Popular Post Rytech Posted July 26, 2020 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Popular Post Share Posted July 26, 2020 (edited) Hey everyone. I wanted to share something I started working on this month for a server. While these features are very new, the work ive been doing for them have been quite a trip so far and are still in heavy development at the time of this posting. But after a lot of work and testing im finally able to see it all in action. Here's a screenshot of the progress made so far and a peek at the future of RO. There's still a lot of work to do but the main parts are close to done. I may post more pics in the future as more progress is made. Note: My work is now in a project called 4CrAM and I have a topic made for it here.... Edited March 22, 2021 by Rytech 11 5 3 Quote Link to comment Share on other sites More sharing options...
Start_ Posted July 26, 2020 Group: Members Topic Count: 26 Topics Per Day: 0.01 Content Count: 950 Reputation: 180 Joined: 04/05/13 Last Seen: 8 hours ago Share Posted July 26, 2020 Whoaaaaaaaa !! Very nice! Quote Link to comment Share on other sites More sharing options...
AyenPanda Posted July 26, 2020 Group: Members Topic Count: 16 Topics Per Day: 0.01 Content Count: 64 Reputation: 12 Joined: 03/18/20 Last Seen: November 3, 2024 Share Posted July 26, 2020 rawr!~ that looks awesome! Quote Link to comment Share on other sites More sharing options...
Louis T Steinhil Posted July 29, 2020 Group: Members Topic Count: 37 Topics Per Day: 0.01 Content Count: 177 Reputation: 33 Joined: 06/22/13 Last Seen: March 23 Share Posted July 29, 2020 Cool Work! Quote Link to comment Share on other sites More sharing options...
shatowolf Posted July 29, 2020 Group: Members Topic Count: 3 Topics Per Day: 0.00 Content Count: 259 Reputation: 35 Joined: 11/19/11 Last Seen: Yesterday at 11:19 AM Share Posted July 29, 2020 awesome! keep it up mate. Quote Link to comment Share on other sites More sharing options...
Rytech Posted July 31, 2020 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Author Share Posted July 31, 2020 (edited) Doing a few skill animations testing to see what they look like. So many impressive looking animations I gotta admire the work of the dev's making them. Edited August 1, 2020 by Rytech 1 1 Quote Link to comment Share on other sites More sharing options...
ragnazorg Posted August 2, 2020 Group: Members Topic Count: 21 Topics Per Day: 0.00 Content Count: 250 Reputation: 44 Joined: 11/13/11 Last Seen: October 5, 2024 Share Posted August 2, 2020 been a while @Rytech excited with the new updates. Quote Link to comment Share on other sites More sharing options...
rapalooza Posted August 3, 2020 Group: Members Topic Count: 4 Topics Per Day: 0.00 Content Count: 14 Reputation: 41 Joined: 12/13/13 Last Seen: July 11, 2022 Share Posted August 3, 2020 A lot of the new skill animations seem to have a pre cast/while casting animation, i wonder how they are loaded into the client, and if it would require some source modifications to support them. Quote Link to comment Share on other sites More sharing options...
Akbare Posted August 3, 2020 Group: Members Topic Count: 31 Topics Per Day: 0.01 Content Count: 491 Reputation: 20 Joined: 11/19/11 Last Seen: June 5, 2023 Share Posted August 3, 2020 awesome Quote Link to comment Share on other sites More sharing options...
Relzz Posted August 21, 2020 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 355 Reputation: 34 Joined: 02/09/12 Last Seen: February 6 Share Posted August 21, 2020 On 8/3/2020 at 7:13 AM, rapalooza said: A lot of the new skill animations seem to have a pre cast/while casting animation, i wonder how they are loaded into the client, and if it would require some source modifications to support them. It probably wont, most animations are clientside but yeah usually server tells client what its doing Quote Link to comment Share on other sites More sharing options...
eduardoxmenezes Posted August 30, 2020 Group: Members Topic Count: 10 Topics Per Day: 0.01 Content Count: 35 Reputation: 5 Joined: 04/10/20 Last Seen: January 18 Share Posted August 30, 2020 (edited) yaaay!!! Thx for working on these! I stuck on activating 4th job's skill tree here Edited August 30, 2020 by eduardoxmenezes Quote Link to comment Share on other sites More sharing options...
Rytech Posted September 2, 2020 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Author Share Posted September 2, 2020 Sorry for the lack of updates but I wanted to get a lot more work done before showing off more. Glad I did too since some juicy stuff got added this week and well....ill let the pics speak for themselves. Keep in mind that this is a work in progress and things can change. The entire base for the systems is complete. T.Stats, T.Sub-Stats, T.Stat Points, AP system, the effects from the T.Sub-Stats, framework for the 4th jobs, and other important things is pretty much complete and stable. Also I did a few special debug commands to show off some skill animations since I don't have any skills coded yet. There's a little over 200 new skills that needs to be coded in. Finally, this has turned into a full project and more info about whats going to happen with it will be announced soon. 1 1 Quote Link to comment Share on other sites More sharing options...
Relzz Posted September 2, 2020 Group: Members Topic Count: 33 Topics Per Day: 0.01 Content Count: 355 Reputation: 34 Joined: 02/09/12 Last Seen: February 6 Share Posted September 2, 2020 1 hour ago, Rytech said: Sorry for the lack of updates but I wanted to get a lot more work done before showing off more. Glad I did too since some juicy stuff got added this week and well....ill let the pics speak for themselves. Keep in mind that this is a work in progress and things can change. The entire base for the systems is complete. T.Stats, T.Sub-Stats, T.Stat Points, AP system, the effects from the T.Sub-Stats, framework for the 4th jobs, and other important things is pretty much complete and stable. Also I did a few special debug commands to show off some skill animations since I don't have any skills coded yet. There's a little over 200 new skills that needs to be coded in. Finally, this has turned into a full project and more info about whats going to happen with it will be announced soon. Nice job so far Rytech ! Quote Link to comment Share on other sites More sharing options...
futchdevil Posted September 17, 2020 Group: Members Topic Count: 7 Topics Per Day: 0.00 Content Count: 14 Reputation: 0 Joined: 05/05/13 Last Seen: November 16, 2023 Share Posted September 17, 2020 where can I get that sprite ? thanks sir.. thats cool ^_^ Quote Link to comment Share on other sites More sharing options...
ohyono Posted October 5, 2020 Group: Members Topic Count: 16 Topics Per Day: 0.00 Content Count: 56 Reputation: 15 Joined: 01/10/12 Last Seen: June 8, 2023 Share Posted October 5, 2020 (edited) @Rytech let's talk, I'm still working on these jobs. maybe we can work together or share our progress. http://project-anirol.com/sc/ Edited October 5, 2020 by ohyono 1 1 Quote Link to comment Share on other sites More sharing options...
ruben0101 Posted February 20, 2021 Group: Members Topic Count: 5 Topics Per Day: 0.00 Content Count: 15 Reputation: 2 Joined: 07/10/13 Last Seen: November 8, 2024 Share Posted February 20, 2021 On 7/25/2020 at 11:03 PM, Rytech said: Hey everyone. I wanted to share something I started working on this month for a server. While these features are very new, the work ive been doing for them have been quite a trip so far and are still in heavy development at the time of this posting. But after a lot of work and testing im finally able to see it all in action. Here's a screenshot of the progress made so far and a peek at the future of RO. There's still a lot of work to do but the main parts are close to done. I may post more pics in the future as more progress is made. Hello ryetch, are you selling it ? Quote Link to comment Share on other sites More sharing options...
Rytech Posted February 21, 2021 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Author Share Posted February 21, 2021 OMG I completely forgot I made this topic. Im really sorry to everyone for not following up on this topic and my posts for this. A lot has happened since and I now have the entire systems completed for 4th jobs and have 6 of the 12 jobs completed. I am selling access to anyone interested. Just send me a PM and I will reply when I can. Note: Im recovering from the winter storm as of the time of this post and won't be active for the next day or 2. I should be fully active again by Wednesday. 1 2 Quote Link to comment Share on other sites More sharing options...
xiaofushen Posted March 5, 2021 Group: Members Topic Count: 0 Topics Per Day: 0 Content Count: 1 Reputation: 0 Joined: 05/28/14 Last Seen: February 27, 2023 Share Posted March 5, 2021 hey~How do I get the appearance files for these new classes Quote Link to comment Share on other sites More sharing options...
Rytech Posted March 22, 2021 Group: Members Topic Count: 27 Topics Per Day: 0.01 Content Count: 319 Reputation: 199 Joined: 11/14/11 Last Seen: December 24, 2024 Author Share Posted March 22, 2021 My work is now in a project called 4CrAM and you can find the topic for it here.... 1 Quote Link to comment Share on other sites More sharing options...
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