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godgiven25

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  1. Hi, returning noob. I would like to ask how to mask mobs as player jobs in the new mob_avail.yml I only know the old mob_avail.txt from the old 2019 version. What line should I type in to change a mob into JRO bodystyle? I tried to add BodyStyle but it doesn't work.
  2. As the title says, I need a dedicated monster to buff my other summoned monsters but I don't know which file to tweak
  3. I'm having a problem with Mob_avail.txt with Head_Top,Head_Middle,Head_Bottom I want to equip Elven Ears for my custom monsters so I can make some make shift Elves using player sprites but i cant make it work. Am i Missing something?
  4. As the title says, I got the hang of making player mob sprites but I need help to what spriteid for the JP alternate sprites edit: Or at least where to find the Id inside the .grf?
  5. Hi, can someone help me with this problem I want to make an existing monster change to a player sprite but it comes out as a headless female swordsman, obviously Im doing something wrong but I don't know where.
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