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PsyOps

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Everything posted by PsyOps

  1. https://github.com/Stolao/Npc_Release/blob/master/Custom_Functions/Dispell.txt
  2. Hi, can anyone tell me how the passive Item Passive Script works? Any information where i can read it on the doc since i am confused about it. Thanks! @Epoque
  3. Sorry new to scripting, how do i debug it? No clue how to debug. ?
  4. Tried this today, got these errors. I used the example itemlink.txt provided by cyhd. Any thoughts what i need to fix or what is wrong? Thanks!
  5. It should work with 2017 version. there are older versions of this diff as well.
  6. You can try to check existing instances and modify it. Normally sky is the limit but you have to search for the answers. Since i am not good with scripting, i tend to modify existing ones.
  7. Yes you can try to check script_commands.txt for the command enablenpc/disablenpc
  8. You need to assign like an array of cards that i needs to identify before it can be detected by the npc. What i normally do is use existing script structure then try to modify it on how you want it to be designed. https://rathena.org/board/topic/114236-mvp-card-trader/
  9. Working as of rAthena June 2019 version. What worked for me. 1. Installed the patch diff. 2. Installed the Script function. 3. Replaced the UNITTYPE variables of the scrip to BL. 4. Installed the item db with the exception of changing the wood match to item 12740. Previously was not working for me on using the matchsticks for some reason. If you encounter any problems, try to use a different USABLE item. Thumbs up to @Emistry. Never Fails to Deliver. Just a wild question. Is there a way to do the following? 1. Increase the radius of the campfire. 2. Detect if there are any other Campfires near.
  10. The extended vending does work for me but i still get this error on my VS. Anyone know how to fix this? Tried: sprintf(message + strlen(message), "Total profit: %s x %d", "Zeny" ,(mailprofit -= mailprofit * (int)(battle_config.vending_tax / 10000.)));
  11. As far as i know, it will need source edit, scripts will not work since monsters follow the source scripts on attack behavior.
  12. Tried this. Not working "costume" is not a script command
  13. You need to check the coordinates of that map. set $valk_walkx,rand(100,299); //random x on map the x coordinate might not be the same as the other map. You need to define where it really goes.
  14. So the 1.7 version still works but it needs to be edited?
  15. I know this is an src edit. did you edit your src?
  16. Yeah i think that should be revived LOL
  17. need to add this "gefg_cas01" to castle_db.txt
  18. Hi, you probably need to add the "emp" on the Database of your server as what i think should be done
  19. Help please? Using GOdaddy as host. Tried php 7.0 and 5.6, these errors show.
  20. Can you please post how it was solved? thanks!
  21. Very nice work! mind if i ask how to change "Servidor Online" as it is the only thing i am not able to edit. Love your work man Added: I noticed this on your post $status = new ServerStatus( "LOCALHOST", "LOCALHOST", "USERNAME", "PASSWORD", "DATABASE" ); I am using a webhost that is separate from my main ragnarok host, how can i configure this to show that my server is online? Thanks in advance!
  22. You were right, defines_pre.hpp did not exist. custom folder did not exist at all ahahah. there was a problem when i was pulling the files over to the machine. somehow the custom folder did not migrate.
  23. Newbie here! I have my offline server and i am currently uploading it to my online server. Upon using "make server" this error shows up. What i have done so far is to run a new rathena copy to the vps. It recompiles just fine. I also tested it on two machines. This error only shows up when i use my offline server version. Any thoughts to how this can be solved?
  24. Any solution to this? as i am getting the same error: script: movenpc: NPC with ID '#vend_slot74' was not found!
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