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Emistry

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Everything posted by Emistry

  1. https://github.com/rathena/rathena/blob/master/npc/custom/quests/hunting_missions.txt#L315 https://github.com/rathena/rathena/blob/master/npc/custom/quests/hunting_missions.txt#L318-L319
  2. check the settings under the OnInit label .. https://github.com/rathena/rathena/blob/master/npc/custom/quests/hunting_missions.txt#L324-L325
  3. you can try this. https://pastebin.com/1KQSeydF
  4. Wrong section. Moved to "Database Support".
  5. when diff your custom client, select the patch "Use custom font". certain symbols or fonts character may need certain langtype (ex: 11,13,14 etc) to work and not to forget if it ever used in script, it need to be saved as UTF-8 format.
  6. if((gettime(DT_MONTH)==JUNE && (gettime(DT_DAYOFMONTH)==16 || gettime(DT_DAYOFMONTH)==18))==0) { change into if(gettime(DT_MONTH)==JUNE && (gettime(DT_DAYOFMONTH) >= 16 || gettime(DT_DAYOFMONTH) <= 23)) { // 16th ~ 23th June Wrong section. Moved to "Scripting Support".
  7. 1. find this line...424 killmonster .invasion_map$, "Event Invasion::OnMyMobDead"; change into killmonster .invasion_map$, strnpcinfo(3)+"::OnMyMobDead"; 2. you can do it this way ... add this label in your npc OnEventEmote: emotion e_hlp; end; then change while ($invasion_event_flag == true) { sleep 2000; emotion(e_hlp); } end; into while ($invasion_event_flag == true) { sleep 2000; donpcevent "::OnEventEmote"; } end; it should do the trick for you... but there are several ways for you to do this tricks too.
  8. try this. https://pastebin.com/UKbaUcBm
  9. ensure the emblem file format or color bitmap or file size and etc are correct and compatible.
  10. you loaded the same script multiple times. permanent spawned monsters aren't removed when you load the script.
  11. Wrong section. Moved to "Database Support".
  12. Wrong section. Moved to "Client-side Support"
  13. search engine exists for a purpose .... please use it. https://rathena.org/board/topic/90636-rde-refiner/?do=findComment&comment=236416
  14. Wrong section. Moved to "Database Support".
  15. if (BaseLevel < 99){ } else if (Class == JOB_SUMMONER) { // mes "Summoner cant use"; } else { }
  16. Wrong section. Moved to "Scripting Support".
  17. when the round start or NPC disguised into monster, use initnpctimer; when the player answered it correctly npc "You spent "+getnpctimer(0)+" milisecond to answer."; stopnpctimer; when time's up or event ended stopnpctimer;
  18. are you directly editing the files and uploading the files (like using any FTP client) ?? few years back, I had a similar issue, I was editing the item_db and save, at the background it was uploading the file to the server. however, I didnt realize that its still uploading, and I did a reloaditemdb command, everything become an apple, broken. to fix that, I just re-save the item_db and have it re-upload to the server, wait for the progress to complete before do the reloaditemdb command. * not sure if you're doing the same things i did tho.
  19. find getitem <item_id>, <amount>; replace with #CASHPOINTS += <amount>;
  20. in Herc it use 3 parameters https://github.com/HerculesWS/Hercules/blob/stable/doc/script_commands.txt#L2376-L2384 *strcharinfo(<type>{, <default value>{, <GID>}}) This function will return either the name, party name or guild name for the invoking character. Whatever it returns is determined by type. (0) PC_NAME - Character's name. (1) PC_PARTY - The name of the party they're in if any. (2) PC_GUILD - The name of the guild they're in if any. (3) PC_MAP - The name of the map the character is in. (4) PC_CLAN - The name of the clan they're in if any.
  21. advertisement of server shall be made here. https://rathena.org/servers/
  22. https://pastebin.com/f9aFiDfv the variable name was wrong. fixed. @Annie Ruru well, if it was multiple guild and multiple map, then ya it should be another loop to check for guild the sample above are just made for 1 map for 1 guild.
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