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Emistry

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Everything posted by Emistry

  1. http://rathena.org/board/topic/69747-friends-warper/
  2. OnNPCKillEvent: if( rand(100) < 10 ) getitem .item[ rand( .item_size ) ],1; end; OnInit: setarray .item[0],607,608,512; .item_size = getarraysize( .item ); end; edit : fixed OnPCKillEvent to OnNPCKillEvent
  3. client hexing. or if you want to change thr url then just look into the client through hex editor search for the link and edit the link
  4. that's the behavior of the script itself...otherwise how you want it do work ?
  5. you can try this too.. http://pastebin.com/raw.php?i=Kgk8PgzJ
  6. what status effect ? i dont see any inside your script ?
  7. inside the npc folder trunk/npc/
  8. modify your effect to this.. if( strcharinfo(3) != "prontera" ) percentheal 100,100;
  9. Emistry

    please help

    why you want to increase it ? it's somekind of limit to a percentage in game.. 10000 = 100.00% why would you need to increase it further ? 100% is absolute drop rate already. this settings are usually used to limit the max drop rate...not increase the max drop rate.
  10. check ur card drops rate and etc... use @mi to check the actualy monster drop rate...
  11. unload the script ... remove the script contents... delete that script....
  12. isnt that is the default behavious of pvp map ? unless you have your own custom src mod and changed it..
  13. otherwise just get a "auto freebie" script... there are tons of it in forum~
  14. if i am not mistaken...you need a file named bookresnametable.txt it's inside the data folder... the OLD 1....not the latest 1 since it's not included anymore...and some other files... not really sure with the exact name
  15. that find that script that remove players buff and disable it...
  16. tried this ? trunk/npc/custom/jobmaster.txt
  17. @papol22 remove the RENEWAL Casting system /// renewal cast time /// (disable by commenting the line) /// /// leave this line to enable renewal casting time algorithms /// cast time is decreased by DEX * 2 + INT while 20% of the cast time is not reduced by stats. /// example: /// on a skill whos cast time is 10s, only 8s may be reduced. the other 2s are part of a /// "fixed cast time" which can only be reduced by specialist items and skills #define RENEWAL_CAST disable it and recompile... Please make your own topic for your own issues....
  18. what you want ?? you want to remove the buff when they enter the castle ? or...you want to disable this features since you have it ? or what ?
  19. the current emulator has no way to detect the player using @afk or not... unless your @afk are using chatroom then we can use checkchatting to check it.. or...your @afk will set a variable...or player mode...then have a command to check on it ... or you can use @afk will stop the timer...using deltimer otherwise...there is no way to check a player using @afk or not...
  20. even the users modifed it...it only affect the item description of that players...wont affect others.. beside...i think there is a file inside lua that can help you change the directory of reading this file... you can either change the directory / rename it.... otherwise use compiler to compile LUA to LUB... then the content will be gibberish if player opened it without decompile to LUA..
  21. @papol22 trunk/npc/custom/etc/floating_rates.txt
  22. please follow the structure given... // Area Coordination <x1>,<y1>,<x2>,<y2>; setarray .Coordinate,100,100,200,00; Example from above area : x1 = 100 y1 = 100 x2 = 200 y2 = 200
  23. try this ? BUILDIN_FUNC(catchpet) { int pet_id, rate = 0; TBL_PC *sd; pet_id = script_getnum(st,2); sd = script_rid2sd(st); rate = script_getnum(st,3); if( rate > 100 ) rate = 100; if( sd != NULL ) if( rnd() % 100 < rate ) pet_catch_process1(sd,pet_id); return 0; }
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