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DevilEvil

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Everything posted by DevilEvil

  1. You are a cookie, no cookies for u xD.
  2. /me steals cookie He's on a diet!
  3. /me throws lots of heartrings at jman xD
  4. Wouldn't this only work if they actually give you credit? Ofc xD! If someone doesn't act according to my ToS, he gets 1000 baphorings . /me grabs 100 heartrings and brings them to GP @manabeast Baphoring got lost, as well as panda and samurai poring XD. Actually, many of these sprites aren't even in my drive.
  5. I wouldn't add that much black to the hair (even if their hair is black, there must be some brightness in it )
  6. Updated my thread with a new special points system you will probably like xD.
  7. *vomita un poco de sangre en tu perfil*

    1. Eurydice

      Eurydice

      Gore much. Even though I'm not Spanish understood that. D:

    2. DevilEvil

      DevilEvil

      lol dafuq! xP

    3. Eurydice
  8. There isn't an all in one pack, but feel free to make your own (I'll gladly put a link in my thread)
  9. DE's HEARTRINGS SYSTEM This may sound crazy, but I also believe it's a good idea, why not? In order to get some advertising (since it's really needed), I'm implementing a points system that people can exchange for gifts or some love. These services aren't mean to boost your server graphics development or something, these are just lovely gifts from me. Ok, so let's go, I'll list what stuff gives points: Posting a lovely (it must be lovely, if not it doesn't count lol) message there: +1 Heartring Using DE's userbar linking to this thread (each RO-related forum counts): +5 Heartrings Link from your RO website/forum (each site/forum counts, not userbar): +10 Heartrings Purchasing something from me (over 25$): +10 Heartrings Use more than 5 of my custom sprites in your server: +10 Heartrings Use more than 15 of my custom sprites in your server: +15 Heartrings Translating one of my guides from Spanish to English: +15 Heartrings Sending me a customer (over 50$): +20 Heartrings Working with me in a collaboration project/server: +20 Heartrings Advertise my services in your main page: +20 Heartrings Being a lovely person: +50 Heartrings Acting not according to my ToS: +1000 Baphorings and u lose all your stacked love. Gifts/prizes: 10 Heartrings for 5% discount. 20 Heartrings for 10% discount. 20 Heartrings for an inventory sprite gift. 30 Heartrings for a 20 dyes pack. 40 Heartrings to advertise your server in my signature for 1 month. 50 Heartrings to make a beautiful headgear for you. 60 Heartrings to make an NPC based on you and with your name on it. 80 Heartrings to make a small map to commemorate our love <3. 100 Heartrings and you will get a lovely prize . *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* If you liked my work, dont forget to use the DE's Userbar =D I think it's good to show my work in order to encourage other people to start spriting/pixel art. Well, basically, my RO-related works are organized in generations/collections. My portfolio is made up of: 1st Sprite Generation (a.k.a. The Red Moon Collection): My first sprites and palettes, Jan 07 ~ Jun 07. Approximately made up of 30 works. 2nd Sprite Generation (a.k.a. The Silver Moon Collection): Medium knowledge as a spriter. Not private spriter anymore (Not working for p.servers). Jun 07 ~ Jul 08. Around 25 designs or more. 3rd Sprite Generation (a.k.a. The Golden Moon Collection): High Knowledge in RO Graphics. 4th Sprite Generation (a.k.a. The Light Moon Collection): 2010-2011 (last works as a RO artist before retirement) .A. Hearts (.Atska.'s Collection): Dedicated to Atska. Fashion and girlish customs. 1st Mapping Generation: When I got Borf's. 2nd Mapping Generation When I improved at Borf's My current works aren't included in any generation/collection anymore. Download packs: First Sprite Generation: Headgears - Mobs Second Sprite Generation: All material (Except private or/and unfinished works) Third Sprite Generation: Mobs UPDATE: My sprites are no longer available for free. Please contact me to purchase them through email or twitter. Thanks to Luigiman for hosting the material - Give credits in your website or forum. - You are not allowed to redistribute or share them unless I gave permission to do so. Redistribution of my public work is allowed in brAthena, frAthena, DivineRO and rAthena. - Do not steal credits from the original author/s. - It is prohibited to use these works to make money unless I gave you permission to do so. - You are not allowed to edit my material without permission. Many of these works are based on official Gravity's designs, so I'm not the only author of these designs (there are, however, a lot of 100% original designs). Keep that in mind if you are planning to give credits to me only. Same happens with Trickster Edits. I wrote in descriptions which sprites are Trickster conversions or edits. If you want to use them as donations, please ask me through PM and then I may give you the permission. DevilEvil's Portfolio Fourth Sprite Generation To conmemorate Gay Pride Festival /me likes EVE Based on people: Jman, Usako, Rico, Eury, Epoque, me, and a friend, Phoebe xD. Third Sprite Generation Based on an Arcturus NPC A project never finished for Kisuka . Made it for the Gay Pride Festival (Reference from Arcturus) Original designs by DevilEvil are published under the Creative Commons non-commercial license. Second Sprite Generation (Forum doesnt let me upload more images) Original designs by DevilEvil are published under the Creative Commons non-commercial license.
  10. Hey DevilEvil :3 How you been? I'd say the same as you tbh, been retired these months. I started working on RO stuff again though .
  11. DevilEvil

    .act files

    It was made by Vi, but uploaded by sizenine in rA. Sizenine isn't actually a spriter, as far as I know. Anyhow, there you go: SPR No: Frame number (starts from 0) SPR Type: Image format (0 = 8 bits BMP, 1 = 32 bits TGA) Xoffs/Yoffs: Coordinates Mirror (either 1 or 0): Mirror effect (horizontal flip) AABBGGRR: Alpha, Blue, Green and Red channels (usually FFFFFFFF if you don't want any change on your frame) Xmag, Ymag: Scale Rot: Rotation
  12. Oh, I may be wrong (since in C it's possible lol). Anyway, put the initialization statement before the for loop, and the increase statement at the bottom of the for loop. for(x=100, y=0; x!=y ;x--,y++){} to y=0; for(x=100; x!=y ;x--){ y++; }
  13. As KeyWorld said, RGB values are being modified in the act file linked to these sprites (frames actually).
  14. In a for statement you can set several initialization statements: for(x=100, y=0; x!=y ;x--,y++){} Just need to put a comma
  15. Press L to preview lightmaps in your map. Usually ingame it's even brighter.
  16. Afaik that feature hasn't been added to Brow, but I somewhat believe some tests were done regarding that (don't take my words srsly, I may be wrong). Regarding the models thing, you can select the whole area to copy with F2 mode. Select it and press copy key ( C ), it will ask you what do you want to copy (only models, in your case). Then move to your other map and click on the area where you want to paste all your models. If you have any doubt regarding this, I could record a video .
  17. Indeed, there is a very serious roll back :S.
  18. Well, eA/rA is coded in C, do you have any doubt about C?
  19. I'll be free soon, my idea is to start writing some guides as soon as possible, mainly related to 3D structures design and implementation .
  20. Well, I highly doubt they would contact a mapper from here to hire him lol. BTW, I was curious about full custom 3D models and made this in a moment: I noticed Borf's tool make something strange in model's map coordinates. When you convert a 3ds to rsm, you have to reload the texture from RSM editor, but it seems map coordinates are rotated vertically once you load it in RSM editor (so your texture won't be read properly). Is borf's 3ds2rsm tool open source? That thing could be fixed . Anyway, it seems that it works and people can start developing their own original models, so there is actually a way to sell custom maps with custom content without copyright infringement .
  21. It's definitely a scam, yeah. As far as I know, Gravity never contacted any mapper regarding RO maps redistribution/selling.
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