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Everything posted by Start_
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It's custom skill. Can't comment it because it doesn't had.
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Confirmed. It's happened on my end too. Please create issue here https://github.com/rathena/rathena/issues and let developer check it. 2022-05-27 23-28-54.mp4
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Ah I see, I will testing that too.
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Work fine for me. Import/ skill_tree.yml # This file is a part of rAthena. # Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # ########################################################################### # Skill Tree Database ########################################################################### # # Skill Tree Settings # ########################################################################### # - Job Job name. # Inherit Map of job name from which Job will inherit the skill tree. (Default: null) # Note that Job doesn't inherit the child skills, it only inherits the skills defined in Tree of the given job name. # Tree: List of skills available for the job. (Default: null) # - Name Skill name. # MaxLevel Max level of the skill. Set to 0 to remove the skill. # Exclude Whether the skill is excluded from being inherited. (Default: false) # BaseLevel Minimum base level required to unlock the skill. (Default: 0) # JobLevel Minimum job level required to unlock the skill. (Default: 0) # Requires: List of skills required to unlock the skill. (Default: null) # - Name Skill name. # Level Skill level required. Set to 0 to remove the skill. ########################################################################### Header: Type: SKILL_TREE_DB Version: 1 Body: - Job: Novice Tree: - Name: SM_BASH MaxLevel: 10 data/lua/skill/ skilltreeview.lub [JOBID.JT_NOVICE] = { [0] = SKID.NV_BASIC, [7] = SKID.NV_FIRSTAID, [3] = SKID.SM_BASH, [14] = SKID.NV_TRICKDEAD }, 2022-05-27 16-52-29.mp4
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1.) If you close and restart server this issue will not be happen. 2.) Using @ reloadskilldb will cause skill missing. Am I correct?
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Then re-check just 1 skill on skill_tree and skill_db for 1 class that had custom skill try to made it usable. If it work then you can apply to another.
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Any error appear on log, char, map server?
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Work fine for me. Test with latest rAthena. 2022-05-26 20-44-27.mp4
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Have you upgrade your import files to YAML?
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Maybe something like this? block off; unit walk; block on; end;
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Which client date you're using? Also please apply Chris data + Chris sprite collection (Try search Chris Ragnarok Data on Google)
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Keep those files original. And use define_post file instead. (Try search define_post in this forum)
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How to create an NPC to deliver items by unique_id?
Start_ replied to Tdi123's question in General Support
Which UID do you mean - UID of item - UID of Account ID - UID of Char ID Or something else? -
Use 'git pull' command. Or if you using Github Desktop just hit fetch and pull on rAthena reposity.
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monster "prontera",0,0,"--ja--",1002,1; setunitdata $@mobid[0],UMOB_HP,1234; Change 1234 to Max HP - Damage Taken.
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Please help me identify the origin of this hair colour's palette
Start_ replied to Mina-chan's question in Graphics Support
Is it hair costume? not a real character hair. (If I'm not wrong) -
Do you have any screenshot? Also which commit are you at? Client date too that would be helpful for any people that want to help you.
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Use latest rAthena, they already fix it.
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See nodeadbranch mapflag in npc folder.
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Still in development.
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effect of an active skill on an item all time
Start_ replied to IsabelaFernandez's question in Database Support
Try change 60000 to 8640000 -
Yes you can duplicate GvG or BG mapflag (Source edit).
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Nice!
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Attendance system should done that I think so?