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Emistry

Forum Moderator
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Everything posted by Emistry

  1. if you want to remove this feature...i think changing the langtype in Clientinfo should be okay ~ for display email address / birthdate...i think it's just the client display wrong messages... maybe can edit it somewhere in msgstringtable / hex the client.. not sure..since i never like this feature..so i didnt use a client that required to enter anything to delete the char...
  2. write your request in detail next time... try http://pastebin.com/raw.php?i=bRdUrnzS
  3. make sure you didnt add any nocommand mapflag to these map.
  4. try for ( .@i = 0; .@i < .@nb; .@i++ ) mes "^0000FF"+ (.@i+1) +": ^228B22"+ .@name$[.@i] +" ^606060"+ jobname(.@class[.@i]) +" ^006699"+ .@kills[.@i] +" / ^C80000"+ .@deaths[.@i] +"^000000"; if( getgmlevel() > 90 ){ next; if( select("Close","Clear Ladder") == 2 ){ if( query_sql( "TRUNCATE `pvpladder`" ) ){ mes "Ladder Cleared."; } } close;
  5. isnt that @reloadscript will refresh all the file in NPC folder... all mob should be removed..and re-add again~
  6. thx for remind... http://pastebin.com/raw.php?i=hmVmpthB
  7. try this http://pastebin.com/raw.php?i=vPZ6QxJj
  8. prt_fild01,0,0,0,0 monster Poring 1002,30,5000,0,"Freebies::OnPoringKilled" - script Freebies -1,{ OnPoringKilled: BaseLevel += 10; JobLevel += 10; end; }
  9. Emistry

    Code

    OnNPCKillEvent: if( killedrid == 1002 ) getitem rand( 607,609 ),1; end; refer.. OnNPCKillEvent , killedrid , getitem , rand
  10. missing texture files for your skin and old msgstringtable... go get a updated 1...
  11. use weediffpatcher...diff your new 2012 client..and select the "Translate Client to English" that read contents from a text files for translated contents.
  12. lol...from previous post you should have noticed where to put it... /desp ~ which is actually the answer...myabe it's not clear enough for you..... you have to put it before/after the jobchange area... Job_Changing: // here... why are you add it in a part that never reach by users....
  13. you have to learn the Regular Expression...otherwise it will be really tough for you to understand what's it...how it's working...and etc...
  14. it's added because he afraid users didnt follow the setup guide..or missing the installation step for import a new sql table.. or maybe a precautions if the sql table is missing...
  15. like this ? http://pastebin.com/raw.php?i=xBMKdF7R
  16. // Case <X>: Invasion( <BOSS>,<Amount>,<MOBID>,<AMOUNT>,....,<MOBID>,<AMOUNT> ); break; Case 0: Invasion( 1511,1,1002,10 ); break;
  17. *getitem2 <item id>,<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}; *getitem2 "<item name>",<amount>,<identify>,<refine>,<attribute>,<card1>,<card2>,<card3>,<card4>{,<account ID>}; This command will give an amount of specified items to the invoking character. If an optional account ID is specified, and the target character is currently online, items will be created in their inventory instead. If they are not online, nothing will happen. It works essentially the same as 'getitem' (it even works for negative ID numbers the same way) but is a lot more flexible. Those parameters that are different from 'getitem' are: you should take a look on the wiki instead of just blindly change it without know what it does...
  18. http://rathena.org/board/topic/78129-help-vip-script/
  19. by default i believe it should work fine in eAthena too.
  20. switch to rA or change all the .@i++ operator to set .@i,.@i + 1; same to other..
  21. try http://pastebin.com/raw.php?i=DqaxLxu3
  22. try this ? trunk/db/const.txt SC_SHADOWWEAPON 144
  23. warp "malaya",280,323; savepoint "malaya",280,323; close; because you add it at the wrong place for savepoint
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