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Everything posted by BeWan
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i think its possible if you use gepard function you can contact @Functor
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make a custom mob that same on npc looks and then on your script OnInit: monster "MAP_NAME",X,Y,"--ja--",mob_id,mob_quantity,"NpcName::OnMobDead1"; OnMobDead1: monster "MAP_NAME",X,Y,"--ja--",mob_id,mob_quantity,"NpcName::NpcSpawn"; //this will act as mvp tomb
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if you want to announce 1 message only you need to put condition on the script.
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data / sprite / Àΰ£Á· / ¸öÅë
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yes you can. you can edit it in src or item script
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find this Add(1,18885,1,0,0,100,7179,400); 7179 - this is item id 400 - this is the amount. this is the info of adding items on the npc Add(<shop ID>,<reward ID>,<reward amount>, // <Zeny cost>,<point cost>,<success rate> // <required item ID>,<required item amount>{,...});
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use this one instead. https://github.com/rathena/rathena/blob/master/npc/custom/quests/quest_shop.txt
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freebies npc
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bonus bIntravision; if i help you hit upvote button thanks ?
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yup save it after that use @reloaditemdb in game.
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@alexander0203 bonus2 bSubRace,RC_Player,35; bonus bDelayRate,-30; bonus2 bAddRace,RC_Player,30; bonus2 bMagicAddRace,RC_Player,30; bonus2 bAddClass,Class_Boss,20; bonus2 bResEff,Eff_Freeze,10000; bonus2 bResEff,Eff_Silence,10000;
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@NKCYBER you can edit the points and the item. prontera,150,150,5 script Bring Shopping 122,{ mes "[Item Trader]"; mes "Hi, "+strcharinfo(0)+"!"; mes "What can I do for you?"; next; switch(select(" > Information: > Trade in Items: > Point shop (^0055FF"+getd(.Points$)+"^000000): > Leave")) { case 1: mes "[Item Trader]"; mes "Do you find that you've got"; mes "useless Items lying around?"; mes "I'll be glad to take them off"; mes "your hands!"; next; mes "[Item Trader]"; mes "I'll give you ^0055FF"+.Points[0]+" Point"+((.Points[0] == 1)?"":"s")+"^000000 for normal Item each"; mes "Item you give me, and"; mes "^0055FF"+.Points[1]+" Points^000000 for Items."; mes "You can trade those points"; mes "for items later on."; mes "How does that sound?"; emotion ET_MONEY; close; case 2: mes "[Item Trader]"; mes "Select the Items you"; mes "want to trade in."; if (.Level) { mes " "; mes "They must be dropped"; mes "by monsters of level"; mes .Level+" and above."; } deletearray @sold_nameid[0],getarraysize(@sold_nameid); callshop "item_shopp",2; npcshopattach "item_shopp"; end; case 3: mes "[Item Trader]"; mes "You have ^0055FF"+getd(.Points$)+"^000000 Point"+((getd(.Points$) == 1)?".":"s."); callshop "item_shopp",1; npcshopattach "item_shopp"; end; case 4: mes "[Item Trader]"; mes "*yawn*"; mes "See you later!"; emotion ET_SLEEPY; close; } OnSellItem: mes "Items to sell:"; mes "-----------------------------------"; for(set .@i,0; .@i<getarraysize(@sold_nameid); set .@i,.@i+1) if (@sold_nameid[.@i] > 4000 && @sold_nameid[.@i] < 4700) { if (.Level) { query_sql("SELECT `LV` FROM `mob_db` WHERE `DropItemid` = "+@sold_nameid[.@i],.@lv); if (.@lv < .Level) { dispbottom getitemname(@sold_nameid[.@i])+" is under the minimum level."; continue; } } set .@Item_id[getarraysize(.@Item_id)], @sold_nameid[.@i]; set .@Item_amt[getarraysize(.@Item_amt)], @sold_quantity[.@i]; set .@item, compare(.ITEM$,""+@sold_nameid[.@i]); mes ((.@item)?" ^FF0000":" ^777777")+@sold_quantity[.@i]+"x "+getitemname(@sold_nameid[.@i])+"^000000"; set .@Item_total, .@Item_total+(@sold_quantity[.@i]*((.@item)?.Points[1]:.Points[0])); } deletearray @sold_nameid[0], getarraysize(@sold_nameid); deletearray @sold_quantity[0], getarraysize(@sold_quantity); if (!.@Item_id) { mes " ^777777(none)^000000"; emotion ET_SWEAT; close; } mes " "; mes "---------- Total: ^0055FF"+.@Item_total+" pt.^000000 -------"; next; if(select(" > ^0055FFComplete trade...^000000: > ^777777Cancel^000000") == 2) { mes "[Item Trader]"; mes "Oh, okay..."; emotion ET_SCRATCH; close; } for(set .@i,0; .@i<getarraysize(.@Item_id); set .@i,.@i+1) delitem .@Item_id[.@i],.@Item_amt[.@i]; setd .Points$, getd(.Points$)+.@Item_total; mes "[Item Trader]"; mes "All done!"; emotion ET_DELIGHT; close; OnBuyItem: for(set .@i,0; .@i<getarraysize(@bought_nameid); set .@i,.@i+1) for(set .@j,0; .@j<getarraysize(.Shop); set .@j,.@j+2) if (@bought_nameid[.@i] == .Shop[.@j]) { set .@cost, .@cost+(.Shop[.@j+1]*@bought_quantity[.@i]); break; } if (.@cost > getd(.Points$)) { mes "[Item Trader]"; mes "You don't have enough Points."; emotion ET_HUK; } else { mes "Items purchased:"; mes "-----------------------------------"; for(set .@i,0; .@i<getarraysize(@bought_nameid); set .@i,.@i+1) { getitem @bought_nameid[.@i], @bought_quantity[.@i]; mes " ^777777"+@bought_quantity[.@i]+"x "+getitemname(@bought_nameid[.@i])+"^000000"; } mes " "; mes "---------- Total: ^0055FF"+.@cost+" pt.^000000 -------"; setd .Points$, getd(.Points$)-.@cost; emotion ET_MONEY; } deletearray @bought_nameid[0], getarraysize(@bought_nameid); deletearray @bought_quantity[0], getarraysize(@bought_quantity); close; OnInit: //waitingroom "Item Trader",0; set .Level,0; // Minimum monster level to trade corresponding Items. set .Points$,"#Item_Points"; // Variable to store points. setarray .Shop[0], // Item Shop items: <ID>,<point cost> 512,10; setarray .Points[0],0,1,1; // Points per <normal Item>,<Item> set .ITEM$, // List of Items. "2504,2311"+ "2403,2103"; npcshopdelitem "item_shopp",909; for(set .@i,0; .@i<getarraysize(.Shop); set .@i,.@i+2) npcshopadditem "item_shopp",.Shop[.@i],.Shop[.@i+1]; end; } - shop item_shopp -1,909:-1
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100% working. tested already 12118,Resist_Fire,Fireproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_ARMOR_ELEMENT_FIRE; sc_end SC_ARMOR_ELEMENT_WATER; sc_end SC_ARMOR_ELEMENT_EARTH; sc_end SC_ARMOR_ELEMENT_WIND; sc_start4 SC_ARMOR_ELEMENT_FIRE,1200000,-15,0,20,0; },{},{} 12119,Resist_Water,Coldproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_ARMOR_ELEMENT_FIRE; sc_end SC_ARMOR_ELEMENT_WATER; sc_end SC_ARMOR_ELEMENT_EARTH; sc_end SC_ARMOR_ELEMENT_WIND; sc_start4 SC_ARMOR_ELEMENT_WATER,1200000,20,0,0,-15; },{},{} 12120,Resist_Earth,Earthproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_ARMOR_ELEMENT_FIRE; sc_end SC_ARMOR_ELEMENT_WATER; sc_end SC_ARMOR_ELEMENT_EARTH; sc_end SC_ARMOR_ELEMENT_WIND; sc_start4 SC_ARMOR_ELEMENT_EARTH,1200000,0,20,-15,0; },{},{} 12121,Resist_Wind,Thunderproof Potion,2,2,,10,,,,,0xFFFFFFFF,7,2,,,,,,{ sc_end SC_ARMOR_ELEMENT_FIRE; sc_end SC_ARMOR_ELEMENT_WATER; sc_end SC_ARMOR_ELEMENT_EARTH; sc_end SC_ARMOR_ELEMENT_WIND; sc_start4 SC_ARMOR_ELEMENT_WIND,1200000,0,-15,0,20; },{},{}
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View File Euphy's WoE Controller + @woe command Report all error/bugs in the forum post not in the PM for faster fix, Thanks! By downloading this file, you agree with my Terms of Service: • You are not allowed remove my signature from any of the included files. • You are not allowed claim my work as yours. • I can give you support, but please, do not message me. If you like it, give me a Submitter BeWan Submitted 02/02/2020 Category PvP, GvG, WoE, Battleground Video Content Author Euphy, BeWan
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Version 1.4
1271 downloads
Report all error/bugs in the forum post not in the PM for faster fix, Thanks! By downloading this file, you agree with my Terms of Service: • You are not allowed remove my signature from any of the included files. • You are not allowed claim my work as yours. • I can give you support, but please, do not message me. If you like it, give me aFree -
this is item sprite error.
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i create my own script that have red and blue team. kindly pm me if you are interested.
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you need to update his script.
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what is the view id? also increase hg limit number.
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https://github.com/rathena/rathena this is the latest version on the github.
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Utility: Freebies NPC with Gepard Function (UniqueID)
BeWan replied to BeWan's topic in Utility Script Releases
ofcourse. update this #FreebiesReward1 > 0 and #FreebiesReward1 = 1; -
? data - full hollow mask.rar
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try to add " " to read space in name
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Utility: Freebies NPC with Gepard Function (UniqueID)
BeWan replied to BeWan's topic in Utility Script Releases
use the script on your hosted server. -
Utility: Freebies NPC with Gepard Function (UniqueID)
BeWan replied to BeWan's topic in Utility Script Releases
the script is 100% working in gepard. may i ask if you run this on your localhost? your error generate only if there's no gepard function install on your src.