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Everything posted by BeWan
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Item overtaking the front of the character.
BeWan replied to hardelite's question in Graphics Support
you can fix this by using sprite editor. -
NO FILES on Clientside/dat/only 1 txt inside/
BeWan replied to alexander0203's question in Client-side Support
this is your ro.grf herc_renewal_2019.grf herc_resources.grf -
NO FILES on Clientside/dat/only 1 txt inside/
BeWan replied to alexander0203's question in Client-side Support
i told you to open your ro.grf not the ro files lol -
need mo un login table para maka log in ka sa game mo. kung gusto mo gawin gm suit yung character mo dun yun sa clientinfo
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*i don't know if this is allow or not. *but if not kindly delete my comment data.rar
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name of the sprite?
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NO FILES on Clientside/dat/only 1 txt inside/
BeWan replied to alexander0203's question in Client-side Support
use grfeditor to open your ro.grf and then follow this path data / luafiles514 / lua files / datainfo / accessoryid.lub and accname.lub if you want to make a copy right click and then click extract / extract folder -
- script disablebuff -1,{ OnPCLoadMapEvent: getmapxy @map$,@x,@y,0; if (@map$ == "guild_vs1" || @map$ == "guild_vs2") { sc_end SC_KAHU_ENTEN; sc_end SC_HYOUHU_HUBUKI; sc_end SC_KAZEHU_SEIRAN; sc_end SC_DOHU_KOUKAI; } } guild_vs1 mapflag loadevent guild_vs2 mapflag loadevent try this one.
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i think its not a bug. this is normal behavior
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to show the error. enable debug mode = true in application
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Utility: Freebies NPC with Gepard Function (UniqueID)
BeWan replied to BeWan's topic in Utility Script Releases
Find: getitem .items[.@i],.items[.@i+1]; and replace with this : getitembound .items[.@i],.items[.@i+1],1; -
why dont you just disable it in the whole map then?
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NO FILES on Clientside/dat/only 1 txt inside/
BeWan replied to alexander0203's question in Client-side Support
path for lub files data / luafiles514 / lua files / datainfo / accessoryid.lub and accname.lub -
Utility: Freebies NPC with Gepard Function (UniqueID)
BeWan replied to BeWan's topic in Utility Script Releases
this function is to avoid spam even if you use proxy. Like getting the mac address or the private ip of your laptop or desktop. -
Utility: Freebies NPC with Gepard Function (UniqueID)
BeWan replied to BeWan's topic in Utility Script Releases
find: if(getd("$ID_" + .@unique_id$) > 0 || #FreebiesReward > 0){ mes "[Freebies NPC]"; mes "You have already claimed your Freebies."; close; } #FreebiesReward = 1; and replace with this : if(getd("$ID_" + .@unique_id$) == 3 || #FreebiesReward == 3){ mes "[Freebies NPC]"; mes "You have already claimed your Freebies."; close; } #FreebiesReward = ++1; -
check your files. this is not rare_drop_announcer its really different.
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i know but im kinda in a rush thats why hehe
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sorry my bad. lol
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? - script ET_Function -1,{ OnInit: disablenpc "Tower Protection Stone"; disablenpc "Captain Janssen"; end; //OnMinute00: //if ( gettime(3) % 2 ) end; //or OnClock0000: OnClock0100: OnClock0200: OnClock0300: OnClock0400: OnClock0500: OnClock0600: OnClock0700: OnClock0800: OnClock0900: OnClock1000: OnClock1100: OnClock1200: OnClock1300: OnClock1400: OnClock1500: OnClock1600: OnClock1700: OnClock1800: OnClock1900: OnClock2000: OnClock2100: OnClock2200: enablenpc "Tower Protection Stone"; enablenpc "Captain Janssen"; announce "Endless Tower is NOW OPEN!! 30 minutes only until it close!", bc_all; sleep 600000; announce "[ET] 20 minutes left!", bc_all; sleep 600000; announce "[ET] 10 minutes left!", bc_all; sleep 300000; announce "[ET] 5 minutes left!", bc_all; sleep 60000; announce "[ET] 4 minutes left!", bc_all; sleep 60000; announce "[ET] 3 minutes left!", bc_all; sleep 60000; announce "[ET] 2 minutes left!", bc_all; sleep 60000; announce "[ET] 1 minutes left!", bc_all; sleep 60000; disablenpc "Tower Protection Stone"; disablenpc "Captain Janssen"; announce "Endless tower is now closed!", bc_all; end; }
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here. ? prontera,154,179,4 script summoner 100,{ if( countitem(512) > 500){ monster "prontera", 0, 0, "Poring", 1005, 1, strnpcinfo(0) + "::OnMobKilled"; monster "prontera", 0, 0, "Poring", 1115, 1, strnpcinfo(0) + "::OnMobKilled"; end; }else{ mes "sorry you need 500 apple to summon"; } OnMobKilled: getitem 501, 1; // 1 red potion end; }
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send your script here and ill add it for you
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are you talking about the maintown?
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Cannot use skill points on certain skills
BeWan replied to Frost Diver's question in Client-side Support
increase your job level so you can have more skill points lol. -
check the mapflag nodrop on sky fortress map
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hello you mean viking helm? *i don't know if this is allow or not. *but if not kindly delete my comment here data.rar