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idLaZ

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About idLaZ

  • Birthday 10/19/1993

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  • Gender
    Male
  • Location
    Prontera Main Hall
  • Server
    Astig RO

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  1. Hi I am also having the same issue. Any update on this one please.
  2. Try this: yum -y install mariadb-server mariadb systemctl start mariadb.service systemctl enable mariadb.service
  3. Hi @Mabuhay maybe you know why commenting this code didn't heals the emp?
  4. Didn't notice this! Thank you so much!
  5. Hi, Here's the scenario: Stalker with Soul Link + GCoat + Wickebine Tres equipped is attacking a player with FCP. Instead that only Armor will be stripped, the helm is included. It must not. That's what I want to happen. It must only the armor and not the helm too.
  6. Hi, you only disabled permanently the strip helm by doing that. I want it to exclude the Strip Helm when you equip the Wickebine Tres
  7. Yes this is still working. However, when you equipped a wickebine tres card, it will also strip the helm. I hope someone fix this. @BeWan are you able to help me/us?
  8. Hi @utofaery this modification works. The buffs are still there when you switch shield. But there is also a bug in it. - Paladin is equipped with shield and casts the buffs - Paladin unequipped the shield but the paladin can still use buffs Can you help us to disable the use of buffs when the Paladin doesn't have shield? Thank you!
  9. I think you're using a high end vCard? Run your client as admin and see if it fixes your problem.
  10. Hi All! Can you help me make a script to disable the homunculus inside the castle? Or warp the creator with Homunculus into his/her savepoint? Like Herc's plugin. Thank you.
  11. Hi All, anyone can help me if there is a problem in this code as I can't understand what the code is saying. int d = 0; // By pass FCP when using single strip skills by 15%(requires Glistening Coat). if ( sd && tsc && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_ROGUE && rand()%100 < 75 && ( skill_id == RG_STRIPWEAPON && tsc->data[SC_CP_WEAPON] || skill_id == RG_STRIPSHIELD && tsc->data[SC_CP_SHIELD] || skill_id == RG_STRIPARMOR && tsc->data[SC_CP_ARMOR] || skill_id == RG_STRIPHELM && tsc->data[SC_CP_HELM] ) ) { int item_id = 7139; // Glistening Coat int ii; ARR_FIND( 0, MAX_INVENTORY, ii, sd->inventory.u.items_inventory[ii].nameid == item_id ); if ( ii < MAX_INVENTORY ) { pc_delitem( sd, ii, 1, 0, 0, LOG_TYPE_CONSUME); switch ( skill_id ) { case RG_STRIPWEAPON: status_change_end( bl, SC_CP_WEAPON, INVALID_TIMER ); sc_start(src,bl,SC_STRIPWEAPON,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPSHIELD: status_change_end( bl, SC_CP_SHIELD, INVALID_TIMER ); sc_start(src,bl,SC_STRIPSHIELD,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPARMOR: status_change_end( bl, SC_CP_ARMOR, INVALID_TIMER ); sc_start(src,bl,SC_STRIPARMOR,100,skill_lv,skill_get_time(skill_id,skill_lv)); case RG_STRIPHELM: status_change_end( bl, SC_CP_HELM, INVALID_TIMER ); sc_start(src,bl,SC_STRIPHELM,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; } clif_skill_nodamage( src, bl, skill_id, skill_lv, i ); break; } } If you applied this source mod in the latest rA version, does the Stalker (with Soul Link and Glistening Coat) will be able to cast a Strip Helm if he uses a Bow and attack an enemy? Thank you.
  12. Have you read this? https://github.com/rathena/rathena/issues/4085
  13. idLaZ

    Status Icons

    It is a paid work by @Vykimo. You can search the forum.
  14. Magandang araw mga tropa, may script kasi akong pinapagana and kailangan ng mobevent function. May nakita ako galing sa eAmod na mobevent function, eto: /*========================================== * Cdigo Zephyrus para mob con IDdeParty para Map Dominacion *------------------------------------------*/ BUILDIN_FUNC(mobevent) { int class_,size,amount,x,y,partyid,mostrarhp,hpmas,allied,noslaves,noexpnodrop,k,iswar,exp_boost,drop_boost; int item_drop, item_amount; const char *str,*map,*event=""; map = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); str = script_getstr(st,5); class_ = script_getnum(st,6); size = script_getnum(st,7); amount = script_getnum(st,8); partyid = script_getnum(st,9); mostrarhp = script_getnum(st,10); hpmas = script_getnum(st,11); allied = script_getnum(st,12); noslaves = script_getnum(st,13); noexpnodrop = script_getnum(st,14); item_drop = script_getnum(st,15); item_amount = script_getnum(st,16); iswar = script_getnum(st,17); exp_boost = script_getnum(st,18); drop_boost = script_getnum(st,19); if( script_hasdata(st,20) ) { event = script_getstr(st,20); check_event(st, event); } if( class_ >= 0 && !mobdb_checkid(class_) ) { ShowWarning("buildin_monster: Attempted to spawn non-existing monster class %d\n", class_); return 1; } k = mob_once_spawn_especial(map_id2sd(st->rid),map,x,y,str,class_,amount,event,hpmas,size,allied,noslaves,0,mostrarhp,0,0,noexpnodrop,partyid,item_drop,item_amount,iswar,exp_boost,drop_boost); script_pushint(st,1); // Confirmando creacion return 0; } Wala kayang mangyaring mapcrash in the future kung sakaling ipasok ko sa latest version ng rathena and mag work? Thank you.
  15. @Haikenz thanks for this Mod, it is working fine. However, when you char select or reconnect, the Negotiations becomes Release status again. Is it also possible to enhance it? - Prevent the character from using commands (like @storage / @gstorage) - Prevent use of Vending Skill? - Prevent of talking to NPC because the hackers might sell the items to NPC Thank you!
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