One thing i observed, it doesn't return to being a poring even i change the Timer into the lowest values, and while on being transformed into drops its clickable and interactable, how do i make it when it is in drops transformation it will not interact players it will be available to click/interact when poring thanks
Thanks it transforms now XD however my there's still a problem on my top quote answer
Hi, Can i request a npc like this. A npc that if you clicked and given a payment it will change or disguise for a certain time then return to the original just like the sequence below which includes if the NPC is already paid and change to Drops it will wait for the next turn to return to Poring to avoid spam/abuse Example Poring ---> (payment is given) ----> will transform into Drops (After a certain time let say 1min it will return to Poring) Thanks =) have a nice day
Hahaha me too. There's a 50/50 side which i want to post it here but i was thinking about the original author but seems i see many people in facebook selling this script i didn't know if they resell it for they own sake or just the author's reseller
I think it is paid because i have a friend on facebook have this stuff and he said that he bought it on a Thailand Ragnarok Developer i managed to have this as we exchange a paid stuff from ragnarok
Like when a Lord Knight has an Owl Baron Card on his Accessory and is spamming Bowling Bash.
Whenever the Lex Aeterna procs, there is a bit of action time like he is casting the Lex Aeterna for about .5 seconds.
it should be in skill_cast_db and adjust the delay of Lex Aeterna
this doesn't need src modification
you can just edit the maya card at item database
4146,Maya_Card,Maya Card,6,20,,10,,,,,,,,32,,,,,{ bonus bMagicDamageReturn,50; },{},{}
maya card reflects 50% of the magic damage you received but also considering the mdef of the receiver so its really depends on many factors
so if you want it to reflect a constant 1k damage then you'll need yeah a src modification for that but it would take long and prolly would need a paid service for it
bonus bMagicDamageReturn,50; ----> dude its not 50% reflected magic damage it is a 50% Chance to reflect the magic damage
Ingat ka sa marami sa facebook feeling Dev pati yung First name eh ginawang Dev <Name> hahaha tas pagtingin mo yung problem mo na papaayos mo sa kanya nagopen na ng topic para maka-assist ng help either dito sa rA or Herc or any emulator. better you discover muna mga basic at one thing maling pakikitungo mo sa mga taong bubuo sa team mo wasak yang server mo goodluck =) P.S. nakakita nako ng ganto sa mga advertise group sa facebook, yung owner walang alam sa server niya inaasa lahat sa developer ang resulta nainis si developer then binaboy yung server
+1 din kay Jezu
for splash try? skill_db.txt 230,9,6,1,0,0x48,0,5,1,yes,0,0,0,weapon,0, AM_ACIDTERROR,Acid Terror into 230,9,6,1,0,0x48,2,5,1,yes,0,0,0,weapon,0, AM_ACIDTERROR,Acid Terror
the damage occured using thanatos card is not fix on a certain damage example you dealth 15k as damage using the thanatos card but sometimes it dealth 12k, 14k, 17k on next series of attack
hahahah me too i used this stuff for several areas like byalan island if they dont wear like underwater gear they will die and in coal mines they will die without gas mask but me on countdown and dispbottom thanks for the progress bar tip
hi Playtester somehow i'm also about the damage dealt by thanatos card it wont stick on the damage example def is 120 so it has been hitted by a user with thana causing damage about 40k for example the next damage are randomly increase/decreases like 39k 42k i hope you get me