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domez86

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  1. hi, could you tell me how to eliminate only this symbol "?" from gender selection section on the fluxCP? thanks! I attach photos.
  2. could you explain yourself better? I had read that there is a function to be deactivated in the conf folder.
  3. hello everyone and happy easter! 1 - would you show me where the function is to have the personal shop created only on the sidewalk on the sides and not in the center on the street? thank you.
  4. hi, do not pay attention to the descriptions etc. etc. I copied to give an example, I changed the view id and modified the exe with nemo for 3000 view id, but it doesn't work. and in any case my custom item is different from what you showed.
  5. I did as you said but it doesn't work, then I renamed accname.lua & accessoryid.lua to .lub now the sprite can be seen but I get this error over and over and I'm stuck, is there a way not to convert lua to lub?
  6. hi, I followed all the steps to insert a custom equip, I can do everything correctly, I can display sprites in the inventory, sprite drop, but when the crew does not appear on the char. the bitmap collection and icon, ok. in data\sprite\¾ÆÀÌÅÛ i put CHESHIREEARS.act & CHESHIREEARS.spr in data\sprite\¾Ç¼¼»ç¸®\¿© i put ¿©_CHESHIREEARS.act & ¿©_CHESHIREEARS.spr in data\sprite\¾Ç¼¼»ç¸®\³² i put ³²_CHESHIREEARS.act & ³²_CHESHIREEARS.spr the strange thing is that it does not give me missing sprite error, even if I delete file in ¿© & ³². the string in item_db.txt is: 40500, CHESHIREEARS, CHESHIREEARS, 4.20,, 300,, 0,, 0.0xFFFFFFFE, 63.2.512,, 50.0.1893, {bonus bStr, 1; bonus bInt, 1; bonus bMdef, 3; bonus2 bAddEle, Ele_Fire, 3; bonus2 bSkillAtk, "SM_BASH", 4; bonus2 bSkillAtk, "SM_MAGNUM", 4; }, {}, {} in itemInfo.lua: [40500] = { unidentifiedDisplayName = "Unidentified Glasses", unidentifiedResourceName = "_cap", unidentifiedDescriptionName = { "Can be identified by using a ^990099Magnifier^000000." }, identifiedDisplayName = "CHESHIREEARS", identifiedResourceName = "CHESHIREEARS", identifiedDescriptionName = { "________________________", "Reduces damage taken from ^FF0000Fire^000000 elemental attack by 3%.", "________________________", "Increases damage taken from ^0000BBWater^000000 elemental attack by 3%.", "________________________", "^0000CCType:^000000 Headgear", "^0000CCDefense:^000000 0", "^0000CCPosition:^000000 Middle", "^0000CCWeight:^000000 30", "^0000CCRefinable:^000000 No", "________________________", "^0000CCRequirement:^000000", "Base level 50", "All classes except Novice" }, slotCount = 0, ClassNum = 1893 in System\luafiles514\lua files\datainfo\accessoryid.lua ---> ACCESSORY_CHESHIREEARS = 1893, in System\luafiles514\lua files\datainfo\accname.lua ---> [ACCESSORY_IDs.ACCESSORY_CHESHIREEARS] = "_CHESHIREEARS", can you help me pls? TNX!
  7. hi I would like to understand from this script what the value "21" has before the word LASTENTERTIME, and why in the table db mysql I get such a high value: 150035 LASTENTERTIME 0 1572792886 1572792886? mes "Is possible to enter once a day."; if (select("Yes!","No thanks.") == 2) close; if(LASTENTERTIME > gettimetick(2)){ mes "You can enter once every 24h!"; mes "Come back after " + gettimestr("%H:%M:%S",21,LASTENTERTIME); mes "of the " + gettimestr("%d/%m/%Y",21,LASTENTERTIME); end; } LASTENTERTIME = gettimetick(2) + (60*60*24); warp "xxxxx",xxx,xxx; end; } tnx!
  8. I need to render the maps of my dungeon in time, after the time has expired you are teleported to Prontera for example, logically you don't have to teleport all the players that are there at that moment, maybe 20 minutes for char.
  9. I tried to carcare but I can't find the right one for me. I need ke the map has a countdown to finish my personal dungeon, simple autowarp to Prontera for example or to the save point (in my dungeon there is the mapflag nosave :-P)
  10. Hi, I need a dungeon exit timer. Make a dungeon timed, like 1 hour, that affects the single char click to enter. Countdown for each separate player. Thanks!
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