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Foob last won the day on May 1 2019

Foob had the most liked content!

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  1. Hello, Anyone has an updated proxy patch for newer client such as 2020-04-01? The current patch is making the client crash upon login or entering credentials. EnableProxySupport.qs I'm using the problematic patch attached above.
  2. Foob

    Iris Ragnarok

    If you're interested, please do not hesitate to pm me here Thanks!
  3. yes 100% try it using refineUI, does it work with blacksmith blessing? mine looks exactly like that.
  4. Same as the patch. No other edits.
  5. Hmmm. Weird upon applying the patch on my server it works. Using command @refineui you can add shadow item on the UI and refine it with blacksmith blessing if its +7 above
  6. Have you tried using refineUI with shadow items? Does it work?
  7. Foob

    Tales of Ragnarok

    Hello, I'm looking for veteran script maker/coder that is able to script instances according to videos and such. I'll be looking for people who have past works/portfolio. Main responsibility are: Script instances Script optimization Payment is negotiable and only thru Paypal. If you're interested, please don't hesitate to message me together with your portfolio if you have one.
  8. @HaARiZz you are unable to find it in git right now since its closed already and has been pushed to master branch. However some of the updates that are from 16th anniversary onwards are available in PR such as update/rune_knight and etc. You just have to merge it with your current branch.
  9. Is it possible that player who have have global var such as #mute will not receive any announcement via announce "This is a test message",bc_all;
  10. Foob


    Hello, I'm trying to edit clif_broadcast function from clif.cpp to work with player who has var like example below. void clif_broadcast(struct block_list* bl, const char* mes, int len, int type, enum send_target target) { nullpo_retv(mes); if (len < 2) return; int lp = (type&BC_COLOR_MASK) ? 4 : 0; std::unique_ptr<unsigned char> buf(new unsigned char[4+lp+len]); WBUFW(buf.get(),0) = 0x9a; WBUFW(buf.get(),2) = 4 + lp + len; if (type&BC_BLUE) WBUFL(buf.get(),4) = 0x65756c62; //If there's "blue" at the beginning of the message, game client will display it in blue instead of yellow. else if (type&BC_WOE) WBUFL(buf.get(),4) = 0x73737373; //If there's "ssss", game client will recognize message as 'WoE broadcast'. memcpy(WBUFP(buf.get(), 4 + lp), mes, len); struct map_session_data* sd; nullpo_retv(sd); int counter = static_cast<int>(pc_readreg2( sd, MY_VAR )); if(counter < 1) clif_send(buf.get(), WBUFW(buf.get(),2), bl, target); } When I compile, there's a problem where it says: "uninitialized local variable 'sd' used" The server will start but come broadcast it will crash and will point out to the line. What am I missing? Is this possible?
  11. And it goes up. Taking chances where to sort this out.
  12. Hello, Where can I look to see if something is missing with regards to the storagelist or storage placement (see image below). Minor problem is that the costume doesn't appear in costume tab instead it is on armor. I'm using 20180621 client.
  13. Foob


    Also, you can find some instance in the server's github under pull request. You might have to do some testing as it is available literally for testing and make sure you report any bugs you find.
  14. content - ra is far ahead from herc however with regards to client functionality herc is far better. For most scenario like standard application of current rA, 2018-06-21 client will do the work but for some skills, items that are available you will not be able to use it. E.G. ultrahigh-itemID, expanded novice new skills and guild skills if ever.
  15. Yes upgrade to 3.0 unless you're using a nulled version of 2.0.
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