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CyberDevil

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Everything posted by CyberDevil

  1. I confirm this problem compiling for linux server
  2. You are probably right but I downloaded a version of April 2020 and there weren't these files inside, maybe the one who created this distribution removed these 2 files for I don't know what reason, the fact is that I didn't have them in the kRO client that I found on the net. ?
  3. ok @Start_ it's quite simple it seems to me, but why with low item ID like red potion 501 tells me that the item doesn't exist?
  4. I'm trying to put on a test server a simple npc to test the items, which to any player (also non-GM players) asks him for the ID and quantity of the item he wants and gives it to him... if the id is not exists, he writes it! I could simply activate the "@item" command to all players but I need this system to be a script and not a command... any suggestions?
  5. I managed to understand the problem... I was missing these 2 files in the client: \System\Font\SCDream4.otf \System\Font\SCDream6.otf Thanks everyone for the informations, I leave this post available for other people with this problem!
  6. UPDATE: the client closes only if I enter the towns and only if the "Dispay Map Name" option (that you see in the attached screenshot) is flagged... I guess the problem is due to the effect title with the name of the map (town) that should appear in the foreground when you enter but I don't know why it makes me close the client even if I have all the textures (rdata.grf and kRO data.grf updated), this is an example LINK. Any idea to solve this?
  7. ok thanks for the information guys... in fact I have decided to not use the "packets obfuscation" system anymore but now I have a strage problem after the diff of any version of ragexe (late 2018, 2019 and 2020)... when I select the character, the client closes without errors but I think that the problem is in this file: https://github.com/llchrisll/ROenglishRE/blob/master/Ragnarok/System/mapInfo_true_EN.lub If I exclude it from Nemo's options, I obviously get the error that it does not find the original file (mapInfo_true.lub) but anyway the game starts... I think the problem is the @llchrisll's file that maybe it was compiled wrong... @llchrisll can you help me?
  8. Thanks @Balfear for the explanation but unfortunately I have serious problems with any version of ragexe higher than 2018-06-21, with Nemo (also updated) I cannot set the 3 encryption keys (see screenshots) that I have always used on my server, as well as other errors for others monor diffs but not important like these 3 keys. Is there a version of Nemo that can allow me to add keys to a ragexe compatible with ultra high IDs?
  9. Sorry for my question, but I can't see the SQL file to create the table cashshop_log... not need it? Done by myself and work perfectly: CREATE TABLE `cashshop_log` ( `id` int(11) NOT NULL, `nameid` varchar(30) NOT NULL DEFAULT '', `qnt` int(11) NOT NULL DEFAULT '0', `account_id` int(11) UNSIGNED NOT NULL DEFAULT '0', `char_id` int(11) UNSIGNED NOT NULL, `map` varchar(20) NOT NULL DEFAULT '', `date` datetime NOT NULL ) ENGINE=InnoDB DEFAULT CHARSET=latin1; ALTER TABLE `cashshop_log` ADD PRIMARY KEY (`id`); ALTER TABLE `cashshop_log` MODIFY `id` int(11) NOT NULL AUTO_INCREMENT;
  10. This is a strange problem because it is not about missing sprites, in fact I have no errors, but simply all the new Warlock books that you see in this link, are displayed as a simple apple with a description of the apple (not like an "Unknown Item") and by double clicking on it, it also appears the effect of the apple but obviously without any HP recharge and without disappearing, also the message "Can't read a Magic Book anymore." appears in the chat, which you also see in the attached screenshot. The tree apple that you see are the spell books with ID 100065, 100070 and 100074. I'm not sure it could be a client problem (updated to the latest version from the git repository at https://github.com/llchrisll/ROenglishRE)... can anyone give me an explanation? p.s.: my diffed ragexe is 2018-06-21aRagexeRE and my server is update at last git updates.
  11. if need here the 1st version: https://upaste.me/8f1a9709f7994a0
  12. I see this in the code but I believe there is a formatting error: if(checkquest(14660,HUNTING) != 2 || 10 > countitem(25269) || 10 > countitem(25268)){ Someone with C ++ experience can confirm that the right syntax is this: if(checkquest(14660,HUNTING) != 2 || countitem(25269) > 10 || countitem(25268) > 10 ){ and if this is a syntax error, there are other similar errors in the rest of the script.
  13. There is a problem with the time format when I add a new voting site... for example my FluxCP is setted with the italian time format "d/m/Y - H:i:s" (PHP)
  14. this script is deprecated... not work for now... any updates?
  15. this script don't work anymore! ...more (custom?) functions are missing and the code is obsolete! ?
  16. now it works exactly as I wanted, thanks @sader1992 +1 for you! ?
  17. Come on @sader1992, we're almost there! ? Now another problem has appeared, if I insert 1 hour the event continues for 2 hours... if I insert 2 hours the event continues for 3 hours... if I insert 4 hours the event continues for 5 hours... etc. Whatever number of hours I enter in the input, the event always goes on 1 hour longer, so making it last 1 hour is not possible.
  18. BL_NPC is a new variable instead of UNITTYPE_NPC: https://github.com/rathena/rathena/commit/26720f041a3cd0edbaa975bfc70345a30e9bf706 I think (but I'm not 100% sure) that you should update the version of rAthena. Can anyone more experienced than me confirm this?
  19. Thanks @sader1992, I tried your script and this time the timer is correctly connected to the npc and no longer to the GM, but any number of hours I enter in the input field (.time), the event always lasts 1 hour only, even if imposed lasting 3 hours, the event ends after 1 hour anyway. Is there any way to multiply "OnTimer3600000" by ".time"?
  20. Hi, I modified the script of this npc described in this topic: In addition to the choice of the percentage of Base and Job EXP, now the NPC also asks you how many hours you want the event to be active, also notifies with an announcement (in addition to the global one at the start of the event) all the players who enter at a later time if the event has already started so that they are informed of the active event in progress. Everything seems to be working well but the problem is that I think the timer is linked to the GM that triggers the event and not to the NPC, because if the GM remains connected in the game, the event starts and ends regularly at the set times, but if the GM will start the Happy Hour EXP and then exit the game, the event never stops. Can anyone help me and debug it? happy_hour_npc.txt
  21. I made a recent update of rAthena and from this point onwards this script to increase the speed in the city is creating me many problems... first of all the skills (like Cart Boost) and the buffs and potions that increase the speed of movement, they go into conflict when entering the city (also the debuffs movement speed from monsters castedt o players)... players lose speed despite the buff icon remains active and even if you leave the city the speed remains inoperative. To make it work you have to get out of the city, log out of the game and re-enter, but every time you enter a city where this script is active, it messes up all over again. Do you know how to solve it?
  22. Thank you guys, now everything is clearer... I will wait for rathena to be updated to support newer clients... thanks again for the very useful information. +1 an both! ?
  23. Believe me, I've been looking all day for a tool or a way to convert this file quickly, but it doesn't exist ... so I decided to do it manually ... I'm converting more than 500 quests one by one. from this: 7781,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Nightmare in the Ruined Village" 7782,0,3764,1,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stop the Wizard!" 7783,4:00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,"Stop the Wizard!" to this: - Id: 7781 Title: Nightmare in the Ruined Village - Id: 7782 Title: Stop the Wizard! Targets: - Mob: ILL_HIGHWIZARD Count: 1 - Id: 7783 Title: Stop the Wizard! TimeLimit: 4h I think I will end in 20 years! T_T
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