prontera,136,200,2 script Loyal Knight of Rune Midgard 418,{
if (countitem(7281) < 1) {
mes "[Herold]";
mes "Welcome to Invek";
mes "I'm happy to welcome you here, friend.";
mes "Are you here to help us with those fanatic church dudes?";
next;
switch (select("Yes, Lord!:I'm not sure, Lord!:No, sorry!")) {
case 1:
mes "[Lord Asterix]";
mes "Fine! May our king bless you, kid!";
mes "First you need to prove us how loyal you are, kid.";
mes "Bring me...";
next;
mes "5 Emperium";
mes "100 Jellopy";
mes "100 Heart of Mermaid";
mes "25 Nose Ring of Minotaur";
next;
mes "When you have all those items come back";
mes "and talk again to me, ok?";
if (countitem(714) >= 5 && countitem(909) >= 100 && countitem(941) >= 25 && countitem(950) >= 100) {
switch (select("Here, I've got them:Maybe later")) {
case 1:
mes "[Lord Asterix]";
mes "Wow! I didn't thought that you were so fast!";
mes "Let me take this treasures for you.";
next;
delitem 714,5;
delitem 909,100;
delitem 941,25;
delitem 950,100;
getitem 7182,1;
next;
mes "[Lord Asterix]";
mes "Here you have your offical Emblem of the Knights";
mes "With this emblem, everybody will see that you are on of us!";
mes "Now you can get quests and other benefits here in Invek";
end;
case 2:
mes "[Lord Asterix]";
mes "I'm waiting here for you, kido!";
end;
}
if (countitem(714) < 5 && countitem(909) < 100 && countitem(941) < 25 && countitem(950) < 100) {
switch (select("Okay, my Lord.")) {
case 1:
mes "[Lord Asterix]";
mes "May the king bless you";
end;
}
}
}
case 2:
mes "[Lord Asterix]";
mes "So, you are not sure yet, kid?";
mes "Let me explain something to you...";
mes "We are the one who fight for the king. We have to bring up our souls for an unreacheable kingdom";
next;
mes "[Lord Asterix]";
mes "Who else could do this?";
end;
case 3:
mes "[Lord Asterix]";
mes "I hope to see you again soon!";
end;
}
}
if (countitem(7281) > 1) {
mes "[Lord Asterix]";
mes "Traitor, go away!!";
close;
}
}