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Release: Battleground Extended 2020 ! With Bomberman/Poring Ball


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  • 1 month later...
  • 1 month later...
Posted (edited)
On 6/23/2021 at 3:55 AM, cook1e said:

When I try to attack an enemy from the other team, I can't do it without pressing the SHIFT key, sometimes it lets me attack. the moment he lets me attack the enemy emblem starts to appear / disappear repeatedly. Only problem I have seen so far (Using the latest revision June 22, 2021)

Second bug, when a player get disconnected for being AFK in Battleground map-server crash

It has to be something related to the emblem, any fixes?

same problem, i need to press SHIFT for attack enemy.
how to solve this "bug"?

Edited by Yuno
Posted
Quote

Second bug, when a player get disconnected for being AFK in Battleground map-server crash

I did not experienced this issue.  It surely comes from something else.

  • 2 weeks later...
Posted (edited)

Every time I start the Bomberman game the server restarts ?

Poring Ball also restarts the game after kicking the poring.

image.png.c6aa99febf65473fe41800778df3b0a3.png

image.png.aa14a4a85e53fa5347e50a37a1926eb4.png

Edited by Hakahay
new crash
Posted
hi i have a problem installing the BattlegroundExtended.patch via PuttY xD
the problem that I get is the following

Screenshot_1.png.9dce1c4454f572b31927e4d4c58d95d5.png

thx u so much for this script but i need execute this 

  • 3 weeks later...
  • 3 weeks later...
  • 2 weeks later...
Posted
On 9/23/2021 at 2:05 AM, Yuno said:

same problem, i need to press SHIFT for attack enemy.
how to solve this "bug"?

I have the same problem, client 2018-06-21aRagexeRE

  • 2 weeks later...
  • 1 month later...
Posted (edited)

Problems with the Battleground Extended 2020 !

I'm having the following problems:

1.png.5f607a7075d2269a1de19529eecbe201.png

2.png.5f620a3bc8c58f477ac3cf63dbed0332.png

3.png.36b7d5f570554cb64bf8630546c5dd9a.png

4.png.9d4f58203c716fb338bb25a3b3e1f6c4.png

The problem only occurs after changing the data, with the following modifications:

DATA BG Eamod.rar

Date with the modifications applied:

data.rar

If I configured something wrong, please help me!

Hexed version: 2018-06-21aRagexeRE

Diff: TESTE3.log

Edited by Mael
Use remove format
Posted (edited)

Hi,

I've uploaded a new version but it needs to be approved.

Quote

1.0.4 Updates:
- Fix crash when someone is afk
- Ranking system
- @bginfo upgraded
- Announce for the whole server upon battleground's start (only when "join" is possible)
- Healer upgraded
 


There was a crash when someone was afk, sorry about that.

I've added a ranking system to display on your website.

@bginfo is indicating whether someone is in the queue of a BG that hasn't started, or if a BG has started with amount of players and time left.

 

The Extended Battlegrounds are up on my server so it will be easier to discover/fix any issues.

 @Tdi123 you need to update your client, I responded in your other post.

Edited by grenat50
  • Upvote 1
Posted (edited)
22 hours ago, grenat50 said:

Hi,

I've uploaded a new version but it needs to be approved.


There was a crash when someone was afk, sorry about that.

I've added a ranking system to display on your website.

@bginfo is indicating whether someone is in the queue of a BG that hasn't started, or if a BG has started with amount of players and time left.

 

The Extended Battlegrounds are up on my server so it will be easier to discover/fix any issues.

 @Tdi123 you need to update your client, I responded in your other post.

Thaaaaaanks.

#Edit

The patch 1.0.4 is the same as 1.0.3 It didn't have any changes.

image.thumb.png.23b43a96daa837a8d37b19860b8a98c2.png

Edited by M a p l e
Posted

The changes are all in the npc folder except a command I forgot to add in the diff, I'll upload another diff tomorrow.

Meanwhile if you want to try, you need to add this in script.c - getqueuecount is a command that gives you the amount of players in a queue.
 

BUILDIN_FUNC(getqueuecount)
{
    struct map_session_data* sd;
    const char *name = script_getstr(st, 2);

    if (!script_rid2sd(sd))
        return SCRIPT_CMD_SUCCESS;

    int16 mapindex = mapindex_name2id(name);

    for (auto &pair : battleground_db) {
        for (auto &map : pair.second->maps) {
            if (map.mapindex == mapindex) {
                for (const auto &queue : bg_queues) {
                    if(pair.second->id == queue->id) {
                        script_pushint(st, queue->teama_members.size()+queue->teamb_members.size());
                        return SCRIPT_CMD_SUCCESS;
                    }
                }
                script_pushint(st, 0);
                return SCRIPT_CMD_SUCCESS;
            }
        }
    }
    script_pushint(st, 0);
    return SCRIPT_CMD_SUCCESS;
}

 

    BUILDIN_DEF(getqueuecount,"s"),

 

  • 4 weeks later...
Posted

Ranking system not have all sql tables and func check_bg_get_rank don't work

Need change 

callfunc "check_bg_get_rank",.@map$,convertpcinfo(.@killedrid,CPC_CHAR);

to

callfunc "check_bg_get_rank", strcharinfo(3), convertpcinfo(killedrid,CPC_CHAR);

 

bgextended.sql

Posted (edited)

Error when compiling, I checked it, I don't know if I'm missing something I can't find it hahaha

image.png.cfd884c518ab425aa62f270296f7fe7b.png

Edit:
Solved.

Edited by masterzeus
  • 1 month later...
Posted (edited)

Having compiling issue in this
Update: Solved Wrong Input in //non - tradable item column
 

#ifdef BGEXTENDED
	if (sd->inventory.u.items_inventory[index].card[0] == CARD0_CREATE && ((MakeDWord(sd->inventory.u.items_inventory[index].card[2], sd->inventory.u.items_inventory[index].card[3])) == (battle_config.bg_reserved_char_id || battle_config.woe_reserved_char_id) && !battle_config.bg_can_trade ))
		{ // Items where creator's ID is important
			clif_buyingstore_trade_failed_seller(sd, BUYINGSTORE_TRADE_SELLER_FAILED, item->itemId);
			clif_displaymessage(sd->fd, "Cannot Trade event reserved Items (Battleground, WoE).");
			return;
		}
#endif

 

image.png.438b46c4c2e65f72814dd4c4e470049f.png

Edited by Ryoma27
  • 2 weeks later...
Posted (edited)

Hello, as an administrator of ragnarok, I'm crazy about battlegrounds, so I found this one but there is no more update for the emulator, is there any kind soul that will update the .patch to the new version of the most updated emulator? our emulator relies heavily on extensive pitched battle.

1-

image.png.c880c50069fc1533edc96ec9fef59f43.png

2-

image.png.44a49a52856dcfc154b5706b3f30510d.png

3-

image.png.2ac609a5750866c8080e614ad5a10447.png

4-

image.png.d755ef3fb75d65ce3a7e27b4b61ecad9.png

5-

image.png.947dbde91eec926d3b9968833465e8fb.png

6-

image.png.a8c88692c32f1a1a4661022585dd36c7.png

Edited by Revoltz
Posted

Hi,

I'm updating them right now as they aren't compatible anymore with the latest rAthena.

I'm creating a rotation mode as well which will automatically start a battleground.

It should be available in the next few days.

  • Upvote 1
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