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goddameit

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Everything posted by goddameit

  1. will you pay for this script?
  2. OnNPCKillEvent + if + strcharinfo(3) + rand + getitem
  3. fist, add new define (map.h) (const.txt) enum { RC_FORMLESS=0, RC_UNDEAD, RC_BRUTE, RC_PLANT, RC_INSECT, RC_FISH, RC_DEMON, RC_DEMIHUMAN, RC_ANGEL, RC_DRAGON, RC_BOSS, RC_NONBOSS, RC_NONDEMIHUMAN, RC_MAX }; RC_Formless 0 RC_Undead 1 RC_Brute 2 RC_Plant 3 RC_Insect 4 RC_Fish 5 RC_Demon 6 RC_DemiHuman 7 RC_Angel 8 RC_Dragon 9 RC_Boss 10 RC_NonBoss 11 RC_NonDemiHuman 12 second, see what you want to do in next third, compiled and test.
  4. Lilith already done @partybuff, you can send message to him. about other, I don't know their function, so I can't help you.
  5. http://rathena.org/board/forum/19-client-patcher-support/
  6. http://rathena.org/board/forum/36-source-requests/
  7. show us what you done
  8. http://rathena.org/wiki/Adding_a_Script http://rathena.org/wiki/Palettes#Client_naming_scheme_for_palettes
  9. ''warning'' - you can ask author topic : http://rathena.org/board/topic/60817-extended-vending-system-18/
  10. You can post on bug report if you think this is a bug
  11. I haven't test on eA only bMagicDamageReturn
  12. File Name: Anti '' Maya Card '' (No Magic Reflect) File Submitter: goddameit File Submitted: 17 Feb 2013 File Category: Source Modifications Content Author: Goddameit If you know how to do or don't have confident on me or this file, you shouldn't buy this file. - Preview : http://j.mp/XhBhmQ This new item bonus will anti magic reflect ( bMagicDamageReturn ) . - Command : bonus bAntiMagicReflect,<rate>; rate : chance of successfully anti magic reflect. (100=100%) - Create and test on rA17132. Click here to download this file
  13. sleep will also stop server running. - use add_timer or put your setting into somewhere timer (like sc, skill delay, pc loop...etc) you can find some sample in core about how to use add_timer.
  14. http://youtu.be/CJmY5xsQ5Nk Most of rules is same as normal WoE, different in 1. Only 2 guild can play this game, one is attacker, other is defender. 2. When attacker broken stone, attacker will be defender, defender will be attacker. 3. When stone was broken, defender will be send to save point. 4. Who can own the stone after time out, is winner. 5. Gamer can use NPC to back to their save point after died. Setting : Waiting time : 5 minutes (after time out, game will be canceled) Prepare time : 10 minutes (after 5 minutes, defender will be send to stone place) (when time out, attacker will be send to start point) Game time : 1 hour Download : 1 vs 1 WoE.txt map.allowrA.patch
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