-
Posts
1654 -
Joined
-
Last visited
-
Days Won
66
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by nanakiwurtz
-
I see that your server is a high rate, so it make the script to overflow.
-
Yea, suddenly sandbox becomes a Chinese, just because he eats too much Chinese food...
-
Try this: item_drop_common_min: 10000 item_drop_common_max: 10000
-
But I saw that the bot's name is different each time it joins the channel, but I assume basically it uses name like: Not-0xx (where xx is number)
-
Finding this NPC(Its already in game, want to disable)
nanakiwurtz replied to Pneuma's question in Scripting Support
\npc\re\jobs\repair.txt line #60 -
I'd like ask how many bytes (or kb) of the memory does it take to assign a value into a var. Because when I read and study lots of script writer tend to use (even abuse) the var assigning. is it different between .var and .var$, or: set .var1, 1; set .var2, 1; set .var3, 1; set .var4, 111; setarray .var5[0],1,1,1; setarray .var6[0],111; I admit that abusing the vars is fun and makes life easier, but I think it's not memory wise (But I can be wrong ) Thanks for any insights
-
Nice updates!
-
YAY!!
-
Why not using the mailbox for invitation?
-
Well it's used to hold your 'misc' items, such as the items dropped from mobs and for quests. If it's too big, you can shorten the name to just "M"
-
Use script commands: getstatus(SC_BLEEDING) + getmapxy + addtimer + heal
-
I'd like to request a mailbox command for script. A command that can send an online/offline player some items or zeny, with a syntax like: mailbox <zeny amount>{,<item>,<amount>,<item>,<amount>}; This way, we can use the command to send the zeny/items to event winner, that will work whether the player is online or offline. Possible usage examples are: weekly/monthly ladder, daily event, lottery, lucky draw, instances, battlegrounds, etc...
-
Nice idea, but sometimes ago, I have asked about this to lighta on IRC, and he tells me the reason, but now I forgot what that was.
-
Recheck your client-side lua/lub
-
I'm afraid that this kind of script can be abused on dungeon
-
//===== rAthena Script ======================================= //= Sample: PCRE //===== By: ================================================== //= MouseJstr //===== Last Updated: ======================================== //= 20100108 //===== Description: ========================================= //= Demonstrates PCRE commands. //============================================================ prontera,152,181,5 script MouseJstr 763,{ // hello Lquote0: npctalk "How do you do. Please state your problem."; end; // computer Lquote1: switch(rand(4)) { case 0: npctalk "Do computers worry you?"; break; case 1: npctalk "What do you think about machines?"; break; case 2: npctalk "Why do you mention computers?"; break; case 3: npctalk "What do you think machines have to do with your problem?"; break; } end; // name Lquote2: npctalk "I am not interested in names"; end; // sorry Lquote3: switch(rand(3)) { case 0: npctalk "Please don't apologize"; break; case 1: npctalk "Apologies are not necessary"; break; case 2: npctalk "What feelings do you have when you apologize"; break; } end; // I remember $@p2$ Lquote4: switch(rand(6)) { case 0: npctalk "Do you often think of "+$@p2$+"?"; break; case 1: npctalk "Does thinking of "+$@p2$+" bring anything else to mind?"; break; case 2: npctalk "What else do you remember?"; break; case 3: npctalk "Why do you recall "+$@p2$+" right now?"; break; case 4: npctalk "What in the present situation reminds you of "+$@p2$+"?"; break; case 5: npctalk "What is the connection between me and "+$@p2$+"?"; break; } end; // do you remember Lquote5: switch (rand(4)) { case 0: npctalk "Did you think I would forget "+$@p2$+" ?"; break; case 1: npctalk "Why do you think I should recall "+$@p2$+" now"; break; case 2: npctalk "What about "+$@p2$+""; break; case 3: npctalk "You mentioned "+$@p2$+""; break; } end; // if Lquote6: switch(rand(4)) { case 0: npctalk "Do you really think its likely that "+$@p2$+""; break; case 1: npctalk "Do you wish that "+$@p2$+"?"; break; case 2: npctalk "What do you think about "+$@p2$+"?"; break; case 3: npctalk "Really-- if "+$@p2$+"?"; break; } end; // i dreamt Lquote7: switch(rand(3)) { case 0: npctalk "Really-- "+$@p2$+""; break; case 1: npctalk "Have you ever fantasized "+$@p2$+" while you were awake?"; break; case 2: npctalk "Have you dreamt "+$@p2$+" before?"; break; } end; // dream about Lquote8: npctalk "How do you feel about "+$@p2$+" in reality?"; end; // dream Lquote9: switch(rand(4)) { case 0: npctalk "What does this dream suggest to you?"; break; case 1: npctalk "Do you dream often?"; break; case 2: npctalk "What persons appear in your dreams?"; break; case 3: npctalk "Don't you believe that dream has to do with your problem?"; break; } end; // my mother Lquote10: switch(rand(2)) { case 0: npctalk "Who else in your family "+$@p2$+""; break; case 1: npctalk "Tell me more about your family"; break; } end; // my father Lquote11: switch(rand(3)) { case 0: npctalk "Your father"; break; case 1: npctalk "Does he influence you strongly?"; break; case 2: npctalk "What else comes to mind when you think of your father?"; break; } end; // I want Lquote12: switch(rand(3)) { case 0: npctalk "What would it mean if you got "+$@p2$+""; break; case 1: npctalk "Why do you want "+$@p2$+""; break; case 2: npctalk "Suppose you got "+$@p2$+" soon"; break; } end; // I am glad Lquote13: switch(rand(3)) { case 0: npctalk "How have I helped you to be "+$@p2$+""; break; case 1: npctalk "What makes you happy just now"; break; case 2: npctalk "Can you explain why you are suddenly "+$@p2$+""; break; } end; // I am sad Lquote14: switch(rand(2)) { case 0: npctalk "I am sorry to hear you are depressed"; break; case 1: npctalk "I'm sure its not pleasant to be sad"; break; } end; // $@p2 are like "+$@p3$+" Lquote15: npctalk "What resemblance do you see between "+$@p2$+" and "+$@p3$+""; end; // "+$@p2$+" is like "+$@p3$+" Lquote16: switch(rand(4)) { case 0: npctalk "In what way is it that "+$@p2$+" is like "+$@p3$+""; break; case 1: npctalk "What resemblance do you see?"; break; case 2: npctalk "Could there really be some connection?"; break; case 3: npctalk "How?"; break; } end; // alike Lquote17: switch(rand(2)) { case 0: npctalk "In what way?"; break; case 1: npctalk "What similarities are there?"; break; } end; // same Lquote18: npctalk "What other connections do you see?"; end; // I was "+$@p2$+" Lquote19: switch(rand(3)) { case 0: npctalk "Were you really?"; break; case 1: npctalk "Perhaps I already knew you were "+$@p2$+""; break; case 2: npctalk "Why do you tell me you were "+$@p2$+" now?"; break; } end; // was I Lquote20: switch(rand(3)) { case 0: npctalk "What if you were "+$@p2$+" ?"; break; case 1: npctalk "Do you thin you were "+$@p2$+""; break; case 2: npctalk "What would it mean if you were "+$@p2$+""; break; } end; // I am Lquote21: switch(rand(2)) { case 0: npctalk "In what way are you "+$@p2$+""; break; case 1: npctalk "Do you want to be "+$@p2$+" ?"; break; } end; // am I Lquote22: switch(rand(4)) { case 0: npctalk "Do you believe you are "+$@p2$+""; break; case 1: npctalk "Would you want to be "+$@p2$+""; break; case 2: npctalk "You wish I would tell you you are "+$@p2$+""; break; case 3: npctalk "What would it mean if you were "+$@p2$+""; break; } end; // am Lquote23: switch(rand(2)) { case 0: npctalk "Why do you say AM?"; break; case 1: npctalk "I don't understand that"; break; } end; // are you Lquote24: switch(rand(3)) { case 0: npctalk "Why are you interested in whether I am "+$@p2$+" or not?"; break; case 1: npctalk "Would you prefer if I weren't "+$@p2$+""; break; case 2: npctalk "Perhaps I am "+$@p2$+" in your fantasies"; break; } end; // you are Lquote25: npctalk "What makes you think I am "+$@p2$+" ?"; end; // because Lquote26: switch(rand(3)) { case 0: npctalk "Is that the real reason?"; break; case 1: npctalk "What other reasons might there be?"; break; case 2: npctalk "Does that reason seem to explain anything else?"; break; } end; // were you Lquote27: switch(rand(3)) { case 0: npctalk "Perhaps I was "+$@p2$+""; break; case 1: npctalk "What do you think?"; break; case 2: npctalk "What if I had been "+$@p2$+""; break; } end; // I can't Lquote28: switch(rand(2)) { case 0: npctalk "Maybe you could "+$@p3$+" now"; break; case 1: npctalk "What if you could "+$@p3$+" ?"; break; } end; // I feel Lquote29: npctalk "Do you often feel "+$@p2$+" ?"; end; // I felt Lquote30: npctalk "What other feelings do you have?"; end; // $@p1$ I $@p2$ you $@p3$ Lquote31: npctalk "Perhaps in your fantasy we "+$@p3$+" each other?"; end; // why don't you Lquote32: switch(rand(3)) { case 0: npctalk "Should you "+$@p3$+" yourself?"; break; case 1: npctalk "Do you believe I don't "+$@p3$+""; break; case 2: npctalk "Perhaps I will "+$@p3$+" in good time"; break; } end; // yes Lquote33: switch(rand(3)) { case 0: npctalk "You seem quite positive"; break; case 1: npctalk "You are sure?"; break; case 2: npctalk "I understand"; break; } end; // no Lquote34: switch(rand(3)) { case 0: npctalk "Why not?"; break; case 1: npctalk "You are being a bit negative"; break; case 2: npctalk "Are you saying NO just to be negative?"; break; } end; // someone Lquote35: npctalk "Can you be more specific?"; end; // everyone Lquote36: switch(rand(4)) { case 0: npctalk "surely not everyone"; break; case 1: npctalk "Can you think of anyone in particular?"; break; case 2: npctalk "Who for example?"; break; case 3: npctalk "You are thinking of a special person?"; break; } end; // always Lquote37: switch(rand(4)) { case 0: npctalk "Can you think of a specific example?"; break; case 1: npctalk "When?"; break; case 2: npctalk "What incident are you thinking of?"; break; case 3: npctalk "Really-- always?"; break; } end; // what Lquote38: switch(rand(5)) { case 0: npctalk "Why do you ask?"; break; case 1: npctalk "Does that question interest you?"; break; case 2: npctalk "What is it you really want to know?"; break; case 3: npctalk "What do you think?"; break; case 4: npctalk "What comes to your mind when you ask that?"; break; } end; // perhaps Lquote39: npctalk "You do not seem quite certain"; end; // are Lquote40: switch(rand(2)) { case 0: npctalk "Did you think they might not be "+$@p2$+""; break; case 1: npctalk "Possibly they are "+$@p2$; break; } end; // default Lquote41: switch(rand(6)) { case 0: npctalk "Very interesting"; break; case 1: npctalk "I am not sure I understand you fully"; break; case 2: npctalk "What does that suggest to you?"; break; case 3: npctalk "Please continue"; break; case 4: npctalk "Go on"; break; case 5: npctalk "Do you feel strongly about discussing such things?"; break; } end; OnInit: defpattern 1, "([^:]+):.*\\shello.*", "Lquote0"; defpattern 1, "([^:]+):.*\\scomputer.*", "Lquote1"; defpattern 1, "([^:]+):.*\\sname.*", "Lquote2"; defpattern 1, "([^:]+):.*\\ssorry.*", "Lquote3"; defpattern 1, "([^:]+):.*\\si\\s+remember\\s+(.*)", "Lquote4"; defpattern 1, "([^:]+):.*\\sdo\\s+you\\s+remember\\s+(.*)", "Lquote5"; defpattern 1, "([^:]+):.*\\sif\\s+(.*)", "Lquote6"; defpattern 1, "([^:]+):.*\\si\\s+dreamt\\s+(.*)", "Lquote7"; defpattern 1, "([^:]+):.*\\sdream\\s+about\\s+(.*)", "Lquote8"; defpattern 1, "([^:]+):.*\\sdream\\s+(.*)", "Lquote9"; defpattern 1, "([^:]+):.*\\smy\\s+mother\\s+(.*)", "Lquote10"; defpattern 1, "([^:]+):.*\\smy\\s+father\\s+(.*)", "Lquote11"; defpattern 1, "([^:]+):.*\\si\\s+want\\s+(.*)", "Lquote12"; defpattern 1, "([^:]+):.*\\si\\s+am\\s+glad\\s+(.*)", "Lquote13"; defpattern 1, "([^:]+):\\s+(.*)\\s+i\\s+am\\s+sad\\s+(.*)", "Lquote14"; defpattern 1, "([^:]+):\\s+(.*)\\s+are\\s+like\\s+(.*)", "Lquote15"; defpattern 1, "([^:]+):\\s+(.*)\\s+is\\s+like\\s+(.*)", "Lquote16"; defpattern 1, "([^:]+):.*\\salike\\s+(.*)", "Lquote17"; defpattern 1, "([^:]+):.*\\ssame\\s+(.*)", "Lquote18"; defpattern 1, "([^:]+):.*\\si\\s+was\\s+(.*)", "Lquote19"; defpattern 1, "([^:]+):.*\\swas\\s+i\\s+(.*)", "Lquote20"; defpattern 1, "([^:]+):.*\\si\\s+am\\s+(.*)", "Lquote21"; defpattern 1, "([^:]+):.*\\sam\\s+i\\s+(.*)", "Lquote22"; defpattern 1, "([^:]+):.*\\sam\\s+(.*)", "Lquote23"; defpattern 1, "([^:]+):.*\\sare\\s+you\\s+(.*)", "Lquote24"; defpattern 1, "([^:]+):.*\\syou\\s+are\\s+(.*)", "Lquote25"; defpattern 1, "([^:]+):.*\\sbecause\\s+(.*)", "Lquote26"; defpattern 1, "([^:]+):.*\\swere\\s+you\\s+(.*)", "Lquote27"; defpattern 1, "([^:]+):.*\\si\\s+(cant|can't|cannot)\\s+(.*)", "Lquote28"; defpattern 1, "([^:]+):.*\\si\\s+feel\\s+(.*)", "Lquote29"; defpattern 1, "([^:]+):.*\\si\\s+felt\\s+(.*)", "Lquote30"; defpattern 1, "([^:]+):.*\\si\\s+(.*)\\s+you\\s+(.*)", "Lquote31"; defpattern 1, "([^:]+):.*\\swhy\\s+(don't|dont)\\s+you\\s+(.*)", "Lquote32"; defpattern 1, "([^:]+):.*\\syes\\s+(.*)", "Lquote33"; defpattern 1, "([^:]+):.*\\sno\\s+(.*)", "Lquote34"; defpattern 1, "([^:]+):.*\\ssomeone\\s+(.*)", "Lquote35"; defpattern 1, "([^:]+):.*\\severyone\\s+(.*)", "Lquote36"; defpattern 1, "([^:]+):.*\\salways\\s+(.*)", "Lquote37"; defpattern 1, "([^:]+):.*\\swhat\\s+(.*)", "Lquote38"; defpattern 1, "([^:]+):.*\\sperhaps\\s+(.*)", "Lquote39"; defpattern 1, "([^:]+):.*\\sare\\s+(.*)", "Lquote40"; defpattern 1, "([^:]+).*)", "Lquote41"; activatepset 1; end; } Taken from /doc/sample/npc_test_pcre.txt
-
prontera,155,180,3 script Exchanger 1002,{ mes "Hi, what do you want?"; next; menu "Exchange 3 "+getitemname(7257)+" to 1 "+getitemname(7255)+"",a1, "Exchange 3 "+getitemname(7257)+" to 1 "+getitemname(7256)+"",a2, "Exchange 1 "+getitemname(7255)+" to 3 "+getitemname(7257)+"",a3, "Exchange 1 "+getitemname(7256)+" to 3 "+getitemname(7257)+"",a4, "Cancel",quit; quit: mes "Come again later!"; close; quit2: mes "Thank you!"; close; a1: if (countitem(7257)<3) { mes "Sorry, but you need 3 "+getitemname(7257); goto quit; } else { delitem 7257,3; getitem 7255,1; goto quit2; } a2: if (countitem(7257)<3) { mes "Sorry, but you need 3 "+getitemname(7257); goto quit; } else { delitem 7257,3; getitem 7256,1; goto quit2; } a3: if (countitem(7255)<1) { mes "Sorry, but you need 1 "+getitemname(7255); goto quit; } else { delitem 7255,1; getitem 7257,3; goto quit2; } a4: if (countitem(7256)<1) { mes "Sorry, but you need 1 "+getitemname(7256); goto quit; } else { delitem 7256,1; getitem 7257,3; goto quit2; } }
-
Try to use: set .string$, "";
-
Automated pull request?
-
If you want to make a 'Pull Request' to the master repository, you have to make your own 'Fork', then you make your edit on your fork..
-
looking for flux integration complete addons offer me
nanakiwurtz replied to potpot0921's question in Web Support
Wrong section -
Wrong section
-
Wrong section
-
rAthena reads all of the necessary db on the start up, that's why it takes a flat amount of your memory, then the memory consumption will rise over time.
-
Okay done, cleaned up...