Its be cause you put OnInit remember Oninit will do first when the server is load
//================================================================//
// Happy Hour Script
// Created by PottScilgrim
//================================================================//
- script HappyHourScript -1,{
//================================================================//
// Hourly Triggers
//================================================================//
OnInit:
OnClock1400:
OnClock2000:
setbattleflag "base_exp_rate",1500,true;
setbattleflag "job_exp_rate",1500,true;
setbattleflag "item_rate_common_boss",100000,true;
setbattleflag "item_rate_common_mvp",100000,true;
setbattleflag "item_rate_heal_boss",300000,true;
setbattleflag "item_rate_heal_mvp",300000,true;
setbattleflag "item_rate_use_boss",300000,true;
setbattleflag "item_rate_use_mvp",300000,true;
setbattleflag "item_rate_equip_boss",100000,true;
setbattleflag "item_rate_equip_mvp",100000,true;
setbattleflag "item_rate_card_boss",100000,true;
setbattleflag "item_rate_heal",500000,true;
setbattleflag "item_rate_use",500000,true;
setbattleflag "item_rate_equip",300000,true;
setbattleflag "item_rate_card",500000,true;
announce "[EVENT]: Happy hour has now begun, exp rates are now 22x Drop Rates are Doubled!",bc_all,0xc4ff5e;
end;
OnClock1500:
OnClock2100:
setbattleflag "base_exp_rate",1500,true;
setbattleflag "job_exp_rate",1500,true;
setbattleflag "item_rate_common_boss",100000,true;
setbattleflag "item_rate_common_mvp",100000,true;
setbattleflag "item_rate_heal_boss",300000,true;
setbattleflag "item_rate_heal_mvp",300000,true;
setbattleflag "item_rate_use_boss",100000,true;
setbattleflag "item_rate_use_mvp",100000,true;
setbattleflag "item_rate_equip_boss",100000,true;
setbattleflag "item_rate_equip_mvp",100000,true;
setbattleflag "item_rate_card_boss",50000,true;
setbattleflag "item_rate_heal",500000,true;
setbattleflag "item_rate_use",500000,true;
setbattleflag "item_rate_equip",300000,true;
setbattleflag "item_rate_card",500000,true;
announce "[EVENT]: Happy hour has ended, exp rates have returned to normal",bc_all,0xc4ff5e;
end;
}
Try to do this
//================================================================//
// Happy Hour Script
// Created by PottScilgrim
//================================================================//
- script HappyHourScript -1,{
//================================================================//
// Hourly Triggers
//================================================================//
OnClock1400:
OnClock2000:
setbattleflag "base_exp_rate",1500,true;
setbattleflag "job_exp_rate",1500,true;
setbattleflag "item_rate_common_boss",100000,true;
setbattleflag "item_rate_common_mvp",100000,true;
setbattleflag "item_rate_heal_boss",300000,true;
setbattleflag "item_rate_heal_mvp",300000,true;
setbattleflag "item_rate_use_boss",300000,true;
setbattleflag "item_rate_use_mvp",300000,true;
setbattleflag "item_rate_equip_boss",100000,true;
setbattleflag "item_rate_equip_mvp",100000,true;
setbattleflag "item_rate_card_boss",100000,true;
setbattleflag "item_rate_heal",500000,true;
setbattleflag "item_rate_use",500000,true;
setbattleflag "item_rate_equip",300000,true;
setbattleflag "item_rate_card",500000,true;
announce "[EVENT]: Happy hour has now begun, exp rates are now 22x Drop Rates are Doubled!",bc_all,0xc4ff5e;
end;
OnClock1500:
OnClock2100:
setbattleflag "base_exp_rate",1500,true;
setbattleflag "job_exp_rate",1500,true;
setbattleflag "item_rate_common_boss",100000,true;
setbattleflag "item_rate_common_mvp",100000,true;
setbattleflag "item_rate_heal_boss",300000,true;
setbattleflag "item_rate_heal_mvp",300000,true;
setbattleflag "item_rate_use_boss",100000,true;
setbattleflag "item_rate_use_mvp",100000,true;
setbattleflag "item_rate_equip_boss",100000,true;
setbattleflag "item_rate_equip_mvp",100000,true;
setbattleflag "item_rate_card_boss",50000,true;
setbattleflag "item_rate_heal",500000,true;
setbattleflag "item_rate_use",500000,true;
setbattleflag "item_rate_equip",300000,true;
setbattleflag "item_rate_card",500000,true;
announce "[EVENT]: Happy hour has ended, exp rates have returned to normal",bc_all,0xc4ff5e;
end;
OnInit:
// Add your default setbattleflag here when the server restart then after the default the OnClock will initiate when the time comes.
end;
}