Edel Raid Posted April 18, 2018 Posted April 18, 2018 Hello @Haziel! First of all, thank you for your share! And I apologise for my bad English. I added all your grf files in DATA.ini, but i could not use the command @bodystyle 0 or 1. It said: "This job have no alternate body style". All my character jobs were all 3rd, and no one could change the costume. How can i make it work? Thank you! Quote
Haziel Posted April 18, 2018 Author Posted April 18, 2018 9 hours ago, Edel Raid said: Hello @Haziel! First of all, thank you for your share! And I apologise for my bad English. I added all your grf files in DATA.ini, but i could not use the command @bodystyle 0 or 1. It said: "This job have no alternate body style". All my character jobs were all 3rd, and no one could change the costume. How can i make it work? Thank you! It requires both the client-side updated for that and also the @bodystyle command also updated including all bodystyles. It must also be enabled on features.conf, I believe. Quote
Haziel Posted May 31, 2018 Author Posted May 31, 2018 On 5/30/2018 at 5:15 AM, Kinkykids said: Missing Mado Mechanic As far as I could see when it was released, there were no alternate Mado Mechanic. Care to post it for evaluation? Quote
Kinkykids Posted June 1, 2018 Posted June 1, 2018 10 hours ago, Haziel said: As far as I could see when it was released, there were no alternate Mado Mechanic. Care to post it for evaluation? True, there isn't actually an official Mado Mechanic alternate but when I'm using your grf, everytime I would try to Ride a Mado from alternate Mechanic, I'd get error. Quote
Haziel Posted June 14, 2018 Author Posted June 14, 2018 (edited) After a hell of a ride, who would think I would be back working on these huh? Very well, kRO took jRO's example and made the palettes for Star Emperor and Soul Reaper on that new format so, after over a dozen PMs I've unscrambled it for Y'all. I believe it's only fair to celebrate we surpassing the mark of 10 thousand downloads on this file! The classes and their mounts are included on the new newclasses.grf. Edited June 14, 2018 by Haziel 1 Quote
spinzaku Posted June 16, 2018 Posted June 16, 2018 On 6/1/2018 at 6:55 PM, Kinkykids said: True, there isn't actually an official Mado Mechanic alternate but when I'm using your grf, everytime I would try to Ride a Mado from alternate Mechanic, I'd get error. May i know how you manage to fix this issue? jRO + Mado gets: Resource File Loading fail Àΰ£Á·¸öÅë¿©\costume1¸¶µµ±â¾î¿©_1.act spriteÀΰ£Á·¸öÅë¿©\costume1¸¶µµ±â¾î¿©_1.act Quote
hendra814 Posted June 19, 2018 Posted June 19, 2018 On 6/14/2018 at 10:42 AM, Haziel said: After a hell of a ride, who would think I would be back working on these huh? Very well, kRO took jRO's example and made the palettes for Star Emperor and Soul Reaper on that new format so, after over a dozen PMs I've unscrambled it for Y'all. I believe it's only fair to celebrate we surpassing the mark of 10 thousand downloads on this file! The classes and their mounts are included on the new newclasses.grf. sorry when i try it, i can't found this missing file even try search on KRO grf files i'm not found it. Quote
Haziel Posted June 19, 2018 Author Posted June 19, 2018 (edited) On 6/16/2018 at 12:34 PM, spinzaku said: May i know how you manage to fix this issue? jRO + Mado gets: Resource File Loading fail Àΰ£Á·¸öÅë¿©\costume1¸¶µµ±â¾î¿©_1.act spriteÀΰ£Á·¸öÅë¿©\costume1¸¶µµ±â¾î¿©_1.act That's a simple error, file missing you supply the file. 8 hours ago, hendra814 said: sorry when i try it, i can't found this missing file even try search on KRO grf files i'm not found it. Unfortunately, that's not related to my package, that's specifically the new party UI icon. I'll include the Madogear and the missing Star Emperor floating sprite in the next update. Edited June 19, 2018 by Haziel Quote
hendra814 Posted June 20, 2018 Posted June 20, 2018 12 hours ago, Haziel said: That's a simple error, file missing you supply the file. Unfortunately, that's not related to my package, that's specifically the new party UI icon. I'll include the Madogear and the missing Star Emperor floating sprite in the next update. @Haziel, Thanks for your respons, i will wait for you new udpate. Quote
CyberDevil Posted June 22, 2018 Posted June 22, 2018 @Haziel Thank you for sharing your work... a small question (sorry if I ask but I do not find anything free on the forum), there is a npc script ready as a stylist for example? Quote
Kirby Martin Tan Posted June 25, 2018 Posted June 25, 2018 I would like to ask @Haziel if this can possibly apply to my iRO client? I would like to ask how to do it? there's this 3rd job alternate sprites that I found on youtube and it will teach you how to change your sprites in an instant. it really works tho however it's incomplete. I hope you can help me. I find your work really amazing. Quote
rakuzas Posted July 5, 2018 Posted July 5, 2018 Is it just me or something wrong with my rAthena configuration? Player when change 3rd job with job master will automatically changed alternate sprite.. It override the default one.. Anyone ever experience this? Quote
Biacki Posted July 8, 2018 Posted July 8, 2018 (edited) Hello, i play on the offical european server and tried to change the sprites to the new one. I downloaded all 4 files and tried one after the other but they dont work. We dont have a Bodystyle system. I also found an other download at hercules but they are not actual, the new sura and rk are missing in this file. So, i would ask if anyone can upload the sprites as an .grf without this bodystyle system. Edit: Okay, i found a .grf with all the sprites. Edited July 9, 2018 by Biacki 1 Quote
Kirby Martin Tan Posted August 7, 2018 Posted August 7, 2018 where did you find that has complete sprites for the new 3rd jobs? mind sharing? On 7/8/2018 at 11:11 PM, Biacki said: Edit: Okay, i found a .grf with all the sprites. where did you find it may I ask? Quote
izahgadiel Posted September 1, 2018 Posted September 1, 2018 On 7/8/2018 at 11:11 PM, Biacki said: Hello, i play on the offical european server and tried to change the sprites to the new one. I downloaded all 4 files and tried one after the other but they dont work. We dont have a Bodystyle system. I also found an other download at hercules but they are not actual, the new sura and rk are missing in this file. So, i would ask if anyone can upload the sprites as an .grf without this bodystyle system. Edit: Okay, i found a .grf with all the sprites. where? mine is missing the shura, rune knight and sorcerer Quote
Valkis Posted September 24, 2018 Posted September 24, 2018 (edited) This is exactly what i was looking for! hours of work saved! Cheers dude. There's just one thing thats missing from the pack to "complete" it though. the new Doram (Summoner) class unfortunately also follows the new crappy kRO/jRO paletting rule, so everyones dyes look like garbage. I've searched high and low for corrected sprites, but it just doesn't exist yet. Do you think its a possibility that you'd add the corrected Doram sprites to the pack? much love for your work Update: I've found a tool that allows me to reindex the palettes, but I'm still unfamiliar with the order Update 2: Male and female sprites (KINDA) fixed! i'm happy with the result at least, not perfect, but it never will be with the 553 dye pack =/ Just got the cart sprites to correct =D Edited September 25, 2018 by Valkis To prevent double posting Quote
Arrancia Posted October 9, 2018 Posted October 9, 2018 (edited) Total noob here ssry but which .grf do I open with editor? I just installed everything using Anacondaq's guide a couple hrs ago and I'm not sure if I should open the one on client side or the one from the folder that says kRO client. I managed to find the costumes.grf folder despite the alien text but not sure as well if I just drag it then compile or what not. Really appreciate any help or if someone can provide a link to step-by-step instructions if someone already posted. Thanks! Edited October 9, 2018 by Arrancia nvm figured it out through trial and error. Quote
cahadeyelo Posted October 19, 2018 Posted October 19, 2018 (edited) @Haziel After merging my existing grf that i build from zackdreaver's file to all your grf's, I found that i still got palette errors specially when i tried changing my cloth color to 5 and above. This only happens on novice BTW. Edited October 21, 2018 by cahadeyelo wrong word 1 Quote
willlascas Posted October 25, 2018 Posted October 25, 2018 On 10/19/2018 at 5:37 AM, cahadeyelo said: @Haziel After merging my existing grf that i build from zackdreaver's file to all your grf's, I found that i still got palette errors specially when i tried changing my cloth color to 5 and above. This only happens on novice BTW. I'm also having the same error Quote
Haziel Posted October 27, 2018 Author Posted October 27, 2018 On 10/19/2018 at 5:37 AM, cahadeyelo said: @Haziel After merging my existing grf that i build from zackdreaver's file to all your grf's, I found that i still got palette errors specially when i tried changing my cloth color to 5 and above. This only happens on novice BTW. My palettes only covers the alternate ones, you'll still need palettes for the base classes from other source. And be sure you're not using the 'Force Original Clothes Palettes' diff. 1 Quote
LotharAxe Posted October 30, 2018 Posted October 30, 2018 Almost flawless release, just missing sprites for Flying Star Emperor when it uses the Union skill. Thank you for your work though, all the stuff available is great and working perfectly. 1 Quote
KingZeus Posted December 2, 2018 Posted December 2, 2018 how to fix this, nothing error in game. After i "yes" save_body_style and try to login got this error and cant access anymore. Bump Quote
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