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Stolao

Developer
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Everything posted by Stolao

  1. You can change topic title, via full edit not quick editAlso, nice job on hairs so far hope you reach 100 soon
  2. set .eventstarted, 0; OnMinute31 OnEventStart: initnpctimer; hideoffnpc "The Baaam#prt"; set .x, 5; OnTimer0000: if (.eventstarted == 1) end; announce "The Baaam: The bombring event has started!",bc_all; announce "The Baaam: Come to prontera and talk to me to join!",bc_all; announce "The Baaam: "+.x+" minutes remaining before it starts!",bc_all; set .x, .x - 1; end; OnTimer60000:
  3. The map is inspired by my hatred towards toxic players. <3 toxic map for toxic players There's something of a punishment in here. A multi-level maze dungeon players have to traverse as a sort of 'jail.' They're free to go once they get out. Make it more of a hell by having traps that activate and kill the player and send them back to the start. Regards, ~Azura Skyy lol thats evil
  4. sorry for the delay IRL been busy, i fixed the day 1 skip for reals this time, as well as that bug above, and i added in a loggin delay message if you have to wait as for your at_commands, simply copy line 79 and edit to be the at command you want Update Daily Rewards v1.5A -> 1.5D
  5. The map is inspired by my hatred towards toxic players. <3 toxic map for toxic players
  6. Cydh i have a question, how to make a limit in inventory only 200 pcs Pots? i want the 547 (Condensed White Potion) ONLY? if else, it will say "Sorry it's not allow to have more than 200 547 (Condensed White Potion) in your inventory. sorry if it is not related my topic. Thank yoi in advance! That's a completely different request, and barely fits the theam of posters request. Should post a new topic so things are easier to search
  7. I would like to suggest that party size be configurable via the party.conf I can make the pull myself if it gets ++
  8. Awesome release! Can't wait to try it out! suggestion: Source mod to be able to set max party members via conf files I think ima make a pull to allow party size to be configurable via party.conf
  9. Try my ex job master that's basically what it does but all jobs
  10. ya i fixed that in 1.22 (which is uploaded btw) as for the exp per kill its currently = to the mobs level to change to just + 1 per kill, change this Setd ""+.@M$+"Exp",getd(""+.@M$+"Exp") + (strmobinfo(3,killedrid)+.wLvBonus*getiteminfo(getequipid(EQI_HAND_R),13)) * (getbattleflag("job_exp_rate") + getbattleflag("job_exp_rate") * getstatus(SC_JEXPBOOST,2)); to Setd ""+.@M$+"Exp",getd(""+.@M$+"Exp") + 1; Hi Stolao, your daily reward script seems to be bugged. It doesn't display dispbottom message when you set "Rest" minute. When you use @relog, nothing happens. It doesn't read the first day reward (100z), it gives the 5 Red Potion for the 2nd day. It gives job experience even if it is set to 0. I'm using the default settings. Adding more @cmds dont work too.. Thanks in advance~ 1. No it wont do anything, its still waiting on the delay, i can add in a dispmes if there is a loggin delay if you like? 2. kk i fixed in 1.5A (upload shortly) that was a logic error on my part 3. I cant replicate this... 4. what do you mean adding @cmnds dont work?
  11. A great chatroom, for both helping out those who have a quick question, comparing ideas on a script or just chit chatting. I went ahead and downloaded the phone app as well so I can help on the go. Feel free to join us anytime.
  12. The client determins skill effects, unless you want to mod your source think there is a thread onbhow to add effects to skills in source support \ request section.
  13. My message ended up inside your quote, asked what revision/source are you using for both my script and your server?
  14. You could only play bgm that you have uploaded to the bgm folder, as for GM talking about upcoming features, if you want it as scrolling text thatsbeasy just look up news scripts pretty sure its been done before. For the bgm part I have an @command in my git under at_commands scripts
  15. Stolao

    Item DB

    Once I figure out how I'll go ahead and create a pull request. ATM the only ids open are 2^13 2^20 and 2^31. If any core Devs know how that would be awesome.
  16. Stolao

    Item DB

    Im currently working on a fairly large project, but ive run into a fairly large snag in the itemdb.c im trying to increase the jobmask limit from 2^32 to 2^64, while i do know a workaround for this id rather do things right and just increase the jobmask limit, anyone know how i would go about doing this?
  17. Hi Stolao, your daily reward script seems to be bugged. It doesn't display dispbottom message when you set "Rest" minute. When you use @relog, nothing happens. It doesn't read the first day reward (100z), it gives the 5 Red Potion for the 2nd day. It gives job experience even if it is set to 0. I'm using the default settings. Adding more @cmds dont work too.. Thanks in advance~
  18. Omg I want to play as one of those
  19. If its an NPC sprite then yes have to make sure the max NPC Id is correct and the NPC is added to the const, if its a mob then you might have a typo in your lua files
  20. Yes that's correct its still 1 cell
  21. . Isn't this the wrong place to whine and moan? Try approaching this in a more positive manor, usually by being irate or bothersome it makes those who can help less willing to help. I hope this gets solved quickly now that your admin so rAthena can save a little face. Not that even effects me. And of course congratulations on becoming admin, you deserve it man
  22. Looks like you didn't install your sprite correctly, did you change max sprite count in source and add the sprite to the const.
  23. In game mail system not good enough?
  24. Simply add the account I'd to an array then do a check if all in the array are logged in.
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