have it. Thanks!
  5. Not possible via event script. Since I want to use the tomb thus I'm using the normal monster spawn with boss_monster for it. Somehow the missing part is how to check if the mob is alive.
  6. Sorry incomplete question. Via script cause I'm planning to create a script wherein if an MVP monster is summoned the PVP mapflag will be on. (example below) mvp_room,0,0 boss_monster Poring 1002,1,3600000,600000,"#mvp_room::OnMobKilled" mvp_room,0,0,0 script #mvp_room -1,{ OnMobKilled: //mapflag pvp disable end; } However, my next problem is that, the checking for the MVP mob once summoned. By chance, do you have an idea how to do it @Radian?
  7. As the title says, how to check if MVP mob is summoned on a map? The script mobcount doesn't count.
  8. clientxml - change service to usa.
  9. @iubantot make sure you use the service_usa thing. else it will not be translated.
  10. You can use the PR for 16th year anniversary which is available on git. That's solves the level adjustment of some skills.
  11. by default it doesn't but using the pull request provided melv0 you can just add it in the skill.txt if I understood it correctly.
  12. Floating is a single IP as far as I know.
  13. Thanks for testing. As long as the main function works then its okay.
  14. @DeathStar the lowest price can be possible. The shared one (micro) type VM. After creating, follow the steps above. As for the latency, again the main objective of this tutorial is to hide your main IP. You can try it for yourself it it increases lag or decreases latency.
  15. Already have a guide provided on the link above.