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Posted (edited)

Doing a few skill animations testing to see what they look like. So many impressive looking animations I gotta admire the work of the dev's making them.

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Edited by Rytech
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Posted

A lot of the new skill animations seem to have a pre cast/while casting animation, i wonder how they are loaded into the client, and if it would require some source modifications to support them.

  • 3 weeks later...
Posted
On 8/3/2020 at 7:13 AM, rapalooza said:

A lot of the new skill animations seem to have a pre cast/while casting animation, i wonder how they are loaded into the client, and if it would require some source modifications to support them.

It probably wont, most animations are clientside but yeah usually server tells client what its doing 

  • 2 weeks later...
Posted

Sorry for the lack of updates but I wanted to get a lot more work done before showing off more. Glad I did too since some juicy stuff got added this week and well....ill let the pics speak for themselves. Keep in mind that this is a work in progress and things can change. The entire base for the systems is complete. T.Stats, T.Sub-Stats, T.Stat Points, AP system, the effects from the T.Sub-Stats, framework for the 4th jobs, and other important things is pretty much complete and stable. Also I did a few special debug commands to show off some skill animations since I don't have any skills coded yet. There's a little over 200 new skills that needs to be coded in. Finally, this has turned into a full project and more info about whats going to happen with it will be announced soon.

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Posted
1 hour ago, Rytech said:

Sorry for the lack of updates but I wanted to get a lot more work done before showing off more. Glad I did too since some juicy stuff got added this week and well....ill let the pics speak for themselves. Keep in mind that this is a work in progress and things can change. The entire base for the systems is complete. T.Stats, T.Sub-Stats, T.Stat Points, AP system, the effects from the T.Sub-Stats, framework for the 4th jobs, and other important things is pretty much complete and stable. Also I did a few special debug commands to show off some skill animations since I don't have any skills coded yet. There's a little over 200 new skills that needs to be coded in. Finally, this has turned into a full project and more info about whats going to happen with it will be announced soon.

screenrAthena060.thumb.jpg.96c23f1b911357960216dd6392a094a1.jpgscreenrAthena061.thumb.jpg.7119b25ccbc16872d6a1ab31341a45c1.jpgscreenrAthena070.thumb.jpg.3907331d01829c88ccd62e3dfe984fd4.jpgscreenrAthena067.thumb.jpg.d9bafffd6b661675b5db0fd9c06cab00.jpgscreenrAthena068.thumb.jpg.5efcbdf6f43d59e6165147c706d38fd2.jpgscreenrAthena069.thumb.jpg.b8238a3bf4a40da8867d1d37d2885417.jpg

Nice job so far Rytech !  

  • 2 weeks later...
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  • 4 months later...
Posted
On 7/25/2020 at 11:03 PM, Rytech said:

Hey everyone. I wanted to share something I started working on this month for a server. While these features are very new, the work ive been doing for them have been quite a trip so far and are still in heavy development at the time of this posting. But after a lot of work and testing im finally able to see it all in action. Here's a screenshot of the progress made so far and a peek at the future of RO.

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There's still a lot of work to do but the main parts are close to done. I may post more pics in the future as more progress is made.

Hello ryetch, are you selling it ?

Posted

OMG I completely forgot I made this topic. Im really sorry to everyone for not following up on this topic and my posts for this. A lot has happened since and I now have the entire systems completed for 4th jobs and have 6 of the 12 jobs completed. I am selling access to anyone interested. Just send me a PM and I will reply when I can.

Note: Im recovering from the winter storm as of the time of this post and won't be active for the next day or 2. I should be fully active again by Wednesday.

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