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Posted (edited)

@Alayne any plan to released the ogh with hard mode? 

 

can you also update sky fortress instance? the last boss dont drop anything

 

i belived when you kill the last boss on that instance it drop something usefull but in a low chance or a random

Edited by Quesooo
  • 2 weeks later...
  • 2 weeks later...
Posted

@Alayne just a report for your sky fortress instance

 

when 1 team enter the instance they can go inside the instance and finish it

 

but when someone enter the instance also  with deifferetn party all players inside the instance will be kickout

Posted

@Quesooo gonna look at it. It's the only one which does that? Others are working properly? (cause they're all bound to the same system so...)

 

On 4/8/2018 at 12:39 PM, mknight91 said:

I want to add all of these lol. What's the easiest way to go about this? I'm afraid to just start dragging and dropping files in my rathena folder

All of them? all scripts you means? Some are easy to add, other a bit harder ^^ it depends on what you want

Posted
7 hours ago, Alayne said:

@Quesooo gonna look at it. It's the only one which does that? Others are working properly? (cause they're all bound to the same system so...)

im not sure but as i tested the sky fortress instance i encounter that problem

  • 4 weeks later...
Posted (edited)

hi, i added templeofdemongod and get this ...

 

how to fix it??

using rA master clean from 21st May

latest kro client (rsu 21st may)

20180307ragexeRE just with recommended diffs so far

 

all runs fine but after adding todg 

failed.thumb.PNG.b679a63e937a4f89ff43d9eac1d06225.PNG

Edited by riggesvanbuuren
  • 1 month later...
Posted (edited)

Hello,

Sorry the long time no answer,

For your issue, I'm currently uping a test server so I'm gonna recheck all the scripts. Stay in touch.

 

@riggesvanbuuren, in general this error means you're lacking the instance definition in instance_db.txt file

Edited by Alayne
  • Love 1
Posted
8 minutes ago, Alayne said:

Hello,

Sorry the long time no answer,

For your issue, I'm currently uping a test server so I'm gonna recheck all the scripts. Stay in touch.

welcome back sir ?

 

  • 2 weeks later...
Posted (edited)

Hello, thanks for all nice scripts! 

 I have problems with achivement system, achievements like get 1,000,000z and die 10 times its count correctly, but achievements of kill monster etc does't work, and when i want to see the achievements in npc only say "Woot, no achievements found", what can i do? i have sql correctly installed

Edited by Serken
Posted

Hi Serken,

You're talking about my own system right? Not the client built in one, correct?

If that's so, do you have a message on map server? An error occuring when killing mob? Otherwise, add a debugmes on OnNPCKillEvent section to see if it's triggered correctly.

 

Posted

Yes, is your own system, in a while i test with debugmes on  OnNPCKillEvent, but the error with NPC, "Woot, no achievements found", when i want to active or desactive achievements, i dont know why if in mi DB SQL i can see all the 115 achievements

thx for the help!

Posted

Right I'll give it a look. As far as I remember (been a long time not checking this one), no need for anything except the db entries so it shouldn't end up like this.

Posted

@Serken, I published a fixed version yesterday evening on my git. Pull, redeploy base (achievement table changed to achievements due to official achievement script), then it should be allright.

  • 2 months later...
  • 1 month later...
Posted

i got warning like this in event Cubeception
 

[Error]: buildin_setr: fatal error ! player not attached!
[Debug]: Function: set (2 parameters):
[Debug]: Data: variable name='event_cc_pig$' index=0
[Debug]: Data: number value=0
[Debug]: Source (NPC): Cubeception Guard at prontera (163,292)
[Error]: buildin_set: No player attached for player variable 'event_cc_pig$'
[Debug]: Source (NPC): Cubeception Guard at prontera (163,292)

how to fix it?

  • 4 weeks later...
Posted

Hello Alayne.

In the Yggdrasil Crystal script says the following: 

  •  An announce is raised on player's chat bar when entering a map susceptible to get a Crystal in it

But it does not happen at all. I tried to found the script for the announce to show up but there is none.

How can I add it?

  • 1 month later...
Posted (edited)

Hi, in Dungeon Hall system, i have one problem, i dont know how to clear a Dungeon for buy it.. or where are the mobs i need to clear, thx for all!

 

And i dont know too  where spawn the chest when u take a dungeon

Edited by Serken
  • 5 months later...
  • 4 weeks later...
Posted (edited)

Hey @Alayne awesome collection! Is there any chance you can help me out with this?

Here the reward code as well as the finished instance code. The problem is, players that aren't in the instance map but are in the instance party can basically hoard rewards while not doing anything. What I want is that only the players/party members in the instance map can benefit from the reward. As of now they get points as well as warped while they may not even be present in the instance map. That shouldn't be right.

Thanks in advance. ?

OnFinished:

	instance_announce instance_id(), "Congratulation! You have completed the challenge!",bc_map,"0x00ff99";
				sleep2 2000;						
				instance_announce instance_id(), "You'll soon be warped to Valhalla",bc_map,"0x00ff99";
				sleep2 2000;
				instance_destroy AA_INSTANCE_ID;
				getpartymember getcharid(1),2;
				copyarray .@partymemberaid, $@partymemberaid, $@partymembercount;
				detachrid;
				for ( set .@i, 0; .@i < $@partymembercount; set .@i, .@i +1 ) {
					if (attachrid(.@partymemberaid[.@i]))
					{
						callfunc("AddPointsFixed", getcharid(3), 1 * $difficulty_level);
						set AARENA, AARENA + 1;
						warp "valkyrie",49,48;
	
					}
				}
				
				getpartymember getcharid(1),2;
				for( set .@i, 0; .@i < $@partymembercount; set .@i, .@i+1 )
					if( attachrid( $@partymemberaid[.@i] ) && AA_INSTANCE_ID > 0){
						set AA_INSTANCE_ID, -1;
					}
			}

 

function	script	AddPointsFixed	{
if(instance_mapname(strcharinfo(3)) != instance_mapname("1@va") ){end;}
	set .@accountID, getarg(0);
	set .@amount, getarg(1);
 
	getitem 677, 3;
  	message rid2name(.@accountID), "[ Instance ] : You've obtained 3 Coin(s) for completing instance!";
	return;
}
Edited by Mistique

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