I don't know best way but dump way is
OnNPCKillEvent:
//Do stuff check level, monster level then increase EXP getmonsterinfo(killedrid, MOB_BASEEXP) ( That should x2 now )
end;
First I'm beginner I made bunch of bad code and game working fine with no lagging but loading into stage is slow.
Now I learn more how to optimize them and made game load faster.
I can't tell which one is best. I only know 1 language.
Currently I'm on C# Unity. I made 2 games you can see it here https://kanintemsrisukgames.wordpress.com/2019/03/06/all-kt-games-links/
- Use Zack translation and use language type that's not on Korean type.
- Check EXE when you patch it with NEMO ( About language and font )
- Don't forget to set service folder.
Did you try to change problem sprite to above fine number? It's normal size or big size
If can't spawn normal size, Then spawn it with small size command should be okay. ( Or not? )
Error 1
Change NPC name from อาณาเขตรอบที่ 1#BG2
to Blue Zone 1#BG2
Error 2
I duplicated Kagerou skill you can remove it from scripts. (Except 1 that is official Kagerou Skill maybe first line.) Then use level for range, cooldown, ETC.