idLaZ

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About idLaZ

  • Rank
    Santa Poring
  • Birthday 10/19/1993

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  • Gender
    Male
  • Location
    Prontera Main Hall
  • Server
    Astig RO

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  1. Hi @Mabuhay maybe you know why commenting this code didn't heals the emp?
  2. Didn't notice this! Thank you so much!
  3. Hi, Here's the scenario: Stalker with Soul Link + GCoat + Wickebine Tres equipped is attacking a player with FCP. Instead that only Armor will be stripped, the helm is included. It must not. That's what I want to happen. It must only the armor and not the helm too.
  4. Hi, you only disabled permanently the strip helm by doing that. I want it to exclude the Strip Helm when you equip the Wickebine Tres
  5. Yes this is still working. However, when you equipped a wickebine tres card, it will also strip the helm. I hope someone fix this. @BeWan are you able to help me/us?
  6. Hi @utofaery this modification works. The buffs are still there when you switch shield. But there is also a bug in it. - Paladin is equipped with shield and casts the buffs - Paladin unequipped the shield but the paladin can still use buffs Can you help us to disable the use of buffs when the Paladin doesn't have shield? Thank you!
  7. I think you're using a high end vCard? Run your client as admin and see if it fixes your problem.
  8. One of the best scripter! He fixed all of my bugged scripts and made it all work! I even asked to convert hercules BG script to rAthena and it worked!
  9. Hi All! Can you help me make a script to disable the homunculus inside the castle? Or warp the creator with Homunculus into his/her savepoint? Like Herc's plugin. Thank you.
  10. Hi All, anyone can help me if there is a problem in this code as I can't understand what the code is saying. int d = 0; // By pass FCP when using single strip skills by 15%(requires Glistening Coat). if ( sd && tsc && sd->sc.data[SC_SPIRIT] && sd->sc.data[SC_SPIRIT]->val2 == SL_ROGUE && rand()%100 < 75 && ( skill_id == RG_STRIPWEAPON && tsc->data[SC_CP_WEAPON] || skill_id == RG_STRIPSHIELD && tsc->data[SC_CP_SHIELD] || skill_id == RG_STRIPARMOR && tsc->data[SC_CP_ARMOR] || skill_id == RG_STRIPHELM && tsc->data[SC_CP_HELM] ) ) { int item_id = 7139; // Glistening Coat int ii; ARR_FIND( 0, MAX_INVENTORY, ii, sd->inventory.u.items_inventory[ii].nameid == item_id ); if ( ii < MAX_INVENTORY ) { pc_delitem( sd, ii, 1, 0, 0, LOG_TYPE_CONSUME); switch ( skill_id ) { case RG_STRIPWEAPON: status_change_end( bl, SC_CP_WEAPON, INVALID_TIMER ); sc_start(src,bl,SC_STRIPWEAPON,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPSHIELD: status_change_end( bl, SC_CP_SHIELD, INVALID_TIMER ); sc_start(src,bl,SC_STRIPSHIELD,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; case RG_STRIPARMOR: status_change_end( bl, SC_CP_ARMOR, INVALID_TIMER ); sc_start(src,bl,SC_STRIPARMOR,100,skill_lv,skill_get_time(skill_id,skill_lv)); case RG_STRIPHELM: status_change_end( bl, SC_CP_HELM, INVALID_TIMER ); sc_start(src,bl,SC_STRIPHELM,100,skill_lv,skill_get_time(skill_id,skill_lv)); break; } clif_skill_nodamage( src, bl, skill_id, skill_lv, i ); break; } } If you applied this source mod in the latest rA version, does the Stalker (with Soul Link and Glistening Coat) will be able to cast a Strip Helm if he uses a Bow and attack an enemy? Thank you.
  11. Have you read this? https://github.com/rathena/rathena/issues/4085
  12. idLaZ

    Status Icons

    It is a paid work by @Vykimo. You can search the forum.
  13. Magandang araw mga tropa, may script kasi akong pinapagana and kailangan ng mobevent function. May nakita ako galing sa eAmod na mobevent function, eto: /*========================================== * Cdigo Zephyrus para mob con IDdeParty para Map Dominacion *------------------------------------------*/ BUILDIN_FUNC(mobevent) { int class_,size,amount,x,y,partyid,mostrarhp,hpmas,allied,noslaves,noexpnodrop,k,iswar,exp_boost,drop_boost; int item_drop, item_amount; const char *str,*map,*event=""; map = script_getstr(st,2); x = script_getnum(st,3); y = script_getnum(st,4); str = script_getstr(st,5); class_ = script_getnum(st,6); size = script_getnum(st,7); amount = script_getnum(st,8); partyid = script_getnum(st,9); mostrarhp = script_getnum(st,10); hpmas = script_getnum(st,11); allied = script_getnum(st,12); noslaves = script_getnum(st,13); noexpnodrop = script_getnum(st,14); item_drop = script_getnum(st,15); item_amount = script_getnum(st,16); iswar = script_getnum(st,17); exp_boost = script_getnum(st,18); drop_boost = script_getnum(st,19); if( script_hasdata(st,20) ) { event = script_getstr(st,20); check_event(st, event); } if( class_ >= 0 && !mobdb_checkid(class_) ) { ShowWarning("buildin_monster: Attempted to spawn non-existing monster class %d\n", class_); return 1; } k = mob_once_spawn_especial(map_id2sd(st->rid),map,x,y,str,class_,amount,event,hpmas,size,allied,noslaves,0,mostrarhp,0,0,noexpnodrop,partyid,item_drop,item_amount,iswar,exp_boost,drop_boost); script_pushint(st,1); // Confirmando creacion return 0; } Wala kayang mangyaring mapcrash in the future kung sakaling ipasok ko sa latest version ng rathena and mag work? Thank you.
  14. @Haikenz thanks for this Mod, it is working fine. However, when you char select or reconnect, the Negotiations becomes Release status again. Is it also possible to enhance it? - Prevent the character from using commands (like @storage / @gstorage) - Prevent use of Vending Skill? - Prevent of talking to NPC because the hackers might sell the items to NPC Thank you!