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Yonko

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Everything posted by Yonko

  1. hi Playtester somehow i'm also about the damage dealt by thanatos card it wont stick on the damage example def is 120 so it has been hitted by a user with thana causing damage about 40k for example the next damage are randomly increase/decreases like 39k 42k i hope you get me
  2. the sprite is on default kRO
  3. Hi how about this? Poring vs Drops Player's ally is Poring so the the poring will attack drops instead the player?
  4. hi can i request a script like this a horde of npc and mob facing each other in line formation then after a certain time they will fight example a battalion of porings vs battalion of drops they are align first and not moving then after a time they will fight thanks
  5. Yonko

    Browedit Help

    i cant use the terrain edit how should i do it?
  6. thanks a big help for adding many headgears +1
  7. hi i've successfully applied this manually but it has warning on compiles and errors on mapserver my clientinfo's lang type is 0 any of you got this errors too? EDIT: FIX now my problem is [Warning]: itemdb_search: Item ID 0 does not exists in the item_db. Using dummy data. //this stuff
  8. hi folks how can i delete this room location red circle entirely without affecting the other room in browedit thanks
  9. i think its a paid sprite you better contact him.
  10. is your client diffed with normal guild brackets?
  11. here you go cydh you got my back tonight lol µµ¶÷Á·.zip
  12. did above lol sorry i didn't notice due to slow internet connections thanks anyways +1
  13. you should convert those korean stuff into unicode
  14. you should duplicate all codes related to LK_PARRYING but you should change its name example in skill.c i want to duplicate sonic blow original code of sonic blow case AS_SONICBLOW: sc_start(src,bl,SC_STUN,(2*skill_lv+10),skill_lv,skill_get_time2(skill_id,skill_lv)); break; My own duplicated skill same as sonic blow but different name case CUSTOM_SKILL1: sc_start(src,bl,SC_STUN,(2*skill_lv+10),skill_lv,skill_get_time2(skill_id,skill_lv)); break; Note that duplicating skills you should duplicate all codes and stuffs and it is easy to change its name via lua/lub
  15. you should duplicate LK_PARRYING source codes on src folder
  16. can you share it? xD just try this sample put this on an item or card and try to hit people with 100 PD or even high flee for sure they can't dodge it lol bonus bPerfectHitRate,100;
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