Jump to content

Euphy

Members
  • Posts

    2997
  • Joined

  • Last visited

  • Days Won

    74

Everything posted by Euphy

  1. I added a comment on that in the first loop xD. // Has +1 to prevent skipping an element if 0 is passed (subtract 1 later). In an int array, blank elements are identical to zeros (in strings, they are ""). Ending zeros don't count towards array size, and since I started numbering the shops at 0, the +/- is there to prevent an array size issue. Don't know what you mean by "+1 values". Arrays start at index 0, so getarraysize() of an array that doesn't exist (e.g. has all zeros) will return 0. Correct, .@j[] stores the index of the original shop name.
  2. http://eathena.ws/forum/topic/40-euphys-quest-shop/
  3. @zhaosin: set .AutoKick,1; // Automatically kick players from inactive castles during WOE? (1:yes / 0:no) @arnie2302: I don't support *Amod, and I highly suggest you don't use it. Import the features you want into rAthena. @WillSuranol: //===== Compatible With: ===================================== //= rAthena SVN r16571+
  4. Change all account variables (#var) to player variables (var), and delete: if (#Mission_Count) { mes "You've started a mission"; mes "on another character."; close; } I had it account-based to share points between characters. o.o
  5. @slackerekcah: Can't reproduce that, sorry. Make sure you didn't edit anything incorrectly and your SVN is updated to the required revision. @zhaosin: 1. How is this different from the "Autokick" option? 2. You have to edit your guild files for that (the question has been asked dozens of times, use search). 3. trunk/db/castle_db.txt
  6. Follow the default example I included - you don't duplicate the 'setarray' line, you add to the array. setarray .Shops$[1],"Headgears","Wings"; Add(1,...); // 1 = Headgears Add(2,...); // 2 = Wings
  7. Implemented in r17010/rathena/trunk/conf/battle/party.conf. // Give additional experience bonus per party-member involved on even-share parties (excluding youself)? // ex. If set to 10, a even-share party of 5 people will receive +40% exp (4 members * 10% exp): // 140% party experience in total, so each member receives 140%/5 = 28% exp (instead of 20%).
  8. Snow is a mapflag, mf_snow, and those can't be disabled individually (besides /effect off). You can use an existing weather controller, if you want, but you'll have to add in new maps yourself. http://svn2.assembla.com/svn/Ivion/Climat.txt
  9. @slackerekcah: // Shop categories, if needed: "<Shop 1>","<Shop 2>"{,...}; // Duplicate dummy data for any additional shops (bottom of script). // If no categories, use the second line instead (remove //). setarray .Shops$[1],"Headgears","Weapons","Other";
  10. Don't duplicate topics. This is a source request, you posted correctly the first time. Thanks!
  11. Functions aren't labels either, and I can't see why conditionals wouldn't be a better solution.
  12. I completely agree - the command has about 1 possible use as is, and really should not be a script command at all. Creating account ID arrays of a map or the entire server would be very useful.
  13. Would this not work the same way? input .@str$; if (.@str$ == "menu1") {} else if (.@str$ == "menu2") {} else {}
  14. You no longer need exp2.txt, as it's integrated into exp.txt and is only processed up to the max defined level in the source. re/ and pre-re/ are Renewal and Pre-Renewal respectively, and only the folder based on your Renewal configuration (trunk/src/config/renewal.h) is loaded. Otherwise the guides are still correct.
  15. Already in the SVN. trunk/db/mob_item_ratio.txt
  16. - script Snowflake -1,{ OnInit: while(1) { sleep 1200000; set .@size, query_sql("SELECT account_id FROM `char` WHERE online = 1",.@j); for(set .@i,0; .@i<.@size; set .@i,.@i+1) getitem 12491,1,.@j[.@i]; } }
  17. @KeyWorld: You still use .gat? xD
  18. Euphy

    job suit

    A suit that can change a character sprite.
  19. Updated the Wiki just now to reflect changes in r16962.
  20. If you edit your client-side slot tables to give an item less slots than it actually uses, it'll display as a different color.
  21. I've already answered this... >.> Your guide is from 2008, and there was recently an update to the official Thanatos Tower script (reflected in r16823). If you want the old script, download an earlier version.
  22. http://rathena.org/b...-request-rules/
×
×
  • Create New...