-
Posts
789 -
Joined
-
Last visited
-
Days Won
7
Content Type
Profiles
Forums
Downloads
Jobs Available
Server Database
Third-Party Services
Top Guides
Store
Crowdfunding
Everything posted by Yonko
-
hi Playtester somehow i'm also about the damage dealt by thanatos card it wont stick on the damage example def is 120 so it has been hitted by a user with thana causing damage about 40k for example the next damage are randomly increase/decreases like 39k 42k i hope you get me
-
the sprite is on default kRO
-
[Showcase] A rainy day in RO? (finally)
Yonko replied to Vykimo's topic in Project Concepts & In Progress
nice -
Hi how about this? Poring vs Drops Player's ally is Poring so the the poring will attack drops instead the player?
-
hi can i request a script like this a horde of npc and mob facing each other in line formation then after a certain time they will fight example a battalion of porings vs battalion of drops they are align first and not moving then after a time they will fight thanks
-
i cant use the terrain edit how should i do it?
-
thanks a big help for adding many headgears +1
-
yah any fix for this thanks!
-
Extended Vending System [August 2016 | Renewal, Pre Renewal]
Yonko replied to NilDigit's topic in Source Releases
hi i've successfully applied this manually but it has warning on compiles and errors on mapserver my clientinfo's lang type is 0 any of you got this errors too? EDIT: FIX now my problem is [Warning]: itemdb_search: Item ID 0 does not exists in the item_db. Using dummy data. //this stuff -
hi folks how can i delete this room location red circle entirely without affecting the other room in browedit thanks
-
i think its a paid sprite you better contact him.
-
Problem with guild name vs. position
Yonko replied to JulioFortunato's question in Client-side Support
is your client diffed with normal guild brackets? -
+1 looking forward for this
-
[Showcase] ~ Yonko's Gallery - Under Re-working
Yonko replied to Yonko's topic in Spriting & Palette Showcase
Sange & Yasha = 90% Complete -
here you go cydh you got my back tonight lol µµ¶÷Á·.zip
-
did above lol sorry i didn't notice due to slow internet connections thanks anyways +1
-
mind sharing guys? =)
-
you should convert those korean stuff into unicode
-
[Showcase] ~ Yonko's Gallery - Under Re-working
Yonko replied to Yonko's topic in Spriting & Palette Showcase
Added Gunslinger Customized guns -
[Showcase] ~ Yonko's Gallery - Under Re-working
Yonko replied to Yonko's topic in Spriting & Palette Showcase
Updated: Naght Seiger Dual Wields -
you should duplicate all codes related to LK_PARRYING but you should change its name example in skill.c i want to duplicate sonic blow original code of sonic blow case AS_SONICBLOW: sc_start(src,bl,SC_STUN,(2*skill_lv+10),skill_lv,skill_get_time2(skill_id,skill_lv)); break; My own duplicated skill same as sonic blow but different name case CUSTOM_SKILL1: sc_start(src,bl,SC_STUN,(2*skill_lv+10),skill_lv,skill_get_time2(skill_id,skill_lv)); break; Note that duplicating skills you should duplicate all codes and stuffs and it is easy to change its name via lua/lub
-
you should duplicate LK_PARRYING source codes on src folder
-
[Showcase] ~ Yonko's Gallery - Under Re-working
Yonko replied to Yonko's topic in Spriting & Palette Showcase
Updated Re-work of Lightsabers! -
[Showcase] ~ Yonko's Gallery - Under Re-working
Yonko replied to Yonko's topic in Spriting & Palette Showcase
Update: Lightsaber Update: Darth Maul Lightsaber -
can you share it? xD just try this sample put this on an item or card and try to hit people with 100 PD or even high flee for sure they can't dodge it lol bonus bPerfectHitRate,100;