Jump to content

mayonese

Members
  • Posts

    23
  • Joined

  • Last visited

Profile Information

  • Gender
    Male
  • Location
    jakarta
  • Github: mayonese

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

mayonese's Achievements

Poring

Poring (1/15)

0

Reputation

  1. i'm using @killer/@pvpon but i can't attack or skill player.. somebody help me please ??
  2. how to edit a user delay one item to another item, I would like to delay 5 seconds to use one item to the next item
  3. Help Me, I need script PVP Battle Job like this...
  4. how to edit a user delay one item to another item, I would like to delay 5 seconds to use one item to the next item // Item Delay Database // // Structure of Database: // <ItemID>,<Delay>{,<SC_GroupID>} // // <ItemID> // ID of item that will has reuse delay. // <Delay> // Re-use delay in milliseconds. // <SC_GroupID> // SC (status change) group for the item. // Example for SC_REUSE_LIMIT_MTF // 12658,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Deviruchi) // 12659,10000,SC_REUSE_LIMIT_MTF // Transformation Scroll(Raydric) // -> 12658 has reuse delay for 10 seconds, and also, // 12659 cannot be used when this delay is active. // Since this is optional, default is -1 will ignores the // delay group and the delay will be stored in character's // data that has limit set in src/map/itemdb.h as MAX_ITEMDELAYS. // Misc //12202,5000 //Str_Dish10_ //12203,5000 //Agi_Dish10_ //12204,5000 //Int_Dish10_ //12205,5000 //Dex_Dish10_ //12206,5000 //Luk_Dish10_ //12207,5000 //Vit_Dish10_
  5. mayonese

    Web Help

    how to create link download client? like fullclient.rar or liteclient.rar for input into fluxcp
  6. mayonese

    Script Help

    its work... thank you sir
  7. all mapflag sir edit nowarp sir ?
  8. mayonese

    Script Help

    ada yg bisa bantu ga script warper saya error/stuck pas saya delete SPECIAL AREAS dan INSTANCES.. //===== rAthena Script ======================================= //= Warper //===== By: ================================================== //= Euphy //===== Current Version: ===================================== //= 1.4b //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= A complete - but very condensed - warper script. //= Some coordinates written by Tekno-Kanix and ToastOfDoom. //===== Additional Comments: ================================= //= 1.0 Initial script. //= 1.1 Added missing duplicates and fixed coordinates. //= 1.2 Added new episodes and simplified functions. //= 1.3 Added Renewal checks and Instances menu. //= Aligned coordinates with @go. //= 1.4 Added new Guild Dungeons. //= 1.4a Slight edits. //= 1.4b Added Wolfchev's Laboratory warp. //============================================================ - script Warper -1,{ function Go; function Disp; function Pick; function Restrict; // -------------------------------------------------- // Main Menu: // -------------------------------------------------- menu "Last Warp ^777777["+lastwarp$+"]^000000",-, " ~ Towns",Towns, " ~ Fields",Fields, " ~ Dungeons",Dungeons, " ~ Guild Castles",Castles, " ~ Guild Dungeons",Guild_Dungeons, if (lastwarp$ == "") message strcharinfo(0),"You haven't warped anywhere yet."; else warp lastwarp$,lastwarpx,lastwarpy; end; // ------------------- Functions ------------------- // * Go("<map>",<x>,<y>); // ~ Warps directly to a map. // // * Disp("<Menu Option>",<first option>,<last option>); // * Pick("<map_prefix>"{,<index offset>}); // ~ Dynamic menu and map selection (auto-numbered). // // * Disp("<Option 1>:<Option 2>:<etc.>"); // * Pick("","<map1>","<map2>","<etc.>"); // ~ Manual menu and map selection (listed). // // * Restrict("<RE | Pre-RE>"{,<menu option numbers>}); // ~ Only allows map for Renewal or Pre-Renewal modes. // If menu option numbers are given, only those maps // will be restricted (i.e. not for "Go"). // // Other notes: // ~ Array @c[] holds all (x,y) coordinates. // ~ Use @c[2] EXCEPT when maps begin dynamically // at 0: use @c[0] and Pick() offset 1. // -------------------------------------------------- function Go { set lastwarp$, getarg(0); set lastwarpx, getarg(1,0); set lastwarpy, getarg(2,0); warp getarg(0),getarg(1,0),getarg(2,0); end; } function Disp { if (getargcount() < 3) set @menu$, getarg(0); else { set @menu$,""; for (set .@i,getarg(1); .@i<=getarg(2); set .@i,.@i+1) set @menu$, @menu$+getarg(0)+" "+.@i+":"; } return; } function Pick { set .@warp_block,@warp_block; set @warp_block,0; set .@select, select(@menu$); if (getarg(0) == "") { set .@i, .@select; set .@map$, getarg(.@i); } else { set .@i, .@select-getarg(1,0); set .@map$, getarg(0)+((.@i<10)?"0":"")+.@i; } if (.@warp_block & (1<<.@select)) { message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal."; end; } set .@x, @c[.@i*2]; set .@y, @c[.@i*2+1]; deletearray @c[0],getarraysize(@c); Go(.@map$,.@x,.@y); } function Restrict { if ((getarg(0) == "RE" && !checkre(0)) || (getarg(0) == "Pre-RE" && checkre(0))) { if (getarg(1,0)) { set @warp_block,0; for (set .@i,1; .@i<getargcount(); set .@i,.@i+1) set @warp_block, @warp_block | (1<<getarg(.@i)); } else { message strcharinfo(0),"This map is not enabled in "+((checkre(0))?"":"Pre-")+"Renewal."; end; } } return; } // -------------------------------------------------- Towns: // -------------------------------------------------- menu "Prontera",T1, "Alberta",T2, "Aldebaran",T3, "Amatsu",T4, "Ayothaya",T5, "Brasilis",T6, "Comodo",T7, "Dewata",T8, "Eclage",T9, "Einbech",T10, "Einbroch",T11, "El Dicastes",T12, "Geffen",T13, "Gonryun",T14, "Hugel",T15, "Izlude",T16, "Jawaii",T17, "Lighthalzen",T18, "Louyang",T19, "Lutie",T20, "Malangdo",T21, "Malaya",T22, "Manuk",T23, "Midgarts Expedition Camp",T24, "Mora",T25, "Morroc",T26, "Moscovia",T27, "Nameless Island",T28, "Niflheim",T29, "Payon",T30, "Rachel",T31, "Splendide",T32, "Thor Camp",T33, "Umbala",T34, "Veins",T35, "Yuno",T36; T1: Go("prontera",155,183); T2: Go("alberta",28,234); T3: Go("aldebaran",140,131); T4: Go("amatsu",198,84); T5: Go("ayothaya",208,166); T6: Restrict("RE"); Go("brasilis",196,217); T7: Go("comodo",209,143); T8: Restrict("RE"); Go("dewata",200,180); T9: Restrict("RE"); Go("ecl_in01",48,53); T10: Go("einbech",63,35); T11: Go("einbroch",64,200); T12: Restrict("RE"); Go("dicastes01",198,187); T13: Go("geffen",119,59); T14: Go("gonryun",160,120); T15: Go("hugel",96,145); T16: Go("izlude",128,(checkre(3)?146:114)); T17: Go("jawaii",251,132); T18: Go("lighthalzen",158,92); T19: Go("louyang",217,100); T20: Go("xmas",147,134); T21: Restrict("RE"); Go("malangdo",140,114); T22: Restrict("RE"); Go("malaya",231,200); T23: Go("manuk",282,138); T24: Go("mid_camp",210,288); T25: Restrict("RE"); Go("mora",55,146); T26: Go("morocc",156,93); T27: Go("moscovia",223,184); T28: Go("nameless_n",256,215); T29: Go("niflheim",202,174); T30: Go("payon",179,100); T31: Go("rachel",130,110); T32: Go("splendide",201,147); T33: Go("thor_camp",246,68); T34: Go("umbala",97,153); T35: Go("veins",216,123); T36: Go("yuno",157,51); // -------------------------------------------------- Fields: // -------------------------------------------------- menu "Amatsu Fields",F1, "Ayothaya Fields",F2, "Bifrost Fields", F3, "Brasilis Fields",F4, "Comodo Fields",F5, "Dewata Fields",F6, "Eclage Fields",F7, "Einbroch Fields",F8, "El Dicastes Fields",F9, "Geffen Fields",F10, "Gonryun Fields",F11, "Hugel Fields",F12, "Lighthalzen Fields",F13, "Louyang Field",F14, "Lutie Field",F15, "Malaya Fields",F16, "Manuk Fields",F17, "Mjolnir Fields",F18, "Moscovia Fields",F19, "Niflheim Fields",F20, "Payon Forests",F21, "Prontera Fields",F22, "Rachel Fields",F23, "Sograt Deserts",F24, "Splendide Fields",F25, "Umbala Fields",F26, "Veins Fields",F27, "Yuno Fields",F28; F1: setarray @c[2],190,197; Disp("Amatsu Field",1,1); Pick("ama_fild"); F2: setarray @c[2],173,134,212,150; Disp("Ayothaya Field",1,2); Pick("ayo_fild"); F3: Restrict("RE"); setarray @c[2],193,220,220,187; Disp("Bifrost Field",1,2); Pick("bif_fild"); F4: Restrict("RE"); setarray @c[2],74,32; Disp("Brasilis Field",1,1); Pick("bra_fild"); F5: Restrict("Pre-RE",5); setarray @c[2],180,178,231,160,191,172,228,194,224,203,190,223,234,177,194,175,172,172; Disp("Comodo Field",1,9); Pick("cmd_fild"); F6: Restrict("RE"); setarray @c[2],371,212; Disp("Dewata Field",1,1); Pick("dew_fild"); F7: Restrict("RE"); setarray @c[2],97,314; Disp("Eclage Field",1,1); Pick("ecl_fild"); F8: Restrict("Pre-RE",2,10); setarray @c[2],142,225,182,141,187,228,185,173,216,173,195,148,272,220,173,214,207,174,196,200; Disp("Einbroch Field",1,10); Pick("ein_fild"); F9: Restrict("RE"); setarray @c[2],143,132,143,217; Disp("El Dicastes Field",1,2); Pick("dic_fild"); F10: Restrict("Pre-RE",13,15); setarray @c[0],46,199,213,204,195,212,257,192,188,171,166,263,248,158,195,191,186,183,221,117,178,218,136,328,240,181,235,235,211,185; Disp("Geffen Field",0,14); Pick("gef_fild",1); F11: setarray @c[2],220,227; Disp("Gonryun Field",1,1); Pick("gon_fild"); F12: Restrict("Pre-RE",3,7); setarray @c[2],268,101,222,193,232,185,252,189,196,106,216,220,227,197; Disp("Hugel Field",1,7); Pick("hu_fild"); F13: setarray @c[2],240,179,185,235,240,226; Disp("Lighthalzen Field",1,3); Pick("lhz_fild"); F14: setarray @c[2],229,187; Disp("Louyang Field",1,1); Pick("lou_fild"); F15: setarray @c[2],115,145; Disp("Lutie Field",1,1); Pick("xmas_fild"); F16: Restrict("RE"); setarray @c[2],40,272,207,180; Disp("Malaya Field",1,2); Pick("ma_fild"); F17: setarray @c[2],35,236,35,262,84,365; Disp("Manuk Field",1,3); Pick("man_fild"); F18: setarray @c[2],204,120,175,193,208,213,179,180,181,240,195,270,235,202,188,215,205,144,245,223,180,206,196,208; Disp("Mjolnir Field",1,12); Pick("mjolnir_"); F19: setarray @c[2],82,104,131,147; Disp("Moscovia Field",1,2); Pick("mosk_fild"); F20: setarray @c[2],215,229,167,234; Disp("Niflheim Field",1,2); Pick("nif_fild"); F21: Restrict("Pre-RE",5,11); setarray @c[2],158,206,151,219,205,148,186,247,134,204,193,235,200,177,137,189,201,224,160,205,194,150; Disp("Payon Forest",1,11); Pick("pay_fild"); F22: setarray @c[0],208,227,190,206,240,206,190,143,307,252,239,213,185,188,193,194,187,218,210,183,195,149,198,164; Disp("Prontera Field",0,11); Pick("prt_fild",1); F23: Restrict("Pre-RE",2,7,9,10,11,13); setarray @c[2],192,162,235,166,202,206,202,208,225,202,202,214,263,196,217,201,87,121,277,181,221,185,175,200,174,197; Disp("Rachel Field",1,13); Pick("ra_fild"); F24: setarray @c[2],219,205,177,206,194,182,224,170,198,216,156,187,185,263,206,228,208,238,209,223,85,97,207,202,31,195,38,195; Disp("Sograt Desert 1:Sograt Desert 2:Sograt Desert 3:Sograt Desert 7:Sograt Desert 11:Sograt Desert 12:Sograt Desert 13:Sograt Desert 16:Sograt Desert 17:Sograt Desert 18:Sograt Desert 19:Sograt Desert 20:Sograt Desert 21:Sograt Desert 22"); Pick("","moc_fild01","moc_fild02","moc_fild03","moc_fild07","moc_fild11","moc_fild12","moc_fild13","moc_fild16","moc_fild17","moc_fild18","moc_fild19","moc_fild20","moc_fild21","moc_fild22"); F25: setarray @c[2],175,186,236,184,188,204; Disp("Splendide Field",1,3); Pick("spl_fild"); F26: setarray @c[2],217,206,223,221,237,215,202,197; Disp("Umbala Field",1,4); Pick("um_fild"); F27: Restrict("Pre-RE",5); setarray @c[2],186,175,196,370,222,45,51,250,202,324,150,223,149,307; Disp("Veins Field",1,7); Pick("ve_fild"); F28: Restrict("Pre-RE",5,10); setarray @c[2],189,224,192,207,221,157,226,199,223,177,187,232,231,174,196,203,183,214,200,124,195,226,210,304; Disp("Yuno Field",1,12); Pick("yuno_fild"); // -------------------------------------------------- Dungeons: // -------------------------------------------------- menu "Abyss Lakes",D1, "Amatsu Dungeon",D2, "Anthell",D3, "Ayothaya Dungeon",D4, "Beach Dungeon",D5, "Bifrost Tower",D41, "Bio Labs",D6, "Brasilis Dungeon",D7, "Byalan Dungeon",D8, "Clock Tower",D9, "Coal Mines",D10, "Culvert",D11, "Cursed Abbey",D12, "Dewata Dungeon",D13, "Einbroch Dungeon",D14, "Gefenia",D15, "Geffen Dungeon",D16, "Glast Heim",D17, "Gonryun Dungeon",D18, "Hidden Dungeon",D19, "Ice Dungeon",D20, "Juperos",D21, "Kiel Dungeon",D22, "Louyang Dungeon",D23, "Magma Dungeon",D24, "Malangdo Dungeon",D25, "Moscovia Dungeon",D26, "Nidhogg's Dungeon",D27, "Odin Temple",D28, "Orc Dungeon",D29, "Payon Dungeon",D30, "Pyramids",D31, "Rachel Sanctuary",D32, "Scaraba Hole",D33, "Sphinx",D34, "Sunken Ship",D35, "Thanatos Tower",D36, "Thor Volcano",D37, "Toy Factory",D38, "Turtle Dungeon",D39, "Umbala Dungeon",D40; D1: setarray @c[2],261,272,275,270,116,27; Disp("Abyss Lakes",1,3); Pick("abyss_"); D2: setarray @c[2],228,11,34,41,119,14; Disp("Amatsu Dungeon",1,3); Pick("ama_dun"); D3: setarray @c[2],35,262,168,170; Disp("Anthell",1,2); Pick("anthell"); D4: setarray @c[2],275,19,24,26; Disp("Ancient Shrine Maze:Inside Ancient Shrine"); Pick("ayo_dun"); D5: setarray @c[2],266,67,255,244,23,260; Disp("Beach Dungeon",1,3); Pick("","beach_dun","beach_dun2","beach_dun3"); D6: Restrict("RE",4); setarray @c[2],150,288,150,18,140,134,244,52; Disp("Bio Lab",1,4); Pick("lhz_dun"); D7: Restrict("RE"); setarray @c[2],87,47,262,262; Disp("Brasilis Dungeon",1,2); Pick("bra_dun"); D8: Restrict("RE",6); setarray @c[0],168,168,253,252,236,204,32,63,26,27,141,187; Disp("Byalan Dungeon",1,6); Pick("iz_dun",1); D9: setarray @c[2],199,159,148,283,65,147,56,155,297,25,127,169,277,178,268,74; Disp("Clock Tower 1:Clock Tower 2:Clock Tower 3:Clock Tower 4:Basement 1:Basement 2:Basement 3:Basement 4"); Pick("","c_tower1","c_tower2","c_tower3","c_tower4","alde_dun01","alde_dun02","alde_dun03","alde_dun04"); D10: setarray @c[2],52,17,381,343,302,262; Disp("Coal Mines",1,3); Pick("mjo_dun"); D11: setarray @c[2],131,247,19,19,180,169,100,92; Disp("Culvert",1,4); Pick("","prt_sewb1","prt_sewb2","prt_sewb3","prt_sewb4"); D12: setarray @c[2],51,14,150,11,120,10; Disp("Cursed Abbey",1,3); Pick("abbey"); D13: Restrict("RE"); setarray @c[2],285,160,299,29; Disp("Dewata Dungeon",1,2); Pick("dew_dun"); D14: setarray @c[2],22,14,292,290; Disp("Einbroch Dungeon",1,2); Pick("ein_dun"); D15: setarray @c[2],40,103,203,34,266,168,130,272; Disp("Gefenia",1,4); Pick("gefenia",0); D16: setarray @c[0],104,99,115,236,106,132,203,200; Disp("Geffen Dungeon",1,4); Pick("gef_dun",1); D17: setarray @c[2],370,304,199,29,104,25,150,15,157,287,147,15,258,255,108,291,171,283,68,277,156,7,12,7,133,271,224,274,14,70,150,14; Disp("Entrance:Castle 1:Castle 2:Chivalry 1:Chivalry 2:Churchyard:Culvert 1:Culvert 2:Culvert 3:Culvert 4:St. Abbey:Staircase Dungeon:Underground Cave 1:Underground Cave 2:Underground Prison 1:Underground Prison 2"); Pick("","glast_01","gl_cas01","gl_cas02","gl_knt01","gl_knt02","gl_chyard","gl_sew01","gl_sew02","gl_sew03","gl_sew04","gl_church","gl_step","gl_dun01","gl_dun02","gl_prison","gl_prison1"); D18: setarray @c[2],153,53,28,113,68,16; Disp("Gonryun Dungeon",1,3); Pick("gon_dun"); D19: setarray @c[2],176,7,93,20,23,8; Disp("Hidden Dungeon",1,3); Pick("prt_maze"); D20: setarray @c[2],157,14,151,155,149,22,33,158; Disp("Ice Dungeon",1,4); Pick("ice_dun"); D21: setarray @c[2],140,51,53,247,37,63,150,285; Disp("Entrance:Juperos 1:Juperos 2:Core"); Pick("","jupe_cave","juperos_01","juperos_02","jupe_core"); D22: setarray @c[2],28,226,41,198; Disp("Kiel Dungeon",1,2); Pick("kh_dun"); D23: setarray @c[2],218,196,282,20,165,38; Disp("The Royal Tomb:Inside the Royal Tomb:Suei Long Gon"); Pick("lou_dun"); D24: setarray @c[2],126,68,47,30; Disp("Magma Dungeon",1,2); Pick("mag_dun"); D25: Restrict("RE"); setarray @c[2],33,230; Disp("Malangdo Dungeon",1,1); Pick("mal_dun"); D26: setarray @c[2],189,48,165,30,32,135; Disp("Moscovia Dungeon",1,3); Pick("mosk_dun"); D27: setarray @c[2],61,239,60,271; Disp("Nidhogg's Dungeon",1,2); Pick("nyd_dun"); D28: setarray @c[2],298,167,224,149,266,280; Disp("Odin Temple",1,3); Pick("odin_tem"); D29: setarray @c[2],32,170,21,185; Disp("Orc Dungeon",1,2); Pick("orcsdun"); D30: setarray @c[0],21,183,19,33,19,63,155,159,201,204; Disp("Payon Dungeon",1,5); Pick("pay_dun",1); D31: Restrict("RE",7,8); setarray @c[2],192,9,10,192,100,92,181,11,94,96,192,8,94,96,192,8; Disp("Pyramids 1:Pyramids 2:Pyramids 3:Pyramids 4:Basement 1:Basement 2:Basement 1 - Nightmare Mode:Basement 2 - Nightmare Mode"); Pick("","moc_pryd01","moc_pryd02","moc_pryd03","moc_pryd04","moc_pryd05","moc_pryd06","moc_prydn1","moc_prydn2"); D32: setarray @c[2],140,11,32,21,8,149,204,218,150,9; Disp("Rachel Sanctuary",1,5); Pick("ra_san"); D33: Restrict("RE"); setarray @c[2],364,44,101,141; Disp("Scaraba Hole",1,2); Pick("dic_dun"); D34: setarray @c[2],288,9,149,81,210,54,10,222,100,99; Disp("Sphinx",1,5); Pick("","in_sphinx1","in_sphinx2","in_sphinx3","in_sphinx4","in_sphinx5"); D35: setarray @c[2],69,24,102,27; Disp("Sunken Ship",1,2); Pick("treasure"); D36: setarray @c[2],150,39,150,136,220,158,59,143,62,11,89,221,35,166,93,148,29,107,159,138,19,20,130,52; Disp("Thanatos Tower",1,12); Pick("tha_t"); D37: setarray @c[2],21,228,75,205,34,272; Disp("Thor Volcano",1,3); Pick("thor_v"); D38: setarray @c[2],205,15,129,133; Disp("Toy Factory",1,2); Pick("xmas_dun"); D39: setarray @c[2],154,49,148,261,132,189,100,192; Disp("Entrance:Turtle Dungeon 1:Turtle Dungeon 2:Turtle Dungeon 3"); Pick("tur_dun"); D40: Restrict("Pre-RE",1,2); setarray @c[2],42,31,48,30,204,78; Disp("Carpenter's Shop in the Tree:Passage to a Foreign World:Hvergermil's Fountain"); Pick("","um_dun01","um_dun02","yggdrasil01"); D41: Restrict("RE"); setarray @c[2],57,13,64,88,45,14,26,23; Disp("Bifrost Tower",1,4); Pick("ecl_tdun"); // -------------------------------------------------- Castles: // -------------------------------------------------- menu "Aldebaran Castles",C1, "Geffen Castles",C2, "Payon Castles",C3, "Prontera Castles",C4, "Arunafeltz Castles",C5, "Schwaltzvalt Castles",C6; C1: setarray @c[2],48,83,95,249,142,85,239,242,264,90; Disp("Neuschwanstein:Hohenschwangau:Nuenberg:Wuerzburg:Rothenburg"); Pick("","alde_gld","alde_gld","alde_gld","alde_gld","alde_gld"); C2: setarray @c[2],214,75,308,240,143,240,193,278,305,87; Disp("Repherion:Eeyolbriggar:Yesnelph:Bergel:Mersetzdeitz"); Pick("","gef_fild13","gef_fild13","gef_fild13","gef_fild13","gef_fild13"); C3: setarray @c[2],121,233,295,116,317,293,140,160,204,266; Disp("Bright Arbor:Scarlet Palace:Holy Shadow:Sacred Altar:Bamboo Grove Hill"); Pick("","pay_gld","pay_gld","pay_gld","pay_gld","pay_gld"); C4: setarray @c[2],134,65,240,128,153,137,111,240,208,240; Disp("Kriemhild:Swanhild:Fadhgridh:Skoegul:Gondul"); Pick("","prt_gld","prt_gld","prt_gld","prt_gld","prt_gld"); C5: setarray @c[2],158,272,83,47,68,155,299,345,292,107; Disp("Mardol:Cyr:Horn:Gefn:Banadis"); Pick("","aru_gld","aru_gld","aru_gld","aru_gld","aru_gld"); C6: setarray @c[2],293,100,288,252,97,196,137,90,71,315; Disp("Himinn:Andlangr:Viblainn:Hljod:Skidbladnir"); Pick("","sch_gld","sch_gld","sch_gld","sch_gld","sch_gld"); // -------------------------------------------------- Guild_Dungeons: // -------------------------------------------------- menu "Baldur",G1, "Luina",G2, "Valkyrie",G3, "Britoniah",G4, "Arunafeltz",G5, "Schwaltzvalt",G6; G1: Restrict("RE",2,3); setarray @c[2],119,93,119,93,120,130; Disp("Baldur F1:Baldur F2:Hall of Abyss"); Pick("","gld_dun01","gld_dun01_2","gld2_pay"); G2: Restrict("RE",2,3); setarray @c[2],39,161,39,161,147,155; Disp("Luina F1:Luina F2:Hall of Abyss"); Pick("","gld_dun02","gld_dun02_2","gld2_ald"); G3: Restrict("RE",2,3); setarray @c[2],50,44,50,44,140,132; Disp("Valkyrie F1:Valkyrie F2:Hall of Abyss"); Pick("","gld_dun03","gld_dun03_2","gld2_prt"); G4: Restrict("RE",2,3); setarray @c[2],116,45,116,45,152,118; Disp("Britoniah F1:Britoniah F2:Hall of Abyss"); Pick("","gld_dun04","gld_dun04_2","gld2_gef"); G5: Go("arug_dun01",199,195); G6: Go("schg_dun01",200,124); } // -------------------------------------------------- // Duplicates: // -------------------------------------------------- alb2trea,57,70,6 duplicate(Warper) Warper#tre 10007 alberta,28,240,4 duplicate(Warper) Warper#alb 10007 aldebaran,145,118,4 duplicate(Warper) Warper#alde 10007 amatsu,203,87,4 duplicate(Warper) Warper#ama 10007 ayothaya,209,169,6 duplicate(Warper) Warper#ayo 10007 comodo,194,158,4 duplicate(Warper) Warper#com 10007 einbech,59,38,6 duplicate(Warper) Warper#einbe 10007 einbroch,69,202,4 duplicate(Warper) Warper#einbr 10007 gef_fild10,71,339,4 duplicate(Warper) Warper#orc 10007 geffen,124,72,4 duplicate(Warper) Warper#gef 10007 glast_01,372,308,4 duplicate(Warper) Warper#glh 10007 gonryun,162,122,4 duplicate(Warper) Warper#gon 10007 hugel,101,151,4 duplicate(Warper) Warper#hug 10007 izlu2dun,110,92,4 duplicate(Warper) Warper#izd 10007 izlude,134,150,4 duplicate(Warper) Warper#izl 10007 //Pre-RE: (132,120) jawaii,253,138,4 duplicate(Warper) Warper#jaw 10007 lighthalzen,162,102,4 duplicate(Warper) Warper#lhz 10007 louyang,208,103,6 duplicate(Warper) Warper#lou 10007 manuk,274,146,6 duplicate(Warper) Warper#man 10007 mid_camp,216,288,4 duplicate(Warper) Warper#mid 10007 mjolnir_02,85,364,4 duplicate(Warper) Warper#mjo 10007 moc_ruins,64,164,4 duplicate(Warper) Warper#moc 10007 morocc,159,97,4 duplicate(Warper) Warper#mor 10007 moscovia,229,191,4 duplicate(Warper) Warper#mos 10007 nameless_n,259,213,4 duplicate(Warper) Warper#nam 10007 niflheim,205,179,4 duplicate(Warper) Warper#nif 10007 pay_arche,42,134,4 duplicate(Warper) Warper#arc 10007 payon,182,108,4 duplicate(Warper) Warper#pay 10007 prontera,164,195,4 duplicate(Warper) Warper#prt 10007 prt_fild05,279,223,6 duplicate(Warper) Warper#cul 10007 rachel,135,116,4 duplicate(Warper) Warper#rac 10007 splendide,205,153,4 duplicate(Warper) Warper#spl 10007 thor_camp,249,76,4 duplicate(Warper) Warper#thor 10007 umbala,106,150,3 duplicate(Warper) Warper#umb 10007 veins,214,123,4 duplicate(Warper) Warper#ve 10007 xmas,150,136,6 duplicate(Warper) Warper#xmas 10007 yuno,162,47,4 duplicate(Warper) Warper#yuno 10007 // -------------------------------------------------- // Duplicates (Renewal): // -------------------------------------------------- brasilis,201,222,4 duplicate(Warper) Warper#bra 10007 dewata,204,186,6 duplicate(Warper) Warper#dew 10007 dicastes01,194,194,6 duplicate(Warper) Warper#dic 10007 ecl_in01,51,60,4 duplicate(Warper) Warper#ecl 10007 malangdo,134,117,6 duplicate(Warper) Warper#mal 10007 malaya,231,204,4 duplicate(Warper) Warper#ma 10007 mora,57,152,4 duplicate(Warper) Warper#mora 10007
  9. how to disable @ load / @ return in pvp warper this script? // UVP 2 prontera.gat,143,173,6 script PVP Room 723,{ if (.pvp_square$=="") donpcevent "PVP Warper::OnClock0000"; mes "[PvP Warper]"; mes "Pilih Arena Yang Kamu Mau"; switch(select("Izlude ^FF0000["+getmapusers("pvp_y_8-2")+"]^000000:Arena Matador ^FF0000["+getmapusers("guild_vs3")+"]^000000:Prontera ^FF0000["+getmapusers("guild_vs1")+"]^000000:Payon ^FF0000["+getmapusers("pvp_y_8-3")+"]^000000:Morroc ^FF0000["+getmapusers("pvp_y_8-5")+"]^000000:")) { case 1: // Izlude if (getmapusers("pvp_y_8-2") > 99) callsub S_full; callsub S_payment; warp "pvp_y_8-2",0,0; announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF; end; case 2: // Arena Matador if (getmapusers("guild_vs3") > 99) callsub S_full; callsub S_payment; warp "guild_vs3",0,0; announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF; end; case 3: // Prontera if (getmapusers("guild_vs1") > 99) callsub S_full; callsub S_payment; warp "pvp_y_8-1",0,0; announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF; end; case 4: // Payon if (getmapusers("pvp_y_8-3") > 99) callsub S_full; callsub S_payment; warp "pvp_y_8-3",0,0; announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF; end; case 5: // Morroc if (getmapusers("1@orcs") > 99) callsub S_full; callsub S_payment; warp "pvp_y_8-5",0,0; announce ""+strcharinfo(0)+" Telah Memasuki PVP Room ",bc_all,0x0FFFF; end; L_NotBaby: mes "Only baby can enter this room"; close; } S_full: mes " "; mes "I'm sorry, this arena is full. Please try again later..."; close; S_payment: if (Zeny < (0)) { mes "You don't have enough zeny."; mes "It costs "+(0)+" zeny for you to enter."; close; } set Zeny, Zeny - (0); return; OnInit: OnTimer5000: delwaitingroom; switch(rand(1,5)) { Case 1: waitingroom getmapusers("pvp_y_8-2")+" "+( getmapusers("pvp_y_8-2") > 1 ? "s":"") +" PVP Room", 0; goto Timer; end; break; Case 2: waitingroom getmapusers("guild_vs3")+" "+( getmapusers("guild_vs3") > 1 ? "s":"") +" PVP Room", 0; goto Timer; end; break; Case 3: waitingroom getmapusers("pvp_y_8-1")+" "+( getmapusers("pvp_y_8-1") > 1 ? "s":"") +" PVP Room", 0; goto Timer; end; break; Case 4: waitingroom getmapusers("pvp_y_8-3")+" "+( getmapusers("pvp_y_8-3") > 1 ? "s":"") +" PVP Room", 0; goto Timer; end; break; Case 5: waitingroom getmapusers("pvp_y_8-5")+" "+( getmapusers("pvp_y_8-5") > 1 ? "s":"") +" PVP Room", 0; goto Timer; end; break; Timer: initnpctimer; } OnClock0000: // set the "PVP Room" map, based on day of the weeek switch(gettime(4)) { case 0: // Sunday case 1: // Monday set .pvp_square$, "guild_vs2"; break; case 2: // Tuesday case 3: // Wednesday set .pvp_square$, "pvp_y_8-3"; break; case 4: // Thursday case 5: // Friday set .pvp_square$, "guild_vs4"; break; case 6: // Saturday set .pvp_square$, "guild_vs1-2"; break; } // items not allowed in PVP NoPotion setarray .NoPotion_ids[0], 607, 608; // items not allowed in Non Donator PVP setarray .NoDonator_ids[0], 2410, 1530; end; } moscovia.gat,226,198,4 duplicate(PVP Warper) PVP Warper#1 871 alberta.gat,110,140,3 duplicate(PVP Warper) PVP Warper#3 871 // Kliwa aldebaran.gat,147,115,1 duplicate(PVP Warper) PVP Warper#4 871 // Kliwa amatsu.gat,207,86,3 duplicate(PVP Warper) PVP Warper#5 871 // Kliwa ayothaya.gat,155,117,2 duplicate(PVP Warper) PVP Warper#6 871 // Kliwa comodo.gat,206,80,4 duplicate(PVP Warper) PVP Warper#7 871 // Kliwa einbech.gat,198,83,4 duplicate(PVP Warper) PVP Warper#8 871 // Taas Kaliwa einbroch.gat,174,172,5 duplicate(PVP Warper) PVP Warper#9 871 // Taas Kaliwa geffen.gat,125,71,4 duplicate(PVP Warper) PVP Warper#10 871 gonryun.gat,162,120,4 duplicate(PVP Warper) PVP Warper#11 871 hugel.gat,89,151,5 duplicate(PVP Warper) PVP Warper#12 871 izlude.gat,134,90,4 duplicate(PVP Warper) PVP Warper#13 871 lighthalzen.gat,166,101,4 duplicate(PVP Warper) PVP Warper#14 871 louyang.gat,214,120,5 duplicate(PVP Warper) PVP Warper#15 871 xmas.gat,154,136,4 duplicate(PVP Warper) PVP Warper#16 871 morocc.gat,160,97,4 duplicate(PVP Warper) PVP Warper#17 871 payon.gat,148,226,4 duplicate(PVP Warper) PVP Warper#18 871 rachel.gat,135,115,4 duplicate(PVP Warper) PVP Warper#19 871 veins.gat,219,127,4 duplicate(PVP Warper) PVP Warper#20 871 yuno.gat,163,170,4 duplicate(PVP Warper) PVP Warper#21 871 umbala.gat,106,159,3 duplicate(PVP Warper) PVP Warper#22 871 poring_c02,139,81,4 duplicate(PVP Warper) PVP Warper#23 871 dewata,88,210,4 duplicate(PVP Warper) PVP Warper#24 871 // Mapflags guild_vs2 mapflag noreturn guild_vs2 mapflag nowarp guild_vs5 mapflag noreturn guild_vs5 mapflag nowarp guild_vs4 mapflag noreturn guild_vs4 mapflag nowarp guild_vs1-2 mapflag noreturn guild_vs1-2 mapflag nowarp guild_vs3 mapflag noreturn guild_vs3 mapflag noreturn guild_vs3 mapflag noreturn guild_vs1 mapflag noreturn guild_vs1 mapflag nowarp pvp_y_8-2 mapflag noreturn 1@orcs mapflag pvp pvp_y_8-3 mapflag noreturn guild_vs3 mapflag noreturn
  10. how to change dispell skills of video number 1 to number 2 1. my problem is the same on this video 2. how to change of it on this video ?? please help to be like video number 2
  11. I mean is that I have to edit a custom map in GRF but I want the patch to my WinSCP
  12. i've edited GRF but i want the patch file to my client using thor generator..
  13. mayonese

    FluxxCP Help

    this is my fluxcp theme.. what should i do ??
×
×
  • Create New...