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BeWan

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BeWan last won the day on January 4

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About BeWan

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  1. this is paid src modification.
  2. View File Rental NPC Support 3rd/4th job Suit Mado Gear and Dragon *Don't forget to add required skill on your suit item skill "RK_DRAGONTRAINING",5; skill "NC_MADOLICENCE",5; Report all error/bugs in the forum post not in the PM for faster fix, Thanks! By downloading this file, you agree with my Terms of Service: • You are not allowed remove my signature from any of the included files. • You are not allowed claim my work as yours. • I can give you support, but please, do not message me. If you like it, give me a Submitter BeWan Submitted 12/27/2020 Category Utilities Video Content Author BeWan  
  3. Version 1.0.0

    57 downloads

    *Don't forget to add required skill on your suit item skill "RK_DRAGONTRAINING",5; skill "NC_MADOLICENCE",5; Report all error/bugs in the forum post not in the PM for faster fix, Thanks! By downloading this file, you agree with my Terms of Service: • You are not allowed remove my signature from any of the included files. • You are not allowed claim my work as yours. • I can give you support, but please, do not message me. If you like it, give me a

    Free

  4. make sure your packet obfuscation in your file and client same enabled or disabled and check your clientinfo.xml - <version></version>
  5. here.. prontera,164,232,1 script Estilista#custom_stylist 2_M_DYEINGER,{ OnProgressbarEnd: if (vip_status(1)){ setarray [email protected][1],450,50,80; }else setarray [email protected][1],150,20,30; setarray [email protected][1],LOOK_CLOTHES_COLOR,LOOK_HAIR,LOOK_HAIR_COLOR; if (@autoscroll) { set @autoscroll, 0; } else { set @s, select(" - Cor da roupa (^0055FF"+getlook(LOOK_CLOTHES_COLOR)+"^000000): - Penteado (^0055FF"+getlook(LOOK_HAIR)+"^000000): - Cor do penteado (^0055FF"+getlook(LOOK_HAIR_COLOR)+"^000000)"); set @Revert, getlook([email protected][@s]); } set [email protected], getlook([email protected][@s]); while(1) { set [email protected]$, ([email protected] ? (": - Anterior (^0055FF"+(([email protected]>1)[email protected]:[email protected][@s])+"^000000): - Próxima (^0055FF"+(([email protected]<[email protected][@s])[email protected]+1:1)+"^000000)") : (" - Próxima (^0055FF"+(([email protected]<[email protected][@s])[email protected]+1:1)+"^000000): - Anterior (^0055FF"+(([email protected]>1)[email protected]:[email protected][@s])+"^000000):")) + ": - Próxima ^008000(auto rolagem)^000000: - Anterior ^008000(auto rolagem)^000000:" + " - Pule para...: - Reverter para o original (^0055FF"[email protected]+"^000000)"; switch(select([email protected]$)) { case 1: case 3: set [email protected],0; set [email protected], (([email protected]<[email protected][@s])[email protected]+1:1); break; case 2: set [email protected],1; set [email protected], (([email protected]>1)[email protected]:[email protected][@s]); break; case 4: mes "[^008000Estilista^000000]"; mes "Clique em Fechar para iniciar a rolagem automática..."; mes " "; mes "Clique em qualquer lugar da tela para parar a rolagem automática."; close2; set @autoscroll, 1; addtimer 1,strnpcinfo(3)+"::OnProgressbarEnd"; while (1) { set [email protected], (([email protected]<[email protected][@s])[email protected]+1:1); setlook [email protected][@s], [email protected]; message strcharinfo(0),"This is style #"[email protected]+"."; progressbar "FFFF00",1; } end; case 5: mes "[^008000Estilista^000000]"; mes "Clique em Fechar para iniciar a rolagem automática..."; mes " "; mes "Clique em qualquer lugar da tela para parar a rolagem automática."; close2; set @autoscroll, 1; addtimer 1,strnpcinfo(3)+"::OnProgressbarEnd"; while (1) { set [email protected], (([email protected]>1)[email protected]:[email protected][@s]); setlook [email protected][@s], [email protected]; message strcharinfo(0),"This is style #"[email protected]+"."; progressbar "FFFF00",1; } end; case 6: message strcharinfo(0),"Choose a style between 1 - "[email protected][@s]+"."; input [email protected],0,[email protected][@s]; if ([email protected]) set [email protected], rand(1,[email protected][@s]); break; case 7: set [email protected], @Revert; setlook [email protected][@s], @Revert; break; } setlook [email protected][@s], [email protected]; message strcharinfo(0),"This is style #"[email protected]+"."; } }
  6. just use script OnPCDieEvent: sql query end;
  7. use this. 24000,T1_Shadow_Armor,Shadow Armor (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,1,1,,{ bonus bStr,1; },{},{} 24001,T1_Shadow_Weapon,Shadow Gauntlets (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,1,1,,{ bonus bDex,1; },{},{} 24002,T1_Shadow_Shield,Shadow Shield (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,1,1,,{ bonus bLuk,1; },{},{} 24003,T1_Shadow_Shoes,Shadow Shoes (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,1,1,,{ bonus bAgi,1; },{},{} 24004,T1_Shadow_R_Accessory,Shadow Ring (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,1,1,,{ bonus bVit,1; },{},{} 24005,T1_Shadow_L_Accessory,Shadow Pendant (Tier 1),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,1,1,,{ bonus bInt,1; },{},{} 24006,T2_Shadow_Armor,Shadow Armor (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,65536,,30,1,,{ bonus bStr,2; },{},{} 24007,T2_Shadow_Weapon,Shadow Gauntlets (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,131072,,30,1,,{ bonus bDex,2; },{},{} 24008,T2_Shadow_Shield,Shadow Shield (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,262144,,60,1,,{ bonus bLuk,2; },{},{} 24009,T2_Shadow_Shoes,Shadow Shoes (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,524288,,90,1,,{ bonus bAgi,2; },{},{} 24010,T2_Shadow_R_Accessory,Shadow Ring (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,1048576,,120,1,,{ bonus bVit,2; },{},{} 24011,T2_Shadow_L_Accessory,Shadow Pendant (Tier 2),12,0,,0,,,,0,0xFFFFFFFF,63,2,2097152,,150,1,,{ bonus bInt,2; },{},{}
  8. db / item_vending.txt about the item icon or sprite. go to iteminfo.lua or lub
  9. this is not part of my custom mod on this script. but anyway what git version you using?
  10. Updated version. ExtendedVending_rev5.diff
  11. try this. case MC_VENDING: skill_vending(sd,p->itemId); break;
  12. dont forget to declare max_itemid in battle.cpp or make it sure you follow all the instruction in b/conf/battle/feature.conf
  13. 100% working no problem in game/terminal.
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