Jump to content

Mael

Forum Moderator
  • Posts

    832
  • Joined

  • Last visited

  • Days Won

    20

Everything posted by Mael

  1. Are you using a gm account?
  2. Tu problema puede ser uno de estos dos: O no estas aplicando bien el patch recomendado para maps: https://github.com/llchrisll/ROenglishRE/tree/master/Client Support/NEMO Profiles o no cuentas con el archivo para eso: https://github.com/llchrisll/ROenglishRE/blob/master/Renewal/System/mapInfo_true_EN.lub
  3. The client I shared only works with that source mod.
  4. View File 2018-06-21aRagexeRE Client - Modified Greetings! I have been thinking if it is correct to name this client as "fixed" or "modified", if you have a better option for the title, please leave it as a comment, btw here is a version of the client 2018-06-21aRagexeRE with some features that many people have been looking for for a while: Number of players with numbers instead of words: Fixed visibility of fake emblem from bg eAmod (It is not necessary to use the nemo patch for this) Fixed character removal time (I know there is a nemo patch for this, but a time ago there wasn't, btw it is not necessary to use that patch with this client) Extra information: For the modification of the "Number of players with numbers instead of words" to work you must do something before... first go to src /login/login.cpp and modify this: to this: And that's it, enjoy your client exe ? And thank @Functor, without his help this would not be possible. Submitter Mael Submitted 10/23/2020 Category Client Tools Video Content Author Functor & Mael  
  5. - Id: 4001 AegisName: Poring_Card Name: Poring Card Type: Card Buy: 20 Weight: 10 Locations: Armor: true Flags: BuyingStore: true DropEffect: PURPLE_PILLAR Script: | bonus bLuk,2; bonus bFlee2,1; for complement: WHITE_PILLAR BLUE_PILLAR YELLOW_PILLAR PURPLE_PILLAR ORANGE_PILLAR
  6. Version 1.0.0

    936 downloads

    Greetings! I have been thinking if it is correct to name this client as "fixed" or "modified", if you have a better option for the title, please leave it as a comment, btw here is a version of the client 2018-06-21aRagexeRE with some features that many people have been looking for for a while: Number of players with numbers instead of words: Fixed visibility of fake emblem from bg eAmod (It is not necessary to use the nemo patch for this) Fixed character removal time (I know there is a nemo patch for this, but a time ago there wasn't, btw it is not necessary to use that patch with this client) Extra information: For the modification of the "Number of players with numbers instead of words" to work you must do something before... first go to src /login/login.cpp and modify this: to this: And that's it, enjoy your client exe ? And thank @Functor, without his help this would not be possible.
    Free
  7. Did you try to contact your hosting provider?
  8. What version of client are you using?
  9. edit: ExternalSettings_kr.lub & ExternalSettings_kr_sak.lub True for false
  10. This maybe can help. - script #autopot -1,{ OnAtcommand: for ( .@i = 0; .@i < getarraysize(.map$); .@i++ ) { if (strcharinfo(3) == .map$[.@i] && getgmlevel() < 10 ) { dispbottom "@autopot failed. You cannot use this command on this map.",0xff0000; end; } } atcommand "@autopot"; end; OnInit: setarray .map$, "map1", "map2"; bindatcmd "autopot",strnpcinfo(3) + "::OnAtcommand"; end; }
  11. Creo que nunca se pondrán de acuerdo. Yo he estado avanzando uno compatible con clientes 2018, si alguien se anima "o algunos" puede usarlo de referencia. https://github.com/pigati23/translations/blob/master/msgstringtable.txt
  12. What a great way to start the week! This map is beautiful.
  13. http://nemo.herc.ws/patches/RestoreSongsEffect/
  14. Change this: https://github.com/rathena/rathena/blob/972a14e4ed3c2ae15f5acb60652cf0c3db1d0deb/src/map/skill.cpp#L13386 To this: if( (skill_get_type(sg->skill_id) == BF_MAGIC && ((battle_config.land_protector_behavior) ? map_getcell(bl->m, bl->x, bl->y, CELL_CHKLANDPROTECTOR) : map_getcell(unit->bl.m, unit->bl.x, unit->bl.y, CELL_CHKLANDPROTECTOR)) && sg->skill_id != SA_LANDPROTECTOR) || and this: https://github.com/rathena/rathena/blob/972a14e4ed3c2ae15f5acb60652cf0c3db1d0deb/src/map/skill.cpp#L18489 To this: if( !(skill_get_inf2(group->skill_id)&(INF2_SONG_DANCE|INF2_TRAP)) && !(skill_get_inf3(group->skill_id)&(INF3_NOLP)) && group->skill_id != NC_NEUTRALBARRIER && (battle_config.land_protector_behavior ? map_getcell(bl->m, bl->x, bl->y, CELL_CHKLANDPROTECTOR) : map_getcell(unit->bl.m, unit->bl.x, unit->bl.y, CELL_CHKLANDPROTECTOR)) )
  15. Your problem is in skill.cpp you must correct the 2 lines that you modified.
  16. Los archivos que utilizabas no eran los adecuados, no estoy seguro si el id e idview, también lo era. Por otro lado no sé si estabas utilizando iteminfo.lua, pero con clientes del 2018 en adelante se utiliza itemInfo_true_V5.lua De todas formas creo que con eso ya logras ubicar cómo agregar items personalizados. Como recomendación utiliza ids altos, para que no malogres algún item ya existente.
  17. @NicoAFV1212 Revisa cuidadosamente las últimas líneas de cada archivo y verás cómo se agregan. accessoryid.lub accname.lub itemInfo_true_V5.lua También agrega esto a tu item_db.txt 50000,Red_Scarf,Santa Scarf,4,20,,100,,0,,1,0xFFFFFFFE,7,2,1,,0,0,9000,{},{},{} Al parecer no agregaste bien también el item drop, puedes conseguir los customs con sus todos archivos de aquí. Te dejo la data organizada para que puedas ver cuál va y qué carpeta va. data.zip
  18. Agrega tu itemInfo_true_V5.lua
  19. Da la impresión... Coloca porfa en un comentario el custom que quieres agregar y tus archivos lua. Lo implementaré por ti para que ubiques en qué te equivocaste.
  20. Estas tratando de parchar un exe con Gepard? No, cierto? Deberías organizar mejor tus archivos, al parecer has colocar el sprite del item, en vez de unos de los equipables...
  21. Son dos cosas: 1. Tu cliente no está leyendo el iteminfo.lua donde estás colocando tu custom. 2. En el item_db.txt no has colocado el classnum.
×
×
  • Create New...