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BeWan last won the day on September 22

BeWan had the most liked content!

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About BeWan

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  1. use this. 24000,T1_Shadow_Armor,Shadow Armor (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bStr,1; },{},{} 24001,T1_Shadow_Weapon,Shadow Gauntlets (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{} 24002,T1_Shadow_Shield,Shadow Shield (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bLuk,1; },{},{} 24003,T1_Shadow_Shoes,Shadow Shoes (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{} 24004,T1_Shadow_R_Accessory,Shadow Ring (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bVit,1; },{},{} 24005,T1_Shadow_L_Accessory,Shadow Pendant (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bInt,1; },{},{} 24006,T2_Shadow_Armor,Shadow Armor (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,30,1,,{ bonus bStr,2; },{},{} 24007,T2_Shadow_Weapon,Shadow Gauntlets (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,30,1,,{ bonus bDex,2; },{},{} 24008,T2_Shadow_Shield,Shadow Shield (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,60,1,,{ bonus bLuk,2; },{},{} 24009,T2_Shadow_Shoes,Shadow Shoes (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,90,1,,{ bonus bAgi,2; },{},{} 24010,T2_Shadow_R_Accessory,Shadow Ring (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,120,1,,{ bonus bVit,2; },{},{} 24011,T2_Shadow_L_Accessory,Shadow Pendant (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,150,1,,{ bonus bInt,2; },{},{}
  2. db / item_vending.txt about the item icon or sprite. go to iteminfo.lua or lub
  3. this is not part of my custom mod on this script. but anyway what git version you using?
  4. Updated version. ExtendedVending_rev5.diff
  5. try this. case MC_VENDING: skill_vending(sd,p->itemId); break;
  6. dont forget to declare max_itemid in battle.cpp or make it sure you follow all the instruction in b/conf/battle/feature.conf
  7. 100% working no problem in game/terminal.
  8. i apply this diff yesterday to latest git file and its working 100%. dm me and send your error ill help you.
  9. madali lang ifix yan. dahil yan sa hiding animation need mo ibypass yun pede mo yun magawa sa src / map / clif.cpp
  10. you need to put this on your css and call css file in your html file or put the code in style bracket
  11. if(@minute == 60){ if(getcharid(0) == player char id){ set @minute,0; set [email protected]_amt, 1; //Points to get every min (default: 10) set #KAFRAPOINTS, #KAFRAPOINTS + [email protected]_amt; dispbottom "sdasfaff"; dispbottom "Current Balance = "+#KAFRAPOINTS+" Kafrapoints"; set @consecutive_hour, @consecutive_hour + 1; }else{ message } } //Check for 5 hour consecutive if(@consecutive_hour == 5) { if(getcharid(0) == player char id){ set @consecutive_hour,0; set [email protected]_amt, 100; //Points to get for 5 Consecutive hours (default: 100) set #KAFRAPOINTS, #KAFRAPOINTS + [email protected]_amt; dispbottom "dsdsdgsgs"; dispbottom "Current Balance = "+#KAFRAPOINTS+" Kafrapoints"; }else{ message } }
  12. ..\_tmpEmblem\..\data\texture\effect\flaggraffiti0.ebm ..\_tmpEmblem\..\data\texture\effect\flaggraffiti0.ebm i think this is the caused of the crash.
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