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About Saya

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  1. Thanks for the reply, but the level penalty system applies to all levels. I wanted a script that would increase the exp. income only if the player is at a certain level or above.
  2. Hello there. I'm looking for a script that should give players double experience after killing a monster, but only if the player is above a certain level and the mob killed is of the same level as the player or above. For example: If the player is at level 80 and kills a level 81 monster, the monster will give the player double experience. Edit: The script doesn't necessarily need to take into consideration monster's level. I'm fine if it doubles the experience if just the player is at the specified level.